Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 15:37:09 Player: Qethsegol Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (58) 290 Value Destroyed (1702) 1702 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (311) 311 TOTAL SCORE: 5663 Bonus ------- High Alert Combat Kills 11 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 6/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Kinecellerator Layered Light Armor Plating Layered Light Armor Plating Hacking Suite > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle Minigun > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Treads Light Treads Armored Treads Medium Treads Medium Storage Unit High-capacity Matter Pod Experimental Sensor Array Improved Terrain Scanner Layered Light Armor Plating Layered Light Armor Plating Hardlight Generator Flak Cannon Rocket Launcher [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Matter Pod Device Kinecellerator Storage High-capacity Matter Pod Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . . 1 . Propulsion 1 | . . . . . 1 . . Utility 3 | . . . . . 2 1 . Weapon 1 | . . . . . 1 . . Parts Attached 58 | 6 6 2 1 . 22 21 . Power 12 | 1 2 1 . . 1 7 . Engine 7 | 1 2 1 . . . 3 . Core 5 | . . . . . 1 4 . Reactor . | . . . . . . . . Propulsion 17 | 2 2 . . . 8 5 . Treads 15 | . 2 . . . 8 5 . Leg 2 | 2 . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 14 | 1 1 . . . 7 5 . Device 3 | . . . . . . 3 . Storage 3 | 1 1 . . . 1 . . Processor . | . . . . . . . . Hackware 1 | . . . . . 1 . . Protection 7 | . . . . . 5 2 . Artifact . | . . . . . . . . Weapon 15 | 2 1 1 1 . 6 4 . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 11 | 2 1 1 1 . 4 2 . Ballistic Cannon 1 | . . . . . . 1 . Launcher 3 | . . . . . 2 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 11 | . 5 . . . . 6 . Power 4 | . 2 . . . . 2 . Propulsion 1 | . 1 . . . . . . Utility 2 | . . . . . . 2 . Weapon 4 | . 2 . . . . 2 . Highest Loss Streak 4 | . 2 . . . . 4 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 89 | . 96 98 97 85 91 76 . Engine 7 | . 13 14 14 14 . 4 . Core 4 | . . . . . 8 6 . Treads 23 | . 5 28 28 28 26 17 . Leg 2 | . 23 . . . . . . Storage 18 | . 26 28 28 28 12 5 . Hackware 2 | . . . . . 5 5 . Protection 7 | . . . . . 17 11 . Ballistic Gun 19 | . 27 26 25 14 19 13 . Naked Turns 283 | . . . . . . 230 53 Heaviest Build 53 | 12 16 14 22 22 46 53 . Greatest Support 84 | 20 40 40 40 40 84 84 3 Greatest Overweight (x) 1 | . . . . . 1 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 5 Average Capacity 10 | 7 8 8 8 8 14 12 5 Most Carried 15 | 4 8 8 8 8 15 15 . Average Carried 10 | 1 7 7 7 7 13 11 . Final Capacity 15 | 8 8 8 8 8 15 5 5 Final Carried 15 | 4 8 8 8 8 15 . . Class Distribution -------------------- 55% | Mutant 39% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Matter Collected 943 | 214 293 92 . 41 239 61 3 Remotely . | . . . . . . . . Salvage Created 1843 | . 370 62 . 144 1162 105 . Parts 129 | . 24 10 . 13 72 10 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 45 | . 12 4 . 5 22 2 . Guns 43 | . 12 4 . 5 20 2 . AOE 2 | . . . . . 2 . . Classes Destroyed 9 | . 4 . . 1 3 1 . Worker 3 | . . . . . 2 1 . Builder 1 | . 1 . . . . . . Operator 3 | . . . . . 2 1 . Watcher 6 | . 1 . . . 5 . . Swarmer 15 | . 6 4 . 2 3 . . Grunt 21 | . 6 . . 2 13 . . Brawler 1 | . . . . 1 . . . Sentry 6 | . . . . . 6 . . Programmer 2 | . . . . . . 2 . Best Kill Streak 4 | . 4 3 . 3 4 2 . Combat Bots Only 3 | . 3 3 . 3 3 1 . Max Kills in Single Turn 3 | . 1 1 . 1 3 1 . Gunslinging . | . . . . . . . . Exploded 1 | . . . . . 1 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Hostile Shots Fired 344 | . 79 20 . 11 50 183 1 Missed 111 | . 19 7 . 5 9 71 . Damage Taken 3000 | . 594 105 . 54 579 1650 18 Core 887 | . 93 22 . 19 51 684 18 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 27 | . . . . . 27 . . Regen/Repaired (Parts) 120 | . . . . . 120 . . Core Remaining (%) 78 | 100 . . . 46 90 . . Volleys Fired 131 | . 47 12 . . 41 31 . Largest 3 | . 2 2 . . 3 3 . Hottest 89 | . 40 40 . . 78 89 . Shots Fired 296 | . 91 24 . 15 120 46 . Gun 289 | . 91 24 . 15 114 45 . Cannon 1 | . . . . . . 1 . Launcher 6 | . . . . . 6 . . Special . | . . . . . . . . Kinetic 290 | . 91 24 . 15 114 46 . Thermal . | . . . . . . . . Explosive 6 | . . . . . 6 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 16 | . 13 6 . 5 16 6 . Robot Miss Streak 6 | . 6 1 . 1 2 3 . Penetration Max . | . . . . . . . . Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Autonomous 85 | . . . . 15 70 . . Shots Hit Robots 207 | . 59 15 . 11 95 27 . Core Hits 99 | . 24 5 . 5 52 13 . Critical Kills 2 | . 1 . . . 1 . . Critical Parts Destroyed 4 | . 1 . . . 3 . . Critical Strikes 6 | . 2 . . . 4 . . Destroy 6 | . 2 . . . 4 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3860 | . 511 130 . 299 2576 344 . Guns 3463 | . 511 130 . 299 2270 253 . Cannons 16 | . . . . . . 16 . Explosions 366 | . . . . . 305 61 . Melee . | . . . . . . . . Ramming 15 | . . . . . 1 14 . Kinetic 3479 | . 511 130 . 299 2270 269 . Thermal 61 | . . . . . . 61 . Explosive 305 | . . . . . 305 . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . 3 3 Average Corruption 2 | . . . . . . 2 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 14 | . . . . . . 14 . Message Errors 1 | . . . . . . 1 . Matter Fused 4 | . . . . . . 4 . Heat Flow Errors 4 | . . . . . . 4 . Energy Discharges 2 | . . . . . . 2 . Data Loss (minor) 2 | . . . . . . 2 . Alerts 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 100 | . . . . . 15 85 . Projectiles . | . . . . . . . . Explosions 100 | . . . . . 15 85 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 169 | . . . . . 30 139 . Shots 3 | . . . . . 1 2 . Rammed 7 | . . . . . 1 6 . Targets Rammed 7 | . . . . . 1 6 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 396 | . 18 . . . 219 396 . Average Temperature 112 | . 7 . . . 76 139 . Received Heat Transfer 867 | . 198 . . 6 225 438 . Effects 3 | . . . . . . 3 . Shutdowns 1 | . . . . . . 1 . Interference 2 | . . . . . . 2 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 50 | . . . . . . 50 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Peak Influence 409 | . 160 193 . 74 409 257 . Initial 158 | . . 58 . . . 158 . Average 111 | . 57 161 . 29 147 124 . Maximum Alert Level 2 | . . . . . 2 1 . Low Security (%) 82 | 100 100 100 . 100 63 86 . Level 1 16 | . . . . . 33 13 . Level 2 1 | . . . . . 2 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 3 . . . 2 3 . Investigation 3 | . 1 . . . 1 1 . Extermination 2 | . . . . . . 2 . Reinforcement 3 | . 2 . . . 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Distress Signals 6 | . 3 . . . 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 84 | . 23 6 . 6 30 18 1 Peak Tracking Total 9 | . 5 3 . 3 4 9 1 Tactical Retreats 7 | . 1 1 . . 2 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Traps Triggered 5 | . 1 . . . 1 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 4 | . . . . . 4 . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Disabled 4 | . . . . . 2 2 . Max in Single Turn 2 | . . . . . 1 2 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Accessed 19 | . 1 . 5 . 7 6 . Terminals 8 | . 1 . . . 5 2 . Fabricators 1 | . . . . . . 1 . Repair Stations 2 | . . . . . 2 . . Recycling Units 3 | . . . . . . 3 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 86 | . 3 . 50 . 19 14 . Successful 72 | . . . 50 . 16 6 . Failed 14 | . 3 . . . 3 8 . Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual 5 | . . . 3 . 2 . . Terminals 25 | . 3 . . . 13 9 . Fabricators 1 | . . . . . . 1 . Repair Stations 6 | . . . . . 6 . . Recycling Units 4 | . . . . . . 4 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 64 | . . . 50 . 10 4 . Record 54 | . . . 49 . 3 2 . Robot Analysis 1 | . . . . . 1 . . Alert Level 1 | . . . . . . 1 . Locate Traps 3 | . . . . . 3 . . Disarm Traps 2 | . . . . . 2 . . Investigation Status 1 | . . . . . 1 . . Extermination Status 1 | . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks 6 | . . . . . 6 . . Scan Component 3 | . . . . . 3 . . Repair 3 | . . . . . 3 . . Recycling Unit Hacks 1 | . . . . . . 1 . Report Inventory 1 | . . . . . . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 . Used . | . . . . . . . . Hacking Detections 12 | . 1 . . . 7 4 . Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . . . 3 . . Time 102 | . . . . . 102 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Turns Passed 6295 | 115 557 396 1196 823 2068 1087 53 Spaces Moved 3700 | 80 306 218 744 510 969 851 22 Core 429 | 4 . . . . . 403 22 Treads 2918 | . 29 218 744 510 969 448 . Legs 353 | 76 277 . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 50 50 Average Speed 143 | 116 123 160 160 160 160 108 50 Slowest Speed 240 | 120 160 160 160 160 240 240 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 47 | 6 46 55 92 93 64 17 6 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug 17 | . . . . . 17 . . Terrain Destroyed 136 | . . . . 14 77 45 . Melee . | . . . . . . . . Projectile 57 | . . . . 14 43 . . AOE 79 | . . . . . 34 45 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Total 4519 | 99 412 248 751 519 1450 976 64 Wait 559 | 10 42 11 . 4 383 67 42 Move 3693 | 79 305 217 743 509 968 850 22 Hop . | . . . . . . . . Pick Up 41 | 4 10 3 2 3 18 1 . Fast Attach 26 | 6 1 . 1 . 9 9 . Attach 19 | . 4 1 . . 5 9 . Detach 1 | . . . . . 1 . . Swap 13 | . 1 1 . . 8 3 . Drop 28 | . 2 3 4 3 16 . . Fire 131 | . 47 12 . . 41 31 . Melee . | . . . . . . . . Ram 3 | . . . . . . 3 . Kick . | . . . . . . . . Crush 4 | . . . . . 1 3 . Escape Stasis . | . . . . . . . . Rewire 1 | . . . 1 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 673 | -10/Materials | Entered Mines 812 | -10/Mines | Discovered new exit (range 9) 927 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 931 | -10/Mines | Found Prototype Device 969 | -10/Mines | Discovered new exit (range 14) 1002 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1036 | -10/Mines | Learned location of Zion (-7) 1060 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1061 | -10/Mines | Discovered new exit (range 5) 1069 | -10/Mines | Entered Exiles 1092 | -10/Exiles | Discovered new exit (range 15) 1108 | -10/Exiles | Met 8R-AWN 1137 | -10/Exiles | Met EX-HEX 1285 | -10/Exiles | Met EX-DEC 1360 | -10/Exiles | Discovered new exit (range 14) 1563 | -10/Exiles | Visited The Gauntlet 1872 | -10/Exiles | Met EX-BIN 1931 | -10/Exiles | Aligned with FarCom system 1933 | -10/Exiles | Given EX-Vault access code 2018 | -10/Exiles | Opened EX-Vault 2049 | -10/Exiles | Found AWS/Gauss 2135 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2265 | -10/Exiles | Left Exiles lab with AWS/Gauss 2265 | -10/Exiles | Entered Mines 2271 | -9/Mines | Core integrity fell below 50% 2352 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3020 | -9/Mines | Discovered new exit (range 12) 3071 | -9/Mines | Learned Materials stockpile data 3088 | -9/Mines | Entered Materials 3088 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3439 | -8/Materials | Build established: Tank 3651 | -8/Materials | Repaired Lgt. Armor Plating 5015 | -8/Materials | Discovered new exit (range 16) 5095 | -8/Materials | Repaired Rocket Launcher 5142 | -8/Materials | Repaired Med. Treads 5156 | -8/Materials | Entered Factory 5156 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6005 | -7/Factory | Released all parts (9) 6034 | -7/Factory | Lost 4 parts (1p2u1w) 6092 | -7/Factory | Core integrity fell below 50% 6206 | -7/Factory | Released all parts (5) 6212 | -7/Factory | Core integrity fell below 20% 6235 | -7/Factory | Discovered new exit (range 15) 6243 | -7/Factory | Entered Lower Caves 6296 | -7/Lower Caves | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- the [Garrison] network for added security. 06151_ Slug penetrates Wall. 06174_ Drone sends a signal. 06179_ System corrupted: Component data lost. 06182_ Slug penetrates Wall. 06188_ Penetrated by Slug. 06196_ Slug penetrates Wall. 06206_ System corrupted: Component data lost. 06206_ Released Rocket Launcher. 06206_ Released Arm. Treads. 06206_ Released Lgt. Treads. 06206_ Released Mic. Nuclear Core. 06228_ Penetrated by Slug. 06235_ EXIT=FOUND 06242_ Penetrated by Slug. LOCATION=UNKNOWN GOAL=ESCAPE 06244_ 9X-6Z6(k) breaks down the debris. 06244_ Acquired 3 matter. 06258_ 9X-6Z6(k) breaks down the debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ????????????????????????????????? | | ???????????????# ???????????????????????????????? | | ???????????????# ???????????????????????????????? | | ???????????????# ??????????????????????????????? | | ??????????????## %?????????????????????????????? | | ?????????????## ?????????#####??????????????? | | ?????????????# h ????????# #??????????????? | | ??????????????# ???????? #??????????????? | | ???????????????# #???????# ##?????????????? | | ????????????????# #??????# ##????????????? | | ????????????????# ####### ##???###?????? | | ????????????????# @ #??# #?????? | | ???????????# #?# #?????? | | ???????????# ######### ### ### #?????? | | ???????????# ????????????# #?### ## #??????? | | ???????????????????????????# #???## #??????? | | ???????????????????????????# ????# #??????? | | ??????????????????????????? ????# #??????? | | ??????????????????????????? ??## ####??????? | | ??????????????????????????? #??# #?????????? | | ?????????????????????????? #?????????? | | ???????????????????????# #### ????????? | | ???????????????????????## ???## ??????? | | ??????????????????????????####????## ## ##?????? | | ???????????????????????????????????####?###??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 24 Energy Capacity 390 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubatomicInertialFilter Manual? 0 Play Time 01:13:46 Cumulative 3.6 hours Start 2024.04.03 @ 19:06:40 End 2024.04.04 @ 15:37:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 6 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 373ceb0c-8cb1-4042-bebb-8d2b15ba280a