Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.19 @ 04:23:44 // Winter2019/RPGLIKE Player: Yuzuke Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (66) 330 Value Destroyed (2137) 2137 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (381) 381 TOTAL SCORE: 6088 Bonus ------- High Alert Combat Kills 181 Entered Garrisons 200 Cogmind --------- Core Integrity 0/600 Matter 300/300 Energy 716/720 System Corruption 0% Temperature Cool (0) Movement Hovering (48) Location -6/Factory Parts ------- > --- POWER (3) -------- Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION (4) --- Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY (5) ------ Advanced Heat Sink Advanced Heat Sink Improved Sensor Array Microactuators Focal Shield > --- WEAPON (2) ------- Force Rifle Chainsword > --- INVENTORY (4) ---- Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Particle Charger Microactuators Focal Shield > --- WEAPON ----------- High-powered Shock Rifle Chainsword > --- INVENTORY -------- Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System [Rating: 65] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion VTOL Module Wheel Wheel Hover Unit Improved Gravmag System Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Compact Battery Processor Signal Interpreter Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Slots Evolved 10 | 3 . 3 1 2 . 1 Power 2 | . . 1 . . . 1 Propulsion 3 | 1 . 1 1 . . . Utility 4 | 2 . . . 2 . . Weapon 1 | . . 1 . . . . Parts Attached 84 | 6 12 3 16 3 14 30 Power 14 | 1 . 1 2 . 4 6 Engine 8 | 1 . 1 . . 1 5 Core 6 | . . . 2 . 3 1 Reactor . | . . . . . . . Propulsion 19 | 2 4 1 1 . 5 6 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 4 | 2 2 . . . . . Hover 4 | . . . . . . 4 Flight 11 | . 2 1 1 . 5 2 Utility 31 | 2 4 1 8 2 3 11 Device 27 | 2 2 . 8 1 3 11 Storage 1 | . . . . 1 . . Processor 2 | . 1 1 . . . . Hackware . | . . . . . . . Protection 1 | . 1 . . . . . Artifact . | . . . . . . . Weapon 20 | 1 4 . 5 1 2 7 Energy Gun 19 | 1 4 . 5 1 2 6 Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . Parts Lost . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak . | . . . . . . . Average Slot Usage (%) 90 | . 85 71 91 88 88 96 Engine 9 | . 14 12 6 . . 18 Core 7 | . . . 12 15 14 2 Wheel 4 | . 22 . . . . . Hover 2 | . . . . . . 12 Flight 23 | . 3 27 34 30 30 14 Device 25 | . 25 20 23 28 24 32 Storage 1 | . . . . 5 7 . Processor 2 | . 4 1 3 . . . Energy Gun 10 | . 13 10 11 7 9 7 Slashing Weapon 1 | . . . . . . 6 Naked Turns . | . . . . . . . Heaviest Build 46 | 8 9 12 22 20 29 46 Greatest Support 87 | 26 26 15 20 20 45 87 Greatest Overweight (x) 1 | . 1 . 1 . 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 4 | 2 2 2 3 3 3 4 Average Capacity 2 | 1 2 2 2 3 3 3 Most Carried 4 | 2 2 2 3 3 3 4 Average Carried 2 | 1 1 1 1 2 2 3 Final Capacity 4 | 2 2 2 3 3 3 4 Final Carried 4 | 2 2 1 3 3 2 4 Class Distribution -------------------- 31% | Scavenger-Sprinter 26% | Mutant 21% | Sprinter 15% | Scavenger-Mutant 5% | Generator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Scavenger-Sprinter | -7/Garrison Scavenger-Sprinter | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Gar Fac Matter Collected 1050 | 260 120 30 140 . 190 310 Remotely . | . . . . . . . Salvage Created 2499 | 205 230 159 771 . 437 697 Parts 141 | 14 17 10 40 . 33 27 Haulers Intercepted 3 | . 1 1 1 . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Combat Hostiles Destroyed 45 | . 5 . 17 . 15 8 Melee 2 | . . . . . . 2 Guns 27 | . 4 . 13 . 9 1 AOE 4 | . . . 1 . 3 . Classes Destroyed 12 | 3 5 . 4 . . . Worker 2 | 2 . . . . . . Tunneler 4 | 4 . . . . . . Hauler 3 | . 1 1 1 . . . Recycler 3 | 1 . 1 1 . . . Operator 4 | . 1 1 1 . . 1 Watcher 5 | . 1 1 1 . . 2 Swarmer 18 | . 3 . 3 . 10 2 Grunt 12 | . 2 . 8 . 2 . Brawler 1 | . . . 1 . . . Duelist 1 | . . . 1 . . . Sentry 12 | . . . 3 . 3 6 Hunter 1 | . . . 1 . . . Best Kill Streak 7 | 3 2 4 7 . 3 4 Combat Bots Only 7 | . 2 . 7 . 3 4 Max Kills in Single Turn 1 | 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . 1 . 1 . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Gar Fac Damage Taken 3183 | 26 222 . 1068 . 1051 816 Core 2549 | 20 187 . 863 . 836 643 Absorbed by Shields 54 | . . . 54 . . . Redirected to Core 2047 | 20 102 . 703 . 688 534 Core Remaining (%) 91 | 96 93 93 100 . 76 . Volleys Fired 264 | 27 32 6 85 . 75 39 Largest 2 | 1 1 1 1 . 2 1 Hottest 105 | 40 40 40 50 . 105 60 Shots Fired 276 | 27 32 6 85 . 87 39 Gun 276 | 27 32 6 85 . 87 39 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 276 | 27 32 6 85 . 87 39 Robot Hit Streak 22 | 8 6 9 14 . 14 22 Robot Miss Streak 4 | 2 2 . 4 . 3 1 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 222 | 19 22 6 66 . 66 43 Core Hits 101 | 8 10 5 34 . 28 16 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 13 | . . . . . . 13 Impact . | . . . . . . . Slashing 13 | . . . . . . 13 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4553 | 376 312 94 1591 . 1119 1061 Guns 3720 | 271 312 94 1450 . 858 735 Cannons . | . . . . . . . Explosions 507 | 105 . . 141 . 261 . Melee 326 | . . . . . . 326 Ramming . | . . . . . . . Kinetic . | . . . . . . . Thermal 507 | 105 . . 141 . 261 . Explosive . | . . . . . . . Electromagnetic 3720 | 271 312 94 1450 . 858 735 Impact . | . . . . . . . Slashing 326 | . . . . . . 326 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 8 | 8 . . . . . . Projectiles . | . . . . . . . Explosions 8 | 8 . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 70 | 26 . . 44 . . . Shots 2 | 1 . . 1 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 432 | 20 75 . 432 . 6 . Average Temperature 115 | 17 47 . 123 . 6 . Received Heat Transfer 942 | . 75 . 441 . 192 234 Effects 6 | . . . 6 . . . Shutdowns 4 | . . . 4 . . . Damage (minor) 2 | . . . 2 . . . Siege Activations . | . . . . . . . Robots Corrupted 12 | . 1 . 3 . 3 5 Combat Hostiles 12 | . 1 . 3 . 3 5 Parts Fried 28 | . 2 . 11 . 5 10 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 550 | 100 . . 200 . 250 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 9 | 3 . . 2 . 4 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Peak Influence 764 | 35 206 45 381 172 649 764 Average Influence 275 | 17 98 20 200 172 412 570 Maximum Alert Level 3 | . 1 . 1 . 2 3 Low Security (%) 43 | 100 85 100 43 100 9 . Level 1 31 | . 14 . 56 . 45 15 Level 2 20 | . . . . . 44 60 Level 3 4 | . . . . . . 23 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 1 . 1 1 . 4 Investigation 1 | . . . . 1 . . Extermination 1 | . . . . . . 1 Reinforcement 2 | . 1 . 1 . . . Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Gar Fac Distress Signals 3 | . 1 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 89 | . 12 1 26 . 24 26 Peak Tracking Total 9 | . 3 1 9 . 5 7 Tactical Retreats 11 | . 1 . 2 . 5 3 Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Traps Triggered 2 | . . . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Gar Fac Machines Disabled 2 | . . . 1 . 1 . Max in Single Turn 1 | . . . 1 . 1 . Garrison Relay 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Gar Fac Machines Accessed 7 | . 2 1 1 1 . 2 Terminals 4 | . 1 1 1 . . 1 Fabricators . | . . . . . . . Repair Stations 2 | . 1 . . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 20 | . 9 1 2 4 . 4 Successful 10 | . 5 1 1 1 . 2 Failed 10 | . 4 . 1 3 . 2 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 5 | . 1 1 2 . . 1 Fabricators . | . . . . . . . Repair Stations 11 | . 8 . . . . 3 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . . 4 . . Terminal Hacks 4 | . 1 1 1 . . 1 Branch Access Points 1 | . . . 1 . . . Emergency Access Points 1 | . . . . . . 1 Alert Level 1 | . 1 . . . . . Hauler Manifests 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . 4 . . . . 1 Scan Component 3 | . 2 . . . . 1 Repair 2 | . 2 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 5 | . 1 1 1 1 . 1 Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 2 . . . . . Time 52 | . 52 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Gar Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . 1 . Machine Destruction 1 | . . . . . 1 . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Gar Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Gar Fac Turns Passed 2308 | 209 400 73 660 40 478 448 Spaces Moved 2142 | 110 341 151 469 91 415 565 Core 3 | 3 . . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 365 | 107 258 . . . . . Hover 237 | . . . . . . 237 Flight 1537 | . 83 151 469 91 415 328 Fastest Speed 31 | 50 37 34 31 31 31 31 Average Speed 42 | 88 70 35 31 31 31 38 Slowest Speed 120 | 90 120 37 111 31 111 60 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 4 50 18 31 4 38 15 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 27 | 6 . . 5 . 16 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 27 | 6 . . 5 . 16 . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Gar Fac Total 3252 | 193 468 164 898 101 676 752 Wait 521 | 44 59 3 240 5 115 55 Move 2136 | 109 340 150 468 90 414 565 Hop . | . . . . . . . Pick Up 46 | 5 5 2 17 1 3 13 Fast Attach 26 | 4 9 . 3 2 2 6 Attach 17 | 2 1 3 3 . 2 6 Detach 7 | . . . 2 . 1 4 Swap 42 | . 2 . 10 1 11 18 Drop 68 | 2 11 . 18 2 10 25 Fire 264 | 27 32 6 85 . 75 39 Melee 13 | . . . . . . 13 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 10 | . . . . . 10 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 102 | . 9 . 52 . 33 8 Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Garrison -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 5 | -11/Scrapyard | Upgraded with Utility slot (x2) 25 | -11/Scrapyard | Discovered new exit (range 15) 210 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 390 | -10/Materials | Repaired Wheel 418 | -10/Materials | Repaired EM Pulse Gun 585 | -10/Materials | Discovered new exit (range 16) 610 | -10/Materials | Entered another Materials area 612 | -9/Materials | Reached level 2 612 | -9/Materials | Upgraded with Power slot (x1) 612 | -9/Materials | Upgraded with Propulsion slot (x1) 612 | -9/Materials | Upgraded with Weapon slot (x1) 664 | -9/Materials | Discovered new exit (range 5) 677 | -9/Materials | Identified exit to Materials 683 | -9/Materials | Entered another Materials area 685 | -8/Materials | Reached level 3 810 | -8/Materials | Upgraded with Propulsion slot (x1) 878 | -8/Materials | Core integrity fell below 50% 884 | -8/Materials | Reached level 4 905 | -8/Materials | Destroyed 7 combat bots 1307 | -8/Materials | Reached level 5 1332 | -8/Materials | Discovered new exit (range 4) 1343 | -8/Materials | Entered Factory 1345 | -7/Factory | Reached level 6 1345 | -7/Factory | Upgraded with Utility slot (x2) 1383 | -7/Factory | Identified exit to Garrison 1383 | -7/Factory | Entered Garrison 1394 | -7/Garrison | Garrison Relay disabled 1400 | -7/Garrison | Triggered checkpoint 1642 | -7/Garrison | Triggered checkpoint 1653 | -7/Garrison | Reached level 7 1661 | -7/Garrison | Core integrity fell below 50% 1802 | -7/Garrison | Build established: Scavenger-Sprinter 1858 | -7/Garrison | Discovered new exit (range 8) 1861 | -7/Garrison | Entered Factory 1863 | -6/Factory | Reached level 8 1863 | -6/Factory | Upgraded with Power slot (x1) 1937 | -6/Factory | Core integrity fell below 50% 1944 | -6/Factory | Reached level 9 2189 | -6/Factory | Core integrity fell below 20% 2307 | -6/Factory | Discovered new exit (range 6) 2309 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02215_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02217_ Dropped Imp. Heat Sink. 02220_ O-24 Administrator destroyed. 02222_ Acquired 26 matter. 02244_ W-25 Informer destroyed. 02246_ Acquired 4 matter. 02247_ Dropped Particle Charger. 02248_ Acquired Imp. Sensor Array. 02273_ Connecting with Terminal... >>Access(Emergency) Found 2 emergency access doors: (34,163) (34,168) Map updated. 02282_ Dropped Hpw. Shock Rifle. 02283_ Acquired Force Rifle. 02302_ S-27 Virus destroyed. 02304_ Acquired 20 matter. 02307_ EXIT=FOUND [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????#######+########### # | | ?????????????????????# != %*= / | | ?????????????????????# ######### #^ | | ?????????????????????# #???????# # | | ?????????# ######### ############### ! | | ?????? # ## | | ?????????????###### # "" ! ######## | | ??????????????????# # "" #??????? | | ??????????????????# # "T #??????? | | ??????????????????# # "" #??????? | | ??????????????????# # "" #??????? | | ??????????????????# + #??????? | | ??????????????????#+## # #??????? | | ?????????????????? ?# # """"" #??????? | | ?????????????????????# # """"" #??????? | | ?????????????????????# # """ #??????? | | ?????????????????????# # #??????? | | ?????????????????????# #######+######??????? | | ?????????????????????# #?????# #???????????? | | ?????????????????????# #?????# #???????????? | | ?????????????????????# #?????# #???????????? | | ????????? #######+### #?????# #???????????? | | ????????? #######+######??????? | | ???????? Y# ? #??????? | | ???????? #s""" """ #??????? | | ???????? @ s%""" """ #??????? | | ???????? # """ """ [ #??????? | | ???????????#+#####+### # #??????? | | ?????????????????????# ##############??????? | | ?????????????????????# ??????????????????? | | ?????????????????????# s #?????????????????? | | ?????????????????????# < #?????????????????? | | ?????????????????????# ss #?????????????????? | | ?????????????????????# s #?????????????????? | | ?????????????????????####+####?????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 43 Energy Capacity 760 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 8 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 20 Melee Speed Boost 20 Evasion (%) 69 Energy Filtering 30 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Loot Pinata Made in Tau Ceti IV One Hack Too Far Part-time Mechanic Serviceable Loadout Shopping List Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Gar Fac Levels Raised 8 | . . 1 3 1 1 2 XP Earned 15896 | 3000 670 1570 3780 1500 2543 2833 XP Spent 14820 | 2550 . 1800 2750 3320 1500 2900 Upgrades 30 | 5 . 3 5 7 5 5 Power Slot 2 | . . 1 . . . 1 Propulsion Slot 3 | 1 . 1 1 . . . Utility Slot 4 | 2 . . . 2 . . Weapon Slot 1 | . . 1 . . . . Heat Dissipation 4 | . . . . 4 . . Energy Generation 1 | . . . 1 . . . Energy Storage 1 | . . . 1 . . . Mass Support 5 | . . . . . 5 . Inventory Capacity 4 | 2 . . 1 . . 1 Ranged Accuracy 3 | . . . 1 1 . 1 Melee Accuracy 2 | . . . . . . 2 Protomatter Created 795 | . 60 . 407 . 266 62 Integrity Restored 2146 | . 179 . 1088 . 693 186 Core 1949 | . 167 . 903 . 693 186 Parts 197 | . 12 . 185 . . . Protomatter Decayed 130 | . . . . . 68 62 Game ------ Seed CompactShrapnelBox Manual? 0 Play Time 01:32:52 Cumulative 22.7 hours Start 2019.12.19 @ 02:48:25 End 2019.12.19 @ 04:23:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 4 Gallery% 24 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dbd19dc2-593b-49bf-bd77-977c7dbddf46