Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.25 @ 21:26:08 Player: JB Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (103) 515 Value Destroyed (2093) 2093 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (855) 855 TOTAL SCORE: 7803 Bonus ------- High Alert Combat Kills 55 Entered DSFs 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 285/300 Energy 99/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Hacking Suite Hacking Suite Improved System Shield Authchip [R/Combat] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Makeshift Power Source Neutrino Core Advanced Weight Redist. System Enhanced Optical Array Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Improved Melee Analysis Suite Advanced Melee Analysis Suite Hacking Suite Hacking Suite Hacking Suite System Shield Improved System Shield Authchip [R/Combat] > --- WEAPON ----------- Heavy Pick > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Cooled VTOL Module Advanced Weight Redist. System [Rating: 61] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Flight Unit Cooled VTOL Module Utility Improved Light Armor Plating Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Autogun Energy Gun Small Laser Ballistic Gun Autogun Launcher Grenade Launcher Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Slots Evolved 8 | . . 2 2 2 . 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . . Utility 6 | . . 2 2 . . 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 70 | 6 8 18 4 14 2 16 1 1 . . Power 10 | 1 2 2 . . 1 2 1 1 . . Engine 7 | 1 1 1 . . 1 1 1 1 . . Core 3 | . 1 1 . . . 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 21 | 2 . 5 . 6 . 8 . . . . Treads 6 | 2 . 4 . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 15 | . . 1 . 6 . 8 . . . . Utility 24 | 1 2 5 4 6 1 5 . . . . Device 3 | . . 1 1 . . 1 . . . . Storage 2 | 1 1 . . . . . . . . . Processor 4 | . 1 . 1 . . 2 . . . . Hackware 9 | . . . . 6 1 2 . . . . Protection 6 | . . 4 2 . . . . . . . Artifact . | . . . . . . . . . . . Weapon 15 | 2 4 6 . 2 . 1 . . . . Energy Gun 1 | 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 9 | 1 3 5 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 4 | . 1 1 . 2 . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . 3 . 1 . . . . . . Parts Lost 32 | . 1 7 2 1 1 11 4 5 . . Power 7 | . 1 2 . . . 1 1 2 . . Propulsion 9 | . . . . 1 . 6 1 1 . . Utility 11 | . . 2 2 . 1 2 2 2 . . Weapon 5 | . . 3 . . . 2 . . . . Highest Loss Streak 7 | . 1 2 1 1 2 7 4 3 . . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 85 | . 98 93 86 88 100 87 62 41 26 26 Engine 7 | . 11 6 9 7 7 1 5 3 . . Core 2 | . 2 4 . . . 4 . . . . Treads 16 | . 28 21 18 1 . . . . . . Flight 2 | . . . . 22 30 25 6 4 . . Storage 8 | . 14 11 9 3 . . . . . . Processor 7 | . 12 6 2 1 . 4 13 2 . . Hackware 8 | . . . . 28 46 40 27 26 26 26 Protection 10 | . . 20 29 5 . . . . . . Ballistic Gun 16 | . 27 21 18 7 . . . . . . Piercing Weapon 1 | . . . . . . 2 6 4 . . Peak Build Rating 61 | 6 12 26 34 43 45 61 49 38 16 16 Average Rating 24 | 4 10 22 29 38 44 49 39 25 16 16 On Entrance 25 | . 6 12 26 31 43 45 48 38 16 16 Naked Turns . | . . . . . . . . . . . Heaviest Build 65 | 10 51 62 65 16 16 14 8 8 . . Greatest Support 40 | 40 40 40 40 24 22 24 11 5 3 3 Greatest Overweight (x) 3 | 2 1 3 1 . . . 1 1 . . Average Overweight (x) . | . . 1 1 . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 5 5 5 5 5 5 Average Capacity 15 | 7 17 20 20 11 5 5 5 5 5 5 Most Carried 20 | 3 10 19 20 20 5 5 4 4 4 4 Average Carried 11 | 2 9 15 19 8 4 4 3 4 4 4 Final Capacity 20 | 8 20 20 20 5 5 5 5 5 5 5 Final Carried 20 | 3 10 16 20 5 5 2 4 4 4 4 Class Distribution -------------------- 72% | Mutant 22% | Hacker-Mutant 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Hacker-Sprinter | -7/DSF Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Matter Collected 2566 | 252 527 1108 294 . . 192 174 19 . . Remotely . | . . . . . . . . . . . Salvage Created 3459 | . 665 1786 556 . . 268 120 64 . . Parts 223 | . 51 120 27 . . 16 6 3 . . Haulers Intercepted 6 | . 2 4 . . . . . . . . Recyclers Shooed 2 | . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . 9 5 . . Prevented 2 | . . . . . . . . 2 . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Combat Hostiles Destroyed 61 | . 14 28 10 . . 4 4 1 . . Melee 6 | . . . . . . 1 4 1 . . Guns 50 | . 13 27 10 . . . . . . . AOE 5 | . 1 1 . . . 3 . . . . Classes Destroyed 13 | . 6 5 1 . . . 1 . . . Worker 3 | . . 1 1 . . 1 . . . . Builder 3 | . . 1 . . . 2 . . . . Tunneler 3 | . . 3 . . . . . . . . Hauler 6 | . 2 4 . . . . . . . . Recycler 10 | . 2 6 1 . . 1 . . . . Operator 7 | . 2 4 1 . . . . . . . Watcher 10 | . 3 5 1 . . 1 . . . . Swarmer 32 | . 9 13 3 . . 4 3 . . . Grunt 13 | . 5 5 3 . . . . . . . Brawler 1 | . . 1 . . . . . . . . Sentry 13 | . . 9 3 . . . . 1 . . Hunter 1 | . . . 1 . . . . . . . Programmer 1 | . . . . . . . 1 . . . Best Kill Streak 7 | . 4 7 3 . . 4 3 1 . . Combat Bots Only 4 | . 4 4 3 . . 3 3 1 . . Max Kills in Single Turn 2 | . 1 2 1 . . 1 1 1 . . Gunslinging . | . . . . . . . . . . . Exploded 1 | . 1 1 . . . 1 . . . . Melee 1 | . . . . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Hostile Shots Fired 449 | . 56 151 62 . 4 106 21 47 . 2 Missed 144 | . 15 42 18 . 3 37 7 22 . . Damage Taken 4001 | . 398 1253 614 . 46 1099 205 331 . 55 Core 1136 | . 55 137 93 . . 459 116 221 . 55 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 241 | . . 241 . . . . . . . . Core Remaining (%) 85 | 100 78 65 83 . 100 . . . . . Volleys Fired 226 | . 54 123 44 . . 5 . . . . Largest 2 | . 2 2 2 . . 2 . . . . Hottest 66 | . 53 53 46 . . 66 . . . . Shots Fired 450 | . 107 245 88 . . 10 . . . . Gun 437 | . 106 243 88 . . . . . . . Cannon . | . . . . . . . . . . . Launcher 13 | . 1 2 . . . 10 . . . . Special . | . . . . . . . . . . . Kinetic 437 | . 106 243 88 . . . . . . . Thermal . | . . . . . . . . . . . Explosive 13 | . 1 2 . . . 10 . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 13 | . 7 10 13 . . 4 . . . . Robot Miss Streak 5 | . 5 4 4 . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . 1 3 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . Shots Hit Robots 275 | . 55 141 63 . . 8 5 3 . . Core Hits 142 | . 27 68 28 . . 14 4 1 . . Critical Kills 2 | . 1 1 . . . . . . . . Critical Parts Destroyed 2 | . 1 1 . . . . . . . . Critical Strikes 6 | . 2 2 . . . 2 . . . . Destroy 4 | . 2 2 . . . . . . . . Impale 2 | . . . . . . 2 . . . . Melee Attacks 34 | . . . . . . 16 12 6 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 34 | . . . . . . 16 12 6 . . Sneak Attacks 5 | . . . . . . 4 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5306 | . 944 2292 927 . . 827 205 111 . . Guns 3975 | . 827 2221 927 . . . . . . . Cannons . | . . . . . . . . . . . Explosions 557 | . 115 71 . . . 371 . . . . Melee 772 | . . . . . . 456 205 111 . . Ramming 2 | . 2 . . . . . . . . . Kinetic 3975 | . 827 2221 927 . . . . . . . Thermal . | . . . . . . . . . . . Explosive 557 | . 115 71 . . . 371 . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 772 | . . . . . . 456 205 111 . . Highest Corruption 2 | . 2 . . . . 2 2 2 2 2 Average Corruption 1 | . 1 . . . . 2 2 2 2 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 31 | . 11 . . . . 4 10 5 . 1 Message Errors 11 | . 3 . . . . 2 5 1 . . Matter Fused 8 | . 2 . . . . 1 2 3 . . Heat Flow Errors 1 | . 1 . . . . . . . . . Energy Discharges 4 | . 2 . . . . . 1 . . 1 Data Loss (minor) 3 | . . . . . . 1 2 . . . Data Loss (major) 2 | . 1 . . . . . . 1 . . Alerts 1 | . 1 . . . . . . . . . Weapon Failures 1 | . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 266 | . . . . . . 263 . 3 . . Projectiles . | . . . . . . . . . . . Explosions 4 | . . . . . . 4 . . . . Melee 262 | . . . . . . 259 . 3 . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed 1 | . 1 . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 240 | . 236 240 27 . . 20 . . . . Average Temperature 17 | . 20 17 9 . . 6 . . . . Received Heat Transfer 789 | . 93 372 216 . . 66 . 33 . 9 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Peak Influence 526 | . 258 526 312 91 68 482 . . . . Initial 221 | . . . 221 86 63 35 . . . . Average 191 | . 57 272 210 83 61 297 . . . . Maximum Alert Level 2 | . 1 2 1 . . 2 . . . . Low Security (%) 58 | 100 96 37 54 100 100 19 . . . . Level 1 26 | . 3 31 45 . . 59 . . . . Level 2 14 | . . 30 . . . 21 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . 3 3 3 . . 3 . . . . Investigation 2 | . 1 . . . . 1 . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 6 | . 2 3 1 . . . . . . . Assault . | . . . . . . . . . . . Garrison 3 | . . . 2 . . 1 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Distress Signals 4 | . . 3 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 137 | . 25 49 15 . 2 26 5 14 . 1 Peak Tracking Total 11 | . 4 5 3 . 2 11 4 6 . 9 Tactical Retreats 20 | . 1 6 . . 1 5 1 6 . . Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Traps Triggered 4 | . 3 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 3 | . . . . . . . 1 2 . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Machines Disabled 2 | . . 1 . . . . 1 . . . Max in Single Turn 1 | . . 1 . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Machines Accessed 21 | . . 6 1 1 . 7 2 . 4 . Terminals 11 | . . 4 1 1 . 5 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 1 | . . 1 . . . . . . . . Recycling Units 2 | . . 1 . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 76 | . . 13 1 1 . 28 2 . 31 . Successful 57 | . . 6 1 1 . 16 2 . 31 . Failed 19 | . . 7 . . . 12 . . . . Catastrophic 6 | . . 2 . . . 4 . . . . Database Lockouts . | . . . . . . . . . . . Manual 32 | . . 8 1 . . 23 . . . . Terminals 35 | . . 10 1 1 . 23 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 2 | . . 2 . . . . . . . . Recycling Units 4 | . . 1 . . . 3 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 46 | . . 2 1 1 . 9 2 . 31 . Record 11 | . . . . . . . . . 11 . Part Schematic 12 | . . . . . . 1 . . 11 . Robot Schematic 6 | . . . . . . . . . 6 . Prototype ID Bank 4 | . . . . . . 1 . . 3 . Open Door 2 | . . . . . . . 2 . . . Open DSF 1 | . . . . 1 . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . Alert Level 1 | . . . . . . 1 . . . . Patrol Status 1 | . . 1 . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . Recall Extermination 1 | . . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . Hauler Manifests 2 | . . . 1 . . 1 . . . . Registered Prototypes 1 | . . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . Load Schematic 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . Repair 1 | . . 1 . . . . . . . . Recycling Unit Hacks 3 | . . . . . . 3 . . . . Process 1 | . . . . . . 1 . . . . Report Inventory 1 | . . . . . . 1 . . . . Retrieve Matter 1 | . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 4 | . . 2 . . . 2 . . . . Terminals 3 | . . 1 . . . 2 . . . . Operators 3 | . . 1 . . . 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . Reject 1 | . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . . 4 . . . 5 . . . . Full Trace Events 1 | . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . 1 . . 11 . Parts Built 1 | . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . Time 67 | . . . . . . 67 . . . . Total Part Build Rating 4 | . . . . . . 4 . . . . Parts Repaired 1 | . . 1 . . . . . . . . Time 38 | . . 38 . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 26 | . . . . . . 26 . . . . Retrieved Matter 26 | . . . . . . 26 . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 3 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Turns Passed 7180 | 62 1739 2491 916 40 54 324 1118 363 41 32 Spaces Moved 4619 | 36 708 822 298 44 68 766 1266 466 82 63 Core 387 | 10 . . . . . . . 232 82 63 Treads 1854 | 26 708 822 298 . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 2378 | . . . . 44 68 766 1266 234 . . Fastest Speed 27 | 50 160 240 250 28 28 27 34 35 50 50 Average Speed 132 | 141 219 249 250 29 28 27 85 70 50 50 Slowest Speed 410 | 160 240 410 250 34 28 34 100 100 50 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 5 | . . . . 2 . 3 . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 49 | 5 96 70 23 2 82 30 98 61 68 11 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . . 1 1 . Known Exits Taken 2 | . . . 1 1 . . . . . . Unknown Exits Taken 7 | 1 1 1 . . . 1 1 1 1 . Scrap Searched 5 | . . . . . . . 3 2 . . Spaces Dug 9 | . . . . . . 9 . . . . Terrain Destroyed 69 | . 9 18 . . . 42 . . . . Melee 9 | . . . . . . 9 . . . . Projectile . | . . . . . . . . . . . AOE 60 | . 9 18 . . . 33 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Total 5217 | 44 810 1057 383 75 103 831 1283 487 81 63 Wait 187 | . 20 71 25 . 31 24 1 15 . . Move 4599 | 35 707 821 297 39 67 759 1265 465 81 63 Hop 5 | . . . . 2 . 3 . . . . Pick Up 48 | 3 12 15 9 2 1 3 3 . . . Fast Attach 28 | 6 4 7 2 2 1 4 1 1 . . Attach 31 | . 1 8 1 13 . 8 . . . . Detach 3 | . . . . 2 . 1 . . . . Swap 13 | . 3 4 1 . 1 4 . . . . Drop 42 | . 8 8 4 15 2 4 1 . . . Fire 226 | . 54 123 44 . . 5 . . . . Melee 34 | . . . . . . 16 12 6 . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 2 exits: [*Fac] / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 16) 718 | -10/Materials | Discovered new exit (range 9) 956 | -10/Materials | Discovered new exit (range 14) 1023 | -10/Materials | Discovered new exit (range 16) 1802 | -10/Materials | Entered another Materials area 1802 | -9/Materials | Evolved 2 slots: Utility x2 3064 | -9/Materials | Discovered new exit (range 7) 3515 | -9/Materials | Discovered new exit (range 16) 3787 | -9/Materials | Repaired Arm. Treads 3941 | -9/Materials | Discovered new exit (range 16) 4293 | -9/Materials | Entered another Materials area 4293 | -8/Materials | Evolved 2 slots: Utility x2 4964 | -8/Materials | Discovered new exit (range 3) 5006 | -8/Materials | Identified exit to Factory 5078 | -8/Materials | Garrison activated, responded to threat 5209 | -8/Materials | Entered Factory 5209 | -7/Factory | Evolved 2 slots: Propulsion x2 5249 | -7/Factory | Identified exit to DSF 5249 | -7/Factory | Entered DSF 5265 | -7/DSF | Discovered new exit (range 16) 5275 | -7/DSF | Additional patrols routed to DSF 5303 | -7/DSF | Entered Factory 5303 | -6/Factory | Evolved 2 slots: Utility x2 5339 | -6/Factory | Garrison activated, responded to threat 5387 | -6/Factory | Spotted B-75 Beast 5418 | -6/Factory | Lost 4 parts (1n1u2w) 5440 | -6/Factory | Fabricated Cld. VTOL Module? 5500 | -6/Factory | Discovered new exit (range 4) 5599 | -6/Factory | Discovered new exit (range 10) 5623 | -6/Factory | Core integrity fell below 50% 5627 | -6/Factory | Entered Lower Caves 5653 | -6/Lower Caves | Lost 7 parts (1p5n1u) 5661 | -6/Lower Caves | Learned Factory stockpile data 5675 | -6/Lower Caves | Learned Factory trap positions 5787 | -6/Lower Caves | Lost 4 parts (1p1n2u) 5881 | -6/Lower Caves | Build established: Hacker-Mutant 5928 | -6/Lower Caves | Discovered new exit (range 12) 5951 | -6/Lower Caves | Learned Factory garrison access intel 6168 | -6/Lower Caves | Encountered a Warlord checkpoint 6745 | -6/Lower Caves | Entered another Lower Caves area 6745 | -6/Lower Caves | Discovered new exit (range 7) 6750 | -6/Lower Caves | Encountered a Warlord checkpoint 6755 | -6/Lower Caves | Learned location of 1 exit from Factory 6800 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6848 | -6/Lower Caves | Lost 3 parts (1p2u) 6993 | -6/Lower Caves | Core integrity fell below 20% 7089 | -6/Lower Caves | Discovered new exit (range 8) 7108 | -6/Lower Caves | Entered Data Miner 7108 | -6/Data Miner | Discovered new exit (range 6) 7118 | -6/Data Miner | Met Data Miner 7133 | -6/Data Miner | Learned location of Section 7 (-3) 7133 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7138 | -6/Data Miner | Received God Mode back door access code from Data Miner 7149 | -6/Data Miner | Entered Proximity Caves 7178 | -5/Proximity Caves | Escorted by Enhanced Grunt 7181 | -5/Proximity Caves | Destroyed by Y-72 Warden with Railgun Last Messages --------------- technologies to counter the imminent threat from MAIN.C. Also somewhat expected, when asked to return said prototypes Warlord claims they were destroyed in testing. We don't want to anger him at this point, otherwise we'd point out they're in his stash, behind the door with an access code of \\A4JE. Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\F9KE to gain control via the back door I've installed. Now off with you. LOCATION=UNKNOWN GOAL=ESCAPE 07166_ System corrupted: Energy discharge (-40). 07178_ Enhanced Grunt: "Protecting LRC-V3." 07181_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##?????????????????????????? | | ????????????????????### ?????????????????????????? | | ???????????????????## ?????????????????????????? | | ??????????????????## ?????????????????????????? | | ??????????????##### ?????????????????????????? | | ??????????????# ?????????????????????????? | | ??????????? ??? #????????????????????????? | | ???????????? ???? #????????????????????????? | | ????????????# ????? ###??????????????????????? | | ???????????## ??????? ###????????????????????? | | ?????????### ???????# ?????????????????????? | | ????????## #??????# #??????????????????????? | | ###?????? ##??### #??????????????????????? | | ####????# ### #??????#???????????????? | | ? ####?# #???? "#???????????????? | | ?? #### @#??? "????????????????? | | ??# ### #Y### ###???????????????? | | ??# ? #### ## # # #?????????????? | | ??# ? ??### ### #?????????????? | | ???# #? #????# ##?# #?????????????? | | ??## ### #????# #??# ###?????????????? | | ?## ## #????# #??# #???????????????? | | ?# ## #????# #??## #???????????????? | | ?# ### ###### #???# #???????????????? | | ?## #?# #???## #??????????????? | | ??# ### #########?????# #?????????????? | | ### #??????????????### #?????????????? | | ## #####?????????????????# ##?????????????? | | ## #??????????????????????###??????????????? | | # ##??????????????????????????????????????? | | #??????????????????????????????????????? | | ! #??????????????????????????????????????? | | #??????????????????????????????????????? | | ###### ##?????????????????????????????????????? | | ?????## ##????????????????????????????????????? | | ??????#### #????????????????????????????????????? | | ?????????## #????????????????????????????????????? | | ??????????###????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 64 Melee Accuracy 14 Recoil Reduction 2 Offensive Hacking 50 Defensive Hacking 22 Authchip Count 1 Item Schematics ----------------- Cld. VTOL Module | -6/Factory | Hacked Adv. Component Analysis Suite | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Imp. Thermal Shield | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Cld. VTOL Module | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- The Oracle Challenges ------------ None Game ------ Seed BombardmentLinkedDatajack Manual? 0 Play Time 00:44:37 Cumulative 59.3 hours Start 2025.04.25 @ 20:38:26 End 2025.04.25 @ 21:26:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 74 Adventurer 48 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 42 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd5d93c5-3757-405c-81ca-2b225b468a95