Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.13 @ 03:06:01 Player: morimori Result: Destroyed by MAIN.C with Omega Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (208) 1040 Value Destroyed (8783) 8783 Prototype IDs (66) 1320 Alien Tech Used (9) 1800 Bonus (14581) 14581 TOTAL SCORE: 38224 Bonus ------- High Alert Combat Kills 871 Follower Combat Kills 364 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 94 Met Warlord at Research 2000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Friendly Fire -3048 Cogmind --------- Core Integrity 0/1600 Matter 550/550 Energy 248/1290 System Corruption 11% Temperature Warm (124) Movement Walking (112) Location -1/Command Parts ------- > --- POWER (3) -------- Light Quantum Reactor Vortex Chain Reactor > --- PROPULSION (6) --- Advanced Myomer Leg Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg Centrium Leg > --- UTILITY (14) ----- Experimental Coolant Injector High-capacity Storage Unit Advanced Energy Well Matter Compressor Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Precision Energy Filter Experimental Focal Shield Advanced EM Disruption Field Advanced Hardlight Generator Point Defense Array > --- WEAPON (3) ------- Gamma Rifle Enhanced Quantum Rifle Cooled Nova Cannon > --- INVENTORY (20) --- Micro Antimatter Reactor Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Myomer Leg Myomer Leg Myomer Leg Antigrav System Advanced Heat Sink Long-range Sensor Array Authchip [Processor] Phase Gun Heavy Wave Gun HERF Cannon Core Cannon Core Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Advanced Myomer Leg Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg > --- UTILITY ---------- Advanced Power Amplifier Experimental Coolant Injector High-capacity Storage Unit Advanced Energy Well Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Precision Energy Filter Advanced Particle Charger Advanced Phase Shifter Experimental Focal Shield Advanced EM Disruption Field Phase Redirector Point Defense Array > --- WEAPON ----------- Enhanced Quantum Rifle Core Cannon > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Myomer Leg Myomer Leg Myomer Leg Centrium Leg Experimental Coolant Injector Matter Compressor Long-range Sensor Array Advanced Hardlight Generator Antimissile System Authchip [Processor] Phase Gun Heavy Wave Gun Enhanced Quantum Rifle HERF Cannon Core Cannon [Rating: 241] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Combat Airjet Leg Advanced Myomer Leg Wheel Armored Wheel Hover Unit Combat Airjet Utility Advanced Hacking Suite Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Artifact Phase Redirector Weapon Heavy Phase Cannon Energy Gun Vortex Shotgun Energy Cannon Heavy Phase Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Linear Accelerator Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Slots Evolved 18 | . . . 2 2 2 . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . 2 . 2 . Power 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . 2 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Utility 12 | . . . 2 . 1 . . . 1 . . . . 1 . . . . . . 2 . . . . 2 . 2 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 415 | 7 10 12 46 45 19 2 2 3 11 6 8 12 . 22 2 15 . . 18 6 5 6 4 15 . 14 21 19 11 43 31 Power 25 | 1 1 2 1 2 1 . . . 1 1 . 2 . 2 . 2 . . . 1 1 . 1 2 . . 3 . . 1 . Engine 6 | 1 1 2 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Core 14 | . . . . 2 1 . . . . 1 . 2 . 2 . 2 . . . 1 1 . 1 1 . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . 1 . Propulsion 74 | 2 3 . 3 9 8 . . . 5 . 3 1 . 8 . 1 . . 8 . 1 1 1 4 . . 3 6 2 3 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 32 | . . . . 1 . . . . . . . . . . . . . . 8 . 1 1 1 4 . . 3 6 2 3 2 Wheel 16 | 2 3 . 3 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 26 | . . . . . 8 . . . 5 . 3 1 . 8 . 1 . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 221 | 2 6 7 23 25 9 2 . 2 3 4 4 8 . 12 2 9 . . 8 2 3 3 1 6 . 14 13 6 9 26 12 Device 135 | 1 2 5 11 11 5 1 . 1 3 3 4 3 . 5 1 7 . . 7 2 1 2 1 4 . 5 10 4 5 23 8 Storage 15 | 1 2 . 1 1 1 . . . . . . . . 2 . 1 . . . . . 1 . 1 . . . . 1 . 3 Processor 16 | . . . 3 1 1 1 . . . . . 5 . . 1 . . . . . . . . . . 2 1 1 . . . Hackware 19 | . . . . . 1 . . . . . . . . 5 . . . . 1 . 2 . . . . 7 1 . 2 . . Protection 29 | . 2 2 8 12 1 . . 1 . 1 . . . . . 1 . . . . . . . 1 . . . . . . . Artifact 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 3 1 Weapon 95 | 2 . 3 19 9 1 . 2 1 2 1 1 1 . . . 3 . . 2 3 . 2 1 3 . . 2 7 . 13 17 Energy Gun 26 | . . . . . . . . . . . . . . . . . . . 2 1 . 1 1 2 . . 1 4 . 3 11 Energy Cannon 34 | . . . 2 4 1 . 1 . 2 1 1 . . . . 1 . . . 1 . 1 . 1 . . . 2 . 10 6 Ballistic Gun 23 | 2 . 2 13 4 . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Launcher 9 | . . 1 4 1 . . . 1 . . . . . . . 1 . . . 1 . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . . 1 1 . . . . . 1 . 1 6 . . 1 2 . . 6 . . . 1 6 . . 2 5 2 1 2 Parts Lost 25 | . . . . 6 . . . . . 1 . . . . . 1 . . . . . . . . . 3 1 1 2 2 8 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 6 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Utility 11 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 2 . . 1 . 6 Weapon 7 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 1 Highest Loss Streak 4 | . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . 2 1 1 2 1 4 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 95 | . 99 100 96 98 99 100 84 100 91 91 92 92 93 87 90 93 94 88 93 99 98 100 99 87 100 94 92 94 94 93 90 Engine 2 | . 14 14 11 3 . . . . 6 1 . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . 5 7 7 7 7 6 11 13 13 13 11 11 11 11 11 11 11 9 10 10 6 5 4 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . 3 5 4 4 4 4 7 7 Leg 10 | . . . . . . . . . . . . . . . . . . . 9 35 30 31 30 30 30 27 27 25 24 23 22 Wheel 6 | . 27 28 21 34 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 12 | . . . . . 37 38 38 38 33 33 33 33 33 29 29 29 29 29 20 . . . . . . . . . . . . Device 11 | . 13 10 9 6 6 7 7 6 12 18 19 19 20 9 11 10 11 11 10 11 10 9 10 10 10 8 5 7 5 21 27 Storage 6 | . 14 14 11 9 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 6 Processor 12 | . . . 18 18 15 15 15 15 13 13 13 13 13 11 11 11 11 11 11 11 10 10 10 10 10 9 14 16 20 15 11 Hackware 9 | . . . . . 6 7 7 7 6 . . . . 11 11 11 11 11 11 11 21 21 20 20 20 22 22 20 22 11 4 Energy Gun 2 | . . . . . . . . . . . . . . . 2 . . . 3 4 5 5 6 . 10 8 6 7 7 1 3 Energy Cannon 4 | . . . . 4 7 7 . 4 4 5 6 6 6 5 5 4 5 5 5 4 5 4 5 2 5 4 2 2 4 6 2 Ballistic Gun 5 | . 28 19 20 12 7 7 . 7 . . . . . . . 4 5 . . . . . . . . . . . . . . Peak Build Rating 241 | 7 12 23 26 36 51 52 52 52 64 65 75 77 69 89 95 101 101 95 120 120 132 136 140 149 149 163 183 206 208 239 241 Average Rating 99 | 5 10 14 22 32 48 51 45 51 61 63 66 69 68 83 91 97 100 95 108 119 130 132 135 124 149 153 170 201 201 225 224 On Entrance 92 | . 7 12 16 24 34 51 52 52 52 64 65 68 69 69 89 93 101 95 95 120 120 132 133 140 149 149 150 172 203 188 211 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 155 | 12 47 53 63 65 38 38 38 38 45 48 48 55 46 63 65 71 67 62 71 81 81 84 98 102 102 103 120 124 119 142 155 Greatest Support 180 | 20 24 24 24 52 40 40 40 40 46 46 47 47 46 68 68 68 68 68 133 133 133 133 133 158 153 153 168 180 180 180 180 Greatest Overweight (x) 2 | . 1 2 2 2 . . . . . 1 1 1 . . . 1 . . 1 . . . . . . . . . . . . Average Overweight (x) . | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 15 20 20 20 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 7 17 20 20 20 20 15 15 15 15 15 15 15 15 18 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 Average Carried 18 | 3 14 19 19 19 14 15 15 14 14 14 14 14 14 14 18 19 20 20 19 19 19 20 19 19 20 18 19 19 19 18 18 Final Capacity 20 | 8 20 20 20 20 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 17 20 20 20 15 15 15 15 15 15 15 15 15 18 19 20 20 20 20 20 20 20 20 20 20 16 20 20 19 18 18 Class Distribution -------------------- 30% | Mutant 14% | Hacker-Scout 10% | Wizard-Skirmisher 9% | Wizard-Gunner 7% | Scout 5% | Hacker-Skirmisher 5% | Hacker-Gunner 4% | Wizard-Mutant 3% | Scavenger-Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scout | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Scout | -6/Factory Scout | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Skirmisher | -5/Warlord Hacker-Skirmisher | -4/Proximity Caves Wizard-Skirmisher | -4/Factory Wizard-Skirmisher | -4/Upper Caves Wizard-Skirmisher | -4/Upper Caves Wizard-Mutant | -4/Zhirov Wizard-Skirmisher | -3/Proximity Caves Wizard-Skirmisher | -3/Research Wizard-Gunner | -3/Quarantine Wizard-Gunner | -2/Research Wizard-Gunner | -2/Testing Hacker-Gunner | -1/Access Gunner | -1/Command Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Matter Collected 7049 | 290 376 170 966 1278 175 133 . 86 18 94 148 120 . 148 92 206 14 . 180 7 . 178 346 140 57 120 339 445 127 388 408 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8526 | 114 348 161 1194 1467 55 189 . 42 18 50 77 55 22 148 . 354 65 . 34 31 . 148 . 331 . 426 396 6 406 1850 539 Parts 412 | 11 26 16 70 83 5 . . 8 3 . 6 5 1 3 . 15 . . . 6 . 1 . 2 . 18 27 1 12 76 17 Haulers Intercepted 5 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recyclers Shooed 7 | . 1 . 4 . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . 7 . 2 3 . 4 . . . . . . 5 . . . 2 . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Combat Hostiles Destroyed 143 | . 7 9 22 35 1 . . 4 . . . . . . . 2 . . 1 5 . 3 . . . 6 7 . 5 25 11 Guns 76 | . 6 3 20 25 . . . . . . . . . . . . . . . . . 3 . . . 5 5 . 3 5 1 Cannons 41 | . . . . 6 1 . . . . . . . . . . . . . 1 2 . . . . . 1 2 . . 20 8 AOE 24 | . 1 6 2 4 . . . 4 . . . . . . . 2 . . . 3 . . . . . . . . 2 . . Classes Destroyed 23 | 2 4 . 4 2 1 . . 1 . . 1 1 . . . 2 . . . . . . . . . 1 1 . 1 2 . Worker 6 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . Builder 9 | . . . . 3 1 . . . . . . . . . . 2 . . . . . . . . . . 2 . . 1 . Tunneler 4 | 2 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycler 8 | 1 1 . 3 . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 8 | . 1 . 3 1 . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Drone 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Watcher 15 | . 3 . 4 3 . . . . . . . . . . . . . . . . . . . . . . 1 1 . 3 . Swarmer 33 | . 1 6 6 8 . . . 3 . . . . . . . . . . . 4 . 1 . . . . . . 2 2 . Grunt 52 | . 6 3 7 21 . . . . . . . . . . . . . . . . . 1 . . . . . . 1 8 5 Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 16 | . . . 8 5 . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . Hunter 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 5 2 Programmer 21 | . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . 6 5 . . 6 1 Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Packrat 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Tinkerer 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Surgeon 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Thug 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Martyr 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 3 2 3 6 6 1 . . 4 1 . . . . 1 . 2 . . 1 4 . 3 . . . 4 4 1 8 5 5 Combat Bots Only 6 | . 2 3 6 5 1 . . 4 . . . . . . . 2 . . 1 4 . 3 . . . 3 3 . 5 4 5 Max Kills in Single Turn 3 | 1 1 3 2 2 1 1 . 3 1 . 1 1 1 1 . 1 . . 1 3 . 2 . . . 2 1 1 3 3 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploded 3 | . 1 3 2 2 . . . 3 . . . . . . . 1 . . . 3 . . . . . . . . 2 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Hostile Shots Fired 739 | . 41 29 62 138 6 . . . . 12 . . 1 . . 8 . . . 3 8 27 2 . . 54 40 6 120 75 107 Missed 249 | . 11 11 20 41 . . . . . 2 . . . . . 1 . . . 3 2 5 1 . . 23 16 4 27 38 44 Intercepted 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Damage Taken 9142 | . 443 139 574 1499 91 . . . . 191 . . 12 . . 270 . . 24 . 127 368 27 . . 729 405 55 1716 787 1685 Core 1396 | . 119 23 59 251 15 . . . . 19 . . 12 . . 32 . . 8 . 38 11 . . . 72 53 30 225 188 241 Absorbed by Shields 376 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 376 Redirected to Core 229 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 8 51 61 78 Redirected to Shielding 122 | . . . . 52 10 . . . . 60 . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 1456 | . . . . 10 . . . . . . . . . . . 44 . . . . 17 73 . . . 85 26 . 259 160 782 Regen/Repaired (Parts) 588 | . 87 . 162 161 14 . . . . . . . . . . 31 . . . . 114 . . . . . . . 19 . . Core Remaining (%) 83 | 100 . 43 85 54 . . . 97 . . . . 96 . . . . . . 96 . . . . 95 . 90 . 82 . . Volleys Fired 954 | 5 44 9 79 128 13 29 . 21 40 21 44 8 17 16 9 118 5 6 2 25 6 15 15 15 10 40 63 7 17 72 55 Largest 3 | 2 2 2 2 2 2 1 . 2 1 1 1 1 1 1 2 2 1 1 1 2 1 2 1 1 3 3 3 2 3 3 3 Hottest 420 | 40 40 40 75 100 100 65 . 90 65 65 90 90 90 90 130 123 90 90 90 150 90 120 90 90 210 210 210 131 274 420 300 Shots Fired 1323 | 10 88 16 143 231 19 29 . 23 40 21 44 8 17 16 13 119 5 6 2 28 6 20 15 16 12 59 74 11 31 101 100 Gun 557 | 10 88 14 129 155 5 . . 2 . . . . . . 4 1 . . . 5 . 10 . 1 2 20 17 6 14 16 58 Cannon 747 | . . . 7 74 14 29 . 19 40 21 44 8 17 16 9 115 5 6 2 20 6 10 15 15 10 39 57 5 17 85 42 Launcher 19 | . . 2 7 2 . . . 2 . . . . . . . 3 . . . 3 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 441 | 10 88 14 129 155 5 . . 2 . . . . . . . 1 . . . . . . . . . . 32 5 . . . Thermal 775 | . . . 7 74 14 29 . 19 40 21 44 8 17 16 13 115 5 6 2 20 6 10 15 15 10 39 25 5 23 90 87 Explosive 19 | . . 2 7 2 . . . 2 . . . . . . . 3 . . . 3 . . . . . . . . . . . Electromagnetic 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 13 Entropic 64 | . . . . . . . . . . . . . . . . . . . . 5 . 10 . 1 2 20 17 1 8 . . Robot Hit Streak 38 | 4 11 7 11 12 2 3 . 1 2 4 7 14 2 3 5 17 1 . 3 2 . 4 . 7 . 12 11 4 22 12 38 Robot Miss Streak 7 | 1 4 3 3 5 3 1 . 3 . . . . 3 . 2 7 . . . 7 . 3 . 2 . 4 2 2 1 3 2 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Secondary Targets 6 | . 2 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Shots Hit Robots 645 | 6 53 8 101 151 6 4 . 1 1 2 3 7 3 2 8 50 1 . 2 4 . 11 . 11 . 26 24 6 17 48 89 Core Hits 369 | 3 26 12 64 83 4 3 . 5 1 1 2 3 . 2 1 24 . . 1 6 1 7 . 4 . 17 18 2 14 31 34 Critical Kills 22 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 13 6 Critical Parts Destroyed 25 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 2 2 . 3 7 9 Critical Strikes 59 | . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . 2 4 . 4 23 22 Meltdown 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 48 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 22 22 Blast 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Detonate 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . 3 . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31834 | 75 653 424 2106 3485 135 112 . 202 26 52 105 121 136 69 256 2267 34 . 52 441 3 680 . 459 . 1889 1934 221 1305 6775 7817 Guns 10594 | 75 568 92 1805 2256 54 . . . . . . . . . 52 . . . . 30 . 610 . . . 1122 1185 151 674 500 1420 Cannons 18300 | . . . 25 938 81 112 . . 26 52 105 121 136 69 204 1966 34 . 52 113 . 70 . 459 . 467 385 70 212 6206 6397 Explosions 2772 | . 85 332 276 267 . . . 202 . . . . . . . 301 . . . 298 . . . . . 300 303 . 347 61 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 168 | . . . . 24 . . . . . . . . . . . . . . . . 3 . . . . . 61 . 72 8 . Kinetic 5173 | 75 568 92 1805 2256 54 . . . . . . . . . . . . . . . . . . . . . 253 70 . . . Thermal 20697 | . . . 25 938 81 112 . . 26 52 105 121 136 69 256 2074 34 . 52 113 . 70 . 459 . 767 435 118 643 6388 7623 Explosive 1653 | . 85 332 276 267 . . . 202 . . . . . . . 193 . . . 298 . . . . . . . . . . . Electromagnetic 669 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 96 379 194 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 3474 | . . . . . . . . . . . . . . . . . . . . 30 . 610 . . . 1122 1185 33 494 . . Highest Corruption 11 | . . . 4 . 1 1 1 1 . . . . . . . 1 1 1 1 . 3 3 3 3 3 3 6 1 3 7 11 Average Corruption 3 | . . . 3 . 1 1 1 1 . . . . . . . 1 1 1 1 . 3 3 3 3 3 2 3 1 1 5 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 218 | . . . 41 . 8 4 1 4 . . . . . . . 4 4 3 . . 7 9 5 6 7 1 43 3 8 33 27 Message Errors 35 | . . . 8 . . . . 2 . . . . . . . 2 . 1 . . 3 . . 3 . . 6 . . 4 6 Matter Fused 48 | . . . 9 . 5 1 1 . . . . . . . . . 2 . . . . 2 1 1 3 . 11 1 3 3 5 Heat Flow Errors 35 | . . . 5 . 1 . . 1 . . . . . . . 1 . 1 . . 1 2 1 . 3 . 5 . 1 7 6 Energy Discharges 26 | . . . 5 . . 2 . . . . . . . . . 1 . . . . 1 1 2 . 1 . 5 2 . 5 1 Parts Rejected 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Parts Fused 5 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . 1 . Data Loss (minor) 22 | . . . 1 . 1 1 . 1 . . . . . . . . 1 1 . . 1 2 . 1 . 1 4 . 2 3 2 Data Loss (major) 20 | . . . 5 . . . . . . . . . . . . . 1 . . . 1 1 1 . . . 5 . . 5 1 Misfires 9 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . 1 . . 2 . . 2 1 Alerts 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 Weapon Failures 9 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2189 | . . . 4 46 . 18 . . . . 27 5 33 . . 135 15 . . 53 . . . 119 . 122 112 . . 1073 427 Projectiles 1887 | . . . . 25 . 18 . . . . 27 5 33 . . 82 15 . . 13 . . . 119 . 38 29 . . 1056 427 Explosions 302 | . . . 4 21 . . . . . . . . . . . 53 . . . 40 . . . . . 84 83 . . 17 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 285 | . 2 . 16 11 . . . . . . . . . . . 34 . . . . . . . . . 91 . . 101 30 . Shots 7 | . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 2 1 . Rammed 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 14 | . . . . 3 . . . . . . . . . . . . . . . . 1 . . . . . 5 . 4 1 . Kicked 11 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 5 . 4 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 436 | . 37 12 270 168 186 101 . 243 172 130 222 339 110 264 343 324 100 206 92 168 125 252 222 26 273 310 211 . 303 436 217 Average Temperature 72 | . 14 5 66 46 49 32 . 73 63 45 60 87 52 95 163 80 34 105 50 61 34 82 52 19 106 128 62 . 77 83 113 Received Heat Transfer 1714 | . 225 . 189 792 . . . . . 90 . . . . . . . . . . 45 87 9 . . . . . 117 72 88 Effects 5 | . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . 1 . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Interference 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 6 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Heat Transferred 9011 | . . . 37 1323 111 148 . . 37 74 111 259 148 74 370 2159 37 . 36 111 . 74 . 481 . 607 261 111 557 999 886 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Peak Influence 1004 | 15 152 244 392 676 124 . . . 375 . . . . 31 66 205 . . . . 1004 . . . . 170 236 190 189 866 660 Initial 959 | . 9 19 16 111 73 . . . 346 . . . . . 10 46 . . . . 959 . . . . . 64 132 . 107 500 Average 204 | 6 59 89 168 411 65 . . . 361 . . . . 11 28 67 . . . . 702 . . . . 48 99 62 25 548 595 Maximum Alert Level 3 | . . 1 1 2 . . . . 1 . . . . . . 1 . . . . 3 . . . . . 1 . . 3 2 Low Security (%) 68 | 100 100 90 55 27 100 . . . . . . . . 100 100 98 . . . . . . . . . 100 91 100 100 10 . Level 1 13 | . . 9 44 17 . . . . 100 . . . . . . 1 . . . . 31 . . . . . 8 . . 22 . Level 2 14 | . . . . 54 . . . . . . . . . . . . . . . . 13 . . . . . . . . 41 100 Level 3 4 | . . . . . . . . . . . . . . . . . . . . . 54 . . . . . . . . 25 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 57 | . 1 1 3 4 6 . . . 3 . . . . 6 . 4 . . . . 2 . . . . 4 6 1 5 9 2 Investigation 19 | . . 1 . 2 3 . . . 2 . . . . 4 . 2 . . . . 1 . . . . 1 1 . . 2 . Extermination 20 | . . . . . 2 . . . 1 . . . . 2 . 1 . . . . 1 . . . . 3 3 . 1 5 1 Reinforcement 16 | . 1 . 3 1 1 . . . . . . . . . . 1 . . . . . . . . . . 2 1 4 1 1 Assault 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Construction Impeded 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Distress Signals 32 | . 3 . 5 2 . . . . . . . . . . . 1 . . 2 . . . . . . . 1 10 1 4 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 286 | . 19 4 34 41 7 1 . 3 . 10 . . 3 . 12 10 . . 8 9 3 3 1 . . 18 16 5 17 40 22 Peak Tracking Total 16 | . 3 3 5 5 3 1 . 3 1 4 . . 3 1 6 4 . . 5 2 2 3 1 . . 7 5 4 10 7 16 Tactical Retreats 18 | . 1 . 1 4 . 1 . . . 2 . . . . 1 2 . . . . . . . . . . 1 1 1 3 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Traps Triggered 13 | . 1 . 3 1 . . . . . . . . . 1 . 2 . . . . 1 . . . . . . . 1 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 23 | . . . . . . 2 . 1 . . 3 . 1 . . . . . 14 2 . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Machines Disabled 27 | . 1 . 1 1 . . . . . . . . . . . 5 . . . . . . 1 1 . 1 9 . . 4 3 Max in Single Turn 2 | . 1 . 1 1 . . . . . . . . . . . 1 . . . . . . 1 1 . 1 2 . . 1 1 Garrison Access 10 | . . . . 1 1 . . . 1 . . . . 1 . 3 . . . . . . . . . . 1 . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Machines Accessed 143 | . 8 1 12 13 13 1 4 . 8 . 3 . . 12 . 17 . . 4 . 4 . . 6 . 7 13 1 3 7 6 Terminals 74 | . 5 . 8 11 8 . . . 2 . 1 . . 4 . 8 . . . . 2 . . . . 5 10 1 1 3 5 Fabricators 15 | . . . . . 3 . . . 2 . . . . 4 . 3 . . . . . . . . . 2 . . . 1 . Repair Stations 11 | . 1 . 2 1 1 . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . 1 . 1 Recycling Units 7 | . 2 . 1 . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . 1 . Scanalyzers 8 | . . . 1 . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . 2 . 1 . . Garrison Access 10 | . . . . 1 1 . . . 1 . . . . 1 . 3 . . . . . . . . . . 1 . . 2 . Total Hacks 444 | . 20 1 32 49 41 1 31 . 16 . 3 . . 30 . 38 . . 13 . 27 . . 21 . 36 50 4 10 13 8 Successful 291 | . 8 1 20 21 24 1 31 . 5 . 3 . . 22 . 26 . . 13 . 17 . . 21 . 25 37 1 7 5 3 Failed 150 | . 12 . 11 28 17 . . . 11 . . . . 8 . 11 . . . . 10 . . . . 11 12 3 3 8 5 Catastrophic 23 | . 2 . 2 3 1 . . . 1 . . . . 3 . 1 . . . . 4 . . . . 1 2 1 . . 2 Database Lockouts 3 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Manual 196 | . 11 . 16 33 20 . . . 7 . . . . 13 . 19 . . 1 . 12 . . . . 21 33 4 2 2 2 Terminals 229 | . 15 . 22 38 22 . . . 5 . 1 . . 8 . 20 . . . . 15 . . . . 17 45 4 5 6 6 Fabricators 65 | . . . . . 13 . . . 5 . . . . 17 . 8 . . . . . . . . . 19 . . . 3 . Repair Stations 34 | . 2 . 7 10 2 . . . 1 . . . . 2 . 2 . . . . 4 . . . . . . . 2 . 2 Recycling Units 8 | . 3 . 1 . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . 1 . Scanalyzers 23 | . . . 2 . . . . . 2 . . . . 1 . 3 . . . . 8 . . . . . 4 . 3 . . Garrison Access 16 | . . . . 1 4 . . . 2 . . . . 1 . 4 . . . . . . . . . . 1 . . 3 . Terminal Hacks 149 | . 1 1 8 6 9 1 31 . . . 3 . . 3 . 8 . . 13 . 5 . . 21 . 5 26 1 2 2 3 Record 39 | . . . . . . . 11 . . . 1 . . . . . . . 12 . . . . 9 . . 6 . . . . Part Schematic 31 | . . . . 1 2 . 11 . . . . . . 1 . 3 . . . . 2 . . 4 . 4 2 1 . . . Robot Schematic 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 16 | . 1 . 4 1 2 . . . . . . . . . . . . . . . . . . 4 . . 4 . . . . Prototype ID Bank 8 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . 4 . . . . . . . Open Door 6 | . . 1 . . . 1 . . . . 2 . . . . . . . 1 . . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Machine Index 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . Terminal Index 6 | . . . 1 . 1 . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 3 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Unreport Threat 11 | . . . 1 3 1 . . . . . . . . . . 1 . . . . 2 . . . . . . . 2 1 . Locate Traps 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Extermination 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Recall Reinforcements 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 5 . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 35 | . . . . . 5 . . . 1 . . . . 11 . 3 . . . . . . . . . 14 . . . 1 . Network Status 4 | . . . . . 1 . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . Load Schematic 21 | . . . . . 3 . . . 1 . . . . 7 . 2 . . . . . . . . . 7 . . . 1 . Build 10 | . . . . . 1 . . . . . . . . 3 . . . . . . . . . . . 6 . . . . . Repair Station Hacks 27 | . 2 . 6 8 2 . . . . . . . . 1 . 2 . . . . 4 . . . . . . . 2 . . Scan Component 16 | . 1 . 4 5 1 . . . . . . . . 1 . 1 . . . . 2 . . . . . . . 1 . . Repair 11 | . 1 . 2 3 1 . . . . . . . . . . 1 . . . . 2 . . . . . . . 1 . . Recycling Unit Hacks 5 | . 2 . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . Retrieve Components 5 | . 2 . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . Scanalyzer 19 | . . . 2 . . . . . 1 . . . . 1 . 3 . . . . 5 . . . . . 4 . 3 . . Insert Component 13 | . . . 1 . . . . . 1 . . . . 1 . 1 . . . . 2 . . . . . 4 . 3 . . Analyze 6 | . . . 1 . . . . . . . . . . . . 2 . . . . 3 . . . . . . . . . . Garrison Access Hacks 9 | . . . . 1 1 . . . 1 . . . . 1 . 3 . . . . . . . . . . 1 . . 1 . Seal Access 9 | . . . . 1 1 . . . 1 . . . . 1 . 3 . . . . . . . . . . 1 . . 1 . Unauthorized Hacks 47 | . 3 . 4 6 7 . . . 2 . . . . 4 . 6 . . . . 3 . . . . 6 6 . . . . Terminals 31 | . 3 . 4 6 2 . . . 1 . . . . . . 4 . . . . 3 . . . . 2 6 . . . . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Assimilate 10 | . . . 2 3 . . . . 1 . . . . . . 1 . . . . 1 . . . . . 2 . . . . Botnet 11 | . 2 . 1 1 2 . . . . . . . . . . 2 . . . . 1 . . . . 1 1 . . . . Disrupt 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Operators 7 | . 1 . 1 1 . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . . . . Fabricators 16 | . . . . . 5 . . . 1 . . . . 4 . 2 . . . . . . . . . 4 . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Fabnet 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recompile 11 | . . . . . 3 . . . 1 . . . . 4 . 2 . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Used 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hacking Detections 96 | . 8 . 11 11 10 . . . 6 . . . . 8 . 11 . . . . 3 . . . . 6 8 1 3 6 4 Full Trace Events 6 | . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . . 2 . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . 6 . . . . 4 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 50 | . . . 1 1 2 . 11 . . . . 14 . 1 . 4 . . . . 4 . . 4 . 3 2 1 2 . . Parts Built 13 | . . . . . 2 . . . . . . . . 4 . . . . . . . . . . . 7 . . . . . Authchips 9 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . 6 . . . . . Time 804 | . . . . . 95 . . . . . . . . 223 . . . . . . . . . . . 486 . . . . . Total Part Build Rating 84 | . . . . . 10 . . . . . . . . 26 . . . . . . . . . . . 48 . . . . . Parts Repaired 11 | . 1 . 2 3 1 . . . . . . . . . . 1 . . . . 2 . . . . . . . 1 . . Time 390 | . 32 . 64 114 19 . . . . . . . . . . 19 . . . . 106 . . . . . . . 36 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 26 | . 11 . . . . . . . . . . . . 3 . 9 . . . . . . . . . . . . . 3 . Parts Scanalyzed 5 | . . . 1 . . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Allies Hacked 7 | . . . . . . . . . . . . . 3 . . 2 . . . . . . . . . 2 . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Total Allies 35 | . . . . 2 . . . . . . . 9 . . 18 1 . . . . 1 . 4 . . . . . . . . Largest Group 18 | . . . . 1 1 1 . . . . . 9 8 . 18 18 . . . . 1 . 3 2 2 2 . . . . . Highest-Rated Group 638 | . . . . 10 10 10 . . . . . 222 194 . 638 638 . . . . 26 . 122 84 84 84 . . . . . Highest-Rated Ally 50 | . . . . 10 10 10 . . . . . 31 31 . 50 50 . . . . 26 . 46 46 46 46 . . . . . Total Orders 18 | . . . . 12 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . STAY 10 | . . . . 7 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 8 | . . . . 5 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 217 | . . . . . . . . . . . . . 40 . 118 37 . . . . . . 12 . . 10 . . . . . Total Damage 5849 | . . . . . . . . . . . . . 348 . 3971 873 . . . . . . 428 . . 229 . . . . . Kills 21 | . . . . . . . . . . . . . 4 . 6 9 . . . . . . 1 . . 1 . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Allies Melted 7 | . . . . . . . . . . . . . . . . . . . 5 . . . 2 . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Robot Analysis Total 16 | . 1 . 4 1 2 . . . . . . . . . . . . . . . . . . 4 . . 4 . . . . Derelict Logs Recovered 10 | . . 2 . . . . . 1 . 1 1 1 2 . . . . . . 1 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Turns Passed 26367 | 75 1428 710 2046 2040 986 628 45 717 366 415 1033 966 313 662 317 2147 511 484 1094 711 581 358 375 365 460 1050 1546 1137 517 1606 678 Spaces Moved 22318 | 43 981 545 1083 1126 1720 862 94 818 459 663 835 795 420 749 335 2248 725 688 934 454 347 283 265 276 359 754 1031 764 264 1024 374 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 6286 | . . . . . . . . . . . . . . . . . . . 91 454 347 283 265 276 359 754 1031 764 264 1024 374 Wheels 3776 | 41 981 545 1083 1126 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 12254 | . . . . . 1720 862 94 818 459 663 835 795 420 749 335 2248 725 688 843 . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 42 | 50 80 105 120 90 44 44 44 44 42 46 46 46 46 46 58 58 58 58 58 110 110 110 110 110 110 110 108 113 112 108 108 Average Speed 82 | 78 103 115 120 101 44 44 44 44 44 48 87 105 46 52 58 61 58 58 97 110 110 110 110 110 110 110 110 113 112 108 108 Slowest Speed 183 | 80 105 120 120 120 44 44 44 44 46 106 110 106 46 58 58 130 58 58 183 110 110 110 110 110 110 110 113 115 113 110 112 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Exploration Rate (%) 56 | 3 89 95 76 58 41 75 68 83 17 80 90 78 52 23 95 49 91 79 92 67 8 54 43 62 57 10 85 18 36 23 17 Regions Visited 31 Branch Regions 19 Pre-discovered Areas 9 | . . 2 . . . . 1 . . 1 . 1 . . . . . . . 1 . . . 3 . . . . . . . Known Exits Taken 25 | . . . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . 3 . . . 2 . 1 . 1 2 3 2 . . . 3 . . . . 1 . . 2 . . . . . . Spaces Dug 280 | . . . 18 12 4 4 . 3 10 5 19 . 6 10 . 39 3 6 . 11 6 7 8 . 7 12 23 2 8 56 1 Terrain Destroyed 838 | . 11 18 84 56 5 9 . 30 16 10 24 . 13 14 2 95 4 6 . 63 6 12 14 2 11 53 48 5 31 142 54 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 577 | . . . 6 37 5 9 . 11 16 10 24 . 13 14 2 55 4 6 . 20 6 12 14 2 11 40 48 5 11 142 54 AOE 261 | . 11 18 78 19 . . . 19 . . . . . . . 40 . . . 43 . . . . . 13 . . 20 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Total 28935 | 71 1318 607 1680 1790 1937 1080 97 1150 583 731 1097 913 523 1007 445 2906 810 766 1113 637 540 308 334 321 412 921 1360 1029 452 1420 577 Wait 4786 | 9 256 29 442 450 160 187 . 307 57 40 197 89 83 192 91 494 80 73 140 148 178 2 27 1 44 105 220 220 152 243 70 Move 22289 | 42 980 544 1082 1125 1719 861 93 817 458 662 834 794 419 749 334 2247 724 687 933 453 346 282 264 275 358 753 1031 763 263 1023 374 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 196 | 7 18 6 15 18 10 . . 1 6 1 3 2 2 10 5 12 . . 5 1 3 1 2 4 . 7 11 7 1 16 22 Fast Attach 79 | 7 1 . 6 10 2 1 2 . . . 6 6 . 4 . 3 . . 5 1 2 . . 5 . 1 2 5 2 4 4 Attach 88 | . . . 2 4 6 . . . 5 2 . 1 . 5 . 2 . . . 2 2 . 2 . . 11 4 2 . 15 23 Detach 42 | . . . . 1 . 1 . . 4 1 . 5 . 3 . 3 . . 1 2 . . . . . 2 2 . 1 5 11 Swap 257 | . 9 12 38 31 11 1 . 3 6 4 2 5 . 13 2 11 . . 13 3 1 6 3 11 . 2 16 13 9 28 4 Drop 211 | 1 10 7 16 20 16 . 2 1 7 . 11 3 2 15 4 16 1 . 14 2 1 2 2 10 . . 7 12 2 13 14 Fire 954 | 5 44 9 79 128 13 29 . 21 40 21 44 8 17 16 9 118 5 6 2 25 6 15 15 15 10 40 63 7 17 72 55 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 10 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 . 4 1 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Rewire 19 | . . . . . . . . . . . . . . . . . . . . . . . 19 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [Dee] / *Pro) -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 1121 | -10/Materials | Discovered new exit (range 9) 1192 | -10/Materials | Repaired Arm. Wheel 1197 | -10/Materials | Discovered new exit (range 14) 1351 | -10/Materials | Discovered new exit (range 11) 1504 | -10/Materials | Entered Mines 1511 | -10/Mines | Core integrity fell below 50% 1571 | -10/Mines | Learned location of Mines (-8) 1625 | -10/Mines | Discovered new exit (range 12) 1634 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1673 | -10/Mines | Discovered new exit (range 7) 1733 | -10/Mines | Met a Derelict shopkeep closing up shop 1981 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1984 | -10/Mines | Found Prototype Device 1984 | -10/Mines | Identified Exp. Sensor Array 2077 | -10/Mines | Learned location of Storage (-7) 2214 | -10/Mines | Entered Materials 2214 | -9/Materials | Evolved 2 slots: Utility x2 2268 | -9/Materials | Repaired Arm. Wheel 3101 | -9/Materials | Discovered new exit (range 3) 3389 | -9/Materials | Discovered new exit (range 7) 3543 | -9/Materials | Discovered new exit (range 7) 3686 | -9/Materials | Discovered new exit (range 16) 3691 | -9/Materials | Central database locked down 3735 | -9/Materials | Repaired Arm. Wheel 4260 | -9/Materials | Entered another Materials area 4260 | -8/Materials | Evolved 2 slots: Propulsion x2 5460 | -8/Materials | First assault squad dispatched 5997 | -8/Materials | Repaired Lgt. Nuclear Core 6036 | -8/Materials | Repaired Hpw. Shotgun 6076 | -8/Materials | Repaired Hvy. Particle Cannon 6253 | -8/Materials | Discovered new exit (range 20) 6295 | -8/Materials | Identified exit to Factory 6300 | -8/Materials | Entered Factory 6300 | -7/Factory | Accompanied by 1 ally 6300 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6584 | -7/Factory | Build established: Scout 6820 | -7/Factory | Identified exit to Storage 6820 | -7/Factory | Identified exit to Lower Caves 6929 | -7/Factory | Fabricated Adv. Signal Interpreter (x2) 7150 | -7/Factory | Repaired Airjet 7159 | -7/Factory | Discovered new exit (range 5) 7286 | -7/Factory | Entered Lower Caves 7286 | -7/Lower Caves | Accompanied by 1 ally 7650 | -7/Lower Caves | Build established: Mutant 7909 | -7/Lower Caves | Discovered new exit (range 7) 7910 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7912 | -7/Lower Caves | Identified exit to Lower Caves 7912 | -7/Lower Caves | Identified exit to Data Miner 7914 | -7/Lower Caves | Entered Data Miner 7914 | -7/Data Miner | Discovered new exit (range 6) 7927 | -7/Data Miner | Met Data Miner 7935 | -7/Data Miner | Learned location of Section 7 (-2) 7935 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7942 | -7/Data Miner | Received God Mode back door access code from Data Miner 7959 | -7/Data Miner | Identified exit to Proximity Caves 7959 | -7/Data Miner | Entered Proximity Caves 7961 | -6/Proximity Caves | Spotter reported a threat 7962 | -6/Proximity Caves | Spotter reported a threat 8468 | -6/Proximity Caves | Learned Factory security intel 8626 | -6/Proximity Caves | Discovered new exit (range 7) 8661 | -6/Proximity Caves | Identified exit to Factory 8676 | -6/Proximity Caves | Entered Factory 8676 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8919 | -6/Factory | Discovered new exit (range 8) 8922 | -6/Factory | Identified exit to Lower Caves 8961 | -6/Factory | Build established: Scavenger-Scout 9042 | -6/Factory | Entered Lower Caves 9070 | -6/Lower Caves | Encountered a Warlord checkpoint 9119 | -6/Lower Caves | Lost 3 allies 9377 | -6/Lower Caves | Build established: Scout 9422 | -6/Lower Caves | Discovered new exit (range 16) 9430 | -6/Lower Caves | Identified exit to Lower Caves 9457 | -6/Lower Caves | Entered another Lower Caves area 9502 | -6/Lower Caves | Discovered new exit (range 9) 9522 | -6/Lower Caves | Identified exit to Factory 9576 | -6/Lower Caves | Encountered a Warlord checkpoint 9708 | -6/Lower Caves | Learned Factory terminal intel 9973 | -6/Lower Caves | Build established: Mutant 10210 | -6/Lower Caves | Discovered new exit (range 10) 10218 | -6/Lower Caves | Identified exit to Zion 10246 | -6/Lower Caves | Found Prototype Device 10246 | -6/Lower Caves | Identified Heart of Steel 10490 | -6/Lower Caves | Entered Zion 10585 | -6/Zion | Discovered new exit (range 15) 10589 | -6/Zion | Learned location of 1 exit from Proximity Caves 10640 | -6/Zion | Found Prototype Special Weapon 10640 | -6/Zion | Identified RU-N14's Throwing Claymores 10741 | -6/Zion | Given A8's code to call for help 10853 | -6/Zion | Given the Hacking Drone Bay 10929 | -6/Zion | Found Prototype Processor 10929 | -6/Zion | Identified Exp. Signal Interpreter 10935 | -6/Zion | Discovered new exit (range 16) 10937 | -6/Zion | Found Prototype Processor 10937 | -6/Zion | Identified Exp. Core Analyzer 10941 | -6/Zion | Found Prototype Processor 10941 | -6/Zion | Identified Exp. Target Analyzer 10954 | -6/Zion | Found Prototype Processor 10954 | -6/Zion | Identified Exp. Armor Integrity Analyzer 11010 | -6/Zion | Gained Derelict followers 11106 | -6/Zion | Gained Derelict followers 11214 | -6/Zion | Found Prototype Device 11391 | -6/Zion | Identified exit to Proximity Caves 11456 | -6/Zion | Entered Proximity Caves 11456 | -5/Proximity Caves | Accompanied by 8 allies 11547 | -5/Proximity Caves | Lost 3 allies 11592 | -5/Proximity Caves | Learned Factory non-interactive machine intel 11625 | -5/Proximity Caves | Lost 4 allies 11703 | -5/Proximity Caves | Learned Factory stockpile data 11744 | -5/Proximity Caves | Build established: Scout 11769 | -5/Proximity Caves | Entered Factory 11769 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11771 | -5/Factory | Loaded intel: 176 non-interactive machine locations 11772 | -5/Factory | Loaded intel: 25 terminal locations 11807 | -5/Factory | Identified exit to Upper Caves 11903 | -5/Factory | Identified Mobile Refinery Mk. CCLXVII 12115 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 12198 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 12333 | -5/Factory | Discovered new exit (range 16) 12419 | -5/Factory | Fabricated Imp. Antigrav System (x2) 12431 | -5/Factory | Sucked down chute 12431 | -5/Factory | Entered Waste 12433 | -5/Waste | Found Prototype Processor 12433 | -5/Waste | Identified Spectral Analyzer 12483 | -5/Waste | Spotted C-40 Crusher 12567 | -5/Waste | Spotted C-40 Crusher 12568 | -5/Waste | Spotted C-40 Crusher 12568 | -5/Waste | Spotted C-40 Crusher 12569 | -5/Waste | Spotted C-40 Crusher 12593 | -5/Waste | Spotted C-40 Crusher 12609 | -5/Waste | Warlord forces began an assault 12627 | -5/Waste | Build established: Hacker-Scout 12645 | -5/Waste | Allies destroyed C-40 Crusher 12647 | -5/Waste | Allies destroyed C-40 Crusher 12655 | -5/Waste | Allies destroyed C-40 Crusher 12659 | -5/Waste | Allies destroyed C-40 Crusher 12664 | -5/Waste | Allies destroyed C-40 Crusher 12671 | -5/Waste | Allies destroyed C-40 Crusher 12689 | -5/Waste | Found Damper Plating 12711 | -5/Waste | Discovered new exit (range 13) 12748 | -5/Waste | Identified exit to Factory 12748 | -5/Waste | Entered Factory 12748 | -5/Factory | Accompanied by 18 allies 13064 | -5/Factory | Murdered 3 allies 13146 | -5/Factory | Found Hvy. Insulated Plating 13314 | -5/Factory | Discovered exit to Upper Caves (range 12) 13402 | -5/Factory | Repaired Imp. Utility Shielding 13664 | -5/Factory | Lost 4 allies 14002 | -5/Factory | Central database locked down 14028 | -5/Factory | Discovered exit to Upper Caves (range 5) 14081 | -5/Factory | Found Hvy. Insulated Plating 14686 | -5/Factory | Discovered new exit (range 6) 14687 | -5/Factory | Identified exit to Factory 14892 | -5/Factory | Discovered exit to Factory (range 10) 14895 | -5/Factory | Entered Upper Caves 15006 | -5/Upper Caves | Encountered a Warlord checkpoint 15318 | -5/Upper Caves | Discovered new exit (range 4) 15322 | -5/Upper Caves | Identified exit to Upper Caves 15406 | -5/Upper Caves | Entered another Upper Caves area 15424 | -5/Upper Caves | Discovered exit to Factory (range 16) 15648 | -5/Upper Caves | Encountered a Warlord checkpoint 15727 | -5/Upper Caves | Discovered new exit (range 20) 15889 | -5/Upper Caves | Identified exit to Warlord 15890 | -5/Upper Caves | Entered Warlord 15922 | -5/Warlord | Discovered new exit (range 9) 15926 | -5/Warlord | Identified exit to Proximity Caves 15954 | -5/Warlord | System corruption cleaned by Quarantine Array 16029 | -5/Warlord | Visited the Vortex Lab 16033 | -5/Warlord | Found Prototype Energy Gun 16033 | -5/Warlord | Identified Vortex Shotgun 16035 | -5/Warlord | Warlord's base attacked by MAIN.C 16137 | -5/Warlord | Met Warlord 16145 | -5/Warlord | Opened Warlord's prototype stash 16148 | -5/Warlord | Found Prototype Hackware 16148 | -5/Warlord | Identified Ghost Barrier 16155 | -5/Warlord | Found Prototype Device 16155 | -5/Warlord | Identified Exp. Focal Shield 16170 | -5/Warlord | Found Prototype Reactor 16377 | -5/Warlord | Found Vortex Shotgun 16382 | -5/Warlord | Found Vortex Shotgun 16385 | -5/Warlord | Warlord forces counterattacked 16445 | -5/Warlord | Build established: Hacker-Skirmisher 16710 | -5/Warlord | Warlord base infiltrated, sounded retreat 16770 | -5/Warlord | Spotted Striker 16857 | -5/Warlord | Spotted Striker 16884 | -5/Warlord | Spotted Striker 16924 | -5/Warlord | Lost 9 allies 16981 | -5/Warlord | Lost 7 allies 16984 | -5/Warlord | Entered Proximity Caves 16987 | -4/Proximity Caves | Spotter reported a threat 16991 | -4/Proximity Caves | Spotter reported a threat 17341 | -4/Proximity Caves | Spotter reported a threat 17354 | -4/Proximity Caves | Spotter reported a threat 17433 | -4/Proximity Caves | Spotter reported a threat 17521 | -4/Proximity Caves | Spotter reported a threat 17574 | -4/Proximity Caves | Spotter reported a threat 17648 | -4/Proximity Caves | Spotter reported a threat 17656 | -4/Proximity Caves | Discovered exit to Factory (range 13) 17694 | -4/Proximity Caves | Learned location of Testing (-2) 17695 | -4/Proximity Caves | Entered Factory 17695 | -4/Factory | Evolved 2 slots: Utility x2 17945 | -4/Factory | Search patrols dispatched 17998 | -4/Factory | Build established: Wizard-Skirmisher 18045 | -4/Factory | Discovered new exit (range 17) 18060 | -4/Factory | Identified Vortex Chain Reactor 18158 | -4/Factory | Repaired Flexi-carbon Leg 18216 | -4/Factory | Repaired Neutrino Core? 18267 | -4/Factory | Discovered new exit (range 8) 18267 | -4/Factory | Identified exit to Research 18275 | -4/Factory | Identified exit to Upper Caves 18276 | -4/Factory | Entered Upper Caves 18278 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18601 | -4/Upper Caves | Discovered new exit (range 12) 18622 | -4/Upper Caves | Found Alien Artifact 18631 | -4/Upper Caves | Identified exit to Upper Caves 18634 | -4/Upper Caves | Entered another Upper Caves area 18852 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 18875 | -4/Upper Caves | Identified Core Expander 18875 | -4/Upper Caves | Installed Core Expander, added new Weapon slot 18944 | -4/Upper Caves | Discovered new exit (range 17) 19001 | -4/Upper Caves | Identified exit to Zhirov 19009 | -4/Upper Caves | Entered Zhirov 19009 | -4/Zhirov | Accompanied by 2 allies 19009 | -4/Zhirov | Discovered new exit (range 3) 19011 | -4/Zhirov | Identified exit to Proximity Caves 19055 | -4/Zhirov | Learned location of Quarantine (-3) 19055 | -4/Zhirov | Learned location of Command (-1) 19093 | -4/Zhirov | Found Alien Artifact 19093 | -4/Zhirov | Identified Integrated Dissipator 19093 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 19109 | -4/Zhirov | Found Alien Artifact 19309 | -4/Zhirov | Build established: Wizard-Mutant 19374 | -4/Zhirov | Entered Proximity Caves 19374 | -3/Proximity Caves | Accompanied by 2 allies 19678 | -3/Proximity Caves | Build established: Wizard-Skirmisher 19750 | -3/Proximity Caves | Discovered exit to Research (range 15) 19834 | -3/Proximity Caves | Entered Research 19834 | -3/Research | Accompanied by 2 allies 19834 | -3/Research | Evolved 2 slots: Utility x2 20267 | -3/Research | Discovered new exit (range 8) 20274 | -3/Research | Identified exit to Quarantine 20426 | -3/Research | Fabricated Lrn. Sensor Array? 20478 | -3/Research | Fabricated Exp. EM Disruption Field? 20569 | -3/Research | Fabricated Exp. Targeting Computer? 20585 | -3/Research | Fabricated Exp. Coolant Injector (x1) 20663 | -3/Research | Fabricated Exp. Targeting Computer? 20757 | -3/Research | Fabricated Exp. Coolant Injector? 20884 | -3/Research | Entered Quarantine 20915 | -3/Quarantine | Identified exit to Research 20994 | -3/Quarantine | Identified Transdimensional Reconstructor 21059 | -3/Quarantine | Found Alien Artifact 21099 | -3/Quarantine | Identified Phase Redirector 21210 | -3/Quarantine | Build established: Wizard-Gunner 21305 | -3/Quarantine | Found Alien Reactor 21330 | -3/Quarantine | Identified Matter Drive 21373 | -3/Quarantine | Found Alien Energy Cannon 21387 | -3/Quarantine | Identified Core Cannon 21634 | -3/Quarantine | Central database locked down 21654 | -3/Quarantine | Found Alien Artifact 21686 | -3/Quarantine | Identified Dimensional Node Initializer 21686 | -3/Quarantine | Initialized slip node 21691 | -3/Quarantine | Found Alien Artifact 22102 | -3/Quarantine | Build established: Wizard-Mutant 22131 | -3/Quarantine | Found Alien Artifact 22161 | -3/Quarantine | Found Prototype Device 22161 | -3/Quarantine | Identified Exp. Shield Generator 22210 | -3/Quarantine | Cryocooling Duct disabled 22210 | -3/Quarantine | Cryocooling Duct disabled 22225 | -3/Quarantine | Ambient heat levels rising (+40) 22225 | -3/Quarantine | Non-combat units ordered to evacuate 22225 | -3/Quarantine | Combat units ordered to evacuate 22325 | -3/Quarantine | Quarantine Guard activated 22423 | -3/Quarantine | Found Alien Artifact 22427 | -3/Quarantine | Spotted Quarantine Guard 22430 | -3/Quarantine | Entered Research 22430 | -2/Research | Warlord forces began assault on 0b10 22430 | -2/Research | Evolved 2 slots: Utility x2 22431 | -2/Research | Identified exit to Testing 22540 | -2/Research | Research machine network offline 22633 | -2/Research | Discovered exit to Testing (range 14) 22761 | -2/Research | Borebot progress halted 22788 | -2/Research | Build established: Wizard-Gunner 22923 | -2/Research | Found Prototype Device 22923 | -2/Research | Identified System Purifier 23064 | -2/Research | Met up with Warlord 23223 | -2/Research | Borebot progress halted 23311 | -2/Research | Discovered new exit (range 15) 23314 | -2/Research | Borebot progress halted 23330 | -2/Research | Identified exit to Access 23334 | -2/Research | Found Exp. Core Analyzer 23351 | -2/Research | Found Prototype Launcher 23351 | -2/Research | Identified Gui. Micro-nuke Launcher 23387 | -2/Research | Met DD-05H 23530 | -2/Research | P-80 Master assimilated allied 2S-TQO(g) 23567 | -2/Research | Entered Testing 23591 | -2/Testing | Lost 6 allies 23600 | -2/Testing | Unstable Terrabomb Derivative detonated 23629 | -2/Testing | Found Prototype Device 23629 | -2/Testing | Identified Exp. Transmission Jammer 23701 | -2/Testing | Identified Subatomic Replicator 23701 | -2/Testing | Identified Core Reset Matrix 23701 | -2/Testing | Identified Hpw. Transdimensional Reconstructor 23802 | -2/Testing | Found Prototype Hackware 23802 | -2/Testing | Identified Exp. System Shield 23825 | -2/Testing | Discovered exit to Access (range 4) 23880 | -2/Testing | Repaired Exp. Focal Shield 24041 | -2/Testing | Scanned by Researcher 24084 | -2/Testing | Entered Access 24084 | -1/Access | Evolved 2 slots: Power x1, Utility x1 24197 | -1/Access | Lost 5 allies 24226 | -1/Access | Used Subatomic Replicator to replicate Core Cannon 24311 | -1/Access | Incoming investigation squad redirected 24520 | -1/Access | Build established: Hacker-Gunner 24623 | -1/Access | Incoming assault squad redirected 24719 | -1/Access | Found Prototype Device 24719 | -1/Access | Identified Adv. EM Disruption Field 25543 | -1/Access | Warped through subspace 25544 | -1/Access | Warped through subspace 25599 | -1/Access | Core integrity fell below 50% 25683 | -1/Access | Discovered new exit (range 7) 25689 | -1/Access | Identified exit to Command 25690 | -1/Access | Entered Command 25804 | -1/Command | Disengaged cave seal 25804 | -1/Command | Derelicts emerged from the dark tunnel 25804 | -1/Command | Welcomed Warlord to Command 26130 | -1/Command | Warlord commented on Warlord statues 26136 | -1/Command | Spotted Combat Programmer 26136 | -1/Command | Spotted Combat Programmer 26137 | -1/Command | Spotted M Guard 26138 | -1/Command | Spotted M Guard 26138 | -1/Command | Combat Programmer assimilated allied 60-HXT(d) 26140 | -1/Command | Combat Programmer assimilated allied RM-EGV(L) 26142 | -1/Command | Spotted RM-EGV(L) 26143 | -1/Command | Destroyed Combat Programmer 26149 | -1/Command | System corruption reached 10% 26158 | -1/Command | Combat Programmer assimilated allied 5L-DU2(g) 26159 | -1/Command | Destroyed Combat Programmer 26187 | -1/Command | Warlord destroyed during the assault 26200 | -1/Command | Lost 3 parts (3u) 26202 | -1/Command | Destroyed M Guard 26202 | -1/Command | All MAIN.C guards destroyed 26218 | -1/Command | Lost 12 allies 26246 | -1/Command | Found Prototype Energy Cannon 26292 | -1/Command | Met MAIN.C 26295 | -1/Command | Build established: Gunner 26298 | -1/Command | 0b10 Conduit disabled 26331 | -1/Command | MAIN.C activated Command garrisons 26337 | -1/Command | Core integrity fell below 20% 26363 | -1/Command | Identified Cld. Nova Cannon 26365 | -1/Command | P-80 Master assimilated allied V8-RA8(M) 26368 | -1/Command | Destroyed by MAIN.C with Omega Cannon Last Messages --------------- 26353_ System corrupted: Energy discharge (-106). 26353_ Beam penetrates MAIN.C. 26353_ Beam penetrates 0b10 Conduit. 26353_ HV Slug penetrates MAIN.C. 26353_ MAIN.C knocked back. 26355_ Beam penetrates MAIN.C. 26356_ MAIN.C knocked back. 26357_ Beam penetrates MAIN.C. 26357_ Beam penetrates 0b10 Conduit. 26359_ MAIN.C knocked back. 26360_ Beam penetrates MAIN.C. 26361_ Adv. Heat Sink destroyed. 26362_ L2-P05(M) destroyed. 26362_ HV Slug penetrates 0b10 Conduit. 26363_ Acquired 50 matter. 26363_ Identified Cld. Nova Cannon. 26364_ Acquired 10 matter. 26364_ Identified Gamma Rifle. 26365_ Acquired 10 matter. 26365_ P-80 Master hacks V8-RA8(M), assimilated. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????#############??????????????????????? | | ??????????????"""" #??????????????????????? | | ??????????????"" #??????????????????????? | | ??????????????"" #######################? | | ??????????????"" %s%%% #? | | ?????????????""" s /% #? | | ?????????????"" M%s #? | | ?????????????"" g M s%################### #? | | ?????????????"" % @#?????????????????# ## | | ???????????? " % % #?????????????????# ## | | ?????????? % % "#?????????????????# T# | | ??????????? M """#?????????????????#++ ## | | ??????????? %[% "" """"#?????????????????# | | ????????????[ """"""""#?????????????### # | | ???????????? " " " #???????????### | | ???????????? "?? "? " #?????????#" " | | ?????????????????? ???" ????????????#### | | ???????????????????????????????????????###### # | | ????????????????????????????????????????????###### | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 120 Energy Generation 96 Energy Capacity 1290 Matter Stores 550 Matter Capacity 550 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 22 Power Amplification 30 Armor Coverage 600 Resistance: KI 30 Resistance: TH 10 Resistance: EM 50 Propulsion Shielding 66 Point Defense Rating 400 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 24 Target Analysis 8 Core Analysis 8 Energy Filtering 50 Particle Charging 30 Offensive Hacking 68 Defensive Hacking 20 Authchip Count 7 Item Schematics ----------------- Imp. Terrain Scanner | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Cmb. Airjet | -7/Factory | Hacked Imp. Utility Shielding | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Drone Bay | -7/Data Miner | Free Lance | -7/Data Miner | Free Adv. Target Analyzer | -7/Data Miner | Free Adv. System Restoration Module | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Adv. Hacking Suite | -5/Factory | Hacked Prc. Energy Filter | -5/Factory | Scanalyzed Exp. Targeting Computer | -5/Factory | Hacked Exp. Utility Shielding | -5/Factory | Hacked Adv. Force Field | -5/Factory | Hacked Exp. Terrain Scan Processor | -4/Factory | Hacked Lrn. Terrain Scanner | -4/Factory | Hacked Vortex Chain Reactor | -4/Factory | Scanalyzed Exp. Focal Shield | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Lrn. Sensor Array | -3/Research | Hacked Exp. Coolant Injector | -3/Research | Hacked Exp. EM Disruption Field | -3/Research | Hacked Quantum Capacitor | -3/Quarantine | Hacked Hdn. Centrium Leg | -3/Quarantine | Hacked Exp. Core Analyzer | -2/Research | Hacked Exp. Transmission Jammer | -2/Testing | Archive Shock Maul | -2/Testing | Archive Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free B-48 Gladiator | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive Fabricated ------------ Adv. Signal Interpreter | x2 | -7/Factory | Preloaded Adv. Hacking Suite | x1 | -5/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory | Authchip Imp. Antigrav System | x2 | -5/Factory | Authchip Lrn. Sensor Array | x2 | -3/Research | Authchip Exp. EM Disruption Field | x1 | -3/Research | Authchip Exp. Targeting Computer | x1 | -3/Research | Authchip Exp. Coolant Injector | x1 | -3/Research | Authchip Exp. Targeting Computer | x1 | -3/Research | Authchip Exp. Coolant Injector | x1 | -3/Research | Authchip Alien Tech Used ----------------- Core Expander Integrated Dissipator Matter Drive Dimensional Node Initializer Phase Redirector Core Cannon Subatomic Replicator Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- Corridor Of Doom Meet Your Maker Challenges ------------ None Game ------ Seed TeleporterPhasingDoomcannon Manual? 0 Play Time 06:02:53 Cumulative 266.2 hours Start 2024.10.12 @ 20:08:28 End 2024.10.13 @ 03:06:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 139 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 65 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 509b1280-23dc-4274-99d5-7ff39a4f3ab2