Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.09 @ 18:14:47

Player: Florist

Result: Destroyed by O8-87X(j) with Overtuned Pulse Rifle

 Performance 
-------------
Evolutions (0)             0
Regions Visited (3)        600
Robots Destroyed (14)      70
Value Destroyed (294)      294
Prototype IDs (12)         240
Alien Tech Used (0)        0
Bonus (800)                800
              TOTAL SCORE: 2004

 Bonus
-------
Registered with UFD        300
Met Optimus in HQ          500

 Cogmind 
---------
Core Integrity             0/250
Matter                     269/300
Energy                     119/125
System Corruption          0%
Temperature                Hot (208)
Movement                   Treading (200) Ox1
Location                   -8/Scraptown

 Parts 
-------
>               --- POWER (1) --------
          Light Ion Engine
>               --- PROPULSION (2) ---
          Light Treads
      Overtuned Treads
>               --- UTILITY (2) ------
  High-capacity Storage Unit
                Core Shielding
>               --- WEAPON (2) -------
          Light Cannon
>               --- INVENTORY (20) ---
          Light Ion Engine
          Light Treads
        Armored Treads
       Advanced Treads
         Medium Treads
                Disposable Heat Sink
   Experimental Sensor Array
                IFF Parser
       Improved Targeting Computer
       Improved Targeting Computer
       Advanced Targeting Computer
                A0-MCA's Component Scanner
                Particle Gun
                Particle Gun
                Particle Gun
                Autogun
                Autogun
                Autogun
                Scrap Shield Fragment (47)
                Scrap Shield Fragment (46)

 Peak State 
------------
>               --- POWER ------------
          Light Ion Engine
>               --- PROPULSION -------
          Light Treads
      Overtuned Treads
>               --- UTILITY ----------
  High-capacity Storage Unit
                IFF Parser
>               --- WEAPON -----------
                Particle Gun
          Light Cannon
>               --- INVENTORY --------
          Light Ion Engine
          Light Treads
        Armored Treads
       Advanced Treads
         Medium Treads
                Disposable Heat Sink
   Experimental Sensor Array
       Improved Targeting Computer
       Improved Targeting Computer
       Advanced Targeting Computer
                Core Shielding
                A0-MCA's Component Scanner
                Particle Gun
                Particle Gun
                Particle Gun
                Autogun
                Autogun
                Autogun
                Scrap Shield Fragment
                Scrap Shield Fragment
[Rating: 19]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    High-capacity Storage Unit
  Device                   IFF Parser
  Storage                  High-capacity Storage Unit
  Protection               Core Shielding
Weapon                     Particle Gun
  Energy Gun               Particle Gun
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Light Cannon

 Build                          | -11 -10 -10 -8  
-------                    Run  | Yrd Mat Sub Scr 
Slots Evolved              .    | .   .   .   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             17   | 5   8   2   2   
  Power                    1    | .   1   .   .   
    Engine                 1    | .   1   .   .   
    Core                   .    | .   .   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               4    | 2   1   .   1   
    Treads                 4    | 2   1   .   1   
    Leg                    .    | .   .   .   .   
    Wheel                  .    | .   .   .   .   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  6    | 1   3   1   1   
    Device                 1    | .   .   .   1   
    Storage                3    | 1   2   .   .   
    Processor              .    | .   .   .   .   
    Hackware               .    | .   .   .   .   
    Protection             2    | .   1   1   .   
    Artifact               .    | .   .   .   .   
  Weapon                   6    | 2   3   1   .   
    Energy Gun             3    | 1   1   1   .   
    Energy Cannon          .    | .   .   .   .   
    Ballistic Gun          2    | 1   1   .   .   
    Ballistic Cannon       1    | .   1   .   .   
    Launcher               .    | .   .   .   .   
    Special Weapon         .    | .   .   .   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   
Parts Lost                 2    | .   .   1   1   
  Power                    .    | .   .   .   .   
  Propulsion               1    | .   .   1   .   
  Utility                  .    | .   .   .   .   
  Weapon                   1    | .   .   .   1   
  Highest Loss Streak      1    | .   .   1   1   
  To Critical Strikes      .    | .   .   .   .   
Average Backups            16   | 4   14  19  16  
  Power                    1    | 1   1   1   1   
  Propulsion               3    | 2   3   3   3   
  Utility                  6    | .   4   7   6   
  Weapon                   6    | 1   4   7   6   
  Tool/Special             .    | .   .   .   .   
Unused Backups             30   | .   5   4   21  
  Power                    1    | .   .   .   1   
  Propulsion               9    | .   2   .   7   
  Utility                  11   | .   .   3   8   
  Weapon                   9    | .   3   1   5   
  Tool/Special             .    | .   .   .   .   
Average Slot Usage (%)     94   | .   72  98  100 
  Engine                   11   | .   1   14  14  
  Treads                   27   | .   27  27  28  
  Device                   3    | .   .   .   5   
  Storage                  14   | .   14  14  14  
  Protection               8    | .   1   13  8   
  Energy Gun               13   | .   13  14  14  
  Ballistic Gun            2    | .   12  .   .   
  Ballistic Cannon         11   | .   1   14  14  
Peak Build Rating          19   | 5   11  11  19  
  Average Rating           11   | 3   7   10  13  
  On Entrance              6    | .   5   11  11  
Naked Turns                .    | .   .   .   .   
Heaviest Build             52   | 8   52  52  50  
  Greatest Support         40   | 40  40  40  40  
  Greatest Overweight (x)  3    | .   3   2   1   
  Average Overweight (x)   .    | .   .   1   1   
Largest Inventory Capacity 20   | 8   20  20  20  
  Average Capacity         19   | 6   16  20  20  
  Most Carried             20   | 7   20  20  20  
  Average Carried          18   | 4   14  19  19  
  Final Capacity           20   | 8   20  20  20  
  Final Carried            20   | 7   20  20  20  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves
 Mutant | -8/Scraptown

 Resources                      | -11 -10 -10 -8  
-----------                Run  | Yrd Mat Sub Scr 
Matter Collected           652  | 250 218 174 10  
  Remotely                 .    | .   .   .   .   
Salvage Created            441  | .   164 277 .   
  Parts                    32   | .   21  11  .   
Haulers Intercepted        1    | .   1   .   .   
Recyclers Shooed           .    | .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      7    | .   .   7   .   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -8  
-------                    Run  | Yrd Mat Sub Scr 
Combat Hostiles Destroyed  11   | .   6   5   .   
  Guns                     8    | .   6   2   .   
  Cannons                  3    | .   .   3   .   
Classes Destroyed          4    | .   3   1   .   
  Hauler                   1    | .   1   .   .   
  Watcher                  2    | .   2   .   .   
  Swarmer                  6    | .   6   .   .   
  Subdweller               5    | .   .   5   .   
Best Kill Streak           3    | .   3   2   .   
  Combat Bots Only         3    | .   3   2   .   
Max Kills in Single Turn   1    | .   1   1   .   
  Gunslinging              .    | .   .   .   .   
  Exploded                 .    | .   .   .   .   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11 -10 -10 -8  
--------                   Run  | Yrd Mat Sub Scr 
Hostile Shots Fired        88   | .   29  18  41  
  Missed                   24   | .   7   6   11  
  Hits                     64   | .   22  12  30  
    Projectile             64   | .   22  12  30  
    AOE                    2    | .   .   2   .   
  Critical Strikes         1    | .   .   .   1   
Damage Taken               1020 | .   180 414 426 
  Core                     253  | .   61  133 59  
  Absorbed by Shields      .    | .   .   .   .   
  Redirected to Shielding  13   | .   .   4   9   
  Regen/Repaired (Parts)   254  | .   .   .   254 
Core Remaining (%)         100  | 100 .   .   .   
Volleys Fired              83   | .   33  46  4   
  Largest                  2    | .   2   2   2   
  Hottest                  95   | .   88  95  95  
Shots Fired                135  | .   56  71  8   
  Gun                      99   | .   49  46  4   
  Cannon                   36   | .   7   25  4   
  Launcher                 .    | .   .   .   .   
  Special                  .    | .   .   .   .   
  Kinetic                  62   | .   33  25  4   
  Thermal                  61   | .   23  34  4   
  Explosive                .    | .   .   .   .   
  Electromagnetic          12   | .   .   12  .   
  Robot Hit Streak         10   | .   3   10  7   
  Robot Miss Streak        4    | .   4   3   1   
  Penetration Max          .    | .   .   .   .   
  Secondary Targets        1    | .   1   .   .   
    Max Gunslinging Chain  1    | .   1   .   .   
Shots Hit Robots           70   | .   19  44  7   
  Core Hits                26   | .   9   16  1   
  Critical Kills           .    | .   .   .   .   
  Critical Parts Destroyed .    | .   .   .   .   
  Critical Strikes         3    | .   .   3   .   
    Burn                   2    | .   .   2   .   
    Corrupt                1    | .   .   1   .   
Melee Attacks              .    | .   .   .   .   
  Impact                   .    | .   .   .   .   
  Slashing                 .    | .   .   .   .   
  Piercing                 .    | .   .   .   .   
  Sneak Attacks            .    | .   .   .   .   
    Combat Hostiles        .    | .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   
Damage Inflicted           1068 | .   283 667 118 
  Guns                     751  | .   267 435 49  
  Cannons                  317  | .   16  232 69  
  Explosions               .    | .   .   .   .   
  Melee                    .    | .   .   .   .   
  Ramming                  .    | .   .   .   .   
  Kinetic                  459  | .   158 232 69  
  Thermal                  500  | .   125 326 49  
  Explosive                .    | .   .   .   .   
  Electromagnetic          109  | .   .   109 .   
  Impact                   .    | .   .   .   .   
  Slashing                 .    | .   .   .   .   
  Piercing                 .    | .   .   .   .   
Highest Corruption         .    | .   .   .   .   
  Average Corruption       .    | .   .   .   .   
  Corruption Purged        .    | .   .   .   .   
  Corruption Blocked       .    | .   .   .   .   
Overload Shots             .    | .   .   .   .   
Overflow Damage            .    | .   .   .   .   
  Projectiles              .    | .   .   .   .   
  Explosions               .    | .   .   .   .   
  Melee                    .    | .   .   .   .   
Knockbacks                 6    | .   .   4   2   
  Impact                   .    | .   .   .   .   
  Kinetic                  6    | .   .   4   2   
  Secondary                .    | .   .   .   .   
Self-Inflicted Damage      .    | .   .   .   .   
  Shots                    .    | .   .   .   .   
  Rammed                   .    | .   .   .   .   
Targets Rammed             .    | .   .   .   .   
  Kicked                   .    | .   .   .   .   
  Crushed                  .    | .   .   .   .   
Highest Temperature        196  | .   89  9   196 
  Average Temperature      42   | .   39  4   61  
  Received Heat Transfer   307  | .   .   72  235 
Siege Activations          .    | .   .   .   .   
Martial Activations        .    | .   .   .   .   
Shielding Activations      .    | .   .   .   .   
Robots Disrupted           .    | .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   
Robots Corrupted           1    | .   .   1   .   
  Combat Hostiles          1    | .   .   1   .   
  Parts Fried              1    | .   .   1   .   
  Impact Corruptions       .    | .   .   .   .   
Robots Melted              .    | .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   
  Parts Melted             .    | .   .   .   .   
  Heat Transferred         1298 | .   298 925 75  
Parts Sabotaged            .    | .   .   .   .   
Parts Stolen               .    | .   .   .   .   
Parts Stripped             .    | .   .   .   .   
Power Chain Reactions      .    | .   .   .   .   

 Alert                          | -11 -10 -10 -8  
-------                    Run  | Yrd Mat Sub Scr 
Maximum Alert Level        .    | .   .   .   .   
  Low Security (%)         100  | 100 100 .   .   
  Level 1                  .    | .   .   .   .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Peak Influence             77   | .   77  .   .   
  Initial                  .    | .   .   .   .   
  Average                  10   | .   10  .   .   
Influence Increases        178  | .   178 .   .   
  Destroy 0b10 Robot/C     120  | .   120 .   .   
  Destroy 0b10 Robot/NC    15   | .   15  .   .   
  Destroy Leader           26   | .   26  .   .   
  Destroy Structure        2    | .   2   .   .   
  Lose Combat Pursuer      15   | .   15  .   .   
Influence Decreases        178  | .   178 .   .   
  Time Decay               178  | .   178 .   .   
Squads Dispatched          1    | .   1   .   .   
  Investigation            .    | .   .   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            1    | .   1   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -8  
---------                  Run  | Yrd Mat Sub Scr 
Distress Signals           1    | .   1   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              28   | .   15  5   8   
  Peak Tracking Total      7    | .   3   2   7   
  Tactical Retreats        1    | .   1   .   .   

 Traps                          | -11 -10 -10 -8  
-------                    Run  | Yrd Mat Sub Scr 
Traps Triggered            4    | .   3   1   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -10 -8  
----------                 Run  | Yrd Mat Sub Scr 
Machines Disabled          .    | .   .   .   .   
  Max in Single Turn       .    | .   .   .   .   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -8  
---------                  Run  | Yrd Mat Sub Scr 
Machines Accessed          9    | .   5   .   4   
  Terminals                4    | .   4   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          1    | .   1   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                24   | .   9   .   15  
  Successful               20   | .   5   .   15  
  Failed                   4    | .   4   .   .   
    Catastrophic           .    | .   .   .   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   9    | .   9   .   .   
  Terminals                8    | .   8   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          1    | .   1   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             16   | .   1   .   15  
  Record                   7    | .   .   .   7   
  Robot Analysis           7    | .   .   .   7   
  Terminal Index           1    | .   1   .   .   
  Proto ID Catalog         1    | .   .   .   1   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         4    | .   4   .   .   
  Terminals                3    | .   3   .   .   
    Botnet                 3    | .   3   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          1    | .   1   .   .   
    Mask                   1    | .   1   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         5    | .   5   .   .   
  Full Trace Events        .    | .   .   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -8  
------------               Run  | Yrd Mat Sub Scr 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -8  
--------                   Run  | Yrd Mat Sub Scr 
Total Allies               .    | .   .   .   .   
  Largest Group            .    | .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   
Total Orders               .    | .   .   .   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              2    | .   .   .   2   

 Intel                          | -11  -10  -10  -8   
-------                    Run  | Yrd  Mat  Sub  Scr  
Active Infowar (turns)     1621 | .    .    .    1621 
  IFF                      1621 | .    .    .    1621 
Robot Analysis Total       7    | .    .    .    7    
Derelict Logs Recovered    3    | .    .    1    2    
Drone Launches             .    | .    .    .    .    
  Drone Recoveries         .    | .    .    .    .    

 Exploration                    | -11  -10  -10  -8   
-------------              Run  | Yrd  Mat  Sub  Scr  
Turns Passed               7483 | 87   1476 1769 4151 
Spaces Moved               3067 | 50   631  672  1714 
  Core                     9    | 8    1    .    .    
  Treads                   3058 | 42   630  672  1714 
  Legs                     .    | .    .    .    .    
  Wheels                   .    | .    .    .    .    
  Hover                    .    | .    .    .    .    
  Flight                   .    | .    .    .    .    
  Fastest Speed            50   | 50   160  240  240  
  Average Speed            231  | 142  201  242  240  
  Slowest Speed            320  | 160  240  320  240  
  Overloaded Moves         .    | .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    
  Robots Hopped            .    | .    .    .    .    
  Potential Cave-ins       .    | .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    
Exploration Rate (%)       48   | 3    70   29   91   
  Regions Visited          3
    Branch Regions         2
  Pre-discovered Areas     2    | .    .    .    2    
  Known Exits Taken        .    | .    .    .    .    
  Unknown Exits Taken      3    | 1    1    1    .    
Scrap Searched             7    | .    .    2    5    
Spaces Dug                 .    | .    .    .    .    
Terrain Destroyed          .    | .    .    .    .    
  Melee                    .    | .    .    .    .    
  Projectile               .    | .    .    .    .    
  AOE                      .    | .    .    .    .    
Terrain Rammed             .    | .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    
  Machines Disabled        .    | .    .    .    .    

 Actions                        | -11  -10  -10  -8   
---------                  Run  | Yrd  Mat  Sub  Scr  
Total                      3341 | 66   781  746  1748 
  Wait                     86   | .    70   5    11   
  Move                     3064 | 49   630  671  1714 
  Hop                      .    | .    .    .    .    
  Pick Up                  54   | 12   24   9    9    
  Fast Attach              8    | .    7    1    .    
  Attach                   11   | 5    4    2    .    
  Detach                   .    | .    .    .    .    
  Swap                     7    | .    2    2    3    
  Drop                     28   | .    11   10   7    
  Fire                     83   | .    33   46   4    
  Melee                    .    | .    .    .    .    
  Ram                      .    | .    .    .    .    
  Kick                     .    | .    .    .    .    
  Crush                    .    | .    .    .    .    
  Escape Stasis            .    | .    .    .    .    
  Rewire                   .    | .    .    .    .    
  Trap                     .    | .    .    .    .    
  Miscellaneous            .    | .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub])
-10/Subcaves
-8/Scraptown (discovered 1 exit: [*Fac])

 History 
---------
 Turn | Location      | Event
    3 | -11/Scrapyard | Discovered new exit (range 15)
   88 | -11/Scrapyard | Entered Materials
   89 | -10/Materials | Met a group of wandering Federalists
  204 | -10/Materials | Discovered new exit (range 5)
  327 | -10/Materials | Build established: Mutant
  402 | -10/Materials | Discovered new exit (range 16)
  806 | -10/Materials | Discovered new exit (range 14)
 1252 | -10/Materials | Discovered new exit (range 16)
 1564 | -10/Materials | Entered Subcaves
 1565 | -10/Subcaves  | Continued accompanying wandering Federalists (5)
 1565 | -10/Subcaves  | Approached by a straggling Scientist
 1584 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 1700 | -10/Subcaves  | Core integrity fell below 50%
 2369 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 3333 | -10/Subcaves  | Entered Scraptown
 3708 | -8/Scraptown  | Visited Shadow of the Wyrm
 3751 | -8/Scraptown  | Visited Assassins FH
 3833 | -8/Scraptown  | Visited Junk Repository
 3943 | -8/Scraptown  | Visited Awakened
 3996 | -8/Scraptown  | Visited TADAMA
 4053 | -8/Scraptown  | Visited CR-KLE's Repair Center
 4070 | -8/Scraptown  | CR-KLE repaired 5 parts
 4193 | -8/Scraptown  | Learned location of Extension (-4)
 4716 | -8/Scraptown  | Visited Cave Peace
 5557 | -8/Scraptown  | Scanned Subdweller tech in exchange for log data
 5565 | -8/Scraptown  | Learned location of Quarantine (-2)
 5593 | -8/Scraptown  | Discovered new exit (range 13)
 6084 | -8/Scraptown  | Visited UFD Registry
 6084 | -8/Scraptown  | Registered with UFD as "Scraphead"
 6130 | -8/Scraptown  | Visited Analyses Database
 6183 | -8/Scraptown  | Visited A0-MCA Data Center
 6272 | -8/Scraptown  | Given a B- rating by A0-MCA
 6277 | -8/Scraptown  | Found A0-MCA's Component Scanner
 6324 | -8/Scraptown  | Visited Research Penetration Think Tank
 6374 | -8/Scraptown  | Visited LU-1G1's Boring Crew
 6532 | -8/Scraptown  | Delivered Scrap Shield to a Scientist
 6764 | -8/Scraptown  | Visited Infowarlord's Domain
 6786 | -8/Scraptown  | Found Exp. Sensor Array
 6826 | -8/Scraptown  | Visited Science Testing Area
 6903 | -8/Scraptown  | Visited Science Guys
 7001 | -8/Scraptown  | Visited Botcube Research
 7109 | -8/Scraptown  | Visited DA-N13 Charitable Foundation
 7123 | -8/Scraptown  | Found DCF Scrap (30 items)
 7205 | -8/Scraptown  | Visited Abandonware Association
 7229 | -8/Scraptown  | Learned abandonware demo "ERRANTS.EXE"
 7229 | -8/Scraptown  | Learned abandonware demo "REVENGE.EXE"
 7341 | -8/Scraptown  | Met Optimus
 7341 | -8/Scraptown  | Accepted into 0bPrime
 7443 | -8/Scraptown  | Civil war broke out across Scraptown
 7473 | -8/Scraptown  | Core integrity fell below 20%
 7484 | -8/Scraptown  | Destroyed by O8-87X(j) with Overtuned Pulse Rifle

 Last Messages 
---------------
  this."
07447_ Optimus: "No holds barred, if they're hostile, they are an enemy of
  the people and we must shoot to kill. Collateral damage is to be
  expected!"
07452_ Machine disabled.
07453_ C0-7F2(E): "We are one!"
07454_ Bolt penetrates Q8-R3E(E).
07463_ Bolt penetrates C0-7F2(E). <x2>
07465_ C0-7F2(E) destroyed.
07465_ UG-3U3(x) sneak attacks.
07465_ VD-RZT(j) suffers critical hit (Impale).
07465_ VD-RZT(j) destroyed.
07465_ Penetrated by Bolt. <x2>
07470_ Bolt penetrates Wall.
07472_ 7L-SFC(r) destroyed.
07476_ 6W-VYB(j) knocked back.
07483_ Critical hit (Burn: +50).
07483_ 6W-VYB(j) knocked back.
07484_ Particle Gun destroyed.
07484_ Bolt penetrates Wall.

 Map 
-----
+----------------------------------------------------+
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
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| ?????????????????????????????????????????????????? |
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ???????????????????????#########?????????????????? |
| ??????????????????????##  ;;!= #????#????????????? |
| ???????????""|##!!"####    =[!###!!*##???????????? |
| ????????????               jg=*![%*!!#???????????? |
| ?????????????????      j  !%h!=![=[%=#???????????? |
| ??????????????????????#  j%=c=!%#????????????????? |
| ??????????????????????##  ;# ####????????????????? |
| #############??????????# @#??????????????????????? |
| #"""""""""""#??????????#  #??????????????????????? |
| #""""" X """#??????????#  ###########????????????? |
| #"""    """"#??????????#  #"""""""""#????????????? |
| #"      "!""#??????????#  # "  "  " #????????????? |
| #"""    """"############  #         #????????????? |
| #""""     ""##   ##*=*##  #  "# #"  #????????????? |
| #""         ##   ##] =##  #  "#X#"  #????????????? |
| #""   ""  " ## $ !]/%*##  #  "###"  #????????????? |
| #""   ""  "&##   *]!]/##  #  """""  #????????????? |
| #          "##  !**!!=##  #         #????????????? |
| #"          ##  !=* !=##=%#         #????????????? |
| ###### ###########!##### !## ########????????????? |
| ###### ###########*#####  ## ##???#######????????? |
| """""" """"""""""" """"   "" "#???      #????????? |
|                          !   "#??       #????????? |
|                              "#??       #????????? |
|                              "#?        #????????? |
|                              "##        #????????? |
|                                         #????????? |
| """"""""""""""""""""""""     "##        #????????? |
| """"""""""""""""""""""""     "#?        #????????? |
| ####  ################""     "#??       #????????? |
|            ##????????#""     "#??########????????? |
|           X"#????????#""     "#??????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            125
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             150
Core Shielding             20
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Repaired
----------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              CentriumVortexPropulsion
  Manual?         0
Play Time         00:41:08
  Cumulative      68.1 hours
  Start           2025.05.09 @ 17:32:44
  End             2025.05.09 @ 18:14:47
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          86
  Rogue           86
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0/0
Lore%             32
Gallery%          41
Achievement%      39
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              32/SmallcapsGlow
Map View          77x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: b0eb6d22-1097-47cf-bc7e-4cd5a2abe67f