Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.18 @ 19:22:25 Player: eph7ra Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (90) 450 Value Destroyed (3033) 3033 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7123 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 86/300 Energy 125/125 System Corruption 3% Temperature Cool (12) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Small Storage Unit Improved Signal Interpreter Advanced Targeting Computer Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Light Deuterium Engine Light Nuclear Core Medium Treads Improved Medium Treads Improved Sensor Array Gatling Laser Peak State ------------ > --- POWER ------------ Fission Core Micro Fission Core > --- PROPULSION ------- Medium Treads Armored Huge Wheel > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Core Analyzer Core Analyzer Improved Light Armor Plating > --- WEAPON ----------- Gatling Laser Coil Gun Flak Cannon > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Medium Treads Improved Medium Treads [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Signal Interpreter Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Improved Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Shotgun Ballistic Cannon Gauss Cannon Launcher Missile Launcher Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Slots Evolved 8 | . . . 2 2 2 . . 2 Power 1 | . . . . . . . . 1 Propulsion 1 | . . . 1 . . . . . Utility 5 | . . . 1 2 1 . . 1 Weapon 1 | . . . . . 1 . . . Parts Attached 74 | 6 3 5 8 15 2 2 13 20 Power 14 | 1 2 1 1 2 . . 1 6 Engine 7 | 1 2 . 1 1 . . 1 1 Core 7 | . . 1 . 1 . . . 5 Reactor . | . . . . . . . . . Propulsion 18 | 2 . 2 4 4 . 1 1 4 Treads 7 | . . . 3 1 . . . 3 Leg 9 | 2 . 2 1 3 . . 1 . Wheel 2 | . . . . . . 1 . 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 23 | 1 1 1 1 6 2 . 6 5 Device 6 | . . . 1 3 . . . 2 Storage 4 | 1 1 . . . . . 2 . Processor 5 | . . 1 . . 1 . 1 2 Hackware . | . . . . . . . . . Protection 8 | . . . . 3 1 . 3 1 Artifact . | . . . . . . . . . Weapon 19 | 2 . 1 2 3 . 1 5 5 Energy Gun 5 | 1 . 1 . . . . 2 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 9 | 1 . . 2 3 . 1 . 2 Ballistic Cannon 4 | . . . . . . . 2 2 Launcher 1 | . . . . . . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 . . Parts Lost 38 | . . 3 3 5 . 5 3 19 Power 8 | . . . 1 2 . . . 5 Propulsion 11 | . . 1 2 . . 3 . 5 Utility 7 | . . . . 1 . 1 . 5 Weapon 12 | . . 2 . 2 . 1 3 4 Highest Loss Streak 8 | . . 1 1 3 . 5 1 8 To Critical Strikes 1 | . . . . . . 1 . . Average Backups 9 | 3 7 10 13 14 14 11 4 5 Power 1 | . 1 1 . . 1 . . 1 Propulsion 4 | 1 4 4 6 5 3 3 2 2 Utility 3 | . 1 3 4 6 6 5 . . Weapon 1 | . 1 . 1 2 3 2 . . Tool/Special . | . . . . . . . . . Unused Backups 32 | . . . 1 9 3 10 5 4 Power 6 | . . . 1 2 . 1 . 2 Propulsion 14 | . . . . 3 2 3 4 2 Utility 9 | . . . . 3 1 4 1 . Weapon 3 | . . . . 1 . 2 . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 86 | . 85 90 93 94 87 71 78 74 Engine 4 | . 14 . 9 4 . . 2 . Core 5 | . . 13 1 3 7 4 . 8 Treads 5 | . . . 21 10 . . . 3 Leg 14 | . 28 25 9 16 23 16 5 . Wheel 1 | . . . . . . 1 7 4 Device 5 | . . . 8 15 15 10 . 4 Storage 10 | . 14 14 11 9 7 5 10 6 Processor 13 | . . 13 11 9 10 15 22 25 Protection 3 | . . . . 7 7 5 9 4 Energy Gun 7 | . 14 21 1 . . . 4 1 Ballistic Gun 9 | . 14 . 19 17 15 10 . 4 Ballistic Cannon 1 | . . . . . . . 6 7 Peak Build Rating 57 | 6 7 10 13 36 40 40 37 57 Average Rating 21 | 5 6 9 12 24 35 33 32 43 On Entrance 18 | . 6 6 10 12 32 40 22 34 Avg Prop Armor Cover (%) 4 | . . . 6 . . . 4 6 Naked Turns . | . . . . . . . . . Heaviest Build 44 | 12 29 29 30 40 44 44 37 44 Greatest Support 84 | 20 20 20 60 60 54 54 28 84 Greatest Overweight (x) 5 | 2 1 2 2 2 . 1 1 5 Average Overweight (x) . | . . 1 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 8 8 Average Capacity 11 | 7 8 15 15 15 15 12 6 8 Most Carried 15 | 6 9 15 15 15 15 15 8 8 Average Carried 10 | 3 7 10 13 14 14 12 4 5 Final Capacity 15 | 8 15 15 15 15 15 5 8 8 Final Carried 15 | 6 9 15 15 15 15 3 8 6 Class Distribution -------------------- 72% | Mutant 17% | Gunner 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Gunner | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Matter Collected 2621 | 237 187 184 223 868 . 35 242 645 Remotely . | . . . . . . . . . Salvage Created 2923 | . 297 151 460 1101 . . 326 588 Parts 164 | . 17 5 27 65 . . 24 26 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Combat Hostiles Destroyed 72 | . 9 4 10 22 . . 13 14 Guns 52 | . 9 4 10 22 . . 2 5 Cannons 11 | . . . . . . . 2 9 AOE 9 | . . . . . . . 9 . Classes Destroyed 13 | . 3 . 2 5 . . 2 1 Worker 2 | . . . . . . . 1 1 Builder 4 | . . . . 1 . . 1 2 Recycler 1 | . . . . 1 . . . . Mechanic 1 | . . . . . . . 1 . Operator 1 | . . . . 1 . . . . Watcher 9 | . 1 . 2 4 . . 1 1 Swarmer 20 | . 3 . . 7 . . 7 3 Grunt 29 | . 6 4 5 8 . . 3 3 Brawler 3 | . . . . 1 . . 1 1 Duelist 1 | . . . 1 . . . . . Sentry 16 | . . . 4 5 . . 1 6 Hunter 2 | . . . . 1 . . 1 . Programmer 1 | . . . . . . . . 1 Best Kill Streak 6 | . 2 1 3 6 . . 6 5 Combat Bots Only 6 | . 2 1 3 6 . . 6 5 Max Kills in Single Turn 4 | . 1 1 1 2 . . 4 2 Gunslinging . | . . . . . . . . . Exploded 4 | . . . . . . . 4 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Hostile Shots Fired 801 | . 53 27 51 135 . 4 124 407 Missed 246 | . 17 11 14 25 . . 52 127 Hits 555 | . 36 16 37 110 . 4 72 280 Melee 12 | . . . 4 3 . 4 . 1 Projectile 543 | . 36 16 33 107 . . 72 279 Critical Strikes 17 | . . . 2 5 . 4 1 5 Damage Taken 7091 | . 386 237 574 1349 . 193 949 3403 Core 1444 | . 91 . 136 130 . 100 137 850 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 109 | . . . 76 33 . . . . Core Remaining (%) 74 | 100 . 63 66 76 . . 66 . Volleys Fired 268 | . 48 18 38 84 . . 30 50 Largest 3 | . 2 2 2 2 . . 3 3 Hottest 142 | . 70 100 73 53 . . 141 142 Shots Fired 514 | . 96 22 70 154 . . 49 123 Gun 412 | . 96 22 70 154 . . 18 52 Cannon 91 | . . . . . . . 20 71 Launcher 11 | . . . . . . . 11 . Special . | . . . . . . . . . Kinetic 408 | . 48 3 67 154 . . 20 116 Thermal 88 | . 48 19 3 . . . 11 7 Explosive 11 | . . . . . . . 11 . Electromagnetic 7 | . . . . . . . 7 . Robot Hit Streak 18 | . 5 6 18 12 . . 4 14 Robot Miss Streak 7 | . 4 2 6 5 . . 5 7 Penetration Max 1 | . . . . 1 . . 1 1 Secondary Targets 1 | . . . 1 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 328 | . 47 17 51 113 . . 24 76 Core Hits 191 | . 18 10 29 55 . . 29 50 Critical Kills 2 | . . . 1 1 . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . Critical Strikes 15 | . 3 1 1 2 . . 2 6 Burn 4 | . 3 1 . . . . . . Destroy 3 | . . . 1 2 . . . . Blast 8 | . . . . . . . 2 6 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7034 | . 599 210 627 2085 . . 1550 1963 Guns 4245 | . 588 210 615 1969 . . 186 677 Cannons 1510 | . . . . . . . 248 1262 Explosions 1189 | . . . . 73 . . 1116 . Melee . | . . . . . . . . . Ramming 90 | . 11 . 12 43 . . . 24 Kinetic 5042 | . 335 22 603 1969 . . 248 1865 Thermal 698 | . 253 188 12 73 . . 98 74 Explosive 1116 | . . . . . . . 1116 . Electromagnetic 88 | . . . . . . . 88 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . . . 1 3 Average Corruption 2 | . . . . . . . 1 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 6 | . . . . . . . . 6 Message Errors 2 | . . . . . . . . 2 Matter Fused 1 | . . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 98 | . . . . . . . 78 20 Projectiles 42 | . . . . . . . 23 19 Explosions 55 | . . . . . . . 55 . Melee 1 | . . . . . . . . 1 Knockbacks 6 | . . . . . . . . 6 Impact . | . . . . . . . . . Kinetic 6 | . . . . . . . . 6 Secondary . | . . . . . . . . . Self-Inflicted Damage 150 | . . . . . . . 139 11 Shots 6 | . . . . . . . 6 . Rammed 5 | . . . 1 . . . . 4 Targets Rammed 13 | . 2 1 2 4 . . . 4 Kicked 8 | . 2 1 1 4 . . . . Crushed . | . . . . . . . . . Highest Temperature 256 | . 148 166 33 18 . . 112 256 Average Temperature 62 | . 45 59 11 6 . . 44 87 Received Heat Transfer 2094 | . 192 132 156 504 . . 282 828 Effects 3 | . . . . . . . . 3 Interference 3 | . . . . . . . . 3 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 Impact Corruptions 1 | . . . . . . . . 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . 1 2 . . . . . 1 Heat Transferred 2075 | . 962 629 37 50 . . 222 175 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Maximum Alert Level 1 | . . . . 1 . . 1 . Low Security (%) 94 | 100 100 100 100 70 100 100 96 100 Level 1 5 | . . . . 29 . . 3 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 370 | . 122 35 76 370 68 . 207 117 Initial 87 | . . 25 . . 68 . . 87 Average 49 | . 38 4 18 150 20 . 50 42 Influence Increases 2458 | . 319 115 292 692 5 . 472 563 Destroy 0b10 Robot/C 1440 | . 180 80 200 440 . . 260 280 Destroy 0b10 Robot/NC 90 | . 5 . 10 35 . . 20 20 Destroy Leader 338 | . 42 20 54 108 . . 52 62 Successful Hack 71 | . 16 . 28 14 5 . 8 . Disable Machine 90 | . . . . 30 . . 45 15 Destroy Structure 54 | . 1 . . 5 . . 42 6 Partial Spotted 15 | . . . . 15 . . . . Lose Combat Pursuer 360 | . 75 15 . 45 . . 45 180 Influence Decreases 2357 | . 254 180 292 540 157 . 293 641 Entered New Map 216 | . . 40 . . 84 . . 92 Time Decay 1711 | . 254 130 272 350 73 . 273 359 Lost Part 280 | . . 10 20 40 . . 20 190 Purge Threat 150 | . . . . 150 . . . . Squads Dispatched 15 | . 4 . . 1 1 . 2 7 Investigation 3 | . 1 . . . . . . 2 Extermination 4 | . . . . . . . 2 2 Reinforcement 4 | . 3 . . . 1 . . . Assault . | . . . . . . . . . Garrison 4 | . . . . 1 . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Distress Signals 8 | . 1 . 2 2 . . 1 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 147 | . 23 4 20 37 . 6 18 39 Peak Tracking Total 11 | . 3 2 4 7 1 6 7 11 Tactical Retreats 13 | . 4 1 . 1 . . 2 5 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Traps Triggered 5 | . 1 . . . 1 . 1 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Machines Disabled 6 | . . . . 2 . . 3 1 Max in Single Turn 2 | . . . . 2 . . 1 1 Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Machines Accessed 28 | . 5 1 8 7 1 . 4 2 Terminals 19 | . 5 . 6 4 1 . 2 1 Fabricators 1 | . . . . . . . 1 . Repair Stations 2 | . . . 1 1 . . . . Recycling Units 1 | . . . . . . . 1 . Scanalyzers 2 | . . . 1 1 . . . . Garrison Access 2 | . . . . 1 . . . 1 Total Hacks 70 | . 13 1 20 20 2 . 8 6 Successful 39 | . 6 1 14 11 2 . 5 . Failed 31 | . 7 . 6 9 . . 3 6 Catastrophic 5 | . 1 . . 1 . . 1 2 Database Lockouts . | . . . . . . . . . Manual 46 | . 13 . 15 13 2 . 3 . Terminals 51 | . 13 . 16 13 2 . 5 2 Fabricators 1 | . . . . . . . 1 . Repair Stations 6 | . . . 3 3 . . . . Recycling Units 2 | . . . . . . . 2 . Scanalyzers 2 | . . . 1 1 . . . . Garrison Access 7 | . . . . 3 . . . 4 Terminal Hacks 10 | . 1 1 4 2 1 . 1 . Robot Analysis 2 | . . . 1 . 1 . . . Open Door 1 | . . 1 . . . . . . Terminal Index 4 | . 1 . 1 1 . . 1 . Unreport Threat 1 | . . . . 1 . . . . Locate Traps 2 | . . . 2 . . . . . Fabricator Hacks 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks 4 | . . . 2 2 . . . . Scan Component 2 | . . . 1 1 . . . . Repair 2 | . . . 1 1 . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . Retrieve Matter 2 | . . . . . . . 2 . Scanalyzer 2 | . . . 1 1 . . . . Retrieve Study 2 | . . . 1 1 . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks 19 | . 5 . 7 5 1 . 1 . Terminals 19 | . 5 . 7 5 1 . 1 . Botnet 6 | . 1 . 2 1 1 . 1 . Skim 13 | . 4 . 5 4 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used . | . . . . . . . . . Hacking Detections 17 | . 3 . 4 5 . . 3 2 Full Trace Events 2 | . . . . . . . . 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 2 | . . . . . . . 2 . Authchips . | . . . . . . . . . Time 84 | . . . . . . . 84 . Total Part Build Rating 8 | . . . . . . . 8 . Part Studies Acquired 2 | . . . 1 1 . . . . Parts Repaired 2 | . . . 1 1 . . . . Time 70 | . . . 32 38 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 Programmers 4 | . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Total Allies 1 | . . 1 . . . . . . Largest Group 1 | . . 1 . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Active Infowar (turns) 3041 | . . . 758 1232 261 74 . 716 Sensors 3041 | . . . 758 1232 261 74 . 716 Robot Analysis Total 2 | . . . 1 . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Turns Passed 6773 | 117 791 1356 1014 1232 261 99 956 947 Spaces Moved 3933 | 89 505 634 496 639 211 83 660 616 Core 144 | 8 . . . . . . . 136 Treads 693 | . . . 400 228 . . . 65 Legs 1999 | 81 505 634 96 411 211 61 . . Wheels 1097 | . . . . . . 22 660 415 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 190 120 120 120 100 100 100 Average Speed 138 | 115 120 201 165 134 120 116 109 116 Slowest Speed 300 | 150 190 260 260 260 120 190 115 300 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 5 66 67 38 56 5 69 21 19 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . 1 1 1 . . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched 3 | . . 3 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 55 | . . . . 5 . . 45 5 Melee . | . . . . . . . . . Projectile 11 | . . . . 1 . . 5 5 AOE 44 | . . . . 4 . . 40 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Total 4769 | 100 591 689 626 873 221 84 849 736 Wait 371 | . 28 17 71 96 . . 127 32 Move 3926 | 88 504 633 495 638 211 82 659 616 Hop . | . . . . . . . . . Pick Up 60 | 6 3 9 8 15 3 . 12 4 Fast Attach 42 | 6 . 1 3 10 2 1 8 11 Attach 26 | . 1 2 5 4 . 1 4 9 Detach 3 | . 1 . . . . . . 2 Swap 15 | . 2 4 1 3 . . 2 3 Drop 45 | . 2 4 3 19 5 . 7 5 Fire 268 | . 48 18 38 84 . . 30 50 Melee . | . . . . . . . . . Ram 4 | . . . . . . . . 4 Kick 8 | . 2 1 1 4 . . . . Crush 1 | . . . 1 . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Sto x2) -7/Waste -7/Factory -6/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 621 | -10/Materials | Discovered new exit (range 6) 729 | -10/Materials | Discovered new exit (range 5) 909 | -10/Materials | Entered Mines 909 | -10/Mines | Discovered new exit (range 11) 941 | -10/Mines | Identified exit to Materials 1024 | -10/Mines | Discovered exit to Materials (range 11) 1191 | -10/Mines | Found DCF Scrap (15 items) 1292 | -10/Mines | Received a Mining Laser from a helpful Derelict 1528 | -10/Mines | Learned Materials emergency access door positions 1850 | -10/Mines | Found the Drone Emporium 1867 | -10/Mines | Found Prototype Device 2265 | -10/Mines | Entered Materials 2265 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2573 | -9/Materials | Discovered new exit (range 9) 2587 | -9/Materials | Identified exit to Materials 2653 | -9/Materials | Identified exit to Mines 2699 | -9/Materials | Learned Storage stockpile data 2714 | -9/Materials | Learned location of 2 exits from Materials 2971 | -9/Materials | Repaired Shotgun 3279 | -9/Materials | Entered another Materials area 3279 | -8/Materials | Evolved 2 slots: Utility x2 3280 | -8/Materials | Identified exit to Factory 4000 | -8/Materials | Lost 3 parts (1p1u1w) 4168 | -8/Materials | Garrison activated, responded to threat 4218 | -8/Materials | Identified Thief Drone Bay 4319 | -8/Materials | Build established: Scavenger-Mutant 4347 | -8/Materials | Discovered exit to Factory (range 12) 4451 | -8/Materials | Repaired Lgt. Nuclear Core 4511 | -8/Materials | Entered Factory 4511 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4512 | -7/Factory | Identified exit to Storage 4646 | -7/Factory | Found Powered Armor 4772 | -7/Factory | Sucked down chute 4772 | -7/Factory | Entered Waste 4794 | -7/Waste | Spotted C-40 Crusher 4823 | -7/Waste | Spotted C-40 Crusher 4829 | -7/Waste | Spotted C-40 Crusher 4832 | -7/Waste | Spotted C-40 Crusher 4839 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4840 | -7/Waste | Spotted C-40 Crusher 4843 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4846 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4847 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4854 | -7/Waste | Discovered new exit (range 16) 4857 | -7/Waste | Spotted C-40 Crusher 4870 | -7/Waste | Identified exit to Factory 4871 | -7/Waste | Entered Factory 4878 | -7/Factory | Lost 5 parts (3n1u1w) 4932 | -7/Factory | Build established: Mutant 5381 | -7/Factory | Fabricated Component Analysis Suite (x2) 5411 | -7/Factory | Build established: Gunner 5694 | -7/Factory | Discovered new exit (range 16) 5717 | -7/Factory | Identified exit to Factory 5827 | -7/Factory | Entered another Factory area 5827 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6222 | -6/Factory | Lost 3 parts (1n1u1w) 6660 | -6/Factory | Core integrity fell below 50% 6692 | -6/Factory | Lost 8 parts (2p1n3u2w) 6765 | -6/Factory | Core integrity fell below 20% 6774 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 06691_ U-05 Engineer builds a Door. 06691_ Slug penetrates Wall. 06711_ System corrupted: Matter fused (-7). 06744_ ALERT: Cargo convoy en route, clear transfer corridor. 06748_ System corrupted: Energy discharge (-30). 06760_ H-66 Slayer deploys Drone. 06760_ Penetrated by Slug. 06760_ K-01 Serf destroyed. 06760_ Drone sends a signal. 06760_ H-66 Slayer retrieves Drone. 06762_ K-01 Serf collects debris. 06764_ Penetrated by Slug. 06764_ K-01 Serf destroyed. 06765_ Acquired 46 matter. 06767_ Acquired Lgt. Ion Engine. 06768_ Slammed into Y-54 Guardian. 06768_ Destabilizing: Core damaged (-34). 06769_ #Q37B 6|MR,TZZNMX4NHADJE9OJIU 06770_ Slammed into Y-54 Guardian. 06771_ R-10 Processor collects Lgt. Ion Engine. Map ----- +----------------------------------------------------+ | +????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ##########???????????????????????????????????? | | ?????????????????????????????????? | | ! ?????????????????????????????????? | | """ ?????????????????????????????????? | | """ ????????????????????????????????? | | """ ???????????????????????????????? | | ^ ??????????????????????????????? | | ????????????????????????????????? | | """""" ??????????? ? ?????????????????? | | """""" ???????????? ?????????????????? | | """""" #????????????? 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""" #???????????????????????????????? | | ??""" """ #???????????????????????????????? | | # #???????????????????????????????? | | # """ """ #???????????????????????????????? | | ??""" """ #???????????????????????????????? | | ???"" """ #???????????????????????????????? | | ????? #???????????????????????????????? | | ???? #???????????????????????????????? | | ??? =#???????????????????????????????? | | ??############???????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 28 Energy Capacity 360 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 400 Resistance: EM 15 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 9 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Component Analysis Suite | x2 | -7/Factory | Preloaded Repaired ---------- Shotgun | 33% | -9/Materials Lgt. Nuclear Core | 34% | -8/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothHeartGun Manual? 0 Play Time 00:59:03 Cumulative 41.1 hours Start 2026.09.17 @ 12:33:58 End 2026.09.18 @ 19:22:25 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 58 Adventurer 1 Explorer 4 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 27 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd3cc2f7-ebd1-468b-bd41-0d3b2babbe6e