Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.06.25 @ 02:32:04 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (143) 715 Value Destroyed (5181) 5181 Prototype IDs (58) 1160 Alien Tech Used (0) 0 Bonus (1560) 1560 TOTAL SCORE: 14616 Bonus ------- High Alert Combat Kills 332 Follower Combat Kills 821 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -493 Cogmind --------- Core Integrity 1055/1150 Matter 258/300 Energy 645/645 System Corruption 8% Temperature Cool (0) Movement Walking (129) Location -4/Factory Parts ------- > --- POWER (2) -------- Momentum-Dark Engine > --- PROPULSION (4) --- Enhanced Armored Leg Myomer-Carbon Exoskeleton > --- UTILITY (10) ----- Armored Scrap Engine Advanced Cooling System High-capacity Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Transmission Jammer > --- WEAPON (3) ------- Hpw. Thermic Construct/G > --- INVENTORY (20) --- Carbon-fiber Leg Improved Cooling System Matter Compressor (250) Improved Weapon Cycler Advanced ECM Suite Cloaking Device Layered Medium Armor Plating Layered Medium Armor Plating Advanced Focal Shield Long-range Tractor Beam Phase Gun Phase Gun Phase Cannon Heavy Phase Cannon Heavy Machine Gun KE Penetrator Heavy Shock Bomb Launcher Heavy Rocket Launcher Long-range Missile Launcher Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Momentum-Dark Engine > --- PROPULSION ------- Enhanced Armored Leg Myomer-Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System High-capacity Storage Unit Enhanced Optical Array Advanced Terrain Scanner Terrain Scan Processor Transmission Jammer Layered Medium Armor Plating Mini Drone Bay > --- WEAPON ----------- Zionite Phaser-S Hpw. Thermic Construct/G Accelerated Construct/G > --- INVENTORY -------- Carbon-fiber Leg Improved Cooling System Matter Compressor Advanced Sensor Array Advanced Signal Interpreter Improved Weapon Cycler Advanced ECM Suite Cloaking Device Layered Medium Armor Plating Medium Reactive Plating Long-range Tractor Beam Phase Gun Phase Gun Phase Cannon Heavy Machine Gun Shock Bomb Launcher Heavy Rocket Launcher Long-range Missile Launcher Dirty Bomb Trap [Rating: 116] Favorites ----------- Power Constructs Engine Constructs Power Core Nuclear Core Propulsion Constructs Treads Improved Medium Treads Leg Constructs Wheel Wheel Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Terrain Scan Processor Protection Layered Medium Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Phase Cannon Ballistic Gun Minigun Ballistic Cannon Magnetic Acceleration Cannon Launcher Long-range Missile Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Sub Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Slots Evolved 12 | . . . . 6 . . . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . 1 . . . . 1 . . . . . . Utility 8 | . . . . 4 . . . . 1 . . . . 1 2 Weapon 1 | . . . . 1 . . . . . . . . . . . Parts Attached 317 | 8 8 37 8 46 5 7 10 18 63 . 9 . 33 23 42 Power 11 | 1 . 7 . 1 . . . . 2 . . . . . . Engine 9 | 1 . 7 . 1 . . . . . . . . . . . Core 2 | . . . . . . . . . 2 . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 37 | 3 5 5 1 5 . . 1 . 7 . 2 . 1 1 6 Treads 10 | . 2 1 1 2 . . . . 2 . 1 . 1 . . Leg 14 | . . . . 1 . . 1 . 4 . 1 . . 1 6 Wheel 13 | 3 3 4 . 2 . . . . 1 . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 176 | 2 3 9 4 26 5 4 7 9 37 . 5 . 25 18 22 Device 133 | 1 2 5 2 17 4 2 7 6 31 . 4 . 21 15 16 Storage 5 | 1 . 3 1 . . . . . . . . . . . . Processor 11 | . 1 . . 1 . 1 . . 4 . . . . 1 3 Hackware . | . . . . . . . . . . . . . . . . Protection 27 | . . 1 1 8 1 1 . 3 2 . 1 . 4 2 3 Artifact . | . . . . . . . . . . . . . . . . Weapon 93 | 2 . 16 3 14 . 3 2 9 17 . 2 . 7 4 14 Energy Gun 7 | . . 1 . 2 . . . . . . . . . . 4 Energy Cannon 12 | . . 2 . . . . . 1 2 . 1 . 1 1 4 Ballistic Gun 34 | 2 . 7 . 7 . 2 1 4 8 . . . . . 3 Ballistic Cannon 6 | . . . . . . . . . 2 . . . 2 2 . Launcher 21 | . . 4 1 2 . . 1 1 3 . 1 . 4 1 3 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . 2 2 3 . 1 . 3 2 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 . . 2 . 1 . . . . . 2 Corrupted Parts 1 | . . . . . . . . 1 . . . . . . . System Corruption 5 | . . . . . . . . 5 . . . . . . . Parts Lost 22 | . . 7 . 3 . . . . 5 . . . 3 . 4 Power 3 | . . 1 . . . . . . 2 . . . . . . Propulsion 4 | . . 2 . 2 . . . . . . . . . . . Utility 4 | . . . . . . . . . 1 . . . 2 . 1 Weapon 11 | . . 4 . 1 . . . . 2 . . . 1 . 3 Highest Loss Streak 4 | . . 2 . 1 . . . . 4 . . . 1 . 3 To Critical Strikes 1 | . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 84 | . 99 97 97 88 92 91 87 84 77 73 73 73 76 75 75 Engine 5 | . 14 13 14 6 7 7 7 7 2 . . . . . 1 Reactor 1 | . . . . . . . . . . 6 6 6 . 1 3 Treads 4 | . 1 5 4 6 7 7 3 . 3 . . . 10 7 . Leg 5 | . . . . . . . 7 15 6 13 12 13 1 3 9 Wheel 7 | . 26 22 21 13 15 15 6 . 1 . . . . . . Device 17 | . 14 11 9 20 22 22 23 21 14 13 12 13 16 19 25 Storage 5 | . 13 1 4 7 7 7 7 7 6 6 6 6 6 5 5 Processor 12 | . . 14 14 7 7 7 7 7 18 20 20 20 9 9 12 Protection 1 | . . . 1 1 . . . . . . . . 5 4 2 Energy Gun 3 | . . 2 . 8 15 7 7 7 4 . . . . . 3 Energy Cannon 2 | . . 3 . . . . . . 2 6 10 13 6 7 2 Ballistic Gun 8 | . 28 16 14 8 7 11 7 11 7 . . . 4 5 6 Slashing Weapon 2 | . . 3 10 2 . 3 7 2 1 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 102 | 15 15 22 50 66 64 58 58 61 74 74 93 74 97 102 88 Greatest Support 121 | 20 20 30 30 22 22 22 62 62 121 117 117 117 117 115 115 Greatest Overweight (x) 6 | . . 2 4 6 2 2 4 . 6 . . . . . . Average Overweight (x) . | . . . 1 2 2 2 1 . . . . . . . . Largest Inventory Capacity 20 | 8 8 5 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 7 5 9 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 8 8 5 16 18 17 18 20 20 20 20 20 20 20 20 20 Average Carried 14 | 4 7 4 6 11 17 14 17 19 18 19 20 20 17 17 17 Final Capacity 20 | 8 5 5 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 8 5 4 16 17 17 14 20 20 19 20 20 20 14 19 20 Scrap Engine Consumption 96 | . . . . 17 1 3 4 3 34 . 4 . 7 8 15 Constructs Created 7 | . . . . 3 . . . . 3 . . . 1 . . Constructs Modified 30 | . . . . . 2 2 1 1 8 . . . 3 5 8 Class Distribution -------------------- 43% | Construct 19% | Mutant 16% | Scavenger-Mutant 6% | Skirmisher 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Construct | -7/Zion Construct | -6/Proximity Caves Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Construct | -4/Factory Resources | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Jun Mat Sub Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Matter Collected 6077 | 215 221 634 327 712 98 15 108 281 1248 122 292 . 741 465 598 Remotely 1458 | . . . . 261 73 . . 89 115 . 45 . 444 128 303 Salvage Created 5716 | 27 221 483 458 631 73 15 . 100 1825 . 137 . 639 471 636 Parts 297 | 7 21 35 11 39 3 3 . 12 79 . 14 . 34 19 20 Haulers Intercepted 4 | . . . . 2 . . . . 1 . . . . 1 . Recyclers Shooed 5 | . . . . . . . . . 4 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 66 | . . 18 . . 2 . . 11 . . 11 . 24 . . Prevented 6 | . . . . . . . . 2 . . . . 4 . . Kills | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Sub Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 107 | . 3 17 2 18 3 1 . 3 22 . 4 . 20 7 7 Melee 2 | . . 1 . . . . . 1 . . . . . . . Guns 46 | . 3 7 . 12 3 1 . 2 11 . . . 2 2 3 Cannons 17 | . . . . . . . . . 5 . 1 . 6 5 . AOE 37 | . . 9 2 6 . . . . 3 . 3 . 12 . 2 Classes Destroyed 22 | 1 4 3 2 3 . 1 . 2 3 . . . 1 . 2 Worker 5 | . 1 . . . . . . . 4 . . . . . . Builder 6 | . 3 . . . . . . . 1 . . . . 1 1 Tunneler 5 | 2 . . . 2 . . . . 1 . . . . . . Hauler 4 | . . . . 2 . . . . 1 . . . . 1 . Recycler 6 | . . . 4 . . . . . 2 . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . 1 . . . . . . Drone 3 | . . . . . . . . 1 . . . . 2 . . Turret 2 | . . 2 . . . . . . . . . . . . . Watcher 3 | . 1 . . . . . . . 2 . . . . . . Swarmer 32 | . . 6 . 11 3 . . . 1 . 4 . 7 . . Grunt 29 | . 3 . . 3 . . . . 11 . . . 6 4 2 Brawler 3 | . . . . 1 . . . . 1 . . . 1 . . Duelist 3 | . . . . . . . . . . . . . 1 . 2 Sentry 8 | . . . 2 2 . . . . 2 . . . 1 . 1 Specialist 2 | . . . . . . . . . 2 . . . . . . Hunter 5 | . . . . . . . . . 2 . . . 1 . 2 Programmer 8 | . . . . 1 . . . 1 3 . . . . 3 . Behemoth 3 | . . . . . . . . 1 . . 1 . 1 . . Subdweller 11 | . . 11 . . . . . . . . . . . . . Thief 1 | . . . . . . 1 . . . . . . . . . Fireman 2 | . . . . . . . . . . . . . . . 2 Best Kill Streak 7 | 2 7 7 2 4 3 1 . 1 6 . 3 . 5 2 5 Combat Bots Only 5 | . 2 5 2 4 3 1 . 1 5 . 3 . 5 2 4 Max Kills in Single Turn 4 | 1 1 3 1 2 1 1 . 1 2 . 4 . 3 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . 3 1 2 . . . . 1 . 3 . 3 . 1 Melee 1 | . . 1 . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -------- Run | Jun Mat Sub Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Damage Taken 6887 | . 121 974 . 616 140 . . 201 2153 . 339 . 1076 216 1051 Core 737 | . 21 217 . 78 31 . . 16 177 . 53 . 49 . 95 Absorbed by Shields 176 | . . . . . 20 . . . 12 . . . 138 6 . Ignored by Resistances 360 | . . 11 . 34 15 . . . 63 . 30 . 152 . 55 Regen/Repaired (Parts) 2525 | . . . . 123 27 58 162 33 911 . . . 239 342 630 Core Remaining (%) 70 | 100 . . 4 . . . . 82 . . . . 67 100 . Volleys Fired 369 | 6 23 81 2 31 3 1 . 8 106 3 6 . 42 26 31 Largest 3 | 2 2 2 2 3 3 3 . 3 3 1 2 . 3 3 3 Hottest 188 | 40 40 80 65 152 152 94 . 188 153 80 165 . 142 174 167 Shots Fired 681 | 11 46 100 3 78 9 3 . 18 211 3 10 . 73 58 58 Gun 454 | 11 46 85 1 74 9 3 . 14 142 . . . 17 15 37 Cannon 169 | . . 7 . . . . . 1 55 3 9 . 42 42 10 Launcher 58 | . . 8 2 4 . . . 3 14 . 1 . 14 1 11 Special . | . . . . . . . . . . . . . . . . Kinetic 385 | 11 46 85 3 57 6 3 . 9 139 . . . 7 8 11 Thermal 120 | . . 7 . 21 3 . . 5 36 . 4 . . 10 34 Explosive 16 | . . . . . . . . . . . 1 . 10 . 5 Electromagnetic 37 | . . 8 . . . . . 4 14 . . . 4 1 6 Phasic 123 | . . . . . . . . . 22 3 5 . 52 39 2 Robot Hit Streak 21 | 5 7 15 1 9 5 4 . 7 21 . 12 . 9 13 7 Robot Miss Streak 6 | 1 3 6 1 5 3 . . 2 4 . 1 . 4 3 5 Penetration Max 1 | . . . . . . . . . 1 . . . . . . Secondary Targets 7 | . 1 1 . 1 1 . . . 3 . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . 1 . . . . . . Shots Hit Robots 407 | 10 26 47 9 54 5 2 . 12 142 . 7 . 38 28 27 Core Hits 259 | 3 12 26 4 45 7 2 . 6 69 . 6 . 37 16 26 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . 3 . . . 1 . . Critical Strikes 4 | . . . . . . . . . 3 . . . 1 . . Destroy 4 | . . . . . . . . . 3 . . . 1 . . Melee Attacks 39 | . . 10 12 6 . 1 . 4 6 . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 39 | . . 10 12 6 . 1 . 4 6 . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . 5 2 . . . 1 1 . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 15943 | 123 364 1578 640 1624 87 41 . 602 4842 . 715 . 2791 1026 1510 Guns 5433 | 123 364 524 . 887 87 41 . 260 2314 . . . 238 176 419 Cannons 3634 | . . . . . . . . 28 1356 . 365 . 1028 795 62 Explosions 5784 | . . 818 87 601 . . . 228 1091 . 350 . 1525 55 1029 Melee 1092 | . . 236 553 136 . . . 86 81 . . . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 5807 | 123 364 1308 87 1132 31 41 . 137 2117 . . . 158 198 111 Thermal 1901 | . . . . 356 56 . . 199 567 . 133 . . 220 370 Explosive 2006 | . . . . . . . . . . . 350 . 1235 . 421 Electromagnetic 2258 | . . 34 . . . . . 180 1091 . . . 290 55 608 Impact . | . . . . . . . . . . . . . . . . Slashing 1092 | . . 236 553 136 . . . 86 81 . . . . . . Piercing . | . . . . . . . . . . . . . . . . Phasic 2879 | . . . . . . . . . 986 . 232 . 1108 553 . Highest Corruption 8 | . 3 3 3 . . . . 5 . . . . 2 3 8 Average Corruption 3 | . 3 3 3 . . . . 5 . . . . 2 2 7 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 60 | . 4 21 11 . . . . . . . . . 3 6 15 Message Errors 12 | . . 3 4 . . . . . . . . . . 1 4 Matter Fused 15 | . . 4 6 . . . . . . . . . 1 1 3 Heat Flow Errors 7 | . . 4 1 . . . . . . . . . . 1 1 Energy Discharges 8 | . . 3 . . . . . . . . . . 2 1 2 Parts Fused 1 | . 1 . . . . . . . . . . . . . . Data Loss (minor) 6 | . 2 1 . . . . . . . . . . . . 3 Data Loss (major) 4 | . 1 2 . . . . . . . . . . . . 1 Misfires 2 | . . 1 . . . . . . . . . . . 1 . Alerts 1 | . . 1 . . . . . . . . . . . . . Weapon Failures 4 | . . 2 . . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 595 | . . 17 258 75 . . . . 134 . 19 . 84 . 8 Projectiles 155 | . . . . . . . . . 124 . . . 31 . . Explosions 116 | . . 17 . 9 . . . . 10 . 19 . 53 . 8 Melee 324 | . . . 258 66 . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . 3 . . . . 1 . Impact . | . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . 3 . . . . 1 . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 372 | . . 84 . . . . . 11 9 . 27 . 241 . . Shots 12 | . . 2 . . . . . 1 1 . 1 . 7 . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 448 | . . 448 166 190 220 42 . 244 318 44 199 . 371 412 346 Average Temperature 93 | . . 165 63 45 117 26 . 106 82 28 91 . 107 105 85 Received Heat Transfer 1737 | . 66 425 . 111 12 . . 30 702 . 24 . 238 12 117 Effects 15 | . . 3 . . . . . . 3 . . . 3 3 3 Shutdowns 3 | . . . . . . . . . . . . . . 2 1 Energy Bleed 1 | . . . . . . . . . . . . . . 1 . Interference 11 | . . 3 . . . . . . 3 . . . 3 . 2 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . 3 . . . . . 3 Combat Hostiles 5 | . . . . . . . . . 3 . . . . . 2 Parts Fried 12 | . . . . . . . . . 6 . . . 1 . 5 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . 1 . . . . . . 3 Heat Transferred 2722 | . . . . 700 125 . . 200 735 . 148 . . 222 592 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Sub Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Peak Influence 612 | 10 187 . 251 481 . . . . 580 . . . . 593 612 Initial 224 | . 6 . 139 23 . . . . 72 . . . . 126 224 Average 277 | 2 85 . 157 322 . . . . 238 . . . . 337 457 Maximum Alert Level 2 | . . . 1 2 . . . . 2 . . . . 2 2 Low Security (%) 35 | 100 100 . 60 9 . . . . 48 . . . . 18 . Level 1 34 | . . . 39 69 . . . . 30 . . . . 37 19 Level 2 29 | . . . . 20 . . . . 20 . . . . 43 80 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 2 . . 5 . . . . 9 . . . . 4 2 Investigation 5 | . 1 . . 1 . . . . 1 . . . . 2 . Extermination 8 | . . . . 2 . . . . 4 . . . . 1 1 Reinforcement 7 | . 1 . . 2 . . . . 3 . . . . 1 . Assault 2 | . . . . . . . . . 1 . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . . . 1 . Haulers Reinforced 2 | . . . . 1 . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Jun Mat Sub Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Distress Signals 8 | . 2 . . 1 . . . . 2 . . . 1 1 1 Communications Jammed 3 | . . . . . . . . . . . . . . . 3 Distress Signals 3 | . . . . . . . . . . . . . . . 3 Times Spotted 169 | . 7 25 . 29 4 1 . 6 42 . 5 . 21 13 16 Peak Tracking Total 7 | . 6 6 . 6 3 1 . 2 7 . 4 . 5 4 6 Tactical Retreats 12 | . 1 2 . 1 1 . . . 3 . . . 2 1 1 Traps | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Sub Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Traps Triggered 10 | . 2 2 . 1 . . . . 4 . . . . . 1 Indirectly 2 | . . . . . . . . . 2 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . 2 1 1 . . . . . Most Traps Carried 1 | . . . . . . . . . . 1 1 1 1 1 1 Machines | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Jun Mat Sub Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Machines Disabled 17 | . . 3 . 2 . . . . 3 . . . 3 5 1 Max in Single Turn 5 | . . 3 . 1 . . . . 1 . . . 3 5 1 Garrison Access 2 | . . . . . . . . . 2 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Jun Mat Sub Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Machines Accessed 25 | . 4 1 3 6 . . . . 4 1 . 3 . 2 1 Terminals 10 | . 3 . 3 4 . . . . . . . . . . . Fabricators 1 | . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . 1 . . . . 4 . . . . 1 1 Total Hacks 84 | . 11 2 10 15 . . . . 10 1 . 25 . 9 1 Successful 53 | . 5 2 4 4 . . . . 4 1 . 25 . 8 . Failed 30 | . 5 . 6 11 . . . . 6 . . . . 1 1 Catastrophic 7 | . . . 3 3 . . . . 1 . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . Manual 93 | . 10 . 9 4 . . . . 46 . . . . 16 8 Terminals 28 | . 10 . 10 8 . . . . . . . . . . . Fabricators 3 | . . . . 3 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . . . . . . . . 3 . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 21 | . . . . 4 . . . . 10 . . . . 6 1 Terminal Hacks 31 | . 1 2 1 1 . . . . . 1 . 25 . . . Record 8 | . . 2 . . . . . . . . . 6 . . . Part Schematic 10 | . . . . . . . . . . . . 10 . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . Open Door 1 | . . . . . . . . . . 1 . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . Unauthorized Hacks 21 | . 4 . 3 3 . . . . 3 . . . . 8 . Terminals 6 | . 3 . 3 . . . . . . . . . . . . Track 1 | . . . 1 . . . . . . . . . . . . Botnet 4 | . 2 . 2 . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . Fabricators 2 | . . . . 2 . . . . . . . . . . . Fabnet 1 | . . . . 1 . . . . . . . . . . . Haulers 1 | . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . . . . . . . . 3 . Reject 1 | . . . . . . . . . . . . . . 1 . Recyclers 2 | . 1 . . . . . . . . . . . . 1 . Mask 1 | . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . 1 . . . . 3 . . . . 5 . Broadcast 2 | . . . . . . . . . 1 . . . . 1 . Decoy 2 | . . . . . . . . . 1 . . . . 1 . Redirect 1 | . . . . . . . . . . . . . . 1 . Reprogram 1 | . . . . . . . . . . . . . . 1 . Watchers 3 | . . . . 1 . . . . 1 . . . . 1 . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 17 | . 3 . 3 6 . . . . 3 . . . . 1 1 Full Trace Events 3 | . 1 . . 1 . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 65 | . . . . . . . . . 55 . . 10 . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Jun Mat Sub Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . 1 1 1 . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . 1 1 1 . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . 1 . . . . . . Machine Destruction 1 | . . . . . . . . . 1 . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . 3 3 3 3 3 1 1 . Autooverrided 3 | . . . . . . . . . 1 1 1 . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -------- Run | Jun Mat Sub Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Total Allies 23 | . . . . . . . 6 . 3 1 1 . 1 7 4 Largest Group 7 | . . . . . . . 6 6 2 1 1 . 1 4 7 Highest-Rated Group 411 | . . . . . . . 205 205 170 12 12 . 96 255 411 Highest-Rated Ally 96 | . . . . . . . 39 39 85 12 12 . 96 85 85 Zionite Dispatches 4 | . . . . . . . . . 1 . . . . 2 1 Heavy 3 | . . . . . . . . . 1 . . . . 2 . Fire 1 | . . . . . . . . . . . . . . . 1 Total Orders 12 | . . . . . . . 2 . 2 . . . . . 8 EXPLORE 9 | . . . . . . . 1 . 2 . . . . . 6 RETURN 3 | . . . . . . . 1 . . . . . . . 2 Ally Attacks 158 | . . . . . . . . 37 46 2 2 . 5 32 34 Total Damage 5214 | . . . . . . . . 635 1333 14 33 . 249 1375 1575 Kills 29 | . . . . . . . . 4 4 . . . . 9 12 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Sub Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . 1 1 . 1 . 2 . . . . . Drone Launches 10 | . . . . . . . 1 . 2 . . . . . 7 Drone Recoveries 6 | . . . . . . . 1 . 1 . . . . . 4 Zionite Intel Received 11 | . . . . . . . . . 10 . . . . . 1 Component Stockpiles 1 | . . . . . . . . . 1 . . . . . . Prototype Stockpiles 1 | . . . . . . . . . 1 . . . . . . Component Schematics 1 | . . . . . . . . . 1 . . . . . . Prototype Schematics 4 | . . . . . . . . . 4 . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . 1 Active Terminals 1 | . . . . . . . . . 1 . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . 1 . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Jun Mat Sub Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Turns Passed 8856 | 72 279 1085 557 759 194 200 979 390 1723 318 324 109 505 605 757 Spaces Moved 5694 | 52 242 847 480 453 154 161 740 231 852 214 202 75 224 323 444 Core 21 | 21 . . . . . . . . . . . . . . . Treads 678 | . . . . . . . . . 293 . . . 194 191 . Legs 2152 | . . . . . . . 366 231 458 214 202 75 30 132 444 Wheels 2843 | 31 242 847 480 453 154 161 374 . 101 . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 95 115 115 115 115 133 128 146 146 146 146 145 119 Average Speed 125 | 67 80 93 104 122 115 115 125 133 154 146 146 146 153 149 135 Slowest Speed 222 | 80 80 110 140 170 115 115 150 133 222 146 146 146 172 170 170 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 5 51 61 93 16 36 29 88 45 45 42 48 74 60 15 30 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 15 | . . 1 . . . . 2 . 11 . . 1 . . . Known Exits Taken 3 | . . . . . . . . 1 . . . . 1 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 . 1 1 1 1 . . . Scrap Searched 23 | . . 11 . . . . 4 2 . 1 3 . 2 . . Spaces Dug 101 | . . 6 4 11 . 1 . 3 21 3 1 . 35 7 9 Terrain Destroyed 499 | . . 118 43 30 . 1 . 10 28 3 26 . 140 37 63 Melee 18 | . . 1 4 4 . 1 . 3 5 . . . . . . Projectile 83 | . . 5 . . . . . . 23 3 1 . 17 22 12 AOE 398 | . . 112 39 26 . . . 7 . . 25 . 123 15 51 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Jun Mat Sub Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Total 6754 | 74 283 1023 516 581 161 172 786 290 1096 217 218 74 315 395 553 Wait 104 | . . 16 3 4 . . 25 22 9 . . . 7 6 12 Move 5679 | 51 241 846 479 452 153 160 739 230 851 213 201 74 223 322 444 Hop . | . . . . . . . . . . . . . . . . Pick Up 107 | 9 3 11 11 19 . . 6 4 25 1 1 . 2 8 7 Fast Attach 37 | 5 1 8 1 5 . . 2 . 6 . . . . 4 5 Attach 58 | 2 1 7 . 10 . 2 1 . 13 . . . 6 1 15 Detach 39 | . 1 3 . 6 . 1 3 . 8 . . . 2 3 12 Swap 223 | 1 6 22 7 32 5 5 7 18 44 . 9 . 27 18 22 Drop 99 | . 7 19 1 16 . 2 3 4 28 . 1 . 6 7 5 Fire 369 | 6 23 81 2 31 3 1 . 8 106 3 6 . 42 26 31 Melee 39 | . . 10 12 6 . 1 . 4 6 . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat] / [*Mat] / *Rec) -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory (discovered 1 exit: *Res) History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 16) 73 | -11/Junkyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 13) 223 | -10/Materials | Discovered new exit (range 15) 240 | -10/Materials | Central database locked down 265 | -10/Materials | Discovered new exit (range 7) 306 | -10/Materials | Build established: Mutant 352 | -10/Materials | Entered Subcaves 378 | -10/Subcaves | Learned location of Zion (-7) 378 | -10/Subcaves | Met a Zionite searching for "candidates" 393 | -10/Subcaves | Disturbed a concealed Subdweller 695 | -10/Subcaves | Build established: Scavenger-Mutant 888 | -10/Subcaves | Core integrity fell below 50% 936 | -10/Subcaves | Discovered new exit (range 11) 990 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 992 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1034 | -10/Subcaves | Visited Clippyterm 1126 | -10/Subcaves | Learned Materials stockpile data 1145 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1298 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1316 | -10/Subcaves | Shifting Twisted Machinery released Ripper 1335 | -10/Subcaves | Discovered new exit (range 8) 1357 | -10/Subcaves | Shifting Twisted Machinery released Mak. Kinetic Plating 1365 | -10/Subcaves | Shifting Twisted Machinery released Ripper 1402 | -10/Subcaves | Discovered new exit (range 13) 1408 | -10/Subcaves | Core integrity fell below 20% 1437 | -10/Subcaves | Entered Recycling 1655 | -9/Recycling | Discovered new exit (range 6) 1877 | -9/Recycling | Found Scrap Engine 1994 | -9/Recycling | Entered Factory 1994 | -7/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 2428 | -7/Factory | Discovered new exit (range 5) 2753 | -7/Factory | Entered Lower Caves 2786 | -7/Lower Caves | Spotted B-75 Beast 2788 | -7/Lower Caves | Learned Factory terminal intel 2937 | -7/Lower Caves | Discovered new exit (range 11) 2947 | -7/Lower Caves | Entered another Lower Caves area 2961 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 3139 | -7/Lower Caves | Discovered new exit (range 9) 3147 | -7/Lower Caves | Entered Zion 3200 | -7/Zion | Gained Derelict followers 3212 | -7/Zion | Discovered new exit (range 9) 3358 | -7/Zion | Build established: Mutant 3405 | -7/Zion | Learned location of Data Miner (-6) 3419 | -7/Zion | Found Prototype Device 3419 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 3612 | -7/Zion | Given the Hacking Drone Bay 3613 | -7/Zion | Found Prototype Device 3613 | -7/Zion | Identified Hacking Drone Bay 3713 | -7/Zion | Given A8's code to call for help 3848 | -7/Zion | Imprinted 3850 | -7/Zion | Declared Zion's savior 3917 | -7/Zion | Build established: Construct 3971 | -7/Zion | Visited the Megawrench Repair Shop 3973 | -7/Zion | Megawrench repaired 7 parts 4126 | -7/Zion | Entered Proximity Caves 4126 | -6/Proximity Caves | Accompanied by 6 allies 4127 | -6/Proximity Caves | Identified exit to Factory 4169 | -6/Proximity Caves | Learned Factory garrison access intel 4221 | -6/Proximity Caves | Spotted B-75 Beast 4238 | -6/Proximity Caves | Destroyed B-75 Beast 4302 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4516 | -6/Proximity Caves | Entered Factory 4516 | -6/Factory | Accompanied by 2 allies 4516 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4517 | -6/Factory | Loaded intel: 26 terminal locations 4518 | -6/Factory | Loaded intel: 4 garrison access locations 4759 | -6/Factory | Lost 4 parts (1p1u2w) 4947 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 5142 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 5190 | -6/Factory | Retrieved Zion intel report: Active Terminals 5274 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 5373 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 5383 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 5437 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 5564 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 5565 | -6/Factory | Zion Heavy squad teleported in 5687 | -6/Factory | Retrieved Zion intel report: Component Schematics 5718 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 5761 | -6/Factory | Discovered new exit (range 16) 5802 | -6/Factory | Identified exit to Factory 5821 | -6/Factory | Terminal network hard line cut 5995 | -6/Factory | Discovered exit to Factory (range 16) 6197 | -6/Factory | Discovered new exit (range 20) 6239 | -6/Factory | Discovered new exit (range 9) 6239 | -6/Factory | Entered Lower Caves 6374 | -6/Lower Caves | Encountered a Warlord checkpoint 6484 | -6/Lower Caves | Learned location of 1 exit from Factory 6528 | -6/Lower Caves | Learned Factory trap positions 6541 | -6/Lower Caves | Discovered new exit (range 9) 6557 | -6/Lower Caves | Entered another Lower Caves area 6569 | -6/Lower Caves | Discovered exit to Factory (range 13) 6652 | -6/Lower Caves | Spotted B-75 Beast 6670 | -6/Lower Caves | Destroyed B-75 Beast 6875 | -6/Lower Caves | Discovered new exit (range 6) 6881 | -6/Lower Caves | Entered Data Miner 6881 | -6/Data Miner | Discovered new exit (range 7) 6900 | -6/Data Miner | Met Data Miner 6937 | -6/Data Miner | Learned location of Section 7 (-2) 6937 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6954 | -6/Data Miner | Received God Mode back door access code from Data Miner 6990 | -6/Data Miner | Entered Proximity Caves 7087 | -5/Proximity Caves | Spotted B-75 Beast 7089 | -5/Proximity Caves | Escorted by Enhanced Grunt 7114 | -5/Proximity Caves | Destroyed B-75 Beast 7339 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7485 | -5/Proximity Caves | Discovered exit to Factory (range 6) 7495 | -5/Proximity Caves | Entered Factory 7495 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7496 | -5/Factory | Identified exit to Factory 7497 | -5/Factory | Loaded intel: 103 trap records 7812 | -5/Factory | Zion Heavy squad teleported in 7998 | -5/Factory | Zion Heavy squad teleported in 8100 | -5/Factory | Entered another Factory area 8100 | -4/Factory | Accompanied by 3 allies 8100 | -4/Factory | Evolved 2 slots: Utility x2 8190 | -4/Factory | Zion Fire squad teleported in 8386 | -4/Factory | First assault squad dispatched 8405 | -4/Factory | Retrieved Zion intel report: Trap Installations 8500 | -4/Factory | Lost 3 parts (1u2w) 8694 | -4/Factory | Spotted B-86 Titan 8818 | -4/Factory | Discovered new exit (range 8) 8823 | -4/Factory | Identified exit to Research 8857 | -4/Factory | Self-destructed Last Messages --------------- 08677_ Acquired 69 matter. 08679_ Arm. Scrap Engine consumes Wave Gun. 08679_ System corrupted: Substantial component data lost. 08709_ Scrap Engine modifies Laser HMG Construct/G: Min Damage +6, Mass -3, Range -5, Max Damage +5, Salvage +1 Renamed Hpw. Thermic Construct/G. 08713_ Detecting system override signal. 08715_ Acquired Hvy. Phase Cannon. 08716_ =NI,7PULJ7C79 HGIWOQKIUAMD 08725_ Scrap Engine modifies Composite-Carbon Exoskeleton: Support -8, Max Integrity -23, Energy -0.5 Renamed Myomer-Carbon Exoskeleton. 08734_ System corrupted: Matter fused (-9). 08745_ Scrap Engine modifies Myomer-Carbon Exoskeleton: Support -6, Time/Move +20. 08758_ System corrupted: Component data lost. 08818_ EXIT=FOUND 08823_ EXIT=IDENTIFIED: RESEARCH 08832_ RGFHM:K42TEDEFWSVH9P&MU2S 08834_ Discarded Enh. Optical Array. 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VTOL Module | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel Gravity Neutralizer | -6/Factory | Z-intel Mni. Assault Cannon | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Factory | Z-intel Cold Fusion Reactor | -6/Factory | Z-intel Cld. Cesium-ion Thruster | -6/Factory | Z-intel Cld. Deuterium Engine | -6/Factory | Z-intel Prc. Rocket Launcher | -6/Factory | Z-intel Imp. Cesium-ion Thruster | -6/Factory | Z-intel Thermal Defense Suite | -6/Factory | Z-intel F-cell Engine | -6/Factory | Z-intel Exp. Weapon Shielding | -6/Factory | Z-intel Gui. EMP Blaster | -6/Factory | Z-intel Ion Burst Cannon | -6/Factory | Z-intel Antimatter Cannon | -6/Factory | Z-intel Hvy. EM Shotgun | -6/Factory | Z-intel Imp. Spread Laser | -6/Factory | Z-intel Imp. Heavy Machine Gun | -6/Factory | Z-intel Imp. Heavy Laser | -6/Factory | Z-intel Hpw. Field Laser | -6/Factory | Z-intel Cld. Particle Cannon | -6/Factory | Z-intel Imp. Lightning Gun | -6/Factory | Z-intel Prc. Grenade Launcher | -6/Factory | Z-intel Imp. Airjet | -6/Factory | Z-intel Rocket Array | -6/Factory | Z-intel Prc. Assault Rifle | -6/Factory | Z-intel Cld. Pulse Rifle | -6/Factory | Z-intel Prc. Shock Rifle | -6/Factory | Z-intel Com. Ion Cannon | -6/Factory | Z-intel Force Rifle | -6/Factory | Z-intel Shock Maul | -6/Factory | Z-intel Imp. Core Shielding | -6/Factory | Z-intel Adv. Assault Cannon | -6/Factory | Z-intel Hcp. Matter Pod | -6/Factory | Z-intel Launcher Guidance Computer | -6/Factory | Z-intel Lgt. Angular Momentum Engine | -6/Factory | Z-intel Imp. Sensor Array | -6/Factory | Z-intel Lightning Gun | -6/Factory | Z-intel Imp. Deuterium Engine | -6/Factory | Z-intel Adv. Signal Interpreter | -6/Factory | Z-intel Hcp. Storage Unit | -6/Factory | Z-intel Imp. Carbon-fiber Leg | -6/Factory | Z-intel Imp. Particle Charger | -6/Factory | Z-intel Cld. Airjet | -6/Factory | Z-intel Impact Mace | -6/Factory | Z-intel Scatter Rocket Array | -6/Factory | Z-intel Imp. VTOL Module | -6/Factory | Z-intel Biomechanical Wings | -6/Factory | Z-intel Prc. Beam Rifle | -6/Factory | Z-intel Hvy. Particle Gun | -6/Factory | Z-intel Aerolev Unit | -6/Factory | Z-intel Hvy. Deuterium Engine | -6/Factory | Z-intel Adv. Beam Rifle | -6/Factory | Z-intel Enh. Autogun | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Tri-rail Accelerator | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Adv. Field Recycling Unit | -6/Data Miner | Free Linear Accelerator | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AccelerationCoreLance Manual? 0 Play Time 03:22:32 Cumulative 939.8 hours Start 2023.06.24 @ 17:42:10 End 2023.06.25 @ 02:32:04 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 488 Rogue 361 Adventurer 125 Explorer 2 Win Type - Total 109 Types 85/9/7/2/3/0/0/2/1 Lore% 82 Gallery% 89 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3deade81-fc3a-479a-8619-a1d17d4296b3