Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.26 @ 00:23:38 Player: Skysub Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (6) 30 Value Destroyed (35) 35 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (970) 970 TOTAL SCORE: 5175 Bonus ------- Pacifist 470 Entered DSFs 500 Cogmind --------- Core Integrity 896/1000 Matter 236/300 Energy 150/275 System Corruption 0% Temperature Cool (5) Movement Flying (26) Location -5/Factory Parts ------- > --- POWER (2) -------- Ion Engine Light Ion Engine > --- PROPULSION (6) --- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooled VTOL Module > --- UTILITY (7) ------ Advanced Heat Sink Visual Processing Unit Enhanced Optical Array Improved Signal Interpreter Improved Transmission Jammer Improved Focal Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Visual Processing Unit Enhanced Optical Array Improved Transmission Jammer Cloaking Device Improved Focal Shield > --- WEAPON ----------- Heavy Hammer > --- INVENTORY -------- Advanced Heat Sink [Rating: 57] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Cooled VTOL Module Flight Unit Cooled VTOL Module Utility Visual Processing Unit Device Advanced Heat Sink Processor Visual Processing Unit Weapon Heavy Hammer Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Slots Evolved 10 | . . . 2 2 2 2 . 2 Power 1 | . . . . . 1 . . . Propulsion 4 | . . . 1 1 1 . . 1 Utility 5 | . . . 1 1 . 2 . 1 Weapon . | . . . . . . . . . Parts Attached 20 | . 1 . . 2 8 3 1 5 Power 4 | . . . . . 2 1 . 1 Engine 3 | . . . . . 2 . . 1 Core 1 | . . . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 7 | . 1 . . 1 5 . . . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 7 | . 1 . . 1 5 . . . Utility 8 | . . . . . 1 2 1 4 Device 5 | . . . . . . 1 1 3 Storage . | . . . . . . . . . Processor 3 | . . . . . 1 1 . 1 Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 1 | . . . . 1 . . . . Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . . Parts Lost 9 | . . . . 2 . . 2 5 Power 2 | . . . . . . . 1 1 Propulsion 4 | . . . . 2 . . 1 1 Utility 2 | . . . . . . . . 2 Weapon 1 | . . . . . . . . 1 Highest Loss Streak 6 | . . . . 2 . . 2 6 To Critical Strikes . | . . . . . . . . . Average Backups 2 | 1 2 2 2 2 3 1 2 1 Power 1 | 1 2 2 2 2 1 1 1 . Propulsion . | . . . . . . . . . Utility . | . . . . . . . 1 1 Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Unused Backups 2 | . . . . 1 . . . 1 Power 1 | . . . . 1 . . . . Propulsion . | . . . . . . . . . Utility 1 | . . . . . . . . 1 Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 25 | . 7 14 11 9 13 69 73 68 Engine 2 | . . . . . 1 7 6 8 Flight 11 | . 7 14 11 5 4 33 30 19 Device 3 | . . . . . . 5 8 20 Processor 4 | . . . . . 3 10 13 12 Impact Weapon 3 | . . . . 4 3 6 6 4 Peak Build Rating 57 | . 1 1 1 3 31 42 47 57 Average Rating 12 | . . 1 1 1 5 40 42 47 On Entrance 12 | . . 1 1 1 . 31 42 40 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns 177 | . 5 . . 15 157 . . . Heaviest Build 18 | . . . . 3 11 17 18 18 Greatest Support 27 | 3 4 4 4 4 27 27 27 22 Greatest Overweight (x) . | . . . . . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 4 | 2 2 2 3 3 4 2 4 3 Average Carried 2 | 1 2 2 2 2 3 1 2 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 4 | 2 2 2 3 3 2 1 4 1 Class Distribution -------------------- 74% | Mutant 17% | Sprinter 8% | Infiltrator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Sprinter | -6/Factory Sprinter | -6/DSF Infiltrator-Sprinter | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Matter Collected 311 | 200 . 10 . . 90 . . 11 Remotely . | . . . . . . . . . Salvage Created 154 | . . . . 9 134 . . 11 Parts 8 | . . . . 1 4 . . 3 Haulers Intercepted 2 | . . . . . 2 . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Combat Hostiles Destroyed 1 | . . . . 1 . . . . Melee 1 | . . . . 1 . . . . Classes Destroyed 4 | . . . . 1 2 . . 1 Worker 1 | . . . . . . . . 1 Builder 2 | . . . . . 2 . . . Hauler 2 | . . . . . 2 . . . Swarmer 1 | . . . . 1 . . . . Best Kill Streak 2 | . . . . 1 2 . . 1 Combat Bots Only 1 | . . . . 1 . . . . Max Kills in Single Turn 1 | . . . . 1 1 . . 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Hostile Shots Fired 235 | . 8 12 21 68 45 9 9 63 Missed 115 | . . 9 13 19 27 6 4 37 Hits 120 | . 8 3 8 49 18 3 5 26 Melee 1 | . . . . . . . 1 . Projectile 119 | . 8 3 8 49 18 3 4 26 AOE 3 | . . . . . . . 3 . Critical Strikes 3 | . . 1 . . 1 . 1 . Damage Taken 1564 | . 67 40 78 534 229 28 212 376 Core 901 | . 57 40 72 470 131 11 16 104 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 67 | . . . . . . . . 67 Core Remaining (%) 72 | 100 . 61 82 14 81 . 96 . Volleys Fired . | . . . . . . . . . Largest . | . . . . . . . . . Hottest . | . . . . . . . . . Shots Fired . | . . . . . . . . . Gun . | . . . . . . . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak . | . . . . . . . . . Robot Miss Streak . | . . . . . . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 6 | . . . . 1 4 . . 1 Core Hits 5 | . . . . 2 2 . . 1 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . . Critical Strikes 2 | . . . . . 2 . . . Smash 2 | . . . . . 2 . . . Melee Attacks 20 | . . . . 2 9 6 . 3 Impact 20 | . . . . 2 9 6 . 3 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 5 | . . . . . 4 . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 534 | . . . . 100 368 . . 66 Guns . | . . . . . . . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 486 | . . . . 58 362 . . 66 Ramming 48 | . . . . 42 6 . . . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact 486 | . . . . 58 362 . . 66 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . 2 . . . . Average Corruption 2 | . . . . 2 . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 281 | . . . . . 281 . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 281 | . . . . . 281 . . . Knockbacks 1 | . . . . 1 . . . . Impact 1 | . . . . 1 . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 20 | . . . . 17 3 . . . Shots . | . . . . . . . . . Rammed 14 | . . . . 13 1 . . . Targets Rammed 14 | . . . . 13 1 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 5 | . . 5 . . . . . . Average Temperature 5 | . . 5 . . . . . . Received Heat Transfer 351 | . . 42 18 99 105 12 . 75 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . Parts Fried 4 | . . . . . 4 . . . Impact Corruptions 8 | . . . . . 8 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Maximum Alert Level 1 | . . . . . . . . 1 Low Security (%) 97 | 100 100 100 100 100 100 100 100 81 Level 1 2 | . . . . . . . . 18 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 207 | . 5 70 42 43 74 88 59 207 Initial 59 | . . . 27 16 9 35 59 20 Average 30 | . 1 29 29 18 14 63 51 82 Influence Increases 737 | . 5 95 44 67 179 70 . 277 Destroy 0b10 Robot/C 20 | . . . . 20 . . . . Destroy 0b10 Robot/NC 25 | . . . . . 20 . . 5 Destroy Leader 12 | . . . . 10 2 . . . Successful Hack 99 | . 5 5 14 22 33 5 . 15 Disable Machine 15 | . . . . . . . . 15 Destroy Structure 11 | . . . . . 4 5 . 2 Partial Spotted 90 | . . . 15 . 15 60 . . Lose Combat Pursuer 465 | . . 90 15 15 105 . . 240 Influence Decreases 530 | . 5 25 73 85 128 59 46 109 Entered New Map 166 | . . . 43 25 14 39 26 19 Time Decay 274 | . 5 25 30 40 114 20 . 40 Lost Part 90 | . . . . 20 . . 20 50 Squads Dispatched 10 | . . . . 2 2 1 1 4 Investigation 7 | . . . . 1 1 1 . 4 Extermination . | . . . . . . . . . Reinforcement 3 | . . . . 1 1 . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Distress Signals 3 | . 1 . . . 1 . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 80 | . 4 7 8 18 10 2 4 27 Peak Tracking Total 19 | . 4 4 8 16 7 2 4 19 Tactical Retreats 13 | . . 2 1 1 5 . . 4 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Traps Triggered 2 | . . . 1 . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Machines Disabled 1 | . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Machines Accessed 15 | . 2 1 1 3 2 2 . 4 Terminals 12 | . 2 1 1 3 2 1 . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . . 1 . 1 Scanalyzers 1 | . . . . . . . . 1 Garrison Access . | . . . . . . . . . Total Hacks 45 | . 6 2 4 8 8 4 . 13 Successful 14 | . 2 1 1 4 3 1 . 2 Failed 31 | . 4 1 3 4 5 3 . 11 Catastrophic 10 | . 1 . 1 . 2 1 . 5 Database Lockouts . | . . . . . . . . . Manual 29 | . 6 2 2 6 6 . . 7 Terminals 37 | . 6 2 4 8 8 2 . 7 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . . . . . . 2 . 3 Scanalyzers 3 | . . . . . . . . 3 Garrison Access . | . . . . . . . . . Terminal Hacks 5 | . . . . 3 1 1 . . Open DSF 1 | . . . . . . 1 . . Level Access Points 1 | . . . . 1 . . . . Locate Traps 1 | . . . . 1 . . . . Registered Prototypes 1 | . . . . . 1 . . . Zone Layout 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . . . . . . 1 Retrieve Study 1 | . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 8 | . 2 1 1 1 2 . . 1 Terminals 8 | . 2 1 1 1 2 . . 1 Botnet 8 | . 2 1 1 1 2 . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 2 1 1 2 2 1 . 4 Full Trace Events 11 | . 2 1 1 1 1 1 . 4 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . 1 Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Active Infowar (turns) 328 | . . . . . 155 53 21 99 Optics 328 | . . . . . 155 53 21 99 Cloaking 1 | . . . . . . . . 1 Jamming 2 | . . . . . . . . 2 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Turns Passed 795 | 16 31 92 71 90 322 53 21 99 Spaces Moved 1792 | 27 72 229 172 156 610 140 68 318 Core 580 | 27 8 . . 46 499 . . . Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1212 | . 64 229 172 110 111 140 68 318 Fastest Speed 20 | 50 40 40 40 40 23 23 20 26 Average Speed 37 | 50 41 40 40 42 45 23 20 26 Slowest Speed 50 | 50 50 40 40 50 50 23 23 26 Overloaded Moves 283 | . . . . . . . 47 236 Propulsion Burnouts . | . . . . . . . . . Robots Hopped 27 | . 3 7 5 1 2 1 1 7 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 4 26 66 25 25 26 5 92 16 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 11 | . . . . . 4 6 . 1 Terrain Destroyed 11 | . . . . . 4 6 . 1 Melee 11 | . . . . . 4 6 . 1 Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Total 1829 | 28 69 221 168 174 631 147 71 320 Wait 4 | . . . . . 4 . . . Move 1734 | 26 66 215 162 153 605 137 65 305 Hop 23 | . 2 6 4 1 2 1 1 6 Pick Up 8 | 2 . . 1 1 1 . 3 . Fast Attach 16 | . 1 . 1 1 7 1 2 3 Attach 7 | . . . . 1 2 1 . 3 Detach 1 | . . . . 1 . . . . Swap 1 | . . . . . . 1 . . Drop 1 | . . . . 1 . . . . Fire . | . . . . . . . . . Melee 20 | . . . . 2 9 6 . 3 Ram 14 | . . . . 13 1 . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 17 | -11/Scrapyard | Entered Materials 43 | -10/Materials | Discovered new exit (range 12) 48 | -10/Materials | Entered Mines 138 | -10/Mines | Discovered new exit (range 5) 140 | -10/Mines | Entered Materials 140 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 209 | -9/Materials | Discovered new exit (range 8) 211 | -9/Materials | Entered another Materials area 211 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 242 | -8/Materials | Identified exit to Factory 287 | -8/Materials | Core integrity fell below 50% 299 | -8/Materials | Core integrity fell below 20% 301 | -8/Materials | Entered Factory 301 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 307 | -7/Factory | Build established: Mutant 610 | -7/Factory | Discovered new exit (range 9) 623 | -7/Factory | Entered another Factory area 623 | -6/Factory | Evolved 2 slots: Utility x2 676 | -6/Factory | Identified exit to DSF 676 | -6/Factory | Entered DSF 693 | -6/DSF | Discovered new exit (range 15) 697 | -6/DSF | Additional patrols routed to DSF 697 | -6/DSF | Entered Factory 697 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 780 | -5/Factory | Lost 6 parts (2p2n2u) 796 | -5/Factory | Self-destructed Last Messages --------------- >>Study(Ion Engine) Identified Ion Engine... Downloading performance data... Effective improvements: +2 supply 00759_ ALERT: Suspicious activity at Scanalyzer F002. Dispatching Investigation squad. 00768_ TF Node disabled. 00768_ Imp. Sensor Array tumbles out of TF Node. 00768_ Imp. Signal Interpreter tumbles out of TF Node. 00771_ Acquired Imp. Signal Interpreter. 00779_ Sneak attack on K-01 Serf. 00779_ K-01 Serf destroyed. 00781_ K-01 Serf pushes Y-64 Sentinel. 00782_ Acquired Lgt. Ion Engine. 00783_ K-01 Serf pushes Y-64 Sentinel. 00784_ Acquired 11 matter. 00784_ Hvy. Hammer destroyed. 00784_ K-01 Serf releases Y-64 Sentinel into floor hatch. 00789_ R-10 Processor collects Sml. Matter Pod. 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