Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.12.25 @ 21:33:37 Player: ARKN Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (134) 670 Value Destroyed (3614) 3614 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 10004 Bonus ------- Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 8/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] High-powered Tractor Beam > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Gauss Rifle Slug Cannon Proton Missile Launcher Phasing Sabre CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Scrap Suit Large Storage Unit 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Skirmisher] Transmission Jammer Improved Shield Generator > --- WEAPON ----------- Great Axe Great Axe CR-A16's Pointy Stick Heavy Pick > --- INVENTORY -------- Medium Treads Medium Treads Flexi-carbon Leg Trap Scanner Advanced Visual Processing Unit 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Scout] Improved Light Armor Plating Layered Light Armor Plating High-powered Tractor Beam Gauss Rifle Slug Cannon Proton Missile Launcher Phasing Sabre Heavy Pick [Rating: 66] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Utility Large Storage Unit Device Scrap Suit Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Gauss Cannon Energy Gun Improved EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Impact Weapon Flail Slashing Weapon Great Axe Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . Utility 5 | . . . 1 . . . . 2 . . . . 2 Weapon 2 | . . . . . . . 2 . . . . . . Parts Attached 98 | 7 7 2 24 . 1 4 14 11 6 3 5 1 13 Power 11 | 1 1 1 4 . . . 2 1 . 1 . . . Engine 9 | 1 1 1 4 . . . . 1 . 1 . . . Core 2 | . . . . . . . 2 . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 30 | 2 2 . 10 . . . 4 3 2 2 3 . 2 Treads 22 | . 2 . 9 . . . . 3 2 2 3 . 1 Leg 8 | 2 . . 1 . . . 4 . . . . . 1 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 30 | 2 2 1 3 . . 1 3 5 3 . . 1 9 Device 9 | 2 1 . . . . . . 2 2 . . 1 1 Storage 2 | . . . 1 . . . 1 . . . . . . Processor 9 | . . 1 . . . . 1 1 . . . . 6 Hackware . | . . . . . . . . . . . . . . Protection 10 | . 1 . 2 . . 1 1 2 1 . . . 2 Artifact . | . . . . . . . . . . . . . . Weapon 27 | 2 2 . 7 . 1 3 5 2 1 . 2 . 2 Energy Gun 2 | . . . 2 . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . 1 . . . . Ballistic Gun 7 | 2 2 . 3 . . . . . . . . . . Ballistic Cannon 9 | . . . 2 . . 2 5 . . . . . . Launcher 1 | . . . . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . . . 1 Piercing Weapon 3 | . . . . . . . . . . . 2 . 1 Special Melee Weapon 1 | . . . . . . 1 . . . . . . . Unidentified Prototypes 2 | . 1 . 1 . . . . . . . . . . Corrupted Parts 3 | . . . . . . . . . . . 3 . . System Corruption 11 | . . . . . . . . . . . 11 . . Parts Lost 39 | . 2 1 7 . . . 1 1 7 1 . 3 16 Power 4 | . . 1 1 . . . . . . 1 . . 1 Propulsion 13 | . . . 3 . . . 1 . 1 . . 2 6 Utility 14 | . 1 . 2 . . . . 1 3 . . 1 6 Weapon 8 | . 1 . 1 . . . . . 3 . . . 3 Highest Loss Streak 8 | . 1 1 3 . . . 1 1 7 1 . 2 8 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 10 | 2 4 4 6 9 9 9 12 14 14 13 14 14 12 Power . | . 1 . . . . . . 1 1 . . . . Propulsion 2 | 1 1 1 1 1 . . . 4 5 5 4 3 2 Utility 4 | . 1 1 1 4 4 4 4 6 6 5 6 6 5 Weapon 2 | . . 1 2 4 4 4 5 2 1 2 3 4 4 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 31 | . 2 . 9 . 1 . . 8 . 4 3 . 4 Power 1 | . . . . . . . . 1 . . . . . Propulsion 8 | . . . 2 . . . . 5 . 1 . . . Utility 9 | . . . 2 . 1 . . 1 . 2 1 . 2 Weapon 12 | . 2 . 5 . . . . 1 . 1 1 . 2 Tool/Special 1 | . . . . . . . . . . . 1 . . Average Slot Usage (%) 94 | . 99 99 97 100 89 98 95 91 90 91 92 91 86 Engine 8 | . 14 13 10 11 11 11 . 6 7 6 7 7 3 Core 1 | . . . . . . . 8 . . . . . . Treads 20 | . 14 28 29 33 33 33 20 1 22 23 23 22 15 Leg 5 | . 13 . 3 . . . 2 21 . . . . . Device 10 | . 15 14 12 . . . . 9 14 15 15 21 15 Storage 5 | . . . 3 11 11 11 9 7 7 7 7 7 5 Processor 5 | . . 13 11 11 11 11 9 7 . . . . 18 Protection 7 | . 12 . 5 11 11 11 9 4 7 7 7 1 . Ballistic Gun 6 | . 27 28 16 . . . . . . . . . . Ballistic Cannon 12 | . . . 4 22 3 15 34 28 11 7 . . . Slashing Weapon 4 | . . . . . . . . 1 11 15 15 15 12 Piercing Weapon 1 | . . . . . . . . . . . 14 15 12 Peak Build Rating 66 | 9 11 12 17 15 15 16 35 54 55 58 59 58 66 Average Rating 32 | 5 7 11 14 14 13 14 23 46 53 55 57 57 58 On Entrance 28 | . 9 11 12 14 15 13 15 35 53 55 58 58 56 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 76 | 7 13 13 28 28 28 28 58 76 72 71 71 62 53 Greatest Support 88 | 20 40 40 60 60 60 60 60 84 86 88 88 88 84 Greatest Overweight (x) 2 | . . . 1 . . . 1 2 1 . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 10 10 10 10 15 15 15 15 15 15 15 Average Capacity 11 | 5 5 5 6 10 10 10 13 15 15 15 15 15 14 Most Carried 15 | 4 5 5 10 10 10 10 15 15 15 15 15 15 15 Average Carried 11 | 2 4 4 6 9 9 10 13 14 14 14 14 14 12 Final Capacity 15 | 5 5 5 10 10 10 10 15 15 15 15 15 15 5 Final Carried 15 | 4 5 4 10 10 10 10 15 15 15 15 15 15 5 Class Distribution -------------------- 45% | Mutant 22% | Scavenger-Mutant 21% | Skirmisher 4% | Scavenger-Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Assassin | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Matter Collected 3762 | 252 277 129 825 66 . 227 493 683 556 44 80 60 70 Remotely 536 | . . . . . . . . 208 248 . . 10 70 Salvage Created 4319 | 136 554 91 1395 79 . 223 314 826 269 114 . 277 41 Parts 267 | 9 46 7 101 4 . 10 14 49 13 7 . 7 . Haulers Intercepted 7 | . 1 . 6 . . . . . . . . . . Recyclers Shooed 3 | . 1 . 1 . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . 14 10 . 5 . Prevented 3 | . . . . . . . . . 3 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 98 | . 13 7 25 3 . 6 8 12 10 4 . 7 3 Melee 16 | . . . . . . . . 1 2 3 . 7 3 Guns 43 | . 13 7 23 . . . . . . . . . . Cannons 31 | . . . 2 3 . 6 8 6 5 1 . . . AOE 8 | . . . . . . . . 5 3 . . . . Classes Destroyed 16 | 2 6 1 2 1 . 1 1 1 1 . . . . Worker 9 | . . . 3 . . . 3 3 . . . . . Builder 6 | . 1 . 1 . . . 1 3 . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . Hauler 7 | . 1 . 6 . . . . . . . . . . Recycler 6 | 1 1 . . . . 1 1 2 . . . . . Operator 2 | . 2 . . . . . . . . . . . . Watcher 10 | . 3 . 4 . . . 2 1 . . . . . Swarmer 35 | . 8 3 7 . . . . 3 7 3 . 4 . Grunt 28 | . 5 . 10 2 . 4 4 2 . . . 1 . Brawler 1 | . . . . . . 1 . . . . . . . Duelist 5 | . . . . 1 . 1 1 1 1 . . . . Sentry 14 | . . . 8 . . . 2 3 . . . 1 . Hunter 4 | . . . . . . . 1 . 1 1 . 1 . Programmer 3 | . . . . . . . . 3 . . . . . Behemoth 1 | . . . . . . . . . 1 . . . . Assembled 7 | . . 4 . . . . . . . . . . 3 Best Kill Streak 12 | 4 4 3 9 3 . 4 4 12 4 3 . 3 3 Combat Bots Only 6 | . 4 3 4 3 . 2 3 6 4 3 . 3 3 Max Kills in Single Turn 5 | 1 1 1 3 1 . 1 1 5 2 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . 4 2 . . . . Melee 1 | . . . . . . . . 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Hostile Shots Fired 895 | . 79 16 141 10 . 19 41 124 119 19 . 132 195 Missed 273 | . 27 6 39 2 . 7 10 46 30 5 . 39 62 Damage Taken 8980 | . 454 111 1284 85 . 192 469 869 1741 149 . 894 2732 Core 1562 | . 107 16 173 10 . 31 57 54 108 10 . 137 859 Absorbed by Shields 567 | . . . . . . . . . 169 57 . 286 55 Redirected to Shielding 47 | . 43 . . . . . . 4 . . . . . Regen/Repaired (Parts) 160 | . . . . . . . . 20 42 10 78 . 10 Core Remaining (%) 68 | 100 . 50 . . . 46 89 . . . . 55 . Volleys Fired 307 | 14 66 16 89 7 . 18 37 23 33 4 . . . Largest 4 | 2 2 2 2 2 . 2 4 4 4 2 . . . Hottest 160 | 40 46 46 90 66 . 66 139 160 160 105 . . . Shots Fired 676 | 28 132 32 174 14 . 35 115 58 80 8 . . . Gun 356 | 28 132 32 164 . . . . . . . . . . Cannon 312 | . . . 10 14 . 35 115 52 78 8 . . . Launcher 8 | . . . . . . . . 6 2 . . . . Special . | . . . . . . . . . . . . . . Kinetic 660 | 28 132 32 172 14 . 35 115 52 76 4 . . . Thermal 6 | . . . . . . . . . 2 4 . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 10 | . . . 2 . . . . 6 2 . . . . Robot Hit Streak 16 | 5 12 8 15 9 . 6 9 16 8 2 . . . Robot Miss Streak 6 | 4 5 3 4 2 . 3 6 2 6 1 . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . Shots Hit Robots 463 | 16 79 20 128 10 . 20 65 43 44 8 . 27 3 Core Hits 210 | 8 32 10 63 4 . 12 21 29 13 5 . 10 3 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . Critical Strikes 23 | . . . 1 . . . 8 6 7 . . 1 . Destroy 1 | . . . 1 . . . . . . . . . . Blast 19 | . . . . . . . 8 6 5 . . . . Sever 3 | . . . . . . . . . 2 . . 1 . Melee Attacks 75 | . . . . . . . 4 5 7 5 2 46 6 Impact 4 | . . . . . . . 4 . . . . . . Slashing 53 | . . . . . . . . 5 7 5 1 30 5 Piercing 18 | . . . . . . . . . . . 1 16 1 Sneak Attacks 3 | . . . . . . . . 3 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 14 | . . . . . . . . . . . . 13 1 Damage Inflicted 9809 | 122 731 323 2030 213 . 479 1458 1698 1417 233 . 959 146 Guns 3072 | 122 731 323 1896 . . . . . . . . . . Cannons 4371 | . . . 134 213 . 479 1458 1019 993 75 . . . Explosions 570 | . . . . . . . . 410 160 . . . . Melee 1796 | . . . . . . . . 269 264 158 . 959 146 Ramming . | . . . . . . . . . . . . . . Kinetic 7355 | 122 731 323 1995 213 . 479 1458 1019 993 22 . . . Thermal 53 | . . . . . . . . . . 53 . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 605 | . . . 35 . . . . 410 160 . . . . Impact . | . . . . . . . . . . . . . . Slashing 1478 | . . . . . . . . 269 264 158 . 641 146 Piercing 318 | . . . . . . . . . . . . 318 . Highest Corruption 11 | . . . 1 1 1 1 . . . . 11 . 6 Average Corruption 1 | . . . 1 1 1 1 . . . . 9 . 5 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 14 | . . . 1 3 2 6 . . . . 1 . 1 Message Errors 2 | . . . . 1 . 1 . . . . . . . Matter Fused 3 | . . . . 1 1 1 . . . . . . . Heat Flow Errors 2 | . . . 1 . . 1 . . . . . . . Energy Discharges 1 | . . . . . . 1 . . . . . . . Data Loss (minor) 4 | . . . . 1 1 1 . . . . 1 . . Data Loss (major) 1 | . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 123 | . . . 4 . . . 40 59 12 . . 8 . Projectiles 77 | . . . 4 . . . 40 21 12 . . . . Explosions . | . . . . . . . . . . . . . . Melee 46 | . . . . . . . . 38 . . . 8 . Knockbacks 31 | . . . 3 2 . 5 15 3 3 . . . . Impact . | . . . . . . . . . . . . . . Kinetic 30 | . . . 3 2 . 5 14 3 3 . . . . Secondary 1 | . . . . . . . 1 . . . . . . Self-Inflicted Damage 15 | . . . . . . . . 15 . . . . . Shots 1 | . . . . . . . . 1 . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 529 | . 18 . 195 76 . 171 529 254 461 156 . . . Average Temperature 121 | . 8 . 27 41 . 62 167 80 200 79 . . . Received Heat Transfer 1874 | . 90 . 561 48 . 126 216 237 398 . . 96 102 Effects 14 | . . . . . . . 6 . 8 . . . . Shutdowns 4 | . . . . . . . 3 . 1 . . . . Energy Bleed 3 | . . . . . . . 3 . . . . . . Interference 5 | . . . . . . . . . 5 . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 74 | . . . . . . . . . . 74 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Maximum Alert Level 3 | . . . 1 . . . . 1 . . . . 3 Low Security (%) 86 | 100 100 100 51 100 . 100 100 92 . . . . . Level 1 10 | . . . 48 . . . . 7 . . . . . Level 2 1 | . . . . . . . . . . . . . 63 Level 3 1 | . . . . . . . . . . . . . 36 Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 750 | 15 157 62 335 185 . 67 65 267 . . . . 750 Initial 750 | . . 53 . 123 . . 3 6 . . . . 750 Average 76 | 3 64 9 175 59 . 11 10 33 . . . . 653 Influence Increases 3904 | 20 578 70 898 102 . 145 274 447 340 90 . 160 780 Destroy 0b10 Robot/C 1820 | . 260 60 500 60 . 120 160 240 200 80 . 140 . Destroy 0b10 Robot/NC 215 | 20 40 . 70 . . 5 35 45 . . . . . Destroy Leader 474 | . 68 10 170 10 . 20 44 72 50 10 . 20 . Successful Hack 45 | . . . 33 . . . . 12 . . . . . Disable Machine 120 | . . . 75 . . . . 45 . . . . . Destroy Structure 45 | . . . 5 2 . . 20 18 . . . . . Advance Influence 750 | . . . . . . . . . . . . . 750 Partial Spotted 45 | . . . . . . . . 15 . . . . 30 Lose Combat Pursuer 390 | . 210 . 45 30 . . 15 . 90 . . . . Influence Decreases 3031 | 20 441 123 582 203 . 136 263 206 460 117 . 160 320 Time Decay 2652 | 20 421 93 512 203 . 136 253 196 401 107 . 150 160 Lost Part 359 | . 20 10 70 . . . 10 10 59 10 . 10 160 Lost Ally 20 | . . 20 . . . . . . . . . . . Squads Dispatched 14 | . 4 . 2 . . . . 7 . . . . 1 Investigation 2 | . 1 . 1 . . . . . . . . . . Extermination 5 | . . . . . . . . 4 . . . . 1 Reinforcement 4 | . 3 . 1 . . . . . . . . . . Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Distress Signals 11 | . 5 . 5 . . . . 1 . . . . . Communications Jammed 3 | . . . . . . . . . . . . 3 . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 179 | . 36 7 43 4 . 6 15 19 18 4 . 16 11 Peak Tracking Total 8 | . 8 3 6 3 . 3 3 8 5 3 . 4 5 Tactical Retreats 16 | . 7 . 2 1 . . 1 . 5 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Traps Triggered 8 | . 1 . 2 . . . . 4 . . . . 1 Indirectly 2 | . . . . . . . . 2 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Disabled 9 | . . . 6 . . . . 3 . . . . . Max in Single Turn 2 | . . . 1 . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Accessed 11 | . 1 . 6 . 1 . . 1 . 2 . . . Terminals 8 | . 1 . 6 . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 29 | . 5 . 19 . 1 . . 2 . 2 . . . Successful 15 | . 2 . 9 . 1 . . 1 . 2 . . . Failed 14 | . 3 . 10 . . . . 1 . . . . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 27 | . 5 . 19 . 1 . . 2 . . . . . Terminals 26 | . 5 . 19 . . . . 2 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 5 | . . . 2 . 1 . . . . 2 . . . Open Door 2 | . . . . . . . . . . 2 . . . Terminal Index 1 | . . . 1 . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 2 . 7 . . . . 1 . . . . . Terminals 10 | . 2 . 7 . . . . 1 . . . . . Track 4 | . 1 . 2 . . . . 1 . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . Botnet 4 | . 1 . 3 . . . . . . . . . . Skim 1 | . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . Hacking Detections 8 | . 1 . 6 . . . . 1 . . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . . 16 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total Allies 1 | . . 1 . . . . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 6 | . . 6 . . . . . . . . . . . Total Damage 87 | . . 87 . . . . . . . . . . . Kills 1 | . . 1 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Active Infowar (turns) 5826 | 24 2291 745 1492 . . . . . 417 . . 530 327 Optics 258 | . . . . . . . . . . . . . 258 Terrain 1193 | 21 297 . 875 . . . . . . . . . . Traps 112 | . . . . . . . . . . . . . 112 Seismic 4952 | 24 2274 745 1492 . . . . . 417 . . . . Decoding 327 | . . . . . . . . . . . . . 327 Jamming 708 | . . . . . . . . . . . . 530 178 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . 3 . . . . 1 1 1 3 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Decoded 0b10 Intel 24 | . . . . . . . . . . . . . 24 Items 18 | . . . . . . . . . . . . . 18 Garrisons 1 | . . . . . . . . . . . . . 1 Guards 5 | . . . . . . . . . . . . . 5 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Turns Passed 17454 | 110 2292 745 2156 657 449 921 1968 2770 2013 944 1423 679 327 Spaces Moved 8215 | 52 869 318 1017 395 279 429 625 1134 1149 552 873 354 169 Core 18 | 12 . . . . . . . . . . . . 6 Treads 6434 | . 311 318 976 395 279 429 545 99 1149 552 873 354 154 Legs 1763 | 40 558 . 41 . . . 80 1035 . . . . 9 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 160 160 160 160 160 160 50 Average Speed 163 | 103 134 160 161 160 160 160 188 190 160 160 160 160 165 Slowest Speed 320 | 120 160 160 190 160 160 160 240 320 240 160 160 160 260 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 60 | 4 99 85 82 59 70 75 31 21 97 73 84 59 5 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 3 | . . 1 . 1 . . . . . . . 1 . Known Exits Taken 3 | . . . . . . . . 1 1 . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 . . 1 1 . . Scrap Searched 14 | . . 1 . 1 . 2 . . 3 3 3 1 . Spaces Dug 4 | . . . . . . . 3 1 . . . . . Terrain Destroyed 80 | . . . 2 2 . . 20 20 34 2 . . . Melee 4 | . . . . . . . 3 1 . . . . . Projectile 75 | . . . 2 2 . . 17 18 34 2 . . . AOE 1 | . . . . . . . . 1 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total 11543 | 82 1885 523 1368 406 283 627 1321 1696 1239 600 897 403 213 Wait 2665 | 6 929 186 186 . . 176 610 483 33 27 4 11 14 Move 8202 | 51 868 317 1016 394 278 428 624 1133 1148 551 872 353 169 Hop . | . . . . . . . . . . . . . . Pick Up 86 | 4 6 1 20 1 1 . 14 15 5 5 7 3 4 Fast Attach 33 | 7 3 . 12 . . 1 3 5 1 . 1 . . Attach 36 | . 1 2 5 . 1 . 3 2 4 1 . 3 14 Detach 3 | . . . . . 1 . . . . . . . 2 Swap 64 | . 5 . 13 2 . 3 14 8 7 2 6 3 1 Drop 87 | . 7 1 27 2 2 1 12 17 1 6 6 . 5 Fire 307 | 14 66 16 89 7 . 18 37 23 33 4 . . . Melee 55 | . . . . . . . 4 5 7 4 1 30 4 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . 5 . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -9/Mines (discovered 3 exits: [*Mat] / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 5) 782 | -10/Materials | Discovered new exit (range 12) 783 | -10/Materials | Discovered new exit (range 15) 940 | -10/Materials | Discovered new exit (range 14) 1726 | -10/Materials | Discovered new exit (range 15) 2172 | -10/Materials | Discovered new exit (range 7) 2403 | -10/Materials | Entered Mines 2404 | -10/Mines | Assembled infested the area 2406 | -10/Mines | Received a Mining Laser from a helpful Derelict 2663 | -10/Mines | Learned Materials stockpile data 2731 | -10/Mines | Learned location of Storage (-8) 3087 | -10/Mines | Discovered new exit (range 14) 3148 | -10/Mines | Entered Materials 3148 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3636 | -9/Materials | Build established: Scavenger-Mutant 3806 | -9/Materials | Discovered new exit (range 16) 4259 | -9/Materials | Lost 3 parts (1p1u1w) 5027 | -9/Materials | Discovered new exit (range 7) 5190 | -9/Materials | Discovered new exit (range 4) 5285 | -9/Materials | Discovered new exit (range 13) 5304 | -9/Materials | Entered Mines 5381 | -9/Mines | Discovered new exit (range 16) 5449 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5571 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5788 | -9/Mines | Learned location of Zion (-7) 5798 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5839 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 5846 | -9/Mines | Found Scrap Suit 5857 | -9/Mines | Learned Materials machine intel 5954 | -9/Mines | Discovered new exit (range 5) 5961 | -9/Mines | Entered Exiles 6000 | -9/Exiles | Met 8R-AWN 6027 | -9/Exiles | Met EX-HEX 6080 | -9/Exiles | Met EX-BIN 6103 | -9/Exiles | Aligned with FarCom system 6104 | -9/Exiles | Given EX-Vault access code 6144 | -9/Exiles | Opened EX-Vault 6184 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6240 | -9/Exiles | Met EX-DEC 6391 | -9/Exiles | Discovered new exit (range 10) 6410 | -9/Exiles | Entered Mines 7161 | -8/Mines | Core integrity fell below 50% 7261 | -8/Mines | Discovered new exit (range 10) 7331 | -8/Mines | Entered Materials 7331 | -8/Materials | Evolved 2 slots: Weapon x2 7332 | -8/Materials | Loaded intel: 47 machine locations 7665 | -8/Materials | Build established: Scavenger-Skirmisher 7889 | -8/Materials | Discovered new exit (range 6) 8501 | -8/Materials | Build established: Skirmisher 9299 | -8/Materials | Entered Factory 9299 | -7/Factory | Evolved 2 slots: Utility x2 9300 | -7/Factory | Identified exit to Lower Caves 9982 | -7/Factory | Discovered new exit (range 12) 10258 | -7/Factory | Discovered new exit (range 9) 10262 | -7/Factory | Found Powered Armor 10270 | -7/Factory | Found Powered Armor 10318 | -7/Factory | Identified exit to Factory 10491 | -7/Factory | Garrison activated, responded to threat 12069 | -7/Factory | Entered Lower Caves 12070 | -7/Lower Caves | Encountered a Warlord checkpoint 12365 | -7/Lower Caves | Build established: Tank 12607 | -7/Lower Caves | Spotted B-75 Beast 12692 | -7/Lower Caves | Destroyed B-75 Beast 12707 | -7/Lower Caves | Identified exit to Lower Caves 12713 | -7/Lower Caves | Lost 7 parts (1n3u3w) 12932 | -7/Lower Caves | Build established: Mutant 14082 | -7/Lower Caves | Entered another Lower Caves area 14111 | -7/Lower Caves | Discovered exit to Factory (range 9) 14343 | -7/Lower Caves | Learned 4 Factory zone layouts 14754 | -7/Lower Caves | Encountered a Warlord checkpoint 14910 | -7/Lower Caves | Discovered new exit (range 7) 14949 | -7/Lower Caves | Found Prototype Device 15026 | -7/Lower Caves | Entered Zion 15057 | -7/Zion | Found CR-A16's Pointy Stick 15124 | -7/Zion | Learned Factory terminal intel 15146 | -7/Zion | System corruption reached 10% 15156 | -7/Zion | System corruption cleaned by Quarantine Array 15942 | -7/Zion | Rebuked by Imprinter 16423 | -7/Zion | Discovered new exit (range 15) 16449 | -7/Zion | Entered Proximity Caves 16460 | -6/Proximity Caves | Spotter reported a threat 16460 | -6/Proximity Caves | Spotter reported a threat 16582 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16641 | -6/Proximity Caves | Spotter reported a threat 16771 | -6/Proximity Caves | Spotter reported a threat 16908 | -6/Proximity Caves | Learned location of 1 exit from Factory 16972 | -6/Proximity Caves | Spotter reported a threat 17113 | -6/Proximity Caves | Discovered exit to Factory (range 11) 17128 | -6/Proximity Caves | Entered Factory 17128 | -6/Factory | Evolved 2 slots: Utility x2 17129 | -6/Factory | Identified exit to Factory 17131 | -6/Factory | Loaded intel: 28 terminal locations 17419 | -6/Factory | Lost 6 parts (3n3u) 17422 | -6/Factory | Core integrity fell below 50% 17444 | -6/Factory | Core integrity fell below 20% 17455 | -6/Factory | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 17431_ Neutrino Reactor explodes. 17431_ Assembly Bed disabled. 17434_ The unstable cave ceiling collapses. 17439_ Nuclear Reactor explodes. 17439_ >> DECODED: Terrain Scanner location. 17439_ Nuclear Reactor explodes. 17439_ Lyr. Light Armor Plating destroyed. 17440_ Great Axe destroyed. 17441_ The unstable cave ceiling collapses. 17442_ Flexi-carbon Leg destroyed. 17442_ Hvy. Pick destroyed. 17444_ Lyr. Light Armor Plating destroyed. 17445_ The unstable cave ceiling collapses. 17447_ Dropped Lrg. Storage Unit. 17448_ Dropped Energy Filter. 17450_ >> DECODED: Lgt. Ion Engine location. 17452_ Dropped Hvy. Pick. 17453_ The unstable cave ceiling collapses. 17453_ Enh. Optical Array destroyed. 17454_ Acquired 70 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????? ???????????????????????? | | ?????????? %= ?????????????????????? | | ?????????? * "????????????????????? | | ?????????# "????????????????????? | | ?????????# % ????????s???????????? | | ????????## "????????????????????? | | ????????# "????????????????????? | | ????????# ?????????????????????? | | ????????# ?????????????????????? | | ????????+ ?????????????????????? | | ????????# !* ??????????????????????? | | ????????# !%!??????????*???????????? | | ????????# ==??????????!???????????? | | ????????# #???######?????????????? | | ????????# #?? ?????????????? | | ????????# +?"""""""""????????????? | | ????????# # ????????????? | | ????????# @# """"""""" ???????????? | | ????????# #??????????? | | ???????## # """"""""" #??????????? | | ???????# #???!??????? | | ???????## # ######??????????????? | | ???#### ######??????????????? | | ???# ! #??????????????? | | ???# / #??????????????? | | ???# #??????????????? | | ???#"" d #??????????????? | | ???#"" d #??????????????? | | ???#"" #??????????????? | | ???#G # # ######?????????? | | ???#"" # #?????????? | | ???#"" """ #?????????? | | ???#"" # " """" #?????????? | | ???# """""" #?????????? | | #### """""" #?????????? | | # #### #?????????? | | ## ! #?????????? | | ### # # ##????????? | | # # ! ! #????????? | | ## ##????????? | | + #?????????? | | # # # #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 625 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Energy Filter | -7/Zion | Archive Remote Shield | -7/Zion | Archive System Guard | -7/Zion | Archive Flak Gun | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Chainsword | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Power Maul | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive I-36 Angel | -7/Zion | Archive H-55 Commando | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OvertunedEncryptedWeb Manual? 0 Play Time 04:26:22 Cumulative 12.9 hours Start 2024.12.23 @ 20:26:29 End 2024.12.25 @ 21:33:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 13 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 52d5ab3b-6830-4d89-86b8-869cafd3728a