Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.17 @ 17:10:19 Player: Vladmirangel Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (163) 815 Value Destroyed (5966) 5966 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (584) 584 TOTAL SCORE: 10445 Bonus ------- High Alert Combat Kills 584 Cogmind --------- Core Integrity 0/850 Matter 260/300 Energy 150/150 System Corruption 6% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Armored Leg > --- UTILITY (6) ------ Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Improved Targeting Computer Improved Targeting Computer Energy Filter > --- WEAPON (3) ------- Heavy Laser Gauss Rifle Heavy Machine Gun > --- INVENTORY (18) --- Fission Core Light Fission Core Light Antimatter Reactor Armored Leg Advanced Heat Sink Coolant Injector Coolant Injector Energy Well (500) Matter Compressor (250) Long-range Sensor Array Particle Charger System Backup Module Proton Cannon Gauss Rifle Heavy Machine Gun Gauss Cannon Heavy Flak Cannon Scythe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Improved Gravmag System > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Large Storage Unit High-capacity Storage Unit Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Proton Cannon Gauss Rifle Heavy Machine Gun > --- INVENTORY -------- Light Fission Core Light Antimatter Reactor Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Advanced Heat Sink Coolant Injector Coolant Injector Coolant Injector Energy Well Matter Compressor Improved Targeting Computer Improved Armor Integrity Analyzer Layered Medium Armor Plating Medium Reactive Plating Hardlight Generator System Backup Module Heavy Laser Gauss Cannon Heavy Flak Cannon Shock Bomb Launcher Scythe [Rating: 63] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Gravmag System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Flail Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 3 | . . 1 1 . 1 Utility 4 | . . 1 1 1 1 Weapon 1 | . . . . 1 . Parts Attached 190 | 12 11 29 18 30 90 Power 25 | 7 1 4 2 3 8 Engine 22 | 7 1 4 2 1 7 Core 3 | . . . . 2 1 Reactor . | . . . . . . Propulsion 62 | 2 2 9 4 13 32 Treads 26 | 2 2 6 4 6 6 Leg 35 | . . 3 . 7 25 Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 41 | 1 5 3 7 3 22 Device 20 | . 1 1 1 2 15 Storage 13 | 1 4 1 4 . 3 Processor 7 | . . 1 1 1 4 Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 62 | 2 3 13 5 11 28 Energy Gun 18 | 1 2 3 . 1 11 Energy Cannon 15 | . . 3 3 3 6 Ballistic Gun 16 | 1 1 3 . 3 8 Ballistic Cannon 6 | . . . 1 2 3 Launcher 6 | . . 3 1 2 . Special Weapon . | . . . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 2 . 1 1 Parts Lost 79 | . 1 7 3 12 56 Power 9 | . . 1 . 1 7 Propulsion 38 | . 1 3 3 6 25 Utility 5 | . . 1 . 1 3 Weapon 27 | . . 2 . 4 21 Highest Loss Streak 10 | . 1 5 2 5 10 Average Slot Usage (%) 97 | . 97 98 96 98 95 Engine 7 | . 13 10 9 4 4 Core 1 | . . . . 2 1 Treads 18 | . 27 20 34 20 5 Leg 11 | . . 11 . 9 22 Device 4 | . 1 4 . 6 6 Storage 22 | . 24 22 27 23 19 Processor 7 | . . 5 5 7 12 Energy Gun 4 | . 16 4 . 1 3 Energy Cannon 6 | . . 6 9 9 5 Ballistic Gun 7 | . 11 9 1 6 7 Ballistic Cannon 2 | . . . 7 3 1 Naked Turns . | . . . . . . Heaviest Build 100 | 11 39 63 79 73 100 Greatest Support 86 | 40 40 60 82 82 86 Greatest Overweight (x) 4 | . . 1 1 3 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 28 | 6 16 22 28 22 24 Average Capacity 19 | 5 12 16 22 22 23 Most Carried 24 | 4 16 18 22 22 24 Average Carried 16 | 3 11 15 19 19 19 Final Capacity 22 | 6 16 22 22 22 18 Final Carried 22 | 4 16 18 21 22 18 Class Distribution -------------------- 28% | Mutant 27% | Scavenger-Gunner 17% | Hauler-Mutant 13% | Scavenger-Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 4236 | 170 299 703 578 913 1573 Remotely . | . . . . . . Salvage Created 6955 | . 382 1311 1268 1685 2309 Parts 333 | . 22 67 72 76 96 Haulers Intercepted 7 | . 1 2 2 1 1 Recyclers Shooed 9 | . . . . 1 8 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 128 | . 4 28 22 34 40 Guns 45 | . 4 12 . 8 21 Cannons 63 | . . 9 18 18 18 AOE 18 | . . 7 4 6 1 Classes Destroyed 14 | . 5 4 2 1 2 Worker 11 | . . 2 5 2 2 Builder 4 | . . . 3 . 1 Hauler 7 | . 1 2 2 1 1 Recycler 6 | . 1 2 1 1 1 Mechanic 1 | . 1 . . . . Operator 1 | . . . . . 1 Watcher 5 | . 1 2 2 . . Swarmer 25 | . . 6 6 9 4 Grunt 66 | . 4 14 14 14 20 Brawler 2 | . . . 1 1 . Duelist 6 | . . 1 . 2 3 Sentry 17 | . . 7 1 6 3 Hunter 7 | . . . . . 7 Programmer 5 | . . . . 2 3 Best Kill Streak 11 | . 2 5 11 7 7 Combat Bots Only 7 | . 2 4 3 7 7 Max Kills in Single Turn 3 | . 1 2 3 2 3 Gunslinging . | . . . . . . Exploded 2 | . . 2 1 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 13695 | . 290 2172 1268 2481 7484 Core 1747 | . 10 344 141 394 858 Absorbed by Shields . | . . . . . . Core Remaining (%) 65 | 100 96 14 74 43 . Volleys Fired 416 | . 19 90 69 95 143 Largest 3 | . 2 2 2 3 3 Hottest 198 | . 90 136 112 185 198 Shots Fired 962 | . 38 153 136 256 379 Gun 483 | . 38 93 9 107 236 Cannon 460 | . . 51 125 141 143 Launcher 19 | . . 9 2 8 . Special . | . . . . . . Kinetic 501 | . 13 71 67 152 198 Thermal 330 | . 6 55 25 83 161 Explosive 9 | . . 9 . . . Electromagnetic 122 | . 19 18 44 21 20 Robot Hit Streak 26 | . 7 13 16 15 26 Robot Miss Streak 6 | . 1 3 3 5 6 Penetration Max 1 | . . . . . 1 Secondary Targets 4 | . . 2 . . 2 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 677 | . 28 101 91 171 286 Core Hits 313 | . 16 50 50 70 127 Critical Hits 25 | . . 2 3 8 12 Critical Kills 8 | . . 1 1 2 4 Critical Parts Destroyed 15 | . . 1 2 5 7 Melee Attacks 1 | . . 1 . . . Impact 1 | . . 1 . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 15355 | . 432 2346 2296 3680 6601 Guns 5649 | . 317 810 57 900 3565 Cannons 7637 | . . 753 1857 2390 2637 Explosions 1942 | . 115 765 346 360 356 Melee . | . . . . . . Ramming 127 | . . 18 36 30 43 Kinetic 6133 | . 62 604 832 1594 3041 Thermal 6079 | . 164 806 529 1612 2968 Explosive 886 | . . 693 . . 193 Electromagnetic 2130 | . 206 225 899 444 356 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . 1 7 . 3 5 Average Corruption 3 | . 1 7 . 2 2 Corruption Purged 2 | . . . . . 2 Effects 84 | . 1 33 . 20 30 Message Errors 18 | . . 4 . 7 7 Matter Fused 11 | . . 4 . 2 5 Heat Flow Errors 11 | . . 4 . 3 4 Energy Discharges 9 | . 1 3 . 4 1 Parts Rejected 1 | . . 1 . . . Data Loss (minor) 9 | . . 4 . . 5 Data Loss (major) 1 | . . 1 . . . Misfires 2 | . . 1 . . 1 Targeting Errors 19 | . . 10 . 4 5 Weapon Failures 3 | . . 1 . . 2 Overload Shots . | . . . . . . Overflow Damage 221 | . . 75 11 37 98 Projectiles 67 | . . 11 11 37 8 Explosions 154 | . . 64 . . 90 Melee . | . . . . . . Knockbacks 41 | . . . 5 16 20 Impact 1 | . . . . . 1 Kinetic 35 | . . . 5 14 16 Secondary 5 | . . . . 2 3 Self-Inflicted Damage 485 | . . 88 67 65 265 Shots 12 | . . 2 4 3 3 Rammed 11 | . . 4 4 2 1 Targets Rammed 15 | . . 4 4 2 5 Kicked 4 | . . . . . 4 Crushed . | . . . . . . Highest Temperature 387 | . 186 278 323 387 303 Average Temperature 89 | . 69 71 85 94 98 Received Heat Transfer 3306 | . 99 591 513 621 1482 Effects 11 | . . 3 4 3 1 Energy Bleed 3 | . . . 1 1 1 Interference 8 | . . 3 3 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . 2 . 1 Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . 2 . Combat Hostiles 2 | . . . . 2 . Parts Melted 16 | . . 1 . 7 8 Heat Transferred 10152 | . 248 1480 879 3053 4492 Parts Sabotaged 4 | . . . . . 4 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 8 | . 2 . 5 . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 616 | . 90 414 525 616 599 Average Influence 287 | . 28 189 316 403 436 Maximum Alert Level 2 | . . 2 2 2 2 Low Security (%) 36 | 100 100 60 30 12 . Level 1 26 | . . 30 27 38 32 Level 2 36 | . . 9 42 48 67 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 29 | . 1 3 1 10 14 Investigation . | . . . . . . Extermination 5 | . . . . 2 3 Reinforcement 14 | . 1 3 1 1 8 Assault 3 | . . . . 1 2 Garrison 7 | . . . . 6 1 Intercept . | . . . . . . Construction Impeded 3 | . . . . 1 2 Haulers Reinforced 2 | . . . . . 2 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 10 | . 1 2 3 2 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 211 | . 10 43 34 51 73 Peak Tracking Total 8 | . 3 5 5 6 8 Tactical Retreats 24 | . 1 4 2 5 12 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 10 | . 3 . . 1 6 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . 1 . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 16 | . . 4 1 2 9 Max in Single Turn 1 | . . 1 1 1 1 Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 7 | . 2 . 2 1 2 Terminals 7 | . 2 . 2 1 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . 4 . 5 1 5 Successful 7 | . 1 . 3 1 2 Failed 8 | . 3 . 2 . 3 Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 5 | . 2 . 1 . 2 Terminals 15 | . 4 . 5 1 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 1 . 3 1 2 Record 6 | . 1 . 3 1 1 Level Access Points 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 2 . 2 1 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 9234 | 756 989 1675 1459 1572 2783 Spaces Moved 4425 | 219 554 832 726 715 1379 Core 17 | 17 . . . . . Treads 2791 | 202 554 527 726 562 220 Legs 1617 | . . 305 . 153 1159 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 120 158 152 120 Average Speed 157 | 151 160 156 161 164 152 Slowest Speed 240 | 160 160 180 183 220 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . 1 . . . Exploration Rate (%) 35 | 18 56 53 47 11 27 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 1 | . . 1 . . . Terrain Destroyed 147 | . 6 44 41 1 55 Melee 1 | . . 1 . . . Projectile 32 | . . 1 17 1 13 AOE 114 | . 6 42 24 . 42 Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 5897 | 641 620 1069 876 938 1753 Wait 526 | 397 7 26 19 38 39 Move 4420 | 218 553 831 725 714 1379 Hop . | . . . . . . Pick Up 194 | 8 19 45 21 33 68 Fast Attach 43 | 6 7 5 4 4 17 Attach 110 | 2 2 16 9 21 60 Detach 28 | 2 2 5 3 6 10 Swap 37 | 4 2 8 5 5 13 Drop 107 | 4 9 38 17 20 19 Fire 416 | . 19 90 69 95 143 Melee 1 | . . 1 . . . Ram . | . . . . . . Kick 6 | . . . . 1 5 Crush 9 | . . 4 4 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -8/Materials -7/Factory -6/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 757 | -11/Scrapyard | Entered Materials 758 | -10/Materials | Build established: Mutant 970 | -10/Materials | Discovered new exit (range 3) 1331 | -10/Materials | Discovered new exit (range 13) 1746 | -10/Materials | Entered another Materials area 1746 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2262 | -9/Materials | Build established: Scavenger-Mutant 2601 | -9/Materials | Core integrity fell below 50% 2610 | -9/Materials | Crushed by falling debris 2641 | -9/Materials | Lost 5 parts (2n1u2w) 2872 | -9/Materials | Discovered new exit (range 13) 2878 | -9/Materials | Build established: Mutant 3187 | -9/Materials | Core integrity fell below 20% 3421 | -9/Materials | Entered another Materials area 3421 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3629 | -8/Materials | Build established: Hauler-Mutant 4471 | -8/Materials | Discovered new exit (range 19) 4880 | -8/Materials | Entered Factory 4880 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5136 | -7/Factory | Garrison activated, responded to threat 5440 | -7/Factory | Build established: Scavenger-Skirmisher 5440 | -7/Factory | Lost 5 parts (2n3w) 5441 | -7/Factory | Garrison activated, responded to threat 5462 | -7/Factory | Destroyed 7 combat bots 5916 | -7/Factory | Core integrity fell below 50% 6080 | -7/Factory | First assault squad dispatched 6140 | -7/Factory | Discovered new exit (range 8) 6452 | -7/Factory | Entered another Factory area 6452 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6558 | -6/Factory | Build established: Scavenger-Gunner 6788 | -6/Factory | Garrison activated, responded to threat 6857 | -6/Factory | Lost 7 parts (4n3w) 6859 | -6/Factory | Destroyed 7 combat bots 7091 | -6/Factory | Lost 7 parts (4n1u2w) 7263 | -6/Factory | Lost 4 parts (2n2w) 7473 | -6/Factory | Lost 10 parts (2p5n3w) 7852 | -6/Factory | First assault squad dispatched 7884 | -6/Factory | Core integrity fell below 50% 8089 | -6/Factory | Lost 7 parts (1p4n2w) 8122 | -6/Factory | Core integrity fell below 20% 8155 | -6/Factory | Lost 4 parts (2p2w) 8313 | -6/Factory | Lost 5 parts (1p1n1u2w) 9017 | -6/Factory | Lost 4 parts (2n1u1w) 9214 | -6/Factory | Identified exit to Factory 9235 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Acquired 55 matter. Acquired Gauss Rifle. Acquired 98 matter. System corrupted: Component data lost. Dropped Shock Bomb Launcher. R-10 Processor collects Shock Bomb Launcher. Acquired Proton Cannon. System corrupted: Matter fused (-9). ALERT: Rogue bot located, Programmers report to Factory Zone 1W. O>T,%T&/4MSMA:=B6SPMKA|MARVMMY0WM,F/1CJJ Connecting with Terminal... >>Access(Main) Found 4 level access points to Factory: (191,85) (41,163) (191,191) (112,67) Map updated. Kicked K-01 Serf out of the way. Slug penetrates P-60 Hacker. 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