Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.18 @ 16:37:46 Player: Elxavo Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (68) 340 Value Destroyed (2350) 2350 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5190 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 130/400 Energy 61/100 System Corruption 3% Temperature Cool (0) Movement Core (400) Ox7 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Large Storage Unit Medium Matter Pod Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Micro Nuclear Core Machine Analyzer ECM Suite Reaction Control System Medium Armor Plating Assault Rifle Makeshift Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Medium Matter Pod Trap Scanner Improved Targeting Computer Kinecellerator Improved Medium Armor Plating > --- WEAPON ----------- Assault Cannon Advanced Assault Cannon Missile Launcher > --- INVENTORY -------- Micro Nuclear Core Machine Analyzer ECM Suite Reaction Control System Medium Armor Plating Lightning Gun Assault Rifle Assault Cannon Remote Datajack Makeshift Hammer [Rating: 37] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Shock Rifle Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Build | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Sto Slots Evolved 6 | . . . 4 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 4 | . . . 3 1 . Weapon 1 | . . . 1 . . Parts Attached 58 | 7 1 8 14 20 8 Power 7 | 1 . 3 1 1 1 Engine 7 | 1 . 3 1 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 . . 4 4 1 Treads 6 | 2 . . 4 . . Leg 5 | . . . . 4 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 2 1 . 6 8 2 Device 9 | 1 . . 3 4 1 Storage 3 | 1 1 . 1 . . Processor 2 | . . . 1 1 . Hackware . | . . . . . . Protection 5 | . . . 1 3 1 Artifact . | . . . . . . Weapon 21 | 2 . 5 3 7 4 Energy Gun 2 | . . . . 1 1 Energy Cannon . | . . . . . . Ballistic Gun 7 | 2 . 2 2 1 . Ballistic Cannon 6 | . . 1 1 3 1 Launcher 3 | . . 1 . 1 1 Special Weapon 2 | . . 1 . . 1 Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 28 | . . . 7 4 17 Power 2 | . . . . . 2 Propulsion 6 | . . . 1 1 4 Utility 8 | . . . 1 2 5 Weapon 12 | . . . 5 1 6 Highest Loss Streak 17 | . . . 3 1 17 To Critical Strikes . | . . . . . . Average Backups 13 | 3 8 13 14 14 13 Power 1 | . 1 . 1 2 1 Propulsion 1 | 2 3 3 2 . . Utility 5 | . 2 4 7 5 5 Weapon 4 | . 1 4 3 5 4 Tool/Special . | . . . . . . Unused Backups 12 | . . . 4 4 4 Power 2 | . . . . 1 1 Propulsion 1 | . . . 1 . . Utility 8 | . . . 3 2 3 Weapon 1 | . . . . 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 100 100 99 96 88 Engine 9 | . 14 14 9 7 5 Treads 16 | . 28 28 17 8 . Leg 4 | . . . . 10 18 Device 15 | . 14 14 17 14 12 Storage 15 | . 14 14 18 15 15 Processor 3 | . . . . 6 7 Protection 5 | . . . 8 7 6 Ballistic Gun 11 | . 28 9 8 10 . Ballistic Cannon 6 | . . 6 8 6 7 Launcher 3 | . . 11 4 1 1 Special Weapon 1 | . . . 4 . . Impact Weapon 1 | . . . . 2 4 Peak Build Rating 37 | 7 8 12 24 36 37 Average Rating 21 | 5 7 9 19 30 32 On Entrance 14 | . 7 8 10 23 36 Avg Prop Armor Cover (%) 5 | . . . . 5 . Naked Turns . | . . . . . . Heaviest Build 62 | 13 28 32 43 56 62 Greatest Support 42 | 40 40 40 42 42 35 Greatest Overweight (x) 8 | . . . 1 2 8 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 Most Carried 15 | 5 10 15 15 15 15 Average Carried 13 | 3 8 13 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 5 10 15 15 15 7 Class Distribution -------------------- 45% | Mutant 26% | Tank 24% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Gunner | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Sto Matter Collected 2178 | 300 173 280 681 573 171 Remotely . | . . . . . . Salvage Created 2189 | 114 191 159 630 561 534 Parts 132 | 7 6 10 44 35 30 Haulers Intercepted 2 | . . . . . 2 Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Sto Combat Hostiles Destroyed 52 | . 4 5 20 13 10 Guns 22 | . 4 2 8 7 1 Cannons 22 | . . . 12 6 4 AOE 8 | . . 3 . . 5 Classes Destroyed 15 | 2 2 1 5 3 2 Worker 3 | . . . . 1 2 Builder 2 | . . . 1 . 1 Tunneler 2 | 2 . . . . . Hauler 2 | . . . . . 2 Recycler 2 | 1 . . . . 1 Mechanic 1 | . . . . . 1 Operator 1 | . . . . 1 . Watcher 3 | . 1 . 2 . . Swarmer 8 | . . . 8 . . Grunt 21 | . 4 1 5 4 7 Brawler 1 | . . . 1 . . Sentry 9 | . . . 5 3 1 Hunter 4 | . . . 1 2 1 Programmer 5 | . . . . 4 1 Subdweller 4 | . . 4 . . . Best Kill Streak 14 | 2 2 2 6 4 14 Combat Bots Only 9 | . 2 2 5 3 9 Max Kills in Single Turn 3 | 1 1 1 2 1 3 Gunslinging . | . . . . . . Exploded 2 | . . 1 . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Sto Hostile Shots Fired 808 | . 26 16 119 246 401 Missed 292 | . 5 3 29 82 173 Hits 516 | . 21 13 90 164 228 Melee 1 | . . . 1 . . Projectile 515 | . 21 13 89 164 228 Critical Strikes 8 | . 1 . 3 4 . Damage Taken 5483 | . 263 266 1172 1813 1969 Core 897 | . 16 61 118 215 487 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 121 | . . . 121 . . Core Remaining (%) 82 | 100 . 69 78 . . Volleys Fired 188 | 5 25 11 66 62 19 Largest 3 | 2 2 2 3 3 3 Hottest 130 | 40 40 130 91 90 126 Shots Fired 391 | 10 50 19 136 133 43 Gun 237 | 10 50 13 75 76 13 Cannon 135 | . . . 61 57 17 Launcher 14 | . . 4 . . 10 Special 5 | . . 2 . . 3 Kinetic 358 | 10 50 13 136 132 17 Thermal 2 | . . 2 . . . Explosive 14 | . . 4 . . 10 Electromagnetic 14 | . . . . 1 13 Robot Hit Streak 17 | 5 6 11 17 11 7 Robot Miss Streak 7 | 1 7 1 5 3 4 Penetration Max 1 | . . . . 1 . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 247 | 9 27 15 81 91 24 Core Hits 111 | 4 12 8 31 30 26 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 8 | . . . 5 3 . Destroy 2 | . . . 1 1 . Blast 6 | . . . 4 2 . Melee Attacks 1 | . . . . 1 . Impact 1 | . . . . 1 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5594 | 100 387 359 1641 1909 1198 Guns 2677 | 100 387 188 858 1004 140 Cannons 1973 | . . . 783 905 285 Explosions 944 | . . 171 . . 773 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 4493 | 100 387 188 1641 1892 285 Thermal . | . . . . . . Explosive 944 | . . 171 . . 773 Electromagnetic 157 | . . . . 17 140 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . 3 2 3 Average Corruption 1 | . . . 3 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 20 | . . . 1 15 4 Message Errors 8 | . . . . 6 2 Matter Fused 1 | . . . . 1 . Heat Flow Errors 1 | . . . . 1 . Energy Discharges 4 | . . . 1 3 . Parts Rejected 1 | . . . . . 1 Parts Fused 1 | . . . . 1 . Data Loss (minor) 1 | . . . . 1 . Data Loss (major) 2 | . . . . 1 1 Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 108 | . . . 27 71 10 Projectiles 104 | . . . 27 71 6 Explosions 4 | . . . . . 4 Melee . | . . . . . . Knockbacks 17 | . . . 6 9 2 Impact . | . . . . . . Kinetic 14 | . . . 5 7 2 Secondary 3 | . . . 1 2 . Self-Inflicted Damage 41 | . . . . . 41 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 198 | . 20 . 198 98 54 Average Temperature 48 | . 8 . 60 19 20 Received Heat Transfer 1407 | . 165 42 333 348 519 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Sto Maximum Alert Level 1 | . . . 1 . 1 Low Security (%) 94 | 100 100 . 86 100 73 Level 1 5 | . . . 13 . 26 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 277 | 5 51 . 277 120 271 Initial 120 | . 3 . . 120 44 Average 40 | 1 6 . 48 40 99 Influence Increases 1511 | 15 136 20 591 374 375 Destroy 0b10 Robot/C 960 | . 80 20 400 260 200 Destroy 0b10 Robot/NC 80 | 15 5 . 15 10 35 Destroy Leader 280 | . 22 . 104 100 54 Successful Hack 30 | . 13 . 10 . 7 Disable Machine 60 | . . . 30 . 30 Destroy Structure 71 | . 1 . 17 4 49 Partial Spotted 15 | . 15 . . . . Lose Combat Pursuer 15 | . . . 15 . . Influence Decreases 1383 | 10 141 20 326 541 345 Entered New Map 201 | . 2 . . 145 54 Time Decay 922 | 10 139 20 273 359 121 Lost Part 260 | . . . 53 37 170 Squads Dispatched 17 | . 1 . 2 7 7 Investigation . | . . . . . . Extermination 5 | . . . . 5 . Reinforcement 9 | . 1 . 2 2 4 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 2 | . . . . . 2 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Sto Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 71 | . 9 6 25 16 15 Peak Tracking Total 5 | . 3 2 5 2 4 Tactical Retreats 1 | . . . 1 . . Traps | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Sto Traps Triggered 2 | . . . 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Sto Machines Disabled 4 | . . . 2 . 2 Max in Single Turn 1 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Sto Machines Accessed 8 | . 3 . 4 . 1 Terminals 5 | . 2 . 2 . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 24 | . 12 . 11 . 1 Successful 12 | . 6 . 5 . 1 Failed 12 | . 6 . 6 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 18 | . 10 . 7 . 1 Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 4 | . 2 . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 5 . 2 . 1 Open Door 1 | . . . . . 1 Level Access Points 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . . . 1 . . Hauler Manifests 1 | . 1 . . . . Zone Layout 3 | . 2 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 2 | . 1 . 1 . . Report Inventory 2 | . 1 . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 3 . 4 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Sto Active Infowar (turns) 7812 | 16 974 1114 2199 3255 254 Traps 417 | . . . . 163 254 Seismic 7395 | 16 974 1114 2199 3092 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Sto Turns Passed 8256 | 136 974 1114 2381 3344 307 Spaces Moved 2322 | 69 336 605 523 717 72 Core 6 | 3 . . . . 3 Treads 1770 | 66 336 605 523 240 . Legs 546 | . . . . 477 69 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 152 152 190 Average Speed 191 | 155 160 160 186 237 210 Slowest Speed 450 | 160 160 160 240 260 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 4 50 30 34 17 32 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . 1 . Terrain Destroyed 86 | . . 12 13 3 58 Melee 1 | . . . . 1 . Projectile 19 | . . . 13 2 4 AOE 66 | . . 12 . . 54 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Sto Total 5786 | 85 723 727 1821 2239 191 Wait 3127 | . 355 87 1188 1406 91 Move 2317 | 68 335 604 522 716 72 Hop . | . . . . . . Pick Up 50 | 5 6 9 16 14 . Fast Attach 13 | 7 . . 3 3 . Attach 28 | . . 2 10 8 8 Detach 1 | . . . . 1 . Swap 26 | . 1 9 6 9 1 Drop 30 | . 1 5 10 14 . Fire 188 | 5 25 11 66 62 19 Melee 1 | . . . . 1 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 5 | . . . . 5 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 13) 137 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 7) 753 | -10/Materials | Discovered new exit (range 16) 894 | -10/Materials | Identified exit to Materials 1075 | -10/Materials | Discovered new exit (range 8) 1111 | -10/Materials | Entered Subcaves 1649 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2173 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2174 | -10/Subcaves | Discovered new exit (range 12) 2175 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2216 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2225 | -10/Subcaves | Entered Materials 2225 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2782 | -8/Materials | Build established: Tank 3127 | -8/Materials | Repaired Lgt. Treads 3436 | -8/Materials | Lost 3 parts (3w) 4481 | -8/Materials | Lost 3 parts (1u2w) 4577 | -8/Materials | Discovered new exit (range 16) 4606 | -8/Materials | Entered Factory 4606 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4809 | -7/Factory | Build established: Gunner 6870 | -7/Factory | Build established: Mutant 7914 | -7/Factory | Discovered new exit (range 16) 7950 | -7/Factory | Entered Storage 8167 | -7/Storage | Destroyed 9 combat bots 8197 | -7/Storage | Core integrity fell below 50% 8234 | -7/Storage | Core integrity fell below 20% 8257 | -7/Storage | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 08222_ Imp. Deuterium Engine destroyed. 08223_ K-01 Serf destroyed. 08223_ Compression Vault explodes. 08224_ Slug penetrates Wall. 08224_ U-05 Engineer builds a Wall. 08224_ Kinecellerator destroyed. 08225_ Imp. Medium Armor Plating destroyed. 08230_ U-05 Engineer lays Concrete. 08232_ U-05 Engineer builds a Wall. 08232_ Slug penetrates Y-54 Guardian. 08232_ Y-54 Guardian suffers critical hit (Destroy). 08232_ Y-54 Guardian destroyed. 08241_ Carbon-fiber Leg destroyed. 08248_ Remote Datajack destroyed. 08249_ Slug penetrates Wall. [Achievement: Hydra] 08252_ Assault Cannon destroyed. 08252_ Slug penetrates Y-54 Guardian. 08255_ System corrupted: Lightning Gun rejected. 08257_ Slug penetrates Y-54 Guardian. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????????+##???????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? #??????????????????? | | ???????????????????????? #??????????????????? | | ???????????????????????? #??????????????????? | | ???????????????????????? +??????????????????? | | ???????????????????????? #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????#@#??????????????????? | | ????????????????????????#[#??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #########??????????? | | ???????????????????????##Y# """ #?????????? | | ????????????????????#### # "R" ##????????? | | ????????????#+####### # " " ##???????? | | ???????????## #???????? | | ?????????? =%! #???????? | | ?????????? = #???????? | | ???????????####+#+#### % ##???????? | | ?????????????# #???????? | | ?????????????# ##???????? | | ?????????????# # #### ##????????? | | ?????????????# # Y #???######?????????? | | ?????????????# # #??????????????????? | | ??????????? + ?# ####???????????????? | | ???????????? # #!= # #???????????????? | | ?????????????# #| =| ##???????????????? | | ?????????????+ *![! #???????????????? | | ??????????????####### =% #???????????????? | | ????????????????????# #% %# ##???????????????? | | ???????????????#??### =*# #????????????????? | | ???????????###"T" # ##=* ########???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 50 Energy Generation 16 Energy Capacity 290 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 13% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Analysis Probe Dramatic Entrance Hydra Challenges ------------ None Game ------ Seed HybridGuidanceNanosword Manual? 0 Play Time 01:04:38 Cumulative 77.3 hours Start 2026.04.18 @ 11:35:40 End 2026.04.18 @ 16:37:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 24029bae-7704-4f00-8016-007d8898173d