Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.07 @ 00:01:45 Player: PUD-G3 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (43) 215 Value Destroyed (1097) 1097 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-145) -145 TOTAL SCORE: 3407 Bonus ------- Friendly Fire -145 Cogmind --------- Core Integrity 289/550 Matter 300/300 Energy 140/140 System Corruption 0% Temperature Cool (69) Movement Walking (190) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Structural Scanner Transport Network Coupler Tractor Beam > --- WEAPON (4) ------- Light Assault Rifle Enhanced Autogun Maul > --- INVENTORY (15) --- Wheel Wheel High-capacity Storage Unit Large Battery (200) High-capacity Matter Pod (200) Seismic Detector Core Analyzer Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Advanced EMP Blaster Grenade Launcher Grenade Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Compact Matter Pod Structural Scanner > --- WEAPON ----------- Shotgun Shotgun Shotgun Advanced EMP Blaster > --- INVENTORY -------- High-capacity Storage Unit Large Battery High-capacity Matter Pod Core Analyzer Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Light Assault Rifle Light Assault Rifle Autogun Grenade Launcher Grenade Launcher Plasma Cutter Maul [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Shotgun Launcher Grenade Launcher Impact Weapon Maul Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . . . 2 . Weapon 2 | . . . . . 2 . Parts Attached 39 | 7 5 . 2 4 11 10 Power 4 | 1 . . 1 . 1 1 Engine 4 | 1 . . 1 . 1 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 8 | 3 . . . . 3 2 Treads 3 | 2 . . . . 1 . Leg 3 | 1 . . . . . 2 Wheel 2 | . . . . . 2 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 1 2 . 1 1 3 3 Device 4 | . 1 . . . 2 1 Storage 4 | 1 1 . 1 . 1 . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 2 | . . . . 1 . 1 Artifact . | . . . . . . . Weapon 16 | 2 3 . . 3 4 4 Energy Gun . | . . . . . . . Energy Cannon 1 | . . . . 1 . . Ballistic Gun 11 | 2 3 . . . 3 3 Ballistic Cannon . | . . . . . . . Launcher 3 | . . . . 2 1 . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 Parts Lost 14 | . . . . 3 5 6 Power 2 | . . . . 1 1 . Propulsion 4 | . . . . 1 1 2 Utility 3 | . . . . 1 . 2 Weapon 5 | . . . . . 3 2 Highest Loss Streak 4 | . . . . 3 2 4 To Critical Strikes . | . . . . . . . Average Backups 12 | 1 9 15 14 14 13 13 Power . | . 1 1 . . . . Propulsion 1 | . 1 1 1 1 . . Utility 2 | . . 2 2 3 2 4 Weapon 7 | . 5 10 10 9 9 7 Tool/Special . | . . . . . . . Unused Backups 14 | . 4 . . . . 10 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility 4 | . . . . . . 4 Weapon 7 | . 4 . . . . 3 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 89 | . 89 100 100 91 85 80 Engine 10 | . 14 14 14 11 5 8 Treads 19 | . 28 28 28 25 9 4 Leg 1 | . . . . . . 7 Wheel 1 | . . . . . 5 2 Device 10 | . 4 14 14 10 14 10 Storage 14 | . 14 14 14 14 17 11 Ballistic Gun 27 | . 28 28 28 25 34 23 Impact Weapon 1 | . . . . . . 8 Peak Build Rating 22 | 6 11 11 11 12 22 19 Average Rating 11 | 3 7 11 10 10 18 15 On Entrance 8 | . 6 11 11 11 8 15 Avg Prop Armor Cover (%) 8 | . . . . . 8 8 Naked Turns . | . . . . . . . Heaviest Build 50 | 10 30 30 50 36 38 38 Greatest Support 40 | 40 40 40 40 40 20 20 Greatest Overweight (x) 10 | . . . 1 1 3 10 Average Overweight (x) . | . . . . . 2 2 Largest Inventory Capacity 20 | 8 15 15 20 15 15 15 Average Capacity 14 | 6 12 15 15 15 15 15 Most Carried 16 | 2 15 15 16 15 15 15 Average Carried 12 | 1 9 15 14 14 13 13 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 2 15 15 15 15 15 15 Class Distribution -------------------- 69% | Mutant 14% | Skirmisher 7% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Tank | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Matter Collected 1584 | 183 213 73 . 453 269 393 Remotely 35 | . . . . . . 35 Salvage Created 1410 | . 235 73 . 302 299 501 Parts 78 | . 12 5 . 11 23 27 Haulers Intercepted 3 | . 1 . . . . 2 Recyclers Shooed 2 | . . . . 1 . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 47 | . 5 2 . 24 10 6 Guns 24 | . 5 2 . 4 8 5 AOE 23 | . . . . 20 2 1 Classes Destroyed 12 | . 6 . . 4 2 . Worker 3 | . 1 . . . . 2 Builder 2 | . 1 . . . . 1 Hauler 3 | . 1 . . . . 2 Recycler 3 | . . . . 2 . 1 Operator 1 | . 1 . . . . . Swarmer 11 | . 3 . . 4 4 . Grunt 13 | . 2 2 . 2 3 4 Sentry 3 | . . . . . 1 2 Demolisher 1 | . . . . 1 . . Specialist 2 | . . . . . 2 . Assembled 17 | . . . . 17 . . Guerrilla 1 | . . . . 1 . . Best Kill Streak 18 | . 6 2 . 18 4 4 Combat Bots Only 18 | . 3 2 . 18 4 3 Max Kills in Single Turn 6 | . 2 1 . 6 2 1 Gunslinging 1 | . 1 . . . 1 . Exploded 6 | . . . . 6 2 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Hostile Shots Fired 201 | . 19 11 . 44 50 77 Missed 64 | . 5 4 . 15 12 28 Hits 137 | . 14 7 . 29 38 49 Projectile 137 | . 14 7 . 29 38 49 AOE 7 | . . . . 7 . . Critical Strikes 6 | . . . . . 1 5 Damage Taken 2289 | . 160 100 . 567 658 804 Core 390 | . 9 28 . 92 149 112 Absorbed by Shields . | . . . . . . . Core Remaining (%) 74 | 100 . . . 48 . . Volleys Fired 127 | . 25 7 . 28 14 53 Largest 4 | . 2 2 . 2 4 3 Hottest 92 | . 46 46 . 79 92 65 Shots Fired 293 | . 50 14 . 44 55 130 Gun 276 | . 50 14 . 27 55 130 Cannon 5 | . . . . 5 . . Launcher 12 | . . . . 12 . . Special . | . . . . . . . Kinetic 276 | . 50 14 . 27 55 130 Thermal . | . . . . . . . Explosive 12 | . . . . 12 . . Electromagnetic 5 | . . . . 5 . . Robot Hit Streak 9 | . 7 7 . 8 9 9 Robot Miss Streak 7 | . 4 2 . 4 7 3 Penetration Max . | . . . . . . . Secondary Targets 4 | . 1 . . 1 2 . Max Gunslinging Chain 1 | . 1 . . 1 1 . Shots Hit Robots 185 | . 31 12 . 26 25 91 Core Hits 137 | 1 17 5 . 58 19 37 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 2 | . . . . . . 2 Impact 2 | . . . . . . 2 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3618 | 3 386 200 . 1498 516 1015 Guns 2098 | . 386 200 . 330 335 847 Cannons 18 | . . . . 18 . . Explosions 1401 | . . . . 1150 181 70 Melee 98 | . . . . . . 98 Ramming 3 | 3 . . . . . . Kinetic 2098 | . 386 200 . 330 335 847 Thermal 181 | . . . . . 181 . Explosive 1220 | . . . . 1150 . 70 Electromagnetic 18 | . . . . 18 . . Impact 98 | . . . . . . 98 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 12 | . . . . 4 8 . Projectiles . | . . . . . . . Explosions 12 | . . . . 4 8 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 209 | . . . . . 161 48 Shots 3 | . . . . . 2 1 Rammed 1 | 1 . . . . . . Targets Rammed 1 | 1 . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 180 | . 9 4 . 64 14 180 Average Temperature 48 | . 7 3 . 31 14 64 Received Heat Transfer 852 | . 69 60 . 39 225 459 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred 100 | . . . . . 100 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 168 | . 71 54 . 97 168 127 Initial 53 | . . 24 . . 34 53 Average 40 | . 9 33 . 15 77 91 Influence Increases 943 | . 142 50 . 199 304 248 Destroy 0b10 Robot/C 600 | . 100 40 . 140 200 120 Destroy 0b10 Robot/NC 60 | . 20 . . 10 . 30 Destroy Leader 126 | . 22 10 . 20 40 34 Successful Hack 2 | . . . . . 2 . Disable Machine 75 | . . . . . 30 45 Destroy Structure 80 | . . . . 29 32 19 Influence Decreases 882 | . 79 69 44 110 265 315 Entered New Map 213 | . . 39 44 . 55 75 Time Decay 559 | . 79 30 . 110 160 180 Lost Part 110 | . . . . . 50 60 Squads Dispatched 5 | . 1 . . . 3 1 Investigation 1 | . . . . . . 1 Extermination . | . . . . . . . Reinforcement 4 | . 1 . . . 3 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Distress Signals 3 | . 1 . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 60 | . 10 2 . 25 15 8 Peak Tracking Total 16 | . 5 2 . 16 5 3 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Machines Disabled 5 | . . . . . 2 3 Max in Single Turn 2 | . . . . . 2 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Machines Accessed 2 | . . . 1 . 1 . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 2 | . . . 1 . 1 . Successful 2 | . . . 1 . 1 . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . 1 . . . Record 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . . . 1 . Retrieve Study 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . . . 1 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Active Infowar (turns) 1569 | . 152 77 330 321 327 362 Structural 1569 | . 152 77 330 321 327 362 T.N.C. 41 | . . . . . . 41 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Turns Passed 2084 | 101 464 77 330 420 330 362 Spaces Moved 977 | 71 229 28 195 192 149 113 Core 23 | 22 . . . . . 1 Treads 753 | 45 229 28 195 192 57 7 Legs 57 | 4 . . . . . 53 Wheels 144 | . . . . . 92 52 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 115 100 Average Speed 162 | 123 160 160 166 172 168 162 Slowest Speed 550 | 160 160 160 240 240 240 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 4 37 5 55 48 18 14 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 101 | . . . . 53 30 18 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 101 | . . . . 53 30 18 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Total 1244 | 81 289 46 201 235 193 199 Wait 42 | . 1 12 . 1 13 15 Move 972 | 71 228 27 194 191 148 113 Hop . | . . . . . . . Pick Up 32 | 2 18 . 1 3 5 3 Fast Attach 22 | 6 4 . . 1 4 7 Attach 11 | 1 . . 1 1 6 2 Detach 7 | 1 3 . 1 . 1 1 Swap 11 | . 1 . 2 6 1 1 Drop 18 | . 9 . 2 4 1 2 Fire 127 | . 25 7 . 28 14 53 Melee 2 | . . . . . . 2 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 102 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 3) 528 | -10/Materials | Discovered new exit (range 12) 566 | -10/Materials | Entered Mines 567 | -10/Mines | Learned location of Storage (-8) 636 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 636 | -10/Mines | Discovered new exit (range 5) 643 | -10/Mines | Entered Exiles 683 | -10/Exiles | Met 8R-AWN 706 | -10/Exiles | Met EX-HEX 762 | -10/Exiles | Met EX-BIN 823 | -10/Exiles | Met EX-DEC 829 | -10/Exiles | Learned location of Zion (-6) 957 | -10/Exiles | Discovered new exit (range 10) 973 | -10/Exiles | Entered Mines 974 | -9/Mines | Assembled infested the area 979 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1038 | -9/Mines | Destroyed 18 combat bots 1339 | -9/Mines | Lost 3 parts (1p1n1u) 1372 | -9/Mines | Discovered new exit (range 6) 1381 | -9/Mines | Core integrity fell below 50% 1393 | -9/Mines | Entered Materials 1393 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1674 | -8/Materials | Build established: Skirmisher 1676 | -8/Materials | Discovered new exit (range 11) 1723 | -8/Materials | Entered Storage 1884 | -8/Storage | Lost 4 parts (1n2u1w) 2085 | -8/Storage | Self-destructed Last Messages --------------- 02038_ Acquired 5 matter. 02040_ K-01 Serf collects debris. 02044_ Acquired Transport Network Coupler. 02046_ K-01 Serf collects debris. 02047_ Acquired 11 matter. 02050_ K-01 Serf collects debris. 02055_ Acquired Tractor Beam. 02055_ K-01 Serf collects debris. 02056_ Acquired 10 matter. 02058_ K-01 Serf collects debris. 02073_ Acquired 6 matter. 02077_ K-01 Serf collects debris. 02078_ Acquired 1 matter. 02078_ Acquired 5 matter. 02081_ Acquired 6 matter. 02081_ K-01 Serf collects debris. 02082_ Lgt. Assault Rifle destroyed. 02082_ Critical hit (Burn: +37). 02083_ Acquired 1 matter. 02084_ R-06 Scavenger collects Beam Rifle. 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