Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.13 @ 23:28:22 Player: Olga Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (1) 5 Value Destroyed (6) 6 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1200) 1200 TOTAL SCORE: 7751 Bonus ------- Entered Garrisons 200 Entered DSFs 1000 Cogmind --------- Core Integrity 1278/1300 Matter 281/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Transmission Jammer Improved Propulsion Shielding Missile Launcher Advanced Datajack Ripper Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Cooled Field Propulsion Drive > --- UTILITY ---------- (None) > --- WEAPON ----------- (None) > --- INVENTORY -------- Transmission Jammer Improved Propulsion Shielding Missile Launcher Advanced Datajack Ripper [Rating: 10] Favorites ----------- Power None Propulsion Improved Flight Unit Flight Unit Improved Flight Unit Utility None Weapon Ripper Launcher Missile Launcher Slashing Weapon Ripper Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac DSF Gar Fac Fac Was Fac DSF Res Slots Evolved 14 | . . 2 2 2 . . 2 . . 2 2 . . . 2 Power . | . . . . . . . . . . . . . . . . Propulsion 8 | . . 2 . . . . 2 . . 2 2 . . . . Utility 6 | . . . 2 2 . . . . . . . . . . 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 8 | . 2 1 2 . 1 . . . . . 1 1 . . . Power . | . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 5 | . 2 1 1 . . . . . . . . 1 . . . Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 5 | . 2 1 1 . . . . . . . . 1 . . . Utility . | . . . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 3 | . . . 1 . 1 . . . . . 1 . . . . Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . . . . 1 . . . Parts Lost 5 | . . 3 . . 1 . . . . . . 1 . . . Power . | . . . . . . . . . . . . . . . . Propulsion 5 | . . 3 . . 1 . . . . . . 1 . . . Utility . | . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . 2 . . 1 . . . . . . 1 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 3 | . . 12 1 7 9 7 . . . . 1 2 . . . Flight 2 | . . 12 1 7 4 . . . . . . 2 . . . Slashing Weapon 1 | . . . . . 5 7 . . . . 1 . . . . Naked Turns 530 | . 29 9 48 . . . 9 15 66 210 55 16 6 25 42 Heaviest Build 3 | . . . . . 3 3 3 . . . 3 . . . . Greatest Support 8 | 3 8 8 5 5 5 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | . 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | . 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 5 5 5 5 4 5 5 5 5 5 4 5 5 5 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/DSF Mutant | -6/Garrison Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac DSF Gar Fac Fac Was Fac DSF Res Matter Collected 231 | 200 10 . . . 21 . . . . . . . . . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 62 | . 62 . . . . . . . . . . . . . . Parts 3 | . 3 . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac DSF Gar Fac Fac Was Fac DSF Res Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . Classes Destroyed 1 | . 1 . . . . . . . . . . . . . . Recycler 1 | . 1 . . . . . . . . . . . . . . Best Kill Streak 1 | . 1 . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . Max Kills in Single Turn 1 | . 1 . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Fac DSF Gar Fac Fac Was Fac DSF Res Damage Taken 3163 | . 161 296 226 . 345 . . . 536 869 268 51 . 389 22 Core 2984 | . 151 229 183 . 286 . . . 536 869 268 51 . 389 22 Absorbed by Shields 29 | . . . . . . . . . 22 7 . . . . . Core Remaining (%) 49 | 100 39 42 66 . . 59 . . 36 13 . . . 38 . Volleys Fired . | . . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . . Core Hits 3 | . 1 . . . . . . . 2 . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . Melee Attacks 3 | . . . . . 1 . . . . . 2 . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 3 | . . . . . 1 . . . . . 2 . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 53 | . 15 22 . . . . . . 16 . . . . . . Guns . | . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 53 | . 15 22 . . . . . . 16 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . 2 . . 9 9 9 . Average Corruption 8 | . . . . . . . . . 2 . . 9 9 9 . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . 1 . . Message Errors 1 | . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 25 | . 7 10 . . . . . . 8 . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed 8 | . 1 3 . . . . . . 3 . 1 . . . . Targets Rammed 8 | . 1 3 . . . . . . 3 . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 32 | . . . . . . . . . . 32 . . . . . Average Temperature 32 | . . . . . . . . . . 32 . . . . . Received Heat Transfer 354 | . 18 45 90 . 90 . . . 39 72 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac DSF Gar Fac Fac Was Fac DSF Res Peak Influence 260 | . 29 46 40 33 . . 65 49 51 260 222 107 67 50 27 Initial 127 | . . 11 10 18 . . 65 49 36 26 127 77 67 50 27 Average 67 | . 19 24 19 28 . . 65 49 41 87 169 89 67 50 27 Maximum Alert Level 1 | . . . . . . . . . . 1 1 . . . . Low Security (%) 96 | . 100 100 100 100 . . 100 100 100 92 89 100 100 100 100 Level 1 3 | . . . . . . . . . . 7 10 . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 6 | . . 2 1 . . . . . . 1 1 . . 1 . Investigation 2 | . . 1 . . . . . . . 1 . . . . . Extermination . | . . . . . . . . . . . . . . . . Reinforcement 4 | . . 1 1 . . . . . . . 1 . . 1 . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Fac DSF Gar Fac Fac Was Fac DSF Res Distress Signals . | . . . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 116 | . 9 22 6 1 13 . . 1 9 25 14 5 . 4 7 Peak Tracking Total 22 | . 9 22 5 1 7 . . 1 9 12 14 6 . 4 7 Tactical Retreats 10 | . . . . . 4 . . . . 6 . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac DSF Gar Fac Fac Was Fac DSF Res Traps Triggered 9 | . . 1 . 1 . . . . 1 3 2 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac DSF Gar Fac Fac Was Fac DSF Res Machines Disabled . | . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Fac DSF Gar Fac Fac Was Fac DSF Res Machines Accessed 6 | . 1 . . . . . 1 . . 1 2 . 1 . . Terminals 6 | . 1 . . . . . 1 . . 1 2 . 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 12 | . 2 . . . . . 3 . . 2 4 . 1 . . Successful 6 | . 1 . . . . . 1 . . 1 2 . 1 . . Failed 6 | . 1 . . . . . 2 . . 1 2 . . . . Catastrophic 2 | . . . . . . . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 8 | . 2 . . . . . . . . 2 4 . . . . Terminals 12 | . 2 . . . . . 3 . . 2 4 . 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 5 | . 1 . . . . . 1 . . 1 1 . 1 . . Open DSF 2 | . . . . . . . 1 . . . . . 1 . . Level Access Points 2 | . 1 . . . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . 1 . . . . Terminals 1 | . . . . . . . . . . . 1 . . . . Assimilate 1 | . . . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 5 | . 1 . . . . . 1 . . 1 2 . . . . Full Trace Events 1 | . . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac DSF Gar Fac Fac Was Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Fac DSF Gar Fac Fac Was Fac DSF Res Total Allies 1 | . . . . . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . . . . . 1 . . . . Highest-Rated Group 26 | . . . . . . . . . . . 26 . . . . Highest-Rated Ally 26 | . . . . . . . . . . . 26 . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac DSF Gar Fac Fac Was Fac DSF Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac DSF Gar Fac Fac Was Fac DSF Res Turns Passed 893 | . 37 56 61 63 138 40 12 15 66 210 84 38 6 25 42 Spaces Moved 1721 | 1 68 129 119 112 301 79 22 30 104 391 147 73 12 50 83 Core 1258 | 1 55 8 94 . 109 79 22 30 104 391 147 73 12 50 83 Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 463 | . 13 121 25 112 192 . . . . . . . . . . Fastest Speed 35 | 50 37 35 40 40 40 50 50 50 50 50 50 50 50 50 50 Average Speed 47 | 50 47 39 47 40 43 50 50 50 50 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 40 50 50 50 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 10 | . 1 9 . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 25 | 2 21 21 21 3 53 9 1 36 31 23 6 76 . 79 5 Regions Visited 15 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 4 | . 1 . . . . . 1 . . 1 . . 1 . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . . . . . . . Scrap Searched 2 | . . . . . 2 . . . . . . . . . . Spaces Dug 2 | . . . . . . . . . . . 2 . . . . Terrain Destroyed 2 | . . . . . . . . . . . 2 . . . . Melee 2 | . . . . . . . . . . . 2 . . . . Projectile . | . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Fac DSF Gar Fac Fac Was Fac DSF Res Total 1771 | . 69 123 122 129 306 78 23 29 117 404 155 73 11 49 83 Wait 1 | . . . . . . . . . . . 1 . . . . Move 1691 | . 65 114 118 111 300 78 21 29 103 390 147 72 11 49 83 Hop 6 | . 1 5 . . . . . . . . . . . . . Pick Up 3 | . . . . . 2 . . . . . 1 . . . . Fast Attach 7 | . 2 1 2 . 1 . . . . . . 1 . . . Attach 1 | . . . . . . . . . . . 1 . . . . Detach 3 | . . . 1 . . . 1 . . . 1 . . . . Swap . | . . . . . . . . . . . . . . . . Drop 5 | . . . 1 . 2 . 1 . . . 1 . . . . Fire . | . . . . . . . . . . . . . . . . Melee 3 | . . . . . 1 . . . . . 2 . . . . Ram 8 | . 1 3 . . . . . . 3 . 1 . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 43 | . . . . 18 . . . . 11 14 . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -6/Garrison -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Waste -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 7 | -10/Materials | Identified exit to Materials 36 | -10/Materials | Core integrity fell below 50% 38 | -10/Materials | Entered another Materials area 38 | -9/Materials | Evolved 2 slots: Propulsion x2 88 | -9/Materials | Discovered new exit (range 9) 93 | -9/Materials | Core integrity fell below 50% 94 | -9/Materials | Entered another Materials area 94 | -8/Materials | Evolved 2 slots: Utility x2 149 | -8/Materials | Discovered new exit (range 16) 155 | -8/Materials | Entered Factory 155 | -7/Factory | Evolved 2 slots: Utility x2 215 | -7/Factory | Discovered new exit (range 8) 218 | -7/Factory | Entered Lower Caves 265 | -7/Lower Caves | Encountered a Warlord checkpoint 326 | -7/Lower Caves | Build established: Mutant 353 | -7/Lower Caves | Discovered new exit (range 8) 356 | -7/Lower Caves | Entered another Lower Caves area 392 | -7/Lower Caves | Discovered new exit (range 8) 396 | -7/Lower Caves | Entered Factory 396 | -6/Factory | Evolved 2 slots: Propulsion x2 408 | -6/Factory | Identified exit to DSF 408 | -6/Factory | Entered DSF 416 | -6/DSF | Discovered new exit (range 14) 423 | -6/DSF | Entered Garrison 462 | -6/Garrison | Spotted B-75 Beast 465 | -6/Garrison | Triggered checkpoint 470 | -6/Garrison | Triggered checkpoint 484 | -6/Garrison | Core integrity fell below 50% 484 | -6/Garrison | Discovered new exit (range 10) 489 | -6/Garrison | Entered Factory 489 | -5/Factory | Evolved 2 slots: Propulsion x2 620 | -5/Factory | Spotted B-75 Beast 621 | -5/Factory | Core integrity fell below 50% 683 | -5/Factory | Identified exit to Factory 685 | -5/Factory | Core integrity fell below 20% 699 | -5/Factory | Entered another Factory area 699 | -4/Factory | Evolved 2 slots: Propulsion x2 783 | -4/Factory | Manually triggered Chute Trap 783 | -4/Factory | Sucked down chute 783 | -4/Factory | Entered Waste 793 | -4/Waste | Spotted C-40 Crusher 798 | -4/Waste | EMP discharged 808 | -4/Waste | Spotted C-40 Crusher 808 | -4/Waste | Spotted C-40 Crusher 808 | -4/Waste | Spotted C-40 Crusher 808 | -4/Waste | Spotted C-40 Crusher 810 | -4/Waste | Spotted C-40 Crusher 814 | -4/Waste | Discovered new exit (range 16) 814 | -4/Waste | Crushed by Compactor (1 part destroyed) 821 | -4/Waste | Entered Factory 827 | -4/Factory | Identified exit to DSF 827 | -4/Factory | Entered DSF 839 | -4/DSF | Additional patrols routed to DSF 843 | -4/DSF | Core integrity fell below 50% 846 | -4/DSF | Discovered new exit (range 14) 852 | -4/DSF | Entered Research 852 | -3/Research | Evolved 2 slots: Utility x2 894 | -3/Research | Self-destructed Last Messages --------------- DSF access unlocked. 00827_ EXIT=UNLOCKED: DSF LOCATION=DSF AMBIENT_HEAT=-10 GOAL=ESCAPE 00829_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 00835_ Slug penetrates Wall. 00835_ Triggered Alarm Trap. 00835_ An alarm sounds. 00835_ Knocked back. 00835_ C-35 Carver knocked back. 00839_ Hostiles detected in DSF, routing additional patrols. 00842_ Penetrated by Slug. 00842_ Knocked back. 00846_ EXIT=FOUND 00849_ Knocked back. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????###########??????????? | | ??????????????????###+####?? ??????????? | | ??????????????????# #? ?????????? | | ??????????????????# #? ?????????? | | ??????????????????# ! # s ????????? | | ??????????????????# # s ss ????????? | | ??????????????????# ! @ s s s ????????? | | ??????????????????# ! # #####???????????????? | | ??????????????????#####+###+######???????????????? | | ???????????????####???# # #???????????????? | | ????????????#? """ ??# / #???????????????? | | ????????????# """ ??# # #???????????????? | | ????????????# """ ! ?# # #???????????????? | | ????????????# ?# #?########???????????????? | | ????????????# # #??##############????????? | | ????????????# * # #??# #????????? | | ????????????# + #??# #????????? | | ????????????# # #??# #????????? | | ????????########+###### #### #????????? | | ???????## # #????????? | | ???????? # #????????? | | ????????# + #????????? | | ????????# # #????????? | | ????????# ###########+#+# #????????? | | ????????# # # #????????? | | ######### # # ! #????????? | | # # #????????? | | # """ """ ##############????????? | | + """ """ #?????????????????????? | | ^ # """ """ #?????????????????????? | | ######### # #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransmissionDisruptionFalx Manual? 0 Play Time 00:14:09 Cumulative 255.7 hours Start 2022.05.13 @ 22:59:41 End 2022.05.13 @ 23:28:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 379 Rogue 376 Adventurer 0 Explorer 3 Win Type - Total 9 Types 9/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 75 Achievement% 63 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63ae9ac2-9c4e-48f2-a3ba-1366eb60fd06