Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.01 @ 19:27:15 Player: unq Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (131) 655 Value Destroyed (2635) 2635 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (495) 495 TOTAL SCORE: 7805 Bonus ------- High Alert Combat Kills 55 Follower Combat Kills 140 Aligned with FarCom 300 Cogmind --------- Core Integrity 625/700 Matter 290/300 Energy 74/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cooling System Improved Medium Armor Plating Medium Reactive Plating Hacking Suite Autogun Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Microactuators Transmission Jammer Improved Medium Armor Plating > --- WEAPON ----------- Autogun Improved Grenade Launcher Longsword +1 > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Cooling System Cooling System Improved Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating Medium Reactive Plating Medium Reactive Plating Hacking Suite Hacking Suite Precision Beam Rifle Advanced Beam Cannon Autogun Autogun Autogun High-powered Shotgun Improved Light Cannon Missile Launcher [Rating: 45] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Autogun Energy Gun Precision Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Longsword +1 Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . 2 . . . 2 2 . Power . | . . . . . . . . . Propulsion 3 | . . 1 . . . 1 1 . Utility 2 | . . . . . . 1 1 . Weapon 1 | . . 1 . . . . . . Parts Attached 86 | 7 19 30 1 2 1 16 8 2 Power 8 | 1 3 4 . . . . . . Engine 8 | 1 3 4 . . . . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 23 | 2 2 10 . . . 6 3 . Treads 20 | . 2 9 . . . 6 3 . Leg 2 | 2 . . . . . . . . Wheel 1 | . . 1 . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 23 | 2 6 4 . 1 . 5 5 . Device 11 | 1 3 3 . . . 1 3 . Storage 4 | 1 1 . . 1 . 1 . . Processor 2 | . 1 . . . . . 1 . Hackware 2 | . . 1 . . . . 1 . Protection 4 | . 1 . . . . 3 . . Artifact . | . . . . . . . . . Weapon 32 | 2 8 12 1 1 1 5 . 2 Energy Gun 4 | . . 2 . . . 2 . . Energy Cannon 6 | . 2 2 . . . 1 . 1 Ballistic Gun 8 | 2 1 3 1 . . 1 . . Ballistic Cannon 7 | . 5 2 . . . . . . Launcher 3 | . . 1 . . . 1 . 1 Special Weapon 1 | . . 1 . . . . . . Impact Weapon 1 | . . 1 . . . . . . Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . Unidentified Prototypes 5 | . . 2 . . . 3 . . Parts Lost 8 | . 1 1 . . . . . 6 Power 2 | . 1 . . . . . . 1 Propulsion 3 | . . . . . . . . 3 Utility 2 | . . 1 . . . . . 1 Weapon 1 | . . . . . . . . 1 Highest Loss Streak 4 | . 1 1 . . . . . 4 To Critical Strikes . | . . . . . . . . . Average Backups 19 | 3 18 19 20 19 20 19 19 19 Power . | . . . 1 1 1 1 1 1 Propulsion 2 | 1 2 2 3 3 3 2 2 1 Utility 6 | 1 6 6 6 6 6 6 8 9 Weapon 8 | . 8 8 9 9 9 9 8 8 Tool/Special . | . . . . . . . . . Unused Backups 26 | . 4 10 1 . . 3 1 7 Power 1 | . 1 . . . . . . . Propulsion 4 | . . 3 . . . . 1 . Utility 14 | . 2 3 1 . . 2 . 6 Weapon 7 | . 1 4 . . . 1 . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 99 | . 99 99 100 100 100 99 99 81 Engine 10 | . 13 11 11 11 11 9 7 7 Treads 32 | . 26 32 33 33 33 35 38 33 Device 7 | . 7 10 10 11 . . 9 15 Storage 10 | . 14 11 11 11 11 9 7 7 Protection 6 | . 2 . . . 11 17 8 3 Energy Cannon 2 | . 1 9 . . . . . 3 Ballistic Gun 16 | . 11 11 31 22 22 19 16 . Ballistic Cannon 5 | . 15 10 . . . . . . Slashing Weapon 2 | . . . . . 3 6 5 . Peak Build Rating 45 | 7 11 18 18 18 24 33 44 45 Average Rating 21 | 5 9 16 18 17 20 30 40 32 On Entrance 18 | . 7 10 18 18 18 24 28 44 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns 1 | . . . . . . . . 1 Heaviest Build 87 | 11 52 60 59 59 59 87 87 74 Greatest Support 100 | 20 40 60 60 60 60 80 100 100 Greatest Overweight (x) 4 | 3 1 4 . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 20 20 19 Most Carried 20 | 5 20 20 20 20 20 20 20 20 Average Carried 19 | 3 18 19 20 19 20 19 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 Final Carried 20 | 5 20 20 20 20 20 20 20 5 Class Distribution -------------------- 28% | Mutant 27% | Scavenger-Mutant 21% | Scavenger-Gunner 11% | Gunner 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Mutant | -9/Exiles Commander-Skirmisher | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Matter Collected 3181 | 314 565 1324 185 . 45 393 182 173 Remotely . | . . . . . . . . . Salvage Created 4633 | 121 763 1546 235 . 45 1048 267 608 Parts 302 | 12 56 119 26 . 8 55 21 5 Haulers Intercepted 12 | . 2 6 . . . 4 . . Recyclers Shooed 2 | . 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 73 | . 15 32 11 . . 11 2 2 Melee 10 | . . . . . . 9 1 . Guns 17 | . . 6 8 . . 2 1 . Cannons 40 | . 15 25 . . . . . . AOE 5 | . . . 3 . . . . 2 Classes Destroyed 15 | 2 7 3 1 . . . 1 1 Worker 9 | . 1 3 . . . 4 1 . Builder 6 | . 1 2 . . 2 . 1 . Tunneler 7 | 4 . . 1 . . 1 1 . Hauler 12 | . 2 6 . . . 4 . . Recycler 10 | 1 4 1 . . . 3 1 . Mechanic 3 | . . 1 . . . 1 1 . Operator 6 | . 2 2 . . . 1 1 . Watcher 5 | . 1 4 . . . . . . Swarmer 26 | . 8 10 6 . . 2 . . Grunt 25 | . 7 11 4 . . 3 . . Brawler 1 | . . 1 . . . . . . Duelist 1 | . . . 1 . . . . . Sentry 16 | . . 10 . . . 6 . . Programmer 2 | . . . . . . . 2 . Compactor 2 | . . . . . . . . 2 Best Kill Streak 7 | 2 4 7 4 . 1 3 2 2 Combat Bots Only 6 | . 3 6 3 . . 2 1 2 Max Kills in Single Turn 3 | 1 2 2 3 . 1 2 2 1 Gunslinging 1 | . . . 1 . . . . . Exploded 3 | . . . 3 . . . . 1 Melee 1 | . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Hostile Shots Fired 229 | . 74 91 7 . . 43 8 6 Missed 57 | . 14 24 1 . . 15 3 . Hits 172 | . 60 67 6 . . 28 5 6 Melee 7 | . . 1 . . . . . 6 Projectile 165 | . 60 66 6 . . 28 5 . Critical Strikes 8 | . . 3 . . . 1 . 4 Damage Taken 2085 | . 590 755 49 . . 368 72 251 Core 288 | . 111 65 . . . 37 . 75 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 43 | . 30 . . . . 13 . . Ignored by Resistances 21 | . . . . . . 21 . . Regen/Repaired (Parts) 246 | . . 210 . . . 36 . . Core Remaining (%) 82 | 100 55 . . . 83 93 . . Volleys Fired 204 | 27 53 83 10 . . 19 5 7 Largest 3 | 2 2 3 3 . . 3 3 3 Hottest 169 | 40 101 169 69 . . 107 69 140 Shots Fired 503 | 54 106 233 28 . . 53 13 16 Gun 229 | 54 22 60 27 . . 53 13 . Cannon 260 | . 84 169 . . . . . 7 Launcher 10 | . . . 1 . . . . 9 Special 4 | . . 4 . . . . . . Kinetic 387 | 54 93 152 27 . . 48 13 . Thermal 106 | . 13 81 . . . 5 . 7 Explosive 10 | . . . 1 . . . . 9 Electromagnetic . | . . . . . . . . . Robot Hit Streak 18 | 12 6 13 17 . . 18 6 5 Robot Miss Streak 11 | 2 6 11 1 . . 2 1 3 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . Max Gunslinging Chain 2 | . . . 2 . . . . . Shots Hit Robots 329 | 39 51 125 20 7 2 61 14 10 Core Hits 152 | 11 29 58 14 . 1 26 5 8 Critical Kills 1 | . . 1 . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . Critical Strikes 13 | . 3 6 . . . 4 . . Burn 1 | . . . . . . 1 . . Meltdown 1 | . . 1 . . . . . . Destroy 1 | . . . . . . 1 . . Blast 8 | . 3 5 . . . . . . Sever 2 | . . . . . . 2 . . Melee Attacks 77 | . . 2 2 7 2 42 20 2 Impact 4 | . . 2 2 . . . . . Slashing 66 | . . . . . 2 42 20 2 Piercing . | . . . . . . . . . Sneak Attacks 27 | . . . 1 7 2 11 6 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8923 | 300 1048 2665 477 . 190 2227 759 1257 Guns 1922 | 300 66 561 296 . . 557 142 . Cannons 3110 | . 982 2046 . . . . . 82 Explosions 1247 | . . . 117 . . . . 1130 Melee 2558 | . . . 59 . 190 1647 617 45 Ramming 86 | . . 58 5 . . 23 . . Kinetic 3711 | 300 862 1605 296 . . 506 142 . Thermal 1321 | . 186 1002 . . . 51 . 82 Explosive 1247 | . . . 117 . . . . 1130 Electromagnetic . | . . . . . . . . . Impact 59 | . . . 59 . . . . . Slashing 2499 | . . . . . 190 1647 617 45 Piercing . | . . . . . . . . . Highest Corruption 16 | . . . . . . . 1 16 Average Corruption 5 | . . . . . . . 1 9 Corruption Purged 1 | . . . . . . . 1 . Corruption Blocked . | . . . . . . . . . Effects 4 | . . . . . . . . 4 Message Errors 1 | . . . . . . . . 1 Matter Fused 1 | . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 748 | . 11 2 19 . 60 297 359 . Projectiles 13 | . 11 2 . . . . . . Explosions . | . . . . . . . . . Melee 735 | . . . 19 . 60 297 359 . Knockbacks 14 | . 5 8 1 . . . . . Impact 1 | . . . 1 . . . . . Kinetic 11 | . 5 6 . . . . . . Secondary 2 | . . 2 . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 6 | . . 3 1 . . 2 . . Targets Rammed 8 | . . 5 1 . . 2 . . Kicked . | . . . . . . . . . Crushed 2 | . . 2 . . . . . . Highest Temperature 367 | . 241 367 50 . . 121 32 131 Average Temperature 57 | . 48 72 21 . . 29 14 60 Received Heat Transfer 630 | . 228 222 . . . 180 . . Effects 1 | . 1 . . . . . . . Energy Bleed 1 | . 1 . . . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . Impact Corruptions 1 | . . . 1 . . . . . Robots Melted 1 | . . 1 . . . . . . Combat Hostiles 1 | . . 1 . . . . . . Parts Melted 7 | . . 3 . . . 4 . . Heat Transferred 2442 | . 333 1776 . . . 185 . 148 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Maximum Alert Level 2 | . 1 2 . . . . . . Low Security (%) 73 | 100 64 25 100 . 100 100 100 100 Level 1 24 | . 35 66 . . . . . . Level 2 1 | . . 7 . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 526 | 10 267 526 182 . 5 168 64 26 Initial 102 | . . 1 102 . . . 64 . Average 110 | . 106 248 64 . . 59 14 3 Influence Increases 2862 | 25 579 1151 275 . 10 625 154 43 Destroy 0b10 Robot/C 1500 | . 300 640 220 . . 300 40 . Destroy 0b10 Robot/NC 295 | 25 55 95 5 . 10 75 30 . Destroy Leader 424 | . 66 210 30 . . 98 20 . Allied During Kill 28 | . . . 9 . . 19 . . Successful Hack 157 | . 16 46 . . . 58 37 . Select Force Hacks 120 | . 60 60 . . . . . . Disable Machine 90 | . 30 15 . . . 30 15 . Destroy Structure 113 | . 7 25 11 . . 15 12 43 Partial Spotted 30 | . . 30 . . . . . . Lose Combat Pursuer 105 | . 45 30 . . . 30 . . Influence Decreases 2862 | 25 573 895 537 . 10 482 297 43 Entered New Map 244 | . . 5 160 . . . 79 . Time Decay 2066 | 25 413 580 377 . 10 430 218 13 Lost Part 30 | . 10 10 . . . . . 10 Lost Ally 72 | . . . . . . 52 . 20 Purge Threat 450 | . 150 300 . . . . . . Squads Dispatched 26 | . 5 5 . . . 9 7 . Investigation 13 | . 4 3 . . . 5 1 . Extermination 3 | . . . . . . . 3 . Reinforcement 7 | . 1 2 . . . 2 2 . Assault 2 | . . . . . . 2 . . Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Distress Signals 7 | . 1 5 . . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 112 | . 29 50 7 . . 18 3 5 Peak Tracking Total 6 | . 3 6 3 . . 4 2 4 Tactical Retreats 6 | . 3 2 . . . 1 . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Traps Triggered 6 | . 2 . . . . 2 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Machines Disabled 6 | . 2 1 . . . 2 1 . Max in Single Turn 1 | . 1 1 . . . 1 1 . Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Machines Accessed 42 | . 9 15 . 2 . 11 5 . Terminals 27 | . 7 10 . . . 7 3 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . 1 . . . 1 . . Recycling Units 5 | . 2 2 . . . 1 . . Scanalyzers 5 | . . 2 . . . 2 1 . Garrison Access 1 | . . . . . . . 1 . Total Hacks 169 | . 35 67 . 5 . 41 21 . Successful 104 | . 17 45 . 5 . 24 13 . Failed 63 | . 17 21 . . . 17 8 . Catastrophic 13 | . 3 3 . . . 5 2 . Database Lockouts 2 | . 1 1 . . . . . . Manual 81 | . 22 33 . 2 . 23 1 . Terminals 99 | . 30 34 . . . 27 8 . Fabricators . | . . . . . . . . . Repair Stations 8 | . . 4 . . . 4 . . Recycling Units 14 | . 5 6 . . . 3 . . Scanalyzers 41 | . . 23 . . . 7 11 . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 29 | . 8 8 . 5 . 6 2 . Record 4 | . . . . 4 . . . . Robot Analysis 4 | . 1 2 . . . 1 . . Prototype ID Bank 3 | . 2 . . . . 1 . . Branch Access Points 1 | . . . . . . 1 . . Emergency Access Points 1 | . . . . . . 1 . . Alert Level 1 | . . 1 . . . . . . Unreport Threat 3 | . 1 2 . . . . . . Locate Traps 5 | . 2 2 . . . . 1 . Dispatch Records 1 | . 1 . . . . . . . Garrison Status 1 | . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . 1 . Hauler Manifests 3 | . 1 1 . . . 1 . . Proto ID Catalog 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 7 | . . 4 . . . 3 . . Scan Component 4 | . . 2 . . . 2 . . Repair 3 | . . 2 . . . 1 . . Recycling Unit Hacks 4 | . 1 2 . . . 1 . . Retrieve Matter 1 | . . 1 . . . . . . Retrieve Components 3 | . 1 1 . . . 1 . . Scanalyzer 38 | . . 21 . . . 6 11 . Insert Component 13 | . . 7 . . . 2 4 . Analyze 15 | . . 8 . . . 2 5 . Retrieve Study 10 | . . 6 . . . 2 2 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 26 | . 8 10 . . . 8 . . Terminals 21 | . 6 8 . . . 7 . . Assimilate 1 | . . 1 . . . . . . Botnet 4 | . 1 2 . . . 1 . . Skim 16 | . 5 5 . . . 6 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . 2 2 . . . 1 . . Recyclers 1 | . . . . . . 1 . . Tunnel 4 | . 2 2 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . 1 1 . . . . . . Used . | . . . . . . . . . Hacking Detections 37 | . 8 13 . . . 11 5 . Full Trace Events 4 | . . 1 . . . 2 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 12 | . . 6 . . . 2 4 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 10 | . . 6 . . . 2 2 . Parts Repaired 3 | . . 2 . . . 1 . . Time 84 | . . 52 . . . 32 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter 36 | . . 36 . . . . . . Retrieved Components 28 | . 10 9 . . . 9 . . Parts Scanalyzed 12 | . . 6 . . . 2 4 . Part Schematics Acquired 12 | . . 6 . . . 2 4 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . . Robots Hacked 6 | . . . . 6 . . . . Non-combat 4 | . . . . 4 . . . . Combat 2 | . . . . 2 . . . . Robot Hacks Applied 7 | . . . . 7 . . . . parse_system 7 | . . . . 7 . . . . Relay Couplers Released 2 | . . . . . . 2 . . Machine Destruction 2 | . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Total Allies 5 | . . 1 3 . . . . 1 Largest Group 4 | . . 1 4 4 4 4 . 1 Highest-Rated Group 50 | . . 10 50 50 50 50 . 31 Highest-Rated Ally 31 | . . 10 16 16 16 16 . 31 Total Orders . | . . . . . . . . . Ally Attacks 44 | . . . . . . 35 . 9 Total Damage 580 | . . . . . . 414 . 166 Kills 5 | . . . . . . 5 . . Allies Corrupted 1 | . . . . . . 1 . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Active Infowar (turns) 5220 | 7 1582 1000 1201 532 . . 786 112 Terrain 18 | . 18 . . . . . . . Seismic 3768 | 7 1028 1000 1201 532 . . . . T.N.C. 536 | . 536 . . . . . . . Machine Analysis 163 | . . . . . . . 163 . Jamming 735 | . . . . . . . 623 112 Robot Analysis Total 4 | . 1 2 . . . 1 . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Turns Passed 10387 | 214 2145 2449 1203 534 180 2624 920 118 Spaces Moved 4816 | 108 802 1189 701 323 102 1084 457 50 Core 16 | 16 . . . . . . . . Treads 4640 | . 736 1187 701 323 102 1084 457 50 Legs 158 | 92 66 . . . . . . . Wheels 2 | . . 2 . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 150 160 160 160 160 160 166 Average Speed 177 | 119 230 159 160 160 160 189 164 171 Slowest Speed 240 | 200 240 160 160 160 160 200 166 205 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 60 | 6 98 94 99 66 25 97 12 46 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 8 | . 2 3 1 1 . 1 . . Known Exits Taken 3 | . 1 . . . 1 1 . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . Scrap Searched 2 | . . . 2 . . . . . Spaces Dug 31 | . . 4 1 . . 14 12 . Terrain Destroyed 122 | . 6 11 14 . . 14 12 65 Melee 29 | . . 2 1 . . 14 12 . Projectile 15 | . 6 9 . . . . . . AOE 78 | . . . 13 . . . . 65 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Total 6165 | 146 999 1552 762 336 116 1585 604 65 Wait 762 | . 77 145 44 . 12 382 102 . Move 4809 | 107 801 1188 700 322 101 1083 457 50 Hop . | . . . . . . . . . Pick Up 61 | 5 19 22 1 1 . 12 1 . Fast Attach 32 | 7 4 11 . . . 6 4 . Attach 18 | . 6 4 . . . 3 2 3 Detach 19 | . 9 4 . . . 2 4 . Swap 95 | . 20 46 3 4 1 12 6 3 Drop 80 | . 10 42 1 2 . 22 3 . Fire 204 | 27 53 83 10 . . 19 5 7 Melee 77 | . . 2 2 7 2 42 20 2 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 8 | . . 5 1 . . 2 . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / Sto / [*Low]) -7/Waste History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 215 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Central database locked down 321 | -10/Materials | Build established: Mutant 589 | -10/Materials | Discovered new exit (range 4) 1256 | -10/Materials | Discovered new exit (range 15) 1515 | -10/Materials | Discovered new exit (range 11) 1567 | -10/Materials | Discovered new exit (range 12) 1628 | -10/Materials | Learned location of 1 exit from Storage 1672 | -10/Materials | Learned 4 Subcaves zone layouts 1705 | -10/Materials | Identified exit to Subcaves 1728 | -10/Materials | Identified exit to Materials 1739 | -10/Materials | Learned location of 1 exit from Recycling 1741 | -10/Materials | Learned Recycling recycling unit intel 1753 | -10/Materials | Loaded intel: 2 trap records 1773 | -10/Materials | Learned 2 Mines zone layouts 2360 | -10/Materials | Entered another Materials area 2360 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2679 | -9/Materials | Repaired Lgt. Treads 2707 | -9/Materials | Repaired Lgt. Treads 2766 | -9/Materials | Build established: Gunner 3494 | -9/Materials | Discovered new exit (range 9) 3557 | -9/Materials | Build established: Scavenger-Gunner 3805 | -9/Materials | Discovered new exit (range 8) 4024 | -9/Materials | Central database locked down 4343 | -9/Materials | Identified exit to Materials 4469 | -9/Materials | Learned Storage emergency access door positions 4676 | -9/Materials | Learned location of Zion (-7) 4739 | -9/Materials | Learned 2 Materials zone layouts 4809 | -9/Materials | Entered Mines 4809 | -9/Mines | Accompanied by 1 ally 4946 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4946 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5066 | -9/Mines | Found DCF Scrap (14 items) 5203 | -9/Mines | Excavation squad dispatched 5203 | -9/Mines | A large section of the Mines collapsed 5237 | -9/Mines | Learned location of 1 exit from Materials 5317 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5519 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5521 | -9/Mines | Discovered new exit (range 5) 6012 | -9/Mines | Entered Exiles 6012 | -9/Exiles | Accompanied by 4 allies 6057 | -9/Exiles | Met 8R-AWN 6087 | -9/Exiles | Met EX-HEX 6151 | -9/Exiles | Met EX-DEC 6233 | -9/Exiles | Met EX-BIN 6282 | -9/Exiles | Aligned with FarCom system 6284 | -9/Exiles | Given EX-Vault access code 6318 | -9/Exiles | Build established: Scavenger-Mutant 6330 | -9/Exiles | Opened EX-Vault 6347 | -9/Exiles | Found Longsword +1 6381 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6522 | -9/Exiles | Discovered new exit (range 12) 6546 | -9/Exiles | Left Exiles lab with Longsword +1 6546 | -9/Exiles | Entered Mines 6546 | -8/Mines | Accompanied by 4 allies 6726 | -8/Mines | Entered Materials 6726 | -8/Materials | Accompanied by 4 allies 6726 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6727 | -8/Materials | Identified exit to Factory 7032 | -8/Materials | Build established: Scavenger-Tank 7355 | -8/Materials | Discovered exit to Factory (range 3) 7753 | -8/Materials | Met 7R-MNS 7757 | -8/Materials | Build established: Scavenger-Mutant 8825 | -8/Materials | Learned Factory scanalyzer intel 8901 | -8/Materials | Learned location of 1 exit from Extension 9017 | -8/Materials | Repaired Autogun+ 9130 | -8/Materials | Learned 8 Factory zone layouts 9197 | -8/Materials | Learned Factory machine intel 9313 | -8/Materials | Discovered exit to Factory (range 16) 9350 | -8/Materials | Entered Factory 9350 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9351 | -7/Factory | Caught up to 7R-MNS 9351 | -7/Factory | Identified exit to Storage 9352 | -7/Factory | Identified exit to Factory 9353 | -7/Factory | Loaded intel: 257 machine locations 9354 | -7/Factory | Loaded intel: 4 scanalyzer locations 9431 | -7/Factory | Garrison activated, responded to threat 9939 | -7/Factory | Build established: Mutant 10267 | -7/Factory | Discovered new exit (range 8) 10270 | -7/Factory | Sucked down chute 10270 | -7/Factory | Entered Waste 10271 | -7/Waste | Met a frightened Derelict 10285 | -7/Waste | EMP discharged 10293 | -7/Waste | Spotted C-40 Crusher 10297 | -7/Waste | Spotted C-40 Crusher 10301 | -7/Waste | Spotted C-40 Crusher 10302 | -7/Waste | Destroyed C-40 Crusher 10302 | -7/Waste | Spotted C-40 Crusher 10309 | -7/Waste | Spotted C-40 Crusher 10317 | -7/Waste | Destroyed C-40 Crusher 10325 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10331 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10369 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10384 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10385 | -7/Waste | EMP discharged 10385 | -7/Waste | System corruption reached 10% 10387 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10387 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10388 | -7/Waste | Self-destructed Last Messages --------------- 10341_ Hvy. Treads crushed. 10342_ 99 Matter crushed. 10342_ Imp. Cooling System crushed. 10354_ /J=WSKTGPMDDR1>SH :AZFAZQKS|BL#Q1O K%U 10369_ Arm. Treads+ crushed. 10369_ Lgt. Treads+ crushed. 10369_ Arm. Treads+ crushed. 10374_ Lgt. Treads+ crushed. 10375_ ALERT: Foreign system detected. Charging EMP. 10382_ System corrupted: Transmission Jammer rejected. 10384_ Transmission Jammer crushed. 10384_ Hvy. Ion Engine crushed. 10384_ Lgt. Treads+ crushed. 10385_ System corrupted (+7). 10387_ Hcp. Storage Unit crushed. 10387_ Longsword +1 crushed. 10387_ Imp. Targeting Computer crushed. 10387_ Autogun+ crushed. 10387_ Arm. Treads+ crushed. 10387_ Microactuators crushed. Map ----- +----------------------------------------------------+ | ?????????# #??????????????????????????????? | | ?????????#] #??????????????????????????????? | | ?????????# #??????????????????????????????? | | ?????????? #??????????????????????????????? | | #####?????? ?????######????????????????????? | | #??????# #??????# #????????????????????? | | #??????# #??????# #????????????????????? | | #??????# ###????# #????????????????????? | | ######## # ###??# #????????? ??????????? | | ## # #### ######## ??????????? | | ?????????? | | ?????????? | | ?????????? | | ?????????? | | # # #### #####????????????????? | | # ###??# #????????????????????? | | ### ##????# #????????????????????? | | #?### #?????#CC #????????????????????? | | # ##??# ##?????#CC #????????????????????? | | ???## #?????# #????????????????????? | | # ????# ##?????# #????????????????????? | | ##???# #??????# #????????????????????? | | #????# #??????# #????????????????????? | | ##????# #??????#CCCC#????????????????????? | | ###????# #??????#CCCC#????????????????????? | | #??????# ???????#!@![#????????????????????? | | ???????#? ????????#[]! #????????????????????? | | ? ???????????????????# ! #????????????????????? | | ??????????????????????? #????????????????????? | | ?????????????????????? #????????????????????? | | ????????????????????? #????????????????????? | | ???????????????????? #????????????????????? | | ???????????????????##### #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Resistance: KI 30 Weapon Shielding 33 Melee Speed Boost 20 Evasion (%) 55 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Missile Launcher | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Med. Reactive Plating | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Imp. Targeting Computer | -7/Factory | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Scanalyzed Imp. Ion Engine | -7/Factory | Scanalyzed Adv. Beam Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 22% | -9/Materials Lgt. Treads | 27% | -9/Materials Autogun | 68% | -8/Materials Studied --------- Autogun | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Maul | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Missile Launcher | -8/Materials | Hacked Imp. Light Cannon | -8/Materials | Hacked Arm. Treads | -7/Factory | Hacked Imp. Grenade Launcher | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PiercelightVisualSteel Manual? 0 Play Time 01:58:50 Cumulative 248.5 hours Start 2026.01.01 @ 17:02:44 End 2026.01.01 @ 19:27:15 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 52 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9330e9dd-c8c1-4f23-89ae-82d12445b14a