Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.30 @ 12:49:12 Player: Exp. Geonium Core Result: Smashed by cave-in Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (56) 280 Value Destroyed (3500) 3500 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (4151) 4151 TOTAL SCORE: 14191 Bonus ------- High Alert Combat Kills 138 Follower Combat Kills 2268 Entered Garrisons 800 Used RIF Installer 1500 Aligned with FarCom 300 Friendly Fire -855 Cogmind --------- Core Integrity 0/1000 Matter 245/300 Energy 100/100 System Corruption 34% Temperature Cool (0) Movement Core (1100) Ox21 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- High-capacity Storage Unit Relay Coupler [NC] (34) Relay Coupler [ARC] (18) Relay Coupler [Swarmer] (44) Relay Coupler [Swarmer] (50) Relay Coupler [Swarmer] (40) Relay Coupler [Brawler] (26) Relay Coupler [Sentry] (24) Relay Coupler [Sentry] (28) Relay Coupler [Hunter] (27) Relay Coupler [Behemoth] (17) Relay Coupler [Behemoth] (15) Relay Coupler [Behemoth] (18) Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Relay Coupler [Sentry] Army-in-a-Box > --- WEAPON ----------- Scythe > --- INVENTORY -------- High-capacity Storage Unit High-capacity Storage Unit Improved Light Armor Plating Relay Coupler [Demolisher] Datajack Remote Datajack [Rating: 72] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Melee Analysis Suite Hackware Relay Coupler [Sentry] Protection Improved Light Armor Plating Weapon Scythe Energy Gun EM Pulse Gun Ballistic Gun Autogun Ballistic Cannon Battle Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Slots Evolved 10 | . . . 2 . . . 2 . . 2 . 2 . . . 2 Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 1 | . . . . . . . . . . . . 1 . . . . Utility 8 | . . . 2 . . . 2 . . 2 . . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 169 | 6 1 1 9 . 1 1 30 11 5 1 30 3 36 9 10 15 Power 11 | 1 . . . . . . 2 1 . . 2 1 2 1 . 1 Engine 8 | 1 . . . . . . 2 1 . . 1 1 1 . . 1 Core 3 | . . . . . . . . . . . 1 . 1 1 . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 27 | 2 . . . . . . 6 1 2 . 5 1 3 2 . 5 Treads 4 | . . . . . . . . . . . 3 1 . . . . Leg 9 | . . . . . . . . . . . . . 3 2 . 4 Wheel 14 | 2 . . . . . . 6 1 2 . 2 . . . . 1 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 85 | 1 1 1 7 . 1 . 10 4 3 1 15 1 22 3 10 5 Device 12 | . . . 3 . . . . . . 1 4 . 4 . . . Storage 16 | 1 . 1 4 . 1 . 2 . 1 . 2 . 2 1 . 1 Processor 9 | . 1 . . . . . . 3 1 . 2 . 2 . . . Hackware 33 | . . . . . . . 2 1 . . 4 1 11 2 9 3 Protection 15 | . . . . . . . 6 . 1 . 3 . 3 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 46 | 2 . . 2 . . 1 12 5 . . 8 . 9 3 . 4 Energy Gun 5 | 1 . . . . . . 1 1 . . . . 1 . . 1 Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 10 | 1 . . 2 . . . 5 . . . . . . 1 . 1 Ballistic Cannon 4 | . . . . . . . 1 1 . . 1 . 1 . . . Launcher 5 | . . . . . . . 2 2 . . 1 . . . . . Special Weapon 5 | . . . . . . . . . . . 2 . 2 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . . 1 3 1 . . 3 . 3 1 . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . . . 1 . 2 . . . Unidentified Prototypes 5 | . . . 2 . . . 1 2 . . . . . . . . Parts Lost 67 | . . . . . . . 13 2 3 . 16 . 9 1 1 22 Power 10 | . . . . . . . 1 . . . 2 . 3 . . 4 Propulsion 19 | . . . . . . . 5 . 2 . 5 . 3 . . 4 Utility 24 | . . . . . . . 3 2 1 . 6 . 1 . 1 10 Weapon 14 | . . . . . . . 4 . . . 3 . 2 1 . 4 Highest Loss Streak 9 | . . . . . . . 4 1 3 . 9 . 7 1 1 8 Average Slot Usage (%) 89 | . 98 100 97 100 100 100 91 99 97 92 70 85 81 97 96 75 Engine 7 | . 14 14 11 11 11 11 8 9 9 7 3 12 5 6 6 4 Core 1 | . . . . . . . . . . . 1 . 3 4 6 2 Treads 1 | . . . . . . . . . . . 9 20 . . . . Leg 7 | . . . . . . . . . . . . . 16 20 20 12 Wheel 9 | . 28 28 22 22 22 22 16 18 16 15 3 . . . . . Storage 19 | . 14 14 19 22 27 33 27 31 27 23 17 13 12 13 13 12 Processor 7 | . 12 14 11 11 11 11 5 9 24 23 11 . 8 8 1 . Hackware 12 | . . . . . . . 8 . . . 3 20 16 30 31 31 Protection 3 | . . . . . . . 5 12 . . 3 6 3 . 3 1 Energy Gun 2 | . 14 14 7 . . . 1 5 9 7 . . 2 . . . Ballistic Gun 4 | . 14 14 14 22 22 19 8 . . . . . . 2 . 1 Special Weapon 1 | . . . . . . . . . . . 2 6 1 4 6 2 Slashing Weapon 4 | . . . . . . 2 4 7 9 7 6 6 3 3 6 3 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 133 | 11 11 15 74 74 105 105 127 133 117 128 128 87 90 87 88 99 Greatest Support 60 | 32 32 32 32 32 32 32 32 26 26 26 40 60 60 55 55 55 Greatest Overweight (x) 35 | . . . 2 2 3 3 24 6 7 4 35 1 14 1 1 32 Average Overweight (x) 2 | . . . 1 2 2 3 3 5 4 4 3 1 1 1 1 1 Largest Inventory Capacity 36 | 6 6 8 20 20 28 28 28 28 36 28 28 20 20 20 20 28 Average Capacity 21 | 5 6 7 15 20 24 28 27 28 28 28 22 20 19 20 20 21 Most Carried 28 | 1 3 8 20 20 26 26 28 28 28 23 23 18 20 20 20 20 Average Carried 18 | . 2 6 14 20 23 26 24 25 24 22 17 17 12 16 18 17 Final Capacity 28 | 6 6 8 20 20 28 28 28 28 28 28 20 20 20 20 20 20 Final Carried 27 | 1 3 8 20 20 26 26 21 27 24 23 19 17 19 15 20 13 Class Distribution -------------------- 42% | Hauler-Mutant 37% | Bothacker-Mutant 11% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Matter Collected 2684 | 90 . 87 243 16 . 34 402 412 148 . 349 . 450 124 175 154 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1750 | . . 54 81 . . . 401 430 68 . 305 . 66 138 . 207 Parts 112 | . . 6 4 . . . 32 29 5 . 23 . 3 5 . 5 Haulers Intercepted 1 | . . . . . . . 1 . . . . . . . . . Recyclers Shooed 2 | . . . . . . . 1 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 40 | . . . 1 . . . 15 9 4 . 6 . 1 . . 4 Melee 14 | . . . . . . . . 2 4 . 5 . . . . 3 Guns 6 | . . . 1 . . . 2 1 . . . . 1 . . 1 Cannons 5 | . . . . . . . 3 2 . . . . . . . . AOE 15 | . . . . . . . 10 4 . . 1 . . . . . Classes Destroyed 13 | . . 1 2 . . . 6 1 . . . . . 1 . 2 Worker 4 | . . . . . . . 3 1 . . . . . . . . Builder 2 | . . . . . . . 2 . . . . . . . . . Tunneler 2 | . . 2 . . . . . . . . . . . . . . Hauler 1 | . . . . . . . 1 . . . . . . . . . Recycler 4 | . . . 1 . . . . 2 . . . . . 1 . . Operator 1 | . . . . . . . . . . . . . . . . 1 Watcher 1 | . . . . . . . . 1 . . . . . . . . Swarmer 19 | . . . 1 . . . 8 4 4 . 1 . 1 . . . Grunt 9 | . . . . . . . 4 . . . 3 . . . . 2 Sentry 9 | . . . . . . . 2 5 . . 2 . . . . . Demolisher 1 | . . . . . . . . . . . . . . 1 . . Hunter 1 | . . . . . . . 1 . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . . . 2 Best Kill Streak 10 | . . 2 2 . . . 10 3 3 . 3 . 1 1 . 2 Combat Bots Only 7 | . . . 1 . . . 7 3 3 . 3 . 1 . . 2 Max Kills in Single Turn 3 | . . 1 1 . . . 3 2 1 . 1 . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 3 2 . . 1 . . . . . Melee 1 | . . . . . . . . 1 1 . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Damage Taken 9735 | . . 12 188 20 . 41 1956 393 294 . 2138 . 1081 116 141 3355 Core 2297 | . . . 31 10 . . 372 63 62 . 513 . 182 18 30 1016 Absorbed by Shields 402 | . . . . . . . . 10 . . . . 28 70 72 222 Core Remaining (%) 66 | 100 . 100 . . . 89 . . 9 . 26 . . . 72 . Volleys Fired 157 | . . 3 7 2 . 3 49 11 . . 8 . 22 7 20 25 Largest 2 | . . 2 2 2 . 2 2 2 . . 1 . 1 1 1 2 Hottest 97 | . . 60 60 46 . 46 69 89 . . 39 . 69 30 30 97 Shots Fired 221 | . . 6 14 4 . 6 84 22 . . 8 . 22 7 20 28 Gun 110 | . . 6 14 4 . 6 54 10 . . . . 1 3 . 12 Cannon 32 | . . . . . . . 16 8 . . 1 . 7 . . . Launcher 19 | . . . . . . . 14 4 . . 1 . . . . . Special 60 | . . . . . . . . . . . 6 . 14 4 20 16 Kinetic 115 | . . 3 12 4 . 6 64 8 . . 1 . 7 3 . 7 Thermal 6 | . . . . . . . . . . . . . 1 . . 5 Explosive 19 | . . . . . . . 14 4 . . 1 . . . . . Electromagnetic 21 | . . 3 2 . . . 6 10 . . . . . . . . Robot Hit Streak 10 | . . 5 6 . . 1 10 7 . . 4 . 8 3 7 5 Robot Miss Streak 5 | . . . 4 3 . 5 3 2 . . 1 . 2 1 1 2 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 198 | . . 5 6 . . 1 53 20 7 . 25 . 26 6 16 33 Core Hits 100 | . . 2 4 1 . . 40 19 4 . 11 . 7 3 . 9 Critical Hits 4 | . . . . . . . 1 . . . . . 1 . . 2 Critical Kills 3 | . . . . . . . 1 . . . . . 1 . . 1 Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . 1 Melee Attacks 139 | . . . . . . 4 12 18 14 . 26 . 20 8 7 30 Impact . | . . . . . . . . . . . . . . . . . Slashing 135 | . . . . . . 4 12 18 14 . 26 . 16 8 7 30 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 1 . . . . 1 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 5600 | . . 66 119 15 . 21 1728 896 244 . 773 . 840 160 . 738 Guns 1107 | . . 66 115 15 . 21 447 152 . . . . 18 52 . 221 Cannons 538 | . . . . . . . 235 129 . . 24 . 150 . . . Explosions 1324 | . . . . . . . 904 363 . . 57 . . . . . Melee 2552 | . . . . . . . 97 252 244 . 692 . 672 98 . 497 Ramming 79 | . . . 4 . . . 45 . . . . . . 10 . 20 Kinetic 1273 | . . 21 103 15 . 21 631 129 . . 24 . 150 52 . 127 Thermal 169 | . . . . . . . 57 . . . . . 18 . . 94 Explosive 1202 | . . . . . . . 782 363 . . 57 . . . . . Electromagnetic 325 | . . 45 12 . . . 116 152 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 2552 | . . . . . . . 97 252 244 . 692 . 672 98 . 497 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 34 | . 1 1 . . . . 14 15 15 . . . . . . 34 Average Corruption 10 | . 1 1 . . . . 8 14 15 . . . . . . 11 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 106 | . . 1 . . . . 16 51 12 . . . . . . 26 Message Errors 18 | . . 1 . . . . 3 7 3 . . . . . . 4 Matter Fused 21 | . . . . . . . 2 12 3 . . . . . . 4 Heat Flow Errors 6 | . . . . . . . . 4 . . . . . . . 2 Energy Discharges 7 | . . . . . . . 1 2 2 . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 12 | . . . . . . . 2 4 1 . . . . . . 5 Data Loss (major) 8 | . . . . . . . 1 5 1 . . . . . . 1 Misfires 3 | . . . . . . . . 3 . . . . . . . . Alerts 4 | . . . . . . . 1 2 . . . . . . . 1 Misdirections 8 | . . . . . . . 1 6 1 . . . . . . . Targeting Errors 13 | . . . . . . . 3 5 1 . . . . . . 4 Weapon Failures 5 | . . . . . . . 2 1 . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 202 | . . . . . . . 39 5 . . 8 . 132 . . 18 Projectiles 4 | . . . . . . . . 4 . . . . . . . . Explosions 42 | . . . . . . . 34 . . . 8 . . . . . Melee 156 | . . . . . . . 5 1 . . . . 132 . . 18 Knockbacks 13 | . . . . . . . 7 1 . . 1 . 4 . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 11 | . . . . . . . 7 1 . . 1 . 2 . . . Secondary 2 | . . . . . . . . . . . . . 2 . . . Self-Inflicted Damage 307 | . . . 2 . . . 246 . . . 39 . . . . 20 Shots 8 | . . . . . . . 7 . . . 1 . . . . . Rammed 2 | . . . 1 . . . 1 . . . . . . . . . Targets Rammed 3 | . . . 1 . . . 1 . . . . . . 1 . . Kicked 1 | . . . . . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 366 | . . . 9 . . . 366 233 . . 18 . 26 8 29 245 Average Temperature 82 | . . . 8 . . . 120 93 . . 7 . 11 8 11 60 Received Heat Transfer 2175 | . . . 54 . . . 360 102 . . 417 . 393 . 60 789 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 322 | . . . . . . . 100 . . . . . 37 . . 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Peak Influence 1185 | . 27 20 156 164 . 87 409 379 339 177 514 269 597 501 625 1185 Initial 327 | . . 10 . 60 . . . 138 163 177 120 269 188 312 210 327 Average 330 | . 2 16 50 161 . 74 156 214 264 167 303 269 451 376 427 869 Maximum Alert Level 4 | . . . . . . . 2 1 1 . 2 1 2 2 2 4 Low Security (%) 37 | 100 100 100 100 100 . 100 56 44 25 100 46 . 5 . . . Level 1 26 | . . . . . . . 34 55 74 . 2 100 16 78 41 10 Level 2 26 | . . . . . . . 9 . . . 51 . 77 21 58 5 Level 3 8 | . . . . . . . . . . . . . . . . 69 Level 4 1 | . . . . . . . . . . . . . . . . 14 Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 10 | . 1 . 1 . . . 1 . . . . . . . . 7 Investigation . | . . . . . . . . . . . . . . . . . Extermination 1 | . . . . . . . . . . . . . . . . 1 Reinforcement 6 | . 1 . 1 . . . 1 . . . . . . . . 3 Assault 2 | . . . . . . . . . . . . . . . . 2 Garrison 1 | . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Distress Signals 5 | . 1 . . . . . 1 1 . . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 181 | . 5 . 8 4 . 2 28 15 5 1 27 . 22 8 26 30 Peak Tracking Total 8 | . 5 . 5 4 . 1 8 4 4 1 8 . 4 2 7 5 Tactical Retreats 11 | . 1 . . . . . 2 1 1 . 2 . 1 . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Traps Triggered 24 | . 1 . . . . . 1 4 . . 4 . 2 1 7 4 Indirectly 1 | . . . . . . . 1 . . . . . . . . . Trap Hack Attempts 9 | . . . . . . . . . . . . . 9 . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . 1 . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Machines Disabled 42 | . . . . . . . 2 3 . . 2 . 3 4 4 24 Max in Single Turn 2 | . . . . . . . 2 1 . . 1 . 1 . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Garrison Relay 10 | . . . . . . . . . . . 2 . 4 . 4 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Machines Accessed 21 | . 1 2 3 . 1 . 4 6 . 1 . 1 . 1 . 1 Terminals 12 | . 1 . 2 . . . 4 5 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 . 1 . 1 . 1 . 1 Total Hacks 52 | . 6 2 10 . 1 . 10 19 . 1 . 1 . 1 . 1 Successful 30 | . 3 2 7 . 1 . 5 8 . 1 . 1 . 1 . 1 Failed 22 | . 3 . 3 . . . 5 11 . . . . . . . . Catastrophic 2 | . . . . . . . 1 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 30 | . 6 . 5 . 1 . 7 11 . . . . . . . . Terminals 39 | . 6 . 5 . . . 10 18 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 5 . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 . 1 . 1 . 1 . 1 Terminal Hacks 10 | . . 2 . . 1 . 3 4 . . . . . . . . Open Door 4 | . . 2 . . . . . 2 . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . Terminal Index 2 | . . . . . . . 1 1 . . . . . . . . Zone Layout 2 | . . . . . . . 1 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 5 . . . . . . . . . . . . . Insert Component 3 | . . . 3 . . . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . 1 . 1 . 1 . 1 . 1 Unlock Access 5 | . . . . . . . . 1 . 1 . 1 . 1 . 1 Unauthorized Hacks 10 | . 3 . 2 . . . 2 3 . . . . . . . . Terminals 10 | . 3 . 2 . . . 2 3 . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . Botnet 8 | . 1 . 2 . . . 2 3 . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 1 . 2 . . . 4 4 . 1 . 1 . 1 . . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Used RIF Installer 3 | . . . . . . . . . 1 . . . 1 . 1 . Coupler Efficiency 1 | . . . . . . . . . . . . . . . 1 . Program Shield 1 | . . . . . . . . . . . . . 1 . . . Robots Hacked 39 | . . . . . . . . . . . 2 . 11 3 16 7 Non-combat 5 | . . . . . . . . . . . . . 1 1 . 3 Combat 34 | . . . . . . . . . . . 2 . 10 2 16 4 Robot Hacks Applied 42 | . . . . . . . . . . . 4 . 11 3 16 8 map_route 3 | . . . . . . . . . . . . . . 1 . 2 mark_security 1 | . . . . . . . . . . . . . . . . 1 wipe_record 1 | . . . . . . . . . . . 1 . . . . . reboot_system 1 | . . . . . . . . . . . . . 1 . . . overwrite_iff 5 | . . . . . . . . . . . 2 . 2 . . 1 streamctrl_high 1 | . . . . . . . . . . . 1 . . . . . formatsys_low 1 | . . . . . . . . . . . . . . . . 1 formatsys_high 29 | . . . . . . . . . . . . . 8 2 16 3 Relay Couplers Released 45 | . . . . . . . . . . . 9 . 16 . 17 3 Machine Destruction 45 | . . . . . . . . . . . 9 . 16 . 17 3 Attached 29 | . . . . . . . . . . . 3 1 11 2 9 3 Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Total Allies 44 | . . 3 . . . . . 3 . . 2 . 10 5 16 5 Largest Group 13 | . . 3 3 3 3 2 2 3 1 . 1 . 4 7 13 13 Highest-Rated Group 389 | . . 40 40 40 40 32 31 93 31 . 32 . 124 250 389 389 Highest-Rated Ally 49 | . . 16 16 16 16 16 16 31 31 . 32 . 41 47 41 49 Total Orders 11 | . . . . . . . . . . 2 1 . 3 4 . 1 STAY 2 | . . . . . . . . . . . . . . 2 . . FOLLOW 3 | . . . . . . . . . . . . . 1 2 . . AID 1 | . . . . . . . . . . . . . . . . 1 EXPLORE 2 | . . . . . . . . . . 2 . . . . . . RETURN 3 | . . . . . . . . . . . 1 . 2 . . . Ally Attacks 407 | . . . 12 6 . 8 6 15 5 . 32 . 154 39 45 85 Total Damage 10367 | . . . 125 71 . 91 78 268 106 . 1182 . 3356 928 1110 3052 Kills 86 | . . . 3 4 . 2 3 1 1 . 15 . 25 6 10 16 Allies Corrupted 3 | . . . . . . . 1 . . . . . 1 . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . . Drone Launches 65 | . . . . . . . . . . 2 22 . 41 . . . Drone Recoveries 33 | . . . . . . . . . . . 15 . 18 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Turns Passed 8818 | 42 202 447 382 76 289 423 1012 1003 220 113 750 157 1388 416 912 986 Spaces Moved 4985 | 33 181 421 297 52 230 288 557 480 123 84 323 86 671 233 510 416 Core 22 | 1 . . . . . . 1 . . . 14 . 4 . . 2 Treads 290 | . . . . . . . . . . . 179 86 25 . . . Legs 1786 | . . . . . . . . . . . . . 642 233 510 401 Wheels 2887 | 32 181 421 297 52 230 288 556 480 123 84 130 . . . . 13 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 120 120 130 110 130 130 130 50 180 150 150 150 150 Average Speed 139 | 98 100 100 110 120 125 130 131 136 131 130 172 180 161 150 150 160 Slowest Speed 1800 | 100 100 100 120 120 130 130 1250 140 170 130 1800 180 750 150 150 1650 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 16 | . . . . . . . 2 . . . . . . . . 14 Exploration Rate (%) 40 | 3 32 79 32 9 61 69 69 63 38 16 47 3 72 7 72 11 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . Known Exits Taken 11 | . 1 1 1 1 1 1 1 1 . 1 . 1 . 1 . . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . Spaces Dug 50 | . . . . . . 4 21 7 . . . . . 7 . 11 Terrain Destroyed 182 | . . . . . . 4 107 45 . . 8 . . 7 . 11 Melee 37 | . . . . . . 4 8 7 . . . . . 7 . 11 Projectile 1 | . . . . . . . 1 . . . . . . . . . AOE 144 | . . . . . . . 98 38 . . 8 . . . . . Terrain Rammed 8 | . . . . . . . . . . . . . . . . 8 Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Total 6385 | 39 201 442 339 62 231 325 738 780 161 88 467 88 928 281 636 579 Wait 672 | . 18 9 5 9 . 30 72 228 18 3 35 . 118 17 27 83 Move 4964 | 32 180 420 296 51 229 287 555 479 121 83 321 85 669 232 508 416 Hop . | . . . . . . . . . . . . . . . . . Pick Up 98 | 1 2 6 13 . 1 . 7 9 1 1 17 . 21 1 16 2 Fast Attach 62 | 6 1 . 1 . . . 12 4 . . 15 1 16 1 1 4 Attach 64 | . . . 3 . . . 11 3 5 1 10 2 14 1 5 9 Detach 15 | . . . 2 . . . 4 3 1 . . . 5 . . . Swap 43 | . . 1 5 . 1 1 7 4 . . 5 . 6 7 4 2 Drop 54 | . . 3 6 . . . 7 6 1 . 10 . 14 4 3 . Fire 157 | . . 3 7 2 . 3 49 11 . . 8 . 22 7 20 25 Melee 139 | . . . . . . 4 12 18 14 . 26 . 20 8 7 30 Ram 10 | . . . 1 . . . 1 . . . . . . . . 8 Kick 1 | . . . . . . . . . . . . . . 1 . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 81 | . . . . . . . 1 15 . . 20 . 10 . 35 . Rewire 16 | . . . . . . . . . . . . . 4 2 10 . Trap 9 | . . . . . . . . . . . . . 9 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory -7/Garrison -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: Fac / Gar) -6/Garrison -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 12) 244 | -10/Materials | Identified exit to Mines 245 | -10/Materials | Entered Mines 311 | -10/Mines | Build established: Mutant 321 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 340 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 353 | -10/Mines | Learned Materials stockpile data 362 | -10/Mines | Learned location of Recycling (-8) 423 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 506 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 508 | -10/Mines | Found Prototype Device 659 | -10/Mines | Discovered new exit (range 9) 667 | -10/Mines | Identified exit to Materials 670 | -10/Mines | Found the Drone Emporium 675 | -10/Mines | Found Prototype Device 692 | -10/Mines | Entered Materials 692 | -9/Materials | Accompanied by 3 allies 692 | -9/Materials | Evolved 2 slots: Utility x2 692 | -9/Materials | Identified Decoy Drone Bay 728 | -9/Materials | Identified Exp. Sensor Array 1058 | -9/Materials | Discovered new exit (range 7) 1067 | -9/Materials | Identified exit to Mines 1074 | -9/Materials | Entered Mines 1074 | -9/Mines | Accompanied by 3 allies 1135 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1135 | -9/Mines | Discovered new exit (range 5) 1138 | -9/Mines | Identified exit to Exiles 1150 | -9/Mines | Entered Exiles 1150 | -9/Exiles | Accompanied by 3 allies 1178 | -9/Exiles | Met 8R-AWN 1201 | -9/Exiles | Met EX-HEX 1214 | -9/Exiles | Build established: Hauler-Mutant 1237 | -9/Exiles | Met EX-BIN 1251 | -9/Exiles | Aligned with FarCom system 1252 | -9/Exiles | Given EX-Vault access code 1282 | -9/Exiles | Opened EX-Vault 1294 | -9/Exiles | Found Army-in-a-Box 1324 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1338 | -9/Exiles | Exiles lab attacked by MAIN.C 1429 | -9/Exiles | Discovered new exit (range 10) 1438 | -9/Exiles | Identified exit to Mines 1439 | -9/Exiles | Left Exiles lab with Army-in-a-Box 1439 | -9/Exiles | Entered Mines 1439 | -8/Mines | Accompanied by 2 allies 1844 | -8/Mines | Discovered new exit (range 5) 1848 | -8/Mines | Identified exit to Materials 1862 | -8/Mines | Entered Materials 1862 | -8/Materials | Accompanied by 2 allies 1862 | -8/Materials | Evolved 2 slots: Utility x2 2031 | -8/Materials | Discovered new exit (range 5) 2358 | -8/Materials | Discovered new exit (range 5) 2363 | -8/Materials | Identified exit to Factory 2442 | -8/Materials | Lost 3 parts (1p2n) 2452 | -8/Materials | Identified exit to Storage 2459 | -8/Materials | Destroyed 7 combat bots 2499 | -8/Materials | Lost 3 parts (1n1u1w) 2647 | -8/Materials | Crushed by falling debris 2648 | -8/Materials | Core integrity fell below 50% 2649 | -8/Materials | Crushed by falling debris 2649 | -8/Materials | System corruption reached 10% 2680 | -8/Materials | Lost 4 parts (1n1u2w) 2874 | -8/Materials | Entered Storage 3715 | -8/Storage | Discovered exit to Factory (range 8) 3776 | -8/Storage | Allied Derelicts emerged from ambush trap array 3871 | -8/Storage | Identified exit to Garrison 3877 | -8/Storage | Entered Garrison 3877 | -8/Garrison | Accompanied by 1 ally 3903 | -8/Garrison | Core integrity fell below 20% 3946 | -8/Garrison | Lost 3 parts (2n1u) 4060 | -8/Garrison | Discovered exit to Factory (range 13) 4088 | -8/Garrison | Installed Relay Interface Framework 4097 | -8/Garrison | Entered Factory 4097 | -7/Factory | Evolved 2 slots: Utility x2 4198 | -7/Factory | Identified exit to Garrison 4210 | -7/Factory | Entered Garrison 4228 | -7/Garrison | Triggered checkpoint 4258 | -7/Garrison | Triggered checkpoint 4354 | -7/Garrison | Lost 9 parts (1p3n3u2w) 4364 | -7/Garrison | Garrison Relay disabled 4504 | -7/Garrison | Triggered checkpoint 4533 | -7/Garrison | Core integrity fell below 50% 4562 | -7/Garrison | Triggered checkpoint 4578 | -7/Garrison | Lost 6 parts (1p2n2u1w) 4666 | -7/Garrison | Build established: Bothacker-Mutant 4798 | -7/Garrison | Triggered checkpoint 4844 | -7/Garrison | Triggered checkpoint 4864 | -7/Garrison | Garrison Relay disabled 4942 | -7/Garrison | Discovered new exit (range 8) 4960 | -7/Garrison | Entered Factory 4960 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5115 | -6/Factory | Identified exit to Garrison 5117 | -6/Factory | Entered Garrison 5128 | -6/Garrison | Triggered checkpoint 5170 | -6/Garrison | Garrison Relay disabled 5222 | -6/Garrison | Lost 7 parts (1p3n1u2w) 5368 | -6/Garrison | Triggered checkpoint 5380 | -6/Garrison | Triggered checkpoint 5408 | -6/Garrison | Triggered checkpoint 5421 | -6/Garrison | Triggered checkpoint 5429 | -6/Garrison | Triggered checkpoint 5500 | -6/Garrison | Triggered checkpoint 5751 | -6/Garrison | Discovered new exit (range 13) 5864 | -6/Garrison | Build established: Scavenger-Mutant 5886 | -6/Garrison | Discovered new exit (range 10) 5910 | -6/Garrison | Expanded RIF knowledge: Program Shield 6056 | -6/Garrison | Triggered checkpoint 6080 | -6/Garrison | Garrison Relay disabled 6306 | -6/Garrison | Triggered checkpoint 6319 | -6/Garrison | Garrison Relay disabled 6366 | -6/Garrison | Triggered checkpoint 6370 | -6/Garrison | Garrison Relay disabled 6383 | -6/Garrison | Build established: Bothacker-Mutant 6476 | -6/Garrison | Discovered new exit (range 3) 6505 | -6/Garrison | Entered Factory 6505 | -6/Factory | Accompanied by 4 allies 6710 | -6/Factory | Allied Derelicts emerged from ambush trap array 6760 | -6/Factory | Discovered new exit (range 63) 6916 | -6/Factory | Identified exit to Garrison 6921 | -6/Factory | Entered Garrison 6921 | -6/Garrison | Accompanied by 5 allies 6994 | -6/Garrison | Triggered checkpoint 7026 | -6/Garrison | Garrison Relay disabled 7170 | -6/Garrison | Triggered checkpoint 7202 | -6/Garrison | Triggered checkpoint 7212 | -6/Garrison | Triggered checkpoint 7274 | -6/Garrison | Triggered checkpoint 7298 | -6/Garrison | Garrison Relay disabled 7508 | -6/Garrison | Garrison Relay disabled 7658 | -6/Garrison | Discovered new exit (range 11) 7682 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 7726 | -6/Garrison | Triggered checkpoint 7751 | -6/Garrison | Garrison Relay disabled 7833 | -6/Garrison | Entered Factory 7833 | -5/Factory | Accompanied by 13 allies 7833 | -5/Factory | Evolved 2 slots: Utility x2 7860 | -5/Factory | Identified exit to Garrison 7996 | -5/Factory | Garrison activated, responded to threat 8302 | -5/Factory | Lost 4 parts (2p1u1w) 8433 | -5/Factory | First assault squad dispatched 8465 | -5/Factory | System corruption reached 10% 8608 | -5/Factory | Core integrity fell below 50% 8618 | -5/Factory | Lost 8 parts (2p3n1u2w) 8647 | -5/Factory | Crushed by falling debris 8653 | -5/Factory | Crushed by falling debris 8663 | -5/Factory | Crushed by falling debris 8692 | -5/Factory | Crushed by falling debris 8692 | -5/Factory | System corruption reached 30% 8723 | -5/Factory | Lost 8 parts (1n6u1w) 8726 | -5/Factory | Crushed by falling debris 8732 | -5/Factory | Crushed by falling debris 8743 | -5/Factory | Core integrity fell below 20% 8746 | -5/Factory | Crushed by falling debris 8753 | -5/Factory | Crushed by falling debris 8762 | -5/Factory | Crushed by falling debris 8776 | -5/Factory | Crushed by falling debris 8777 | -5/Factory | Crushed by falling debris 8782 | -5/Factory | Crushed by falling debris 8790 | -5/Factory | Crushed by falling debris 8820 | -5/Factory | Crushed by falling debris 8820 | -5/Factory | Smashed by cave-in Last Messages --------------- 08762_ The unstable cave ceiling collapses. 08762_ Crushed by falling debris. 08774_ Slammed into Wall. 08774_ Destabilizing: Core damaged (-30). 08776_ The unstable cave ceiling collapses. 08776_ Crushed by falling debris. 08777_ The unstable cave ceiling collapses. 08777_ Crushed by falling debris. 08782_ The unstable cave ceiling collapses. 08782_ Crushed by falling debris. 08790_ The unstable cave ceiling collapses. 08790_ Crushed by falling debris. 08790_ Hcp. Storage Unit destroyed. 08790_ System corrupted by crushing effect (+3). 08790_ Slammed into Earth. 08790_ Destabilizing: Core damaged (-20). 08794_ System corrupted: Matter fused (-9). 08801_ Slammed into Earth. 08820_ The unstable cave ceiling collapses. 08820_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ?????????????? ????????# + " " " | | ?????????????? "???????# """ """ ! # " " " | | ?????????????? """?????# """ """ # " " " | | ?????????????? """"????# """ """ # | | ?????????????? ??# # ! | | +###################+#############+######### # | | ! g g " | | % ! h | | w gg | | = | | % | | #+### ###+#############+######## | | ????# # ?# ???# | | ????# # ?# ???##### | | ????# # ?# ! ???????# | | ????#%% # ?# ???????# | | ????# # """ "???#???????????????# | | ????#* p # """ ""??????????????????# | | ????# # """ """ #???????????????# | | ????# # #???????????????# | | ????# % # """ """ #???????????????# | | ????# % #? """ """ #???????????????# | | ????# #??? """ """ ????????????????# | | ????+ #????? ??????????????????# | | ????# ###????###???????????????????# | | ????# # #????#@###???###???????????# = | | ????# ############################## | | ##### ^ | | ### == | | + % | | " ### ^ | | " ## | | ### ##########+#####################+ | | ## ###?????????????????????????????? | | ## #?????????????????????????????? | | ## #?????????????????????????????? | | # # #?????????????????????????????? | | ## #?????????????????????????????? | | ### ###?????????????????????????????? | | ### #???????????????????????????????? | | ##### #???????????????????????????????? | | #?????????????????????????#?????? | | ###???????#+#?????????????# | | # #???????# #?????????????# | | [!= # #???????# #?????????????# ! | | !%*%%! # #???????# #????????????####+### | | #######+######### ##???????# #????????????? | | ?# *!= # ##????????# #????????????? | | ?# ###?????????# #????????????? | | ?# % !! ##???????????# #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 31 Energy Capacity 560 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 825 Evasion (%) 50 Melee Accuracy 20 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 187 Relay Coupler Value 7 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Generalissimo Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed SmartbombArmorThruster Manual? 0 Play Time 01:45:26 Cumulative 47.2 hours Start 2021.01.29 @ 03:08:50 End 2021.01.30 @ 12:49:12 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 47 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2ba10ff-7825-49b6-889a-7a156c582a3f