Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.14 @ 22:51:51 Player: Mountainmanden Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (58) 290 Value Destroyed (1552) 1552 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4102 Bonus ------- None Cogmind --------- Core Integrity 49/550 Matter 300/300 Energy 282/300 System Corruption 1% Temperature Cool (268) Movement Hovering (116) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Airjet Airjet > --- UTILITY (4) ------ Large Storage Unit Medium Battery > --- WEAPON (2) ------- Precision Beam Rifle Precision Beam Rifle > --- INVENTORY (10) --- Ion Engine Ion Engine Light Treads Medium Battery (200) Improved ECM Suite System Shield System Backup Module Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved ECM Suite Hardened Medium Armor Plating System Shield > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Improved Ion Engine Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle Heavy Assault Rifle Heavy Assault Rifle [Rating: 29] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Terrain Scan Processor Hackware System Shield Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Parts Attached 74 | 9 9 9 18 . 17 12 Power 15 | 2 2 2 5 . 3 1 Engine 9 | 2 1 . 3 . 3 . Core 6 | . 1 2 2 . . 1 Reactor . | . . . . . . . Propulsion 20 | 2 2 2 6 . 3 5 Treads 3 | . . . . . 1 2 Leg 12 | . 2 2 6 . 2 . Wheel 2 | 2 . . . . . . Hover 3 | . . . . . . 3 Flight . | . . . . . . . Utility 14 | 3 2 1 2 . 4 2 Device 4 | 1 . 1 . . 2 . Storage 4 | 1 1 . 1 . . 1 Processor 2 | 1 1 . . . . . Hackware 2 | . . . . . 1 1 Protection 2 | . . . 1 . 1 . Artifact . | . . . . . . . Weapon 25 | 2 3 4 5 . 7 4 Energy Gun 13 | 2 2 2 1 . 2 4 Energy Cannon 2 | . . . . . 2 . Ballistic Gun 9 | . 1 2 4 . 2 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 34 | . 2 4 15 . 1 12 Power 7 | . . 1 4 . . 2 Propulsion 10 | . . 1 4 . 1 4 Utility 5 | . 1 . 2 . . 2 Weapon 12 | . 1 2 5 . . 4 Highest Loss Streak 8 | . 2 4 8 . 1 8 Average Slot Usage (%) 81 | . 92 87 79 22 76 81 Engine 4 | . 5 . 2 . 7 6 Core 4 | . 8 12 7 . . 2 Treads 3 | . . . . . 6 9 Leg 19 | . 11 26 29 11 16 9 Wheel 1 | . 16 . . . . . Device 6 | . 8 4 7 . 9 1 Storage 10 | . 4 14 11 11 9 15 Processor 1 | . 9 . . . . . Hackware 3 | . . . . . 8 8 Protection 2 | . . . 1 . 3 6 Energy Gun 7 | . 23 3 . . 4 17 Energy Cannon 1 | . . . . . 3 . Ballistic Gun 11 | . 3 23 18 . 8 . Naked Turns . | . . . . . . . Heaviest Build 39 | 12 16 17 24 16 39 37 Greatest Support 43 | 32 32 20 43 13 38 40 Greatest Overweight (x) 8 | 3 . 1 1 1 1 8 Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 10 | 6 8 8 10 10 10 10 Average Capacity 8 | 5 5 8 9 10 10 10 Most Carried 10 | . 3 6 9 3 10 10 Average Carried 5 | . 1 4 6 3 7 8 Final Capacity 10 | 4 8 8 10 10 10 10 Final Carried 10 | . 3 6 3 3 10 7 Class Distribution -------------------- 50% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Mat Sto Matter Collected 1055 | 290 50 108 274 . 218 115 Remotely . | . . . . . . . Salvage Created 2409 | 154 280 186 587 . 404 798 Parts 121 | 10 19 13 23 . 18 38 Haulers Intercepted 2 | . 1 . . . 1 . Recyclers Shooed 4 | . . . 3 . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 38 | . 4 6 11 . 5 12 Guns 35 | . 3 5 11 . 4 12 Cannons 1 | . . . . . 1 . Classes Destroyed 9 | 2 4 1 2 . . . Worker 4 | . 1 . . . 1 2 Builder 1 | . 1 . . . . . Tunneler 4 | 4 . . . . . . Hauler 2 | . 1 . . . 1 . Recycler 7 | 1 . . 3 . 1 2 Operator 2 | . . . 1 . . 1 Swarmer 8 | . . 3 5 . . . Grunt 22 | . 4 3 4 . 1 10 Sentry 8 | . . . 2 . 4 2 Best Kill Streak 7 | 3 4 3 3 . 4 7 Combat Bots Only 5 | . 2 3 3 . 1 5 Max Kills in Single Turn 2 | 2 2 2 1 . 1 1 Gunslinging 1 | . . 1 . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Sto Damage Taken 4186 | 26 330 388 1424 . 645 1373 Core 934 | 13 72 107 241 . 48 453 Absorbed by Shields . | . . . . . . . Core Remaining (%) 52 | 94 . 23 . 39 . . Volleys Fired 200 | 5 22 22 65 . 25 61 Largest 2 | 2 2 2 2 . 2 2 Hottest 122 | 80 80 85 85 . 122 122 Shots Fired 325 | 10 25 35 123 . 47 85 Gun 317 | 10 25 35 123 . 39 85 Cannon 8 | . . . . . 8 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 154 | . . 18 114 . 22 . Thermal 131 | 5 3 4 9 . 25 85 Explosive . | . . . . . . . Electromagnetic 40 | 5 22 13 . . . . Robot Hit Streak 18 | 2 11 9 15 . 17 18 Robot Miss Streak 3 | 2 2 2 3 . 2 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . . 1 1 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 244 | 6 20 26 87 . 37 68 Core Hits 106 | 6 9 11 34 . 13 33 Critical Hits 1 | . . . 1 . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3592 | 171 361 273 739 . 873 1175 Guns 3013 | 109 272 273 736 . 462 1161 Cannons 139 | . . . . . 139 . Explosions 402 | 62 89 . . . 251 . Melee . | . . . . . . . Ramming 38 | . . . 3 . 21 14 Kinetic 1014 | . . 97 675 . 242 . Thermal 1857 | 118 112 46 61 . 359 1161 Explosive 251 | . . . . . 251 . Electromagnetic 432 | 53 249 130 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Effects 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 41 | . . . . . 41 . Projectiles . | . . . . . . . Explosions 41 | . . . . . 41 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 160 | 27 29 . . . 97 7 Shots 3 | 1 1 . . . 1 . Rammed 4 | . . . . . 2 2 Targets Rammed 5 | . . . 1 . 2 2 Kicked 1 | . . . 1 . . . Crushed . | . . . . . . . Highest Temperature 627 | 56 147 173 106 . 318 627 Average Temperature 151 | 27 64 83 22 . 137 236 Received Heat Transfer 1377 | . 168 189 201 . 225 594 Effects 38 | . . . . . 5 33 Shutdowns 3 | . . . . . . 3 Energy Bleed 1 | . . . . . 1 . Interference 8 | . . . . . 4 4 Matter Decay 3 | . . . . . . 3 Short Circuit 2 | . . . . . . 2 Damage (minor) 2 | . . . . . . 2 Damage (major) 16 | . . . . . . 16 Damage (core) 3 | . . . . . . 3 Siege Activations . | . . . . . . . Robots Corrupted 2 | . 1 1 . . . . Combat Hostiles 2 | . 1 1 . . . . Parts Fried 4 | . 2 2 . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . . . . . 2 4 Heat Transferred 3877 | 175 150 111 148 . 777 2516 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | 1 1 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Peak Influence 220 | 25 154 160 220 . 165 175 Average Influence 76 | 10 86 133 97 . 40 76 Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 98 | 100 100 100 95 100 100 100 Level 1 1 | . . . 4 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 3 . . . 2 . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 4 | . 2 . . . 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Distress Signals 8 | . . . 4 . 2 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 88 | . 7 7 34 3 16 21 Peak Tracking Total 9 | . 6 3 9 3 3 6 Tactical Retreats 8 | . . . 3 . 4 1 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 3 | . . . . . . 3 Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Mat Sto Machines Disabled 4 | . . . . . 4 . Max in Single Turn 3 | . . . . . 3 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Machines Accessed 12 | . 3 . 4 . 1 4 Terminals 7 | . 1 . 2 . 1 3 Fabricators . | . . . . . . . Repair Stations 3 | . 1 . 2 . . . Recycling Units 2 | . 1 . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 42 | . 8 . 14 . 7 13 Successful 32 | . 6 . 14 . 2 10 Failed 10 | . 2 . . . 5 3 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 23 | . 1 . 5 . 7 10 Fabricators . | . . . . . . . Repair Stations 11 | . 2 . 9 . . . Recycling Units 8 | . 5 . . . . 3 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 17 | . 1 . 5 . 2 9 Record 2 | . . . 2 . . . Part Schematic 1 | . . . . . . 1 Prototype ID Bank 1 | . . . 1 . . . Open Door 1 | . . . . . . 1 Locate Traps 2 | . . . 1 . . 1 Reprogram Traps 3 | . . . . . . 3 Hauler Manifests 2 | . . . . . 1 1 Registered Components 2 | . 1 . . . . 1 Registered Prototypes 1 | . . . 1 . . . Zone Layout 2 | . . . . . 1 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 11 | . 2 . 9 . . . Scan Component 6 | . 1 . 5 . . . Repair 5 | . 1 . 4 . . . Recycling Unit Hacks 4 | . 3 . . . . 1 Report Inventory 3 | . 2 . . . . 1 Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 8 | . 2 . 3 . 1 2 Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 5 | . 1 . 4 . . . Time 141 | . 19 . 122 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . 2 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Mat Sto Turns Passed 3212 | 131 340 368 879 20 915 559 Spaces Moved 1566 | 99 230 246 392 14 354 231 Core 20 | 14 . . . . . 6 Treads 49 | . . . . . . 49 Legs 1212 | . 81 246 392 14 354 125 Wheels 234 | 85 149 . . . . . Hover 51 | . . . . . . 51 Flight . | . . . . . . . Fastest Speed 50 | 50 100 120 120 150 120 52 Average Speed 127 | 102 107 120 127 150 144 140 Slowest Speed 450 | 200 120 150 150 150 150 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 6 34 63 40 11 24 23 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 20 | 5 5 . . . 10 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 20 | 5 5 . . . 10 . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Total 2464 | 114 297 283 668 13 707 382 Wait 565 | . 26 5 183 . 292 59 Move 1560 | 98 229 245 391 13 353 231 Hop . | . . . . . . . Pick Up 30 | . 5 2 7 . 9 7 Fast Attach 41 | 9 4 4 5 . 13 6 Attach 15 | . . 1 9 . 1 4 Detach 4 | . . . . . 2 2 Swap 18 | . 5 4 4 . 3 2 Drop 26 | 2 6 . 3 . 7 8 Fire 200 | 5 22 22 65 . 25 61 Melee . | . . . . . . . Ram 2 | . . . . . . 2 Kick 3 | . . . 1 . 2 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 132 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Repaired Lgt. Nuclear Core 305 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 12) 472 | -10/Materials | Entered Mines 481 | -10/Mines | Core integrity fell below 50% 485 | -10/Mines | Met a Derelict bent on vengeance 527 | -10/Mines | Lost 4 parts (1p1n2w) 713 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 716 | -10/Mines | Found Prototype Device 716 | -10/Mines | Identified Exp. Sensor Array 794 | -10/Mines | Build established: Scavenger-Mutant 829 | -10/Mines | Discovered new exit (range 10) 840 | -10/Mines | Entered Materials 840 | -9/Materials | Evolved 2 slots: Propulsion x2 917 | -9/Materials | Repaired Lgt. Assault Rifle 955 | -9/Materials | Repaired Lgt. Nuclear Core 1533 | -9/Materials | Lost 8 parts (1p3n1u3w) 1553 | -9/Materials | Discovered new exit (range 8) 1631 | -9/Materials | Repaired Lgt. Assault Rifle 1663 | -9/Materials | Repaired Imp. Aluminum Leg 1706 | -9/Materials | Core integrity fell below 50% 1719 | -9/Materials | Entered Mines 1731 | -9/Mines | Discovered new exit (range 5) 1739 | -9/Mines | Entered Materials 1739 | -8/Materials | Evolved 2 slots: Utility x2 1748 | -8/Materials | Lost 3 parts (1p1u1w) 1780 | -8/Materials | Build established: Mutant 2330 | -8/Materials | Build established: Scavenger-Mutant 2362 | -8/Materials | Discovered new exit (range 16) 2654 | -8/Materials | Entered Storage 2698 | -8/Storage | Build established: Mutant 3042 | -8/Storage | Core integrity fell below 50% 3078 | -8/Storage | Lost 8 parts (1p2n1u4w) 3135 | -8/Storage | Core integrity fell below 20% 3213 | -8/Storage | Self-destructed Last Messages --------------- Particle Gun melted. G-47 Trooper destroyed. G-50 Soldier destroyed. G-47 Trooper destroyed. K-01 Serf collects debris. Y-45 Defender destroyed. System corrupted: Energy discharge (-131). Overheating: Airjet damaged (-2). Overheating: Airjet damaged (-5). Power failure, Lgt. Nuclear Core shutdown. Airjet destroyed. G-47 Trooper destroyed. K-01 Serf collects debris. K-01 Serf destroyed. K-01 Serf collects debris. K-01 Serf destroyed. Lgt. Nuclear Core destroyed. R-06 Scavenger collects Beam Rifle. Overheating: System interference. Prc. Beam Rifle temporarily disabled. 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