Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.08 @ 16:02:38 Player: IsAway Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (11) 55 Value Destroyed (174) 174 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5069 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 124/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Trap Scanner Experimental Sensor Array Advanced Hacking Suite Relay Coupler [Demolisher] (19) Remote Datajack Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- VTOL Module Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY ---------- Improved Trap Scanner Transmission Jammer Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Field Propulsion Drive Experimental Sensor Array Advanced Hacking Suite Relay Coupler [Demolisher] Remote Datajack [Rating: 54] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Flight Unit Hover Unit Airjet Flight Unit Flight Unit Utility System Shield Device Advanced Weight Redist. System Storage Small Storage Unit Processor Visual Processing Unit Hackware System Shield Weapon Heavy Ion Cannon Energy Gun Arc Projector Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Slots Evolved 10 | . . . . . 4 2 2 . 2 Power 1 | . . . . . 1 . . . . Propulsion 2 | . . . . . 2 . . . . Utility 7 | . . . . . 1 2 2 . 2 Weapon . | . . . . . . . . . . Parts Attached 45 | 5 8 1 1 . 10 8 4 4 4 Power 6 | 2 . . . . 1 2 . . 1 Engine 3 | 2 . . . . 1 . . . . Core 3 | . . . . . . 2 . . 1 Reactor . | . . . . . . . . . . Propulsion 10 | . 3 . . . 1 3 1 . 2 Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover 2 | . 1 . . . 1 . . . . Flight 8 | . 2 . . . . 3 1 . 2 Utility 18 | 1 1 . 1 . 6 3 2 4 . Device 11 | 1 . . . . 5 2 1 2 . Storage 1 | . . . 1 . . . . . . Processor 1 | . 1 . . . . . . . . Hackware 5 | . . . . . 1 1 1 2 . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 11 | 2 4 1 . . 2 . 1 . 1 Energy Gun 2 | . . . . . 1 . 1 . . Energy Cannon 2 | . 1 . . . 1 . . . . Ballistic Gun 4 | 2 2 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . Special Weapon 1 | . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . . . Parts Lost 20 | . 1 . . 1 5 3 . 5 5 Power 2 | . . . . 1 1 . . . . Propulsion 9 | . . . . . 2 1 . 2 4 Utility 7 | . . . . . 1 2 . 3 1 Weapon 2 | . 1 . . . 1 . . . . Highest Loss Streak 5 | . 1 . . 1 2 3 . 4 5 To Critical Strikes . | . . . . . . . . . . Average Backups 4 | 1 5 5 6 7 5 4 4 4 4 Power . | . . . . 1 . . . . . Propulsion . | 1 2 1 . . . . . . . Utility 2 | . . . 1 2 3 3 3 3 3 Weapon 1 | . 2 3 3 4 1 . . . . Tool/Special . | . . . . . . . . . . Unused Backups 15 | 1 . 2 1 . 5 1 1 1 3 Power 1 | . . . . . 1 . . . . Propulsion 4 | 1 . 2 1 . . . . . . Utility 6 | . . . . . 2 . . 1 3 Weapon 4 | . . . . . 2 1 1 . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 48 | . 71 92 76 71 34 36 56 55 41 Engine 4 | . 11 14 14 14 4 . . . . Core 1 | . . . . . . 1 6 6 3 Hover 3 | . 7 . . . 3 5 . . . Flight 11 | . 9 28 28 28 4 4 21 15 11 Device 8 | . 14 14 5 . 6 12 10 7 6 Storage 2 | . . . 9 14 2 . . . . Processor 4 | . 9 14 14 14 5 . . . . Hackware 6 | . . . . . 3 9 16 24 17 Ballistic Gun 1 | . 8 17 5 . . . . . . Peak Build Rating 54 | 4 8 8 7 8 19 32 43 44 54 Average Rating 15 | 1 5 7 7 7 9 17 32 33 37 On Entrance 15 | . 1 8 7 7 7 17 25 43 36 Avg Prop Armor Cover (%) 16 | . . . . . 12 17 . . . Naked Turns 33 | . . . . . . . . . 33 Heaviest Build 17 | 7 7 7 8 8 10 16 17 17 14 Greatest Support 23 | 3 8 8 8 8 17 17 20 20 23 Greatest Overweight (x) 4 | 2 1 . . . 1 1 . . 4 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 8 8 8 5 5 5 5 Average Capacity 5 | 5 5 5 7 8 5 5 5 5 5 Most Carried 8 | 5 5 5 7 8 8 5 5 5 5 Average Carried 5 | 2 4 4 6 7 5 4 4 4 4 Final Capacity 8 | 5 5 5 8 8 5 5 5 5 5 Final Carried 8 | 5 5 5 7 8 4 5 4 5 5 Class Distribution -------------------- 68% | Mutant 20% | Hacker-Sprinter 10% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Hacker-Sprinter | -6/DSF Hacker-Sprinter | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Matter Collected 397 | 73 36 3 . . 51 140 . 8 86 Remotely . | . . . . . . . . . . Salvage Created 209 | 30 22 22 . . . 72 . . 63 Parts 24 | 3 5 5 . . . 7 . . 4 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Combat Hostiles Destroyed 9 | . 2 3 . . . 3 . . 1 Cannons 5 | . 2 . . . . 3 . . . AOE 3 | . . 3 . . . . . . . Classes Destroyed 4 | 1 1 . . . . . . . 2 Worker 1 | . . . . . . . . . 1 Tunneler 1 | 1 . . . . . . . . . Swarmer 8 | . 2 3 . . . 3 . . . Cutter 1 | . . . . . . . . . 1 Best Kill Streak 3 | 1 2 3 . . . 3 . . 1 Combat Bots Only 3 | . 2 3 . . . 3 . . 1 Max Kills in Single Turn 2 | 1 1 2 . . . 1 . . 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Hostile Shots Fired 249 | . 19 5 . 4 44 29 . 12 136 Missed 116 | . 6 4 . 1 21 13 . 7 64 Hits 133 | . 13 1 . 3 23 16 . 5 72 Melee 17 | . . . . . . . . . 17 Projectile 116 | . 13 1 . 3 23 16 . 5 55 AOE 2 | . . . . . . . . . 2 Critical Strikes 13 | . . . . . 4 . . 1 8 Damage Taken 2446 | . 107 48 . 43 402 282 . 200 1364 Core 1355 | . 34 . . 14 146 91 . 65 1005 Absorbed by Shields 15 | . . . . . . . . 15 . Regen/Repaired (Parts) 18 | . . . . . 18 . . . . Core Remaining (%) 86 | 100 . . . 80 73 87 . 92 . Volleys Fired 20 | 2 5 2 . . 1 7 . . 3 Largest 2 | 2 2 2 . . 2 1 . . 1 Hottest 120 | 40 60 50 . . 120 65 . . 5 Shots Fired 27 | 4 7 4 . . 2 7 . . 3 Gun 11 | 4 4 2 . . 1 . . . . Cannon 11 | . 3 . . . 1 7 . . . Launcher 2 | . . 2 . . . . . . . Special 3 | . . . . . . . . . 3 Kinetic 10 | 4 4 2 . . . . . . . Thermal 11 | . 3 . . . 1 7 . . . Explosive 2 | . . 2 . . . . . . . Electromagnetic 1 | . . . . . 1 . . . . Robot Hit Streak 3 | 2 2 1 . . 3 2 . . 3 Robot Miss Streak 3 | 1 2 3 . . . 1 . . 1 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 17 | 2 6 2 . . 2 4 . . 1 Core Hits 16 | 1 2 3 . . 1 3 . . 6 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes . | . . . . . . . . . . Melee Attacks 3 | . 3 . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 428 | 16 44 131 . . 61 108 . . 68 Guns 39 | 16 10 . . . 13 . . . . Cannons 169 | . 34 . . . 27 108 . . . Explosions 131 | . . 131 . . . . . . . Melee . | . . . . . . . . . . Ramming 89 | . . . . . 21 . . . 68 Kinetic 26 | 16 10 . . . . . . . . Thermal 169 | . 34 . . . 27 108 . . . Explosive 131 | . . 131 . . . . . . . Electromagnetic 13 | . . . . . 13 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . 2 . . . 1 Average Corruption 1 | . . . . . 2 . . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 3 | . . . . . . 3 . . . Projectiles 3 | . . . . . . 3 . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 2 | . . . . . 1 . . . 1 Impact 2 | . . . . . 1 . . . 1 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 78 | . . 38 . . 9 . . . 31 Shots 1 | . . 1 . . . . . . . Rammed 19 | . . . . . 3 . . . 16 Targets Rammed 19 | . . . . . 3 . . . 16 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 66 | . 66 . . . 39 24 . . . Average Temperature 22 | . 26 . . . 19 15 . . . Received Heat Transfer 312 | . 18 . . 18 252 . . . 24 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried 3 | . . . . . . . . . 3 Impact Corruptions 1 | . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . Heat Transferred 259 | . 74 . . . 37 148 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 145 | 5 55 101 . . 145 65 47 25 135 Initial 53 | . . 13 . . . 53 21 25 2 Average 30 | . 18 86 . . 43 21 29 5 39 Influence Increases 878 | 5 74 98 . . 308 97 36 15 245 Destroy 0b10 Robot/C 180 | . 40 60 . . . 60 . . 20 Destroy 0b10 Robot/NC 10 | 5 . . . . . . . . 5 Destroy Leader 40 | . 10 10 . . . 10 . . 10 Successful Hack 65 | . 9 . . . 8 12 36 . . Destroy Structure 13 | . . 13 . . . . . . . Partial Spotted 60 | . 15 15 . . . . . . 30 Lose Combat Pursuer 510 | . . . . . 300 15 . 15 180 Influence Decreases 743 | 5 39 32 101 . 190 170 44 47 115 Entered New Map 227 | . . 22 101 . . 65 24 12 3 Time Decay 391 | 5 39 10 . . 160 95 20 . 62 Lost Part 125 | . . . . . 30 10 . 35 50 Squads Dispatched 10 | . 1 . . . 6 1 . 1 1 Investigation 2 | . . . . . 2 . . . . Extermination . | . . . . . . . . . . Reinforcement 8 | . 1 . . . 4 1 . 1 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Distress Signals 4 | . 1 . . . 2 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 85 | . 8 3 . 2 33 6 . 3 30 Peak Tracking Total 15 | . 3 3 . 2 12 5 . 2 15 Tactical Retreats 15 | . . . . . 9 1 . 1 4 ECM-based Alert Blocks 7 | . . . . . 7 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Traps Triggered 1 | . . . . . . . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 4 | . . . . . 4 . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Machines Accessed 16 | . 2 . 1 . 5 4 3 . 1 Terminals 10 | . 2 . . . 2 3 3 . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units 3 | . . . . . 2 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 Total Hacks 71 | . 6 . 23 . 15 9 16 . 2 Successful 45 | . 3 . 23 . 10 2 6 . 1 Failed 26 | . 3 . . . 5 7 10 . 1 Catastrophic 4 | . . . . . 1 2 1 . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 34 | . 6 . . . 4 8 16 . . Fabricators . | . . . . . . . . . . Repair Stations 5 | . . . . . 5 . . . . Recycling Units 7 | . . . . . 6 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 Terminal Hacks 36 | . 3 . 23 . 2 2 6 . . Record 31 | . 1 . 23 . . 2 5 . . Open DSF 1 | . . . . . . . 1 . . Emergency Access Points 1 | . . . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . Disarm Traps 1 | . . . . . 1 . . . . Recall Investigation 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 3 | . . . . . 3 . . . . Scan Component 1 | . . . . . 1 . . . . Repair 1 | . . . . . 1 . . . . Refit 1 | . . . . . 1 . . . . Recycling Unit Hacks 5 | . . . . . 5 . . . . Process 2 | . . . . . 2 . . . . Retrieve Matter 3 | . . . . . 3 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . 2 . . . 4 4 3 . . Full Trace Events 2 | . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . Time 26 | . . . . . 26 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 75 | . . . . . 75 . . . . Retrieved Matter 58 | . . . . . 58 . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 2 | . 1 . . . . . . . 1 Non-combat 1 | . 1 . . . . . . . . Combat 1 | . . . . . . . . . 1 Robot Hacks Applied 3 | . 2 . . . . . . . 1 parse_system 2 | . 1 . . . . . . . 1 no_distress 1 | . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Active Infowar (turns) 804 | 9 121 36 129 59 268 34 . 45 103 Optics 581 | . 89 36 129 59 268 . . . . Traps 120 | . . . . . . 34 . 3 83 Seismic 200 | 9 121 36 34 . . . . . . Jamming 140 | . . . . . . . . 45 95 ECM 21 | . . . . . 21 . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Turns Passed 1423 | 49 121 36 129 59 461 296 58 67 147 Spaces Moved 2481 | 39 149 69 331 156 621 449 180 156 331 Core 576 | 39 12 . . . 238 255 . . 32 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover 296 | . 72 . . . 178 46 . . . Flight 1609 | . 65 69 331 156 205 148 180 156 299 Fastest Speed 27 | 50 37 37 37 37 37 29 27 27 32 Average Speed 45 | 70 50 37 37 37 61 48 28 32 35 Slowest Speed 250 | 150 120 37 37 37 120 120 29 34 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 7 | . . . . . 1 3 . . 3 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 35 | 3 34 27 66 47 50 12 5 97 14 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 16 | . . 16 . . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 16 | . . 16 . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Total 2738 | 58 183 75 337 156 700 517 185 172 355 Wait 96 | . 12 . . . 45 36 . 3 . Move 2461 | 38 148 68 330 155 618 444 179 155 326 Hop 4 | . . . . . 1 1 . . 2 Pick Up 31 | 8 2 1 3 1 7 4 1 2 2 Fast Attach 32 | 1 8 . . . 7 7 3 4 2 Attach 19 | 4 1 . . . 4 6 1 . 3 Detach 16 | 2 . 1 1 . 2 7 . 2 1 Swap 3 | . 1 1 1 . . . . . . Drop 31 | 3 3 2 2 . 12 5 1 3 . Fire 20 | 2 5 2 . . 1 7 . . 3 Melee 3 | . 3 . . . . . . . . Ram 19 | . . . . . 3 . . . 16 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 3 | . . . . . . . . 3 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 51 | -10/Materials | Met a group of wandering Federalists 163 | -10/Materials | Discovered new exit (range 14) 171 | -10/Materials | Entered Mines 204 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 205 | -10/Mines | Discovered new exit (range 5) 207 | -10/Mines | Entered Exiles 218 | -10/Exiles | Met 8R-AWN 225 | -10/Exiles | Met EX-HEX 250 | -10/Exiles | Met EX-DEC 259 | -10/Exiles | Learned location of Zion (-6) 280 | -10/Exiles | Discovered new exit (range 10) 306 | -10/Exiles | Visited The Gauntlet 336 | -10/Exiles | Entered Mines 337 | -9/Mines | Assembled infested the area 381 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 385 | -9/Mines | Found Prototype Device 389 | -9/Mines | Discovered new exit (range 12) 395 | -9/Mines | Entered Materials 395 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 434 | -8/Materials | Repaired Flight Unit 548 | -8/Materials | Build established: Mutant 852 | -8/Materials | Discovered new exit (range 4) 856 | -8/Materials | Entered Factory 856 | -7/Factory | Evolved 2 slots: Utility x2 1124 | -7/Factory | Lost 3 parts (1n2u) 1147 | -7/Factory | Discovered new exit (range 12) 1152 | -7/Factory | Entered another Factory area 1152 | -6/Factory | Evolved 2 slots: Utility x2 1210 | -6/Factory | Identified exit to DSF 1210 | -6/Factory | Entered DSF 1230 | -6/DSF | Additional patrols routed to DSF 1257 | -6/DSF | Discovered new exit (range 16) 1260 | -6/DSF | Lost 4 parts (2n2u) 1277 | -6/DSF | Entered Factory 1277 | -5/Factory | Evolved 2 slots: Utility x2 1366 | -5/Factory | Spotted B-75 Beast 1386 | -5/Factory | Released all parts (5) 1408 | -5/Factory | Core integrity fell below 50% 1413 | -5/Factory | Lost 5 parts (4n1u) 1421 | -5/Factory | Core integrity fell below 20% 1424 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- K-01 Serf pushes S-27 Virus. Slammed into C-35 Carver. C-35 Carver knocked back. Slammed into C-35 Carver. Destabilizing: System corrupted (+1). Slammed into C-35 Carver. C-35 Carver destroyed. Slammed into C-35 Carver. Acquired 35 matter. Slammed into C-35 Carver. C-30 ARC bursts open, deploying its payload. H-66 Slayer unfolds itself. Slug penetrates Wall. Slammed into C-35 Carver. Destroyed Melee Analysis Suite. C-35 Carver system corrupted by crushing effect. C-35 Carver system terminally corrupted. Mic. Nuclear Core fried. Imp. Reaction Control System fried. Carbide Saw fried. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? #?????????????????? | | ?????????????????????????????? #?????????????????? | | ?????????????????????????????# #?????????????##### | | ?????????????????????????????# #?????????????# | | ?????????????????????????????# #??#??????????# " | | ?????????????????????????????# #??# #????????# ! 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" ??????? | | ??????????????????????????????????????? ??????? | | ??????????????????????????????????????? ? #?????? | | ???????????????????????????????????????#?#???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 19 Energy Capacity 315 Matter Stores 153 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 9 Evasion (%) 74 Offensive Hacking 38 Defensive Hacking 20 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Flight Unit | 10% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Cya! Junior Dev Throw Away The Key Window Shopping Challenges ------------ None Game ------ Seed GatlingUtilityMembrane Manual? 0 Play Time 01:24:10 Cumulative 10.8 hours Start 2026.07.08 @ 14:35:41 End 2026.07.08 @ 16:02:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 51x41 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 167b7f88-31a9-417c-a766-4865fbf3eda9