Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.26 @ 17:06:31 Player: deepledi Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (68) 340 Value Destroyed (1853) 1853 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3873 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 276/280 System Corruption 0% Temperature Cool (11) Movement Treading (325) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Armored Treads > --- UTILITY (6) ------ Improved Cooling System Huge Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer Graphene Brace > --- WEAPON (2) ------- Heavy Particle Gun Maul > --- INVENTORY (25) --- Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Light Nuclear Core Improved Deuterium Engine Light Treads Heat Sink Sensor Array Active Sensor Suite Armor Integrity Analyzer Dynamic Insulation System Pulse Rifle Heavy Particle Gun Heavy Particle Gun Advanced Beam Rifle Advanced Beam Rifle Heavy Particle Cannon Heavy Assault Rifle Gauss Rifle Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer Graphene Brace > --- WEAPON ----------- Heavy Particle Gun Advanced Beam Rifle > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Light Nuclear Core Improved Deuterium Engine Light Treads Heat Sink Sensor Array Active Sensor Suite Armor Integrity Analyzer Dynamic Insulation System Pulse Rifle Heavy Particle Gun Heavy Particle Gun Advanced Beam Rifle Heavy Particle Cannon Heavy Assault Rifle Gauss Rifle Plasma Cutter Maul [Rating: 44] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Advanced Targeting Computer Device Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Impact Weapon Maul Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 60 | 8 3 16 33 Power 4 | 1 . 1 2 Engine 4 | 1 . 1 2 Core . | . . . . Reactor . | . . . . Propulsion 19 | 5 1 4 9 Treads 8 | 2 . 1 5 Leg 3 | 2 1 . . Wheel 8 | 1 . 3 4 Hover . | . . . . Flight . | . . . . Utility 23 | 1 1 8 13 Device 8 | . 1 3 4 Storage 2 | 1 . 1 . Processor 8 | . . 3 5 Hackware . | . . . . Protection 5 | . . 1 4 Artifact . | . . . . Weapon 14 | 1 1 3 9 Energy Gun 6 | . . 2 4 Energy Cannon 4 | . . . 4 Ballistic Gun 3 | 1 1 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 2 2 Parts Lost 25 | . 1 3 21 Power 2 | . . . 2 Propulsion 9 | . 1 1 7 Utility 10 | . . 2 8 Weapon 4 | . . . 4 Highest Loss Streak 8 | . 1 2 8 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 93 98 90 Engine 10 | . 14 11 8 Treads 6 | . . 3 10 Leg 7 | . 27 8 . Wheel 5 | . . 9 5 Device 12 | . 12 10 14 Storage 10 | . 14 11 9 Processor 17 | . . 21 20 Protection 1 | . . . 3 Energy Gun 12 | . . 16 13 Energy Cannon 1 | . . . 3 Ballistic Gun 6 | . 24 5 . Naked Turns . | . . . . Heaviest Build 104 | 11 13 95 104 Greatest Support 40 | 40 20 20 40 Greatest Overweight (x) 32 | 3 1 9 32 Average Overweight (x) 3 | . . 3 7 Largest Inventory Capacity 25 | 8 8 25 25 Average Capacity 19 | 6 8 17 25 Most Carried 25 | 5 6 23 25 Average Carried 14 | 1 3 13 20 Final Capacity 25 | 8 8 25 25 Final Carried 23 | 3 6 23 22 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 893 | 224 178 218 273 Remotely . | . . . . Salvage Created 2913 | 87 332 1031 1463 Parts 149 | 1 28 61 59 Haulers Intercepted 6 | . 1 3 2 Recyclers Shooed 5 | 1 . 2 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 44 | . 7 18 19 Guns 35 | . 7 17 11 Cannons 6 | . . . 6 Classes Destroyed 13 | 1 5 3 4 Worker 7 | . 2 4 1 Tunneler 1 | . . . 1 Hauler 6 | . 1 3 2 Recycler 5 | 1 . 1 3 Operator 2 | . 1 . 1 Watcher 3 | . . 3 . Swarmer 7 | . 3 4 . Grunt 26 | . 4 9 13 Brawler 1 | . . 1 . Sentry 7 | . . 4 3 Specialist 1 | . . . 1 Hunter 1 | . . . 1 Heavy 1 | . . . 1 Best Kill Streak 5 | 1 2 4 5 Combat Bots Only 5 | . 2 3 5 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3563 | . 365 638 2560 Core 746 | . 94 90 562 Absorbed by Shields . | . . . . Core Remaining (%) 79 | 100 62 77 . Volleys Fired 230 | 6 54 76 94 Largest 2 | 1 2 2 2 Hottest 150 | 20 40 112 150 Shots Fired 396 | 6 91 152 147 Gun 326 | 6 91 152 77 Cannon 70 | . . . 70 Launcher . | . . . . Special . | . . . . Kinetic 131 | 6 91 34 . Thermal 265 | . . 118 147 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 20 | 4 8 10 20 Robot Miss Streak 5 | 1 4 5 2 Penetration Max . | . . . . Secondary Targets 3 | . . 3 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 291 | 5 57 107 122 Core Hits 105 | 3 23 37 42 Critical Kills 2 | . 1 . 1 Critical Parts Destroyed . | . . . . Critical Strikes 11 | . 1 5 5 Burn 9 | . . 5 4 Meltdown 1 | . . . 1 Destroy 1 | . 1 . . Melee Attacks 2 | . . . 2 Impact 2 | . . . 2 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4891 | 41 457 1697 2696 Guns 3341 | 41 457 1697 1146 Cannons 1550 | . . . 1550 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 762 | 41 457 264 . Thermal 4129 | . . 1433 2696 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . 5 . . Message Errors 3 | . 3 . . Data Loss (minor) 2 | . 2 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 379 | . 33 379 356 Average Temperature 75 | . 9 67 92 Received Heat Transfer 1404 | . 195 291 918 Effects 1 | . . . 1 Interference 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 3 | . . 1 2 Combat Hostiles 3 | . . 1 2 Parts Melted 22 | . . 11 11 Heat Transferred 8325 | . . 3515 4810 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 273 | 5 170 273 247 Initial 115 | . 3 37 115 Average 96 | 1 86 105 99 Maximum Alert Level 1 | . . 1 1 Low Security (%) 92 | 100 100 85 94 Level 1 7 | . . 14 5 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 1 3 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 68 | . 14 24 30 Peak Tracking Total 5 | . 4 4 5 Tactical Retreats 6 | . 1 1 4 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 2 | . . . 2 Terminals 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . . . 2 Successful 2 | . . . 2 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . . . 1 Terminals 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . . 2 Alert Level 2 | . . . 2 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 3576 | 93 604 1195 1684 Spaces Moved 1573 | 59 383 626 505 Core 19 | 14 . . 5 Treads 152 | 5 . . 147 Legs 696 | 20 383 293 . Wheels 706 | 20 . 333 353 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 80 155 Average Speed 177 | 106 120 144 270 Slowest Speed 1650 | 200 190 215 1650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 6 52 46 37 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 2 | . . . 2 Terrain Destroyed 5 | . . . 5 Melee 2 | . . . 2 Projectile 3 | . . . 3 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1983 | 85 452 772 674 Wait 33 | . 7 15 11 Move 1570 | 58 382 625 505 Hop . | . . . . Pick Up 70 | 10 6 29 25 Fast Attach 3 | . . 3 . Attach 42 | 7 3 5 27 Detach 1 | 1 . . . Swap 15 | 1 . 8 6 Drop 17 | 2 . 11 4 Fire 230 | 6 54 76 94 Melee 2 | . . . 2 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 51 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 12) 308 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 8) 698 | -10/Materials | Entered another Materials area 698 | -9/Materials | Evolved 2 slots: Utility x2 1599 | -9/Materials | Discovered new exit (range 6) 1893 | -9/Materials | Entered another Materials area 1893 | -8/Materials | Evolved 2 slots: Utility x2 2102 | -8/Materials | Lost 5 parts (1p1n1u2w) 2240 | -8/Materials | Core integrity fell below 50% 2288 | -8/Materials | Lost 8 parts (1p3n2u2w) 2461 | -8/Materials | Found Prototype Device 2911 | -8/Materials | Build established: Scavenger-Mutant 3027 | -8/Materials | Core integrity fell below 20% 3179 | -8/Materials | Lost 3 parts (1n2u) 3577 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 03147_ Hvy. Laser melted. 03148_ Wheel destroyed. 03158_ Particle Gun melted. 03158_ Imp. Heat Sink melted. 03158_ G-47 Trooper destroyed. 03182_ Y-45 Defender destroyed. 03195_ Acquired 10 matter. 03202_ Acquired Lgt. Treads. 03203_ K-01 Serf collects debris. 03209_ Acquired Heat Sink. 03210_ K-01 Serf collects debris. 03307_ Acquired 20 matter. 03325_ Penetrated by Slug. 03329_ H-55 Commando suffers critical hit (Burn). 03329_ Carbon-fiber Leg melted. 03329_ Targeting Computer melted. 03329_ H-55 Commando destroyed. 03345_ K-01 Serf collects debris. 03424_ K-01 Serf cleans the Terminal. 03529_ U-05 Engineer builds a Wall. 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