Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.28 @ 11:21:37 Player: Plexion Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (476) 2380 Value Destroyed (28063) 28063 Prototype IDs (382) 7640 Alien Tech Used (9) 1800 Bonus (55116) 55116 TOTAL SCORE: 105899 Bonus ------- High Alert Combat Kills 4734 Follower Combat Kills 1405 Hunted by Unchained 500 Destroyed Unchained 1000 Awakened Behemoth Slayer 1000 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1538 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Started Test 138-B 500 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -1161 Cogmind --------- Core Integrity 799/1600 Matter 290/300 Energy 312/340 System Corruption 1% Temperature Cool (48) Movement Hovering (30) Location 0b11 Command Parts ------- > --- POWER (2) -------- Concept Zero-point Core Concept Zero-point Core > --- PROPULSION (8) --- Cooled Antigrav System Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Experimental Antigrav System Experimental Antigrav System Experimental Antigrav System > --- UTILITY (12) ----- Experimental Power Amplifier Concept Antigrav Storage Unit Concept Weapon Articulator Experimental Core Analyzer Improved Armor Integrity Analyzer Femtoactuators Concept Reaction Jets Concept Phase Shift Module Centrium Linked Plating Centrium Linked Plating Experimental Powered Armor > --- WEAPON (3) ------- Concept Deflector Sword Experimental Jetlance Experimental Jetlance > --- INVENTORY (25) --- Zero-point Reactor Zero-point Reactor Cooled Antigrav System Experimental Energy Well (600) Concept Chromion Battery (800) Concept Chromion Battery (800) Advanced Quantum Shading Machine ST Field Compressor Advanced Terrain Scanner Experimental Core Analyzer Femtoactuators Experimental Powered Armor Experimental Powered Armor Experimental Powered Armor Graphene Brace AEGIS Remote Shield Concept Energy Mantle High-powered Transdimensional Reconstructor Concept Lightning Penetrator Modified Sigix Sheargun Modified Sigix Sheargun Sigix Broadsword Sigix Broadsword Peak State ------------ > --- POWER ------------ Concept Zero-point Core Concept Zero-point Core > --- PROPULSION ------- Experimental Antigrav System Experimental Antigrav System Gravjet Array Gravjet Array Concept Combat Aerolev Unit Concept Gyrokinetic System > --- UTILITY ---------- Concept Antigrav Storage Unit Experimental Optical Array Experimental Signal Interpreter Advanced Melee Analysis Suite Concept Melee Reflex Suite Femtoactuators Concept Cloak Mesh Concept Cloak Mesh Centrium Medium Armor Plating Graphene Brace A0-MCA's Component Scanner Crosscalibrator > --- WEAPON ----------- Concept Plasma Driver Sigix Broadsword > --- INVENTORY -------- Zero-point Reactor Experimental Antigrav System Experimental Antigrav System Gravjet Array Concept Combat Aerolev Unit Concept Chromion Battery Concept Chromion Battery Zionite Metafield Generator Concept Weapon Articulator Femtoactuators Concept Reaction Jets Concept Phase Shift Module Concept Energy Mantle Concept Energy Mantle High-powered Transdimensional Reconstructor Concept Lightning Penetrator Concept EMP Blanket Launcher Concept Deflector Sword CR-A16's Behemoth Slayer Experimental Jetlance Experimental Jetlance [Rating: 289] Favorites ----------- Power Concept Zero-point Core Engine Improved Ion Engine Power Core Concept Zero-point Core Reactor Zionite Light DM Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Cooled Antigrav System Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Core Analyzer Hackware Makeshift Hacking Suite Protection Improved Heavy Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Hypervelocity Alpha Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Slug Cannon Launcher Heavy Missile Launcher Special Weapon CPS Tube Impact Weapon Power Maul Slashing Weapon Concept Deflector Sword Piercing Weapon Experimental Jetlance Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 6 . . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . 2 . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . Utility 10 | . . . 1 . . . 4 . . . . . 1 . . . . . . . . . . . 1 . 2 . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 287 | 8 4 4 4 10 1 12 21 2 4 9 10 3 14 3 27 3 3 15 2 21 1 1 . . 11 6 5 9 27 15 17 15 Power 22 | 1 . . 1 . . 2 2 1 . . 1 . 1 . 2 . . 1 . 2 . . . . 2 . 1 2 3 . . . Engine 7 | 1 . . 1 . . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 2 . . . Reactor 11 | . . . . . . . . . . . 1 . 1 . 1 . . 1 . 1 . . . . 2 . 1 2 1 . . . Propulsion 87 | 2 1 1 3 4 . 4 8 . 2 . 1 1 5 . 11 . 1 5 . 7 . . . . 4 2 3 5 7 4 4 2 Treads 14 | 2 1 1 3 4 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 27 | . . . . . . . 6 . 2 . 1 1 2 . 11 . 1 3 . . . . . . . . . . . . . . Wheel 6 | . . . . . . 3 . . . . . . 3 . . . . . . . . . . . . . . . . . . . Hover 40 | . . . . . . . . . . . . . . . . . . 2 . 7 . . . . 4 2 3 5 7 4 4 2 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 129 | 2 1 3 . 2 1 4 7 1 . 5 5 1 6 2 10 3 1 6 2 11 1 . . . 4 4 . 1 13 9 12 12 Device 49 | 1 . 1 . 1 . 1 1 . . 3 3 . . 1 . 2 . 3 1 4 1 . . . 2 . . 1 8 6 5 4 Storage 11 | 1 1 . . . 1 . . 1 . . 1 . 1 . . . . . . 2 . . . . . . . . 2 1 . . Processor 19 | . . . . . . . 4 . . . . . . . 1 . . 1 . 2 . . . . 1 2 . . 2 2 3 1 Hackware 13 | . . . . . . . 1 . . . . . 5 . 3 . . . . 3 . . . . 1 . . . . . . . Protection 37 | . . 2 . 1 . 3 1 . . 2 1 1 . 1 6 1 1 2 1 . . . . . . 2 . . 1 . 4 7 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 49 | 3 2 . . 4 . 2 4 . 2 4 3 1 2 1 4 . 1 3 . 1 . 1 . . 1 . 1 1 4 2 1 1 Energy Gun 5 | 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 Energy Cannon 13 | . . . . . . . 1 . . . . . 1 . 4 . . 2 . 1 . 1 . . 1 . 1 . 1 . . . Ballistic Gun 10 | 1 2 . . 3 . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . . . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . Special Weapon 3 | . . . . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Impact Weapon 3 | . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Piercing Weapon 5 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 2 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . . . . 1 . 1 . . . 1 8 . . 1 . . . 8 . 4 . . 1 . . . . 3 1 . . 3 Corrupted Parts 3 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . System Corruption 20 | . . . . . . . . . . 4 . 8 . . . . . . . . . . . . . . . . . . 8 . Parts Lost 54 | . . . . 4 . 1 4 . . . . 1 3 . 6 1 . 3 6 3 . . . . 2 . . 2 8 7 . 3 Power 5 | . . . . . . 1 . . . . . . 1 . 1 . . 1 . . . . . . . . . . 1 . . . Propulsion 18 | . . . . . . . 2 . . . . 1 2 . 1 . . . 1 1 . . . . 2 . . 1 2 3 . 2 Utility 25 | . . . . 3 . . 1 . . . . . . . 4 1 . 1 4 2 . . . . . . . 1 3 4 . 1 Weapon 6 | . . . . 1 . . 1 . . . . . . . . . . 1 1 . . . . . . . . . 2 . . . Highest Loss Streak 3 | . . . . 3 . 1 2 . . . . 1 2 . 1 1 . 2 3 1 . . . . 1 . . 1 3 2 . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 16 | 2 6 10 13 14 16 18 18 17 18 18 18 18 19 20 19 19 19 19 15 9 9 10 9 10 9 9 9 10 14 18 21 23 Power . | . 1 1 1 1 1 . . . . . . 1 . . . 1 1 . 1 . . . . . . . . . 1 1 2 2 Propulsion 2 | 1 3 5 6 6 5 3 1 . . . . . . 1 2 3 5 4 4 . . . . . . . . . 1 3 2 1 Utility 7 | . . 1 1 . 2 3 7 9 9 8 10 12 13 13 9 8 7 9 7 7 7 8 7 7 5 5 3 3 6 8 9 14 Weapon 4 | 1 1 2 3 4 7 8 6 5 5 6 6 4 4 4 5 5 5 3 2 1 2 2 2 2 2 3 4 4 4 5 6 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 63 | . . . . 5 1 6 4 . 1 2 3 . 1 1 4 . . 4 . . . . 1 . . . 1 1 6 1 3 18 Power 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . 1 2 Propulsion 12 | . . . . 2 . 2 1 . . . . . . . 2 . . 3 . . . . . . . . 1 . . . . 1 Utility 28 | . . . . . 1 2 1 . 1 2 2 . 1 1 . . . . . . . . 1 . . . . 1 3 . 2 10 Weapon 16 | . . . . 3 . 2 2 . . . 1 . . . 2 . . . . . . . . . . . . . 1 1 . 4 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 95 99 94 88 100 99 88 92 91 93 92 89 85 75 87 83 87 86 78 83 89 89 89 89 87 92 94 92 93 90 92 98 Engine 3 | . 14 14 11 11 11 10 5 6 6 6 5 . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . 5 5 4 . . . . . . . . . . 1 7 8 8 Reactor 2 | . . . . . . . . . . . . 6 4 5 4 . . . 5 4 5 5 5 5 5 9 8 8 6 . . . Treads 6 | . 28 28 30 32 33 30 8 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 11 | . . . . . . . 23 33 31 33 33 29 25 . 22 23 23 23 22 . . . . . . . . . . . . . Hover 10 | . . . . . . . . . . . . . . . . . . . . 30 31 31 31 31 29 30 30 28 31 24 28 31 Device 13 | . 10 12 7 2 11 4 4 10 12 12 8 13 8 5 13 17 21 18 13 12 15 15 15 15 20 15 20 22 20 24 20 23 Storage 6 | . 14 14 11 11 11 11 6 6 6 6 6 6 5 5 5 5 5 5 11 6 5 5 5 5 4 4 4 4 4 4 5 4 Processor 8 | . . . . . . . 9 13 13 13 13 13 8 5 8 11 5 5 5 13 10 10 10 10 9 13 13 13 16 18 12 10 Hackware 2 | . . . . . . . 5 1 . . . . 11 11 8 5 5 1 . 4 5 5 5 5 4 4 4 2 . . . . Protection 7 | . . . 11 8 11 17 7 6 6 6 9 6 4 10 7 . 5 11 11 . 5 5 5 5 1 3 4 4 4 1 6 9 Energy Cannon 1 | . . . . . . . . . . . 1 . 4 4 4 4 5 2 3 3 5 5 5 5 4 4 4 2 2 1 . . Ballistic Gun 5 | . 21 28 22 20 22 20 11 10 12 6 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . 1 2 . 2 . 4 5 4 5 5 4 2 . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . . 4 1 4 5 4 5 4 3 4 3 2 . 5 6 7 Peak Build Rating 289 | 7 10 10 13 16 17 24 64 66 66 74 86 89 87 99 110 115 117 131 130 154 152 152 150 153 159 160 179 196 271 289 282 289 Average Rating 115 | 4 8 9 12 13 16 19 52 63 63 66 76 77 80 90 100 108 109 118 120 135 150 148 149 150 154 154 173 181 218 273 273 277 On Entrance 105 | . 7 10 10 13 16 17 22 64 65 65 71 85 73 80 91 108 107 108 117 96 152 152 149 150 150 147 159 178 190 271 273 269 Avg Prop Armor Cover (%) 2 | . . . . . . 7 7 . . . . . . . 12 . 3 3 . 4 3 3 3 2 3 . 2 2 2 3 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 118 | 15 32 34 39 39 57 66 71 78 75 92 101 79 81 93 92 79 87 96 97 69 68 68 66 74 75 79 84 84 97 100 115 118 Greatest Support 138 | 40 40 40 60 60 60 63 111 91 91 91 99 99 107 84 138 134 134 130 130 91 91 70 70 70 104 93 95 107 128 128 124 123 Greatest Overweight (x) 4 | 3 1 . . . . 4 . . 1 1 1 . 2 1 2 . . . . 1 . . . 1 1 . 1 . 1 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 25 25 25 25 Average Capacity 18 | 7 12 15 15 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 11 10 10 10 10 10 10 10 10 20 25 25 25 Most Carried 25 | 5 10 13 15 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 10 10 10 10 10 10 10 10 25 25 25 25 Average Carried 17 | 2 6 10 13 14 16 18 19 19 20 19 19 19 19 19 19 19 19 19 16 10 9 10 9 10 9 9 9 9 15 19 22 24 Final Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 25 25 25 25 Final Carried 25 | 4 8 12 15 15 18 20 20 20 20 19 20 19 20 20 19 20 20 19 17 9 10 10 10 10 10 10 10 9 24 14 25 25 Class Distribution -------------------- 40% | Scavenger-Mutant 13% | Mutant 11% | Hacker-Mutant 9% | Scavenger-Sprinter 4% | Hacker-Ninja 4% | Commander-Mutant 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Hacker-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Commander-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Ninja | -3/Testing Hacker-Ninja | -2/Research Hacker-Ninja | -2/Quarantine Scavenger-Scout | -2/Protoforge Ninja | -1/Access Scavenger-Sprinter | -1/Command Scavenger-Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Matter Collected 9773 | 241 382 136 102 805 36 339 460 552 226 144 391 230 339 100 791 155 83 472 96 398 32 130 20 60 285 98 160 177 725 474 569 565 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 30319 | 29 494 94 102 1017 50 926 460 380 258 . 300 276 719 1021 1643 218 94 640 668 1156 235 1169 329 634 1309 767 774 473 4381 1539 3851 4313 Parts 1486 | 4 40 10 8 52 6 34 27 6 13 . 16 12 28 13 87 12 4 30 32 71 10 46 2 39 45 30 60 32 273 69 114 261 Haulers Intercepted 10 | . 2 . . 2 . . . . . . . . 2 . 1 . . . . . . . . . 2 . . 1 . . . . Recyclers Shooed 7 | 1 1 1 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 152 | . . . . . . . . 5 11 . . 6 . . . 9 3 . 21 . 10 46 2 39 . . . . . . . . Prevented 18 | . . . . . . . . 4 . . . 3 . . . 2 . . 9 . . . . . . . . . . . . . Parts Restored 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 . . Faulty 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Combat Hostiles Destroyed 377 | . 12 . 2 18 1 17 7 1 5 . 5 8 16 . 28 8 1 13 15 20 3 17 . 14 9 . 9 6 58 14 26 44 Melee 113 | . . . . . . . . . . . . . 3 . 2 . . . 5 2 . . . . . . . 5 23 8 22 43 Guns 48 | . 12 . 2 18 1 4 7 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . Cannons 137 | . . . . . . . . . . . 2 . 4 . 14 2 . 6 8 18 3 17 . 13 9 . 8 . 33 . . . AOE 54 | . . . . . . 13 . . 3 . 2 5 7 . 7 6 . 5 . . . . . . . . . . . 5 1 . Classes Destroyed 35 | 1 6 1 1 2 . 5 3 1 . . 2 1 1 . . 1 . 2 . 1 . 1 . 1 . . . 1 4 . . . Worker 19 | . 2 . . 1 . . 1 . . . . . 1 . 4 . . . . . . . . . 4 . 3 . 1 1 1 . Builder 15 | . . . . . . . 1 . . . . . . . 1 . . . . 4 . . . . 1 1 4 . 2 1 . . Tunneler 5 | 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . Hauler 10 | . 2 . . 2 . . . . . . . . 2 . 1 . . . . . . . . . 2 . . 1 . . . . Recycler 14 | . 1 1 . . . . . . . . . . . . 1 . . . . 1 . . . . 2 4 . . . 4 . . Mechanic 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . Operator 6 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . 2 . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Watcher 22 | . 1 . . 1 . . . . . . . . 1 . 1 . . . . 2 . . . . 3 2 2 1 . 5 3 . Swarmer 93 | . 9 . . . . . . . 3 . . 5 9 . 12 5 . 4 10 10 . 2 . 9 . . 4 . . 6 5 . Cutter 5 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Grunt 44 | . 3 . . 10 . . 2 . 1 . . . . . . 2 . 4 2 1 . 9 . . . . . . 6 . 4 . Brawler 5 | . . . . 2 . . 1 . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Duelist 8 | . . . . . . . . . . . . . . . . 1 . 1 1 . . 3 . . . . . . 1 . 1 . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Sentry 39 | . . . 2 6 1 . 1 1 . . . . . . 5 . . . . 2 1 2 . 1 2 . 2 . 9 . 4 . Specialist 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hunter 23 | . . . . . . . 2 . . . . 2 3 . 3 . . 1 . . 2 . . . 2 . . . 2 2 4 . Programmer 45 | . . . . . . . 1 . 1 . . . 4 . 8 . . . 1 2 . . . 1 5 . 2 5 9 4 2 . Behemoth 5 | . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . 1 . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 28 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 26 Enhanced Sentry 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Enhanced Hunter 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Decapitator 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . . . Immortal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . V-Series 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Federalist 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Explorer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Ranger 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Guru 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrapper 9 | . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Technician 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Samaritan 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Assembled 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 14 | 1 4 1 2 6 1 7 3 1 3 . 4 5 6 . 5 5 1 4 5 9 2 5 . 5 11 4 10 3 9 6 14 10 Combat Bots Only 12 | . 3 . 2 6 1 7 3 1 3 . 3 5 6 . 4 5 1 4 5 8 2 5 . 5 5 . 4 3 9 6 12 10 Max Kills in Single Turn 5 | 1 1 1 1 2 1 4 1 1 2 . 1 3 3 . 3 5 1 3 1 2 2 3 . 3 3 2 4 1 3 4 2 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . 4 . . 2 . 1 3 3 . 3 5 . 3 . . . . . . . . . . . 4 1 . Melee 2 | . . . . . . . . . . . . . 1 . 1 . . . 1 1 . . . . . . . 1 1 1 2 1 Uniques/NPCs Destroyed 10 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 2 6 Z-Imprinter (-6/Deep Caves) 6S-H0T (-1/Access) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Hostile Shots Fired 2350 | . 43 8 21 59 6 30 134 36 49 . 6 90 61 . 222 33 15 140 75 110 . 6 . 2 18 . 15 51 158 105 202 655 Missed 1181 | . 9 1 4 11 2 9 40 14 20 . 1 39 20 . 72 19 9 57 23 43 . 2 . 2 9 . 5 17 58 46 146 503 Deflected 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 Hits 1169 | . 34 7 17 48 4 21 94 22 29 . 5 51 41 . 150 14 6 83 52 67 . 4 . . 9 . 10 34 100 59 56 152 Melee 66 | . . . . . . . 1 . 2 . . . . . . 2 . 6 3 11 . . . . . . . . 37 1 1 2 Projectile 1103 | . 34 7 17 48 4 21 93 22 27 . 5 51 41 . 150 12 6 77 49 56 . 4 . . 9 . 10 34 63 58 55 150 AOE 6 | . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . 2 1 . . Critical Strikes 102 | . . . 1 1 . . 1 . . . . 2 2 . 6 . . 9 4 4 . . . . . . 1 5 36 12 3 15 Actively Blocked 66 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 36 9 3 12 Part Disruptions 8 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . 1 . . 2 2 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage Taken 24346 | . 296 100 258 604 54 447 1293 158 351 . 148 1114 888 . 3218 333 52 1761 917 1280 . 75 . 30 256 . 231 765 3146 1638 1454 3479 Core 2077 | . 52 14 34 71 . 41 78 11 . . 28 76 97 . 169 . . 46 20 147 . 17 . . . . 70 . 286 276 157 387 Absorbed by Shields 1759 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 273 182 628 676 Redirected to Shielding 289 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 229 Ignored by Resistances 456 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 32 389 Regen/Repaired (Parts) 3451 | . . . . . . . . . . . . . . . . . . 62 . 425 . . . . . . . 164 866 . 523 1411 Core Remaining (%) 75 | 100 . 73 . . . 63 . . . . . 77 . . . . . . 66 . . . . 85 . 100 . . 62 . . 49 Volleys Fired 797 | 3 41 7 12 74 5 20 59 5 18 . 21 9 22 25 106 10 . 48 19 42 11 34 . 18 22 7 19 15 81 7 34 3 Largest 2 | 2 2 2 2 2 2 2 2 2 2 . 2 1 1 1 1 1 . 1 1 1 1 2 . 2 2 1 2 1 2 1 1 1 Hottest 180 | 70 70 46 46 46 46 46 75 56 56 . 100 75 90 90 90 81 . 100 90 100 90 180 . 180 180 90 180 130 180 140 140 75 Shots Fired 1074 | 5 82 14 24 146 10 29 101 10 34 . 36 11 22 25 109 11 . 48 19 42 11 37 . 24 27 7 21 16 109 7 34 3 Gun 471 | 5 82 14 24 146 10 18 96 10 32 . 4 . . . . . . . . . . . . . . . . . . . 27 3 Cannon 549 | . . . . . . . 5 . . . 28 8 21 25 104 7 . 36 19 42 11 37 . 24 27 7 21 16 99 5 7 . Launcher 50 | . . . . . . 10 . . 2 . 3 3 1 . 5 4 . 10 . . . . . . . . . . 10 2 . . Special 4 | . . . . . . 1 . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . Kinetic 457 | 3 71 14 24 146 10 18 96 10 32 . 28 2 3 . . . . . . . . . . . . . . . . . . . Thermal 152 | 2 11 . . . . . . . . . . . 11 25 58 . . . . . . . . . . . 5 16 12 5 7 . Explosive 38 | . . . . . . 10 . . 2 . 3 3 1 . 5 4 . 10 . . . . . . . . . . . . . . Electromagnetic 147 | . . . . . . . 5 . . . . 6 7 . 46 7 . 20 14 . . . . . . . . . 10 2 27 3 Entropic 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Phasic 274 | . . . . . . . . . . . 4 . . . . . . 15 5 41 11 37 . 24 27 7 16 . 87 . . . Robot Hit Streak 19 | 3 6 8 19 10 3 4 9 10 7 . 8 13 5 17 11 6 . 6 8 7 . 3 . 5 7 11 12 18 19 1 15 18 Robot Miss Streak 6 | 1 6 1 3 6 1 3 3 . 2 . 6 1 2 1 4 1 . 5 1 3 . 2 . 1 . . . . 4 1 1 . Penetration Max 4 | . . . . . . . 1 . 1 . . . . . . . . . 2 1 1 2 . 2 3 1 4 . 4 . . . Secondary Targets 8 | . . . 1 5 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1296 | 4 42 11 18 105 7 14 51 17 24 . 20 17 27 23 67 7 1 22 23 34 . 5 6 9 16 15 9 23 120 38 186 335 Core Hits 685 | 2 23 4 4 42 3 32 22 4 13 . 14 7 18 6 37 13 . 25 14 21 5 22 4 9 8 7 10 9 71 19 64 153 Critical Kills 7 | . 2 . . 1 . . . . . . 2 . 1 . . . . . . . . . . . . . . 1 . . . . Critical Parts Destroyed 14 | . . . . 1 . . 1 3 . . 2 . 4 . 3 . . . . . . . . . . . . . . . . . Critical Strikes 384 | . 2 . . 2 . . 1 3 . . 4 . 5 . 3 . . 6 5 14 4 16 1 5 35 9 15 4 84 16 53 97 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Destroy 8 | . 2 . . 2 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Smash 12 | . . . . . . . 1 3 . . . . 5 . 3 . . . . . . . . . . . . . . . . . Sever 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . 16 Impale 177 | . . . . . . . . . . . . . . . . . . . 2 3 . . 1 . 8 4 1 1 8 16 52 81 Phase 166 | . . . . . . . . . . . . . . . . . . 6 3 11 4 16 . 5 27 5 14 . 75 . . . Melee Attacks 1096 | . . . . 7 . . 16 8 1 1 5 20 32 . 58 . 2 4 11 49 3 1 6 3 22 31 27 26 103 104 197 359 Impact 127 | . . . . 7 . . 16 8 1 1 . 3 32 . 58 . 1 . . . . . . . . . . . . . . . Slashing 358 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 81 25 60 180 Piercing 611 | . . . . . . . . . . . 5 17 . . . . 1 4 11 49 3 1 6 3 22 31 27 14 22 79 137 179 Sneak Attacks 64 | . . . . . . . 2 6 . . 5 2 3 . 5 . . . . 4 . . . . 5 6 2 1 8 7 6 2 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 Follow-up Attacks 107 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 19 79 Martial Strikes 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 10 15 . Damage Inflicted 74829 | 52 618 163 258 1653 118 1209 945 633 722 . 1036 1093 2256 788 3656 791 . 1449 902 1769 240 1640 351 600 1933 908 1140 1645 10640 3224 12959 19438 Guns 5042 | 52 610 163 258 1586 103 162 782 172 509 . 99 . . . . . . . . . . . . . . . . . . . 464 82 Cannons 16010 | . . . . . . . 67 . . . 367 193 406 788 2212 183 . 743 630 960 240 1640 . 600 1200 240 800 457 4199 . 85 . Explosions 5991 | . . . . . . 1047 . . 213 . 223 427 997 . 819 608 . 706 . . . . . . . . . . 323 464 164 . Melee 47725 | . . . . 29 . . 96 461 . . 347 473 853 . 625 . . . 272 809 . . 351 . 733 668 340 1188 6118 2760 12246 19356 Ramming 61 | . 8 . . 38 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4714 | 26 520 163 258 1586 103 162 782 172 509 . 367 32 34 . . . . . . . . . . . . . . . . . . . Thermal 3813 | 26 90 . . . . . . . . . . . 532 788 1230 . . . . . . . . . . . . 457 319 122 249 . Explosive 4624 | . . . . . . 1047 . . 213 . 223 427 635 . 765 608 . 706 . . . . . . . . . . . . . . Electromagnetic 3633 | . . . . . . . 67 . . . . 161 202 . 1036 183 . 423 350 . . . . . . . . . 323 342 464 82 Impact 2169 | . . . . 29 . . 96 461 . . . 105 853 . 625 . . . . . . . . . . . . . . . . . Slashing 21925 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 915 4919 882 4022 11187 Piercing 23631 | . . . . . . . . . . . 347 368 . . . . . . 272 809 . . 351 . 733 668 340 273 1199 1878 8224 8169 Phasic 10259 | . . . . . . . . . . . 99 . . . . . . 320 280 960 240 1640 . 600 1200 240 800 . 3880 . . . Highest Corruption 12 | . . . . . . 1 . . . 4 . 8 . . 11 11 11 11 . . . . . . 2 2 1 5 12 1 8 1 Average Corruption 4 | . . . . . . 1 . . . 4 . 8 . . 7 11 11 11 . . . . . . 1 2 1 2 6 1 1 1 Corruption Purged 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 213 | . . . . . . . . . . 1 . 15 . . 72 14 13 2 . . . . . . 2 13 4 13 58 1 4 1 Message Errors 46 | . . . . . . . . . . 1 . 2 . . 19 6 4 1 . . . . . . . 4 . 2 7 . . . Matter Fused 42 | . . . . . . . . . . . . 4 . . 13 2 4 . . . . . . . 1 2 . 2 12 1 1 . Heat Flow Errors 21 | . . . . . . . . . . . . 1 . . 9 . 2 . . . . . . . . 1 . 3 5 . . . Energy Discharges 30 | . . . . . . . . . . . . 2 . . 6 1 1 . . . . . . . . 2 2 1 15 . . . Parts Rejected 5 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 . . . 2 . . . Parts Fused 5 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 . . 2 . . . Data Loss (minor) 36 | . . . . . . . . . . . . 2 . . 12 2 1 1 . . . . . . . 2 2 1 11 . 2 . Data Loss (major) 7 | . . . . . . . . . . . . 2 . . 2 . . . . . . . . . . 1 . 1 . . 1 . Misfires 12 | . . . . . . . . . . . . 2 . . 4 1 . . . . . . . . . . . 2 3 . . . Alerts 5 | . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Weapon Failures 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6208 | . . . . . . 7 58 319 . . 164 185 549 . 574 . . 29 69 443 . 53 . 20 382 112 91 103 438 915 1257 440 Projectiles 347 | . . . . . . . . . . . 19 . 4 . 54 . . 12 20 30 . 53 . 20 60 10 10 . 55 . . . Explosions 347 | . . . . . . 7 . . . . 16 26 90 . 136 . . 17 . . . . . . . . . . 21 34 . . Melee 5514 | . . . . . . . 58 319 . . 129 159 455 . 384 . . . 49 413 . . . . 322 102 81 103 362 881 1257 440 Knockbacks 11 | . . . . 1 . . 2 . . . 4 1 . . 3 . . . . . . . . . . . . . . . . . Impact 7 | . . . . 1 . . 2 . . . . 1 . . 3 . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 333 | . . . . . . 75 . . . . 7 . . . 101 49 . 101 . . . . . . . . . . . . . . Shots 9 | . . . . . . 2 . . . . 1 . . . 3 1 . 2 . . . . . . . . . . . . . . Rammed 14 | 2 4 . . 6 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 15 | 2 4 . . 7 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 279 | 18 45 21 130 120 5 48 140 4 11 . 42 232 176 124 184 . 216 11 . 18 13 30 . . 279 156 117 161 225 64 193 . Average Temperature 42 | 10 11 8 67 36 3 20 44 4 7 . 16 51 57 51 52 . 120 11 . 8 9 15 . . 71 29 48 45 82 27 73 . Received Heat Transfer 1940 | . 48 36 90 282 27 180 267 42 . . 45 60 12 . 108 72 12 165 72 27 . 9 . . 9 . 9 9 146 31 21 161 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Robots Corrupted 27 | . . . . . . . 1 3 . . . 2 3 . 9 . . 1 1 . . . . . . . . . 2 1 3 1 Combat Hostiles 18 | . . . . . . . . . . . . 2 2 . 5 . . 1 1 . . . . . . . . . 2 1 3 1 Parts Fried 55 | . . . . . . . 1 6 . . . 5 8 . 16 . . 3 2 . . . . . . . . . 6 1 4 3 Impact Corruptions 53 | . . . . . . . 2 23 . . . 1 14 . 13 . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Melted 16 | . . . . 1 . 9 . . . . . . . . 2 . . 2 . . . . . . . . . . 2 . . . Heat Transferred 3355 | 74 259 . . . . . . . . . . . 398 851 1123 . . . . . . . . . . . . 300 200 50 100 . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Parts Stolen 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 1 1 . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Maximum Alert Level 4 | . . . . 2 . . . . . . . . 2 . 2 . . . . 2 . . . . 1 . 2 1 4 4 4 . Low Security (%) 60 | 100 100 100 100 36 100 . 100 . . . . . 76 100 79 . . . . 35 . . . . 90 100 70 88 15 . . . Level 1 9 | . . . . 49 . . . . . . . . 6 . 15 . . . . 26 . . . . 9 . 22 11 6 . . . Level 2 6 | . . . . 13 . . . . . . . . 17 . 5 . . . . 37 . . . . . . 6 . 14 . . . Level 3 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 93 19 . Level 4 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 6 80 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1557 | 5 175 45 50 496 193 . 80 . . . . . 439 137 419 . . . . 620 . . . . 224 143 413 225 1557 1257 1243 . Initial 932 | . . 45 . . 190 . . . . . . . 49 137 . . . . . 64 . . . . 129 108 12 222 91 932 800 . Average 288 | . 80 6 14 259 144 . 15 . . . . . 118 41 135 . . . . 284 . . . . 76 81 175 153 868 966 1017 . Influence Increases 13848 | 5 417 109 66 1061 196 . 228 25 140 . . 190 660 2 1094 180 30 787 365 1621 70 548 18 352 560 292 671 247 2120 763 841 190 Destroy 0b10 Robot/C 6876 | . 240 80 40 640 40 . 140 20 100 . . 160 320 . 560 160 20 500 300 356 60 340 . 240 260 . 180 120 1220 260 520 . Destroy 0b10 Robot/NC 558 | 5 30 10 . 30 . . 10 5 5 . . . 25 . 45 . . 10 . 33 . . 15 10 70 45 45 10 50 55 50 . Destroy Leader 1164 | . 56 10 20 166 . . 40 . 20 . . 30 66 . 144 20 10 . 50 54 10 20 . 40 50 4 54 24 110 60 106 . Allied During Kill 339 | . . 9 . 109 6 . . . . . . . . . . . . 97 . 28 . 23 3 62 2 . . . . . . . Successful Hack 204 | . 14 . 6 22 . . . . . . . . . . 39 . . . . 36 . . . . 24 10 7 . 27 7 12 . Select Force Hacks 150 | . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1461 | . . . . 75 . . . . . . . . 150 . 30 . . . . 306 . . . . 30 195 90 45 300 45 45 150 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . Destroy Structure 1500 | . 2 . . 4 . . 8 . . . . . 84 2 186 . . . . 532 . . . . 94 38 115 33 128 171 93 10 Partial Spotted 135 | . . . . . . . . . . . . . . . . . . . . 60 . . . . 15 . . 15 15 . . 30 Lose Combat Pursuer 1311 | . 75 . . 15 . . 30 . 15 . . . 15 . 90 . . 180 15 216 . 165 . . 15 . 180 . 120 165 15 . Influence Decreases 13678 | 5 300 226 66 573 572 112 227 26 140 . . 112 346 394 681 313 252 375 732 1125 352 371 512 160 560 461 297 481 729 1066 801 1311 Entered New Map 5087 | . . 72 . . 298 112 . 1 . . . . 29 255 . 153 54 58 470 39 222 61 494 . 63 84 11 175 72 622 451 1291 Time Decay 6935 | 5 300 134 66 393 254 . 207 25 140 . . 112 307 139 621 150 198 187 202 416 130 310 18 160 307 281 286 286 577 374 350 . Lost Part 470 | . . . . 40 . . 20 . . . . . 10 . 60 10 . 30 60 30 . . . . 20 . . 20 80 70 . 20 Lost Ally 340 | . . 20 . 140 20 . . . . . . . . . . . . 100 . 40 . . . . 20 . . . . . . . Purge Threat 846 | . . . . . . . . . . . . . . . . . . . . 600 . . . . 150 96 . . . . . . Squads Dispatched 86 | . 2 . . 5 . . 6 . . . . . 7 . 12 . . . . 10 . 1 . . 4 4 5 4 13 10 3 . Investigation 17 | . 2 . . . . . 2 . . . . . 1 . 5 . . . . 3 . . . . 1 . 1 . . 1 1 . Extermination 34 | . . . . . . . 2 . . . . . 3 . 6 . . . . 3 . . . . 2 2 2 3 5 4 2 . Reinforcement 21 | . . . . 2 . . 2 . . . . . 2 . 1 . . . . 3 . . . . 1 2 2 1 . 5 . . Assault 13 | . . . . 2 . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . 8 . . . Garrison 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 3 | . . . . 1 . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Distress Signals 37 | . 1 . . 4 . . 1 . . . . . . . 2 . . 2 . 2 . . . . 1 . 3 . . 1 20 . Communications Jammed 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 8 1 . . . . Distress Signals 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 8 1 . . . . Times Spotted 611 | . 23 3 4 35 2 31 15 1 5 . 11 8 19 . 42 7 1 73 17 48 . 15 . 1 24 5 19 14 59 34 31 64 Peak Tracking Total 11 | . 4 1 3 6 1 7 3 1 4 . 3 5 6 . 5 5 1 11 6 6 . 7 . 1 7 2 7 4 7 10 6 6 Tactical Retreats 46 | . 3 . . 1 . . 1 . 1 . . . 1 . 3 . . 6 1 6 . 6 . . 1 . 4 . 7 4 1 . ID Masks Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . IFF Responses 53 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 . . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Traps Triggered 36 | . 3 . . 3 . . . . . . . . 1 . 3 . . . . 3 . . . . 3 2 2 1 11 3 1 . Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Machines Disabled 124 | . . 1 . 5 . 3 . . . 3 1 . 10 . 2 . . 2 . 24 . 1 . . 2 14 7 4 29 3 3 10 Max in Single Turn 7 | . . . . 1 . 1 . . . 1 1 . 4 . 1 . . 1 . 7 . 1 . . 1 2 1 1 2 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Machines Accessed 94 | . 4 . 1 4 7 3 7 . . 1 . . 4 . 12 . . 1 . 11 . 2 4 . 8 5 4 1 5 5 4 1 Terminals 52 | . 4 . 1 4 2 . 3 . . . . . 3 . 6 . . . . 6 . . . . 3 4 3 1 4 4 4 . Fabricators 12 | . . . . . . . 1 . . . . . . . 5 . . . . 4 . . . . 2 . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . Recycling Units 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 1 . . . . . . Garrison Access 5 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . 1 1 . . Total Hacks 256 | . 11 . 4 14 9 23 18 . . 3 . . 6 . 35 . . 1 . 43 . 2 17 . 26 11 9 3 7 6 5 3 Successful 133 | . 3 . 1 8 5 23 8 . . 3 . . . . 14 . . 1 . 21 . 2 17 . 10 6 2 . 1 3 2 3 Failed 122 | . 8 . 3 6 4 . 9 . . . . . 6 . 21 . . . . 22 . . . . 16 5 7 3 6 3 3 . Catastrophic 25 | . . . . 2 . . 2 . . . . . 1 . 1 . . . . 4 . . . . 5 3 3 . 2 1 1 . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 130 | . 5 . 4 14 10 . 8 . . 1 . . 3 . 20 . . . . 33 . . . . 3 10 6 3 6 . 4 . Terminals 129 | . 11 . 4 14 2 . 9 . . . . . 5 . 13 . . . . 26 . . . . 9 10 7 3 6 5 5 . Fabricators 43 | . . . . . . . 1 . . . . . . . 20 . . . . 15 . . . . 7 . . . . . . . Repair Stations 10 | . . . . . . . . . . . . . 1 . . . . . . 2 . . . . 7 . . . . . . . Recycling Units 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . . . 6 . . . . . . . . . . . . . . . . . 3 1 . . . . . . Garrison Access 8 | . . . . . . . 2 . . . . . . . 2 . . . . . . . . . . . 2 . 1 1 . . Terminal Hacks 75 | . 1 . . 5 . 23 1 . . 3 . . . . 4 . . 1 . 6 . 2 17 . 2 3 1 . . 2 1 3 Record 27 | . . . . . . 22 . . . . . . . . . . . . . . . . 5 . . . . . . . . . Part Schematic 10 | . . . . . . . . . . 3 . . . . 3 . . . . . . . 4 . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 5 | . . . . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Open Door 8 | . . . . 1 . . . . . . . . . . . . . 1 . . . 2 . . . . 1 . . 2 1 . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unreport Threat 6 | . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 1 . . . . . . Locate Traps 6 | . . . . 2 . . 1 . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 15 | . . . . . . . . . . . . . . . 6 . . . . 5 . . . . 4 . . . . . . . Network Status 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Load Schematic 8 | . . . . . . . . . . . . . . . 3 . . . . 3 . . . . 2 . . . . . . . Build 5 | . . . . . . . . . . . . . . . 2 . . . . 2 . . . . 1 . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . Scan Component 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . 5 . . . . . . . . . . . . . . . . . 2 . . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Unauthorized Hacks 31 | . 2 . 1 3 5 . 2 . . . . . . . 4 . . . . 8 . . . . 1 3 . . 1 . 1 . Terminals 17 | . 2 . 1 3 . . 1 . . . . . . . 2 . . . . 4 . . . . . 2 . . 1 . 1 . Assimilate 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . . . Botnet 9 | . 1 . . 2 . . . . . . . . . . 1 . . . . 3 . . . . . 1 . . . . 1 . Operators 5 | . 1 . 1 1 . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Fabricators 8 | . . . . . . . 1 . . . . . . . 2 . . . . 4 . . . . 1 . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recompile 5 | . . . . . . . 1 . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Used 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Hacking Detections 68 | . 4 . 1 4 2 . 6 . . . . . 4 . 11 . . . . 8 . . . . 7 5 3 1 5 3 4 . Full Trace Events 7 | . . . . . . . 1 . . . . . 1 . 3 . . . . 1 . . . . . . 1 . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 40 | . . . . . . . 1 . . 19 . . . . 10 1 . . . . . . 4 . . . . . 5 . . . Parts Built 7 | . . . . . . . . . . . . . . . 3 . . . . 3 . . . . 1 . . . . . . . Authchips 5 | . . . . . . . . . . . . . . . 2 . . . . 2 . . . . 1 . . . . . . . Time 420 | . . . . . . . . . . . . . . . 173 . . . . 167 . . . . 80 . . . . . . . Total Part Build Rating 52 | . . . . . . . . . . . . . . . 22 . . . . 20 . . . . 10 . . . . . . . Part Studies Acquired 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Time 108 | . . . . . . . . . . . . . . . . . . . . 108 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . . . . 5 . . . 2 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Total Allies 26 | . . 2 . 12 . . . . . 2 . . . . . . . 5 . 3 . 2 . . . . . . . . . . Largest Group 10 | . . 2 . 10 4 3 . . . 2 2 . . . . . . 5 . 3 . 2 2 2 2 . . . . . . . Highest-Rated Group 223 | . . 50 . 88 39 31 . . . 192 192 . . . . . . 223 . 141 . 96 96 96 96 . . . . . . . Highest-Rated Ally 96 | . . 31 . 31 16 16 . . . 96 96 . . . . . . 49 . 47 . 48 48 48 48 . . . . . . . Total Orders 15 | . . . . . . 2 . . . . 7 . . . . . . 3 . . . . . 2 1 . . . . . . . STAY 7 | . . . . . . 1 . . . . 1 . . . . . . 3 . . . . . 1 1 . . . . . . . FOLLOW 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . EXPLORE 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Ally Attacks 250 | . . 13 . 104 5 11 . . . . 29 . . . . . . 52 . 18 . . . . 18 . . . . . . . Total Damage 5682 | . . 279 . 1239 47 116 . . . . 1088 . . . . . . 1850 . 343 . . . . 720 . . . . . . . Kills 50 | . . 4 . 16 1 2 . . . . 7 . . . . . . 13 . 3 . . . . 4 . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Allies Melted 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Active Infowar (turns) 22266 | 19 608 942 171 202 540 1356 797 775 815 1303 316 670 1069 52 2212 . 328 787 127 667 265 671 115 349 736 736 641 633 1779 861 1461 263 Optics 4448 | . . . . . . . . . . . . . . . . . . . . . . . . . . 638 641 633 1779 413 344 . Sensors 6307 | . . . . . . . . . . . . . . . . . . . . 667 265 671 115 349 736 736 641 633 810 684 . . IFF 829 | . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . 811 . . Terrain 263 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 263 Structural 6117 | . . . . . . . 5 170 432 26 316 543 661 . 1217 . 328 787 127 . . 210 . . 45 27 546 166 511 . . . Seismic 11428 | 19 608 942 171 202 540 1356 792 775 811 1303 . 670 1069 34 2136 . . . . . . . . . . . . . . . . . Cloaking 2466 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 444 8 789 1225 . Jamming 3106 | . . . . . . . . . . . . . . . . . . . . 14 . . . . 197 420 641 633 1201 . . . ID Mask 57 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . . . . . 1 1 2 . 1 . . . . 2 . 1 . 2 2 . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Turns Passed 32257 | 104 850 1028 244 1022 540 3172 974 804 835 1419 1469 779 1369 482 2766 313 409 1654 569 1019 266 683 115 349 736 736 641 633 1779 861 2342 1295 Spaces Moved 30257 | 49 432 605 113 419 322 1637 520 540 591 1083 1034 515 959 360 1683 236 317 912 434 2007 829 984 155 479 1451 1088 994 905 2069 1711 2308 2516 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3484 | 44 432 605 113 419 322 1441 108 . . . . . . . . . . . . . . . . . . . . . . . . . Legs 8600 | . . . . . . . 412 540 591 1083 1034 515 944 . 1580 236 317 912 434 2 . . . . . . . . . . . . Wheels 674 | . . . . . . 196 . . . . . . 15 360 103 . . . . . . . . . . . . . . . . . Hover 17494 | . . . . . . . . . . . . . . . . . . . . 2005 829 984 155 479 1451 1088 994 905 2069 1711 2308 2516 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 18 | 50 160 160 160 160 160 115 120 120 120 120 120 120 100 100 100 117 117 105 93 18 18 22 44 44 21 21 20 19 20 20 30 20 Average Speed 74 | 158 160 160 160 160 160 168 128 120 126 120 121 120 119 113 118 117 121 115 103 24 26 42 44 44 31 40 39 35 32 33 33 30 Slowest Speed 320 | 200 240 160 160 160 160 320 160 120 190 190 190 120 130 115 130 117 123 123 105 96 44 44 44 90 77 43 91 38 89 103 108 31 Overloaded Moves 102 | . . . . . . . . . . . . . . . . . . . . 84 5 . . . . . . 13 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 Exploration Rate (%) 64 | 4 86 98 15 78 91 83 17 78 79 85 78 86 26 95 45 43 50 71 61 48 96 81 61 65 35 93 37 86 36 51 68 92 Regions Visited 32 Branch Regions 22 Pre-discovered Areas 19 | . . 2 . . 5 5 . . . 2 . . . . . . . . . . 2 . 3 . . . . . . . . . Known Exits Taken 18 | . . . . . . . 1 . . . 1 1 . . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 . 1 1 1 . . . . . . 1 . . . . . . . . . . . . . 1 . Scrap Searched 30 | . . 1 . . . 6 . 3 2 3 . 2 . . . 2 4 . 1 . 3 3 . . . . . . . . . . Spaces Dug 425 | . . . . 1 . 12 6 . 1 . 8 36 16 . 55 19 1 24 . 72 30 12 . 1 8 18 23 10 13 42 16 1 Terrain Destroyed 2018 | . . . . 1 . 84 10 . 24 . 21 48 48 1 97 53 1 225 33 376 46 231 . 171 90 39 46 14 262 57 39 1 Melee 195 | . . . . 1 . . 4 . 1 . . 3 13 . 43 . 1 4 . 28 2 . . 1 8 6 14 6 11 34 14 1 Projectile 1280 | . . . . . . . 3 . . . 9 2 8 1 23 . . 127 33 207 44 231 . 170 82 33 32 8 251 9 7 . AOE 540 | . . . . . . 84 . . 23 . 12 43 27 . 31 53 . 94 . 141 . . . . . . . . . 14 18 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Total 37719 | 66 519 652 155 627 339 2031 695 671 645 1142 1202 624 1092 407 2214 260 335 1451 512 2415 859 1198 191 581 1661 1321 1181 1151 2912 1930 3764 2916 Wait 4311 | . 20 31 22 77 . 310 36 108 20 3 90 54 26 10 252 . 9 402 36 234 14 126 26 76 121 178 111 171 471 81 1162 34 Move 30225 | 49 431 604 112 418 321 1636 519 539 590 1082 1033 514 959 359 1682 235 316 911 433 2006 828 983 154 478 1450 1087 993 904 2067 1710 2307 2515 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 257 | 5 4 2 2 8 6 16 13 1 2 7 10 2 8 1 22 3 . 9 1 13 1 . 1 . 8 3 6 3 45 9 28 18 Fast Attach 158 | 6 3 1 . 7 . 9 11 . 4 1 8 . 9 4 11 3 2 10 2 16 . . 2 . 8 2 . 6 14 3 6 10 Attach 135 | 1 4 . 2 2 . 1 8 2 . 2 3 1 5 . 10 . 1 5 4 14 . . . . 4 1 3 3 18 17 13 11 Detach 89 | . 5 1 . . . 6 2 2 . . 7 . 6 1 1 1 1 6 . 9 . . . . 1 . 1 4 14 6 11 4 Swap 403 | 1 3 5 5 15 1 9 15 5 4 11 9 20 14 3 45 5 3 19 6 13 2 12 . 6 17 6 13 11 37 20 33 35 Drop 288 | . 4 1 . 12 4 24 16 1 6 8 16 4 11 4 26 3 1 15 . 19 . . 2 . 8 6 8 8 35 6 18 22 Fire 797 | 3 41 7 12 74 5 20 59 5 18 . 21 9 22 25 106 10 . 48 19 42 11 34 . 18 22 7 19 15 81 7 34 3 Melee 903 | . . . . 7 . . 16 8 1 1 5 20 32 . 58 . 2 4 11 49 3 1 6 3 22 31 27 26 83 71 152 264 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 14 | 1 4 . . 7 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 48 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 47 . . . Rewire 64 | . . . . . . . . . . . . . . . . . . 22 . . . 42 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 27 | . . . . . . . . . . 27 . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x4 / *Low / Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x3 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine (discovered 3 exits: *Acc / [*Sec] / *Frg) -2/Protoforge -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 0b11 Command History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 105 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 16) 680 | -10/Materials | Discovered new exit (range 12) 937 | -10/Materials | Discovered new exit (range 9) 955 | -10/Materials | Entered Mines 1290 | -10/Mines | Learned location of Zion (-6) 1309 | -10/Mines | Discovered new exit (range 8) 1731 | -10/Mines | Discovered new exit (range 8) 1839 | -10/Mines | Learned location of Storage (-9) 1983 | -10/Mines | Entered Materials 1983 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2027 | -9/Materials | Discovered new exit (range 16) 2138 | -9/Materials | Discovered new exit (range 12) 2227 | -9/Materials | Entered Storage 2394 | -9/Storage | Lost 3 parts (2u1w) 2625 | -9/Storage | Discovered new exit (range 15) 2649 | -9/Storage | Met a pair of Derelict thieves 2687 | -9/Storage | Build established: Scavenger-Mutant 3010 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3207 | -9/Storage | Garrison activated, responded to threat 3211 | -9/Storage | Used back door to open Recycling access 3211 | -9/Storage | Discovered new exit (range 5) 3249 | -9/Storage | Entered Recycling 3249 | -9/Recycling | Accompanied by 4 allies 3286 | -9/Recycling | Lost 5 allies 3625 | -9/Recycling | Discovered new exit (range 16) 3749 | -9/Recycling | Scanned before Scraplab entrance 3773 | -9/Recycling | Entered Scraplab 3786 | -9/Recycling | Discovered new exit (range 3) 3789 | -9/Recycling | Entered Scraptown 3789 | -9/Scraptown | Accompanied by 3 allies 4161 | -9/Scraptown | Discovered new exit (range 11) 4316 | -9/Scraptown | Visited Cyclists 4463 | -9/Scraptown | Visited UFD Registry 4463 | -9/Scraptown | Registered with UFD as "Beammech" 4500 | -9/Scraptown | Visited Science Guys 4538 | -9/Scraptown | Visited Junk Repository 4705 | -9/Scraptown | Visited A0-MCA Data Center 4714 | -9/Scraptown | Given an A+ rating by A0-MCA 4716 | -9/Scraptown | Found A0-MCA's Component Scanner 4890 | -9/Scraptown | Visited Research Penetration Think Tank 4933 | -9/Scraptown | Visited Observation Area 4949 | -9/Scraptown | Visited Cartography Club 4986 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4992 | -9/Scraptown | Found DCF Scrap (33 items) 5059 | -9/Scraptown | Visited Abandonware Association 5078 | -9/Scraptown | Learned abandonware demo "REVENGE.EXE" 5187 | -9/Scraptown | Visited CPS Storage 5254 | -9/Scraptown | Learned location of Extension (-6) 6134 | -9/Scraptown | Found Deep Structural Scanner 6146 | -9/Scraptown | Learned location of Testing (-3) 6146 | -9/Scraptown | Learned location of Quarantine (-2) 6146 | -9/Scraptown | Learned 12 Materials zone layouts 6146 | -9/Scraptown | Learned 16 Factory zone layouts 6146 | -9/Scraptown | Learned 16 Research zone layouts 6146 | -9/Scraptown | Learned 4 Access zone layouts 6146 | -9/Scraptown | Learned 4 Recycling zone layouts 6146 | -9/Scraptown | Learned 20 Upper Caves zone layouts 6146 | -9/Scraptown | Learned 8 Proximity Caves zone layouts 6146 | -9/Scraptown | Learned 4 Armory zone layouts 6146 | -9/Scraptown | Learned location of 2 exits from Factory 6146 | -9/Scraptown | Learned location of 3 exits from Factory 6146 | -9/Scraptown | Learned location of 2 exits from Research 6346 | -9/Scraptown | Met Optimus 6346 | -9/Scraptown | Accepted into 0bPrime 6534 | -9/Scraptown | Build established: Mutant 6746 | -9/Scraptown | Civil war broke out across Scraptown 6747 | -9/Scraptown | Attached CPS modules to W9-HPS(c). 6846 | -9/Scraptown | Lost 7 allies 6920 | -9/Scraptown | Discovered new exit (range 10) 6952 | -9/Scraptown | Destroyed 7 combat bots 6952 | -9/Scraptown | Lost 8 allies 6956 | -9/Scraptown | Optimus destroyed in the chaos of civil war 6961 | -9/Scraptown | Entered Factory 6961 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 6962 | -6/Factory | Identified exit to Factory 6962 | -6/Factory | Identified exit to Lower Caves 6962 | -6/Factory | Identified exit to Extension 7234 | -6/Factory | Build established: Scavenger-Mutant 7618 | -6/Factory | Central database locked down 7935 | -6/Factory | Entered Lower Caves 8135 | -6/Lower Caves | Learned Factory stockpile data 8277 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8428 | -6/Lower Caves | Discovered new exit (range 19) 8739 | -6/Lower Caves | Entered another Lower Caves area 8807 | -6/Lower Caves | Discovered exit to Factory (range 10) 9080 | -6/Lower Caves | Spotted B-75 Beast 9226 | -6/Lower Caves | Learned location of 1 exit from Factory 9361 | -6/Lower Caves | Discovered new exit (range 9) 9574 | -6/Lower Caves | Entered Zion 9575 | -6/Zion | Identified exit to Proximity Caves 9637 | -6/Zion | System corruption cleaned by Quarantine Array 9664 | -6/Zion | Found Prototype Device 9679 | -6/Zion | Identified Phasing AFG 9838 | -6/Zion | Found CR-A16's Pointy Stick 10011 | -6/Zion | Given A8's code to call for help 10122 | -6/Zion | Turned away by Imprinter 10866 | -6/Zion | Discovered new exit (range 5) 10869 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 10975 | -6/Zion | Enhanced Grunt warped into view, answering call for help 10977 | -6/Zion | Enhanced Grunt warped into view, answering call for help 10993 | -6/Zion | Entered Deep Caves 10993 | -6/Deep Caves | Accompanied by 2 allies 10994 | -6/Deep Caves | Identified exit to Proximity Caves 11167 | -6/Deep Caves | Attacked by Z-Imprinter 11168 | -6/Deep Caves | Attached CPS modules to Z-Imprinter. 11177 | -6/Deep Caves | Allies destroyed Z-Imprinter 11246 | -6/Deep Caves | Z-Facility disabled 11550 | -6/Deep Caves | Found Prototype Protection 11550 | -6/Deep Caves | Identified Zio. Weapon Casing 11639 | -6/Deep Caves | Found Zio. Weapon Casing 11775 | -6/Deep Caves | Found Prototype Processor 12223 | -6/Deep Caves | Found Prototype Device 12223 | -6/Deep Caves | Identified Zio. Metafield Generator 12462 | -6/Deep Caves | Entered Proximity Caves 12791 | -5/Proximity Caves | Spotted B-75 Beast 12860 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 12865 | -5/Proximity Caves | Destroyed B-75 Beast 13171 | -5/Proximity Caves | Learned 8 Factory zone layouts 13209 | -5/Proximity Caves | Discovered exit to Factory (range 15) 13241 | -5/Proximity Caves | Entered Factory 13241 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13242 | -5/Factory | Identified exit to Upper Caves 13243 | -5/Factory | Identified exit to Factory 14194 | -5/Factory | Discovered exit to Factory (range 13) 14241 | -5/Factory | Build established: Hacker-Mutant 14441 | -5/Factory | First assault squad dispatched 14610 | -5/Factory | Manually triggered Chute Trap 14610 | -5/Factory | Sucked down chute 14610 | -5/Factory | Entered Waste 14610 | -5/Waste | The area was eerily silent 14649 | -5/Waste | Found Adv. Powered Armor 14940 | -5/Waste | Discovered new exit (range 13) 15092 | -5/Waste | Entered Factory 15467 | -5/Factory | Discovered exit to Factory (range 17) 15510 | -5/Factory | Found Imp. Powered Armor 15944 | -5/Factory | Discovered exit to Factory (range 19) 16290 | -5/Factory | Fabricated Hyp. Gauss Cannon (x2) 16394 | -5/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 16467 | -5/Factory | Tech Extrapolator generated special schematic: Hyp. Alpha Cannon 16591 | -5/Factory | Build established: Scavenger-Mutant 16694 | -5/Factory | Mak. Hacking Suite fried by hacking feedback 17279 | -5/Factory | System corruption reached 10% 17410 | -5/Factory | Fabricated Hyp. Alpha Cannon (x1) 17858 | -5/Factory | Entered Upper Caves 17859 | -5/Upper Caves | Identified exit to Upper Caves 18012 | -5/Upper Caves | Encountered a Warlord checkpoint 18026 | -5/Upper Caves | Found DCF Scrap (13 items) 18171 | -5/Upper Caves | Entered another Upper Caves area 18253 | -5/Upper Caves | Learned Factory interactive machine intel 18290 | -5/Upper Caves | Spotted B-75 Beast 18315 | -5/Upper Caves | Destroyed B-75 Beast 18464 | -5/Upper Caves | Build established: Mutant 18511 | -5/Upper Caves | Discovered new exit (range 11) 18580 | -5/Upper Caves | Entered Warlord 18581 | -5/Warlord | Identified exit to Proximity Caves 18623 | -5/Warlord | System corruption cleaned by Quarantine Array 19111 | -5/Warlord | Build established: Commander-Mutant 19217 | -5/Warlord | Visited the Vortex Lab 19227 | -5/Warlord | Found Prototype Energy Cannon 19230 | -5/Warlord | Found Prototype Energy Cannon 19231 | -5/Warlord | Warlord's base attacked by MAIN.C 19301 | -5/Warlord | Identified Vortex Driver (x2) 19338 | -5/Warlord | Found Prototype Hackware 19343 | -5/Warlord | Found Prototype Reactor 19349 | -5/Warlord | Found Prototype Device 19349 | -5/Warlord | Identified Exp. Focal Shield 19352 | -5/Warlord | Found Prototype Processor 19352 | -5/Warlord | Identified Exp. Core Analyzer 19359 | -5/Warlord | Found Prototype Device 19359 | -5/Warlord | Identified Exp. Phase Shifter 19581 | -5/Warlord | Warlord forces counterattacked 19640 | -5/Warlord | Spotted Striker 19742 | -5/Warlord | Spotted Striker 19795 | -5/Warlord | Lost 28 allies 19906 | -5/Warlord | Warlord base infiltrated, sounded retreat 19956 | -5/Warlord | Attached CPS modules to Enhanced Demolisher. 19961 | -5/Warlord | Attached CPS modules to Enhanced Demolisher. 19978 | -5/Warlord | Lost 6 allies 20022 | -5/Warlord | Spotted Executioner 20040 | -5/Warlord | Destroyed Executioner 20163 | -5/Warlord | Spotted Executioner 20171 | -5/Warlord | Rebuked by Warlord 20203 | -5/Warlord | Destroyed Executioner 20214 | -5/Warlord | Spotted Executioner 20219 | -5/Warlord | Build established: Mutant 20234 | -5/Warlord | Entered Proximity Caves 20263 | -4/Proximity Caves | Lost 11 allies 20285 | -4/Proximity Caves | Learned 4 Research zone layouts 20551 | -4/Proximity Caves | Spotted B-86 Titan 20600 | -4/Proximity Caves | Destroyed B-86 Titan 20663 | -4/Proximity Caves | Build established: Scavenger-Mutant 20727 | -4/Proximity Caves | Discovered exit to Factory (range 9) 20729 | -4/Proximity Caves | Lost 3 parts (2u1w) 20803 | -4/Proximity Caves | Entered Factory 20803 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 20804 | -4/Factory | Identified exit to Research 20805 | -4/Factory | Loaded intel: 54 interactive machine locations 20942 | -4/Factory | Identified 0b10 Alert Chip 20943 | -4/Factory | Identified Ghost Barrier 20950 | -4/Factory | Spotted B-86 Titan 20971 | -4/Factory | Identified Vortex Chain Reactor 21050 | -4/Factory | Identified exit to Upper Caves 21133 | -4/Factory | Spotted B-86 Titan 21244 | -4/Factory | Destroyed 8 combat bots 21303 | -4/Factory | First assault squad dispatched 21393 | -4/Factory | Fabricated Hyp. Alpha Cannon? 21544 | -4/Factory | Build established: Hacker-Scout 21647 | -4/Factory | Repaired Centrium Light Armor Plating? 21714 | -4/Factory | Destroyed 7 combat bots 21796 | -4/Factory | Discovered exit to Research (range 13) 21805 | -4/Factory | Fabricated Weapon Mount (x2) 21822 | -4/Factory | Entered Upper Caves 21827 | -4/Upper Caves | Encountered a Warlord checkpoint 21834 | -4/Upper Caves | Lost 3 allies 21929 | -4/Upper Caves | Discovered new exit (range 8) 21930 | -4/Upper Caves | Identified exit to Upper Caves 22088 | -4/Upper Caves | Entered another Upper Caves area 22136 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 22267 | -4/Upper Caves | Build established: Hacker-Mutant 22365 | -4/Upper Caves | Encountered a Warlord checkpoint 22420 | -4/Upper Caves | Discovered exit to Research (range 10) 22693 | -4/Upper Caves | Discovered new exit (range 13) 22698 | -4/Upper Caves | Identified exit to Zhirov 22700 | -4/Upper Caves | Learned location of 1 exit from Research 22739 | -4/Upper Caves | Learned location of 1 exit from Research 22771 | -4/Upper Caves | Entered Zhirov 22771 | -4/Zhirov | Accompanied by 2 allies 22771 | -4/Zhirov | Discovered new exit (range 3) 22788 | -4/Zhirov | Learned location of Command (-1) 22802 | -4/Zhirov | Found Alien Artifact 22802 | -4/Zhirov | Identified Integrated Dissipator 22802 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 22840 | -4/Zhirov | Found Alien Artifact 22860 | -4/Zhirov | Identified exit to Proximity Caves 22886 | -4/Zhirov | Entered Proximity Caves 22886 | -3/Proximity Caves | Accompanied by 2 allies 23057 | -3/Proximity Caves | Spotted B-86 Titan 23060 | -3/Proximity Caves | Destroyed B-86 Titan 23201 | -3/Proximity Caves | Discovered exit to Research (range 11) 23235 | -3/Proximity Caves | Entered Research 23235 | -3/Research | Accompanied by 2 allies 23235 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 23236 | -3/Research | Identified exit to Testing 23236 | -3/Research | Identified exit to Armory 23236 | -3/Research | Identified exit to Research 23421 | -3/Research | Watched by a mysterious "MATRIX" hacker. 23487 | -3/Research | Fabricated Hyp. Alpha Cannon (x1) 23580 | -3/Research | Build established: Hacker-Sprinter 23839 | -3/Research | Discovered exit to Research (range 13) 23953 | -3/Research | Build established: Hacker-Mutant 23971 | -3/Research | Entered Testing 24070 | -3/Testing | Found Null Cannon 24094 | -3/Testing | Discovered exit to Research (range 20) 24527 | -3/Testing | Found Exp. Signal Interpreter 24578 | -3/Testing | Found Adv. Powered Armor 24599 | -3/Testing | Build established: Hacker-Ninja 24707 | -3/Testing | Entered Research 24707 | -2/Research | Evolved 2 slots: Utility x2 24914 | -2/Research | Discovered new exit (range 9) 24919 | -2/Research | Identified exit to Access 25221 | -2/Research | Spotted B-90 Cyclops 25222 | -2/Research | Destroyed B-90 Cyclops 25289 | -2/Research | Discovered new exit (range 7) 25348 | -2/Research | Identified exit to Quarantine 25348 | -2/Research | Entered Quarantine 25371 | -2/Quarantine | Found Zero-point Reactor 25373 | -2/Quarantine | Found Zero-point Reactor 25375 | -2/Quarantine | Found Zero-point Reactor 25567 | -2/Quarantine | Spotted Alpha 7 25577 | -2/Quarantine | Destroyed Alpha 7 25665 | -2/Quarantine | Discovered exit to Access (range 5) 25734 | -2/Quarantine | Found Alien Artifact 25734 | -2/Quarantine | Identified Dimensional Node Initializer 25734 | -2/Quarantine | Initialized slip node 25773 | -2/Quarantine | Identified Transdimensional Reconstructor 25773 | -2/Quarantine | Warped through subspace to slip node 25777 | -2/Quarantine | Found Alien Artifact 25786 | -2/Quarantine | Found Alien Slashing Weapon 25786 | -2/Quarantine | Identified Sigix Broadsword 25792 | -2/Quarantine | Found Dimensional Node Initializer 25954 | -2/Quarantine | Spotted Fortress 25974 | -2/Quarantine | Discovered new exit (range 6) 25974 | -2/Quarantine | Discovered new exit (range 7) 25975 | -2/Quarantine | Identified exit to Protoforge 25981 | -2/Quarantine | Entered Protoforge 26069 | -2/Protoforge | Discovered exit to Access (range 13) 26069 | -2/Protoforge | Spotted Hotshot 26077 | -2/Protoforge | Initialized slip node 26096 | -2/Protoforge | Spotted Hotshot 26128 | -2/Protoforge | Superfortress began startup sequence 26195 | -2/Protoforge | Additional patrols dispatched to research labs 26214 | -2/Protoforge | Spotted Immortal 26215 | -2/Protoforge | Found Cep. EMP Blanket Launcher 26218 | -2/Protoforge | Spotted Immortal 26256 | -2/Protoforge | Spotted Decapitator 26256 | -2/Protoforge | Spotted Decapitator 26259 | -2/Protoforge | Spotted Decapitator 26260 | -2/Protoforge | Spotted Decapitator 26260 | -2/Protoforge | Spotted Decapitator 26263 | -2/Protoforge | Spotted Decapitator 26264 | -2/Protoforge | Destroyed Immortal 26291 | -2/Protoforge | Found Crosscalibrator 26304 | -2/Protoforge | Destroyed Decapitator 26313 | -2/Protoforge | Destroyed Decapitator 26321 | -2/Protoforge | Destroyed Decapitator 26330 | -2/Protoforge | Destroyed Decapitator 26363 | -2/Protoforge | Spotted Decapitator 26363 | -2/Protoforge | Spotted Decapitator 26363 | -2/Protoforge | Spotted Decapitator 26363 | -2/Protoforge | Spotted Decapitator 26414 | -2/Protoforge | Destroyed Decapitator 26414 | -2/Protoforge | Destroyed Decapitator 26436 | -2/Protoforge | Spotted Decapitator 26437 | -2/Protoforge | Spotted Decapitator 26438 | -2/Protoforge | Destroyed Immortal 26438 | -2/Protoforge | Spotted Decapitator 26439 | -2/Protoforge | Spotted Decapitator 26481 | -2/Protoforge | Spotted V463-x 26492 | -2/Protoforge | Destroyed V463-x 26564 | -2/Protoforge | Found Cep. Antigrav Storage Unit 26582 | -2/Protoforge | Found Cep. Chromion Battery 26591 | -2/Protoforge | Found Cep. Chromion Battery 26592 | -2/Protoforge | Found Cep. Chromion Battery 26743 | -2/Protoforge | Destroyed Decapitator 26748 | -2/Protoforge | Destroyed Decapitator 26748 | -2/Protoforge | Destroyed Decapitator 26760 | -2/Protoforge | Destroyed Decapitator 26781 | -2/Protoforge | Destroyed 9 combat bots 26842 | -2/Protoforge | Spotted V516-t 26843 | -2/Protoforge | Spotted V091-l 26886 | -2/Protoforge | Destroyed Decapitator 26893 | -2/Protoforge | Destroyed Decapitator 26896 | -2/Protoforge | Destroyed Decapitator 26917 | -2/Protoforge | Destroyed Decapitator 26924 | -2/Protoforge | Lost 3 parts (1n2w) 26957 | -2/Protoforge | Found Cep. Melee Reflex Suite 26961 | -2/Protoforge | Found Cep. Weapon Articulator 26964 | -2/Protoforge | Found Faulty Femtoactuators 26972 | -2/Protoforge | Spotted V193-z 26976 | -2/Protoforge | Destroyed V193-z 26982 | -2/Protoforge | Found Faulty Femtoactuators 27020 | -2/Protoforge | Spotted Decapitator 27020 | -2/Protoforge | Spotted Decapitator 27020 | -2/Protoforge | Spotted Decapitator 27020 | -2/Protoforge | Spotted Decapitator 27027 | -2/Protoforge | Destroyed Decapitator 27030 | -2/Protoforge | Destroyed Decapitator 27055 | -2/Protoforge | Destroyed Decapitator 27071 | -2/Protoforge | Destroyed Decapitator 27097 | -2/Protoforge | Found Cep. Energy Mantle 27099 | -2/Protoforge | Found Cep. Energy Mantle 27106 | -2/Protoforge | Spotted V317-m 27119 | -2/Protoforge | Destroyed V317-m 27123 | -2/Protoforge | Found Cep. Reaction Jets 27124 | -2/Protoforge | Found Cep. Phase Shift Module 27161 | -2/Protoforge | Spotted Immortal 27161 | -2/Protoforge | Spotted Immortal 27226 | -2/Protoforge | Found Faulty Cep. Zero-point Core 27227 | -2/Protoforge | Found Faulty Cep. Zero-point Core 27231 | -2/Protoforge | First assault squad dispatched 27233 | -2/Protoforge | Build established: Scavenger-Gladiator 27268 | -2/Protoforge | Spotted V438-o 27274 | -2/Protoforge | Found Cep. Combat Aerolev Unit 27278 | -2/Protoforge | Found Faulty Cep. Combat Aerolev Unit 27280 | -2/Protoforge | Found Cep. Gyrokinetic System 27421 | -2/Protoforge | System corruption reached 10% 27421 | -2/Protoforge | Spotted Decapitator 27421 | -2/Protoforge | Spotted Decapitator 27421 | -2/Protoforge | Spotted V961-k 27421 | -2/Protoforge | Spotted V354-n 27421 | -2/Protoforge | Spotted Decapitator 27432 | -2/Protoforge | Found Cep. Lightning Penetrator 27435 | -2/Protoforge | Found Cep. Plasma Driver 27437 | -2/Protoforge | Found Exp. Jetlance 27446 | -2/Protoforge | Found Exp. Jetlance 27449 | -2/Protoforge | Found Exp. Terror Saw 27453 | -2/Protoforge | Found Faulty Exp. Jetlance 27456 | -2/Protoforge | Found Cep. Deflector Sword 27465 | -2/Protoforge | Destroyed Decapitator 27468 | -2/Protoforge | Destroyed Decapitator 27476 | -2/Protoforge | Destroyed Decapitator 27540 | -2/Protoforge | Spotted AP7-3 27540 | -2/Protoforge | Spotted AP7-3 27586 | -2/Protoforge | Build established: Scavenger-Sprinter 27602 | -2/Protoforge | Destroyed AP7-3 27606 | -2/Protoforge | Destroyed AP7-3 27627 | -2/Protoforge | Found Faulty Cep. Cloak Mesh 27630 | -2/Protoforge | Found Cep. Cloak Mesh 27701 | -2/Protoforge | Found Alien Artifact 27701 | -2/Protoforge | Identified Cep. Nanofilaments [Polyglass] 27701 | -2/Protoforge | Installed Cep. Nanofilaments [Polyglass], 3 resistances modified: KI -10%, TH +20%, EX -50% 27708 | -2/Protoforge | Found Transdimensional Reconstructor 27709 | -2/Protoforge | Warped through subspace to slip node 27759 | -2/Protoforge | Spotted Hotshot 27760 | -2/Protoforge | Entered Access 27760 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 27873 | -1/Access | Unchained authorized (6S-H0T) 28145 | -1/Access | Destroyed 6S-H0T 28146 | -1/Access | Found 6S-H0T's Six Shooter 28148 | -1/Access | Found 6S-H0T's SS Cartridge 28150 | -1/Access | Found ID Mask 28206 | -1/Access | Build established: Ninja 28243 | -1/Access | ID Mask engaged 28300 | -1/Access | ID Mask no longer valid 28610 | -1/Access | Discovered new exit (range 7) 28612 | -1/Access | Identified exit to Command 28621 | -1/Access | Entered Command 28899 | -1/Command | Build established: Gladiator 28990 | -1/Command | Spotted M Guard 28990 | -1/Command | Spotted M Guard 28991 | -1/Command | Spotted Combat Programmer 28991 | -1/Command | Spotted Combat Programmer 29011 | -1/Command | Destroyed Combat Programmer 29026 | -1/Command | Destroyed Combat Programmer 29089 | -1/Command | Destroyed M Guard 29125 | -1/Command | Found Corrupted Zero-point Reactor 29129 | -1/Command | Found Corrupted Prototype Device 29132 | -1/Command | Destroyed 12 combat bots 29168 | -1/Command | Destroyed M Guard 29168 | -1/Command | All MAIN.C guards destroyed 29363 | -1/Command | Met MAIN.C 29366 | -1/Command | 0b10 Conduit disabled 29399 | -1/Command | Destroyed MAIN.C Shell 29401 | -1/Command | MAIN.C activated Command garrisons 29401 | -1/Command | Found Centrium Heavy Armor Plating 29470 | -1/Command | Destroyed MAIN.C 29472 | -1/Command | Identified AEGIS Remote Shield 29472 | -1/Command | Identified Hpw. Transdimensional Reconstructor 29472 | -1/Command | Discovered new exit (range 41) 29472 | -1/Command | Discovered new exit (range 100) 29472 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 29478 | -1/Command | Found Exp. Powered Armor 29481 | -1/Command | Found Zero-point Reactor 29535 | -1/Command | Found Exp. Core Analyzer 29538 | -1/Command | Found Exp. System Purifier 29787 | -1/Command | Build established: Scavenger-Sprinter 30862 | -1/Command | Found Exp. Core Analyzer 30959 | -1/Command | Warped through subspace to slip node 30959 | -1/Command | Discovered new exit (range 4) 30963 | -1/Command | Entered Access_0 30964 | -1/Access_0 | Met Architect 30976 | -1/Access_0 | Architect warped through subspace 31003 | -1/Access_0 | Found Exp. Phase Shifter 31019 | -1/Access_0 | Subspace Access Node disabled 31025 | -1/Access_0 | Architect warped through subspace 31077 | -1/Access_0 | Architect warped through subspace 31127 | -1/Access_0 | Destroyed 10 combat bots 31151 | -1/Access_0 | Architect warped through subspace 31155 | -1/Access_0 | Found Exp. Powered Armor 31157 | -1/Access_0 | Found Exp. Powered Armor 31164 | -1/Access_0 | A6 warped into view 31170 | -1/Access_0 | Destroyed A6 31206 | -1/Access_0 | Architect warped through subspace 31235 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 31263 | -1/Access_0 | Architect warped through subspace 31293 | -1/Access_0 | Found Core Regenerator 31306 | -1/Access_0 | Subspace Access Node disabled 31313 | -1/Access_0 | Architect warped through subspace 31334 | -1/Access_0 | A5 warped into view 31344 | -1/Access_0 | Destroyed A5 31358 | -1/Access_0 | Architect warped through subspace 31393 | -1/Access_0 | Destroyed A2 31395 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 31400 | -1/Access_0 | Architect warped through subspace 31437 | -1/Access_0 | Started Test 138-B, establishing a local singularity 31448 | -1/Access_0 | Used Core Regenerator, restored core integrity (+400) 31454 | -1/Access_0 | Found Integrity Redistributor 31454 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-230) 31468 | -1/Access_0 | Architect warped through subspace 31543 | -1/Access_0 | Singularity Gate disabled 31553 | -1/Access_0 | Architect warped through subspace 31598 | -1/Access_0 | Architect warped through subspace 31646 | -1/Access_0 | Architect warped through subspace 31691 | -1/Access_0 | Architect warped through subspace 31709 | -1/Access_0 | A4 warped into view 31740 | -1/Access_0 | Destroyed A4 31745 | -1/Access_0 | Architect warped through subspace 31772 | -1/Access_0 | Architect warped through subspace 31797 | -1/Access_0 | Architect warped through subspace 31831 | -1/Access_0 | Subspace Access Node disabled 31854 | -1/Access_0 | Subspace Access Node disabled 31870 | -1/Access_0 | Destroyed Architect 31872 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 31874 | -1/Access_0 | Found Prototype Protection 31874 | -1/Access_0 | Identified Centrium Linked Plating 31876 | -1/Access_0 | Found Centrium Linked Plating 31879 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 31882 | -1/Access_0 | Found Alien Energy Gun 31883 | -1/Access_0 | Identified Modified Sigix Sheargun 31888 | -1/Access_0 | Found Modified Sigix Sheargun 31945 | -1/Access_0 | A3 warped into view 31959 | -1/Access_0 | Destroyed A3 31962 | -1/Access_0 | Found Prototype Device 31962 | -1/Access_0 | Identified ST Field Compressor 32046 | -1/Access_0 | Found Exp. Powered Armor 32048 | -1/Access_0 | Found Exp. Powered Armor 32104 | -1/Access_0 | Found Exp. Powered Armor 32107 | -1/Access_0 | Found Exp. Powered Armor 32199 | -1/Access_0 | Found Sigix Broadsword 32255 | -1/Access_0 | Warped through subspace to slip node 32255 | -1/Access_0 | Discovered new exit (range 8) 32256 | -1/Access_0 | Core integrity fell below 50% 32258 | *** | Establishing 0b11! Last Messages --------------- 32198_ Dropped Adv. Phase Shifter. 32198_ Dropped Adv. Reaction Control System. 32199_ Acquired Sigix Broadsword. 32210_ The protective shell folds into the floor. 32216_ Connecting with Architect Logs... 32232_ System corrupted: IFF burst signal emitted. 32242_ Destroyed Adv. Particle Charger. 32242_ Exp. Jetlance follow-up attack on Enhanced Grunt. 32244_ Enhanced Grunt destroyed. 32245_ Enhanced Grunt Adv. Particle Charger severed. 32245_ Exp. Jetlance follow-up attack on Enhanced Grunt. 32245_ Enhanced Grunt destroyed. 32247_ Exp. Jetlance follow-up attack on Enhanced Grunt. 32251_ Enhanced Grunt suffers critical hit (Impale). 32251_ Destroyed Adv. Heat Sink. 32253_ Enhanced Grunt Neutron Cannon severed. 32253_ Exp. Jetlance follow-up attack on Enhanced Grunt. 32253_ Enhanced Grunt destroyed. 32255_ Warped through subspace, drawn to slip node. 32255_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 83 Energy Capacity 1540 Matter Stores 446 Matter Capacity 550 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 9 Power Amplification 40 Additional Mass Support 12 Armor Coverage 1400 Resistance: KI 30 Resistance: TH 20 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 240 Projectile Deflection 15 Melee Speed Boost 50 Phase Shifting 25 Evasion (%) 103 Targeting Accuracy 30 Melee Accuracy 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 5 Energy Filtering 30 Offensive Hacking 42 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- CPS Tube | -6/Factory | Scanalyzed Focal Shield | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive IFF Parser | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Hvy. Mass Driver | -6/Zion | Archive Hvy. Riot Gun | -6/Zion | Free Enh. Flamer | -6/Zion | Free Bore Cannon | -6/Zion | Free Hyp. Gauss Cannon | -5/Factory | Hacked Deep Structural Scanner | -5/Factory | Extrapolated Hyp. Alpha Cannon | -5/Factory | Extrapolated Mak. Power Source | -5/Factory | Extrapolated Mak. Coolant Network | -5/Factory | Extrapolated Mak. Medium Armor Plating | -5/Factory | Extrapolated 0b10 Decoder Chip [Scout] | -5/Factory | Extrapolated Mak. Ablative Armor | -5/Factory | Extrapolated Weapon Mount | -5/Factory | Hacked Impulse Thruster Array | -5/Factory | Hacked Multireflex Exoskeleton | -5/Upper Caves | Extrapolated Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Core Analyzer | -2/Protoforge | Archive Neutron Missile Launcher | -2/Protoforge | Archive Electron Diverter | -2/Protoforge | Archive Enh. Biometal Leg | -2/Protoforge | Archive Exp. Signal Interpreter | -2/Protoforge | Archive Robot Schematics ------------------ C-17 Slicer | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive R-10 Processor | -2/Protoforge | Archive X-82 Rainmaker | -2/Protoforge | Archive Fabricated ------------ Hyp. Gauss Cannon | x2 | -5/Factory | Authchip Hyp. Alpha Cannon | x1 | -5/Factory | Authchip Hyp. Alpha Cannon | x1 | -4/Factory | Authchip Weapon Mount | x2 | -4/Factory | Authchip Hyp. Alpha Cannon | x1 | -3/Research | Authchip Repaired ---------- Centrium Light Armor Plating | 5% | -4/Factory Studied --------- Gauss Rifle | -6/Factory | Hacked Antigrav System | -3/Research | Hacked Particle Reactor | -3/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Transdimensional Reconstructor Sigix Broadsword Concept Nanofilaments [Polyglass] High-powered Transdimensional Reconstructor Core Regenerator Integrity Redistributor Modified Sigix Sheargun Achievements -------------- Infodabbler Challenges ------------ None Game ------ Seed SuspensionControlBlaster Manual? 0 Play Time 06:02:04 Cumulative 950.8 hours Start 2026.03.08 @ 15:21:40 End 2026.03.28 @ 11:21:37 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 852 Rogue 765 Adventurer 87 Explorer 0 Win Type 1 Total 65 Types 10/9/33/2/1/1/5/1/1/2 Lore% 97 Gallery% 90 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 174dcf2e-5cf4-4806-ab88-e7f94550e9d1