Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.11 @ 21:52:52 Player: Mr Goldstein Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 3370 Bonus ------- Pacifist 470 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Advanced Weight Redist. System Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Improved Signal Interpreter Improved Signal Interpreter Transmission Jammer Hardened Light Armor Plating System Shield > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Improved Deuterium Engine Advanced Weight Redist. System Remote Datajack [Rating: 40] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Cesium-ion Thruster Treads Light Treads Flight Unit Cesium-ion Thruster Utility Improved Signal Interpreter Device Transmission Jammer Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Greatsword Slashing Weapon Greatsword Build | -11 -10 -9 -9 -9 -7 -7 -7 ------- Run | Jun Mat Mat Sto Rec Fac Low Low Slots Evolved 6 | . . 2 . . 4 . . Power . | . . . . . . . . Propulsion 3 | . . 2 . . 1 . . Utility 3 | . . . . . 3 . . Weapon . | . . . . . . . . Parts Attached 23 | 3 6 2 . . 9 3 . Power 5 | 1 2 . . . 1 1 . Engine 5 | 1 2 . . . 1 1 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 10 | 2 4 . . . 4 . . Treads 6 | 2 4 . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 4 | . . . . . 4 . . Utility 6 | . . 2 . . 3 1 . Device 1 | . . . . . 1 . . Storage . | . . . . . . . . Processor 2 | . . 2 . . . . . Hackware 2 | . . . . . 1 1 . Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 2 | . . . . . 1 1 . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . 1 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 8 | . . . 2 . . 4 2 Power 1 | . . . 1 . . . . Propulsion 5 | . . . 1 . . 3 1 Utility 1 | . . . . . . 1 . Weapon 1 | . . . . . . . 1 Highest Loss Streak 4 | . . . 2 . . 4 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 43 | . 37 40 44 33 67 49 18 Engine 3 | . 9 11 5 . 3 3 . Treads 7 | . 28 22 16 11 . . . Flight 10 | . . . . . 30 16 2 Device 1 | . . . . . 3 2 . Processor 12 | . . 7 22 22 15 8 7 Hackware 4 | . . . . . 6 9 7 Protection 1 | . . . . . 5 3 . Slashing Weapon 1 | . . . . . . 4 . Naked Turns 3 | . 3 . . . . . . Heaviest Build 21 | 3 3 3 3 . 21 20 5 Greatest Support 40 | 40 40 3 3 3 20 20 5 Greatest Overweight (x) 1 | . . . . . 1 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | . 4 5 5 5 5 5 3 Average Carried 3 | . 3 4 5 5 1 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | . 4 5 5 5 5 3 3 Class Distribution -------------------- 76% | Mutant 23% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Sprinter | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -9 -7 -7 -7 ----------- Run | Jun Mat Mat Sto Rec Fac Low Low Matter Collected 379 | 216 . . . 68 . 31 64 Remotely . | . . . . . . . . Salvage Created 27 | . . . . . . . 27 Parts 1 | . . . . . . . 1 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 3 | . . . . . . 2 1 Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 ------- Run | Jun Mat Mat Sto Rec Fac Low Low Combat Hostiles Destroyed . | . . . . . . . . Classes Destroyed . | . . . . . . . . Best Kill Streak . | . . . . . . . . Combat Bots Only . | . . . . . . . . Max Kills in Single Turn . | . . . . . . . . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -------- Run | Jun Mat Mat Sto Rec Fac Low Low Damage Taken 1426 | . 58 61 158 65 61 230 793 Core 811 | . 12 14 39 37 . 6 703 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 90 | 100 95 . . 77 . . . Volleys Fired . | . . . . . . . . Largest . | . . . . . . . . Hottest . | . . . . . . . . Shots Fired . | . . . . . . . . Gun . | . . . . . . . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak . | . . . . . . . . Robot Miss Streak . | . . . . . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 1 | . . . . . . . 1 Core Hits 4 | . . . . 1 . . 3 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks 9 | . . . . . 2 6 1 Impact . | . . . . . . . . Slashing 9 | . . . . . 2 6 1 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 155 | . . . . 34 . . 121 Guns . | . . . . . . . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 106 | . . . . . . . 106 Ramming 49 | . . . . 34 . . 15 Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 106 | . . . . . . . 106 Piercing . | . . . . . . . . Highest Corruption 7 | . . . . 2 . 7 7 Average Corruption 5 | . . . . 2 . 7 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 5 | . . . . 1 . 2 2 Heat Flow Errors 1 | . . . . . . 1 . Energy Discharges 2 | . . . . 1 . 1 . Data Loss (major) 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 1 | . . . . . . . 1 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 1 | . . . . . . . 1 Knockbacks 2 | . . . . 2 . . . Impact 2 | . . . . 2 . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 24 | . . . . 17 . . 7 Shots . | . . . . . . . . Rammed 8 | . . . . 4 . . 4 Targets Rammed 8 | . . . . 4 . . 4 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 130 | . . . 4 . 7 130 . Average Temperature 28 | . . . 4 . 5 58 . Received Heat Transfer 225 | . 33 18 27 9 36 78 24 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 ------- Run | Jun Mat Mat Sto Rec Fac Low Low Peak Influence 384 | . . 15 27 173 384 . . Initial 322 | . . . 5 8 322 . . Average 123 | . . 10 17 42 330 . . Maximum Alert Level 1 | . . . . . 1 . . Low Security (%) 66 | 100 100 100 100 100 . . . Level 1 33 | . . . . . 100 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . 1 . 1 . 1 . . Investigation 1 | . . . . . 1 . . Extermination . | . . . . . . . . Reinforcement 2 | . 1 . 1 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 --------- Run | Jun Mat Mat Sto Rec Fac Low Low Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 33 | . 5 1 6 1 5 4 11 Peak Tracking Total 9 | . 5 1 9 1 5 4 8 Tactical Retreats 8 | . . . . 1 2 2 3 Traps | -11 -10 -9 -9 -9 -7 -7 -7 ------- Run | Jun Mat Mat Sto Rec Fac Low Low Traps Triggered 3 | . 2 . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 ---------- Run | Jun Mat Mat Sto Rec Fac Low Low Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 --------- Run | Jun Mat Mat Sto Rec Fac Low Low Machines Accessed 9 | . . . 1 5 3 . . Terminals 4 | . . . 1 . 3 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . . . . 5 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 10 | . . . 1 5 4 . . Successful 7 | . . . 1 5 1 . . Failed 3 | . . . . . 3 . . Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual 10 | . . . 1 5 4 . . Terminals 5 | . . . 1 . 4 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . . . . 5 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 2 | . . . 1 . 1 . . Open Door 1 | . . . 1 . . . . Branch Access Points 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 5 | . . . . 5 . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . . . . 5 . . . Tunnel 5 | . . . . 5 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . . . . 2 . . Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 ------------ Run | Jun Mat Mat Sto Rec Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -------- Run | Jun Mat Mat Sto Rec Fac Low Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 ------- Run | Jun Mat Mat Sto Rec Fac Low Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 ------------- Run | Jun Mat Mat Sto Rec Fac Low Low Turns Passed 648 | 35 62 25 37 121 138 122 108 Spaces Moved 1298 | 37 84 32 73 233 298 309 232 Core 572 | 26 78 32 73 233 . . 130 Treads 17 | 11 6 . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 709 | . . . . . 298 309 102 Fastest Speed 26 | 50 50 50 50 50 26 26 35 Average Speed 40 | 82 57 50 50 50 27 31 43 Slowest Speed 160 | 160 160 50 50 50 106 109 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 5 | . . . . . 5 . . Cave-ins Triggered 1 | . . . . . . 1 . Exploration Rate (%) 28 | 4 24 4 27 57 11 53 46 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 6 | . . . . 5 . 1 . Known Exits Taken 5 | . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched 2 | . . . . . . 2 . Spaces Dug 8 | . . . . . 2 6 . Terrain Destroyed 8 | . . . . . 2 6 . Melee 8 | . . . . . 2 6 . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 --------- Run | Jun Mat Mat Sto Rec Fac Low Low Total 1383 | 39 93 40 72 236 344 322 237 Wait 17 | . . . . . 17 . . Move 1281 | 36 83 31 72 232 287 308 232 Hop 5 | . . . . . 5 . . Pick Up 12 | . 4 4 . . 4 . . Fast Attach 16 | 3 6 2 . . 3 2 . Attach 7 | . . . . . 6 1 . Detach 1 | . . . . . 1 . . Swap . | . . . . . . . . Drop 9 | . . 3 . . 1 5 . Fire . | . . . . . . . . Melee 9 | . . . . . 2 6 1 Ram 8 | . . . . 4 . . 4 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 18 | . . . . . 18 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Storage -9/Recycling -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 36 | -11/Junkyard | Entered Materials 91 | -10/Materials | Discovered new exit (range 14) 98 | -10/Materials | Entered another Materials area 98 | -9/Materials | Evolved 2 slots: Propulsion x2 103 | -9/Materials | Discovered new exit (range 16) 122 | -9/Materials | Identified exit to Storage 123 | -9/Materials | Entered Storage 159 | -9/Storage | Used back door to open Recycling access 159 | -9/Storage | Discovered new exit (range 3) 159 | -9/Storage | Identified exit to Recycling 160 | -9/Storage | Entered Recycling 274 | -9/Recycling | Discovered new exit (range 12) 280 | -9/Recycling | Identified exit to Factory 281 | -9/Recycling | Entered Factory 281 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 357 | -7/Factory | Identified exit to Lower Caves 402 | -7/Factory | Discovered new exit (range 5) 402 | -7/Factory | Identified exit to Factory 419 | -7/Factory | Entered Lower Caves 445 | -7/Lower Caves | Encountered a Warlord checkpoint 450 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 471 | -7/Lower Caves | Crushed by falling debris 479 | -7/Lower Caves | Learned location of 1 exit from Factory 505 | -7/Lower Caves | Lost 4 parts (3n1u) 533 | -7/Lower Caves | Discovered new exit (range 12) 537 | -7/Lower Caves | Identified exit to Lower Caves 541 | -7/Lower Caves | Entered another Lower Caves area 622 | -7/Lower Caves | Core integrity fell below 50% 633 | -7/Lower Caves | Spotted B-75 Beast 635 | -7/Lower Caves | Core integrity fell below 20% 649 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 00541_ YV-YPB(k) breaks down the debris. LOCATION=LOWER CAVES GOAL=ESCAPE 00547_ Sneak attack on S-27 Virus. 00547_ S-27 Virus destroyed. 00553_ Greatsword destroyed. 00564_ Acquired 64 matter. 00565_ System corrupted: Substantial component data lost. 00578_ M-14 Sweeper failed to extract Fire Trap. 00579_ M-14 Sweeper extracted Fire Trap. 00580_ Cesium-ion Thruster destroyed. 00591_ Slammed into 94-MEW(k). 00593_ Destroyed Sml. Matter Pod. 00593_ 94-MEW(k) system corrupted by crushing effect. 00594_ IP-2KV(k) breaks down the debris. 00595_ Slammed into 94-MEW(k). 00600_ 94-MEW(k) destroyed. 00636_ Knocked back. 00644_ S-27 Virus destroyed. 00648_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????# ?????????????????????????????????? | | ??????????????? ?????????????????? ????????????? | | ???????????????# ????????????????? ?? ???????? | | ??????????????## ???????????????? #? #???????# | | ????????????### ??????????????? ## #???????# | | ???????????? ????????????## ###?????# | | ???????????? ???????????# ?????## | | ????????????# !!#?????????? ????### | | ?????????????# %!%#???###??? ?????# | | ??????????????# ! s !!#### ###?# #??????# | | ???????????????#!%! *%s* ### #???????? | | ????????????????????##=% @ ## #?????????# | | ?????????????????????##[ ## #?????????# | | ??????????????????????# #?????????# | | ??????????????????????# #????????## | | ??????????????????????## ## ##???????# | | ???????????????????????## #### ##??????# | | ????????????????????????####??## ####???# | | ???????????????????????????????## s ##### | | ????????????????????????????????## | | ?????????????????????????????????## | | ??????????????????????????????????## ########## | | ???????????????????????????????????## #????????? | | ????????????????????????????????????#####????????# | | ?????????????????????????????????????????????????# | | ???????????????????????????????????????????????""# | | ???????????????????????????????????????????????""" | | ?????????????????????????????????????????????#" | | ?????????????????????????????????????????????#"""" | | ?????????????????????????????????????????????#"""# | | ??????????????????????????????????????????????###? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Evasion (%) 64 Recoil Reduction 2 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingPlasmaKit Manual? 0 Play Time 00:09:42 Cumulative 197.6 hours Start 2023.05.11 @ 21:44:25 End 2023.05.11 @ 21:52:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 559 Rogue 559 Adventurer 0 Explorer 0 Win Type - Total 9 Types 7/0/1/1/0/0/0/0/0 Lore% 79 Gallery% 77 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd12bbac-8232-4bec-afe7-db966ddf712c