Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.29 @ 12:42:26 Player: LightKnight Result: Destroyed by TM-1AB(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (75) 375 Value Destroyed (2191) 2191 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (1166) 1166 TOTAL SCORE: 7312 Bonus ------- Follower Combat Kills 1009 Aligned with FarCom 300 Friendly Fire -143 Cogmind --------- Core Integrity 0/550 Matter 263/300 Energy 4/100 System Corruption 4% Temperature Cool (12) Movement Core (50) Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- Overtuned Pulse Rifle > --- INVENTORY (5) ---- Hybrid Fission Core Makeshift Microdissipator Network Siege Articulator Makeshift Medium Armor Plating Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Overtuned Treads Overtuned Treads > --- UTILITY ---------- Scrap Suit Makeshift Microdissipator Network Large Storage Unit > --- WEAPON ----------- Overtuned Pulse Rifle Siege Cannon > --- INVENTORY -------- Heavy Ion Engine Improved Deuterium Engine Hybrid Fission Core Advanced Treads Improved Heat Sink Makeshift Microdissipator Network Siege Articulator Experimental Sensor Array Makeshift Medium Armor Plating Overtuned Pulse Rifle Advanced EMP Blaster Rocket Launcher [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Weapon Enhanced Autogun Energy Gun Overtuned Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Siege Cannon Launcher Rocket Launcher Special Weapon CPS Tube Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Slots Evolved 4 | . . . . . 4 . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 2 | . . . . . 2 . . . Weapon 2 | . . . . . 2 . . . Parts Attached 45 | . 7 . 2 1 9 7 1 18 Power 5 | . 1 . . . 1 . . 3 Engine 4 | . 1 . . . . . . 3 Core 1 | . . . . . 1 . . . Reactor . | . . . . . . . . . Propulsion 9 | . 2 . . . . 2 . 5 Treads 9 | . 2 . . . . 2 . 5 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 10 | . 2 . . 1 2 . 1 4 Device 6 | . 1 . . 1 1 . . 3 Storage 1 | . 1 . . . . . . . Processor 3 | . . . . . 1 . 1 1 Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 21 | . 2 . 2 . 6 5 . 6 Energy Gun 3 | . . . . . . . . 3 Energy Cannon 3 | . 2 . 1 . . . . . Ballistic Gun 8 | . . . . . 4 3 . 1 Ballistic Cannon 1 | . . . . . . . . 1 Launcher 3 | . . . . . 1 2 . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . Unidentified Prototypes 4 | . . . . . . 2 . 2 Parts Lost 19 | . 1 . . . . . . 18 Power 1 | . . . . . . . . 1 Propulsion 6 | . 1 . . . . . . 5 Utility 2 | . . . . . . . . 2 Weapon 10 | . . . . . . . . 10 Highest Loss Streak 12 | . 1 . . . . . . 12 To Critical Strikes . | . . . . . . . . . Average Backups 10 | . 7 9 10 10 10 11 12 11 Power 1 | . 1 1 1 1 1 2 2 2 Propulsion 2 | . 2 1 1 1 2 4 5 3 Utility 1 | . . . 1 1 1 2 2 2 Weapon 4 | . 3 6 6 6 4 3 3 3 Tool/Special . | . . . . . . . . . Unused Backups 16 | . 6 . . . 2 2 . 6 Power 4 | . 2 . . . 1 . . 1 Propulsion 2 | . . . . . . 1 . 1 Utility 7 | . 2 . . . 1 . . 4 Weapon 3 | . 2 . . . . 1 . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 95 | . 95 100 100 100 89 89 93 95 Engine 6 | . 14 14 14 14 3 . . 2 Core 4 | . . . . . 5 9 9 6 Treads 19 | . 14 28 28 28 18 18 18 17 Leg 2 | . 13 . . . . . . . Device 15 | . 10 14 14 14 18 18 18 17 Storage 11 | . 14 14 14 14 9 9 9 8 Processor 2 | . . . . . . . 3 6 Energy Gun 3 | . 6 . . . . . . 7 Energy Cannon 8 | . 14 28 20 28 . . . . Ballistic Gun 19 | . 6 . . . 32 35 36 26 Peak Build Rating 49 | . 8 9 11 13 28 33 36 49 Average Rating 22 | . 7 8 10 12 23 30 34 35 On Entrance 16 | 6 6 8 9 11 13 25 33 36 Naked Turns 3 | . . . . . . . . 3 Heaviest Build 48 | 12 32 32 32 32 42 40 40 48 Greatest Support 40 | 20 40 40 40 40 40 40 40 40 Greatest Overweight (x) 1 | . . . . . 1 . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 Average Capacity 14 | . 10 15 15 15 15 15 15 14 Most Carried 15 | . 9 10 13 15 15 15 15 15 Average Carried 12 | . 7 9 12 13 13 14 15 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 6 9 10 13 15 15 15 15 15 Class Distribution -------------------- 41% | Mutant 37% | Commander-Skirmisher 7% | Scavenger-Skirmisher 7% | Skirmisher 5% | Scavenger-Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Commander-Skirmisher | -8/Storage Commander-Skirmisher | -8/Recycling Commander-Skirmisher | -8/Scraptown Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Matter Collected 1828 | 200 192 . . 30 197 736 222 251 Remotely . | . . . . . . . . . Salvage Created 2911 | . 640 105 . 83 409 644 437 593 Parts 157 | . 47 2 . 5 27 35 16 25 Haulers Intercepted 6 | . 1 . . . 2 3 . . Recyclers Shooed 3 | . . . . . . 1 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Combat Hostiles Destroyed 58 | . 16 2 . 2 13 9 7 9 Guns 35 | . 11 . . . 6 9 7 2 Cannons 9 | . 5 1 . 2 . . . 1 AOE 10 | . . . . . 7 . . 3 Classes Destroyed 16 | . 6 . . . 1 1 2 6 Builder 3 | . 1 . . . 1 1 . . Hauler 6 | . 1 . . . 2 3 . . Operator 2 | . 2 . . . . . . . Watcher 5 | . 3 . . . 1 1 . . Swarmer 14 | . 6 . . . 8 . . . Grunt 24 | . 10 2 . 2 4 5 1 . Brawler 2 | . . . . . . 1 1 . Sentry 7 | . . . . . 1 3 3 . Demolisher 1 | . . . . . . . 1 . Hunter 1 | . . . . . . . 1 . Bolteater 1 | . . . . . . . . 1 Explorer 1 | . . . . . . . . 1 Ranger 2 | . . . . . . . . 2 Guru 3 | . . . . . . . . 3 Scrapper 1 | . . . . . . . . 1 Elite 1 | . . . . . . . . 1 Best Kill Streak 11 | . 5 2 . 2 11 3 4 4 Combat Bots Only 9 | . 3 2 . 2 9 3 4 4 Max Kills in Single Turn 3 | . 2 1 . 1 3 2 2 2 Gunslinging 1 | . 1 . . . . . 1 . Exploded 3 | . . . . . 3 . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 Triborg (-8/Scraptown) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Hostile Shots Fired 312 | . 49 11 . 1 22 29 11 189 Missed 80 | . 12 4 . . 9 8 4 43 Hits 232 | . 37 7 . 1 13 21 7 146 Melee 4 | . . . . . . . . 4 Projectile 228 | . 37 7 . 1 13 21 7 142 AOE 1 | . . . . . . . 1 . Critical Strikes 8 | . . . . 1 . 1 . 6 Damage Taken 3486 | . 405 94 . 14 196 318 146 2313 Core 650 | . 90 . . . 7 75 . 478 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 82 | 100 . . . 64 . . . . Volleys Fired 173 | . 56 8 . 3 22 31 12 41 Largest 4 | . 2 2 . 2 4 4 4 4 Hottest 320 | . 120 120 . 120 102 108 108 320 Shots Fired 451 | . 111 16 . 6 65 124 48 81 Gun 397 | . 93 . . . 58 124 48 74 Cannon 42 | . 18 16 . 6 . . . 2 Launcher 10 | . . . . . 7 . . 3 Special 2 | . . . . . . . . 2 Kinetic 300 | . 47 . . . 58 124 48 23 Thermal 139 | . 64 16 . 6 . . . 53 Explosive 9 | . . . . . 7 . . 2 Electromagnetic 1 | . . . . . . . . 1 Robot Hit Streak 14 | . 14 9 . 2 7 8 5 13 Robot Miss Streak 7 | . 4 2 . 2 3 7 3 4 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 1 . . . . 1 2 . Max Gunslinging Chain 1 | . 1 . . . . 1 1 . Shots Hit Robots 255 | . 76 11 4 3 29 65 22 45 Core Hits 136 | . 36 2 . 3 27 27 13 28 Critical Kills 2 | . 1 . . . . 1 . . Critical Parts Destroyed 2 | . . . . . 1 1 . . Critical Strikes 11 | . 4 . . . 1 3 . 3 Burn 6 | . 3 . . . . . . 3 Destroy 5 | . 1 . . . 1 3 . . Melee Attacks 6 | . . . 4 . 2 . . . Impact 2 | . . . . . 2 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . 4 . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5816 | . 1115 242 . 52 1123 1328 504 1452 Guns 4038 | . 864 . . . 451 1259 495 969 Cannons 485 | . 219 197 . 52 . . . 17 Explosions 1138 | . . . . . 672 . . 466 Melee . | . . . . . . . . . Ramming 155 | . 32 45 . . . 69 9 . Kinetic 2957 | . 425 . . . 451 1259 495 327 Thermal 1566 | . 658 197 . 52 . . . 659 Explosive 1037 | . . . . . 672 . . 365 Electromagnetic 101 | . . . . . . . . 101 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . 2 3 4 Average Corruption 2 | . . . . . . 2 2 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 29 | . . . . . . 7 10 12 Message Errors 6 | . . . . . . 2 1 3 Matter Fused 8 | . . . . . . 3 4 1 Heat Flow Errors 4 | . . . . . . 1 1 2 Energy Discharges 1 | . . . . . . . 1 . Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . 1 1 2 Data Loss (major) 2 | . . . . . . . 2 . Misfires 1 | . . . . . . . . 1 Alerts 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 36 | . . . . . 17 . . 19 Projectiles . | . . . . . . . . . Explosions 36 | . . . . . 17 . . 19 Melee . | . . . . . . . . . Knockbacks 3 | . 1 2 . . . . . . Impact 3 | . 1 2 . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 59 | . . . . . 21 . . 38 Shots 2 | . . . . . 1 . . 1 Rammed 24 | . . 9 . . . 13 2 . Targets Rammed 33 | . 9 9 . . . 13 2 . Kicked 9 | . 9 . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 200 | . 120 180 . 60 15 152 116 200 Average Temperature 51 | . 31 79 . 25 5 25 21 109 Received Heat Transfer 556 | . 168 45 . 27 63 117 45 91 Effects 2 | . . . . . . . . 2 Interference 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . 1 . . . . . 2 Combat Hostiles 3 | . . 1 . . . . . 2 Parts Melted 12 | . 5 2 . . . . . 5 Heat Transferred 4023 | . 1924 407 . 111 . . . 1581 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Maximum Alert Level 1 | . 1 . . . 1 1 1 . Low Security (%) 89 | . 92 100 . 100 80 69 98 . Level 1 10 | . 7 . . . 19 30 1 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 287 | . 235 81 . 58 287 243 200 . Initial 114 | . . 25 . . . 114 90 . Average 80 | . 107 14 . 9 79 118 97 . Influence Increases 2124 | . 511 131 . 58 407 559 458 . Destroy 0b10 Robot/C 1140 | . 320 100 . 40 260 260 160 . Destroy 0b10 Robot/NC 90 | . 35 . . . 20 25 10 . Destroy Leader 232 | . 78 20 . 10 46 78 . . Allied During Kill 258 | . . 11 . 8 . 158 81 . Successful Hack 59 | . 16 . . . . 19 24 . Select Force Hacks 210 | . 30 . . . . . 180 . Disable Machine 75 | . 15 . . . 45 15 . . Destroy Structure 45 | . 2 . . . 36 4 3 . Lose Combat Pursuer 15 | . 15 . . . . . . . Influence Decreases 2124 | . 444 198 . 58 136 599 559 130 Entered New Map 470 | . . 42 . . . 157 141 130 Time Decay 1564 | . 434 156 . 58 136 422 358 . Lost Part 10 | . 10 . . . . . . . Lost Ally 80 | . . . . . . 20 60 . Squads Dispatched 6 | . 3 . . . 1 2 . . Investigation 1 | . 1 . . . . . . . Extermination . | . . . . . . . . . Reinforcement 5 | . 2 . . . 1 2 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Distress Signals 6 | . 1 . . . 2 3 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 124 | . 24 4 . 3 18 19 9 47 Peak Tracking Total 17 | . 3 3 . 1 5 4 5 17 Tactical Retreats 3 | . 1 . . 1 . . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Traps Triggered 1 | . . . . . . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed 1 | . . . . . . . . 1 Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Machines Disabled 8 | . 1 . . . 3 1 . 3 Max in Single Turn 1 | . 1 . . . 1 1 . 1 Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Machines Accessed 26 | . 6 . 2 . . 7 11 . Terminals 15 | . 4 . . . . 6 5 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 8 | . 2 . . . . . 6 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 56 | . 20 . 2 . . 15 19 . Successful 28 | . 8 . 2 . . 5 13 . Failed 28 | . 12 . . . . 10 6 . Catastrophic 2 | . . . . . . 2 . . Database Lockouts . | . . . . . . . . . Manual 37 | . 18 . 1 . . 5 13 . Terminals 43 | . 16 . . . . 14 13 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 10 | . 4 . . . . . 6 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 13 | . 5 . 2 . . 2 4 . Record 1 | . . . 1 . . . . . Part Schematic 2 | . . . . . . . 2 . Robot Analysis 2 | . 2 . . . . . . . Prototype ID Bank 4 | . 2 . . . . . 2 . Locate Traps 3 | . 1 . . . . 2 . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks 14 | . 3 . . . . 2 9 . Terminals 7 | . 2 . . . . 2 3 . Botnet 7 | . 2 . . . . 2 3 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 7 | . 1 . . . . . 6 . Tunnel 7 | . 1 . . . . . 6 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 15 | . 5 . . . . 5 5 . Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . . . Robots Hacked 4 | . . . 4 . . . . . Non-combat 3 | . . . 3 . . . . . Combat 1 | . . . 1 . . . . . Robot Hacks Applied 4 | . . . 4 . . . . . parse_system 4 | . . . 4 . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Total Allies 15 | . . 3 . . . 10 2 . Largest Group 10 | . . 3 3 3 . 10 9 7 Highest-Rated Group 173 | . . 40 40 40 . 173 157 125 Highest-Rated Ally 29 | . . 16 16 16 . 29 29 29 Total Orders 3 | . . . . . . . 2 1 STAY 2 | . . . . . . . 1 1 FOLLOW 1 | . . . . . . . 1 . Ally Attacks 195 | . . 6 . 8 . 43 26 112 Total Damage 5241 | . . 70 . 70 . 470 352 4279 Kills 35 | . . 3 . . . 4 3 25 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Turrets Deployed 3 | . . . . . . . . 3 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Active Infowar (turns) 1874 | . . . . . . . 357 1517 Optics 1874 | . . . . . . . 357 1517 Robot Analysis Total 2 | . 2 . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Turns Passed 7437 | . 1160 933 593 346 434 1028 973 1970 Spaces Moved 4139 | 1 664 559 364 210 196 557 556 1032 Core 11 | . . . . . . . . 11 Treads 3822 | . 359 559 364 210 196 557 556 1021 Legs 306 | 1 305 . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 160 160 165 50 Average Speed 159 | 120 141 160 160 160 166 163 165 162 Slowest Speed 240 | 120 160 160 160 160 240 165 165 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 62 | 2 97 98 70 38 21 79 99 56 Regions Visited 8 Branch Regions 6 Pre-discovered Areas 8 | . 1 . 1 . . . 6 . Known Exits Taken 2 | . . . 1 . 1 . . . Unknown Exits Taken 6 | 1 1 1 . 1 . 1 1 . Scrap Searched 4 | . . 1 . . . . . 3 Spaces Dug 2 | . . . . . 1 . . 1 Terrain Destroyed 64 | . . . . . 41 3 2 18 Melee 1 | . . . . . 1 . . . Projectile 11 | . . . . . . 3 2 6 AOE 52 | . . . . . 40 . . 12 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Total 4720 | . 773 576 373 214 267 625 594 1298 Wait 216 | . 21 . . . 19 3 9 164 Move 4131 | . 663 558 363 209 195 556 555 1032 Hop . | . . . . . . . . . Pick Up 32 | . 8 1 3 1 8 2 . 9 Fast Attach 20 | . 3 . . . 3 6 1 7 Attach 21 | . 2 . 1 . 5 1 . 12 Detach 13 | . 2 . 1 . 2 2 . 6 Swap 16 | . 2 . 1 1 3 2 . 7 Drop 43 | . 7 . . . 8 9 . 19 Fire 173 | . 56 8 . 3 22 31 12 41 Melee 6 | . . . 4 . 2 . . . Ram . | . . . . . . . . . Kick 9 | . 9 . . . . . . . Crush 24 | . . 9 . . . 13 2 . Escape Stasis . | . . . . . . . . . Rewire 15 | . . . . . . . 15 . Trap 1 | . . . . . . . . 1 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: [*Fac] / [*Scr]) -8/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 4) 501 | -10/Materials | Derelicts attacked the area 654 | -10/Materials | Discovered new exit (range 13) 801 | -10/Materials | Discovered new exit (range 15) 1077 | -10/Materials | Discovered new exit (range 12) 1161 | -10/Materials | Entered Mines 1216 | -10/Mines | Found a hidden stash of uninstalled traps 1301 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1628 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1637 | -10/Mines | Discovered new exit (range 5) 1909 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1912 | -10/Mines | Found Prototype Device 1946 | -10/Mines | Discovered new exit (range 7) 1972 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1972 | -10/Mines | Discovered new exit (range 5) 2094 | -10/Mines | Entered Exiles 2094 | -10/Exiles | Accompanied by 3 allies 2095 | -10/Exiles | Identified exit to Mines 2133 | -10/Exiles | Met 8R-AWN 2162 | -10/Exiles | Met EX-HEX 2203 | -10/Exiles | Met EX-BIN 2222 | -10/Exiles | Aligned with FarCom system 2224 | -10/Exiles | Given EX-Vault access code 2261 | -10/Exiles | Opened EX-Vault 2269 | -10/Exiles | Found Deploy-a-Sentry 2271 | -10/Exiles | Found Deploy-a-Sentry 2274 | -10/Exiles | Found Deploy-a-Sentry 2309 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2476 | -10/Exiles | Met EX-DEC 2521 | -10/Exiles | Learned location of Zion (-6) 2687 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 2687 | -10/Exiles | Entered Mines 2687 | -9/Mines | Accompanied by 3 allies 2766 | -9/Mines | Discovered new exit (range 5) 2927 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3033 | -9/Mines | Entered Materials 3033 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 3041 | -8/Materials | Lost 3 allies 3219 | -8/Materials | Discovered new exit (range 9) 3385 | -8/Materials | Build established: Skirmisher 3421 | -8/Materials | Destroyed 9 combat bots 3465 | -8/Materials | Identified exit to Storage 3467 | -8/Materials | Entered Storage 3893 | -8/Storage | Build established: Scavenger-Skirmisher 4002 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4174 | -8/Storage | Discovered new exit (range 10) 4189 | -8/Storage | Met 01-MTF 4305 | -8/Storage | Build established: Commander-Skirmisher 4474 | -8/Storage | Discovered new exit (range 7) 4495 | -8/Storage | Entered Recycling 4495 | -8/Recycling | Accompanied by 10 allies (01-MTF) 4997 | -8/Recycling | Discovered new exit (range 15) 5100 | -8/Recycling | Lost 4 allies 5335 | -8/Recycling | Scanned before Scraplab entrance 5441 | -8/Recycling | Entered Scraplab 5454 | -8/Recycling | Discovered new exit (range 2) 5468 | -8/Recycling | Entered Scraptown 5468 | -8/Scraptown | Accompanied by 7 allies 5468 | -8/Scraptown | System corruption cleaned by C-Scrubber 5493 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5699 | -8/Scraptown | Turned away by UFD registrar 5965 | -8/Scraptown | Discovered new exit (range 13) 6357 | -8/Scraptown | Visited Assassins FH 6385 | -8/Scraptown | Visited Spacefarers 6609 | -8/Scraptown | DAS Turret deployed 6616 | -8/Scraptown | DAS Turret deployed 6643 | -8/Scraptown | DAS Turret deployed 6701 | -8/Scraptown | Attacked by Scraptown defenders 6798 | -8/Scraptown | Lost 7 allies 6891 | -8/Scraptown | Destroyed Triborg 6919 | -8/Scraptown | Lost 6 parts (2n1u3w) 6932 | -8/Scraptown | Found Prototype Ballistic Cannon 6946 | -8/Scraptown | Found Siege Articulator 6959 | -8/Scraptown | Found Scrap Suit 7008 | -8/Scraptown | Found Scrap Suit 7049 | -8/Scraptown | Identified Siege Cannon 7243 | -8/Scraptown | Build established: Scavenger-Scrapper 7417 | -8/Scraptown | Core integrity fell below 50% 7420 | -8/Scraptown | Released all parts (3) 7424 | -8/Scraptown | Core integrity fell below 20% 7438 | -8/Scraptown | Destroyed by TM-1AB(j) with Overtuned Pulse Rifle Last Messages --------------- 07421_ DAS Turret heat spikes uncontrollably. 07421_ Penetrated by Bolt. 07423_ Bolt penetrates Machine. 07424_ FUQ3NX|IEHNYEF5MS9# IWQNWAFE: 07425_ Slug penetrates QP-JLZ(j). 07425_ Slug penetrates U0-YHF(h). 07425_ U0-YHF(h) destroyed. 07425_ Destroyed EM Pulse Gun. 07425_ XG-E8Q(p) knocked back. 07426_ DAS Turret heat damages Prototype Ballistic Cannon. 07429_ VW-M31(r) follow-up attacks with Ripteeth. 07429_ Penetrated by Slug. 07429_ Slug penetrates Wall. 07429_ Penetrated by Slug. 07429_ VW-M31(r) follow-up attacks with Ripteeth. 07429_ Destroyed Imp. Hover Unit. 07429_ XG-E8Q(p) destroyed. 07429_ Bolt penetrates Machine. 07430_ VW-M31(r) follow-up attacks with Ripteeth. 07430_ DAS Turret destroyed. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ??#########??????????????????????????????????????? | | ??#"" ##?????????????????????????????????????? | | ??#" < ######################????????????????? | | ??#"" ###"""""""" #"""""""""#????????????????? | | ??##### #?#" " " "#????????????????? | | ??????# #?#" """ !"#????????????????? | | ??????# *#?#" "#" "" !%"#????????????????? | | ??????#== #?#"!""! "#" ="#####????????????? | | ?????##!=!### %!%*![ #????????????? | | ######=! =[ #%=!%[[[ % ! "#####????????????? | | *!*%% %%[%==*%=% %%!* % #????????????? | | !*==!= [!*=!%[% !& !! ] % #????????????? | | =%!!%=% [!%[=[= [%% % ###????????????? | | ######!]!|* %[ = " "#######??????????????? | | ?????##%% ####### " [% #????????????????????? | | ###???# !######### #" !""#????????????????????? | | ? ??# ! """"""""#?#" ""#????????????????????? | | ### ### !" ""#?#" """#????????????????????? | | #"" """ "#?#"""" ""#????????????????????? | | #" """ " ""#?##### ;##????????????????????? | | #" " """"""""#?????##j#?????????????????????? | | #" ##"""####?????#@##?????????????????????? | | #" "" " #######???????###??????????????????????? | | #" " #"""""""""#????#######?????????????????? | | #"""""" #" "#????# ??????????????????? | | ####### #" "#????# "" "" #???????????????? | | ??????# #" """ "#????# ""X"" #???????????????? | | ####### #" """ "#????# """"" #???????????????? | | " """ "?????# """ #???????????????? | | #" ???????# " ????????????????? | | ####### #" ????????# ??????????????????? | | ?????# #" ?????????# ????????????????????? | | ????### ### ############ ##########????????????? | | ????# #????????????? | | ????# !%[ #????????????? | | #???# ![% #????????????? | | ??# #????????????? | | ??# #????????????? | | ?# ################# #????????????? | | ?# #???############# #????????????? | | # #???# # #????????????? | | # #???# "" "" """ # #????????????? | | #???# " # #????????????? | | # #???#""""""" # #????????????? | | # #???#" """"## ###?#????????? | | ###?# #???## ### ## ""#"#????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Hvy. Plasma Cannon | -8/Recycling | Hacked Lrg. Storage Unit | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProcessingAngularPrototype Manual? 0 Play Time 00:41:19 Cumulative 407.2 hours Start 2025.07.29 @ 11:56:20 End 2025.07.29 @ 12:42:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 269 Rogue 269 Adventurer 0 Explorer 0 Win Type - Total 28 Types 22/0/4/2/0/0/0/0/0/0 Lore% 91 Gallery% 82 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a9bd7029-aa5d-4f13-9a34-1e9794b222d1