Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.22 @ 14:11:05 Player: Shadow Pussy wanter Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (944) 944 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2759 Bonus ------- None Cogmind --------- Core Integrity 286/550 Matter 300/300 Energy 82/100 System Corruption 3% Temperature Cool (0) Movement Walking (180) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit Long-range Sensor Array > --- WEAPON (3) ------- Improved EM Pulse Cannon Improved EM Pulse Cannon Gauss Rifle > --- INVENTORY (16) --- Reinforced Ion Engine Light Nuclear Core Light Treads Light Treads Aluminum Leg Aluminum Leg Carbon-fiber Leg Wheel Compact Wheel Improved Heat Sink Terrain Scan Processor Advanced Targeting Computer Reactive Plating System Shield Field Recycling Unit (0) Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Long-range Sensor Array > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon Gauss Rifle > --- INVENTORY -------- Reinforced Ion Engine Light Nuclear Core Light Treads Light Treads Aluminum Leg Aluminum Leg Carbon-fiber Leg Wheel Compact Wheel Improved Heat Sink Terrain Scan Processor Advanced Targeting Computer Reactive Plating System Shield Field Recycling Unit Grenade Launcher [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Protection Utility Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 1 | . . . 1 Weapon 1 | . . 1 . Parts Attached 40 | 7 6 3 24 Power 4 | 1 . . 3 Engine 1 | 1 . . . Core 3 | . . . 3 Reactor . | . . . . Propulsion 12 | 2 . 1 9 Treads 1 | . . . 1 Leg 11 | 2 . 1 8 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 2 3 1 3 Device 1 | . . . 1 Storage 5 | 2 2 . 1 Processor . | . . . . Hackware . | . . . . Protection 3 | . 1 1 1 Artifact . | . . . . Weapon 15 | 2 3 1 9 Energy Gun 10 | 2 3 . 5 Energy Cannon 2 | . . . 2 Ballistic Gun 3 | . . 1 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 22 | . 2 . 20 Power 4 | . . . 4 Propulsion 7 | . . . 7 Utility 1 | . . . 1 Weapon 10 | . 2 . 8 Highest Loss Streak 8 | . 2 . 8 Average Slot Usage (%) 95 | . 99 98 91 Engine 6 | . 14 11 1 Core 3 | . . . 7 Leg 31 | . 28 33 33 Storage 16 | . 18 11 16 Protection 9 | . 9 11 8 Energy Gun 19 | . 27 22 13 Energy Cannon 1 | . . . 2 Ballistic Gun 4 | . . 9 5 Naked Turns . | . . . . Heaviest Build 57 | 16 41 27 57 Greatest Support 48 | 20 20 30 48 Greatest Overweight (x) 2 | . 2 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 16 | 8 16 10 16 Average Capacity 12 | 5 10 10 15 Most Carried 16 | 6 10 10 16 Average Carried 11 | 4 9 9 14 Final Capacity 16 | 8 10 10 16 Final Carried 16 | 6 9 10 16 Class Distribution -------------------- 39% | Mutant 32% | Tank 16% | Scavenger-Mutant 7% | Scavenger-Tank 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 642 | 270 55 37 280 Remotely . | . . . . Salvage Created 1340 | 80 248 207 805 Parts 64 | 1 11 14 38 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 3 | . 2 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 23 | . 7 3 13 Guns 21 | . 7 3 11 Cannons 1 | . . . 1 Classes Destroyed 9 | 1 2 2 4 Worker 1 | . . . 1 Hauler 1 | . . 1 . Recycler 2 | 1 . . 1 Swarmer 3 | . 3 . . Grunt 11 | . 4 . 7 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 6 | . . 3 3 Hunter 1 | . . . 1 Best Kill Streak 3 | 1 2 2 3 Combat Bots Only 2 | . 2 1 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2335 | . 342 120 1873 Core 375 | . 111 . 264 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 55 100 . Volleys Fired 88 | 4 27 7 50 Largest 3 | 2 2 3 3 Hottest 203 | 90 100 100 203 Shots Fired 200 | 8 54 21 117 Gun 192 | 8 54 21 109 Cannon 8 | . . . 8 Launcher . | . . . . Special . | . . . . Kinetic 44 | . . 7 37 Thermal 118 | 8 54 14 42 Explosive . | . . . . Electromagnetic 38 | . . . 38 Robot Hit Streak 18 | 5 7 15 18 Robot Miss Streak 3 | 1 3 1 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 149 | 7 37 15 90 Core Hits 60 | 2 13 8 37 Critical Hits 1 | . . . 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1962 | 82 391 171 1318 Guns 1770 | 82 391 171 1126 Cannons 167 | . . . 167 Explosions . | . . . . Melee . | . . . . Ramming 25 | . . . 25 Kinetic 373 | . . 26 347 Thermal 1061 | 82 391 145 443 Explosive . | . . . . Electromagnetic 503 | . . . 503 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 1 3 Average Corruption 2 | . . 1 3 Corruption Purged . | . . . . Effects 9 | . . . 9 Message Errors 5 | . . . 5 Matter Fused 1 | . . . 1 Data Loss (minor) 3 | . . . 3 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 4 | . . . 4 Kicked 4 | . . . 4 Crushed . | . . . . Highest Temperature 402 | 60 350 109 402 Average Temperature 108 | 31 110 49 120 Received Heat Transfer 855 | . 135 36 684 Effects 2 | . 2 . . Energy Bleed 2 | . 2 . . Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | 1 3 . 1 Heat Transferred 2620 | 211 1065 325 1019 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 285 | 5 210 205 285 Initial 86 | . 3 20 86 Average 134 | 1 115 139 160 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 80 | 100 85 75 76 Level 1 19 | . 14 24 23 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 1 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . 2 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 14 6 28 Peak Tracking Total 5 | . 4 2 5 Tactical Retreats 6 | . 2 . 4 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 5 | . 2 1 2 Terminals 5 | . 2 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 7 5 6 Successful 15 | . 5 5 5 Failed 3 | . 2 . 1 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 4 | . 2 . 2 Terminals 18 | . 7 5 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 14 | . 5 5 4 Record 1 | . . . 1 Robot Analysis 1 | . . . 1 Prototype ID Bank 2 | . . 1 1 Recycling Unit Index 1 | . 1 . . Alert Level 2 | . 1 1 . Locate Traps 1 | . 1 . . Dispatch Records 1 | . . . 1 Maintenance Status 1 | . . 1 . Transport Status 1 | . . 1 . Investigation Status 1 | . 1 . . Hauler Manifests 1 | . . 1 . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . . 1 Terminals 1 | . . . 1 Botnet 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 . 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1739 | 110 462 314 853 Spaces Moved 927 | 70 242 193 422 Core 8 | 8 . . . Treads . | . . . . Legs 919 | 62 242 193 422 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 135 | 112 148 120 139 Slowest Speed 180 | 120 180 120 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 6 39 23 36 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 36 | . . . 36 Melee . | . . . . Projectile . | . . . . AOE 36 | . . . 36 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1226 | 90 290 261 585 Wait 128 | 3 9 52 64 Move 924 | 69 241 192 422 Hop . | . . . . Pick Up 34 | 7 5 5 17 Fast Attach 16 | 6 . . 10 Attach 16 | 1 2 2 11 Detach . | . . . . Swap 8 | . 4 1 3 Drop 8 | . 2 2 4 Fire 88 | 4 27 7 50 Melee . | . . . . Ram . | . . . . Kick 4 | . . . 4 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 111 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 498 | -10/Materials | Discovered new exit (range 6) 561 | -10/Materials | Discovered new exit (range 9) 573 | -10/Materials | Entered another Materials area 573 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 850 | -9/Materials | Discovered new exit (range 16) 887 | -9/Materials | Entered another Materials area 887 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 927 | -8/Materials | Build established: Tank 1327 | -8/Materials | Lost 8 parts (2p2n4w) 1740 | -8/Materials | Self-destructed Last Messages --------------- 01696_ Y-45 Defender destroyed. 01696_ Slug penetrates Wall. 01702_ Triggered Alarm Trap. 01702_ An alarm sounds. 01702_ ALERT: Alarm triggered, dispatching investigation squad. 01703_ K-01 Serf collects debris. 01703_ R-06 Scavenger collects Lgt. Treads. 01705_ Acquired 4 matter. 01706_ K-01 Serf collects debris. 01710_ Slug penetrates Wall. 01712_ Y-45 Defender IFF system glitched. 01713_ K-01 Serf collects debris. 01729_ U-05 Engineer lays Concrete. 01730_ Aluminum Leg destroyed. 01733_ Lgt. Nuclear Core destroyed. 01736_ Slug penetrates Y-45 Defender. 01736_ Y-45 Defender destroyed. 01736_ Atomic Centrifuge disabled. 01739_ Aluminum Leg destroyed. 01739_ Penetrated by Slug. 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