Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 14:22:14 Player: lexi =3 Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (43) 215 Value Destroyed (1230) 1230 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (63) 63 TOTAL SCORE: 4588 Bonus ------- High Alert Combat Kills 63 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 82/100 System Corruption 5% Temperature Cool (0) Movement Rolling (100) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Compact Wheel > --- UTILITY (5) ------ Targeting Computer Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Mining Laser Peak State ------------ > --- POWER ------------ Meta Core Multi-Nuclear Core > --- PROPULSION ------- Titanium-Aluminum Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Targeting Computer Improved Hacking Suite > --- WEAPON ----------- Subdweller Shrapnel Launcher Thermal Beam Construct/G Hvy. Ballistic Construct/C > --- INVENTORY -------- Huge Storage Unit Weapon Cycler Mining Laser [Rating: 54] Favorites ----------- Power Meta Core Engine Ion Engine Power Core Meta Core Propulsion Aluminum Leg Treads Spiked Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Armored Scrap Engine Storage Small Storage Unit Processor Targeting Computer Hackware Improved Hacking Suite Protection Scrap Shield Weapon Battle Cannon Energy Gun Constructs Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Slots Evolved 8 | . . . . 8 Power 2 | . . . . 2 Propulsion 2 | . . . . 2 Utility 3 | . . . . 3 Weapon 1 | . . . . 1 Parts Attached 38 | 6 10 12 1 9 Power 4 | 1 1 2 . . Engine 3 | 1 1 1 . . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 9 | 2 2 2 . 3 Treads 1 | . . 1 . . Leg 6 | 2 2 1 . 1 Wheel 2 | . . . . 2 Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 1 1 1 4 Device 2 | . . . 1 1 Storage 1 | 1 . . . . Processor 1 | . . . . 1 Hackware 2 | . . . . 2 Protection 2 | . 1 1 . . Artifact . | . . . . . Weapon 17 | 2 6 7 . 2 Energy Gun 2 | . . 1 . 1 Energy Cannon . | . . . . . Ballistic Gun 4 | 2 1 1 . . Ballistic Cannon 1 | . . 1 . . Launcher 8 | . 4 3 . 1 Special Weapon 2 | . 1 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 24 | . 2 8 . 14 Power 2 | . . . . 2 Propulsion 9 | . 2 3 . 4 Utility 6 | . . 2 . 4 Weapon 7 | . . 3 . 4 Highest Loss Streak 6 | . 1 3 . 6 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 68 | . 87 76 57 42 Engine 4 | . 13 4 . . Core 7 | . . 6 12 10 Treads 3 | . . 6 5 . Leg 13 | . 23 17 6 2 Device 4 | . . . 12 7 Storage 7 | . 14 11 . . Protection 5 | . 7 8 . . Energy Gun 2 | . . 1 5 4 Energy Cannon 1 | . . . 5 . Ballistic Gun 4 | . 12 1 6 . Ballistic Cannon 4 | . . 10 . 1 Launcher 6 | . 14 5 2 2 Naked Turns . | . . . . . Heaviest Build 40 | 12 19 40 21 33 Greatest Support 36 | 20 20 20 36 36 Greatest Overweight (x) 10 | . 3 1 1 10 Average Overweight (x) . | . . . . 2 Largest Inventory Capacity 8 | 8 8 8 8 5 Average Capacity 6 | 7 8 8 5 5 Most Carried 8 | 2 8 8 7 5 Average Carried 5 | 1 4 7 4 2 Final Capacity 8 | 8 8 8 5 5 Final Carried 8 | 2 8 7 5 2 Scrap Engine Consumption 37 | . . . 28 9 Constructs Created 5 | . . . 3 2 Constructs Modified 6 | . . . 3 3 Class Distribution -------------------- 82% | Mutant 12% | Construct 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Construct | -8/Recycling Mutant | -6/Factory Resources | -11 -10 -10 -8 -6 ----------- Run | Yrd Mat Sub Rec Fac Matter Collected 1199 | 217 150 437 193 202 Remotely . | . . . . . Salvage Created 1340 | . 505 196 105 534 Parts 76 | . 36 12 9 19 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 6 | . 1 . 1 4 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 16 | . . 16 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Combat Hostiles Destroyed 33 | . 13 11 2 7 Guns 11 | . 2 3 2 4 Cannons 4 | . . 4 . . AOE 18 | . 11 4 . 3 Classes Destroyed 11 | . 7 2 1 1 Worker 2 | . 1 . . 1 Builder 1 | . 1 . . . Hauler 1 | . 1 . . . Recycler 3 | . 1 . . 2 Turret 2 | . . 2 . . Watcher 1 | . 1 . . . Swarmer 12 | . 3 6 . 3 Grunt 10 | . 10 . . . Sentry 3 | . . . 2 1 Hunter 3 | . . . . 3 Subdweller 5 | . . 5 . . Best Kill Streak 6 | . 6 6 2 5 Combat Bots Only 4 | . 3 4 2 4 Max Kills in Single Turn 3 | . 3 2 1 2 Gunslinging . | . . . . . Exploded 3 | . 3 2 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Rec Fac Hostile Shots Fired 392 | . 56 126 6 204 Missed 114 | . 17 51 3 43 Damage Taken 4684 | . 587 1014 48 3035 Core 1070 | . 83 79 30 878 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 469 | . 149 . 8 312 Core Remaining (%) 61 | 100 . . 23 . Volleys Fired 145 | . 42 52 4 47 Largest 3 | . 2 2 1 3 Hottest 175 | . 100 100 48 175 Shots Fired 207 | . 75 70 4 58 Gun 136 | . 53 37 4 42 Cannon 33 | . . 21 . 12 Launcher 28 | . 14 10 . 4 Special 10 | . 8 2 . . Kinetic 124 | . 53 55 . 16 Thermal 51 | . 8 11 . 32 Explosive 18 | . 14 4 . . Electromagnetic 14 | . . . 4 10 Robot Hit Streak 16 | . 8 16 8 9 Robot Miss Streak 3 | . 3 3 1 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 134 | . 39 51 3 41 Core Hits 86 | . 37 21 3 25 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 4 | . . 2 . 2 Burn 2 | . . . . 2 Destroy 1 | . . 1 . . Blast 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3627 | . 1177 1236 48 1166 Guns 1351 | . 248 429 48 626 Cannons 627 | . . 347 . 280 Explosions 1633 | . 929 460 . 244 Melee . | . . . . . Ramming 16 | . . . . 16 Kinetic 1790 | . 248 1018 . 524 Thermal 579 | . 31 125 . 423 Explosive 857 | . 764 93 . . Electromagnetic 385 | . 134 . 48 203 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . 1 5 Average Corruption 3 | . . . 1 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 14 | . . . 5 9 Message Errors 7 | . . . 3 4 Matter Fused 4 | . . . 1 3 Heat Flow Errors 3 | . . . 1 2 Overload Shots . | . . . . . Overflow Damage 11 | . . . . 11 Projectiles . | . . . . . Explosions 11 | . . . . 11 Melee . | . . . . . Knockbacks 6 | . . 2 . 4 Impact . | . . . . . Kinetic 6 | . . 2 . 4 Secondary . | . . . . . Self-Inflicted Damage 129 | . 104 1 . 24 Shots 8 | . 6 1 . 1 Rammed . | . . . . . Targets Rammed 8 | . . . . 8 Kicked 8 | . . . . 8 Crushed . | . . . . . Highest Temperature 374 | . 194 295 263 374 Average Temperature 118 | . 48 171 93 161 Received Heat Transfer 917 | . 273 572 18 54 Effects 4 | . . 1 . 3 Energy Bleed 3 | . . 1 . 2 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . . . 5 Heat Transferred 1338 | . 100 150 . 1088 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Peak Influence 647 | . 261 . 453 647 Initial 439 | . . . 439 412 Average 252 | . 129 . 288 388 Maximum Alert Level 2 | . 1 . 2 2 Low Security (%) 40 | 100 75 . 32 . Level 1 32 | . 24 . 32 47 Level 2 26 | . . . 34 52 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 3 . . 2 Investigation 3 | . 3 . . . Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered 1 | . . . . 1 Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 83 | . 17 53 2 11 Peak Tracking Total 6 | . 6 6 2 4 Tactical Retreats 5 | . . 5 . . Traps | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Traps Triggered 3 | . 2 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -6 ---------- Run | Yrd Mat Sub Rec Fac Machines Disabled 6 | . 3 2 . 1 Max in Single Turn 2 | . 2 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Machines Accessed 23 | . 8 1 10 4 Terminals 13 | . 7 . 5 1 Fabricators . | . . . . . Repair Stations 2 | . 1 . . 1 Recycling Units 7 | . . . 5 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 68 | . 21 9 33 5 Successful 43 | . 12 9 19 3 Failed 25 | . 9 . 14 2 Catastrophic 3 | . 2 . . 1 Database Lockouts . | . . . . . Manual 12 | . 2 1 9 . Terminals 28 | . 13 . 14 1 Fabricators . | . . . . . Repair Stations 9 | . 8 . . 1 Recycling Units 22 | . . . 19 3 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 20 | . 6 9 5 . Record 9 | . . 8 1 . Part Schematic 1 | . . . 1 . Robot Analysis 1 | . 1 . . . Level Access Points 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Alert Level 2 | . 1 . 1 . Unreport Threat 1 | . . . 1 . Dispatch Records 1 | . . . 1 . Zone Layout 2 | . 2 . . . Derelict Proto ID Bank 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . 6 . . . Scan Component 3 | . 3 . . . Repair 3 | . 3 . . . Recycling Unit Hacks 12 | . . . 9 3 Report Inventory 7 | . . . 5 2 Retrieve Components 5 | . . . 4 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . . . 5 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . . . 5 . Tunnel 5 | . . . 5 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 6 . 6 1 Full Trace Events 3 | . 1 . 2 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 3 . . . Time 78 | . 78 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 13 | . . . 10 3 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -6 ------------ Run | Yrd Mat Sub Rec Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Rec Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -6 ------------- Run | Yrd Mat Sub Rec Fac Turns Passed 4870 | 86 1020 1833 1162 769 Spaces Moved 2701 | 66 581 926 802 326 Core 178 | 5 6 . . 167 Treads 673 | . . 311 362 . Legs 1848 | 61 575 615 440 157 Wheels 2 | . . . . 2 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 127 100 Average Speed 159 | 114 134 180 142 195 Slowest Speed 550 | 120 200 260 260 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 50 | 4 79 59 96 15 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 5 | . . . 5 . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 7 | . . 7 . . Spaces Dug 1 | . 1 . . . Terrain Destroyed 203 | . 59 86 . 58 Melee . | . . . . . Projectile 3 | . 2 . . 1 AOE 200 | . 57 86 . 57 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Total 3049 | 73 735 1017 823 401 Wait 118 | . 87 16 5 10 Move 2697 | 65 580 925 801 326 Hop . | . . . . . Pick Up 24 | 2 11 6 4 1 Fast Attach 19 | 6 4 4 . 5 Attach 11 | . 2 4 1 4 Detach 4 | . 2 1 1 . Swap 8 | . 4 4 . . Drop 15 | . 3 5 7 . Fire 145 | . 42 52 4 47 Melee . | . . . . . Ram . | . . . . . Kick 8 | . . . . 8 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Identified exit to Materials 316 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 14) 662 | -10/Materials | Repaired Ion Engine 690 | -10/Materials | Repaired Aluminum Leg 717 | -10/Materials | Repaired Lgt. Assault Rifle 976 | -10/Materials | Discovered new exit (range 9) 1100 | -10/Materials | Discovered new exit (range 4) 1107 | -10/Materials | Entered Subcaves 1449 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1506 | -10/Subcaves | Lost 3 parts (1n1u1w) 1637 | -10/Subcaves | Visited 4L-MR0's lab 1720 | -10/Subcaves | Found Meta Core 1724 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 1996 | -10/Subcaves | Discovered new exit (range 8) 2049 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2055 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 2206 | -10/Subcaves | Learned 8 Materials zone layouts 2497 | -10/Subcaves | Discovered new exit (range 13) 2597 | -10/Subcaves | Identified exit to Recycling 2856 | -10/Subcaves | Core integrity fell below 50% 2889 | -10/Subcaves | Lost 3 parts (1n1u1w) 2940 | -10/Subcaves | Entered Recycling 2947 | -8/Recycling | Found Scrap Engine 3431 | -8/Recycling | Discovered new exit (range 15) 3782 | -8/Recycling | Build established: Construct 4102 | -8/Recycling | Entered Factory 4102 | -6/Factory | Evolved 8 slots: Power x2, Propulsion x2, Utility x3, Weapon x1 4407 | -6/Factory | Crushed by falling debris 4452 | -6/Factory | Search patrols dispatched 4622 | -6/Factory | Core integrity fell below 50% 4671 | -6/Factory | Core integrity fell below 20% 4718 | -6/Factory | Lost 6 parts (1p1n4w) 4871 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 04849_ Connecting with Recycling Unit... >>Recycling(Report) Matter reserves: 0 Inventory: Lgt. Fission Core (28%) 04854_ %Q5G FM>M34#X0%L&E:1WKMBOI J1QZA : 04859_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 04860_ Knocked back. 04863_ Arm. Scrap Engine destroyed. 04863_ Scrap Engine core remains intact and functional. 04865_ Scrap Engine destroyed. 04866_ Acquired Com. Wheel. 04869_ Slug penetrates Terminal. 04869_ Terminal disabled. 04869_ Acquired Com. Wheel. 04871_ Broken Meta Core destroyed. 04871_ Com. Wheel destroyed. 04871_ Critical hit (Blast). Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????####+#######??????####+###### | | ?????????????????????# % / #??????# | | ?????????????????????# % #??????# | | ?????????????????????#""^@* #??????# | | ?????????????????????#" * !% #??##### | | ?????????????????????#" *=! #??#"""# | | ?????????????????????# ####"Y"# | | ?????????????????????+ h | | ?????????????????????# ##### # T | | ?????????????????????# #??#T """ """ #?? | | ?????????????????????# #??## """ """ #?? | | ???????????????????? #???# """ """ #?? | | ?????????????????? #???# #?? | | ?????????????????? #???# #?? | | ?????????????????? #???#+##### #?? | | ?????????????????? H #?????????# #?? | | ?????????????????##### #?????????# #?? | | ?????????????????????#k #?????????# #?? | | ?????????????????????? #?????????# #?? | | ???????????????????????? ??????????# #?? | | ???????????????????????????????????????# #?? | | ???????????????????????????????????????# #?? | | ???????????????????????????????????????# #?? | | ???????????????????????????????????????# #?? | | ???????????????????????????????????????# #?? | | ???????????????????????????????????????# #?? | | ???????????????????????????????????????# #?? | | ???????????????????????????????????????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 26 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 1 Offensive Hacking 12 Item Schematics ----------------- Hacking Suite | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Remodeling Challenges ------------ None Game ------ Seed GlidesysDiametricProjector Manual? 0 Play Time 00:43:30 Cumulative 11.5 hours Start 2024.04.07 @ 13:43:01 End 2024.04.07 @ 14:22:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 16 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bad6f946-2d02-49bf-ad3f-b656ea6b0966