Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.01 @ 12:08:02 Player: monistgf Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (101) 505 Value Destroyed (3334) 3334 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 8798 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 924/1150 Matter 5/300 Energy 32/100 System Corruption 10% Temperature Cool (0) Movement Core (350) Ox6 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Large Storage Unit Advanced Sensor Array (fused) Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Particle Reactor Armored Huge Wheel Advanced Melee Analysis Suite Improved Kinecellerator Improved Kinecellerator Improved Kinecellerator Quantum Capacitor Improved Transmission Jammer Advanced Phase Shifter Enhanced Gauss Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Armored Leg Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Quantum Capacitor > --- WEAPON ----------- Disruptor Cannon Impact Mace > --- INVENTORY -------- F-cell Engine Light Particle Reactor Improved Quantum Reactor Wheel Advanced Coolant Injector Large Storage Unit High-capacity Storage Unit Energy Well High-capacity Matter Pod Improved Trap Scanner Advanced Targeting Computer Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Improved Transmission Jammer Improved Light Armor Plating Disruptor Cannon Railgun Heavy Rocket Launcher [Rating: 99] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Enhanced Nuclear Core Reactor Particle Reactor Propulsion Enhanced Armored Leg Treads Light Treads Leg Enhanced Armored Leg Wheel Armored Wheel Utility Advanced Targeting Computer Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Small Laser Energy Cannon Disruptor Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Impact Weapon Impact Mace Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Was Fac Slots Evolved 12 | . . 2 2 2 2 2 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . 1 . . . . 1 . . Utility 8 | . . . 2 2 2 2 . . . Weapon 2 | . . 1 . . . . 1 . . Parts Attached 183 | . 5 23 30 31 14 48 14 10 8 Power 10 | . . 1 2 . 3 1 . 2 1 Engine 4 | . . 1 . . 2 1 . . . Core 2 | . . . 2 . . . . . . Reactor 4 | . . . . . 1 . . 2 1 Propulsion 42 | . 2 6 5 5 3 13 2 4 2 Treads 3 | . . 2 1 . . . . . . Leg 18 | . . . . . 3 8 2 3 2 Wheel 21 | . 2 4 4 5 . 5 . 1 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 79 | . 2 7 10 16 7 21 8 4 4 Device 44 | . . 3 3 8 4 17 3 3 3 Storage 5 | . 1 . . . . . 2 1 1 Processor 10 | . . . 3 1 2 1 3 . . Hackware . | . . . . . . . . . . Protection 20 | . 1 4 4 7 1 3 . . . Artifact . | . . . . . . . . . . Weapon 52 | . 1 9 13 10 1 13 4 . 1 Energy Gun 5 | . . 5 . . . . . . . Energy Cannon 1 | . . . . . . . 1 . . Ballistic Gun 32 | . 1 4 11 8 1 7 . . . Ballistic Cannon 3 | . . . . . . 2 . . 1 Launcher 1 | . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 10 | . . . 2 1 . 4 3 . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . 1 3 . 2 1 . . . Parts Lost 36 | . 1 7 3 . 2 16 . 6 1 Power 2 | . . . 1 . . 1 . . . Propulsion 13 | . . 4 1 . 1 2 . 4 1 Utility 10 | . . . . . 1 7 . 2 . Weapon 11 | . 1 3 1 . . 6 . . . Highest Loss Streak 9 | . 1 5 1 . 2 9 . 6 1 To Critical Strikes 1 | . . . . . . . . 1 . Average Slot Usage (%) 89 | . 86 98 98 99 99 98 86 65 36 Engine 3 | . 14 11 1 . 4 5 5 . . Core 2 | . . . 7 7 1 . . . . Leg 6 | . 1 . . . . 11 20 11 4 Wheel 12 | . 26 27 22 23 18 5 . . . Device 12 | . . 4 4 13 13 19 14 13 5 Storage 6 | . 14 11 9 7 6 5 5 2 5 Processor 19 | . . . 12 15 25 26 28 26 21 Protection 4 | . 1 6 9 7 6 4 . . . Energy Gun 2 | . 25 12 . . . . . . . Ballistic Gun 13 | . 2 18 26 22 20 13 . . . Impact Weapon 1 | . . . . . . 1 4 3 . Naked Turns . | . . . . . . . . . . Heaviest Build 78 | 11 31 38 40 46 55 68 76 78 35 Greatest Support 80 | 20 26 36 32 36 36 60 80 76 28 Greatest Overweight (x) 8 | . 1 1 1 1 2 4 . 5 8 Average Overweight (x) . | . . . 1 1 1 . . . . Largest Inventory Capacity 20 | . 15 15 15 15 15 15 20 20 15 Average Capacity 14 | . 14 15 15 15 15 15 15 13 15 Most Carried 19 | . 15 15 15 15 15 15 16 19 15 Average Carried 13 | . 13 13 14 14 14 13 11 12 13 Final Capacity 20 | 8 15 15 15 15 15 15 20 5 15 Final Carried 16 | 6 14 15 15 15 15 9 16 5 15 Class Distribution -------------------- 40% | Gunner 23% | Mutant 20% | Assassin 6% | Scavenger-Gunner 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Assassin | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ----------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Was Fac Matter Collected 2819 | 200 50 315 378 802 258 541 275 . . Remotely . | . . . . . . . . . . Salvage Created 3731 | . 96 821 416 959 501 664 274 . . Parts 216 | . 7 57 29 49 33 40 1 . . Haulers Intercepted 3 | . . 2 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Was Fac Combat Hostiles Destroyed 75 | . 6 18 12 15 9 12 3 . . Melee 2 | . . . . . . 1 1 . . Guns 64 | . 6 17 12 13 9 7 . . . Cannons 3 | . . . . . . 3 . . . AOE 4 | . . 1 . 2 . 1 . . . Classes Destroyed 11 | . 1 5 2 2 . 1 . . . Worker 8 | . . 1 . 1 . 4 2 . . Builder 2 | . . . . . . 2 . . . Hauler 3 | . . 2 1 . . . . . . Recycler 4 | . . . . 3 . 1 . . . Operator 1 | . . 1 . . . . . . . Watcher 8 | . . . 1 3 1 1 2 . . Swarmer 24 | . 6 4 7 4 3 . . . . Grunt 29 | . . 12 2 9 3 3 . . . Sentry 7 | . . 2 2 1 1 . 1 . . Hunter 4 | . . . 1 . 2 1 . . . Programmer 11 | . . . . 1 . 8 2 . . Best Kill Streak 7 | . 3 4 7 5 5 5 2 . . Combat Bots Only 6 | . 3 4 6 4 5 2 2 . . Max Kills in Single Turn 5 | . 1 2 2 2 2 5 1 . . Gunslinging 1 | . . . 1 . 1 . . . . Exploded 2 | . . 1 . 2 . 1 . . . Melee 1 | . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Was Fac Damage Taken 7249 | . 108 844 416 474 798 3373 883 245 108 Core 999 | . 10 142 69 66 86 400 68 101 57 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 11 | . . 11 . . . . . . . Core Remaining (%) 83 | 100 96 64 87 90 89 60 . . . Volleys Fired 220 | . 12 63 25 41 22 38 19 . . Largest 3 | . 2 3 3 3 3 3 1 . . Hottest 118 | . 80 100 71 81 84 118 81 . . Shots Fired 570 | . 22 167 72 117 66 107 19 . . Gun 535 | . 22 167 72 115 66 93 . . . Cannon 33 | . . . . . . 14 19 . . Launcher 2 | . . . . 2 . . . . . Special . | . . . . . . . . . . Kinetic 463 | . 1 102 72 115 66 107 . . . Thermal 50 | . 11 39 . . . . . . . Explosive 2 | . . . . 2 . . . . . Electromagnetic 55 | . 10 26 . . . . 19 . . Robot Hit Streak 21 | . 2 11 8 17 20 21 6 . . Robot Miss Streak 6 | . 5 4 4 6 1 2 2 . . Penetration Max 1 | . . . . . 1 1 . . . Secondary Targets 8 | . . 3 2 . 2 1 . . . Max Gunslinging Chain 1 | . . 1 1 . 1 1 . . . Capacitor 19 | . . . . . . . 19 . . Shots Hit Robots 419 | . 9 106 50 78 54 92 30 . . Core Hits 189 | . 7 50 27 45 24 31 5 . . Critical Kills 3 | . . . 1 . . 2 . . . Critical Parts Destroyed 11 | . . 1 . 1 . 3 6 . . Critical Strikes 15 | . . 1 1 1 . 6 6 . . Destroy 6 | . . 1 1 1 . 3 . . . Blast 1 | . . . . . . 1 . . . Smash 8 | . . . . . . 2 6 . . Melee Attacks 42 | . . . 4 1 . 16 21 . . Impact 42 | . . . 4 1 . 16 21 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 7 | . . . . . . 1 6 . . Combat Hostiles 4 | . . . . . . . 4 . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8968 | . 109 1235 615 1555 1051 3378 1013 . 12 Guns 6062 | . 109 1186 615 1349 1051 1752 . . . Cannons 565 | . . . . . . 511 54 . . Explosions 936 | . . 49 . 206 . 681 . . . Melee 1390 | . . . . . . 431 959 . . Ramming 15 | . . . . . . 3 . . 12 Kinetic 5824 | . 9 537 615 1349 1051 2263 . . . Thermal 394 | . 32 362 . . . . . . . Explosive 887 | . . . . 206 . 681 . . . Electromagnetic 458 | . 68 336 . . . . 54 . . Impact 1390 | . . . . . . 431 959 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 11 | . . . 4 . . 11 9 9 10 Average Corruption 5 | . . . 3 . . 2 7 9 9 Corruption Purged 10 | . . . . . . 10 . . . Corruption Blocked . | . . . . . . . . . . Effects 62 | . . . 13 . . 18 5 7 19 Message Errors 21 | . . . 3 . . 5 1 3 9 Matter Fused 13 | . . . 3 . . 6 1 1 2 Heat Flow Errors 7 | . . . 2 . . . . 1 4 Energy Discharges 8 | . . . 3 . . 4 . . 1 Parts Rejected 1 | . . . . . . . . 1 . Parts Fused 3 | . . . . . . 1 1 . 1 Data Loss (minor) 4 | . . . . . . 1 2 1 . Data Loss (major) 2 | . . . 1 . . . . . 1 Misfires 1 | . . . 1 . . . . . . Alerts 1 | . . . . . . . . . 1 Weapon Failures 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 850 | . . . . . . 264 586 . . Projectiles 42 | . . . . . . 42 . . . Explosions 93 | . . . . . . 93 . . . Melee 715 | . . . . . . 129 586 . . Knockbacks 15 | . . . . . . 12 3 . . Impact 6 | . . . . . . 3 3 . . Kinetic 9 | . . . . . . 9 . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 173 | . . . . . . 173 . . . Shots 2 | . . . . . . 2 . . . Rammed . | . . . . . . . . . . Targets Rammed 3 | . . . . . . 2 . . 1 Kicked 3 | . . . . . . 2 . . 1 Crushed . | . . . . . . . . . . Highest Temperature 342 | . 72 342 210 183 183 24 96 152 188 Average Temperature 63 | . 32 87 42 41 86 10 35 87 75 Received Heat Transfer 1266 | . . 414 126 168 159 378 21 . . Effects 2 | . . 2 . . . . . . . Interference 2 | . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Fried 15 | . . 2 . . . 2 11 . . Impact Corruptions 24 | . . . . . . 4 20 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 875 | . 75 800 . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Was Fac Peak Influence 510 | . 145 394 510 321 346 230 135 33 22 Initial 169 | . . 61 144 149 93 169 98 33 . Average 134 | . 40 270 345 193 197 79 71 18 . Maximum Alert Level 2 | . . 1 2 1 1 1 . . . Low Security (%) 76 | . 100 24 9 73 50 92 100 100 100 Level 1 21 | . . 75 62 26 49 7 . . . Level 2 2 | . . . 28 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 22 | . 1 1 2 7 2 7 1 . 1 Investigation 5 | . . . 1 2 1 1 . . . Extermination 9 | . . . . 2 . 5 1 . 1 Reinforcement 8 | . 1 1 1 3 1 1 . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced 1 | . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Was Fac Distress Signals 11 | . 1 3 3 . 1 3 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 138 | . 10 30 18 21 11 27 12 6 3 Peak Tracking Total 8 | . 5 5 8 4 6 6 2 6 5 Tactical Retreats 9 | . . 1 . 2 1 4 1 . . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Was Fac Traps Triggered 11 | . . . 3 3 1 1 1 . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ---------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Was Fac Machines Disabled 4 | . . . . . . 4 . . . Max in Single Turn 4 | . . . . . . 4 . . . Garrison Access 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Was Fac Machines Accessed 19 | . 1 1 3 5 1 5 2 . 1 Terminals 10 | . 1 1 2 2 1 2 . . 1 Fabricators 4 | . . . . 2 . 2 . . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units 1 | . . . 1 . . . . . . Scanalyzers 2 | . . . . 1 . . 1 . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 37 | . 2 1 8 9 3 9 3 . 2 Successful 15 | . . . 3 4 1 4 2 . 1 Failed 22 | . 2 1 5 5 2 5 1 . 1 Catastrophic 7 | . 2 1 . 1 1 2 . . . Database Lockouts . | . . . . . . . . . . Manual 16 | . . 1 3 3 3 4 . . 2 Terminals 18 | . 2 1 4 3 3 3 . . 2 Fabricators 8 | . . . . 3 . 5 . . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units 4 | . . . 4 . . . . . . Scanalyzers 5 | . . . . 3 . . 2 . . Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks 2 | . . . 1 . . . . . 1 Branch Access Points 1 | . . . 1 . . . . . . Recycling Unit Index 1 | . . . . . . . . . 1 Fabricator Hacks 4 | . . . . 1 . 3 . . . Network Status 2 | . . . . 1 . 1 . . . Load Schematic 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . Process 1 | . . . 1 . . . . . . Scanalyzer 4 | . . . . 3 . . 1 . . Insert Component 2 | . . . . 1 . . 1 . . Analyze 2 | . . . . 2 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks 3 | . . . 1 . 1 1 . . . Terminals 2 | . . . 1 . 1 . . . . Botnet 2 | . . . 1 . 1 . . . . Fabricators 1 | . . . . . . 1 . . . Prioritize 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 1 1 3 5 1 4 1 . 1 Full Trace Events 2 | . . . 1 . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Built 2 | . . . . . . 2 . . . Authchips . | . . . . . . . . . . Time 31 | . . . . . . 31 . . . Total Part Build Rating 4 | . . . . . . 4 . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 198 | . . . 198 . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------------ Run | Jun Mat Mat Mat Fac Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Was Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Was Fac Turns Passed 6956 | . 265 562 521 1536 373 1887 948 183 681 Spaces Moved 4306 | 1 141 310 347 1175 252 955 616 130 379 Core 46 | . . . . . . . . 44 2 Treads . | . . . . . . . . . . Legs 1755 | 1 7 . . . . 690 616 64 377 Wheels 2505 | . 134 310 347 1175 252 265 . 22 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 86 | 120 90 86 95 98 105 101 120 95 110 Average Speed 109 | 120 92 91 96 100 107 123 120 124 115 Slowest Speed 450 | 120 120 95 100 105 120 190 120 190 450 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 29 | 2 31 45 40 38 7 23 12 83 10 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 14 | . . . 3 1 . 5 5 . . Terrain Destroyed 68 | . . 1 3 12 . 47 5 . . Melee 14 | . . . 3 1 . 5 5 . . Projectile 9 | . . . . . . 9 . . . AOE 45 | . . 1 . 11 . 33 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Was Fac Total 6093 | . 253 473 487 1451 312 1556 792 147 622 Wait 1128 | . 85 48 35 169 6 460 97 6 222 Move 4298 | . 140 309 346 1174 251 954 616 129 379 Hop . | . . . . . . . . . . Pick Up 93 | . 8 14 17 12 5 15 13 1 8 Fast Attach 52 | . 2 8 7 4 6 9 4 6 6 Attach 50 | . 1 8 6 4 4 15 9 1 2 Detach 30 | . 2 4 2 2 4 5 7 1 3 Swap 81 | . 2 7 17 23 4 24 1 3 . Drop 95 | . 1 12 28 21 10 18 4 . 1 Fire 220 | . 12 63 25 41 22 38 19 . . Melee 42 | . . . 4 1 . 16 21 . . Ram . | . . . . . . . . . . Kick 3 | . . . . . . 2 . . 1 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Waste -4/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 16) 266 | -10/Materials | Entered another Materials area 266 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 307 | -9/Materials | Build established: Mutant 486 | -9/Materials | Discovered new exit (range 7) 591 | -9/Materials | Lost 5 parts (2n3w) 819 | -9/Materials | Discovered new exit (range 7) 828 | -9/Materials | Entered another Materials area 828 | -8/Materials | Evolved 2 slots: Utility x2 972 | -8/Materials | Identified exit to Storage 1300 | -8/Materials | Discovered new exit (range 16) 1349 | -8/Materials | Entered Factory 1349 | -7/Factory | Evolved 2 slots: Utility x2 1409 | -7/Factory | Discovered new exit (range 12) 1525 | -7/Factory | Discovered new exit (range 13) 1535 | -7/Factory | Discovered new exit (range 13) 1574 | -7/Factory | Build established: Gunner 2027 | -7/Factory | Discovered new exit (range 12) 2392 | -7/Factory | Discovered new exit (range 5) 2884 | -7/Factory | Identified exit to Factory 2885 | -7/Factory | Entered another Factory area 2885 | -6/Factory | Evolved 2 slots: Utility x2 3139 | -6/Factory | Discovered new exit (range 7) 3232 | -6/Factory | Identified exit to Factory 3258 | -6/Factory | Entered another Factory area 3258 | -5/Factory | Evolved 2 slots: Utility x2 3505 | -5/Factory | Build established: Scavenger-Gunner 3903 | -5/Factory | Discovered new exit (range 5) 3909 | -5/Factory | Identified exit to Upper Caves 3911 | -5/Factory | Build established: Gunner 3973 | -5/Factory | Fabricated Arm. Wheel (x2) 4425 | -5/Factory | Build established: Assassin 5042 | -5/Factory | Discovered new exit (range 16) 5109 | -5/Factory | System corruption reached 10% 5126 | -5/Factory | Lost 9 parts (1p4u4w) 5144 | -5/Factory | Identified exit to Factory 5145 | -5/Factory | Entered another Factory area 5145 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5887 | -4/Factory | Discovered new exit (range 4) 5890 | -4/Factory | Identified exit to Upper Caves 5905 | -4/Factory | Found Quantum Capacitor 6017 | -4/Factory | Discovered new exit (range 22) 6020 | -4/Factory | Discovered new exit (range 6) 6034 | -4/Factory | Identified exit to Research 6093 | -4/Factory | Sucked down chute 6093 | -4/Factory | Entered Waste 6141 | -4/Waste | Spotted C-40 Crusher 6152 | -4/Waste | Spotted C-40 Crusher 6183 | -4/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 6186 | -4/Waste | Spotted C-40 Crusher 6193 | -4/Waste | Spotted C-40 Crusher 6194 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6199 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6202 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6208 | -4/Waste | Spotted C-40 Crusher 6220 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6233 | -4/Waste | Spotted C-40 Crusher 6251 | -4/Waste | Lost 6 parts (4n2u) 6251 | -4/Waste | Discovered new exit (range 10) 6261 | -4/Waste | Identified exit to Factory 6276 | -4/Waste | Entered Factory 6469 | -4/Factory | Build established: Mutant 6957 | -4/Factory | System corruption reached 10% 6957 | -4/Factory | Self-destructed Last Messages --------------- 06721_ K <=QJTRYGAPYWESX,FR 06738_ System corrupted: Matter fused (-2). 06775_ System corrupted: Heat flow error (+231). 06856_ System corrupted: Heat flow error (+138). 06872_ W437XA=7EZN 06901_ ALERT: Rogue bot located, Programmers report to Factory Zone 5H. 06902_ EMHXXNPFEFAD=AVH0RHG|BA%4VZS 06907_ ALERT: Cargo convoy en route, clear transfer corridor. 06909_ K-01 Serf cleans the Fusion Modulator. 06913_ Dropped Imp. Kinecellerator. 06913_ Acquired Arm. Huge Wheel. 06915_ K-01 Serf cleans the Fusion Modulator. 06940_ Connecting with Terminal... >>Index(Recycling Units) Found 6 recycling units. Downloaded coordinate data. 06955_ Slug penetrates Fabricator. 06956_ ALERT: All DSF locations entering lockdown mode. 06956_ Penetrated by Slug. 06956_ Biometal Leg destroyed. 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Wheel | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Wheel | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseShrapnelAutohacker Manual? 0 Play Time 01:07:15 Cumulative 149.9 hours Start 2023.11.01 @ 11:00:51 End 2023.11.01 @ 12:08:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 62 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15c8ecaf-1257-49cd-9c21-80724697454b