Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 19:32:59 Player: Thqwib Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (67) 335 Value Destroyed (2408) 2408 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1163) 1163 TOTAL SCORE: 7546 Bonus ------- High Alert Combat Kills 222 Follower Combat Kills 341 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 210/300 Energy 253/265 System Corruption 14% Temperature Warm (129) Movement Rolling (80) Location -6/Extension Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Wheel Wheel Wheel > --- UTILITY (6) ------ Target Analyzer Target Analyzer > --- WEAPON (4) ------- Gatling Laser Magnetic Acceleration Cannon Chainsword > --- INVENTORY (5) ---- Mobile Refinery Mk. CCLXVII Plasma Cutter Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Coolant Injector Medium Storage Unit Advanced Signal Interpreter Advanced Melee Analysis Suite Improved Particle Charger Improved Utility Shielding > --- WEAPON ----------- Improved EM Pulse Cannon Chainsword Chainsword Chainsword > --- INVENTORY -------- Fusion Compressor Armored Huge Wheel Weapon Cycler Mobile Refinery Mk. CCLXVII Improved EM Pulse Cannon Improved EM Pulse Cannon Magnetic Acceleration Cannon Proton Missile Launcher Plasma Cutter [Rating: 64] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Ion Cannon Energy Gun Improved EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Slots Evolved 8 | . . . 2 . . . 6 . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . Utility 4 | . . . 1 . . . 3 . Weapon 2 | . . . . . . . 2 . Parts Attached 115 | 7 8 . 13 2 2 14 61 8 Power 15 | 1 . . 1 . . 1 11 1 Engine 9 | 1 . . 1 . . 1 5 1 Core 5 | . . . . . . . 5 . Reactor 1 | . . . . . . . 1 . Propulsion 29 | 2 2 . 2 . . 4 18 1 Treads 5 | . . . . . . . 5 . Leg 11 | . 2 . 2 . . 4 3 . Wheel 13 | 2 . . . . . . 10 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 18 | 1 1 . 3 . 2 . 11 . Device 6 | . . . 2 . 1 . 3 . Storage 2 | 1 1 . . . . . . . Processor 5 | . . . . . . . 5 . Hackware 2 | . . . 1 . . . 1 . Protection 3 | . . . . . 1 . 2 . Artifact . | . . . . . . . . . Weapon 53 | 3 5 . 7 2 . 9 21 6 Energy Gun 9 | 3 2 . 2 1 . . . 1 Energy Cannon 13 | . . . 1 1 . 4 7 . Ballistic Gun 1 | . . . 1 . . . . . Ballistic Cannon 2 | . . . . . . . 1 1 Launcher 12 | . 3 . 3 . . 5 . 1 Special Weapon 1 | . . . . . . . 1 . Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon 14 | . . . . . . . 11 3 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . . . Corrupted Parts 1 | . . . . . . . . 1 System Corruption 1 | . . . . . . . . 1 Parts Lost 35 | . 1 . . . . 6 20 8 Power 4 | . . . . . . . 3 1 Propulsion 13 | . . . . . . 4 7 2 Utility 6 | . . . . . . . 4 2 Weapon 12 | . 1 . . . . 2 6 3 Highest Loss Streak 7 | . 1 . . . . 3 7 6 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 90 | . 83 85 97 100 100 96 81 74 Engine 8 | . 14 14 11 11 11 11 1 6 Core 1 | . . . . . . . 4 . Leg 20 | . 18 28 33 33 33 29 4 . Wheel 4 | . 10 . . . . . 8 24 Device 8 | . . . 9 11 11 11 7 4 Storage 9 | . 14 14 11 11 11 11 6 4 Processor 4 | . . . . . . . 12 13 Hackware 2 | . . . 10 11 1 . 1 . Protection 5 | . . . . . 9 11 5 . Energy Gun 4 | . 10 . 5 6 11 6 . 1 Energy Cannon 7 | . . . 2 9 11 12 5 4 Launcher 5 | . 16 28 11 5 . 3 3 2 Slashing Weapon 4 | . . . . . . . 13 5 Naked Turns . | . . . . . . . . . Heaviest Build 71 | 14 21 21 25 27 31 39 71 51 Greatest Support 56 | 32 32 20 30 30 30 40 56 40 Greatest Overweight (x) 23 | . 1 1 . . 1 2 23 1 Average Overweight (x) . | . . 1 . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 9 Most Carried 10 | 4 10 10 10 10 10 10 10 5 Average Carried 8 | 2 6 9 9 9 9 9 8 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 Final Carried 10 | 4 10 10 10 10 9 10 5 2 Class Distribution -------------------- 63% | Mutant 14% | Gladiator 6% | Gunner 5% | Scavenger-Mutant 4% | Scavenger-Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Gladiator | -6/Factory Scavenger-Mutant | -6/Extension Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Matter Collected 1856 | 213 59 15 238 1 304 221 746 59 Remotely 65 | . . . 65 . . . . . Salvage Created 2264 | . 156 . 314 4 . 397 1344 49 Parts 116 | . 8 . 20 4 . 19 64 1 Haulers Intercepted 2 | . . . 1 . . . 1 . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 18 | . . . . . 1 17 . . Prevented 14 | . . . . . . 14 . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Combat Hostiles Destroyed 50 | . 3 . 13 3 . 15 15 1 Melee 14 | . . . . . . . 14 . Guns 4 | . 2 . . . . 2 . . Cannons 7 | . . . . . . 5 1 1 AOE 25 | . 1 . 13 3 . 8 . . Classes Destroyed 14 | . 2 . 4 1 . 3 4 . Worker 6 | . . . 1 . . . 5 . Builder 3 | . 1 . . . . . 2 . Hauler 2 | . . . 1 . . . 1 . Recycler 2 | . . . . . . . 2 . Mechanic 1 | . . . . . . . 1 . Operator 3 | . . . 2 . . . 1 . Drone 1 | . . . . . . 1 . . Swarmer 10 | . . . . 3 . 6 1 . Grunt 25 | . 3 . 12 . . 5 5 . Brawler 3 | . . . . . . . 3 . Duelist 4 | . . . 1 . . 1 2 . Sentry 4 | . . . . . . 1 2 1 Hunter 1 | . . . . . . 1 . . Programmer 2 | . . . . . . . 2 . Best Kill Streak 7 | . 2 . 5 3 . 4 7 1 Combat Bots Only 5 | . 2 . 5 3 . 4 4 1 Max Kills in Single Turn 3 | . 2 . 3 3 . 3 1 1 Gunslinging . | . . . . . . . . . Exploded 3 | . 1 . 3 3 . 3 . . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Hostile Shots Fired 542 | . 17 . 33 4 . 59 326 103 Missed 150 | . 1 . 16 2 . 16 79 36 Damage Taken 6706 | . 249 . 250 16 . 1076 4428 687 Core 1025 | . 46 . 12 . . 112 791 64 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 121 | . . . . . . 52 69 . Regen/Repaired (Parts) 160 | . . . . . 160 . . . Core Remaining (%) 83 | 100 . 81 . . . 69 . . Volleys Fired 82 | . 17 . 15 1 . 27 10 12 Largest 4 | . 2 . 2 1 . 2 3 4 Hottest 230 | . 90 . 100 33 . 120 191 230 Shots Fired 143 | . 25 . 30 1 . 49 16 22 Gun 35 | . 23 . 3 . . 5 . 4 Cannon 63 | . . . 1 . . 33 15 14 Launcher 44 | . 2 . 26 1 . 11 . 4 Special 1 | . . . . . . . 1 . Kinetic 20 | . . . 1 . . . 8 11 Thermal 55 | . 16 . 1 . . 33 1 4 Explosive 40 | . 2 . 26 1 . 11 . . Electromagnetic 28 | . 7 . 2 . . 5 7 7 Robot Hit Streak 15 | . 15 . 3 . . 8 4 15 Robot Miss Streak 4 | . 1 . 3 1 . 4 2 1 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 199 | . 21 . 17 . . 32 108 21 Core Hits 114 | . 8 . 28 2 . 30 42 4 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 19 | . 4 . . . . . 15 . Burn 2 | . 2 . . . . . . . Blast 1 | . . . . . . . 1 . Corrupt 2 | . 2 . . . . . . . Sever 14 | . . . . . . . 14 . Melee Attacks 137 | . . . . . . . 136 1 Impact 1 | . . . . . . . 1 . Slashing 136 | . . . . . . . 135 1 Piercing . | . . . . . . . . . Sneak Attacks 11 | . . . . . . . 10 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 26 | . . . . . . . 26 . Damage Inflicted 8745 | . 358 . 1683 252 . 1631 4150 671 Guns 481 | . 271 . 28 . . 63 . 119 Cannons 1095 | . . . . . . 532 228 335 Explosions 3157 | . 86 . 1655 252 . 1036 . 128 Melee 4011 | . . . . . . . 3922 89 Ramming 1 | . 1 . . . . . . . Kinetic 454 | . . . 8 . . . 167 279 Thermal 989 | . 177 . 25 92 . 532 . 163 Explosive 2912 | . 86 . 1630 160 . 1036 . . Electromagnetic 378 | . 94 . 20 . . 63 61 140 Impact 31 | . . . . . . . 31 . Slashing 3980 | . . . . . . . 3891 89 Piercing . | . . . . . . . . . Highest Corruption 14 | . . . . . . . 13 14 Average Corruption 7 | . . . . . . . 6 13 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 42 | . . . . . . . 33 9 Message Errors 12 | . . . . . . . 10 2 Matter Fused 9 | . . . . . . . 8 1 Heat Flow Errors 4 | . . . . . . . 2 2 Energy Discharges 6 | . . . . . . . 5 1 Parts Rejected 2 | . . . . . . . 2 . Data Loss (minor) 1 | . . . . . . . 1 . Data Loss (major) 4 | . . . . . . . 3 1 Misfires 2 | . . . . . . . 1 1 Weapon Failures 2 | . . . . . . . 1 1 Overload Shots . | . . . . . . . . . Overflow Damage 376 | . . . 5 36 . 45 241 49 Projectiles 9 | . . . . . . 3 6 . Explosions 83 | . . . 5 36 . 42 . . Melee 284 | . . . . . . . 235 49 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 188 | . 29 . 58 . . 95 . 6 Shots 9 | . 1 . 3 . . 4 . 1 Rammed 2 | . 1 . . . . . 1 . Targets Rammed 2 | . 1 . . . . . 1 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 321 | . 321 . 14 . . 35 193 197 Average Temperature 95 | . 162 . 10 . . 12 74 65 Received Heat Transfer 1536 | . 159 . 111 . . 264 864 138 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . Heat Transferred 1992 | . 666 . 50 100 . 851 . 325 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . . 1 Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Peak Influence 622 | . 124 48 575 317 . . 622 319 Initial 494 | . . 48 18 223 . . 494 299 Average 335 | . 55 48 222 309 . . 472 295 Maximum Alert Level 2 | . . . 2 1 . . 2 1 Low Security (%) 32 | 100 100 100 61 . . . 10 . Level 1 20 | . . . 20 100 . . 4 100 Level 2 47 | . . . 17 . . . 85 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . 1 . 3 1 . 1 7 . Investigation 4 | . 1 . . 1 . 1 1 . Extermination 3 | . . . . . . . 3 . Reinforcement 3 | . . . 3 . . . . . Assault 2 | . . . . . . . 2 . Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Distress Signals 2 | . . . . . . . 1 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 93 | . 5 . 16 6 . 22 39 5 Peak Tracking Total 8 | . 2 . 6 3 . 7 8 3 Tactical Retreats 9 | . . . 2 . . . 6 1 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Traps Triggered 3 | . 1 . . . . . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Machines Disabled 14 | . 1 . 5 1 . 2 5 . Max in Single Turn 2 | . 1 . 2 1 . 1 1 . Garrison Access 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled 1 | . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Machines Accessed 5 | . 2 . . 1 . . 2 . Terminals 2 | . 2 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . Scanalyzers 1 | . . . . . . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 11 | . 4 . . 1 . . 6 . Successful 5 | . 1 . . 1 . . 3 . Failed 6 | . 3 . . . . . 3 . Catastrophic 2 | . 2 . . . . . . . Database Lockouts . | . . . . . . . . . Manual 26 | . 2 . . . . 5 19 . Terminals 4 | . 4 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . Scanalyzers 4 | . . . . . . . 4 . Garrison Access . | . . . . . . . . . Terminal Hacks 2 | . 1 . . 1 . . . . Open Door 1 | . . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 3 | . . . . . . . 3 . Insert Component 1 | . . . . . . . 1 . Analyze 2 | . . . . . . . 2 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . 2 . . . . 1 1 . Full Trace Events 2 | . 1 . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 8 | . . . . . 3 . 5 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 15 | . . . . . 14 . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . Machine Destruction 3 | . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Total Allies 11 | . . 5 . . 4 . 2 . Largest Group 5 | . . 5 5 . 4 4 2 . Highest-Rated Group 154 | . . 83 83 . 154 154 70 . Highest-Rated Ally 39 | . . 31 31 . 39 39 35 . Zionite Dispatches 1 | . . . . . . . 1 . Demo 1 | . . . . . . . 1 . Total Orders . | . . . . . . . . . Ally Attacks 70 | . . . 38 . . 22 10 . Total Damage 2427 | . . . 481 . . 890 1056 . Kills 19 | . . . 5 . . 7 7 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 2 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Zionite Intel Received 4 | . . . . . . . 4 . Guard Positions 1 | . . . . . . . 1 . Unaware Schematics 1 | . . . . . . . 1 . Active Garrisons 1 | . . . . . . . 1 . Depthwide Sectors/0 1 | . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Turns Passed 5869 | 65 275 346 396 320 1228 1096 1903 240 Spaces Moved 3883 | 53 134 181 264 259 977 662 1146 207 Core 7 | 4 . . . . . . 3 . Treads 69 | . . . . . . . 69 . Legs 2686 | . 82 181 264 259 977 662 261 . Wheels 1121 | 49 52 . . . . . 813 207 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 190 120 120 120 120 95 80 Average Speed 125 | 96 149 190 120 120 121 132 122 87 Slowest Speed 1200 | 100 190 190 120 120 190 260 1200 95 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 4 29 47 37 53 84 75 20 21 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 13 | . . . . 1 1 1 10 . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . Scrap Searched 4 | . . 1 . . 2 1 . . Spaces Dug 13 | . . . . . . . 13 . Terrain Destroyed 203 | . 12 . 107 9 . 48 16 11 Melee 13 | . . . . . . . 13 . Projectile 4 | . . . . . . . 3 1 AOE 186 | . 12 . 107 9 . 48 . 10 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Total 4525 | 63 184 184 314 267 1020 827 1423 243 Wait 244 | . 12 2 . . 38 121 56 15 Move 3875 | 52 133 180 263 258 976 661 1145 207 Hop . | . . . . . . . . . Pick Up 42 | 4 8 1 10 3 1 3 12 . Fast Attach 54 | 6 4 . 4 . 1 2 36 1 Attach 27 | . 2 . 2 . . 3 17 3 Detach 3 | . . . 1 . . . 2 . Swap 34 | 1 2 . 7 2 1 9 8 4 Drop 52 | . 5 1 12 3 3 1 27 . Fire 82 | . 17 . 15 1 . 27 10 12 Melee 101 | . . . . . . . 100 1 Ram 2 | . 1 . . . . . 1 . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 9 | . . . . . . . 9 . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: Mat x2 / *Min x2) -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Extension History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 14) 66 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 13) 319 | -10/Materials | Build established: Mutant 341 | -10/Materials | Entered Mines 449 | -10/Mines | Learned 4 Materials zone layouts 550 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 668 | -10/Mines | Discovered new exit (range 9) 687 | -10/Mines | Entered Materials 687 | -9/Materials | Accompanied by 5 allies 687 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 688 | -9/Materials | Identified exit to Materials 688 | -9/Materials | Identified exit to Mines 692 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 926 | -9/Materials | Lost 3 allies 1001 | -9/Materials | Discovered exit to Mines (range 15) 1083 | -9/Materials | Entered Mines 1202 | -9/Mines | Met a Derelict shopkeep closing up shop 1251 | -9/Mines | Learned location of Recycling (-9) 1365 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1403 | -9/Mines | Entered Zion 1447 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1503 | -7/Zion | Learned Factory terminal intel 1507 | -7/Zion | Learned Factory stockpile data 1588 | -7/Zion | Found Prototype Device 1588 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 2004 | -7/Zion | Visited the Megawrench Repair Shop 2004 | -7/Zion | Megawrench repaired 6 parts 2283 | -7/Zion | Imprinted 2285 | -7/Zion | Declared Zion's savior 2579 | -7/Zion | Discovered new exit (range 13) 2631 | -7/Zion | Entered Proximity Caves 2631 | -6/Proximity Caves | Accompanied by 4 allies 2720 | -6/Proximity Caves | Spotter reported a threat 2785 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 2988 | -6/Proximity Caves | Spotter reported a threat 3092 | -6/Proximity Caves | Spotter reported a threat 3311 | -6/Proximity Caves | Attracted the attention of an 0b10 base 3400 | -6/Proximity Caves | Lost 3 parts (2n1w) 3699 | -6/Proximity Caves | Discovered new exit (range 7) 3727 | -6/Proximity Caves | Entered Factory 3727 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x3, Weapon x2 3729 | -6/Factory | Loaded intel: 28 terminal locations 3915 | -6/Factory | Zion Demo squad teleported in 4065 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 4077 | -6/Factory | Search patrols dispatched 4112 | -6/Factory | Retrieved Zion intel report: Active Garrisons 4181 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 4231 | -6/Factory | Retrieved Zion intel report: Guard Positions 4331 | -6/Factory | Garrison activated, responded to threat 4513 | -6/Factory | Build established: Gladiator 4777 | -6/Factory | First assault squad dispatched 5113 | -6/Factory | Core integrity fell below 50% 5140 | -6/Factory | Lost 7 parts (1p3n1u2w) 5149 | -6/Factory | Terminal network hard line cut 5175 | -6/Factory | System corruption reached 10% 5200 | -6/Factory | Lost 3 parts (1p1n1w) 5211 | -6/Factory | Core integrity fell below 20% 5624 | -6/Factory | Discovered new exit (range 5) 5630 | -6/Factory | Entered Extension 5719 | -6/Extension | Spotted B-75 Beast 5857 | -6/Extension | Lost 6 parts (1p2n2u1w) 5870 | -6/Extension | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 05820_ Proton Missile Launcher destroyed. 05823_ Med. Storage Unit destroyed. 05823_ Wheel destroyed. 05826_ System corrupted: Magnetic Acceleration Cannon jammed. 05826_ Coolant Injector destroyed. 05826_ Rnf. Deuterium Engine destroyed. 05830_ Y-54 Guardian destroyed. 05835_ Acquired 49 matter. 05836_ |AAZQI4ZFC5BVXNI1KJW#KM26ZWH>OBZ,1MN 05836_ U-05 Engineer builds a Door. 05837_ Acquired Corrupted Gatling Laser. 05837_ Integrated Corrupted Gatling Laser (+1). 05839_ Acquired 4 matter. 05841_ Acquired 2 matter. 05842_ W-25 Informer sends out distress signal. 05845_ U-05 Engineer builds a Wall. 05849_ U-05 Engineer lays Concrete. 05851_ System corrupted: Matter fused (-6). 05851_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????########??????????????????????? | | ????????????# #??????????????????????? | | ????????????# %#??????????????????????? | | ????????????# ###### ???????????? | | ????????????# Y% ???????????????? | | ?????######?# @#??????????????????????? | | ?????# ### #??????????????????????? | | ?????# # ##+#####??????????????????????? | | ?????# ## #?????????????????????????? | | ?????# #?????????????????????????? | | ?????# ####" #?????????????????????????? | | ?????# #??## #?????????????????????????? | | ?????# #???######?????????????????????????? | | ?????# #??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?##### #####??????????????????????????????? | | ?# "" "" #??????????????????????????????? | | ?# " " ################################ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 65 Energy Generation 25 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Utility Shielding 66 Evasion (%) 55 Melee Accuracy 14 Target Analysis 7 Recoil Reduction 1 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Nuclear Pulse Thruster | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Recalibrator | -7/Zion | Archive Mak. Light Armor Plating | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Mak. Thermal Plating | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Arm. Huge Wheel | -6/Factory | Scanalyzed Robot Schematics ------------------ I-25 Savior | -7/Zion | Archive K-01 Serf | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive T-07 Excavator | -6/Factory | Z-intel B-48 Gladiator | -6/Factory | Z-intel R-10 Processor | -6/Factory | Z-intel H-55 Commando | -6/Factory | Z-intel X-62 Marksman | -6/Factory | Z-intel Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I'm Back, Baby! Challenges ------------ None Game ------ Seed MinesnifferTrapAxe Manual? 0 Play Time 01:18:42 Cumulative 25.9 hours Start 2024.04.25 @ 13:10:08 End 2024.04.25 @ 19:32:59 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 29 Achievement% 20 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 3e18f289-c400-494a-a7eb-8b41d3b993c3