Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.06 @ 20:29:31 Player: jimmyl Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (650) 650 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1350 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 174/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Makeshift Laser Subdweller Machine Gun > --- INVENTORY (15) --- Compact Wheel Compact Wheel Heat Sink ECM Suite Makeshift Light Armor Plating Makeshift Hacking Suite Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Spiked Treads > --- UTILITY ---------- Large Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Riot Gun Barrage Gun > --- INVENTORY -------- Light Treads Light Treads Compact Wheel Compact Wheel Heat Sink ECM Suite Makeshift Light Armor Plating Makeshift Hacking Suite Battle Cannon Grenade Launcher Piercing Trap [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Makeshift Light Armor Plating Weapon Grenade Launcher Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Battle Cannon Launcher Grenade Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 23 | . 7 16 . Power 1 | . . 1 . Engine 1 | . . 1 . Core . | . . . . Reactor . | . . . . Propulsion 5 | . 2 3 . Treads 5 | . 2 3 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | . 3 1 . Device 2 | . 2 . . Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 13 | . 2 11 . Energy Gun 3 | . 1 2 . Energy Cannon 1 | . . 1 . Ballistic Gun 4 | . . 4 . Ballistic Cannon 1 | . . 1 . Launcher 4 | . 1 3 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . 1 8 . Power 2 | . . 2 . Propulsion 2 | . . 2 . Utility . | . . . . Weapon 5 | . 1 4 . Highest Loss Streak 4 | . 1 4 . To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 91 86 85 Engine 4 | . 14 3 . Treads 27 | . 23 27 28 Device 2 | . 6 2 . Storage 14 | . 14 14 14 Protection 10 | . . 11 14 Energy Gun 9 | . 26 5 14 Energy Cannon 1 | . . 1 . Ballistic Gun 6 | . . 7 14 Ballistic Cannon 1 | . . 1 . Launcher 8 | . 1 10 . Peak Build Rating 16 | . 7 16 14 Average Rating 10 | . 6 11 14 On Entrance 8 | 6 6 7 14 Naked Turns . | . . . . Heaviest Build 35 | 14 30 35 30 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 1 | . 1 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | . 15 15 15 Average Capacity 14 | . 14 15 15 Most Carried 12 | . 7 12 6 Average Carried 7 | . 5 7 6 Final Capacity 15 | 8 15 15 15 Final Carried 7 | 6 7 6 6 Class Distribution -------------------- 82% | Mutant 17% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Rec Matter Collected 856 | 200 55 601 . Remotely . | . . . . Salvage Created 523 | . 244 279 . Parts 35 | . 22 13 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . 6 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 16 | . 3 13 . Guns 3 | . 2 1 . Cannons 1 | . . 1 . AOE 11 | . . 11 . Classes Destroyed 8 | . 5 3 . Builder 1 | . 1 . . Tunneler 1 | . 1 . . Hauler 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 1 | . . 1 . Grunt 3 | . 3 . . Sentry 1 | . . 1 . Subdweller 11 | . . 11 . Best Kill Streak 4 | . 2 4 . Combat Bots Only 4 | . 1 4 . Max Kills in Single Turn 2 | . 1 2 . Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 116 | . 36 67 13 Missed 36 | . 14 17 5 Damage Taken 1687 | . 326 1232 129 Core 259 | . 40 183 36 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 99 | . 24 75 . Largest 2 | . 2 2 . Hottest 80 | . 80 80 . Shots Fired 125 | . 41 84 . Gun 67 | . 39 28 . Cannon 11 | . . 11 . Launcher 47 | . 2 45 . Special . | . . . . Kinetic 30 | . . 30 . Thermal 15 | . 10 5 . Explosive 47 | . 2 45 . Electromagnetic 33 | . 29 4 . Robot Hit Streak 23 | . 23 21 . Robot Miss Streak 2 | . 2 1 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 75 | . 34 41 . Core Hits 38 | . 13 25 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Corrupt 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2321 | . 650 1671 . Guns 672 | . 430 242 . Cannons 230 | . . 230 . Explosions 1408 | . 209 1199 . Melee . | . . . . Ramming 11 | . 11 . . Kinetic 407 | . . 407 . Thermal 294 | . 261 33 . Explosive 1238 | . 39 1199 . Electromagnetic 371 | . 339 32 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 7 | . . 7 . Projectiles . | . . . . Explosions 7 | . . 7 . Melee . | . . . . Knockbacks 2 | . . 2 . Impact . | . . . . Kinetic 2 | . . 2 . Secondary . | . . . . Self-Inflicted Damage 198 | . 25 173 . Shots 9 | . 1 8 . Rammed 1 | . 1 . . Targets Rammed 2 | . 2 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 174 | . 174 14 . Average Temperature 78 | . 86 7 . Received Heat Transfer 525 | . 171 291 63 Siege Activations . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 525 | . 450 75 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Peak Influence 155 | . 155 . 26 Initial 26 | . . . 26 Average 43 | . 54 . 26 Maximum Alert Level . | . . . . Low Security (%) 100 | . 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 11 15 4 Peak Tracking Total 6 | . 4 3 6 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused 1 | . . 1 . Traps Extracted . | . . . . Installed 1 | . . 1 . Triggered . | . . . . Most Traps Carried 1 | . . 1 . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Rec Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Machines Accessed 2 | . 1 . 1 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . 1 . 1 Successful 2 | . 1 . 1 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . . . 1 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 . 1 Dispatch Records 1 | . 1 . . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Rec Turns Passed 3312 | . 509 2493 310 Spaces Moved 1876 | 1 248 1435 192 Core . | . . . . Treads 1827 | . 200 1435 192 Legs 49 | 1 48 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 160 160 Average Speed 159 | 120 154 160 160 Slowest Speed 240 | 120 240 240 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 1 43 63 37 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 8 | . . 8 . Spaces Dug . | . . . . Terrain Destroyed 183 | . 12 171 . Melee . | . . . . Projectile . | . . . . AOE 183 | . 12 171 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Total 2075 | . 333 1547 195 Wait 53 | . 41 9 3 Move 1873 | . 247 1434 192 Hop . | . . . . Pick Up 11 | . 6 5 . Fast Attach 7 | . 2 5 . Attach 10 | . 4 6 . Detach 3 | . 1 2 . Swap 6 | . 1 5 . Drop 10 | . 5 5 . Fire 99 | . 24 75 . Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap 1 | . . 1 . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Recycling History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 9) 510 | -10/Materials | Entered Subcaves 839 | -10/Subcaves | Disturbed a concealed Subdweller 1169 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1170 | -10/Subcaves | Build established: Derelict-Mutant 1258 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1441 | -10/Subcaves | Core integrity fell below 50% 1529 | -10/Subcaves | Core integrity fell below 20% 1556 | -10/Subcaves | Lost 4 parts (1p2n1w) 1699 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1803 | -10/Subcaves | Build established: Mutant 2303 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2460 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2978 | -10/Subcaves | Discovered new exit (range 12) 3003 | -10/Subcaves | Entered Recycling 3232 | -8/Recycling | Scanned before Scraplab entrance 3313 | -8/Recycling | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- GOAL=ESCAPE 03107_ Connecting with Terminal... 03107_ Current location identified: Recycling >>Layout(Zone) Retrieving Zone 1B layout... Downloaded map data. 03232_ LOCAL NARROWCAST: You may approach the wall. 03238_ The wall retracts into the floor. PN-WRC(j): Strange, I checked the recommendation list not long ago and didn't see anyone like you on it. Who recommended you? Anyway, the system is always right, go on in. Not my problem as long as you don't touch anything in here. Just really don't mess with anything in there. Then it'll be my problem, and yours. 03248_ The floor rises up to form a wall. 03284_ G-47 Trooper springs to life. 03285_ I-25 Savior springs to life. 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[ / # | | ????????????????????????# g #?? % [ # | | ????????????????????????#Yu #?? = ! ! + | | ??????????????????????### #?? / # | | ??????????????????????#== #####/########+## | | ??????????????????????#== | | ??????????????????????#= ###"Y"###### | | ??????????????????####### #?#"""#????# | | ????????????????? #?############# | | ???????????????????## #### #?? | | ????????????????????# T## """ "#?? | | ????????????????????# ""## """ T#?? | | ????????????????????# #### """ "#?? | | ????????????????????# + """ #?? | | ????????????????????# # #?? | | ????????????????????# # #?? | | ????????????????????# + ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 100 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftParticleField Manual? 0 Play Time 00:13:25 Cumulative 89.9 hours Start 2024.08.06 @ 20:17:07 End 2024.08.06 @ 20:29:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 155 Rogue 154 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 58 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 1943e170-ef8d-443d-b9e2-f9ac1a3513d2