Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.29 @ 22:22:22 // Halloween2020/ForbiddenLore Player: Demise Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (117) 585 Value Destroyed (4248) 4248 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (482) 482 TOTAL SCORE: 9755 Bonus ------- High Alert Combat Kills 738 Follower Combat Kills 485 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -1441 Cogmind --------- Core Integrity 0/850 Matter 266/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (600) Ox11 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Advanced Heat Sink Large Storage Unit Large Storage Unit Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (16) --- Gravmag System Advanced Heat Sink Advanced Heat Sink Medium Storage Unit High-capacity Matter Pod (200) Advanced Sensor Array Long-range Terrain Scanner Kinecellerator Transmission Jammer Layered Medium Armor Plating Relay Coupler [NC] (21) Arc Projector Rocket Array Ionic Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Gravmag System Combat Airjet Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Layered Medium Armor Plating Layered Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Coil Gun Remote Datajack > --- INVENTORY -------- Advanced Heat Sink Medium Storage Unit Large Storage Unit High-capacity Matter Pod Transmission Jammer Layered Medium Armor Plating Layered Medium Armor Plating Relay Coupler [NC] Mini Grenade Launcher Ionic Axe [Rating: 66] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Combat Airjet Treads Improved Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Combat Airjet Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Layered Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Impact Mace Slashing Weapon Ionic Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Was Fac Low Low Slots Evolved 8 | . . 2 2 . . 2 2 . . . . Power 1 | . . . . . . 1 . . . . . Propulsion 3 | . . . 2 . . 1 . . . . . Utility 4 | . . 2 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 160 | 3 5 10 9 33 13 7 19 5 44 8 4 Power 24 | . . 2 1 4 2 1 4 1 8 1 . Engine 13 | . . 2 1 1 . . 2 . 6 1 . Core 11 | . . . . 3 2 1 2 1 2 . . Reactor . | . . . . . . . . . . . . Propulsion 48 | 2 2 2 3 14 1 1 4 1 15 3 . Treads 7 | . 2 2 1 . . . . . . 2 . Leg 11 | . . . . 8 . . . . 3 . . Wheel 9 | 2 . . 2 2 . . . . 2 1 . Hover 21 | . . . . 4 1 1 4 1 10 . . Flight . | . . . . . . . . . . . . Utility 34 | 1 1 2 1 5 6 2 4 . 11 1 . Device 7 | . . . . 1 1 . 2 . 3 . . Storage 8 | 1 1 1 . . 3 . . . 2 . . Processor 2 | . . . 1 1 . . . . . . . Hackware 6 | . . 1 . 1 . 2 . . 2 . . Protection 11 | . . . . 2 2 . 2 . 4 1 . Artifact . | . . . . . . . . . . . . Weapon 54 | . 2 4 4 10 4 3 7 3 10 3 4 Energy Gun 9 | . 1 1 1 1 1 1 2 . . . 1 Energy Cannon 2 | . . . 1 . 1 . . . . . . Ballistic Gun 20 | . 1 2 2 5 2 1 . . 4 2 1 Ballistic Cannon 3 | . . . . 2 . . . . . 1 . Launcher 3 | . . . . . . . . . 2 . 1 Special Weapon 4 | . . 1 . . . . 1 1 1 . . Impact Weapon 2 | . . . . . . . 2 . . . . Slashing Weapon 9 | . . . . . . 1 2 2 3 . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . . . 2 . . . . . . . Unidentified Prototypes 6 | . . . . . 3 . 1 1 1 . . Parts Lost 52 | . 1 8 . 11 3 1 . 3 12 6 7 Power 10 | . . 1 . 1 1 1 . 1 3 1 1 Propulsion 18 | . . 2 . 5 . . . 1 5 3 2 Utility 6 | . . . . 1 . . . . 3 1 1 Weapon 18 | . 1 5 . 4 2 . . 1 1 1 3 Highest Loss Streak 7 | . 1 3 . 4 3 1 . 3 4 4 7 Average Slot Usage (%) 91 | . 99 78 94 98 99 93 98 91 84 82 65 Engine 4 | . 14 9 8 2 . . 4 4 4 4 5 Core 3 | . . . . 6 9 10 6 6 2 . . Treads 4 | . 12 19 24 2 . . . . . 10 3 Leg 7 | . . . . 23 . . . . . 13 4 Wheel 3 | . 15 . 11 6 . . . . . . . Hover 13 | . . . . 2 36 38 32 29 25 . . Device 3 | . . . . . 5 . 8 13 7 6 6 Storage 15 | . 28 27 27 14 12 15 13 11 11 13 13 Processor 4 | . . . 1 14 9 1 . . . . . Hackware 7 | . . 5 7 1 . 11 13 13 15 13 13 Protection 3 | . . . . 4 9 1 3 . 4 6 5 Energy Gun 1 | . 4 4 2 . . 3 2 . . . . Ballistic Gun 9 | . 23 10 7 11 17 7 2 . 2 9 10 Ballistic Cannon 1 | . . . . 5 . . . . . 1 . Slashing Weapon 1 | . . . . . . . 5 2 5 1 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 77 | 17 17 18 30 29 66 66 77 77 64 59 59 Greatest Support 110 | 26 46 46 24 88 88 110 110 99 88 50 20 Greatest Overweight (x) 13 | 1 . 4 2 2 . . . 1 13 2 3 Average Overweight (x) . | . . . 1 . . . . . . 1 2 Largest Inventory Capacity 18 | 8 8 8 8 8 18 18 18 18 16 16 16 Average Capacity 11 | 7 8 8 8 6 13 18 18 15 14 16 16 Most Carried 18 | 8 8 8 8 8 18 18 18 18 16 16 16 Average Carried 10 | 6 7 7 6 6 12 17 17 15 12 15 15 Final Capacity 18 | 8 8 8 8 6 18 18 18 10 16 16 16 Final Carried 18 | 8 8 7 8 6 17 18 18 10 16 15 14 Class Distribution -------------------- 46% | Scavenger-Mutant 28% | Hacker-Mutant 25% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Was Fac Low Low Matter Collected 3902 | 236 157 402 . 1219 347 . 191 . 980 354 16 Remotely . | . . . . . . . . . . . . Salvage Created 4845 | 100 414 578 . 1387 564 . 233 . 952 569 48 Parts 267 | 5 20 38 . 70 35 . 19 . 56 22 2 Haulers Intercepted 5 | . . . . . 3 . 1 . 1 . . Recyclers Shooed 2 | . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . 14 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Was Fac Low Low Combat Hostiles Destroyed 94 | . 10 15 . 28 9 . 2 . 16 11 3 Melee 12 | . . 5 . . . . 1 . 6 . . Guns 64 | . 10 9 . 17 9 . 1 . 7 11 . Cannons 12 | . . 1 . 11 . . . . . . . AOE 6 | . . . . . . . . . 3 . 3 Classes Destroyed 16 | 2 1 4 . 1 3 . 2 . 2 1 . Worker 3 | . . . . . . . . . 3 . . Builder 4 | . . . . . 1 . . . 3 . . Tunneler 2 | 1 . . . . . . . . 1 . . Hauler 5 | . . . . . 3 . 1 . 1 . . Recycler 2 | 1 . . . . . . . . 1 . . Operator 2 | . . 1 . . 1 . . . . . . Watcher 1 | . . . . . . . 1 . . . . Swarmer 26 | . . 4 . 3 2 . . . 7 7 3 Grunt 49 | . 10 8 . 20 4 . . . 3 4 . Brawler 1 | . . 1 . . . . . . . . . Duelist 1 | . . . . . . . . . 1 . . Sentry 8 | . . 2 . 3 2 . . . 1 . . Specialist 1 | . . . . . 1 . . . . . . Hunter 4 | . . . . 2 1 . 1 . . . . Programmer 5 | . . . . . . . 1 . 4 . . Thug 1 | . . . . . . . . . . 1 . Savage 1 | . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . . 1 . Best Kill Streak 6 | 2 3 4 . 4 6 . 1 . 5 4 3 Combat Bots Only 5 | . 3 4 . 4 5 . 1 . 4 4 3 Max Kills in Single Turn 4 | 1 1 2 . 1 2 . 1 . 4 2 2 Gunslinging 1 | . . . . . . . . . . 1 . Exploded 2 | . . . . . . . . . 2 . 2 Melee 1 | . . 1 . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Was Fac Low Low Damage Taken 9307 | . 611 958 . 2008 706 197 375 74 2546 1378 454 Core 1644 | . 149 150 . 299 151 39 61 . 542 169 84 Absorbed by Shields 137 | . . . . 137 . . . . . . . Core Remaining (%) 62 | 100 40 62 . . 18 94 . . . . . Volleys Fired 349 | 2 35 70 . 121 37 6 3 . 34 33 8 Largest 2 | 2 2 2 . 2 2 2 2 . 1 2 2 Hottest 122 | 70 40 60 . 88 46 86 122 . 30 67 63 Shots Fired 616 | 4 64 116 . 234 74 11 6 . 34 63 10 Gun 530 | 4 64 102 . 176 74 11 6 . 30 55 8 Cannon 66 | . . . . 58 . . . . . 8 . Launcher 4 | . . . . . . . . . 2 . 2 Special 16 | . . 14 . . . . . . 2 . . Kinetic 544 | 2 64 78 . 221 74 6 . . 30 63 6 Thermal 66 | 2 . 38 . 13 . 5 6 . . . 2 Explosive 4 | . . . . . . . . . 2 . 2 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 37 | 3 14 12 . 36 37 4 3 . 7 11 2 Robot Miss Streak 6 | . 3 6 . 3 4 3 1 . 5 4 3 Penetration Max 1 | . . . . 1 . . . . . . . Secondary Targets 10 | . 2 2 . 2 1 . . . . 3 . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . . 1 . Shots Hit Robots 468 | 3 44 79 . 171 49 6 15 . 52 46 3 Core Hits 228 | 3 21 37 . 68 31 1 7 . 34 20 6 Critical Hits 8 | . . 3 . 2 . . . . 1 2 . Critical Kills 2 | . . . . 2 . . . . . . . Critical Parts Destroyed 6 | . . 3 . . . . . . 1 2 . Melee Attacks 113 | . . . . 3 . 2 30 . 71 7 . Impact . | . . . . . . . . . . . . Slashing 110 | . . . . . . 2 30 . 71 7 . Piercing . | . . . . . . . . . . . . Sneak Attacks 23 | . . . . 3 . . 4 . 9 7 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11441 | 40 599 834 . 3015 1015 113 663 . 3111 1727 324 Guns 5801 | 40 587 689 . 2142 801 100 69 . 489 805 79 Cannons 1016 | . . . . 873 . . . . . 143 . Explosions 888 | . . . . . 193 . . . 450 . 245 Melee 3542 | . . . . . . . 594 . 2169 779 . Ramming 68 | . 12 19 . . 21 13 . . 3 . . Kinetic 6339 | 27 587 483 . 2909 801 49 . . 489 948 46 Thermal 604 | 13 . 332 . 106 . 51 69 . . . 33 Explosive 888 | . . . . . 193 . . . 450 . 245 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 3542 | . . . . . . . 594 . 2169 779 . Piercing . | . . . . . . . . . . . . Highest Corruption 15 | . . . . . 2 . 2 8 15 15 15 Average Corruption 12 | . . . . . 2 . 1 6 13 15 15 Corruption Purged . | . . . . . . . . . . . . Effects 149 | . . . . . . . 4 4 92 45 4 Message Errors 23 | . . . . . . . 1 1 15 4 2 Matter Fused 21 | . . . . . . . . . 15 6 . Heat Flow Errors 12 | . . . . . . . . 1 4 7 . Energy Discharges 20 | . . . . . . . 1 1 13 5 . Parts Rejected 4 | . . . . . . . . 1 2 1 . Data Loss (minor) 12 | . . . . . . . 1 . 8 2 1 Data Loss (major) 6 | . . . . . . . . . 4 2 . Misfires 1 | . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . 1 . . Misdirections 20 | . . . . . . . . . 15 4 1 Targeting Errors 26 | . . . . . . . 1 . 15 10 . Weapon Failures 3 | . . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 950 | . . . . 19 . . 123 . 611 177 20 Projectiles 19 | . . . . 19 . . . . . . . Explosions 20 | . . . . . . . . . . . 20 Melee 911 | . . . . . . . 123 . 611 177 . Knockbacks 14 | . . . . 12 . . . . . 2 . Impact . | . . . . . . . . . . . . Kinetic 13 | . . . . 11 . . . . . 2 . Secondary 1 | . . . . 1 . . . . . . . Self-Inflicted Damage 213 | . 6 . . . 77 6 . . 34 . 90 Shots 4 | . . . . . 1 . . . 1 . 2 Rammed 16 | . 1 12 . . 1 1 . . 1 . . Targets Rammed 20 | . 1 16 . . 1 1 . . 1 . . Kicked . | . . . . . . . . . . . . Crushed 4 | . . 4 . . . . . . . . . Highest Temperature 343 | 18 8 6 . 117 18 62 216 245 343 268 . Average Temperature 47 | 10 2 3 . 14 4 27 45 127 94 113 . Received Heat Transfer 2676 | . 330 348 . 939 234 90 45 . 396 294 . Effects 3 | . . . . . . . . . 3 . . Interference 3 | . . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 9 | . . 5 . . 1 . 2 . 1 . . Heat Transferred 1523 | 37 . 894 . 259 . 111 148 . . . 74 Parts Sabotaged 4 | . . . . . . . . . 4 . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Was Fac Low Low Peak Influence 1218 | 10 170 343 136 1218 821 359 392 163 995 . . Initial 593 | . 6 71 121 88 593 359 127 118 89 . . Average 477 | 9 59 209 123 772 639 256 251 133 469 . . Maximum Alert Level 4 | . . 1 . 4 3 1 1 . 3 . . Low Security (%) 32 | 100 100 39 100 8 . . 33 100 41 . . Level 1 22 | . . 60 . 9 . 100 66 . 16 . . Level 2 11 | . . . . 20 58 . . . 1 . . Level 3 24 | . . . . 33 40 . . . 40 . . Level 4 8 | . . . . 28 . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 22 | . 3 2 . . 4 1 1 . 11 . . Investigation 11 | . 3 1 . . 3 . . . 4 . . Extermination 3 | . . . . . . . . . 3 . . Reinforcement 6 | . . 1 . . . 1 1 . 3 . . Assault 2 | . . . . . 1 . . . 1 . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . 1 . 1 . . Stealth | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Was Fac Low Low Distress Signals 12 | . 2 3 1 . 2 . 2 . 2 . . Communications Jammed 8 | . . . . . . . 1 . 7 . . Distress Signals 8 | . . . . . . . 1 . 7 . . Times Spotted 209 | . 18 26 1 36 27 9 22 6 47 13 4 Peak Tracking Total 10 | . 4 6 2 6 6 4 7 6 10 4 4 Tactical Retreats 27 | . . 1 . 3 . 1 6 . 13 3 . Traps | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Was Fac Low Low Traps Triggered 13 | . 1 1 . 5 . . 2 . 4 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Was Fac Low Low Machines Disabled 5 | . . . . 2 3 . . . . . . Max in Single Turn 3 | . . . . 1 3 . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Garrison Relay 2 | . . . . 2 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . 1 . . Hacking | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Was Fac Low Low Machines Accessed 36 | . 6 2 1 . 8 4 6 . 9 . . Terminals 22 | . 5 2 . . 6 4 3 . 2 . . Fabricators 3 | . . . . . . . . . 3 . . Repair Stations 4 | . . . . . 1 . 1 . 2 . . Recycling Units 2 | . 1 . . . . . . . 1 . . Scanalyzers 3 | . . . . . 1 . 1 . 1 . . Garrison Access 2 | . . . 1 . . . 1 . . . . Total Hacks 122 | . 13 10 1 . 33 16 23 . 26 . . Successful 67 | . 5 4 1 . 23 9 11 . 14 . . Failed 55 | . 8 6 . . 10 7 12 . 12 . . Catastrophic 11 | . 3 1 . . . 2 2 . 3 . . Database Lockouts . | . . . . . . . . . . . . Manual 74 | . 12 10 . . 21 12 15 . 4 . . Terminals 79 | . 11 10 . . 23 16 16 . 3 . . Fabricators 11 | . . . . . . . . . 11 . . Repair Stations 15 | . . . . . 6 . 3 . 6 . . Recycling Units 7 | . 2 . . . . . . . 5 . . Scanalyzers 8 | . . . . . 4 . 3 . 1 . . Garrison Access 2 | . . . 1 . . . 1 . . . . Terminal Hacks 18 | . . 1 . . 6 7 4 . . . . Part Schematic 3 | . . . . . . 3 . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . Prototype ID Bank 2 | . . . . . 1 1 . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . Terminal Index 2 | . . . . . . 1 1 . . . . Fabricator Index 1 | . . . . . . . 1 . . . . Unreport Threat 3 | . . . . . 2 1 . . . . . Locate Traps 3 | . . . . . 1 1 1 . . . . Recall Investigation 1 | . . . . . 1 . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . Fabricator Hacks 7 | . . . . . . . . . 7 . . Load Schematic 3 | . . . . . . . . . 3 . . Build 4 | . . . . . . . . . 4 . . Repair Station Hacks 10 | . . . . . 4 . 2 . 4 . . Scan Component 5 | . . . . . 2 . 1 . 2 . . Repair 5 | . . . . . 2 . 1 . 2 . . Recycling Unit Hacks 3 | . 1 . . . . . . . 2 . . Report Inventory 2 | . 1 . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . . 1 . . Scanalyzer 6 | . . . . . 4 . 2 . . . . Insert Component 4 | . . . . . 2 . 2 . . . . Analyze 2 | . . . . . 2 . . . . . . Garrison Access Hacks 2 | . . . 1 . . . 1 . . . . Unlock Access 1 | . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks 21 | . 4 3 . . 9 2 2 . 1 . . Terminals 19 | . 3 3 . . 9 2 2 . . . . Track 2 | . . 1 . . 1 . . . . . . Assimilate 1 | . . . . . 1 . . . . . . Botnet 12 | . 2 1 . . 6 2 1 . . . . Operators 4 | . 1 1 . . 1 . 1 . . . . Fabricators 1 | . . . . . . . . . 1 . . Siphon 1 | . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 32 | . 5 2 1 . 8 4 4 . 8 . . Full Trace Events 9 | . 2 . . . 3 . . . 4 . . Feedback Events 1 | . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 2 2 . . . . . Parts Built 5 | . . . . . . . . . 5 . . Matter 782 | . . . . . . . . . 782 . . Time 343 | . . . . . . . . . 343 . . Total Part Build Rating 26 | . . . . . . . . . 26 . . Parts Repaired 5 | . . . . . 2 . 1 . 2 . . Time 204 | . . . . . 48 . 50 . 106 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . 10 . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Gar Mat Fac Fac Was Fac Low Low Used RIF Installer 1 | . . . . 1 . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . Non-combat 1 | . . . . . . . . . 1 . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . no_distress 1 | . . . . . . . . . 1 . . Relay Couplers Released 8 | . . . . 8 . . . . . . . Machine Destruction 8 | . . . . 8 . . . . . . . Attached 1 | . . . . 1 . . . . . . . Robots Rewired 11 | . . . . 11 . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Was Fac Low Low Total Allies 11 | . . . . 9 1 . . 1 . . . Largest Group 6 | . . . . 6 5 . . 1 . . . Highest-Rated Group 151 | . . . . 151 146 . . 31 . . . Highest-Rated Ally 38 | . . . . 38 38 . . 31 . . . Total Orders 3 | . . . . 3 . . . . . . . STAY 1 | . . . . 1 . . . . . . . FOLLOW 2 | . . . . 2 . . . . . . . Ally Attacks 120 | . . . . 47 70 . . 3 . . . Total Damage 2273 | . . . . 888 1322 . . 63 . . . Kills 25 | . . . . 9 16 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Was Fac Low Low Robot Analysis Total 1 | . . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Was Fac Low Low Turns Passed 7270 | 30 560 607 129 2029 545 270 561 86 1700 675 78 Spaces Moved 5331 | 18 401 226 105 1307 493 363 655 123 1328 287 25 Core 30 | . . 19 . . . . . . 11 . . Treads 611 | . 109 207 . . . . . . . 271 24 Legs 906 | 6 . . . 837 . . . . 46 16 1 Wheels 771 | 12 292 . 105 295 . . . . 67 . . Hover 3013 | . . . . 175 493 363 655 123 1204 . . Flight . | . . . . . . . . . . . . Fastest Speed 56 | 90 90 160 100 68 68 64 60 60 56 120 210 Average Speed 96 | 100 109 164 103 107 68 64 63 62 85 190 210 Slowest Speed 700 | 120 160 250 110 180 68 68 68 131 700 210 210 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 34 | 3 53 28 14 76 34 13 21 78 34 51 8 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 1 | . 1 . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 . . 1 1 . . . 1 . Scrap Searched 2 | . . . . . . . . . . 1 1 Spaces Dug 47 | . . . . . . 2 14 . 31 . . Terrain Destroyed 92 | . . . . 1 21 2 14 . 41 3 10 Melee 44 | . . . . . . 2 14 . 28 . . Projectile 11 | . . . . 1 . . . . 6 3 1 AOE 37 | . . . . . 21 . . . 7 . 9 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Was Fac Low Low Total 6659 | 25 470 333 126 1697 628 384 752 130 1737 337 40 Wait 392 | 1 10 7 . 51 62 1 20 . 239 1 . Move 5322 | 17 400 225 105 1306 492 362 655 122 1327 286 25 Hop . | . . . . . . . . . . . . Pick Up 70 | . 8 3 4 21 12 2 9 1 6 2 2 Fast Attach 87 | 3 3 5 6 13 7 3 9 4 30 4 . Attach 35 | . 1 4 3 10 2 3 3 . 3 3 3 Detach 22 | 2 . . 4 3 2 3 1 . 7 . . Swap 39 | . 1 1 . 10 5 1 7 1 11 1 1 Drop 78 | . 11 2 4 27 8 . 15 2 8 . 1 Fire 349 | 2 35 70 . 121 37 6 3 . 34 33 8 Melee 113 | . . . . 3 . 2 30 . 71 7 . Ram 4 | . 1 . . . 1 1 . . 1 . . Kick . | . . . . . . . . . . . . Crush 16 | . . 16 . . . . . . . . . Escape Stasis 20 | . . . . 20 . . . . . . . Rewire 112 | . . . . 112 . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Sto]) -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 3) 31 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 12) 411 | -10/Materials | Discovered new exit (range 13) 548 | -10/Materials | Core integrity fell below 50% 591 | -10/Materials | Entered another Materials area 591 | -9/Materials | Evolved 2 slots: Utility x2 866 | -9/Materials | Lost 3 parts (1p2n) 1074 | -9/Materials | Discovered new exit (range 10) 1198 | -9/Materials | Entered another Materials area 1198 | -8/Materials | Evolved 2 slots: Propulsion x2 1327 | -8/Materials | Identified exit to Garrison 1327 | -8/Materials | Entered Garrison 1472 | -8/Garrison | Triggered checkpoint 1498 | -8/Garrison | Garrison Relay disabled 1581 | -8/Garrison | Triggered checkpoint 1737 | -8/Garrison | Lost 4 parts (1p1n2w) 1871 | -8/Garrison | Lost 3 parts (2n1w) 2052 | -8/Garrison | Triggered checkpoint 2094 | -8/Garrison | Triggered checkpoint 2159 | -8/Garrison | Discovered new exit (range 12) 2201 | -8/Garrison | Build established: Scavenger-Mutant 2256 | -8/Garrison | Triggered checkpoint 2257 | -8/Garrison | Core integrity fell below 50% 2726 | -8/Garrison | Triggered checkpoint 2753 | -8/Garrison | Triggered checkpoint 2778 | -8/Garrison | Triggered checkpoint 2792 | -8/Garrison | Discovered new exit (range 14) 2813 | -8/Garrison | Installed Relay Interface Framework 2914 | -8/Garrison | Garrison Relay disabled 2954 | -8/Garrison | Discovered new exit (range 12) 3356 | -8/Garrison | Entered Materials 3356 | -8/Materials | Accompanied by 5 allies 3531 | -8/Materials | Repaired Broken Cmb. Airjet 3545 | -8/Materials | Repaired Hcp. Matter Pod 3756 | -8/Materials | First assault squad dispatched 3887 | -8/Materials | Core integrity fell below 20% 3894 | -8/Materials | Discovered new exit (range 8) 3901 | -8/Materials | Entered Factory 3901 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3919 | -7/Factory | Lost 3 parts (1p2w) 4091 | -7/Factory | Discovered new exit (range 16) 4167 | -7/Factory | Discovered new exit (range 7) 4171 | -7/Factory | Entered another Factory area 4171 | -6/Factory | Evolved 2 slots: Utility x2 4360 | -6/Factory | Identified exit to Lower Caves 4520 | -6/Factory | Repaired Cmb. Airjet? 4732 | -6/Factory | Manually triggered Chute Trap 4732 | -6/Factory | Sucked down chute 4732 | -6/Factory | Entered Waste 4733 | -6/Waste | Met a frightened Derelict 4747 | -6/Waste | EMP discharged 4749 | -6/Waste | Spotted C-40 Crusher 4766 | -6/Waste | Spotted C-40 Crusher 4766 | -6/Waste | Spotted C-40 Crusher 4770 | -6/Waste | Spotted C-40 Crusher 4785 | -6/Waste | Spotted C-40 Crusher 4792 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4795 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4801 | -6/Waste | Spotted C-40 Crusher 4809 | -6/Waste | Discovered new exit (range 14) 4818 | -6/Waste | Entered Factory 4826 | -6/Factory | Lost 3 parts (1p1n1w) 4941 | -6/Factory | Fabricated Remote Datajack? 5071 | -6/Factory | Build established: Hacker-Mutant 5147 | -6/Factory | System corruption reached 10% 5281 | -6/Factory | Fabricated Cmb. Airjet (x2) 5587 | -6/Factory | Fabricated Adv. Hacking Suite? 5629 | -6/Factory | Spotted B-75 Beast 5709 | -6/Factory | Fabricated Adv. Hacking Suite? 5828 | -6/Factory | Local fabrication network quarantined 5843 | -6/Factory | Lost 3 parts (1p1n1u) 5920 | -6/Factory | Repaired Broken Ionic Axe? 6033 | -6/Factory | Discovered exit to Lower Caves (range 13) 6142 | -6/Factory | Found Prototype Launcher 6142 | -6/Factory | Identified Rocket Array 6218 | -6/Factory | First assault squad dispatched 6268 | -6/Factory | Repaired Cmb. Airjet 6396 | -6/Factory | Core integrity fell below 50% 6457 | -6/Factory | Lost 4 parts (2n2u) 6518 | -6/Factory | Entered Lower Caves 6528 | -6/Lower Caves | Encountered a Warlord checkpoint 6775 | -6/Lower Caves | Lost 4 parts (1p1n1u1w) 7009 | -6/Lower Caves | Core integrity fell below 20% 7180 | -6/Lower Caves | Discovered new exit (range 7) 7193 | -6/Lower Caves | Entered another Lower Caves area 7194 | -6/Lower Caves | Encountered a Warlord checkpoint 7243 | -6/Lower Caves | Discovered new exit (range 8) 7271 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07233_ Acquired Kinecellerator. 07238_ Acquired 16 matter. 07243_ EXIT=FOUND 07248_ Critical hit. 07248_ Arm. Treads destroyed. 07251_ Slug penetrates Wall. 07251_ Carbon-fiber Leg destroyed. 07254_ Slug penetrates S-27 Virus. 07254_ Slug penetrates Wall. 07255_ Coil Gun destroyed. 07257_ Slug penetrates Wall. 07258_ BVRA5JTV8EUECPT FHS9 07260_ Gauss Rifle destroyed. 07266_ Electrolaser destroyed. 07267_ S-27 Virus destroyed. 07267_ Lgt. Angular Momentum Engine destroyed. 07267_ Destroyed Lgt. Angular Momentum Engine. 07269_ Lyr. Medium Armor Plating destroyed. 07269_ Destroyed Lyr. Medium Armor Plating. 07269_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????###????????????????????????????????? | | ?????????????## ##?????????????##???????????????? | | ?????????????# #???????????? ###### ?????????? | | ??????????????# ##??????????? ????????? | | ???????######### #########?? ????????? | | ???????# ## ## ??? #?????????? | | ???????# ## ??? #??????????? | | ???????# # %=####? #????????????? | | ???????# # #??????????????? | | ???##### ## #???????????????? | | ???# ## s@ #???????????????? | | ???? ! ##???????????????? | | ???????????# #????????????????? | | ???????????# ## ### #????????????????? | | ??????????# ##### #?# #???????????????? | | ??????? ##???# #?? ??????????????? | | ???? #????## ##???< ##?????????????? | | ???## ?????## #???? ##??????????????? | | ????### #####??????#### #?????##???????????????? | | ??????####???????????????##??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 465 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 450 Core Shielding 20 Evasion (%) 53 Targeting Accuracy 13 Recoil Reduction 2 Offensive Hacking 28 Defensive Hacking 10 Relay Coupler Types 25 Relay Coupler Value 1 Item Schematics ----------------- System Shield | -8/Materials | Scanalyzed Cmb. Airjet | -8/Materials | Scanalyzed Hacking Suite | -7/Factory | Hacked Remote Datajack | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Remote Datajack | x1 | -6/Factory Cmb. Airjet | x2 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory | Preloaded Adv. Hacking Suite | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidanceCorruptionCoupler Manual? 0 Play Time 01:28:15 Cumulative 96.8 hours Start 2020.11.29 @ 19:43:30 End 2020.11.29 @ 22:22:22 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 56 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59df0812-d858-4b63-b107-84e451a0113f