Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.09 @ 16:45:45 Player: TapeIsSticky Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (146) 730 Value Destroyed (6063) 6063 Prototype IDs (102) 2040 Alien Tech Used (2) 400 Bonus (17382) 17382 TOTAL SCORE: 36715 Bonus ------- High Alert Combat Kills 200 Follower Combat Kills 4366 Forged Quantum Companion 1000 Awakened Behemoth Slayer 1000 Network Hubs Disabled 200 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Win 3000 Friendly Fire -884 Cogmind --------- Core Integrity 1600/1600 Matter 270/300 Energy 1169/1190 System Corruption 0% Temperature Cool (12) Movement Treading (163) Location To Fleet Rendezvous Parts ------- > --- POWER (4) -------- Particle Reactor Quantum Reactor Vortex Chain Reactor > --- PROPULSION (6) --- Armored Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY (11+1) --- Huge Storage Unit Long-range Terrain Scanner Experimental Terrain Scan Processor Advanced Targeting Computer Advanced Transmission Jammer Advanced Cloaking Device Heavy Regenerative Plating Experimental Force Field System Mapper A0-MCA's Component Scanner Rainbow Chip (+) > --- WEAPON (4) ------- Cooled Phase Cannon Cooled Phase Cannon Cooled Phase Cannon Quantum Companion > --- INVENTORY (25) --- Micro Antimatter Reactor Improved Heavy Siege Treads Experimental Heat Sink Experimental Energy Well (600) Experimental Matter Compressor (500) Graphene Brace Advanced Point Defense System Long-range Tractor Beam Transdimensional Reconstructor Transdimensional Reconstructor Subatomic Replicator Enhanced Nova Cannon Enhanced Nova Cannon Null Cannon Improved Potential Cannon Enhanced Hardcell Cannon Graviton Cannon Tiamat Missile Launcher Core Stripper CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Armored Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Huge Storage Unit Long-range Terrain Scanner Experimental Terrain Scan Processor Advanced Targeting Computer Advanced Transmission Jammer Advanced Cloaking Device Heavy Regenerative Plating Experimental Force Field System Mapper A0-MCA's Component Scanner Rainbow Chip > --- WEAPON ----------- Cooled Phase Cannon Cooled Phase Cannon Cooled Phase Cannon Quantum Companion > --- INVENTORY -------- Micro Antimatter Reactor Improved Heavy Siege Treads Experimental Heat Sink Experimental Energy Well Experimental Matter Compressor Graphene Brace Advanced Point Defense System Long-range Tractor Beam Transdimensional Reconstructor Transdimensional Reconstructor Subatomic Replicator Enhanced Nova Cannon Enhanced Nova Cannon Null Cannon Improved Potential Cannon Enhanced Hardcell Cannon Graviton Cannon Tiamat Missile Launcher Core Stripper CR-A16's Behemoth Slayer [Rating: 245] Favorites ----------- Power Zionite Light DM Reactor Engine Reinforced Deuterium Engine Reactor Zionite Light DM Reactor Propulsion Improved Treads Treads Improved Treads Wheel Overtuned Huge Scrapsphere Utility Advanced Targeting Computer Device Experimental Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Mapper Protection Makeshift Light Armor Plating Weapon Cooled Phase Cannon Energy Gun Zionite Laser-M Energy Cannon Cooled Phase Cannon Ballistic Gun Overtuned Coil Gun Ballistic Cannon Gauss Cannon Launcher Improved Proton Missile Launcher Special Weapon CPS Tube Impact Weapon Hammer Slashing Weapon Quantum Companion Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . . . 8 . . . . . 2 . . . . 2 . . . . . . 2 . 2 . . 2 Power 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 Propulsion 4 | . . . . . 2 . . . . . . . . . . . . . . . . . 2 . . . . . Utility 9 | . . . . . 4 . . . . . 2 . . . . 1 . . . . . . . . 1 . . 1 Weapon 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Parts Attached 177 | 7 13 21 6 7 6 4 2 7 21 5 1 2 1 11 7 14 9 1 2 4 6 . 4 3 2 8 1 2 Power 24 | 1 3 2 2 1 1 . 1 . 3 1 . . . 1 . . 1 . . 1 1 . . 1 1 1 1 1 Engine 11 | 1 3 2 2 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 13 | . . . . . . . . . 3 1 . . . 1 . . 1 . . 1 1 . . 1 1 1 1 1 Propulsion 28 | 2 3 3 1 1 1 2 . . 1 . . . . 2 2 1 3 . . 1 1 . 2 . . 2 . . Treads 24 | 2 2 3 1 1 1 2 . . 1 . . . . . 1 1 3 . . 1 1 . 2 . . 2 . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . 1 . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 67 | 2 5 5 1 2 3 1 1 3 11 3 1 1 1 3 3 6 2 . 2 1 3 . 2 1 1 2 . 1 Device 33 | 1 1 1 . 1 2 . 1 2 6 1 . 1 1 2 1 4 1 . . . 3 . 1 . 1 2 . . Storage 10 | 1 2 1 1 . . . . . 1 1 . . . . 2 . . . 1 . . . . . . . . . Processor 5 | . . . . . 1 . . . 1 . . . . . . 1 1 . . . . . 1 . . . . . Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Protection 18 | . 2 3 . 1 . 1 . 1 3 1 1 . . 1 . 1 . . 1 1 . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 58 | 2 2 11 2 3 1 1 . 4 6 1 . 1 . 5 2 7 3 1 . 1 1 . . 1 . 3 . . Energy Gun 12 | 1 1 5 . . . . . . 5 . . . . . . . . . . . . . . . . . . . Energy Cannon 11 | . . 1 . . 1 . . . . 1 . . . . . 3 1 1 . . . . . . . 3 . . Ballistic Gun 15 | 1 . 3 2 . . 1 . 2 . . . . . 3 . 1 . . . . 1 . . 1 . . . . Ballistic Cannon 5 | . . . . . . . . 2 . . . . . . . 1 2 . . . . . . . . . . . Launcher 4 | . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 5 | . . . . . . . . . 1 . . . . 2 . 1 . . . 1 . . . . . . . . Impact Weapon 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . . 1 . . . 1 11 3 . . . 4 7 . 1 . . . . . . . . 1 . . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . System Corruption 13 | . . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . Parts Lost 14 | . 2 4 1 . . . . . . . . 1 1 . . 2 . . . . . . 1 2 . . . . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Propulsion 3 | . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Utility 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 7 | . . 2 1 . . . . . . . . 1 1 . . 2 . . . . . . . . . . . . Highest Loss Streak 2 | . 2 2 1 . . . . . . . . 1 1 . . 1 . . . . . . 1 2 . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 17 | 2 9 5 16 14 16 18 19 19 19 20 20 19 19 18 18 18 18 19 19 22 22 23 23 23 20 22 21 20 Power 1 | . 1 . 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 . . 1 1 1 Propulsion 1 | . 3 1 1 1 . 1 1 1 . . . . . . 1 . . 1 1 1 1 2 . 1 1 1 1 1 Utility 8 | . 4 1 6 7 7 8 9 8 9 11 11 11 11 10 9 10 8 8 9 9 10 11 10 9 7 7 7 6 Weapon 5 | . 1 1 4 3 4 6 6 7 8 7 7 6 6 5 5 4 6 6 6 7 7 7 8 8 9 8 9 9 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 66 | . 4 6 . 3 3 . 2 3 2 1 . . 3 3 2 4 2 . . 4 . . 3 4 1 4 1 11 Power 7 | . 2 . . 1 . . . . 1 . . . . 1 . . . . . 1 . . . . . 1 . . Propulsion 3 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Utility 34 | . 2 3 . 2 3 . 2 2 . 1 . . 3 1 2 3 1 . . 1 . . 1 3 . 2 . 2 Weapon 17 | . . 2 . . . . . 1 1 . . . . 1 . 1 1 . . 1 . . 2 1 . . 1 5 Tool/Special 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 3 Average Slot Usage (%) 89 | . 99 83 99 74 99 99 100 99 95 100 93 94 92 91 88 85 85 86 86 85 85 86 86 83 79 82 83 76 Engine 6 | . 14 14 14 14 12 13 13 13 7 1 . . . . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . 5 13 14 14 14 14 14 13 13 13 13 13 13 13 8 8 9 12 12 10 Treads 20 | . 27 28 28 28 25 26 26 26 26 26 23 23 23 16 12 8 9 9 9 9 9 9 16 14 12 12 12 11 Wheel 1 | . . . . . . . . . . . . . . 2 4 4 4 4 4 4 4 4 . . . . . . Device 12 | . 12 . . . 12 12 13 12 14 15 14 16 20 20 18 17 17 18 18 18 18 18 16 15 14 16 16 15 Storage 6 | . 14 2 14 12 6 6 6 6 5 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 3 Processor 7 | . . . . . 5 6 6 6 8 10 9 9 9 9 9 12 13 13 13 13 13 13 16 17 16 16 16 15 Protection 7 | . 1 10 14 10 12 12 13 13 6 4 7 6 2 1 4 4 4 4 4 4 3 4 4 4 4 4 4 3 Energy Gun 3 | . 13 9 3 . . . . . 6 14 14 10 9 5 4 2 . . . . . . . . . . . . Energy Cannon 5 | . . 3 . . 3 6 6 5 . . . . . . . . 11 12 13 12 13 12 12 12 12 11 12 11 Ballistic Gun 4 | . 13 12 24 . 8 6 3 4 . . . . . 5 3 8 . . . . . . . . . . . . Slashing Weapon 4 | . . . . 5 6 6 6 6 5 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 3 Peak Build Rating 245 | 7 12 17 19 31 61 68 72 72 113 121 125 131 131 138 155 165 168 166 165 181 181 180 209 201 216 228 226 245 Average Rating 100 | 5 10 12 18 17 57 66 68 70 91 116 123 125 126 133 137 160 165 165 164 175 180 179 203 199 206 219 225 237 On Entrance 121 | . 7 12 17 14 31 60 68 69 72 113 117 125 131 129 135 146 161 166 165 164 181 180 180 201 199 216 226 226 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 225 | 13 32 43 56 70 93 94 95 99 102 104 124 125 118 103 106 123 125 121 171 179 187 187 185 178 201 205 198 225 Greatest Support 260 | 40 46 46 43 46 86 96 96 96 116 116 116 116 116 116 40 80 75 20 20 20 20 20 260 240 220 240 240 240 Greatest Overweight (x) 62 | 1 7 . 1 1 1 1 . 1 1 . 1 1 1 5 5 6 6 6 8 8 62 9 . . . . . . Average Overweight (x) 1 | . . . . . . . . . . . . . . 3 4 4 5 5 6 7 24 9 . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 Average Capacity 19 | 7 10 6 19 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 Most Carried 25 | 4 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 Average Carried 18 | 2 9 6 17 15 17 19 20 19 19 19 20 19 19 19 19 19 18 19 20 24 24 25 23 24 22 24 24 23 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 15 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 23 25 25 25 23 Class Distribution -------------------- 26% | Mutant 19% | Scavenger-Tank 16% | Scavenger-Mutant 14% | Commander-Tank 11% | Scavenger-Gunner 5% | Commander-Mutant 5% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Scavenger-Gunner | -5/Proximity Caves Scavenger-Tank | -5/Factory Commander-Mutant | -5/Upper Caves Commander-Mutant | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Waste Scavenger-Tank | -4/Factory Commander-Tank | -4/Extension Commander-Tank | -4/Cetus Commander-Tank | -4/Archives Commander-Tank | -4/Hub_04(d) Scavenger-Tank | -3/Research Scavenger-Tank | -3/Testing Scavenger-Tank | -2/Research Scavenger-Tank | -2/Quarantine Scavenger-Tank | -2/Section 7 Generator-Tank | -1/Access Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Matter Collected 6887 | 333 864 674 348 245 407 106 383 151 475 192 . 85 32 168 419 721 425 74 52 88 113 25 55 189 73 190 . . Remotely 60 | . . . . . . . . . . . . . . . . 60 . . . . . . . . . . . . Salvage Created 7633 | 233 656 526 323 . 204 161 151 . 344 221 . 180 130 666 519 955 . 241 653 . 174 . 67 351 461 417 . . Parts 381 | 23 34 30 14 . 9 9 5 . 14 6 . 11 11 31 15 55 . 11 38 . 7 . 1 21 22 14 . . Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . 1 . 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 93 | . . 15 . . . 14 6 1 . 8 . 17 22 4 6 . . . . . . . . . . . . . Prevented 21 | . . . . . . . . . . . . 5 2 . 14 . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 98 | . 14 15 4 . 3 . 1 . 6 8 . 1 3 . 4 18 . 2 7 . 1 . 1 3 6 1 . . Melee 5 | . . . . . 1 . . . . 1 . 1 . . . 1 . . . . . . . . 1 . . . Guns 43 | . 14 10 4 . 2 . . . 1 1 . . 1 . 1 9 . . . . . . . . . . . . Cannons 19 | . . 1 . . . . . . . . . . . . . 3 . 2 5 . 1 . 1 2 4 . . . AOE 23 | . . 4 . . . . . . 5 6 . . 2 . 2 4 . . . . . . . . . . . . Classes Destroyed 26 | 3 4 3 3 . . 2 . . 3 . . 1 1 1 1 . . 2 . . . . . 1 . 1 . . Worker 3 | 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Builder 3 | . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . Tunneler 10 | 8 . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 3 | 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Minesweeper 4 | . . . . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . Operator 9 | . . . . . . . . . . . . . . . . 1 . 1 1 . 3 . . 1 1 1 . . Drone 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Turret 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 7 | . 2 . . . 1 . . . . . . . . . . 1 . . 2 . . . . . 1 . . . Swarmer 18 | . 3 4 . . . . . . . . . 1 2 . . 8 . . . . . . . . . . . . Grunt 22 | . 11 . 1 . 1 . 1 . 1 2 . . . . . 2 . . 1 . . . 1 1 . . . . Protector 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Sentry 11 | . . . 1 . 1 . . . . 1 . . . . 1 1 . . 4 . 1 . . . 1 . . . Hunter 6 | . . . . . . . . . . . . . 1 . 1 3 . . 1 . . . . . . . . . Programmer 15 | . . . 1 . 1 . . . . . . . . . . 3 . 1 1 . . . . 3 5 . . . Behemoth 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 11 | . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrapoid 7 | . . . . . . . . . . . . . . 6 . . . 1 . . . . . . . . . . Z-Technician 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Z-Light 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Packrat 3 | . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . Samaritan 3 | . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . Assembled 7 | . . . . . . . . . 1 6 . . . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 6 | 4 4 5 3 . 1 1 1 . 4 6 . 1 2 . 1 5 . 2 2 . 1 . 1 2 4 1 . . Combat Bots Only 6 | . 4 4 2 . 1 . 1 . 4 6 . 1 2 . 1 4 . 2 1 . 1 . 1 2 4 1 . . Max Kills in Single Turn 4 | 2 2 4 1 . 1 1 1 . 3 4 . 1 2 1 1 4 . 1 2 . 1 . 1 1 1 1 . . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 4 . . . . . . 1 4 . . 2 . 1 4 . . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . 1 . 1 . . . 1 . . . . . . . . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Hostile Shots Fired 582 | . 78 65 35 . 49 . 3 . 8 6 . 10 12 . 16 104 . 4 32 4 2 18 42 34 44 16 . . Missed 189 | . 18 22 10 . 20 . 1 . 5 3 . 3 5 . 12 26 . 1 12 2 1 8 13 12 14 1 . . Deflected 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Hits 393 | . 60 43 25 . 29 . 2 . 3 3 . 7 7 . 4 78 . 3 20 2 1 10 29 22 30 15 . . Projectile 393 | . 60 43 25 . 29 . 2 . 3 3 . 7 7 . 4 78 . 3 20 2 1 10 29 22 30 15 . . AOE 8 | . . 7 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Critical Strikes 19 | . 3 . . . 1 . 1 . . . . 1 . . . 2 . 1 2 . . . 2 1 3 2 . . Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Damage Taken 7403 | . 687 1212 360 51 326 . 69 . 93 52 . 133 142 21 83 1379 . 83 290 55 13 175 558 846 437 338 . . Core 523 | . 89 88 41 . 10 . 6 . . 10 . . . 21 . 54 . 1 9 14 . 21 67 44 38 10 . . Absorbed by Shields 1018 | . . . . . . . . . . . . . . . . . . . 179 57 13 179 96 . 250 244 . . Reduced by Siege Mode 50 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 47 . . Regen/Repaired (Parts) 1974 | . 67 . . 744 . . . 687 . . . . 5 4 . . 157 . 41 . . . . 71 97 101 . . Core Remaining (%) 85 | 100 . . . 12 . . . . . 96 . . . . 97 . . . . . . 91 . 91 . . 96 100 Volleys Fired 427 | 21 65 81 14 . 18 . 9 . 14 9 . 15 6 5 13 39 4 7 20 4 6 . 2 33 17 18 4 3 Largest 4 | 2 2 2 2 . 2 . 2 . 3 3 . 3 3 2 2 4 3 3 3 1 3 . 3 3 3 3 1 3 Hottest 280 | 70 70 105 120 . 115 . 118 . 206 206 . 206 206 64 92 179 120 120 120 40 120 . 120 120 120 280 40 120 Shots Fired 845 | 42 125 155 28 . 31 . 10 . 16 19 . 19 12 6 14 103 12 20 60 4 18 . 6 56 34 42 4 9 Gun 524 | 42 125 141 28 . 25 . 1 . 5 15 . 19 10 2 3 86 . . . . . . . 22 . . . . Cannon 279 | . . 8 . . 6 . 8 . . . . . . . . 16 12 20 60 2 18 . 6 34 34 42 4 9 Launcher 34 | . . 6 . . . . 1 . 9 4 . . 2 . 11 1 . . . . . . . . . . . . Special 8 | . . . . . . . . . 2 . . . . 4 . . . . . 2 . . . . . . . . Kinetic 309 | 21 63 82 14 . 25 . 1 . . . . . . 2 1 78 . . . . . . . 22 . . . . Thermal 465 | 21 62 73 14 . 6 . 8 . 2 10 . 16 6 . . 6 12 20 60 2 18 . 6 34 34 42 4 9 Explosive 11 | . . . . . . . . . 7 4 . . . . . . . . . . . . . . . . . . Electromagnetic 17 | . . . . . . . 1 . 2 . . . 2 . 11 1 . . . . . . . . . . . . Phasic 35 | . . . . . . . . . 3 5 . 3 4 . 2 18 . . . . . . . . . . . . Robot Hit Streak 26 | 5 11 26 10 . 6 . 7 . 5 6 . 11 4 3 5 9 . 16 6 7 5 . 4 12 10 25 . . Robot Miss Streak 6 | 5 6 2 3 . 2 . 1 . 2 1 . 2 1 1 . 3 . 1 4 . 3 . 1 2 2 . . . Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Secondary Targets 7 | . 2 1 1 . . . . . . . . . . . . 3 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Autonomous 5 | . . . . . . . . . . . . . . . . 3 . 1 . . . . . 1 . . . . Shots Hit Robots 499 | 25 79 67 18 . 21 5 10 . 7 10 . 23 6 16 8 64 . 11 42 2 13 . 6 17 26 23 . . Core Hits 270 | 11 32 34 8 . 13 1 2 . 25 17 . 5 7 6 6 37 . 5 21 . 6 . 2 10 11 11 . . Critical Kills 11 | . . . . . . . 1 . . . . . . . 1 3 . . 1 . 1 . . 2 1 1 . . Critical Parts Destroyed 6 | . . . . . . . . . . . . . . . . 2 . . . . . . . 4 . . . . Critical Strikes 32 | 2 6 . . . 2 . 1 . . . . 1 . . 1 7 . . 1 . 1 . . 6 3 1 . . Burn 8 | 2 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 6 | . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . 1 1 1 . . Destroy 11 | . . . . . . . . . . . . . . . 1 5 . . . . . . . 5 . . . . Impale 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Melee Attacks 175 | . 7 . . . 9 6 5 1 1 1 3 15 3 15 17 26 . 4 5 4 7 . 10 13 16 7 . . Impact 7 | . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 159 | . . . . . 9 6 5 1 1 1 3 7 3 15 17 25 . 4 5 4 7 . 10 13 16 7 . . Piercing 9 | . . . . . . . . . . . . 8 . . . 1 . . . . . . . . . . . . Sneak Attacks 42 | . . . . . . 5 2 . 1 . . 13 . 9 2 . . . 3 . 3 . . 2 1 1 . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Damage Inflicted 21327 | 329 1094 1434 400 . 426 390 460 . 2591 848 . 1490 547 1252 939 2467 . 544 1845 . 753 12 266 1121 1427 692 . . Guns 5637 | 329 1051 1036 359 . 292 . . . 67 235 . 429 204 . 58 1446 . . . . . . . 131 . . . . Cannons 5304 | . . 111 . . 32 . 195 . . . . . . . . 514 . 544 1473 . 437 . 220 425 799 554 . . Explosions 4517 | . . 287 . . . . 22 . 2426 567 . . 343 . 419 274 . . . . . . . 179 . . . . Melee 5750 | . . . . . 102 390 243 . 98 46 . 1061 . 1252 462 233 . . 351 . 316 . 46 384 628 138 . . Ramming 119 | . 43 . 41 . . . . . . . . . . . . . . . 21 . . 12 . 2 . . . . Kinetic 3200 | 192 493 688 146 . 292 . . . . . . . . . 25 1233 . . . . . . . 131 . . . . Thermal 8504 | 137 558 746 213 . 32 . 195 . 1337 136 . 330 138 . . 405 . 455 1473 . 437 . 220 339 799 554 . . Explosive 1902 | . . . . . . . . . 1156 567 . . . . . . . . . . . . . 179 . . . . Electromagnetic 837 | . . . . . . . 22 . . . . . 343 . 419 53 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5212 | . . . . . 102 390 243 . 98 46 . 523 . 1252 462 233 . . 351 . 316 . 46 384 628 138 . . Piercing 538 | . . . . . . . . . . . . 538 . . . . . . . . . . . . . . . . Phasic 1015 | . . . . . . . . . . 99 . 99 66 . 33 543 . 89 . . . . . 86 . . . . Highest Corruption 14 | . 2 2 2 2 1 1 2 2 . . . . . . . 2 2 2 3 3 14 3 . 7 5 5 . . Average Corruption 2 | . 1 2 2 2 1 1 1 2 . . . . . . . 1 2 2 2 3 4 1 . 4 4 5 . . Corruption Purged 16 | . . . . . . . . . . . . . . . . . . . . . 16 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 289 | . 25 43 24 32 1 18 31 . . . . . . . . 7 18 9 32 16 9 1 . 14 3 6 . . Message Errors 78 | . 7 10 6 7 1 3 9 . . . . . . . . 2 4 . 13 6 3 1 . 4 1 1 . . Matter Fused 81 | . 7 14 10 10 . 6 12 . . . . . . . . 1 5 1 4 1 3 . . 4 1 2 . . Heat Flow Errors 29 | . 6 3 2 4 . 1 3 . . . . . . . . . 2 2 3 . . . . 2 1 . . . Energy Discharges 35 | . 2 4 2 3 . 1 3 . . . . . . . . 2 1 4 4 4 3 . . 1 . 1 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Fused 6 | . . 1 . . . . 1 . . . . . . . . . . . 3 1 . . . . . . . . Data Loss (minor) 32 | . 1 4 3 5 . 6 2 . . . . . . . . . 4 . 2 2 . . . 2 . 1 . . Data Loss (major) 12 | . . 2 1 2 . . . . . . . . . . . . 2 1 1 1 . . . 1 . 1 . . Misfires 9 | . 1 4 . . . . . . . . . . . . . 1 . 1 2 . . . . . . . . . Alerts 5 | . . 1 . 1 . 1 1 . . . . . . . . . . . . 1 . . . . . . . . Weapon Failures 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Overflow Damage 1909 | . . . . . . 200 63 . 277 8 . 47 . 250 266 12 . . 193 . 211 . . 52 222 108 . . Projectiles 84 | . . . . . . . . . . . . . . . . 12 . . 21 . . . . 13 38 . . . Explosions 348 | . . . . . . . . . 277 8 . . . . 26 . . . . . . . . 37 . . . . Melee 1477 | . . . . . . 200 63 . . . . 47 . 250 240 . . . 172 . 211 . . 2 184 108 . . Knockbacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 29 | . . . . . . . . . 8 . . . 11 . . . . . 10 . . . . . . . . . Shots 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Rammed 17 | . 9 . 6 . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Targets Rammed 19 | . 9 . 7 . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Highest Temperature 483 | 45 483 223 258 230 198 168 346 . 93 168 . 108 45 12 40 346 162 116 132 . . . . 153 267 132 . 27 Average Temperature 83 | 14 106 66 124 99 71 86 104 . 25 58 . 52 29 9 17 112 62 62 49 . . . . 75 153 53 . 16 Received Heat Transfer 1099 | . 360 114 108 . 60 . 39 . 27 49 . 54 . . . 27 . 21 57 8 . 10 128 . 12 25 . . Effects 7 | . 3 . 1 1 . . 1 . . . . . . . . 1 . . . . . . . . . . . . Shutdowns 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Energy Bleed 3 | . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . . Total Turns 39 | . . . . . . . . . . . . . . . . . . . . . . . . 1 19 19 . . Longest Duration 19 | . . . . . . . . . . . . . . . . . . . . . . . . 1 13 19 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . . . 1 . . . . . . . . . . . 2 . 1 . . 1 1 1 . . Combat Hostiles 6 | . . . . . . . 1 . . . . . . . . . . . 2 . . . . 1 1 1 . . Parts Melted 23 | . 2 . . . . . 2 . . . . . 1 . . 1 . 1 3 . 1 . . 1 8 3 . . Heat Transferred 9174 | 555 2072 984 250 . 50 . 300 . 74 148 . 296 148 . . 385 . 347 1517 . 444 . 222 296 666 420 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 22 | . . . . . . . . . . . . . . 15 . . . . . . 7 . . . . . . . Power Chain Reactions 3 | . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Maximum Alert Level 3 | . . . . . . . . . . . 3 . . . . 2 . 3 2 2 1 . . . . . . . Low Security (%) 76 | 100 100 . 100 . 100 . . . . . . . . . . 38 100 29 . . 89 100 100 100 100 100 100 100 Level 1 11 | . . . . . . . . . . . . . . . . 41 . 6 36 73 10 . . . . . . . Level 2 9 | . . . . . . . . . . . . . . . . 19 . 32 63 26 . . . . . . . . Level 3 2 | . . . . . . . . . . . 100 . . . . . . 32 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1061 | 10 152 . 61 . 94 . . . . . 1061 . . . . 462 157 855 685 486 305 148 38 170 108 41 3 21 Initial 900 | . . . 61 . . . . . . . 900 . . . . . 157 . 394 340 180 . . . 15 38 . . Average 119 | 1 43 . 11 . 20 . . . . . 881 . . . . 209 20 473 458 349 38 16 1 54 34 9 . 3 Influence Increases 9369 | 50 409 130 270 . 328 184 132 . . 110 1200 332 346 10 98 831 12 1185 1334 596 316 298 72 661 264 156 9 36 Destroy 0b10 Robot/C 3540 | . 280 100 60 . 160 120 80 . . 80 60 140 160 . 60 400 . 460 540 240 80 80 20 260 120 40 . . Destroy 0b10 Robot/NC 335 | 50 20 . 15 . 5 10 5 . . 15 5 10 . 10 20 15 . 15 35 10 40 25 . 15 10 5 . . Destroy Leader 520 | . 76 . . . 52 10 10 . . . 10 20 20 . 10 82 . 52 76 10 . 10 10 40 32 . . . Allied During Kill 2085 | . . . . . 13 44 7 . . 15 75 162 166 . 8 7 . 515 586 260 120 107 . . . . . . Successful Hack 218 | . 27 . 30 . 16 . . . . . . . . . . . . . 29 9 . . 24 35 27 . . 21 Select Force Hacks 200 | . . . 150 . . . . . . . . . . . . . . . . . . 50 . . . . . . Disable Machine 540 | . . . 15 . 15 . . . . . 60 . . . . 60 . 45 30 15 60 . . 195 15 30 . . Destroy Structure 821 | . 6 . . . 22 . . . . . 90 . . . . 192 12 98 38 52 16 26 18 86 60 81 9 15 Advance Influence 900 | . . . . . . . . . . . 900 . . . . . . . . . . . . . . . . . Lose Combat Pursuer 210 | . . 30 . . 45 . 30 . . . . . . . . 75 . . . . . . . 30 . . . . Influence Decreases 9348 | 50 409 2 398 . 328 184 132 . . 110 160 1025 545 158 98 381 462 378 1532 755 766 298 72 634 222 225 9 15 Entered New Map 1955 | . . . 67 . . . . . . . . 385 67 148 . . 293 . 413 269 270 . . . 12 31 . . Time Decay 5761 | 50 389 2 331 . 288 156 97 . . 72 140 630 428 10 93 341 169 298 559 386 476 20 72 326 210 194 9 15 Lost Part 80 | . 20 . . . . . . . . . . 10 10 . . 20 . . . . . . . 20 . . . . Lost Ally 1125 | . . . . . 40 28 35 . . 38 20 . 40 . 5 20 . 80 260 100 20 278 . 161 . . . . Purge Threat 427 | . . . . . . . . . . . . . . . . . . . 300 . . . . 127 . . . . Squads Dispatched 41 | . 5 . . . 3 . . . . . 2 . . . . 7 . 4 3 . . 2 4 7 1 2 1 . Investigation 9 | . 3 . . . . . . . . . 2 . . . . . . 1 . . . 1 2 . . . . . Extermination 12 | . . . . . 2 . . . . . . . . . . 3 . 2 . . . . . 2 1 2 . . Reinforcement 14 | . 2 . . . 1 . . . . . . . . . . 1 . 1 2 . . . 2 4 . . 1 . Assault 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison 5 | . . . . . . . . . . . . . . . . 3 . . . . . 1 . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Distress Signals 22 | . 2 . . . . . . . . 1 . . . . 1 1 . . 2 2 . 1 9 3 . . . . Communications Jammed 70 | . . . . . . . . . . . . . . . . 9 . 1 13 . . . . 47 . . . . Distress Signals 68 | . . . . . . . . . . . . . . . . 9 . 1 13 . . . . 45 . . . . Times Spotted 242 | . 24 20 5 . 14 . 9 . 12 16 2 7 5 . 3 29 . 7 22 12 6 13 5 18 11 2 . . Peak Tracking Total 11 | . 4 3 2 . 4 . 4 . 5 11 3 3 3 . 2 4 . 2 6 5 1 9 4 4 4 1 . . Tactical Retreats 8 | . . 1 . . 1 . 1 . . . . . . . . 4 . . . . . . . 1 . . . . Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Traps Triggered 11 | . 4 1 . 1 . . . . . . . . . . . 1 . . 1 . . . . 1 . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Machines Disabled 49 | . . 5 1 . 1 1 . . 2 . 4 . . . . 4 . 3 4 2 4 . . 15 1 2 . . Max in Single Turn 4 | . . 4 1 . 1 1 . . 2 . . . . . . 2 . . 1 1 1 . . 2 1 1 . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Machines Accessed 68 | . 9 2 11 3 3 . . 1 . . 2 . 1 4 . 3 . 4 9 2 . 4 2 3 2 2 . 1 Terminals 43 | . 6 . 6 . 2 . . . . . . . . . . 2 . 3 9 2 . 4 2 3 1 2 . 1 Fabricators 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 10 | . 2 . 5 . . . . . . . 2 . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 171 | . 27 5 22 9 10 . . 5 . . 3 . 1 17 . 4 . 5 22 2 . 11 7 8 5 5 . 3 Successful 95 | . 18 5 13 9 5 . . 5 . . 2 . 1 17 . 2 . 2 7 2 . 1 1 3 1 . . 1 Failed 76 | . 9 . 9 . 5 . . . . . 1 . . . . 2 . 3 15 . . 10 6 5 4 5 . 2 Catastrophic 11 | . 1 . . . . . . . . . . . . . . 1 . 1 4 . . 1 1 . 1 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 86 | . 19 . 24 . 4 . . 5 . . 3 . . . . 3 . 4 7 1 . 10 1 5 . . . . Terminals 111 | . 19 . 16 . 8 . . . . . . . . . . 3 . 3 22 2 . 11 7 8 4 5 . 3 Fabricators 3 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations 4 | . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 16 | . 5 . 6 . . . . . . . 3 . . . . . . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 58 | . 5 5 . 9 3 . . 5 . . . . 1 17 . . . 1 6 2 . . . 2 1 . . 1 Record 11 | . . 4 . 1 . . . . . . . . . 5 . . . . . 1 . . . . . . . . Part Schematic 9 | . . . . . . . . 5 . . . . . 4 . . . . . . . . . . . . . . Robot Analysis 15 | . 5 . . 6 . . . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Open Door 9 | . . . . 1 . . . . . . . . 1 . . . . 1 4 1 . . . . . . . 1 Branch Access Points 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Network Status 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 29 | . 9 . 11 . 1 . . . . . 2 . . . . 1 . 1 1 . . 1 1 1 . . . . Terminals 21 | . 9 . 6 . 1 . . . . . . . . . . 1 . . 1 . . 1 1 1 . . . . Assimilate 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Botnet 6 | . 2 . . . 1 . . . . . . . . . . 1 . . 1 . . . 1 . . . . . Skim 12 | . 6 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . 5 . . . . . . . 2 . . . . . . 1 . . . . . . . . . . Tunnel 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Scrapoids 3 | . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 7 . 5 . 3 . . . . . . . . . . 1 . 2 8 1 . 3 2 2 2 2 . . Full Trace Events 5 | . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . . . . 19 . . . . . 4 . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . 4 . . . . . . . . . . . . 14 . . . . . . . . . Allies Hacked 6 | . . . . . . . . . . . . . . . . 1 . 1 2 . . . . 2 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Total Allies 102 | . . . . . 3 5 5 9 . 2 10 1 . . . 3 20 5 22 5 . 1 . 11 . . . . Largest Group 22 | . . . . . 1 5 2 10 10 3 11 11 10 8 2 1 20 20 20 22 16 15 . 2 . . . . Highest-Rated Group 1398 | . . . . . 85 139 59 400 400 153 499 537 449 355 73 58 768 772 1048 1398 1122 971 . 128 . . . . Highest-Rated Ally 159 | . . . . . 85 32 32 96 96 96 50 85 47 47 47 58 50 50 159 159 151 116 . 82 . . . . Total Orders 23 | . . . . 2 . . . . 2 1 . 3 . 1 2 . . . 2 5 . . . 5 . . . . STAY 10 | . . . . . . . . . 1 . . 1 . 1 1 . . . 1 2 . . . 3 . . . . FOLLOW 7 | . . . . . . . . . . . . 1 . . 1 . . . 1 3 . . . 1 . . . . EXPLORE 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . RETURN 5 | . . . . 1 . . . . 1 1 . 1 . . . . . . . . . . . 1 . . . . Ally Attacks 734 | . . . . . 14 49 30 . 49 45 18 21 35 . 3 9 . 136 123 84 20 53 . 45 . . . . Total Damage 19985 | . . . . . 491 1073 644 . 1205 738 517 565 626 . 42 125 . 3437 3628 3017 593 1442 . 1842 . . . . Kills 143 | . . . . . 5 7 3 . 11 9 4 6 5 . 1 2 . 24 21 17 8 9 . 11 . . . . Allies Corrupted 16 | . . . . . . . . . . . . . . . . 1 . . 3 . . 11 . 1 . . . . Allies Melted 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Active Infowar (turns) 29134 | 70 1852 34 . . 411 2399 1934 3711 1386 1947 284 2196 1053 1060 1518 1696 1246 925 945 44 . . 1636 1047 572 891 139 138 Optics 33 | . . 33 . . . . . . . . . . . . . . . . . . . . . . . . . . Sensors 1502 | . . . . . . . . . . . . . . . . 1485 17 . . . . . . . . . . . IFF 17822 | . . . . . 411 2399 1934 3507 1386 1947 284 2196 1053 1060 1518 127 . . . . . . . . . . . . Terrain 4107 | . . . . . . . . 204 . . . . . . . . . . . . . . 1636 588 566 836 139 138 Traps 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Seismic 1923 | 70 1852 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 6761 | . . . . . . . . . . . . . . . . . 1172 925 495 44 . . 1634 871 528 815 139 138 Jamming 12471 | . . . . . . . . . . . . 1301 1053 1017 1509 1694 1246 925 945 . . . . 1042 572 890 139 138 Robot Analysis Total 15 | . 5 . . 6 . . . . . . . . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 2 . 5 . 2 1 . . 2 . . 3 . 1 . . . . . . . . . . . . . Drone Launches 9 | . . . . 1 1 . . . . 2 . 1 . . . 2 . . 1 . . . . 1 . . . . Drone Recoveries 9 | . . . . 1 . . . . 1 2 . 1 . . . 2 . . . . . 1 . 1 . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Turns Passed 48587 | 243 2030 3988 1764 5684 1167 2399 1934 3712 1704 1947 284 2196 1053 1060 1518 1696 1246 925 1652 918 4873 167 1640 1047 572 891 139 138 Spaces Moved 23077 | 113 1034 2109 745 2460 522 1275 1073 2102 906 1150 110 1061 603 761 1083 858 742 568 927 364 432 93 718 475 269 368 79 77 Core 142 | 16 1 . . . . . . . . . . . . . . . . . . . 125 . . . . . . . Treads 17604 | 97 1013 2109 745 2460 522 1275 1073 2102 906 1150 110 1061 603 165 . 197 30 . . . . . 718 475 269 368 79 77 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 5331 | . 20 . . . . . . . . . . . . 596 1083 661 712 568 927 364 307 93 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 160 160 160 160 162 162 162 162 162 162 162 162 110 110 120 120 120 130 140 150 160 162 163 163 163 163 163 Average Speed 184 | 147 159 160 226 229 199 169 162 171 170 162 214 195 163 126 119 148 133 129 131 149 1022 160 162 163 163 163 163 163 Slowest Speed 3150 | 160 400 160 240 240 240 242 162 242 242 162 242 242 242 162 120 240 240 130 150 150 3150 160 165 165 163 163 163 163 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 6 97 79 96 95 14 98 88 87 72 98 4 68 77 60 91 25 90 13 89 83 89 19 20 63 6 42 6 3 Regions Visited 28 Branch Regions 19 Pre-discovered Areas 12 | . . 1 5 2 . . . . . . . . . 3 1 . . . . . . . . . . . . . Known Exits Taken 4 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . . . Unknown Exits Taken 22 | 1 . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 . . 1 1 . Scrap Searched 26 | . . 5 . 3 . 2 3 5 . 2 . . 5 . 1 . . . . . . . . . . . . . Spaces Dug 146 | . 6 . . . 6 . . . 7 3 3 3 . 3 14 24 6 8 . . . . 9 15 14 18 2 5 Terrain Destroyed 470 | . 6 42 . . 8 . 2 . 55 19 3 9 2 3 15 132 12 13 13 . 5 . 9 55 22 35 4 6 Melee 77 | . 6 . . . 4 . . . . . 3 1 . 2 13 19 . 4 . . . . 9 4 7 5 . . Projectile 188 | . . 2 . . 4 . 2 . 3 8 . 8 2 1 2 55 12 9 13 . 5 . . 19 15 18 4 6 AOE 203 | . . 40 . . . . . . 52 11 . . . . . 57 . . . . . . . 31 . 12 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Total 28121 | 144 1283 2577 791 2509 607 1502 1255 2213 1051 1215 154 1134 653 834 1264 1192 987 732 1306 728 866 108 1180 691 357 619 86 83 Wait 3499 | . 106 306 14 2 28 165 158 79 61 31 41 36 32 4 119 209 199 144 218 333 406 12 428 145 41 182 . . Move 23049 | 112 1033 2108 744 2459 521 1274 1072 2101 905 1149 109 1060 602 760 1082 858 741 567 926 363 431 92 717 474 268 367 78 76 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 197 | 4 23 25 3 21 12 2 2 6 12 3 . . 4 13 2 11 5 2 1 10 2 . 9 7 7 9 1 1 Fast Attach 106 | 7 10 4 . 4 . 2 1 4 15 4 1 1 1 7 13 9 10 . . 1 4 . 1 . 2 5 . . Attach 42 | . 1 3 1 2 8 . . 1 4 . . 1 1 1 . 1 3 . . 1 1 . 5 3 1 2 . 2 Detach 14 | . . . 2 1 . . . . 2 . . . . 1 1 1 3 . . . 1 . 1 . . 1 . . Swap 157 | . 13 15 5 4 5 4 4 10 13 10 . 6 . 8 1 19 4 4 4 5 4 2 . 5 . 11 1 . Drop 245 | . 16 23 1 15 6 7 4 11 24 8 . 1 4 20 16 17 14 2 3 7 4 . 7 10 5 17 2 1 Fire 427 | 21 65 81 14 . 18 . 9 . 14 9 . 15 6 5 13 39 4 7 20 4 6 . 2 33 17 18 4 3 Melee 174 | . 7 . . . 9 6 5 1 1 1 3 14 3 15 17 26 . 4 5 4 7 . 10 13 16 7 . . Ram 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 18 | . 9 . 7 . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 174 | . . . . . . 42 . . . . . . . . . . 4 . 128 . . . . . . . . . Trap 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 17 | . . 12 . . . . . . . . . . . . . 2 . 2 . . . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / [*Arc]) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) -3/Research (discovered 2 exits: Res / *Tes) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 2 exits: [*Sec] / [*Frg]) -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 244 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 744 | -10/Materials | Derelicts attacked the area 914 | -10/Materials | Discovered new exit (range 16) 959 | -10/Materials | Repaired Lgt. Treads 1115 | -10/Materials | Discovered new exit (range 8) 1448 | -10/Materials | Discovered new exit (range 7) 1623 | -10/Materials | Discovered new exit (range 15) 1812 | -10/Materials | Identified exit to Subcaves 1812 | -10/Materials | Learned location of 1 exit from Materials 1871 | -10/Materials | Learned location of 2 exits from Mines 1872 | -10/Materials | Learned 4 Subcaves zone layouts 1873 | -10/Materials | Learned location of 2 exits from Materials 1882 | -10/Materials | Loaded intel: 11 interactive machine locations 1902 | -10/Materials | Learned Storage trap positions 2274 | -10/Materials | Entered Subcaves 2275 | -10/Subcaves | Approached by a straggling Scientist 2605 | -10/Subcaves | Visited 4L-MR0's lab 2698 | -10/Subcaves | Learned Materials stockpile data 2704 | -10/Subcaves | Discovered new exit (range 13) 2914 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2934 | -10/Subcaves | Core integrity fell below 50% 2965 | -10/Subcaves | Build established: Subdweller-Mutant 3015 | -10/Subcaves | Visited Clippyterm 3020 | -10/Subcaves | Learned Factory fabricator intel 3020 | -10/Subcaves | Learned Factory stockpile data 3094 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 3125 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3130 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 3136 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3282 | -10/Subcaves | Learned Materials emergency access door positions 3289 | -10/Subcaves | Discovered new exit (range 8) 3396 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3531 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 4997 | -10/Subcaves | Build established: Mutant 5174 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 5305 | -10/Subcaves | Learned location of Zion (-6) 5305 | -10/Subcaves | Met a Zionite searching for "candidates" 5377 | -10/Subcaves | Build established: Subdweller-Mutant 5411 | -10/Subcaves | Disturbed a concealed Subdweller 5800 | -10/Subcaves | Build established: Mutant 5974 | -10/Subcaves | Found Rainbow Chip 6233 | -10/Subcaves | Discovered new exit (range 16) 6262 | -10/Subcaves | Entered Recycling 6263 | -8/Recycling | Met a Zionite searching for Scraptown 6436 | -8/Recycling | Core integrity fell below 20% 7184 | -8/Recycling | Discovered new exit (range 11) 7963 | -8/Recycling | Scanned before Scraplab entrance 7998 | -8/Recycling | Entered Scraplab 8019 | -8/Recycling | Discovered new exit (range 3) 8026 | -8/Recycling | Entered Scraptown 8262 | -8/Scraptown | Visited UFD Registry 8262 | -8/Scraptown | Registered with UFD as "Pyroeater" 8454 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 8458 | -8/Scraptown | Learned Factory terminal intel 8461 | -8/Scraptown | Learned location of 1 exit from Research 8463 | -8/Scraptown | Learned location of Armory (-4) 8466 | -8/Scraptown | Learned Factory trap positions 8468 | -8/Scraptown | Learned location of Warlord (-4) 8550 | -8/Scraptown | Guru changed UFD alias to "Gunchassis" 8598 | -8/Scraptown | Discovered new exit (range 13) 8793 | -8/Scraptown | Visited Chapter 10 8833 | -8/Scraptown | Visited Scrap Suit Storage 8872 | -8/Scraptown | Visited Research Penetration Think Tank 8963 | -8/Scraptown | Visited Science Testing Area 8994 | -8/Scraptown | Visited Analyses Database 9047 | -8/Scraptown | Visited Observation Area 9069 | -8/Scraptown | Visited Sword Containment 9141 | -8/Scraptown | Visited Scrapoid Research Area 9179 | -8/Scraptown | Visited Science Guys 9342 | -8/Scraptown | Visited TADAMA 9412 | -8/Scraptown | Visited Awakened 9479 | -8/Scraptown | Visited CR-KLE's Repair Center 9493 | -8/Scraptown | Visited Shadow of the Wyrm 9517 | -8/Scraptown | Visited Cyclists 9537 | -8/Scraptown | Visited IN-MT5's Study 10475 | -8/Scraptown | Warned about trapping Scraptown 10608 | -8/Scraptown | Discovered new exit (range 5) 10617 | -8/Scraptown | System corruption cleaned by C-Scrubber 10686 | -8/Scraptown | Visited A0-MCA Data Center 10696 | -8/Scraptown | Given a B+ rating by A0-MCA 10703 | -8/Scraptown | Found A0-MCA's Component Scanner 11100 | -8/Scraptown | Found Master Drone Bay 11860 | -8/Scraptown | Visited Assassins FH 12979 | -8/Scraptown | Entered Cyclist Reading Room 13055 | -8/Scraptown | CR-KLE repaired 7 parts 13303 | -8/Scraptown | Found Unknown Device 13583 | -8/Scraptown | Met Optimus 13583 | -8/Scraptown | Accepted into 0bPrime 13710 | -8/Scraptown | Entered Factory 13710 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 13711 | -6/Factory | Loaded intel: 98 trap records 13713 | -6/Factory | Loaded intel: 26 terminal locations 13714 | -6/Factory | Loaded intel: 6 fabricator locations 13779 | -6/Factory | Spotted B-75 Beast 13783 | -6/Factory | Master Drone dominated B-75 Beast. 13814 | -6/Factory | Found Launcher Loader 13907 | -6/Factory | Discovered new exit (range 8) 14012 | -6/Factory | Identified exit to Lower Caves 14063 | -6/Factory | Master Drone dominated Y-54 Guardian. 14073 | -6/Factory | Master Drone dominated G-50 Soldier. 14668 | -6/Factory | Discovered new exit (range 15) 14877 | -6/Factory | Entered Lower Caves 14877 | -6/Lower Caves | Accompanied by 1 ally 15082 | -6/Lower Caves | Learned Factory terminal intel 15108 | -6/Lower Caves | Learned Factory non-interactive machine intel 15565 | -6/Lower Caves | Build established: Commander-Mutant 16003 | -6/Lower Caves | Discovered new exit (range 15) 16138 | -6/Lower Caves | Master Drone dominated Y-54 Guardian. 16168 | -6/Lower Caves | Lost 3 allies 16414 | -6/Lower Caves | Build established: Scavenger-Mutant 17276 | -6/Lower Caves | Entered another Lower Caves area 17276 | -6/Lower Caves | Accompanied by 2 allies 17320 | -6/Lower Caves | Discovered new exit (range 8) 17832 | -6/Lower Caves | Master Drone dominated L-41 Fighter. 17856 | -6/Lower Caves | Master Drone dominated G-50 Soldier. 17886 | -6/Lower Caves | Lost 3 allies 18052 | -6/Lower Caves | Master Drone dominated G-50 Soldier. 18054 | -6/Lower Caves | Master Drone dominated L-41 Fighter. 18061 | -6/Lower Caves | Master Drone dominated G-50 Soldier. 18091 | -6/Lower Caves | Lost 3 allies 18434 | -6/Lower Caves | Discovered new exit (range 11) 19210 | -6/Lower Caves | Entered Zion 19210 | -6/Zion | Accompanied by 1 ally 19224 | -6/Zion | Given A8's code to call for help 19267 | -6/Zion | System corruption cleaned by Quarantine Array 19409 | -6/Zion | Found CR-A16's Pointy Stick 19428 | -6/Zion | Discovered new exit (range 11) 19736 | -6/Zion | Found Prototype Device 19736 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 20208 | -6/Zion | Turned away by Imprinter 20370 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 21107 | -6/Zion | Visited the Megawrench Repair Shop 21107 | -6/Zion | Megawrench repaired 13 parts 22343 | -6/Zion | Opened final containment barrier to the Deep Caves 22401 | -6/Zion | Enhanced Grunt warped into view, answering call for help 22404 | -6/Zion | Enhanced Grunt warped into view, answering call for help 22612 | -6/Zion | Gained Derelict followers 22839 | -6/Zion | Discovered new exit (range 3) 22839 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 22922 | -6/Zion | Entered Deep Caves 22922 | -6/Deep Caves | Accompanied by 10 allies 23149 | -6/Deep Caves | Z-Facility disabled 23222 | -6/Deep Caves | Attacked by Z-Imprinter 23236 | -6/Deep Caves | Allies destroyed Z-Imprinter 23266 | -6/Deep Caves | Lost 3 allies 23323 | -6/Deep Caves | Found Prototype Device 23323 | -6/Deep Caves | Identified Zio. Metafield Generator 23500 | -6/Deep Caves | Found Prototype Protection 23500 | -6/Deep Caves | Identified Zio. Weapon Casing 23505 | -6/Deep Caves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 23543 | -6/Deep Caves | Found Zio. Weapon Casing 23786 | -6/Deep Caves | Lost 3 allies 23828 | -6/Deep Caves | Found Prototype Protection 23828 | -6/Deep Caves | Identified Zio. Heavy Carapace 24037 | -6/Deep Caves | Found Zio. Weapon Casing 24152 | -6/Deep Caves | Build established: Scavenger-Gunner 24585 | -6/Deep Caves | Discovered new exit (range 7) 24626 | -6/Deep Caves | Entered Proximity Caves 24626 | -5/Proximity Caves | Accompanied by 3 allies 24717 | -5/Proximity Caves | Spotter reported a threat 24783 | -5/Proximity Caves | Spotter reported a threat 24783 | -5/Proximity Caves | Spotter reported a threat 24839 | -5/Proximity Caves | Spotter reported a threat 24849 | -5/Proximity Caves | Spotter reported a threat 24855 | -5/Proximity Caves | Learned Factory interactive machine intel 24925 | -5/Proximity Caves | Spotter reported a threat 25083 | -5/Proximity Caves | Encountered an infested base 25099 | -5/Proximity Caves | Found Prototype Device 25099 | -5/Proximity Caves | Identified Exp. Thermal Shield 25229 | -5/Proximity Caves | Master Drone dominated G-67 Veteran. 25296 | -5/Proximity Caves | Discovered new exit (range 13) 25297 | -5/Proximity Caves | Learned Factory trap positions 26147 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26161 | -5/Proximity Caves | Master Drone dominated Y-64 Sentinel. 26573 | -5/Proximity Caves | Entered Factory 26573 | -5/Factory | Accompanied by 1 ally 26573 | -5/Factory | Evolved 2 slots: Utility x2 26574 | -5/Factory | Loaded intel: 89 trap records 26575 | -5/Factory | Loaded intel: 212 non-interactive machine locations 26576 | -5/Factory | Loaded intel: 54 interactive machine locations 26577 | -5/Factory | Loaded intel: 26 terminal locations 26769 | -5/Factory | Scrapoid reinforcements arrived 26795 | -5/Factory | Scrapoids reinforcements arrived? 26799 | -5/Factory | Discovered new exit (range 3) 26857 | -5/Factory | Entered Upper Caves 26857 | -5/Upper Caves | Accompanied by 10 allies 26909 | -5/Upper Caves | Spotted B-75 Beast 26915 | -5/Upper Caves | Master Drone dominated B-75 Beast. 27289 | -5/Upper Caves | Build established: Commander-Mutant 27305 | -5/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 27749 | -5/Upper Caves | Destroyed Mastered Beast 6a 28563 | -5/Upper Caves | Forged Quantum Companion 28732 | -5/Upper Caves | Discovered new exit (range 8) 28796 | -5/Upper Caves | Build established: Scavenger-Gunner 29053 | -5/Upper Caves | Entered another Upper Caves area 29053 | -5/Upper Caves | Accompanied by 10 allies 29092 | -5/Upper Caves | Discovered new exit (range 9) 29484 | -5/Upper Caves | Build established: Commander-Mutant 29643 | -5/Upper Caves | Learned Factory trap positions 29760 | -5/Upper Caves | Found Unknown Device 29760 | -5/Upper Caves | Identified Scrap Suit 29810 | -5/Upper Caves | Learned Factory emergency access door positions 29928 | -5/Upper Caves | Discovered new exit (range 3) 30029 | -5/Upper Caves | Build established: Scavenger-Gunner 30106 | -5/Upper Caves | Entered Zhirov 30106 | -5/Zhirov | Accompanied by 8 allies 30106 | -5/Zhirov | Discovered new exit (range 3) 30136 | -5/Zhirov | Met Zhirov 30168 | -5/Zhirov | Learned location of Quarantine (-2) 30168 | -5/Zhirov | Learned location of Testing (-3) 30168 | -5/Zhirov | Learned location of Command (-1) 30186 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 30213 | -5/Zhirov | Found Alien Artifact 30213 | -5/Zhirov | Identified Integrated Dissipator 30213 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 30235 | -5/Zhirov | Found Alien Artifact 30459 | -5/Zhirov | Found Scrap Suit 30553 | -5/Zhirov | Found Scrap Suit 31166 | -5/Zhirov | Entered Proximity Caves 31166 | -4/Proximity Caves | Accompanied by 2 allies 32000 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 32354 | -4/Proximity Caves | Discovered new exit (range 10) 32540 | -4/Proximity Caves | Build established: Scavenger-Tank 32547 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 32684 | -4/Proximity Caves | Entered Factory 32684 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 32685 | -4/Factory | Loaded intel: 106 trap records 32922 | -4/Factory | Spotted B-86 Titan 32953 | -4/Factory | Destroyed B-86 Titan 33319 | -4/Factory | Master Drone dominated G-73 Enforcer. 33329 | -4/Factory | Master Drone dominated P-70 Sage. 33339 | -4/Factory | Master Drone dominated G-67 Veteran. 34139 | -4/Factory | Discovered new exit (range 15) 34158 | -4/Factory | Identified exit to Upper Caves 34380 | -4/Factory | Sucked down chute 34380 | -4/Factory | Entered Waste 34381 | -4/Waste | Joined by Warlord forces that had cleared the area 34795 | -4/Waste | Discovered new exit (range 14) 35626 | -4/Waste | Entered Factory 35626 | -4/Factory | Accompanied by 20 allies 35741 | -4/Factory | Found Exp. Terrain Scan Processor 35882 | -4/Factory | Lost 4 allies 36253 | -4/Factory | P-70 Sage assimilated allied 22-41T(d) 36362 | -4/Factory | Scrapoids reinforcements arrived? 36432 | -4/Factory | Discovered new exit (range 6) 36551 | -4/Factory | Entered Extension 36551 | -4/Extension | Accompanied by 16 allies 36801 | -4/Extension | First assault squad dispatched 36966 | -4/Extension | Lost 5 allies 37096 | -4/Extension | Lost 3 allies 37323 | -4/Extension | Rescued A7 37499 | -4/Extension | Spotted B-86 Titan 37502 | -4/Extension | Master Drone dominated B-86 Titan. 37504 | -4/Extension | Spotted B-86 Titan 37507 | -4/Extension | Master Drone dominated B-86 Titan. 37563 | -4/Extension | Rescued a captive Derelict 37593 | -4/Extension | Build established: Commander-Tank 37674 | -4/Extension | Rescued a captive Derelict 37674 | -4/Extension | Rescued a captive Derelict 37783 | -4/Extension | Rescued a captive Derelict 38019 | -4/Extension | Discovered new exit (range 16) 38020 | -4/Extension | Discovered new exit (range 15) 38087 | -4/Extension | Rescued a captive Derelict 38203 | -4/Extension | Entered Cetus 38203 | -4/Cetus | Accompanied by 20 allies (A7) 38208 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 38250 | -4/Cetus | Spotted Cetus Guard 38250 | -4/Cetus | Spotted Cetus Guard 38252 | -4/Cetus | Spotted Cetus Guard 38253 | -4/Cetus | Spotted Cetus Guard 38260 | -4/Cetus | Allies destroyed Cetus Guard 38272 | -4/Cetus | Allies destroyed Cetus Guard 38295 | -4/Cetus | Lost 3 allies 38389 | -4/Cetus | Started Cetus Manufacturing Module 38414 | -4/Cetus | Manufactured an Enhanced Grunt 38439 | -4/Cetus | Manufactured an Enhanced Grunt 38464 | -4/Cetus | Manufactured an Enhanced Grunt 38489 | -4/Cetus | Manufactured an Enhanced Grunt 38514 | -4/Cetus | Manufactured an Enhanced Grunt 38620 | -4/Cetus | Escorted A7 to Cetus Mainframe 38724 | -4/Cetus | Found a strange terminal 38755 | -4/Cetus | Discovered new exit (range 15) 38819 | -4/Cetus | Spotted Cetus Guard 38831 | -4/Cetus | Spotted Cetus Guard 38831 | -4/Cetus | Allies destroyed Cetus Guard 38836 | -4/Cetus | Allies destroyed Cetus Guard 38861 | -4/Cetus | Discovered new exit (range 15) 38868 | -4/Cetus | Met Revision 17 38871 | -4/Cetus | Lost 3 allies 38953 | -4/Cetus | Security sweep announced 39121 | -4/Cetus | Entered Archives 39121 | -4/Archives | Accompanied by 17 allies (A7) 39126 | -4/Archives | Received a hacking code to weaken MAIN.C 39276 | -4/Archives | Discovered new exit (range 15) 39304 | -4/Archives | Discovered new exit (range 14) 39372 | -4/Archives | Discovered new exit (range 16) 39408 | -4/Archives | System corruption reached 10% 43994 | -4/Archives | Entered Hub_04(d) 43994 | -4/Hub_04(d) | Accompanied by 15 allies 44108 | -4/Hub_04(d) | Discovered new exit (range 16) 44110 | -4/Hub_04(d) | Network Hub disabled 44111 | -4/Hub_04(d) | Spotted Lightning 44128 | -4/Hub_04(d) | Spotted Lightning 44129 | -4/Hub_04(d) | Spotted Lightning 44129 | -4/Hub_04(d) | Spotted Lightning 44134 | -4/Hub_04(d) | Spotted Lightning 44135 | -4/Hub_04(d) | Master Drone dominated G-67 Veteran. 44137 | -4/Hub_04(d) | Garrison activated, responded to threat 44138 | -4/Hub_04(d) | Allies destroyed Lightning 44139 | -4/Hub_04(d) | Spotted Lightning 44161 | -4/Hub_04(d) | Entered Research 44161 | -3/Research | Evolved 2 slots: Propulsion x2 44162 | -3/Research | Identified exit to Research 44185 | -3/Research | Lost 16 allies 44361 | -3/Research | Revision forces began assault on 0b10 44416 | -3/Research | Build established: Scavenger-Tank 44472 | -3/Research | Met up with Revision 17++ 44581 | -3/Research | Found Spectral Analyzer 44844 | -3/Research | Discovered new exit (range 20) 44861 | -3/Research | Research terminal network offline 45110 | -3/Research | Found Exp. Target Analyzer 45801 | -3/Research | Entered Testing 46048 | -3/Testing | Found Hvy. Regenerative Plating 46213 | -3/Testing | Master Drone dominated H-77 Assassin. 46217 | -3/Testing | Master Drone dominated H-77 Assassin. 46225 | -3/Testing | Master Drone dominated P-80 Master. 46241 | -3/Testing | Master Drone dominated P-80 Master. 46247 | -3/Testing | Garrison activated, responded to threat 46251 | -3/Testing | Master Drone dominated P-80 Master. 46259 | -3/Testing | Master Drone dominated C-55 Analyst. 46259 | -3/Testing | Identified Transdimensional Reconstructor 46260 | -3/Testing | Master Drone dominated G-67 Veteran. 46262 | -3/Testing | Master Drone dominated H-77 Assassin. 46270 | -3/Testing | Master Drone dominated Veteran 8a. 46271 | -3/Testing | Lost 3 allies 46274 | -3/Testing | Master Drone dominated P-80 Master. 46326 | -3/Testing | Found Null Cannon 46470 | -3/Testing | Found Imp. Potential Cannon 46806 | -3/Testing | Discovered exit to Research (range 13) 46818 | -3/Testing | Found System Mapper 46848 | -3/Testing | Entered Research 46848 | -2/Research | Evolved 2 slots: Power x1, Utility x1 46954 | -2/Research | Discovered new exit (range 22) 46975 | -2/Research | Identified exit to Quarantine 47048 | -2/Research | Discovered new exit (range 20) 47420 | -2/Research | Entered Quarantine 47498 | -2/Quarantine | Found Transdimensional Reconstructor 47601 | -2/Quarantine | Found Alien Artifact 47601 | -2/Quarantine | Identified Core Reset Matrix 47601 | -2/Quarantine | Used Core Reset Matrix 47605 | -2/Quarantine | Detected hypermatrix surge 47605 | -2/Quarantine | Sensed 13 artifacts in vicinity 47747 | -2/Quarantine | Found Subatomic Replicator 47836 | -2/Quarantine | Found Core Stripper 48057 | -2/Quarantine | Spotted Fortress 48082 | -2/Quarantine | Destroyed Fortress 48102 | -2/Quarantine | Found Exp. Force Field 48110 | -2/Quarantine | Found Vortex Chain Reactor 48214 | -2/Quarantine | Discovered new exit (range 19) 48225 | -2/Quarantine | Discovered new exit (range 11) 48311 | -2/Quarantine | Entered Section 7 48312 | -2/Section 7 | Detected hypermatrix surge 48312 | -2/Section 7 | Sensed 22 artifacts in vicinity 48383 | -2/Section 7 | Discovered new exit (range 23) 48450 | -2/Section 7 | Entered Access 48450 | -1/Access | Evolved 2 slots: Power x1, Utility x1 48566 | -1/Access | Discovered new exit (range 13) 48588 | *** | Heading to fleet! Last Messages --------------- 48399_ Acquired Tiamat Missile Launcher. 48418_ U-05 Engineer builds a Wall. PARAMETERS=POWER+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 48450_ Dropped Mic. Antimatter Reactor. 48452_ Acquired Mic. Antimatter Reactor. 48457_ Component scanned: Lgt. Particle Reactor. 48496_ Component scanned: Faulty Imp. Quantum Reactor. 48537_ Component scanned: Adv. Terrain Scan Processor. 48564_ U-05 Engineer builds a Wall. 48566_ EXIT=FOUND 48571_ U-05 Engineer builds a Wall. 48573_ Connecting with Terminal... 48573_ Current location identified: Access >>Open(Door) Sealed Barrier opened. 48578_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ????????????????????? # #??#??????????????????? | | ???????????????? ?? # ?? ??#???????????????????? | | ?????????????? ? ? ?# ? ###??#??#?????????????? | | ????????????#?? ?? ? ?? ? ?? ????????????? | | ????????????#? ?? ?? # ???#??###??##????????????? | | ??????????#???? ?? ?? ?###??# ? ??#????????? | | ???????????#?#?####?#?# #####? ????????????? | | ????????##?#?#?##### ? #?#??? ? ?? ??????? | | ??????? ??###?##??#?? ? ### ? ?#????????? | | ??????? #?#?##??#### ? ? ?##? ? ? + ?????? | | ??????# ??####?####? ? ### ?? ? ???? ????? | | ???? ? # ###?# BB BB #?# ?? #?? ???? | | ??????# # ? ##### BB? BB ### ? ???## ? ? ??? | | ??????# # ##### ??##? ? ##? ????? | | ???? +? #####""?""?""""?## ?? ?# ? ????? | | ???#### # #####""""""""""########?##?? ?? | | ???? ? # #####""""""""""##########?#? ???? | | ?? ? ######?#####""""""""""### #?? ? ?? | | ? ? # ?########### ### ##? ??? | | ? ? # ############ ### ##? ? ??? | | # ############ ### ## ?? ?? | | ??? # ############ "" ### ?# ?? ?? | | ? # ############ "@ ### ## ?? | | ? # ############ ### ## ?? | | ####### ######?#?### ### ## ??? | | ?######/############ ### ## ?? | | ### ######## ### + ? ? | | ### ####### ## ####+###?? | | ### ########"" ### #### ? ? | | ?## ########"" ### #### ??? | | ### ########"" ### #### ?? | | ### ########T ### #### ?? | | ### ########"" ### #### ?? | | ### ########"" ### #?#####??? | | #######+############"" #####+########## ?? | | A R ?? | | ?? | | ##################;############ ?? | | ############################### ?? | | ################# # ? | | ################# + ? | | ################# " # ? | | ### """" # " | | #### ######## # #!! """"" # " | | ""# #### ######## ###!! """"" # Y | | T""# #### ######## ###!! """" # " | | "" # #### ######## ### " # ? " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 93 Energy Capacity 1190 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 16 Cloak Strength 4 Armor Coverage 1200 Resistance: TH 30 Weapon Shielding 90 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 7 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 52% | -10/Materials Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Achievements -------------- Beloved Challenges ------------ None Game ------ Seed CryofiberFusionBattery Manual? 0 Play Time 04:17:01 Cumulative 191.6 hours Start 2025.08.31 @ 20:11:03 End 2025.09.09 @ 16:45:45 Sessions 52 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type 2 Total 21 Types 9/1/7/1/0/1/1/1/0/0 Lore% 72 Gallery% 65 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e0395d2-fb4f-4b35-bf65-c94d7af6e98b