Cogmind - Beta 13 --- EXPLORER MODE // 2024.04.02 @ 16:30:08 Player: zygorg Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (69) 345 Value Destroyed (2747) 2747 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 7332 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 960/1000 Matter 264/300 Energy 310/310 System Corruption 1% Temperature Cool (96) Movement Treading (236) Ox1 Location -5/Extension Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (4) --- Improved Treads Advanced Treads Improved Medium Treads Improved Medium Treads > --- UTILITY (9) ------ Huge Storage Unit Triangulator Improved Signal Interpreter Advanced Terrain Scan Processor Seismic Detector Target Analyzer Hacking Suite Improved System Shield > --- WEAPON (4) ------- Autogun Hypervelocity Gauss Rifle Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY (25) --- Light Deuterium Engine Improved Deuterium Engine Light Angular Momentum Engine Light Angular Momentum Engine Neutrino Core Light Treads Light Treads Light Treads Light Treads Improved Treads Improved Treads Improved Treads Improved Treads Large Storage Unit Medium Matter Pod (100) Medium Matter Pod (100) Advanced Sensor Array Advanced Terrain Scan Processor Launcher Loader Weapon Cycler Transmission Jammer ECM Suite Improved Medium Armor Plating Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Improved Treads Advanced Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Huge Storage Unit Triangulator Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Target Analyzer Hacking Suite Improved System Shield > --- WEAPON ----------- Autogun Hypervelocity Gauss Rifle Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Light Deuterium Engine Improved Deuterium Engine Light Angular Momentum Engine Light Angular Momentum Engine Neutrino Core Light Treads Light Treads Light Treads Light Treads Improved Treads Improved Treads Improved Treads Improved Treads Large Storage Unit Medium Matter Pod Medium Matter Pod Advanced Sensor Array Advanced Terrain Scan Processor Launcher Loader Weapon Cycler Transmission Jammer ECM Suite Improved Medium Armor Plating Long-range Missile Launcher [Rating: 75] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Reinforced Fission Core Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Autogun Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Slots Evolved 11 | . 1 2 2 2 2 2 . Power . | . . . . . . . . Propulsion 2 | . . . . 1 1 . . Utility 7 | . . 1 2 1 1 2 . Weapon 2 | . 1 1 . . . . . Parts Attached 67 | 7 6 10 9 5 17 11 2 Power 5 | 1 . 1 . . 1 1 1 Engine 4 | 1 . 1 . . 1 1 . Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 13 | 2 . . . 1 5 4 1 Treads 13 | 2 . . . 1 5 4 1 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 26 | 2 . 3 6 4 7 4 . Device 8 | 1 . 1 2 2 . 2 . Storage 9 | 1 . 2 1 . 5 . . Processor 6 | . . . 2 2 1 1 . Hackware 3 | . . . 1 . 1 1 . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 23 | 2 6 6 3 . 4 2 . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 15 | 2 4 6 1 . 2 . . Ballistic Cannon 5 | . . . 2 . 2 1 . Launcher 1 | . . . . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . 2 . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 10 | . . . . . 4 5 1 Power 2 | . . . . . 1 1 . Propulsion 2 | . . . . . . 2 . Utility 2 | . . . . . . 1 1 Weapon 4 | . . . . . 3 1 . Highest Loss Streak 3 | . . . . . 2 3 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 99 | . 95 97 99 100 99 98 99 Engine 7 | . 12 10 8 7 6 4 2 Treads 21 | . 25 20 16 21 25 20 21 Device 13 | . 12 14 12 14 12 16 15 Storage 9 | . 12 12 16 7 6 5 5 Processor 10 | . . . 8 14 12 14 16 Hackware 7 | . . . 3 7 12 12 11 Ballistic Gun 22 | . 28 36 27 21 21 11 11 Ballistic Cannon 4 | . . . 5 7 2 9 11 Naked Turns . | . . . . . . . . Heaviest Build 129 | 17 20 42 46 43 112 117 129 Greatest Support 105 | 40 40 40 40 63 104 105 105 Greatest Overweight (x) 1 | . . 1 1 . 1 1 1 Average Overweight (x) . | . . . 1 . . . 1 Largest Inventory Capacity 25 | 10 10 15 15 15 25 25 25 Average Capacity 17 | 8 10 14 15 15 20 25 25 Most Carried 25 | 5 10 15 15 15 25 25 25 Average Carried 15 | 2 5 12 14 13 17 22 24 Final Capacity 25 | 10 10 15 15 15 25 25 25 Final Carried 25 | 2 10 15 15 15 24 25 25 Class Distribution -------------------- 66% | Hacker-Skirmisher 28% | Hacker-Gunner 4% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -9/Materials Hacker-Gunner | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -5/Extension Resources | -11 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Matter Collected 3237 | 217 53 274 591 375 908 752 67 Remotely . | . . . . . . . . Salvage Created 2963 | . . 291 484 429 1080 591 88 Parts 173 | . . 28 35 16 67 24 3 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Combat Hostiles Destroyed 55 | . . 9 10 7 17 11 1 Guns 40 | . . 9 6 5 16 3 1 Cannons 15 | . . . 4 2 1 8 . Classes Destroyed 13 | . . 3 2 5 2 1 . Worker 1 | . . . . 1 . . . Builder 1 | . . . . . 1 . . Tunneler 1 | . . . . 1 . . . Recycler 1 | . . . . 1 . . . Mechanic 1 | . . . . . 1 . . Watcher 9 | . . 2 2 . 5 . . Swarmer 12 | . . 6 2 . 4 . . Grunt 17 | . . . 3 3 7 4 . Brawler 3 | . . . . 1 . 2 . Duelist 1 | . . . . . . 1 . Sentry 14 | . . 3 4 1 3 2 1 Hunter 3 | . . . 1 1 . 1 . Programmer 5 | . . . . 1 3 1 . Best Kill Streak 6 | . . 4 2 3 6 3 1 Combat Bots Only 6 | . . 3 2 2 6 3 1 Max Kills in Single Turn 3 | . . 3 1 2 2 1 1 Gunslinging 2 | . . 2 . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Hostile Shots Fired 288 | . . 19 24 34 144 61 6 Missed 90 | . . 5 13 10 50 12 . Damage Taken 2070 | . . 92 98 225 861 710 84 Core 124 | . . 12 7 10 55 40 . Absorbed by Shields . | . . . . . . . . Ignored by Resistances 1244 | . . 59 59 137 525 414 50 Regen/Repaired (Parts) 130 | . . . . . . . 130 Core Remaining (%) 97 | 100 100 97 98 98 93 . . Volleys Fired 136 | . . 13 18 21 48 34 2 Largest 4 | . . 4 4 4 4 4 4 Hottest 162 | . . 92 113 113 162 162 162 Shots Fired 518 | . . 49 72 80 186 123 8 Gun 412 | . . 49 56 63 172 68 4 Cannon 105 | . . . 16 17 14 54 4 Launcher 1 | . . . . . . 1 . Special . | . . . . . . . . Kinetic 517 | . . 49 72 80 186 122 8 Thermal . | . . . . . . . . Explosive 1 | . . . . . . 1 . Electromagnetic . | . . . . . . . . Robot Hit Streak 51 | . . 14 13 19 27 51 8 Robot Miss Streak 2 | . . 2 1 2 2 2 . Penetration Max 1 | . . . . . . 1 . Secondary Targets 5 | . . 3 . . 2 . . Max Gunslinging Chain 2 | . . 2 . . 1 . . Shots Hit Robots 397 | . . 30 52 60 147 102 6 Core Hits 160 | . . 15 27 23 60 34 1 Critical Kills 2 | . . . . . . 1 1 Critical Parts Destroyed 7 | . . . . 2 . 5 . Critical Strikes 25 | . . . . 3 2 18 2 Destroy 15 | . . . . 2 1 10 2 Blast 10 | . . . . 1 1 8 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6404 | . . 375 839 1001 2216 1870 103 Guns 4356 | . . 375 615 749 1995 578 44 Cannons 2008 | . . . 224 252 221 1252 59 Explosions 40 | . . . . . . 40 . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 6364 | . . 375 839 1001 2216 1830 103 Thermal . | . . . . . . . . Explosive 40 | . . . . . . 40 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . 1 . . 1 1 1 Average Corruption 1 | . . 1 . . 1 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 8 | . . 4 . . 1 1 2 Message Errors 1 | . . . . . . 1 . Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 1 | . . 1 . . . . . Data Loss (minor) 2 | . . 1 . . . . 1 Data Loss (major) 1 | . . 1 . . . . . Misfires 1 | . . . . . 1 . . Alerts 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 22 | . . . . 3 9 10 . Projectiles 22 | . . . . 3 9 10 . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 15 | . . . 2 . 1 12 . Impact . | . . . . . . . . Kinetic 15 | . . . 2 . 1 12 . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 282 | . . 48 170 241 218 282 121 Average Temperature 67 | . . 17 53 69 70 85 58 Received Heat Transfer 933 | . . 45 63 72 429 297 27 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Peak Influence 248 | . . 248 191 94 216 189 128 Initial 31 | . . . 17 31 27 . 18 Average 59 | . . 53 52 50 95 50 58 Maximum Alert Level 1 | . . 1 . . 1 . . Low Security (%) 98 | 100 100 95 100 100 93 100 100 Level 1 1 | . . 4 . . 6 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . . . . 2 4 1 . Investigation 2 | . . . . . 2 . . Extermination 5 | . . . . 2 2 1 . Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Distress Signals 3 | . . 1 . . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 78 | . . 11 19 9 25 12 2 Peak Tracking Total 4 | . . 4 3 3 4 3 1 Tactical Retreats 2 | . . . 1 1 . . . Traps | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Traps Triggered 2 | . . . . . 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 1 | . . . . . . . 1 Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Machines Disabled 4 | . . . 1 1 . 2 . Max in Single Turn 1 | . . . 1 1 . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Machines Accessed 27 | . 1 5 3 7 5 4 2 Terminals 22 | . 1 5 3 5 3 4 1 Fabricators 2 | . . . . 1 1 . . Repair Stations 1 | . . . . . . . 1 Recycling Units 2 | . . . . 1 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 80 | . 3 16 9 15 12 10 15 Successful 50 | . 2 9 3 11 9 6 10 Failed 30 | . 1 7 6 4 3 4 5 Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . 1 . . . . . Terminals 69 | . 3 16 9 12 9 10 10 Fabricators 2 | . . . . 1 1 . . Repair Stations 5 | . . . . . . . 5 Recycling Units 4 | . . . . 2 2 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 40 | . 2 9 3 8 6 6 6 Record 2 | . 1 . . . 1 . . Prototype ID Bank 3 | . . 1 1 . . . 1 Open DSF 3 | . . . . 2 . 1 . Level Access Points 1 | . . . . . 1 . . Branch Access Points 1 | . . . . . . 1 . Emergency Access Points 3 | . . . . 1 1 1 . Recycling Unit Index 1 | . . . . . . . 1 Alert Level 4 | . . 2 1 . . 1 . Locate Traps 6 | . 1 1 . 1 2 . 1 Disarm Traps 2 | . . . . . . . 2 Dispatch Records 4 | . . 1 . 1 . 2 . Maintenance Status 1 | . . 1 . . . . . Patrol Status 1 | . . . . . . . 1 Investigation Status 2 | . . 1 . 1 . . . Hauler Manifests 1 | . . . . 1 . . . Registered Prototypes 1 | . . . 1 . . . . Zone Layout 4 | . . 2 . 1 1 . . Fabricator Hacks 2 | . . . . 1 1 . . Network Status 2 | . . . . 1 1 . . Repair Station Hacks 4 | . . . . . . . 4 Scan Component 2 | . . . . . . . 2 Repair 2 | . . . . . . . 2 Recycling Unit Hacks 4 | . . . . 2 2 . . Process 1 | . . . . . 1 . . Report Inventory 2 | . . . . 1 1 . . Retrieve Components 1 | . . . . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 21 | . 1 4 3 4 4 3 2 Full Trace Events 3 | . . 1 . . 2 . . Feedback Events 1 | . . 1 . . . . . Corruption 1 | . . 1 . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . . . . 2 Time 41 | . . . . . . . 41 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 7 | . . . . 7 . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Turns Passed 6590 | 72 375 614 1422 1359 1620 845 283 Spaces Moved 3070 | 50 223 304 560 802 722 301 108 Core 21 | 21 . . . . . . . Treads 3049 | 29 223 304 560 802 722 301 108 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 240 160 160 160 235 Average Speed 186 | 113 160 175 240 160 163 236 235 Slowest Speed 240 | 160 160 240 240 160 240 240 236 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 22 | 4 35 35 43 19 22 10 15 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 11 | . . . 1 . 2 6 2 Melee . | . . . . . . . . Projectile 10 | . . . 1 . 2 5 2 AOE 1 | . . . . . . 1 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Total 3674 | 65 239 359 606 840 1077 357 131 Wait 286 | . . . . 3 265 2 16 Move 3063 | 49 222 303 559 801 721 300 108 Hop . | . . . . . . . . Pick Up 87 | 9 10 19 11 6 21 9 2 Fast Attach 1 | . . . . . . . 1 Attach 29 | 7 1 3 3 2 6 7 . Detach 2 | . . 1 1 . . . . Swap 37 | . 5 7 6 3 11 4 1 Drop 33 | . 1 13 8 4 5 1 1 Fire 136 | . . 13 18 21 48 34 2 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -5/Extension History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 14) 73 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Evolved 1 slot: Weapon x1 297 | -10/Materials | Identified exit to Materials 297 | -10/Materials | Discovered exit to Materials (range 3) 448 | -10/Materials | Entered another Materials area 448 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1040 | -9/Materials | Identified exit to Materials 1040 | -9/Materials | Discovered exit to Materials (range 3) 1062 | -9/Materials | Entered another Materials area 1062 | -8/Materials | Evolved 2 slots: Utility x2 1064 | -8/Materials | Identified exit to Storage 1064 | -8/Materials | Discovered exit to Storage (range 15) 1175 | -8/Materials | Discovered exit to Storage (range 5) 1198 | -8/Materials | Build established: Hacker-Gunner 2403 | -8/Materials | Identified exit to Factory 2403 | -8/Materials | Discovered exit to Factory (range 12) 2484 | -8/Materials | Entered Factory 2484 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2602 | -7/Factory | Identified exit to DSF 2773 | -7/Factory | Build established: Hacker-Skirmisher 3450 | -7/Factory | Identified exit to Factory 3450 | -7/Factory | Discovered exit to Factory (range 5) 3725 | -7/Factory | Found Launcher Loader 3843 | -7/Factory | Entered another Factory area 3843 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4972 | -6/Factory | Identified exit to Factory 5463 | -6/Factory | Entered another Factory area 5463 | -5/Factory | Evolved 2 slots: Utility x2 5770 | -5/Factory | Lost 3 parts (1p1n1u) 6154 | -5/Factory | Identified exit to Upper Caves 6154 | -5/Factory | Identified exit to Extension 6308 | -5/Factory | Entered Extension 6494 | -5/Extension | Repaired Lgt. Angular Momentum Engine 6510 | -5/Extension | Repaired Imp. Treads 6591 | -5/Extension | Self-destructed Last Messages --------------- Scanning Imp. Treads... Ready to Repair: Imp. Treads Rating: 2 Time: 16 06494_ Repair station completes Lgt. Angular Momentum Engine repairs. >>Repair Cancelling repair: Lgt. Angular Momentum Engine. Repairing Imp. Treads... ETC: 16 06510_ Repair station completes Imp. Treads repairs. 06513_ Acquired Lgt. Angular Momentum Engine. 06516_ Acquired Imp. Treads. 06517_ Connecting with Repair Station... 06521_ System corrupted: Component data lost. 06588_ HV Slug penetrates Y-64 Sentinel. 06588_ Y-64 Sentinel suffers critical hit (Destroy). 06588_ Penetrated by Slug. 06588_ Adv. Terrain Scanner destroyed. 06591_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ##################?###?######?#??######??????????? | | #########################?##?#?###?###?#?????????? | | #########################?###??########?"????????? | | ### ####"#####################? ? ? ????????? | | #"" """ + #######?###"??? ? ?????????? | | #"T "R # ####?#??#??"T ??????????? | | #"" """ # ####?##?##??"? ? ?? ??????? | | ### "" / ###?####??### ??? ???????? | | ###% !!# ########### ### ?###?##? ?????????? | | ######%## ########### ###"##??####??#"??#?##?????? | | #####*### ########### ##T ####?##?#??""#? ??????? | | #### #### ###?#####?# ###Y####? ? ??#?# ??????? | | ######### ########### ###@ %### ????????? | | ###### % T ?? ??? ???? | | ###### ######### ### ????????? | | ###### ############### ####?????????? | | ###### ################?##??##?#? ??????? | | ###### #######################?####?##???#???????? | | ###### ###########################??##???#?##????? | | ###### ################?##?##?#?#####?#?#????????? | | ###### ####################?######?#????#??#?????? | | ###### ######################?###?##?#?#??#??????? | | ###### ##########?##########??#??????????#???????? | | ###### #############?#############??#????????????? | | ###### #####################?####???#????????????? | | ###### ####################?#####???#????#???????? | | ###### #########################?????????????????? | | ###### ########################???#?#?#??????????? | | ###### ####################?#?##?#??#????????????? | | ###### #################?#####??#????????????????? | | ###### ###################?#??###????????????????? | | ###### ###################??####????#????????????? | | ###### #?##############?#?#?###??????????????????? | | ###### #####?#?############??#?#??##?????????????? | | ###### ######################??##???#????????????? | | ## "" "" #################??#?#?????#??????????? | | ## " " ######################?##?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 19 Energy Capacity 310 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 40 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Gunslinger Omniscient Cartographer Challenges ------------ None Game ------ Seed GrenadeHoverPit Manual? 0 Play Time 01:27:05 Cumulative 5.8 hours Start 2024.04.02 @ 07:53:25 End 2024.04.02 @ 16:30:08 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 6 Rogue 4 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5383315-dbbd-467d-b6da-7e05f9dc3381