Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.05.21 @ 20:51:33 Player: Michael Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (9) 1800 Robots Destroyed (59) 295 Value Destroyed (1300) 1300 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (6) 6 TOTAL SCORE: 7541 Bonus ------- High Alert Combat Kills 6 Cogmind --------- Core Integrity 26/1450 Matter 263/300 Energy 40/100 System Corruption 5% Temperature Cool (0) Movement Flying (120) Ox1 Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Q-thruster > --- UTILITY (9) ------ Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Hacking Suite Advanced System Shield > --- WEAPON (4) ------- Enhanced Nova Cannon > --- INVENTORY (4) ---- Medium Storage Unit Compact Matter Pod (150) Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Compact Battery Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Layered Light Armor Plating Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Micro Fission Core Cooled Field Propulsion Drive Medium Storage Unit Compact Matter Pod Long-range Terrain Scanner Improved Propulsion Shielding Heavy Machine Gun [Rating: 123] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Nuclear Pulse Thruster Flight Unit Nuclear Pulse Thruster Utility Advanced Signal Interpreter Device Advanced Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Propulsion Shielding Weapon Great Maul Energy Gun EM Pulse Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Slots Evolved 16 | . . 2 2 2 2 2 2 2 2 Power 1 | . . . . . . 1 . . . Propulsion 6 | . . 1 1 . 2 . . 2 . Utility 7 | . . 1 1 2 . 1 1 . 1 Weapon 2 | . . . . . . . 1 . 1 Parts Attached 168 | . 9 6 18 26 24 40 12 11 22 Power 19 | . 1 . 1 3 3 3 2 3 3 Engine 5 | . 1 . 1 2 1 . . . . Core 11 | . . . . 1 2 3 2 2 1 Reactor 3 | . . . . . . . . 1 2 Propulsion 34 | . 2 3 2 2 4 9 3 2 7 Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 34 | . 2 3 2 2 4 9 3 2 7 Utility 61 | . 4 1 5 8 10 21 4 1 7 Device 27 | . . . 2 4 4 13 2 . 2 Storage 14 | . 2 . 1 . 2 4 1 1 3 Processor 8 | . 2 1 1 1 . 3 . . . Hackware 3 | . . . 1 . . 1 1 . . Protection 9 | . . . . 3 4 . . . 2 Artifact . | . . . . . . . . . . Weapon 54 | . 2 2 10 13 7 7 3 5 5 Energy Gun 4 | . 1 2 1 . . . . . . Energy Cannon 5 | . . . . . . . . . 5 Ballistic Gun 19 | . 1 . 3 5 2 1 2 5 . Ballistic Cannon 5 | . . . 2 2 1 . . . . Launcher 6 | . . . 2 2 2 . . . . Special Weapon 3 | . . . . 2 . 1 . . . Impact Weapon 12 | . . . 2 2 2 5 1 . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 1 . . 1 . . Parts Lost 48 | . 4 4 4 3 . 15 5 3 10 Power 3 | . 1 . . . . 1 . . 1 Propulsion 29 | . . 3 1 3 . 11 3 2 6 Utility 9 | . 1 . 1 . . 3 1 1 2 Weapon 7 | . 2 1 2 . . . 1 . 1 Highest Loss Streak 7 | . 4 2 4 3 . 7 4 1 7 Average Slot Usage (%) 72 | . 38 59 82 78 96 62 71 60 44 Core 4 | . . . . 4 5 5 7 3 2 Flight 20 | . 12 19 28 15 36 19 17 11 7 Device 8 | . . . . 13 12 8 9 2 2 Storage 5 | . 8 8 5 7 6 2 5 4 4 Processor 15 | . 11 21 17 11 13 16 21 19 11 Hackware 3 | . . . 8 4 . 1 5 9 8 Protection 2 | . . . . 3 6 . . . . Energy Gun 1 | . 2 9 4 . . . . . . Ballistic Gun 2 | . 2 . 4 4 . . . 8 1 Ballistic Cannon 1 | . . . 2 2 5 . . . . Impact Weapon 2 | . . . 1 3 5 3 4 . . Naked Turns 19 | . 19 . . . . . . . . Heaviest Build 76 | . 7 6 13 21 40 42 38 28 76 Greatest Support 77 | 3 8 8 21 21 42 42 38 28 77 Greatest Overweight (x) 1 | . 1 1 . 1 . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 4 6 6 6 6 10 10 10 10 10 Average Capacity 7 | 4 4 5 5 6 8 6 9 8 7 Most Carried 10 | 4 4 4 4 6 10 10 9 8 10 Average Carried 6 | 2 3 1 3 5 8 5 8 7 6 Final Capacity 10 | 4 6 4 6 6 10 8 10 8 4 Final Carried 10 | 4 1 4 4 6 10 8 7 8 2 Class Distribution -------------------- 29% | Mutant 20% | Hacker-Scout 19% | Hacker-Mutant 17% | Sprinter 4% | Scout 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Sprinter | -6/Factory Mutant | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Matter Collected 2392 | 200 . 131 216 591 316 452 154 165 167 Remotely . | . . . . . . . . . . Salvage Created 2139 | . 31 208 218 458 429 411 150 234 . Parts 83 | . 5 22 16 16 13 1 3 7 . Haulers Intercepted 3 | . . . . 3 . . . . . Recyclers Shooed 6 | . 1 1 1 2 . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 39 | . 2 9 7 11 8 . . 2 . Melee 2 | . . . . . 2 . . . . Guns 13 | . 2 7 1 1 . . . 2 . Cannons 7 | . . . 3 2 2 . . . . AOE 17 | . . 2 3 8 4 . . . . Classes Destroyed 8 | . 2 1 1 2 1 . . 1 . Worker 1 | . . . . . . . . 1 . Hauler 3 | . . . . 3 . . . . . Recycler 10 | . . . 1 2 2 3 1 1 . Watcher 6 | . 1 1 . 1 2 . . 1 . Swarmer 31 | . 2 8 4 8 7 . . 2 . Grunt 1 | . . . . . 1 . . . . Sentry 6 | . . 1 3 2 . . . . . Hunter 1 | . . . . 1 . . . . . Best Kill Streak 8 | . 3 8 4 4 4 1 1 2 . Combat Bots Only 8 | . 2 8 4 4 3 . . 1 . Max Kills in Single Turn 3 | . 1 2 3 3 2 1 1 1 . Gunslinging . | . . . . . . . . . . Exploded 3 | . . 1 3 3 2 . . . . Melee 1 | . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Damage Taken 6544 | . 283 253 230 784 293 1074 565 464 2598 Core 2718 | . 50 86 33 270 51 396 192 216 1424 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 81 | 100 80 78 94 61 94 60 83 83 . Volleys Fired 99 | . 7 18 16 33 7 1 . 13 4 Largest 2 | . 2 1 2 2 2 1 . 2 2 Hottest 240 | . 60 45 70 76 84 30 . 63 240 Shots Fired 164 | . 14 18 28 61 10 1 . 26 6 Gun 115 | . 14 18 19 36 1 1 . 26 . Cannon 34 | . . . 6 17 5 . . . 6 Launcher 14 | . . . 3 7 4 . . . . Special 1 | . . . . 1 . . . . . Kinetic 109 | . 7 . 16 53 6 1 . 26 . Thermal 6 | . . . . . . . . . 6 Explosive 14 | . . . 3 7 4 . . . . Electromagnetic 34 | . 7 18 9 . . . . . . Robot Hit Streak 30 | . 4 21 30 16 7 8 . 11 10 Robot Miss Streak 3 | . 1 3 2 1 1 . . 1 1 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 163 | . 11 15 22 57 24 12 1 20 1 Core Hits 76 | . 3 11 11 23 16 . . 12 . Critical Hits 5 | . . . 1 1 . . . 3 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 5 | . . . 1 1 . . . 3 . Melee Attacks 134 | . . . . 42 29 38 25 . . Impact 134 | . . . . 42 29 38 25 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 12 | . . . . 3 4 4 1 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5974 | . 361 299 524 2149 1292 732 73 500 44 Guns 1566 | . 121 205 158 559 . 23 . 500 . Cannons 674 | . . . 160 365 105 . . . 44 Explosions 1899 | . 240 94 206 838 521 . . . . Melee 1835 | . . . . 387 666 709 73 . . Ramming . | . . . . . . . . . . Kinetic 1823 | . 52 . 219 924 105 23 . 500 . Thermal 173 | . 35 94 . . . . . . 44 Explosive 1770 | . 205 . 206 838 521 . . . . Electromagnetic 373 | . 69 205 99 . . . . . . Impact 1835 | . . . . 387 666 709 73 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . . 3 . . 5 Average Corruption 3 | . . . . . . 3 . . 3 Corruption Purged . | . . . . . . . . . . Effects 8 | . . . . . . 6 . . 2 Matter Fused 1 | . . . . . . 1 . . . Heat Flow Errors 4 | . . . . . . 2 . . 2 Energy Discharges 1 | . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . 1 . . . Targeting Errors 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 776 | . 105 . . 236 142 290 3 . . Projectiles . | . . . . . . . . . . Explosions 233 | . 105 . . 69 59 . . . . Melee 543 | . . . . 167 83 290 3 . . Knockbacks 13 | . . . . 4 4 4 1 . . Impact 10 | . . . . 1 4 4 1 . . Kinetic 3 | . . . . 3 . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 124 | . 57 4 . 46 17 . . . . Shots 5 | . 1 1 . 2 1 . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 255 | . 89 7 61 216 54 255 . 14 231 Average Temperature 68 | . 38 3 25 111 17 71 . 9 100 Received Heat Transfer 912 | . 126 69 99 102 36 189 . 111 180 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 18 | . . . . 2 6 8 2 . . Impact Corruptions 19 | . . . . 3 6 9 1 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 187 | . 50 100 . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . 1 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Peak Influence 432 | . 69 340 323 432 292 158 99 276 226 Average Influence 139 | . 12 76 221 277 125 70 74 155 122 Maximum Alert Level 2 | . . 1 1 2 1 . . 1 1 Low Security (%) 72 | 100 100 91 32 11 89 100 100 73 85 Level 1 25 | . . 8 67 79 10 . . 26 14 Level 2 1 | . . . . 8 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . . . . 2 1 2 3 1 . Investigation . | . . . . . . . . . . Extermination 5 | . . . . 1 1 1 2 . . Reinforcement 4 | . . . . 1 . 1 1 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Distress Signals 12 | . 2 1 . . . 5 . 1 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 160 | . 10 23 4 19 24 26 9 19 26 Peak Tracking Total 12 | . 6 11 3 4 7 8 9 7 12 Tactical Retreats 29 | . 1 4 . 1 5 10 . 2 6 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Traps Triggered 6 | . . . . 1 1 1 1 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Machines Disabled 3 | . 1 1 . . . . . 1 . Max in Single Turn 1 | . 1 1 . . . . . 1 . Garrison Access 3 | . . . . . . 1 1 . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Machines Accessed 64 | . 2 5 2 8 18 14 5 3 7 Terminals 39 | . 2 4 2 5 11 8 1 2 4 Fabricators 6 | . . . . . 1 2 2 . 1 Repair Stations 3 | . . . . . 1 1 . 1 . Recycling Units 7 | . . 1 . 2 2 1 1 . . Scanalyzers 5 | . . . . 1 2 1 . . 1 Garrison Access 4 | . . . . . 1 1 1 . 1 Total Hacks 154 | . 5 12 9 26 35 36 9 6 16 Successful 79 | . 3 6 4 16 17 15 6 4 8 Failed 75 | . 2 6 5 10 18 21 3 2 8 Catastrophic 11 | . . 1 1 . 4 2 . . 3 Database Lockouts . | . . . . . . . . . . Manual 40 | . . 2 6 10 9 5 . 3 5 Terminals 107 | . 5 11 9 21 22 23 3 4 9 Fabricators 14 | . . . . . 2 5 4 . 3 Repair Stations 6 | . . . . . 2 2 . 2 . Recycling Units 10 | . . 1 . 3 2 3 1 . . Scanalyzers 11 | . . . . 2 5 2 . . 2 Garrison Access 6 | . . . . . 2 1 1 . 2 Terminal Hacks 44 | . 3 5 3 12 8 8 1 1 3 Record 1 | . . . . . . 1 . . . Part Schematic 3 | . . . . 3 . . . . . Prototype ID Bank 2 | . . . . 2 . . . . . Open Door 2 | . . . . . 1 . . . 1 Level Access Points 3 | . . . 1 1 . 1 . . . Branch Access Points 4 | . 1 1 . . 1 1 . . . Emergency Access Points 3 | . 1 1 . 1 . . . . . Terminal Index 3 | . . . 1 1 1 . . . . Unreport Threat 2 | . . . . . 1 . . . 1 Locate Traps 12 | . . 1 . 2 3 3 1 1 1 Dispatch Records 1 | . . . . . . 1 . . . Hauler Manifests 1 | . . . . 1 . . . . . Zone Layout 7 | . 1 2 1 1 1 1 . . . Fabricator Hacks 10 | . . . . . 2 3 3 . 2 Load Schematic 5 | . . . . . 1 1 2 . 1 Build 5 | . . . . . 1 2 1 . 1 Repair Station Hacks 4 | . . . . . 1 1 . 2 . Scan Component 3 | . . . . . 1 1 . 1 . Repair 1 | . . . . . . . . 1 . Recycling Unit Hacks 7 | . . 1 . 2 2 1 1 . . Retrieve Components 7 | . . 1 . 2 2 1 1 . . Scanalyzer 5 | . . . . 1 3 . . . 1 Insert Component 4 | . . . . 1 2 . . . 1 Analyze 1 | . . . . . 1 . . . . Garrison Access Hacks 3 | . . . . . . 1 1 . 1 Seal Access 3 | . . . . . . 1 1 . 1 Unauthorized Hacks 6 | . . . 1 1 1 1 . 1 1 Terminals 6 | . . . 1 1 1 1 . 1 1 Botnet 6 | . . . 1 1 1 1 . 1 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 55 | . 2 5 2 5 16 13 3 3 6 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . . 3 1 . . . . Parts Built 10 | . . . . . 2 4 2 . 2 Matter 906 | . . . . . 146 380 190 . 190 Time 293 | . . . . . 73 94 95 . 31 Total Part Build Rating 46 | . . . . . 6 20 10 . 10 Parts Repaired 1 | . . . . . . . . 1 . Time 16 | . . . . . . . . 16 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . . . . 3 2 2 3 . . Parts Scanalyzed 4 | . . . . 1 2 . . . 1 Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . Non-combat 1 | . . . . 1 . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . find_chute 1 | . . . . 1 . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . Machine Destruction 2 | . . . . . . 2 . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Turns Passed 4140 | 21 127 361 172 879 861 777 395 252 295 Spaces Moved 5883 | 35 182 269 236 994 1107 1293 705 510 552 Core 319 | 35 55 3 . 10 . 39 . . 177 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 5564 | . 127 266 236 984 1107 1254 705 510 375 Fastest Speed 25 | 50 37 37 31 34 28 25 29 30 28 Average Speed 35 | 50 42 41 35 40 30 34 30 30 38 Slowest Speed 120 | 50 120 120 37 117 37 50 105 32 106 Overloaded Moves 371 | . . . . . . . . 300 71 Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 33 | . . 5 . 6 4 5 3 4 6 Cave-ins Triggered 1 | . . . . . . 1 . . . Exploration Rate (%) 26 | 3 33 37 20 35 36 42 18 19 24 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 65 | . . . . 10 9 24 18 . 4 Terrain Destroyed 209 | . 32 7 29 61 33 24 18 . 5 Melee 61 | . . . . 10 9 24 18 . . Projectile 7 | . . . . 1 1 . . . 5 AOE 141 | . 32 7 29 50 23 . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Total 7505 | 38 213 495 292 1336 1562 1540 828 572 629 Wait 1112 | . 15 198 16 220 381 139 81 32 30 Move 5811 | 34 181 258 235 982 1098 1281 699 502 541 Hop 29 | . . 5 . 5 4 5 2 3 5 Pick Up 50 | 4 . 5 3 7 8 12 3 4 4 Fast Attach 76 | . 6 5 10 12 8 14 4 8 9 Attach 38 | . 3 1 4 3 . 12 6 1 8 Detach 39 | . 1 2 2 9 1 9 4 2 9 Swap 54 | . . . 4 11 16 14 2 2 5 Drop 62 | . . 3 2 12 10 14 2 5 14 Fire 99 | . 7 18 16 33 7 1 . 13 4 Melee 134 | . . . . 42 29 38 25 . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 1 | . . . . . . 1 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 4 exits: *Mat / *Min / *Sto x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research -2/Research (discovered 1 exit: *Qua) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 22 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Identified exit to Mines 145 | -10/Materials | Discovered new exit (range 8) 149 | -10/Materials | Entered another Materials area 149 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 169 | -9/Materials | Lost 4 parts (1p1u2w) 307 | -9/Materials | Build established: Mutant 439 | -9/Materials | Discovered new exit (range 8) 490 | -9/Materials | Discovered new exit (range 13) 495 | -9/Materials | Identified exit to Mines 495 | -9/Materials | Identified exit to Storage 507 | -9/Materials | Discovered new exit (range 5) 510 | -9/Materials | Entered another Materials area 510 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 524 | -8/Materials | Destroyed 8 combat bots 542 | -8/Materials | Identified exit to Factory 682 | -8/Materials | Entered Factory 682 | -7/Factory | Evolved 2 slots: Utility x2 690 | -7/Factory | Lost 4 parts (1n1u2w) 813 | -7/Factory | Lost 3 parts (3n) 890 | -7/Factory | Discovered new exit (range 10) 945 | -7/Factory | Build established: Hacker-Mutant 970 | -7/Factory | Identified exit to Factory 1534 | -7/Factory | Build established: Mutant 1561 | -7/Factory | Entered another Factory area 1561 | -6/Factory | Evolved 2 slots: Propulsion x2 1637 | -6/Factory | Fabricated Cesium-ion Thruster (x2) 1993 | -6/Factory | Build established: Sprinter 2008 | -6/Factory | Discovered new exit (range 6) 2009 | -6/Factory | Identified exit to Extension 2092 | -6/Factory | Identified exit to Lower Caves 2103 | -6/Factory | Spotted B-75 Beast 2403 | -6/Factory | Discovered new exit (range 13) 2422 | -6/Factory | Identified exit to Factory 2422 | -6/Factory | Entered another Factory area 2422 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2626 | -5/Factory | Lost 7 parts (1p4n2u) 2638 | -5/Factory | Spotted B-75 Beast 2660 | -5/Factory | Identified exit to Upper Caves 2869 | -5/Factory | Fabricated Nuclear Pulse Thruster (x2) 2918 | -5/Factory | Fabricated Nuclear Pulse Thruster? 2987 | -5/Factory | Crushed by falling debris 3018 | -5/Factory | Lost 3 parts (2n1u) 3090 | -5/Factory | Identified exit to Factory 3199 | -5/Factory | Entered another Factory area 3199 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 3292 | -4/Factory | Build established: Hacker-Scout 3411 | -4/Factory | Discovered new exit (range 13) 3480 | -4/Factory | Discovered new exit (range 19) 3485 | -4/Factory | Identified exit to Research 3559 | -4/Factory | Fabricated Nuclear Pulse Thruster? 3594 | -4/Factory | Entered Research 3594 | -3/Research | Evolved 2 slots: Propulsion x2 3621 | -3/Research | Lost 4 parts (2n1u1w) 3636 | -3/Research | Spotted B-86 Titan 3693 | -3/Research | Spotted B-86 Titan 3713 | -3/Research | Repaired Coil Gun 3839 | -3/Research | Discovered new exit (range 14) 3846 | -3/Research | Identified exit to Research 3846 | -3/Research | Entered another Research area 3846 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 3885 | -2/Research | Fabricated Nuclear Pulse Thruster (x2) 3908 | -2/Research | Spotted B-90 Cyclops 3955 | -2/Research | Lost 3 parts (2n1w) 4069 | -2/Research | Discovered new exit (range 9) 4072 | -2/Research | Identified exit to Quarantine 4086 | -2/Research | Core integrity fell below 50% 4104 | -2/Research | Lost 7 parts (1p4n2u) 4123 | -2/Research | Core integrity fell below 20% 4141 | -2/Research | Self-destructed Last Messages --------------- 04085_ Triggered Fusion Bomb Trap. 04085_ An explosion rips through the floor. 04085_ A-15 Conveyor destroyed. 04085_ Acquired 66 matter. 04087_ Dropped Imp. Propulsion Shielding. 04088_ The unstable cave ceiling collapses. 04088_ Acquired Q-thruster. 04089_ P-80 Master resets S-43 Plague, system corruption cleaned. 04090_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 04096_ U-05 Engineer destroyed. 04098_ R-10 Processor collects Terrain Scan Processor. 04102_ R-10 Processor collects Lgt. Ion Engine. 04120_ Dropped Enh. Nova Cannon. 04120_ Acquired Enh. Nova Cannon. 04139_ Connecting with Terminal... Map ----- +----------------------------------------------------+ | ??????# #???????????????????????????????????? | | ??????# ! #???????????????????????????????????? | | ??????# ????????????????????????????????????? | | ??????# ??????????????????????????????????????? | | ########+####????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | ########?????????????????????????????? | | ######### # #?????????????????????????????? | | ????????# #] #?????????????????????????????? | | ????????# # #?????????????????????????????? | | ????????# + #?????????????????????????????? | | ????????# # #?????????????????????????????? | | ######??# # #?????????????????????????????? | | ! ?# ########?????????????????????????????? | | ?# #????????????????????????????????????? | | """ # #????????????????????????????????????? | | """ # #############+#??????????????????????? | | """ + ??????????????????????? | | # ??????????????????????? | | # ??????????????????????? | | ?# ??????????????????????? | | ##########/##### ########k#####??????????????????? | | ??????# # #??# #??????????????????? | | ??????# # #??# s s #??????????????????? | | ??????# # #??# A s@ #??????????????????? | | ??????# " #??# s"" "" #??????????????????? | | ??????# # #### ""T"" #??????????????????? | | ??????# | # + """ #??????????????????? | | ??????# # #### #??????????????????? | | ??????# # #??# #??????????????????? | | ??????# # #??###########??????????????????? | | ??????########## #???????????????????????????????? | | ???????????????# #???????????????????????????????? | | ???????????????# ???????????????????????????????? | | ???????????????# ???????????????????????????????? | | ???????????????? ???????????????????????????????? | | ???????????????? ???????????????????????????????? | | ???????????????? ???????????????????????????????? | | ???????????????? ???????????????????????????????? | | ???????????????? ???????????????????????????????? | | ????????????????##???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 45 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 64 Targeting Accuracy 5 Melee Accuracy 8 Armor Integrity Analysis 33 Offensive Hacking 24 Defensive Hacking 14 Item Schematics ----------------- Coil Gun | -7/Factory | Hacked Cesium-ion Thruster | -7/Factory | Hacked Adv. Melee Analysis Suite | -7/Factory | Hacked Nuclear Pulse Thruster | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cesium-ion Thruster | x2 | -6/Factory Nuclear Pulse Thruster | x2 | -5/Factory Nuclear Pulse Thruster | x2 | -5/Factory Nuclear Pulse Thruster | x2 | -4/Factory Nuclear Pulse Thruster | x2 | -2/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseStructuralHumpback Manual? 1 Play Time 02:40:30 Cumulative 98.9 hours Start 2020.05.20 @ 21:44:09 End 2020.05.21 @ 20:51:33 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 32 Rogue 0 Adventurer 32 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0 Lore% 30 Gallery% 47 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: ff6f4af4-2f3d-4b03-826e-eb75475cf230