Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.14 @ 14:05:56 Player: N.W.L. Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (786) 786 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1786 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 279/300 Energy 75/100 System Corruption 4% Temperature Cool (14) Movement Treading (160) Location -9/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle Subdweller Machine Gun > --- INVENTORY (8) ---- Light Treads Subdweller Optics Subdweller Optics Subdweller Laser Subdweller Beam Cannon Heavy Assault Rifle Makeshift Shrapnel Gun Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Seismic Detector Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Heavy Assault Rifle Grenade Launcher Maul Maul [Rating: 12] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Utility Light Armor Plating Device Seismic Detector Storage Small Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Maul Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 30 | 6 14 3 7 . Power 4 | 1 3 . . . Engine 4 | 1 3 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . 1 1 . Treads 4 | 2 . 1 1 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 3 2 2 . Device 2 | 1 1 . . . Storage 1 | . . . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 5 | . 2 2 1 . Artifact . | . . . . . Weapon 14 | 2 8 . 4 . Energy Gun 1 | . . . 1 . Energy Cannon 1 | . . . 1 . Ballistic Gun 9 | 2 5 . 2 . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon 2 | . 2 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . 1 . . . Parts Lost 6 | . . 1 4 1 Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility 4 | . . 1 2 1 Weapon . | . . . . . Highest Loss Streak 3 | . . 1 3 1 To Critical Strikes . | . . . . . Average Backups 4 | 1 4 4 5 8 Power . | . . . . . Propulsion 1 | . . 2 1 1 Utility 1 | . . 1 1 2 Weapon 2 | . 2 1 3 5 Tool/Special . | . . . . . Unused Backups 6 | . 1 . 1 4 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . 1 2 Weapon 2 | . 1 . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 86 100 92 84 Engine 11 | . 13 14 8 . Treads 27 | . 27 28 27 28 Device 1 | . 11 . . . Storage 1 | . . . 3 14 Protection 22 | . 5 28 22 13 Energy Cannon 1 | . . . 4 14 Ballistic Gun 24 | . 14 28 23 14 Impact Weapon 1 | . 11 . . . Peak Build Rating 12 | 6 12 11 11 9 Average Rating 10 | 4 8 10 10 8 On Entrance 7 | . 6 11 11 9 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 21 | 8 20 20 21 20 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 5 5 5 8 8 Average Capacity 5 | 5 5 5 5 8 Most Carried 8 | 2 5 5 8 8 Average Carried 4 | 1 4 4 5 8 Final Capacity 8 | 5 5 5 8 8 Final Carried 8 | 2 5 5 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 1014 | 284 55 447 228 . Remotely 87 | 87 . . . . Salvage Created 1089 | 95 262 409 323 . Parts 81 | 6 19 28 28 . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 8 | . . . 8 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 27 | . 6 13 8 . Guns 19 | . . 13 6 . Cannons 1 | . . . 1 . AOE 6 | . 6 . . . Classes Destroyed 9 | 2 4 2 1 . Tunneler 1 | 1 . . . . Hauler 2 | . 2 . . . Recycler 2 | 1 1 . . . Operator 1 | . 1 . . . Watcher 3 | . 3 . . . Swarmer 13 | . 6 5 2 . Grunt 7 | . . 7 . . Sentry 1 | . . 1 . . Subdweller 6 | . . . 6 . Best Kill Streak 8 | 1 8 3 2 . Combat Bots Only 6 | . 6 3 2 . Max Kills in Single Turn 2 | 1 2 2 1 . Gunslinging 1 | . . 1 . . Exploded 2 | . 2 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 137 | . 11 60 64 2 Missed 38 | . 4 16 18 . Hits 99 | . 7 44 46 2 Melee 2 | . . . . 2 Projectile 97 | . 7 44 46 . Critical Strikes 1 | . . . 1 . Damage Taken 1317 | . 63 528 682 44 Core 257 | . . 109 127 21 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 100 | 12 12 27 48 1 Largest 2 | 2 2 2 2 2 Hottest 110 | 40 46 46 80 110 Shots Fired 172 | 24 17 54 76 1 Gun 150 | 24 10 54 61 1 Cannon 15 | . . . 15 . Launcher 7 | . 7 . . . Special . | . . . . . Kinetic 147 | 24 10 54 58 1 Thermal 18 | . . . 18 . Explosive 7 | . 7 . . . Electromagnetic . | . . . . . Robot Hit Streak 12 | 4 5 10 12 10 Robot Miss Streak 7 | 1 2 2 7 . Penetration Max . | . . . . . Secondary Targets 6 | . . 5 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 104 | 16 8 38 41 1 Core Hits 48 | 5 14 18 11 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Meltdown 1 | . . . 1 . Melee Attacks 6 | . 6 . . . Impact 6 | . 6 . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks 1 | . 1 . . . Damage Inflicted 2124 | 121 710 599 668 26 Guns 1323 | 120 87 586 504 26 Cannons 164 | . . . 164 . Explosions 549 | . 549 . . . Melee 74 | . 74 . . . Ramming 14 | 1 . 13 . . Kinetic 1323 | 120 87 586 504 26 Thermal 164 | . . . 164 . Explosive 549 | . 549 . . . Electromagnetic . | . . . . . Impact 74 | . 74 . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 56 | . 56 . . . Projectiles . | . . . . . Explosions 34 | . 34 . . . Melee 22 | . 22 . . . Knockbacks 1 | . 1 . . . Impact 1 | . 1 . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 4 | 2 . 2 . . Targets Rammed 4 | 2 . 2 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 292 | . 18 177 292 39 Average Temperature 68 | . 8 58 189 23 Received Heat Transfer 595 | . . 219 376 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . 2 . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions 2 | . 2 . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 1 | . . . 1 . Heat Transferred 222 | . . . 222 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 174 | 5 174 150 . 4 Initial 55 | . . 55 . 4 Average 21 | 1 35 20 . . Influence Increases 667 | 10 242 330 85 . Destroy 0b10 Robot/C 420 | . 120 260 40 . Destroy 0b10 Robot/NC 45 | 10 35 . . . Destroy Leader 70 | . 30 40 . . Successful Hack 4 | . 4 . . . Disable Machine 30 | . 15 15 . . Destroy Structure 38 | . 38 . . . Lose Combat Pursuer 60 | . . 15 45 . Influence Decreases 667 | 10 100 472 74 11 Entered New Map 94 | . . 87 . 7 Time Decay 553 | 10 100 375 64 4 Lost Part 20 | . . 10 10 . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 11 16 13 1 Peak Tracking Total 5 | . 4 3 5 1 Tactical Retreats 3 | . . 1 2 . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 2 | . 1 1 . . Max in Single Turn 1 | . 1 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 1 | . 1 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . 1 . . . Successful 1 | . 1 . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Robot Analysis 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used 1 | . 1 . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) 451 | . 451 . . . Seismic 451 | . 451 . . . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 2 | . . 1 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 4510 | 113 597 2364 1280 156 Spaces Moved 1864 | 44 314 713 698 95 Core 2 | 2 . . . . Treads 1862 | 42 314 713 698 95 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 159 | 155 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 3 64 98 36 36 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 4 | . . 2 2 . Spaces Dug 6 | . 3 . 3 . Terrain Destroyed 53 | . 48 . 5 . Melee 3 | . 3 . . . Projectile 5 | . . . 5 . AOE 45 | . 45 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Total 3209 | 66 380 1882 784 97 Wait 1156 | 1 1 1135 19 . Move 1860 | 43 313 712 697 95 Hop . | . . . . . Pick Up 22 | 2 11 1 8 . Fast Attach 17 | 6 10 . 1 . Attach 7 | . 3 1 3 . Detach 4 | . 4 . . . Swap 17 | . 9 2 5 1 Drop 17 | . 12 2 3 . Fire 100 | 12 12 27 48 1 Melee 5 | . 5 . . . Ram . | . . . . . Kick . | . . . . . Crush 4 | 2 . 2 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / [*Rec]) -9/Recycling History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 16) 330 | -10/Materials | Build established: Mutant 504 | -10/Materials | Discovered new exit (range 11) 660 | -10/Materials | Discovered new exit (range 8) 711 | -10/Materials | Entered Mines 775 | -10/Mines | Discovered new exit (range 4) 904 | -10/Mines | Excavation squad dispatched 904 | -10/Mines | A large section of the Mines collapsed 1201 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1646 | -10/Mines | Discovered new exit (range 13) 1798 | -10/Mines | Learned location of Zion (-6) 2989 | -10/Mines | Learned location of Storage (-9) 3057 | -10/Mines | Discovered new exit (range 4) 3075 | -10/Mines | Entered Subcaves 3196 | -10/Subcaves | Disturbed a concealed Subdweller 3202 | -10/Subcaves | Core integrity fell below 50% 3582 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3750 | -10/Subcaves | Discovered new exit (range 16) 3761 | -10/Subcaves | Learned Materials emergency access door positions 3783 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3860 | -10/Subcaves | Core integrity fell below 20% 3881 | -10/Subcaves | Lost 3 parts (1p2u) 3936 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3951 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 4348 | -10/Subcaves | Discovered new exit (range 3) 4355 | -10/Subcaves | Entered Recycling 4511 | -9/Recycling | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- 03997_ FZ-BAX(R) suffers critical hit (Meltdown). 03997_ Sub. Monowheel melted. 03999_ Acquired 30 matter. 04000_ Subatomizers dissect the Sub. Optics. 04007_ Acquired Sml. Storage Unit. 04012_ Acquired Sub. Machine Gun. 04013_ Acquired 10 matter. 04016_ Acquired Disposable Heat Sink. 04017_ Dropped Disposable Heat Sink. 04020_ Acquired Sub. Optics. 04025_ Subatomizers dissect the Sub. Optics. 04028_ Acquired Sub. Optics. 04131_ Subatomizers dissect the Sub. Optics. 04348_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 04505_ B-36 Bruiser springs to life. 04507_ Sub. Beam Cannon shoots sparks and powers down. 04509_ Lgt. Armor Plating destroyed. 04509_ System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????#######?????????????????????????????????????? | | ##???? ??????????????????????????????????????? | | #???? [[??????????????????????????????????????? | | #?????[ %???????????????????????????????????????? | | #?????[ ???????????????????????????????????????? | | #??#+##+#######?????????????????????????????????? | | #??# #???????????#####+####????????????? | | #??# ##### #????####### % #????????????? | | =#### #???#+###### b #????????????? | | + #???# # @# ! #????????????? | | # T#??# # # [ #????????????? | | # ##??# # +? %] #????????????? | | # T#??# # #? #????????????? | | # ##??# # #??%/ ! +????????????? | | ## ##### # +?? #????????????? | | / # #/#?#######????????????? | | ############## # #????????????????????? | | ?????????????# + #????????????????????? | | ?????????????# # ###+#????????????????????? | | ?????????????# # #????????????????????????? | | ?????????????# # +????????????????????????? | | ?????????????# + #????????????????????????? | | ?????????????# # #????????????????????????? | | ?????????????# # #????????????????????????? | | ?????????????# # +????????????????????????? | | ?????????????# # #????????????????????????? | | ?????????????# # #????????????????????????? | | ?????????????# # #????????????????????????? | | ?????????????#### ### #????????????????????????? | | ????????????????##??# #????????????????????????? | | ????????????????????? #????????????????????????? | | ????????????????????? #????????????????????????? | | ????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulationNuclearWartreads Manual? 0 Play Time 00:17:28 Cumulative 653.2 hours Start 2026.07.14 @ 13:48:50 End 2026.07.14 @ 14:05:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 258 Rogue 258 Adventurer 0 Explorer 0 Win Type - Total 25 Types 10/3/7/1/0/0/1/2/0/1 Lore% 93 Gallery% 84 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ce0c625-0c2c-4b00-a89d-67d2e263dfc5