Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.30 @ 01:29:56 Player: Torako Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (14) 70 Value Destroyed (370) 370 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1740 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 233/300 Energy 55/100 System Corruption 0% Temperature Cool (30) Movement Core (150) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Armor Plating > --- WEAPON (2) ------- Small Laser > --- INVENTORY (4) ---- Ion Engine Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Wheel > --- UTILITY ---------- Cooling System Small Storage Unit Medium Armor Plating > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Medium Armor Plating Medium Armor Plating Small Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 14 | . 1 2 3 8 Power 1 | . . . . 1 Engine 1 | . . . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 1 | . . . 1 . Treads . | . . . . . Leg . | . . . . . Wheel 1 | . . . 1 . Hover . | . . . . . Flight . | . . . . . Utility 5 | . 1 . 2 2 Device 1 | . . . 1 . Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection 4 | . 1 . 1 2 Artifact . | . . . . . Weapon 7 | . . 2 . 5 Energy Gun 2 | . . . . 2 Energy Cannon . | . . . . . Ballistic Gun 4 | . . 2 . 2 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . . . 3 6 Power 1 | . . . 1 . Propulsion 3 | . . . 1 2 Utility 3 | . . . 1 2 Weapon 2 | . . . . 2 Highest Loss Streak 5 | . . . 3 5 Average Slot Usage (%) 86 | . 99 100 96 49 Engine 9 | . 14 14 9 . Leg 22 | . 28 28 22 11 Wheel 2 | . . . 9 . Device 3 | . . . 11 6 Storage 11 | . 14 14 11 7 Protection 11 | . 13 14 10 7 Ballistic Gun 22 | . 28 28 22 12 Naked Turns 42 | . . . . 42 Heaviest Build 20 | 11 18 18 20 15 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 4 | . . . 1 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | . 6 6 6 6 Average Capacity 5 | . 6 6 6 5 Most Carried 6 | . 6 6 5 6 Average Carried 5 | . 5 6 4 4 Final Capacity 6 | 6 6 6 6 4 Final Carried 6 | 6 6 6 5 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 329 | 200 68 18 43 . Remotely . | . . . . . Salvage Created 463 | . 360 50 53 . Parts 34 | . 23 7 4 . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 12 | . 7 3 1 1 Guns 12 | . 7 3 1 1 Classes Destroyed 5 | . 2 1 1 1 Hauler 2 | . 2 . . . Swarmer 3 | . . 3 . . Grunt 7 | . 7 . . . Sentry 1 | . . . 1 . Demolisher 1 | . . . . 1 Best Kill Streak 4 | . 4 3 1 1 Combat Bots Only 4 | . 4 3 1 1 Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1425 | . 239 201 208 777 Core 447 | . 10 35 . 402 Absorbed by Shields . | . . . . . Core Remaining (%) 91 | 100 . 82 . . Volleys Fired 44 | . 29 7 6 2 Largest 2 | . 2 2 2 2 Hottest 60 | . 40 40 40 60 Shots Fired 88 | . 58 14 12 4 Gun 88 | . 58 14 12 4 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 86 | . 58 14 12 2 Thermal 2 | . . . . 2 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 9 | . 9 4 8 3 Robot Miss Streak 4 | . 2 4 1 . Penetration Max . | . . . . . Secondary Targets 4 | . 2 1 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 61 | . 41 7 10 3 Core Hits 28 | . 19 4 3 2 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 499 | . 352 46 78 23 Guns 499 | . 352 46 78 23 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 489 | . 352 46 78 13 Thermal 10 | . . . . 10 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 30 | . 27 12 . 30 Average Temperature 10 | . 10 7 . 16 Received Heat Transfer 224 | . 132 . 72 20 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 25 | . . . . 25 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 149 | . 149 127 109 42 Average Influence 63 | . 62 88 75 27 Maximum Alert Level . | . . . . . Low Security (%) 100 | . 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 5 . 3 . Investigation 4 | . 3 . 1 . Extermination . | . . . . . Reinforcement 4 | . 2 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 34 | . 10 6 8 10 Peak Tracking Total 7 | . 5 3 5 7 Tactical Retreats 2 | . 1 . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 4 | . 2 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 4 | . 2 . 2 . Terminals 4 | . 2 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . 7 . 6 . Successful 8 | . 5 . 3 . Failed 5 | . 2 . 3 . Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual 8 | . 5 . 3 . Terminals 13 | . 7 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 5 . 3 . Record 1 | . 1 . . . Branch Access Points 1 | . . . 1 . Unreport Threat 2 | . 2 . . . Dispatch Records 1 | . 1 . . . Patrol Status 1 | . . . 1 . Recall Reinforcements 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 . 1 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 3 | . . . . 3 Largest Group 3 | . . . . 3 Highest-Rated Group 40 | . . . . 40 Highest-Rated Ally 16 | . . . . 16 Total Orders . | . . . . . Ally Attacks 2 | . . . . 2 Total Damage 33 | . . . . 33 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 2 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1040 | . 316 259 215 250 Spaces Moved 831 | 1 188 199 212 231 Core 112 | . . . . 112 Treads . | . . . . . Legs 522 | 1 188 199 15 119 Wheels 197 | . . . 197 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 120 120 120 90 50 Average Speed 106 | 120 120 120 92 95 Slowest Speed 250 | 120 120 120 120 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 2 30 49 32 60 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . . . 1 Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 923 | . 233 209 222 259 Wait 21 | . 10 . . 11 Move 827 | . 187 198 211 231 Hop . | . . . . . Pick Up 6 | . 3 . 2 1 Fast Attach 1 | . 1 . . . Attach 10 | . . . 3 7 Detach 4 | . . . . 4 Swap 3 | . . 2 . 1 Drop 7 | . 3 2 . 2 Fire 44 | . 29 7 6 2 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 310 | -10/Materials | Discovered new exit (range 6) 317 | -10/Materials | Entered Mines 363 | -10/Mines | Learned 4 Materials zone layouts 567 | -10/Mines | Discovered new exit (range 10) 576 | -10/Mines | Entered Materials 576 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 577 | -9/Materials | Identified exit to Materials 736 | -9/Materials | Identified exit to Mines 791 | -9/Materials | Entered Mines 798 | -9/Mines | Lost 3 parts (1p1n1u) 820 | -9/Mines | Discovered exit to Materials (range 8) 895 | -9/Mines | Assembled infested the area 900 | -9/Mines | Assisted by a Guerilla fighting off Assembled 946 | -9/Mines | Discovered exit to Materials (range 6) 965 | -9/Mines | Core integrity fell below 50% 977 | -9/Mines | Lost 5 parts (2n2u1w) 992 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 995 | -9/Mines | Core integrity fell below 20% 1041 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- U-05 Engineer lays Concrete. Cooling System destroyed. EXIT=FOUND: MATERIALS The unstable cave ceiling collapses. Pressure Siphon disabled. The unstable cave ceiling collapses. Dropped Sml. Storage Unit. The unstable cave ceiling collapses. Acquired derelict log, extracted data. Data stored: Storage entrances (x1). Trooper 2a: "Hello LRC-V3. What is your command?" Mercenary 2a: "Hello LRC-V3. What is your command?" Trooper 2b: "Hello LRC-V3. What is your command?" D-53 Grenadier destroyed. The unstable cave ceiling collapses. K-01 Serf collects debris. The unstable cave ceiling collapses. Lgt. Assault Rifle destroyed. The unstable cave ceiling collapses. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ## ####### #?? | | # ##### ###### # ###?????# ### | | ## ##???###?????######??#????# " # | | ### #???????????????????? #??## | | #?# #???????????????????? ### " | | #?# ???????????????????? ## # | | #?# ???????????????????# ## # | | #?# ???????????????????# # | | ?????????????????## # ## | | #???????????????## # [ #? | | ###### ##???????????????# # ! ##? | | ##????? #????????????????# ] # ##?? | | #?????? ????????????????# #??? | | #?????? ????????????????# # # ##??? | | ##??????## ????????????????# ### ##???? | | #????????????? ????????????# #????? | | ????????????? ???????????# k #????? | | ?????????????? %?????????# #####????? | | ???????????????? ??????## r #??????? | | ????????????????? ###### #??????? | | ?????????????????? # ## #??????? | | ???????????????????? a ## #??????? | | ??????????????????? # #??????? | | ????????????????? #??# #??????? | | ????????????????? ##### #????# #??????? | | ?????????????????????## @ # ###### #??????? | | ????????????????????## # #??????? | | ??????????????????### # ## #####??????? | | ??????????????????## # ss # #??????????? | | ?????????????????## # # #??????????? | | ????????????????## # ss #??????????? | | ????????????????# # #??????????? | | ????????????????# ## #??????????? | | ????????????????# ## ?????????? | | ????????????????# ### ???????? | | ????????????????# #?# ?????? | | ????????????????## ### #???? | | ?????????????????## # ## """ """ #???? | | ??????????????????#### # """ """ #???? | | ?????????????????????### # """ """ #???? | | ??????????????????????## ##########?????? | | ???????????????????#### ##?????????????? | | ??????????????????## #?????????????? | | ??????????????????# #?????????????? | | ??????????????????# #?????????????? | | ??????????????????## #?????????????? | | ???????????????????##### #?????????????? | | ???????????????????????## ##?????????????? | | ?????????????????????????####??????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderPropulsionBlaster Manual? 0 Play Time 00:12:18 Cumulative 151.2 hours Start 2020.03.30 @ 01:19:46 End 2020.03.30 @ 01:29:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 178 Rogue 178 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0 Lore% 65 Gallery% 78 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82833996-ba04-4317-a88f-45e54311933a