Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.28 @ 01:13:43 Player: ktur Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (123) 615 Value Destroyed (6368) 6368 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (3809) 3809 TOTAL SCORE: 15572 Bonus ------- High Alert Combat Kills 701 Follower Combat Kills 308 Entered Garrisons 800 Used RIF Installer 2000 Cogmind --------- Core Integrity 0/850 Matter 36/300 Energy 90/100 System Corruption 17% Temperature Cool (9) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Gravmag Array Active Sensor Suite Peak State ------------ > --- POWER ------------ Meta Core > --- PROPULSION ------- Combat Airjet Gravmag Array Gravmag Array > --- UTILITY ---------- Large Storage Unit Microactuators Transmission Jammer Layered Medium Armor Plating Hacking Suite Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] > --- WEAPON ----------- Compact HERF Cannon Mini Assault Cannon Powered Hammer > --- INVENTORY -------- Gravmag Array Improved Diametric Drive Matter Compressor Experimental Optical Array Active Sensor Suite Microactuators Improved Propulsion Shielding Gun Armor System Shield Mini Grenade Launcher Multitool [Rating: 88] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Combat Airjet Flight Unit Cooled Cesium-ion Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Minigun Energy Gun Makeshift Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Minigun Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Special Weapon Multitool Impact Weapon Powered Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Slots Evolved 8 | . . . 4 . . . 2 . 2 . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . Utility 5 | . . . 2 . . . 1 . 2 . . . Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 106 | 6 . 10 8 16 13 8 2 18 13 1 3 8 Power 14 | 1 . 2 . 4 1 1 . 1 3 . . 1 Engine 7 | 1 . 2 . 2 . . . . 1 . . 1 Core 7 | . . . . 2 1 1 . 1 2 . . . Reactor . | . . . . . . . . . . . . . Propulsion 26 | 2 . 1 1 5 3 1 1 6 2 1 1 2 Treads 18 | 2 . 1 1 5 3 1 1 3 . . . 1 Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 6 | . . . . . . . . 3 2 1 . . Flight 2 | . . . . . . . . . . . 1 1 Utility 37 | 1 . . 4 4 5 3 . 9 6 . 1 4 Device 7 | . . . 1 . 1 1 . 1 2 . 1 . Storage 4 | 1 . . 1 . 1 . . 1 . . . . Processor 3 | . . . . 1 . . . . 1 . . 1 Hackware 8 | . . . . . . . . 5 2 . . 1 Protection 15 | . . . 2 3 3 2 . 2 1 . . 2 Artifact . | . . . . . . . . . . . . . Weapon 29 | 2 . 7 3 3 4 3 1 2 2 . 1 1 Energy Gun 4 | 1 . 3 . . . . . . . . . . Energy Cannon 3 | . . 1 . . . . . . 1 . 1 . Ballistic Gun 15 | 1 . 3 3 2 3 . . 2 1 . . . Ballistic Cannon 2 | . . . . 1 . . 1 . . . . . Launcher 1 | . . . . . . 1 . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . 1 . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . Unidentified Prototypes 5 | . . . . . 1 . 1 . . . 1 2 Parts Lost 38 | . . 4 . 3 6 . . 11 2 . 1 11 Power 8 | . . 2 . 2 1 . . 2 1 . . . Propulsion 12 | . . 1 . . 2 . . 5 . . . 4 Utility 11 | . . . . 1 1 . . 2 1 . 1 5 Weapon 7 | . . 1 . . 2 . . 2 . . . 2 Highest Loss Streak 9 | . . 2 . 1 5 . . 5 2 . 1 9 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 14 | 2 5 7 7 9 19 22 22 16 12 11 11 10 Power . | 1 1 . . . . 1 1 . 1 . . . Propulsion 2 | . 2 2 1 1 1 4 4 1 1 2 2 1 Utility 7 | . . 1 2 3 10 13 11 9 7 5 7 6 Weapon 2 | . 1 2 1 2 3 1 2 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 23 | . . 2 . 5 1 2 . 6 1 1 . 5 Power 4 | . . . . 1 . 1 . 1 . 1 . . Propulsion 4 | . . 1 . 1 . . . 1 . . . 1 Utility 13 | . . . . 2 1 1 . 4 1 . . 4 Weapon 2 | . . 1 . 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 85 84 92 99 98 98 97 82 95 77 82 69 Engine 3 | . 14 13 9 3 5 . . . . . . . Core 4 | . . . . 5 3 9 7 2 5 5 5 4 Treads 22 | . 28 27 27 27 26 26 30 14 12 . . . Hover 3 | . . . . . . . . 10 13 16 16 14 Device 7 | . . . 7 9 8 11 15 6 5 5 10 1 Storage 8 | . 14 14 9 9 9 9 7 7 5 5 5 4 Processor 2 | . . . . 3 7 . . . 2 . . . Hackware 5 | . . . . . . . . 17 24 22 22 25 Protection 8 | . . . 12 14 10 15 12 3 3 5 5 3 Energy Gun 1 | . 14 10 1 . . . . . . . . . Ballistic Gun 17 | . 14 14 24 26 25 24 15 8 4 5 1 . Ballistic Cannon 1 | . . . . . . . . 3 5 5 5 4 Impact Weapon 1 | . . . . . . 1 7 4 5 5 5 3 Peak Build Rating 88 | 6 6 14 25 27 43 45 49 51 79 80 88 87 Average Rating 36 | 3 6 10 22 25 34 41 48 42 60 79 86 69 On Entrance 38 | . 6 6 12 25 25 41 45 49 51 79 80 84 Avg Prop Armor Cover (%) 5 | . . . . . . . . 6 4 . . . Naked Turns 8 | . . . . . . . . . . . . 8 Heaviest Build 124 | 11 11 20 37 37 119 119 124 124 49 46 51 50 Greatest Support 80 | 40 40 40 60 60 60 60 80 80 56 52 52 52 Greatest Overweight (x) 9 | . . . . . 2 1 1 9 . . 1 1 Average Overweight (x) . | . . . . . . 1 1 . . . . . Largest Inventory Capacity 25 | 8 8 8 10 10 25 25 25 25 15 15 15 15 Average Capacity 16 | 7 8 8 8 10 23 25 25 18 15 15 15 14 Most Carried 25 | 7 6 8 10 10 25 25 25 25 15 15 15 15 Average Carried 15 | 2 5 7 7 9 19 24 24 18 14 14 14 13 Final Capacity 25 | 8 8 8 10 10 25 25 25 15 15 15 15 5 Final Carried 25 | 4 6 8 10 10 25 25 25 15 15 14 15 5 Class Distribution -------------------- 27% | Scavenger-Tank 25% | Mutant 17% | Scavenger-Gunner 11% | Scavenger-Mutant 9% | Hacker-Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Hacker-Mutant | -6/Garrison Resources | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Matter Collected 4814 | 247 . 162 106 894 1090 863 . 986 303 15 15 133 Remotely . | . . . . . . . . . . . . . Salvage Created 4802 | . . 272 106 959 1119 913 . 943 295 . 26 169 Parts 262 | . 3 13 5 54 60 47 . 57 9 . 2 12 Haulers Intercepted 3 | . . . 2 . . . . . 1 . . . Recyclers Shooed 2 | . . . 1 . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Combat Hostiles Destroyed 113 | . . 6 . 22 22 19 . 32 3 . 3 6 Melee 3 | . . . . . . . . 2 . . . 1 Guns 79 | . . 6 . 21 22 18 . 12 . . . . Cannons 13 | . . . . 1 . . . 9 1 . . 2 AOE 17 | . . . . . . 1 . 8 2 . 3 3 Classes Destroyed 16 | . 1 2 1 6 3 2 . . 1 . . . Worker 2 | . 1 . . . 1 . . . . . . . Hauler 3 | . . . 2 . . . . . 1 . . . Recycler 1 | . . . . . . . . . 1 . . . Operator 2 | . . . . . 1 . . . . . 1 . Swarmer 27 | . . . . 3 2 5 . 10 . . 3 4 Cutter 4 | . . . . 1 . . . 3 . . . . Grunt 46 | . . . . 7 13 7 . 16 3 . . . Duelist 2 | . . . . . 1 1 . . . . . . Protector 1 | . . . . . . 1 . . . . . . Sentry 15 | . . 1 . 8 2 1 . 2 . . . 1 Demolisher 1 | . . . . . . 1 . . . . . . Specialist 3 | . . . . 1 2 . . . . . . . Hunter 5 | . . . . 1 1 2 . 1 . . . . Programmer 5 | . . . . 1 . 3 . . . . . 1 Heavy 1 | . . . . . 1 . . . . . . . Subdweller 5 | . . 5 . . . . . . . . . . Best Kill Streak 12 | . 1 3 1 3 7 5 . 12 3 . 3 3 Combat Bots Only 12 | . . 3 . 3 4 5 . 12 3 . 3 3 Max Kills in Single Turn 6 | . 1 1 1 1 1 2 . 6 1 . 2 1 Gunslinging 1 | . . . . . . 1 . . . . . . Exploded 6 | . . . . . . 1 . 6 1 . 2 1 Melee 1 | . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Hostile Shots Fired 764 | . . 50 . 84 106 107 . 202 33 . 25 157 Missed 212 | . . 10 . 18 39 24 . 55 12 . 10 44 Hits 552 | . . 40 . 66 67 83 . 147 21 . 15 113 Melee 1 | . . . . 1 . . . . . . . . Projectile 551 | . . 40 . 65 67 83 . 147 21 . 15 113 AOE 8 | . . . . 2 . 5 . 1 . . . . Critical Strikes 16 | . . 2 . 4 3 4 . 3 . . . . Damage Taken 9115 | . . 889 . 987 1163 1229 . 2015 352 204 267 2009 Core 1655 | . . 214 . 73 109 79 . 328 38 74 43 697 Absorbed by Shields 51 | . . . . . . 14 . . . . . 37 Redirected to Shielding 103 | . . . . . . . . . . . . 103 Ignored by Resistances 230 | . . . . . 66 126 . 38 . . . . Regen/Repaired (Parts) 139 | . . . . . 139 . . . . . . . Core Remaining (%) 54 | 100 . 14 . . . 52 . 53 . . . . Volleys Fired 338 | . . 36 5 63 67 63 . 59 17 5 5 18 Largest 3 | . . 2 3 3 3 3 . 3 2 1 1 1 Hottest 94 | . . 90 75 87 78 76 . 93 68 40 94 40 Shots Fired 822 | . . 60 15 181 197 185 . 131 24 5 6 18 Gun 709 | . . 50 15 174 197 183 . 83 7 . . . Cannon 97 | . . 10 . 7 . . . 45 13 5 2 15 Launcher 16 | . . . . . . 2 . 3 4 . 4 3 Special . | . . . . . . . . . . . . . Kinetic 770 | . . 26 15 181 197 183 . 128 20 5 . 15 Thermal 34 | . . 34 . . . . . . . . . . Explosive 16 | . . . . . . 2 . 3 4 . 4 3 Electromagnetic 2 | . . . . . . . . . . . 2 . Robot Hit Streak 27 | . . 5 3 27 15 16 . 26 11 . . 3 Robot Miss Streak 6 | . . 3 2 5 4 5 . 5 1 . 5 6 Penetration Max 1 | . . . . . . . . 1 1 . . . Secondary Targets 16 | . . 1 . 5 2 7 . 1 . . . . Max Gunslinging Chain 1 | . . 1 . 1 1 1 . 1 . . . . Shots Hit Robots 534 | . . 39 7 105 147 118 . 95 14 . 1 8 Core Hits 257 | . . 13 3 41 47 53 . 79 10 . 4 7 Critical Kills 1 | . . . . . . . . 1 . . . . Critical Parts Destroyed 6 | . . . . 1 1 . . 2 2 . . . Critical Strikes 12 | . . 2 . 1 1 . . 4 3 . . 1 Burn 2 | . . 2 . . . . . . . . . . Destroy 6 | . . . . 1 1 . . 2 2 . . . Blast 3 | . . . . . . . . 1 1 . . 1 Smash 1 | . . . . . . . . 1 . . . . Melee Attacks 59 | . . . . . 8 8 1 19 6 5 6 6 Impact 46 | . . . . . . 3 1 19 6 5 6 6 Slashing 8 | . . . . . 8 . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . 5 . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11670 | . 3 702 129 1788 2496 2198 . 2641 938 . 284 491 Guns 8186 | . . 540 121 1729 2492 1961 . 1237 106 . . . Cannons 1292 | . . 162 . 59 . . . 720 183 . . 168 Explosions 1451 | . . . . . . 237 . 338 406 . 254 216 Melee 643 | . . . . . . . . 331 243 . 30 39 Ramming 98 | . 3 . 8 . 4 . . 15 . . . 68 Kinetic 9067 | . . 291 121 1788 2492 1961 . 1957 289 . . 168 Thermal 411 | . . 411 . . . . . . . . . . Explosive 1451 | . . . . . . 237 . 338 406 . 254 216 Electromagnetic . | . . . . . . . . . . . . . Impact 643 | . . . . . . . . 331 243 . 30 39 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 17 | . . . . 1 1 8 . . . 15 15 17 Average Corruption 3 | . . . . 1 1 3 . . . 9 15 15 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 57 | . . . . 1 8 18 . . . 6 13 11 Message Errors 11 | . . . . . . 3 . . . 2 5 1 Matter Fused 13 | . . . . . 2 3 . . . . 4 4 Heat Flow Errors 12 | . . . . . 2 5 . . . 3 1 1 Energy Discharges 8 | . . . . . 1 1 . . . 1 2 3 Parts Fused 1 | . . . . . . 1 . . . . . . Data Loss (minor) 4 | . . . . . . 3 . . . . . 1 Data Loss (major) 3 | . . . . . 2 1 . . . . . . Misfires 2 | . . . . . 1 . . . . . 1 . Alerts 2 | . . . . 1 . 1 . . . . . . Misdirections 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 279 | . . . . . . . . 94 127 . 20 38 Projectiles 21 | . . . . . . . . 15 . . . 6 Explosions 32 | . . . . . . . . . . . . 32 Melee 226 | . . . . . . . . 79 127 . 20 . Knockbacks 17 | . . . . 1 . . . 11 2 . . 3 Impact 2 | . . . . . . . . . 1 . . 1 Kinetic 15 | . . . . 1 . . . 11 1 . . 2 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 239 | . . . . . . 43 . . . . 63 133 Shots 7 | . . . . . . 2 . . . . 2 3 Rammed 20 | . . . 3 . 1 . . 8 . . . 8 Targets Rammed 22 | . 1 . 3 . 1 . . 9 . . . 8 Kicked . | . . . . . . . . . . . . . Crushed 2 | . 1 . . . . . . 1 . . . . Highest Temperature 308 | . . 308 96 198 187 227 . 88 3 163 247 209 Average Temperature 54 | . . 129 48 52 46 44 . 32 1 70 85 101 Received Heat Transfer 2979 | . . 516 . 387 414 297 . 948 159 . . 258 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 1 . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . . . . Parts Fried 3 | . . . . . . . . 2 . . 1 . Impact Corruptions 8 | . . . . . . . . 4 2 . 2 . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 853 | . . 853 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Maximum Alert Level 4 | . . . . 4 2 3 2 3 2 . . 1 Low Security (%) 23 | 100 100 . 100 20 1 . . 15 36 100 100 85 Level 1 31 | . . . . 2 63 43 94 11 56 . . 14 Level 2 29 | . . . . 39 34 33 5 48 7 . . . Level 3 13 | . . . . 24 . 22 . 24 . . . . Level 4 2 | . . . . 12 . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1132 | . 5 . 7 1132 634 780 409 924 485 61 58 218 Initial 551 | . . . . . 551 208 409 154 485 61 . 40 Average 407 | . . . . 638 375 482 314 506 243 20 5 146 Influence Increases 3934 | . 5 20 14 1202 659 632 1 920 146 2 95 238 Destroy 0b10 Robot/C 2235 | . . 20 . 680 440 420 . 495 45 . 45 90 Destroy 0b10 Robot/NC 57 | . 5 . 10 . 10 20 . . 8 . 4 . Destroy Leader 230 | . . . 4 20 120 20 . 40 10 . 8 8 Allied During Kill 81 | . . . . 27 . 18 . 36 . . . . Successful Hack 120 | . . . . . 16 30 . . 54 . . 20 Disable Machine 54 | . . . . . 30 . . 12 12 . . . Anti-Garrison Action 803 | . . . . 400 . 100 . 303 . . . . Destroy Structure 174 | . . . . 45 13 24 1 10 17 2 14 48 Lose Combat Pursuer 180 | . . . . 30 30 . . 24 . . 24 72 Influence Decreases 3766 | . 5 20 14 70 1471 172 561 216 895 177 37 128 Entered New Map 1701 | . . . . . 581 112 371 66 439 114 . 18 Time Decay 1125 | . 5 20 14 . 530 . 190 . 286 53 27 . Lost Part 340 | . . . . 30 60 . . 110 20 . 10 110 Lost Ally 150 | . . . . 40 . 60 . 40 . 10 . . Purge Threat 450 | . . . . . 300 . . . 150 . . . Squads Dispatched 12 | . 1 . . . 5 . 1 . 4 . 1 . Investigation 5 | . 1 . . . 2 . . . 2 . . . Extermination 2 | . . . . . . . 1 . 1 . . . Reinforcement 4 | . . . . . 3 . . . . . 1 . Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Distress Signals 7 | . . . . . 5 . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 176 | . . 6 4 34 35 25 . 34 8 5 7 18 Peak Tracking Total 9 | . 1 3 3 3 6 5 . 9 3 4 4 9 Tactical Retreats 9 | . . . . 1 2 . . 1 . 1 1 3 Traps | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Traps Triggered 18 | . 1 . . 5 1 3 . 6 1 . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 1 | . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Machines Disabled 13 | . . 1 . 3 2 . . 6 1 . . . Max in Single Turn 1 | . . 1 . 1 1 . . 1 1 . . . Garrison Relay 8 | . . . . 3 . . . 5 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Machines Accessed 32 | . . 1 1 3 7 2 2 4 7 . 3 2 Terminals 23 | . . . . 3 4 2 1 4 5 . 2 2 Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations 2 | . . . . . 1 . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access 4 | . . . 1 . 1 . 1 . . . 1 . Total Hacks 74 | . . 1 1 8 19 5 3 7 23 . 5 2 Successful 27 | . . 1 1 . 6 2 1 2 11 . 1 2 Failed 47 | . . . . 8 13 3 2 5 12 . 4 . Catastrophic 11 | . . . . 5 4 . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . Manual 27 | . . . . . 7 3 2 1 12 . 2 . Terminals 60 | . . . . 8 13 5 2 7 19 . 4 2 Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations 5 | . . . . . 2 . . . 3 . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . . Garrison Access 4 | . . . 1 . 1 . 1 . . . 1 . Terminal Hacks 13 | . . 1 . . 2 2 . 2 4 . . 2 Part Schematic 1 | . . . . . . . . . 1 . . . Prototype ID Bank 1 | . . . . . . . . . 1 . . . Open Door 1 | . . . . . . . . 1 . . . . Emergency Access Points 2 | . . . . . . 1 . . . . . 1 Unreport Threat 3 | . . . . . 2 . . . 1 . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . Security Stations 2 | . . . . . . 1 . . . . . 1 Proto ID Catalog 1 | . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . 1 . . . Repair Station Hacks 3 | . . . . . 2 . . . 1 . . . Scan Component 2 | . . . . . 1 . . . 1 . . . Repair 1 | . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . Garrison Access Hacks 4 | . . . 1 . 1 . 1 . . . 1 . Unlock Access 4 | . . . 1 . 1 . 1 . . . 1 . Unauthorized Hacks 5 | . . . . . . . . . 5 . . . Terminals 5 | . . . . . . . . . 5 . . . Assimilate 2 | . . . . . . . . . 2 . . . Botnet 1 | . . . . . . . . . 1 . . . Operators 1 | . . . . . . . . . 1 . . . Skim 1 | . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 26 | . . . . 3 7 2 2 3 6 . 2 1 Full Trace Events 9 | . . . . 3 3 . . 1 2 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . Time 60 | . . . . . 60 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Used RIF Installer 4 | . . . . 1 . 2 . 1 . . . . Coupler Efficiency 1 | . . . . . . . . 1 . . . . Threat Obfuscator 1 | . . . . . . 1 . . . . . . Watcher Feeds 1 | . . . . . . 1 . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 37 | . . . . 15 . . . 22 . . . . Machine Destruction 34 | . . . . 12 . . . 22 . . . . Programmers 3 | . . . . 3 . . . . . . . . Attached 5 | . . . . . . . . 3 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 8 | . . . . 2 . 6 . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Total Allies 12 | . . . . 2 . 6 . 2 1 1 . . Largest Group 4 | . . . . 2 . 4 . 2 1 1 . . Highest-Rated Group 59 | . . . . 50 . 59 . 59 10 10 . . Highest-Rated Ally 39 | . . . . 34 . 18 . 39 10 10 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 46 | . . . . 19 . 15 . 12 . . . . Total Damage 1167 | . . . . 806 . 252 . 109 . . . . Kills 16 | . . . . 12 . 3 . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Active Infowar (turns) 2037 | . . . . . . 419 395 416 399 169 238 1 Optics 1 | . . . . . . . . . . . . 1 Sensors 231 | . . . . . . . . . 231 . . . Jamming 1805 | . . . . . . 419 395 416 168 169 238 . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Turns Passed 9276 | 82 201 1156 244 1644 1493 1549 395 1255 630 169 254 204 Spaces Moved 4727 | 48 124 628 126 864 526 519 156 652 336 201 368 179 Core 18 | 7 . . . . . . . 1 . . . 10 Treads 3652 | 41 124 628 126 864 526 519 156 350 317 . . 1 Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 1057 | . . . . . . . . 301 19 201 368 168 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 246 245 77 58 58 58 50 Average Speed 160 | 143 160 160 160 160 232 246 245 137 154 58 58 58 Slowest Speed 500 | 160 160 160 160 160 325 246 245 500 160 58 126 240 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 9 | . . . . . . . . . . 9 . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . Exploration Rate (%) 38 | 4 17 45 11 83 48 59 5 72 14 87 22 36 Regions Visited 12 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 4 | . . . 1 . 1 . 1 . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched 3 | . . 3 . . . . . . . . . . Spaces Dug 38 | . . . . . 8 . 1 . 2 5 4 18 Terrain Destroyed 100 | . . . . . 8 5 1 9 21 8 22 26 Melee 19 | . . . . . 8 . 1 . 1 5 4 . Projectile 7 | . . . . . . . . 3 1 3 . . AOE 74 | . . . . . . 5 . 6 19 . 18 26 Terrain Rammed 1 | . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Total 5820 | 60 126 723 158 1026 688 706 167 868 413 240 395 250 Wait 199 | . . 30 5 19 21 36 1 20 21 23 3 20 Move 4716 | 47 123 627 125 863 526 517 156 650 336 199 368 179 Hop . | . . . . . . . . . . . . . Pick Up 90 | 7 2 10 6 10 23 7 2 12 5 3 3 . Fast Attach 51 | 3 . 4 5 7 7 4 2 6 8 . 3 2 Attach 59 | 3 . 4 3 5 9 4 2 12 6 1 1 9 Detach 11 | . . 1 . . 3 . 1 3 . . . 3 Swap 46 | . . 2 1 10 11 9 . 8 3 . 2 . Drop 89 | . . 8 5 17 12 14 2 12 11 3 4 1 Fire 338 | . . 36 5 63 67 63 . 59 17 5 5 18 Melee 59 | . . . . . 8 8 1 19 6 5 6 6 Ram 10 | . . . . . . . . 1 . . . 9 Kick . | . . . . . . . . . . . . . Crush 13 | . 1 . 3 . 1 . . 8 . . . . Escape Stasis 64 | . . . . . . 2 . 58 . 1 . 3 Rewire 74 | . . . . 32 . 42 . . . . . . Trap 1 | . . 1 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: [*Fac x2]) -6/Waste -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 7) 284 | -10/Materials | Entered Subcaves 312 | -10/Subcaves | Build established: Mutant 321 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 325 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 536 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 570 | -10/Subcaves | Visited 4L-MR0's lab 589 | -10/Subcaves | Found Meta Core 800 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 802 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 836 | -10/Subcaves | Core integrity fell below 50% 1323 | -10/Subcaves | Learned location of Zion (-6) 1323 | -10/Subcaves | Met a Zionite searching for "candidates" 1328 | -10/Subcaves | Discovered new exit (range 9) 1357 | -10/Subcaves | A Subdweller sparked back to life 1357 | -10/Subcaves | A Subdweller sparked back to life 1357 | -10/Subcaves | A Subdweller sparked back to life 1407 | -10/Subcaves | Found Gun Armor 1415 | -10/Subcaves | Core integrity fell below 20% 1440 | -10/Subcaves | Entered Materials 1440 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1672 | -8/Materials | Identified exit to Garrison 1684 | -8/Materials | Entered Garrison 1756 | -8/Garrison | Triggered checkpoint 1769 | -8/Garrison | Build established: Tank 1953 | -8/Garrison | Garrison Relay disabled 2028 | -8/Garrison | Triggered checkpoint 2031 | -8/Garrison | Triggered checkpoint 2064 | -8/Garrison | Triggered checkpoint 2073 | -8/Garrison | Triggered checkpoint 2252 | -8/Garrison | Triggered checkpoint 2253 | -8/Garrison | Discovered new exit (range 14) 2258 | -8/Garrison | Build established: Scavenger-Tank 2277 | -8/Garrison | Discovered new exit (range 5) 2328 | -8/Garrison | Triggered checkpoint 2656 | -8/Garrison | Discovered new exit (range 11) 2704 | -8/Garrison | Triggered checkpoint 2765 | -8/Garrison | Installed Relay Interface Framework 2816 | -8/Garrison | Garrison Relay disabled 2970 | -8/Garrison | Discovered new exit (range 12) 2986 | -8/Garrison | Triggered checkpoint 3019 | -8/Garrison | Garrison Relay disabled 3056 | -8/Garrison | Build established: Scavenger-Gunner 3328 | -8/Garrison | Entered Materials 3749 | -8/Materials | Discovered new exit (range 13) 4269 | -8/Materials | Lost 5 parts (1p1n1u2w) 4301 | -8/Materials | Found Prototype Device 4475 | -8/Materials | Discovered new exit (range 9) 4609 | -8/Materials | Repaired Enh. Autogun 4820 | -8/Materials | Identified exit to Garrison 4821 | -8/Materials | Entered Garrison 4843 | -8/Garrison | Triggered checkpoint 4883 | -8/Garrison | Triggered checkpoint 4927 | -8/Garrison | Triggered checkpoint 5032 | -8/Garrison | Learned Factory security intel 5119 | -8/Garrison | Build established: Scavenger-Tank 5471 | -8/Garrison | Triggered checkpoint 5477 | -8/Garrison | Triggered checkpoint 5549 | -8/Garrison | Lost 3 allies 5559 | -8/Garrison | Triggered checkpoint 5691 | -8/Garrison | Discovered new exit (range 13) 5767 | -8/Garrison | Triggered checkpoint 5917 | -8/Garrison | Triggered checkpoint 5999 | -8/Garrison | Triggered checkpoint 6186 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 6235 | -8/Garrison | Discovered new exit (range 10) 6328 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 6370 | -8/Garrison | Entered Factory 6370 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6438 | -7/Factory | Build established: Scavenger-Mutant 6765 | -7/Factory | Identified exit to Garrison 6765 | -7/Factory | Entered Garrison 6825 | -7/Garrison | Triggered checkpoint 6938 | -7/Garrison | Rescued a captive Derelict 6940 | -7/Garrison | Rescued a captive Derelict 6963 | -7/Garrison | Garrison Relay disabled 7087 | -7/Garrison | Triggered checkpoint 7097 | -7/Garrison | Heavy support dispatched to Factory 7097 | -7/Garrison | Triggered checkpoint 7131 | -7/Garrison | Destroyed 12 combat bots 7219 | -7/Garrison | Triggered checkpoint 7321 | -7/Garrison | Lost 5 parts (1p2n1u1w) 7432 | -7/Garrison | Garrison Relay disabled 7457 | -7/Garrison | Discovered new exit (range 10) 7494 | -7/Garrison | Garrison Relay disabled 7525 | -7/Garrison | Triggered checkpoint 7577 | -7/Garrison | Discovered new exit (range 12) 7713 | -7/Garrison | Garrison Relay disabled 7851 | -7/Garrison | Triggered checkpoint 7891 | -7/Garrison | Build established: Hacker-Mutant 7945 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 7956 | -7/Garrison | Garrison Relay disabled 8004 | -7/Garrison | Discovered new exit (range 10) 8020 | -7/Garrison | Entered Factory 8020 | -6/Factory | Evolved 2 slots: Utility x2 8170 | -6/Factory | Discovered new exit (range 4) 8552 | -6/Factory | Discovered new exit (range 15) 8592 | -6/Factory | Build established: Mutant 8611 | -6/Factory | Garrison activated, responded to threat 8620 | -6/Factory | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 8650 | -6/Factory | Manually triggered Chute Trap 8650 | -6/Factory | Sucked down chute 8650 | -6/Factory | Entered Waste 8650 | -6/Waste | Met up with 1 ally sucked down the chute earlier 8665 | -6/Waste | EMP discharged 8674 | -6/Waste | Spotted C-40 Crusher 8677 | -6/Waste | Spotted C-40 Crusher 8700 | -6/Waste | Spotted C-40 Crusher 8702 | -6/Waste | Spotted C-40 Crusher 8739 | -6/Waste | Crushed by falling debris 8753 | -6/Waste | Spotted C-40 Crusher 8765 | -6/Waste | EMP discharged 8765 | -6/Waste | System corruption reached 10% 8774 | -6/Waste | Spotted C-40 Crusher 8808 | -6/Waste | Discovered new exit (range 15) 8819 | -6/Waste | Entered Factory 8830 | -6/Factory | Discovered new exit (range 18) 9051 | -6/Factory | Spotted B-75 Beast 9073 | -6/Factory | Identified exit to Garrison 9073 | -6/Factory | Entered Garrison 9093 | -6/Garrison | Triggered checkpoint 9133 | -6/Garrison | Spotted B-75 Beast 9183 | -6/Garrison | Triggered checkpoint 9235 | -6/Garrison | Triggered checkpoint 9237 | -6/Garrison | Learned Factory security intel 9251 | -6/Garrison | Core integrity fell below 50% 9263 | -6/Garrison | Attached Gun Armor, gained temporary slots: Weapon x2 9269 | -6/Garrison | Released all parts (9) 9270 | -6/Garrison | Core integrity fell below 20% 9275 | -6/Garrison | Discovered new exit (range 10) 9277 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 09268_ Broken Imp. Diametric Drive destroyed. 09268_ Identified Exp. Optical Array. 09269_ Released System Shield. 09269_ Released Lrg. Storage Unit. 09269_ Released Hacking Suite. 09269_ Released Relay Coupler [Sentry]. 09269_ Released Imp. Deuterium Engine. 09269_ Released Gun Armor. 09269_ Released Com. HERF Cannon. 09269_ Released Multitool. 09269_ Released Exp. Optical Array. [Achievement: Live, Flee, And Rebuild] 09269_ Slammed into S-27 Virus. 09270_ Acquired 2 matter. 09270_ Temporary Weapon slot lost. 09270_ Acquired 17 matter. 09270_ Slammed into G-50 Soldier. 09273_ Slammed into Wall. 09273_ Destabilizing: System corrupted (+2). 09275_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????##?????????? | | ??????????????????????????????????????T ?????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????# ?????????? | | ?????????????????????????????????????# #?????????? | | ?????????????????????????????????????# #?????????? | | ?????????????????????????????????????# #?????????? | | ?????????????????????????????????????# ?????????? | | ?????????????????????????????????????# ?????????? | | ?????????????????????????????????????# ?????????? | | ?????????????????????????????????????# #?????????? | | ?????????????????????????????????????# #?????????? | | ?????????????????????????????????????#*#?????????? | | ?????????????????????????????????????#!#?????????? | | ?????????????????????????????????????#]#?????????? | | ???????????????????????????????????###!#?????????? | | ?????????????????????????????####### !#?????????? | | ?????????????????# ??????????# +]%!#?????????? | | ?????????????????# < #########+#####[|%#?????????? | | ?????????????????# ss #???### "#????????? | | ?????????????????# @ g#?????#="#####????? | | ?????????????????######+##### ######[!"#"T"#????? | | ??????????????????????# #???# %[ "#????? | | ??????????????????????# #???# """"+""#######????? | | ??????????????????????# #???# #### ##???????????? | | ??????????????????????# #???# #??# #????????????? | | ??????????????????????# #???# #??# #????????????? | | ??????????????????????# ##### #??# #????????????? | | ??????????????++??????# " +?? ????????????? | | ??????????????????????####### #??# #????????????? | | ????????????????+???+######## #??# #????????????? | | ???????????????# " #??? ?????????????? | | ????????????????+???+######## #??? ??##+###""""## | | ????????????????????????????# ####+### | | ??????????????++????????????# | | ????????????????????????????# | | ????????????????????????????########### ## #? | | ??????????????????????????????????????# ## ## | | ??????????????????????????????????????" | | ??????????????????????????????????????" | | ??????????????????????????????????????" | | ??????????????????????????????????????" | | ??????????????????????????????????????# ## ## | | ????????????????????????????########### ## ## | | ????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 50 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Resistance: KI 30 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 53 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 103 Item Schematics ----------------- Hyp. Gauss Cannon | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Enh. Autogun | 13% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Join The Dark Side Let Me Out Of Here Live, Flee, And Rebuild You Will Be Upgraded Challenges ------------ None Game ------ Seed HeartBarrageScrap Manual? 0 Play Time 01:01:01 Cumulative 816.9 hours Start 2025.10.28 @ 00:03:23 End 2025.10.28 @ 01:13:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 818 Rogue 818 Adventurer 0 Explorer 0 Win Type - Total 39 Types 14/4/11/2/0/0/5/2/1/0 Lore% 96 Gallery% 86 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5134215e-8532-4783-8543-1158efc1212b