Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.28 @ 18:44:16 Player: Lazz Result: Destroyed by as-54681 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (273) 273 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1498 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (3) ------ Seismic Detector Targeting Computer Targeting Computer > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (5) ---- Improved Heat Sink Improved Terrain Scanner Welding Torch Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Heat Sink Targeting Computer Targeting Computer > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Terrain Scanner Seismic Detector EM Pulse Gun Light Assault Rifle Heavy Hammer [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Targeting Computer Device Seismic Detector Storage Huge Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Impact Weapon Heavy Hammer Slashing Weapon Mining Claw Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 22 | 6 2 7 7 Power 4 | 1 . 2 1 Engine 4 | 1 . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 1 1 Treads 3 | 2 . 1 . Leg 1 | . . . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 2 2 Device 4 | 1 . 1 2 Storage 1 | . . 1 . Processor 2 | . 2 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 . 2 3 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 4 | 2 . 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . . 7 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon 5 | . . . 5 Highest Loss Streak 6 | . . . 6 To Critical Strikes . | . . . . Average Backups 4 | 1 4 5 4 Power . | . . . . Propulsion . | . . . . Utility 1 | . 1 2 2 Weapon 2 | 1 2 3 1 Tool/Special . | . . . . Unused Backups 2 | . . 1 1 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . 1 . Tool/Special 1 | . . . 1 Average Slot Usage (%) 85 | . 95 88 72 Engine 10 | . 14 11 6 Treads 24 | . 28 29 14 Leg 1 | . . . 3 Device 3 | . 4 2 3 Storage 2 | . . 1 4 Processor 21 | . 18 22 22 Ballistic Gun 19 | . 28 20 12 Impact Weapon 1 | . . 1 4 Peak Build Rating 12 | 6 7 12 12 Average Rating 8 | 4 6 10 9 On Entrance 6 | . 6 7 12 Avg Prop Armor Cover (%) 15 | . . . 15 Naked Turns . | . . . . Heaviest Build 93 | 9 9 93 93 Greatest Support 60 | 40 40 60 60 Greatest Overweight (x) 4 | . . 1 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 5 5 25 25 Average Capacity 8 | 5 5 7 13 Most Carried 5 | 3 5 5 5 Average Carried 4 | 1 4 4 3 Final Capacity 25 | 5 5 25 5 Final Carried 5 | 3 5 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 636 | 300 52 108 176 Remotely . | . . . . Salvage Created 519 | 134 114 188 83 Parts 41 | 12 7 11 11 Haulers Intercepted 2 | . . 2 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 11 | . 3 2 6 Melee 1 | . . . 1 Guns 9 | . 3 2 4 Classes Destroyed 9 | 3 1 3 2 Worker 2 | 2 . . . Tunneler 2 | 2 . . . Hauler 2 | . . 2 . Recycler 1 | 1 . . . Watcher 1 | . . 1 . Swarmer 4 | . . . 4 Grunt 4 | . 3 1 . Sentry 1 | . . 1 . Assembled 2 | . . . 2 Best Kill Streak 3 | 3 3 2 3 Combat Bots Only 3 | . 3 1 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 93 | . 12 25 56 Missed 24 | . 3 9 12 Hits 69 | . 9 16 44 Melee 5 | . . . 5 Projectile 64 | . 9 16 39 AOE 12 | . . . 12 Critical Strikes 2 | . . 1 1 Part Disruptions 2 | . . . 2 Damage Taken 1240 | . 101 210 929 Core 429 | . 24 20 385 Absorbed by Shields . | . . . . Core Remaining (%) 95 | 100 90 . . Volleys Fired 50 | 10 8 19 13 Largest 2 | 2 2 2 2 Hottest 60 | 40 40 43 60 Shots Fired 95 | 20 16 38 21 Gun 95 | 20 16 38 21 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 91 | 20 16 38 17 Thermal . | . . . . Explosive . | . . . . Electromagnetic 4 | . . . 4 Robot Hit Streak 18 | 4 8 18 4 Robot Miss Streak 3 | 3 1 1 3 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 72 | 10 14 34 14 Core Hits 32 | 8 6 11 7 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 7 | . . 2 5 Impact 7 | . . 2 5 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 963 | 115 139 428 281 Guns 840 | 115 139 428 158 Cannons . | . . . . Explosions . | . . . . Melee 123 | . . . 123 Ramming . | . . . . Kinetic 795 | 115 139 428 113 Thermal . | . . . . Explosive . | . . . . Electromagnetic 45 | . . . 45 Impact 123 | . . . 123 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 63 | . . . 63 Projectiles . | . . . . Explosions . | . . . . Melee 63 | . . . 63 Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 29 | . 12 29 12 Average Temperature 8 | . 6 9 8 Received Heat Transfer 255 | . 54 81 120 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried . | . . . . Impact Corruptions 3 | . . . 3 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 70 | 10 60 53 70 Initial 14 | . . 14 . Average 13 | 1 14 15 17 Influence Increases 309 | 25 76 118 90 Destroy 0b10 Robot/C 180 | . 60 40 80 Destroy 0b10 Robot/NC 40 | 25 . 15 . Destroy Leader 36 | . 10 16 10 Successful Hack 6 | . 6 . . Disable Machine 15 | . . 15 . Destroy Structure 2 | . . 2 . Lose Combat Pursuer 30 | . . 30 . Influence Decreases 299 | 25 40 154 80 Entered New Map 22 | . . 22 . Time Decay 267 | 25 40 132 70 Lost Part 10 | . . . 10 Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 4 8 12 Peak Tracking Total 4 | . 4 3 4 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 2 | . 1 1 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 3 2 . Successful 4 | . 3 1 . Failed 1 | . . 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 4 | . 2 2 . Terminals 5 | . 3 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Robot Analysis 2 | . 2 . . Prototype ID Bank 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . 1 . Terminals 1 | . . 1 . Skim 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 207 | 71 64 . 72 Terrain 2 | . . . 2 Seismic 205 | 71 64 . 70 Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1065 | 147 226 387 305 Spaces Moved 490 | 66 96 145 183 Core 69 | 4 . . 65 Treads 355 | 62 96 145 52 Legs 66 | . . . 66 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 50 Average Speed 149 | 153 160 168 128 Slowest Speed 480 | 160 160 240 480 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 15 | 3 21 18 19 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 1 | . . 1 . Terrain Destroyed 1 | . . 1 . Melee 1 | . . 1 . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 716 | 91 154 249 222 Wait 132 | 7 47 70 8 Move 487 | 65 95 144 183 Hop . | . . . . Pick Up 7 | 3 1 1 2 Fast Attach 14 | 6 2 3 3 Attach 4 | . . . 4 Detach 1 | . 1 . . Swap 7 | . . 5 2 Drop 7 | . . 5 2 Fire 50 | 10 8 19 13 Melee 7 | . . 2 5 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 148 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 10) 374 | -10/Materials | Entered another Materials area 374 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 708 | -9/Materials | Discovered new exit (range 8) 761 | -9/Materials | Entered Mines 770 | -9/Mines | Met a Derelict bent on vengeance 829 | -9/Mines | Assembled infested the area 931 | -9/Mines | Core integrity fell below 50% 939 | -9/Mines | Core integrity fell below 20% 973 | -9/Mines | Lost 6 parts (2n4w) 1066 | -9/Mines | Destroyed by as-54681 with Assembled Heavy Rifle Last Messages --------------- 01012_ as-27282 system corrupted by crushing effect. 01012_ as-27282 knocked back. 01013_ as-27282 system terminally corrupted. 01015_ Acquired 10 matter. 01029_ The unstable cave ceiling collapses. 01031_ U-05 Engineer lays Concrete. 01031_ Acquired Welding Torch. 01033_ U-05 Engineer lays Concrete. 01033_ Acquired Lgt. Ion Engine. 01034_ U-05 Engineer lays Concrete. 01038_ U-05 Engineer builds a Wall. 01038_ Acquired 15 matter. 01039_ The unstable cave ceiling collapses. 01041_ U-05 Engineer destroyed. 01043_ Acquired 10 matter. 01056_ Destroyed Flight Unit. 01056_ S-10 Pest system corrupted by crushing effect. 01056_ S-10 Pest destroyed. 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" a =%@ s#????????????????????? | | ?? ???##%= ######*###????????????????????? | | #? #???# ! % #????# #??????????????????????? | | ### #???## #????# #??????????????????????? | | # #??## = ## ####????# #??????????????????????? | | # #### # #???????# ??????????????????????? | | # #???????###??????????????????????? | | #####????????????????????????????????? | | ## ##### #???????????????????????????????????? | | ###### # #???????????????????????????????????? | | #?## # # #???????????????????????????????????? | | #?# # #??????????????????????????????????? | | ##?## # ## ##??????????????????????????????????? | | #?# # ###???????????????????????????????????? | | #### # #?????????????????????????????????????? | | %* # #?????????????????????????????????????? | | ##### # # #?????????????????????????????????????? | | ????########?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoordinationInsulatedAirjet Manual? 0 Play Time 00:09:07 Cumulative 290.0 hours Start 2026.08.28 @ 18:37:17 End 2026.08.28 @ 18:44:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 368 Rogue 368 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0/0 Lore% 80 Gallery% 68 Achievement% 56 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c28f2ad1-54b7-4911-80f8-ca20bc1cd494