Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.20 @ 00:28:06 Player: Back to the Scrapyard Result: Destroyed by X4-H5C(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (624) 624 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1159 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 298/300 Energy 89/100 System Corruption 2% Temperature Cool (0) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Particle Cannon Subdweller Machine Gun > --- INVENTORY (15) --- Subdweller Power Source Aluminum Leg Wheel Compact Wheel Small Storage Unit Large Matter Pod (150) Large Matter Pod (150) Seismic Detector Hacking Suite Subdweller Laser Particle Cannon Particle Cannon Particle Cannon Subdweller Machine Gun Subdweller Machine Gun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Particle Cannon Particle Cannon > --- INVENTORY -------- Subdweller Power Source Aluminum Leg Wheel Compact Wheel Small Storage Unit Large Matter Pod Large Matter Pod Seismic Detector Hacking Suite Small Laser Subdweller Laser Particle Cannon Particle Cannon Light Assault Rifle Subdweller Machine Gun [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Makeshift Light Armor Plating Weapon Particle Cannon Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 9 7 5 Power 4 | 1 3 . Engine 4 | 1 3 . Core . | . . . Reactor . | . . . Propulsion 4 | 3 . 1 Treads 2 | 1 . 1 Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 1 1 Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 9 | 3 3 3 Energy Gun 4 | 2 2 . Energy Cannon 3 | . 1 2 Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 6 | . 4 2 Power 3 | . 1 2 Propulsion 1 | . 1 . Utility 1 | . 1 . Weapon 1 | . 1 . Highest Loss Streak 2 | . 2 1 To Critical Strikes . | . . . Average Backups 12 | 5 11 14 Power 1 | . 1 . Propulsion 3 | 3 3 3 Utility 3 | . 2 5 Weapon 4 | . 3 5 Tool/Special . | . . . Unused Backups 11 | . . 11 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 4 | . . 4 Weapon 4 | . . 4 Tool/Special . | . . . Average Slot Usage (%) 87 | . 86 91 Engine 13 | . 13 13 Treads 8 | . 2 26 Leg 19 | . 25 2 Device 1 | . 2 . Storage 14 | . 14 14 Protection 1 | . . 6 Energy Gun 5 | . 7 . Energy Cannon 12 | . 8 21 Ballistic Gun 9 | . 11 6 Peak Build Rating 14 | 7 10 14 Average Rating 8 | 4 7 11 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) 8 | 19 8 8 Naked Turns . | . . . Heaviest Build 37 | 12 30 37 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 8 | . 8 1 Average Overweight (x) . | . 1 . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 6 14 15 Most Carried 15 | 7 15 15 Average Carried 12 | 5 11 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 6 14 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 933 | 226 470 237 Remotely . | . . . Salvage Created 751 | 23 452 276 Parts 55 | 4 37 14 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 20 | . 14 6 Guns 9 | . 7 2 Cannons 11 | . 7 4 Classes Destroyed 5 | 1 3 1 Tunneler 1 | 1 . . Operator 2 | . 2 . Swarmer 6 | . 6 . Grunt 8 | . 8 . Subdweller 6 | . . 6 Best Kill Streak 4 | 1 4 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 85 | . 63 22 Missed 11 | . 7 4 Hits 74 | . 56 18 Projectile 74 | . 56 18 Critical Strikes 1 | . 1 . Damage Taken 1172 | . 597 575 Core 260 | . 113 147 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 70 | 2 35 33 Largest 2 | 2 2 2 Hottest 136 | 60 88 136 Shots Fired 122 | 4 69 49 Gun 63 | 4 51 8 Cannon 59 | . 18 41 Launcher . | . . . Special . | . . . Kinetic 36 | 2 26 8 Thermal 78 | 2 35 41 Explosive . | . . . Electromagnetic 8 | . 8 . Robot Hit Streak 19 | 1 9 19 Robot Miss Streak 2 | 2 2 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 72 | 1 45 26 Core Hits 38 | 2 24 12 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1186 | 26 678 482 Guns 491 | 26 369 96 Cannons 678 | . 292 386 Explosions . | . . . Melee . | . . . Ramming 17 | . 17 . Kinetic 229 | 15 118 96 Thermal 877 | 11 480 386 Explosive . | . . . Electromagnetic 63 | . 63 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 1 | . 1 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 24 | . 15 9 Message Errors 6 | . 4 2 Matter Fused 9 | . 6 3 Heat Flow Errors 1 | . 1 . Data Loss (minor) 6 | . 4 2 Data Loss (major) 1 | . . 1 Misfires 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 6 | . 6 . Kicked 5 | . 5 . Crushed . | . . . Highest Temperature 377 | 40 377 102 Average Temperature 95 | 20 107 48 Received Heat Transfer 306 | . 264 42 Effects 1 | . 1 . Short Circuit 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 1 1 Heat Transferred 1609 | 25 881 703 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 105 | 5 105 . Initial . | . . . Average 29 | . 30 . Influence Increases 376 | 5 371 . Destroy 0b10 Robot/C 280 | . 280 . Destroy 0b10 Robot/NC 15 | 5 10 . Destroy Leader 60 | . 60 . Successful Hack 6 | . 6 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 376 | 5 303 68 Entered New Map 33 | . . 33 Time Decay 323 | 5 283 35 Lost Part 20 | . 20 . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 24 8 Peak Tracking Total 5 | . 5 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 11 | . 7 4 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 6 | . 5 1 Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 12 3 Successful 9 | . 6 3 Failed 6 | . 6 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 12 | . 12 . Terminals 12 | . 12 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 4 3 Record 3 | . . 3 Robot Analysis 2 | . 2 . Branch Access Points 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Operators 1 | . 1 . Skim 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 1 | . 1 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 350 | 5 345 . Seismic 350 | 5 345 . Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2942 | 89 2095 758 Spaces Moved 1228 | 56 795 377 Core 11 | 9 2 . Treads 507 | 4 126 377 Legs 710 | 43 667 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 160 Average Speed 185 | 111 198 168 Slowest Speed 450 | 160 450 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 43 | 3 92 35 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . . 2 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1759 | 75 1238 446 Wait 383 | . 364 19 Move 1226 | 55 794 377 Hop . | . . . Pick Up 31 | 8 17 6 Fast Attach 13 | 5 7 1 Attach 11 | 2 8 1 Detach . | . . . Swap 13 | 3 5 5 Drop 6 | . 2 4 Fire 70 | 2 35 33 Melee . | . . . Ram . | . . . Kick 5 | . 5 . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / Rec) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 90 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 991 | -10/Materials | Discovered new exit (range 5) 1190 | -10/Materials | Discovered new exit (range 13) 1269 | -10/Materials | Discovered new exit (range 14) 1612 | -10/Materials | Identified exit to Mines 1671 | -10/Materials | Discovered new exit (range 8) 2171 | -10/Materials | Discovered new exit (range 8) 2185 | -10/Materials | Entered Subcaves 2186 | -10/Subcaves | Approached by a straggling Scientist 2197 | -10/Subcaves | Learned location of Zion (-6) 2221 | -10/Subcaves | Learned location of Storage (-9) 2300 | -10/Subcaves | Core integrity fell below 50% 2468 | -10/Subcaves | Core integrity fell below 20% 2789 | -10/Subcaves | Discovered new exit (range 9) 2810 | -10/Subcaves | Visited Clippyterm 2815 | -10/Subcaves | Identified exit to Recycling 2835 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2836 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2943 | -10/Subcaves | Destroyed by X4-H5C(R) with Subdweller Machine Gun Last Messages --------------- >>Record "Trash" It looks like you need to recycle something, would you like help? Loading 1 Recycling entrance... >>Record! "LU-1G1" It looks like you're researching the legendary digger of dangerously deep tunnels, unfortunately it seems not even members of the Boring Crew know what became of that one. 02822_ Z=HNLFVHWWQXV F8I 43FDWNBRFW B &URVF Sub. Beam Cannon falls loose from the Twisted Machinery. Mak. Light Armor Plating falls loose from the Twisted Machinery. 02875_ IC-6PT(R) suffers critical hit (Destroy). 02875_ IC-6PT(R) destroyed. 02878_ Dropped Sml. Laser. 02880_ Acquired Sub. Machine Gun. 02881_ Acquired 6 matter. 02941_ Ion Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????"#???????????????? | | ???????????????????????????????? ##??????????????? | | ???????????????????#??????????? <#??????????????? | | ???????????????????# ?????????? <#??????????????? | | ???????????????????# "??????? ????????????????? | | ????????????????????? ?##### ?????????????????? | | ??????????????????????? # ??????????????????? | | ????????????????????????? ##??????????????????? | | ?????????????????????????## <#??????????????????? | | ??????????????????####?###RR <###????????????????? | | ??????????????????# ### @ < ## #??????? | | ???????????????????# ??????? | | ??????????????????## ### ??????? | | ????????????????### ##?# ??????? | | ??????####?????## ##?# ##???????? | | ?????## #?????# #?# ## #### #????????? | | ?????# ???#### #?## ## #?##?????????????? | | ?????# #??## ## # ##??####?###????????????????? | | ?????# ##?# ##??????????????????????????? | | ?????#""""### #??????????????????????????? | | ?????#" " ## # ###??????????????????????????? | | ?????#" ]" #######????????????????????????????? | | ?????#"""! ##??????????????????????????????????? | | ?????# *#####???????????????????????????????????? | | ????##" %##??????????????????????????????????????? | | ????# " [##?????????????????????????????????????? | | ????## " " ###""?????????????????????????????????? | | ?????# """ ""????????????????????????????????? | | ?????# "##"### "#???????????????????????????????? | | ?????## ####????????????????????????????????????? | | ??????# "#?????? #??????????????????????????????? | | ??????## ##????? ##??????????????????????????????? | | ??????# ###???"" ##?????????????????????????????? | | ?###### # ###""<" #?????????????????????????????? | | ?#"""## " ""#?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 100 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionThermalBooster Manual? 0 Play Time 00:14:19 Cumulative 320.8 hours Start 2026.05.20 @ 00:14:29 End 2026.05.20 @ 00:28:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 440 Rogue 422 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 54 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 733fd37c-c300-4070-a15c-d3e56ed067a6