Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.02 @ 14:35:58 Player: LustLizard Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (67) 335 Value Destroyed (2045) 2045 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (78) 78 TOTAL SCORE: 5258 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 67 Cogmind --------- Core Integrity 342/700 Matter 113/300 Energy 140/140 System Corruption 9% Temperature Cool (0) Movement Core (850) Ox16 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Armored Scrap Engine Large Storage Unit Large Storage Unit Improved Salvage Targeting Computer > --- WEAPON (2) ------- Flak Gun > --- INVENTORY (15) --- Improved Heat Sink Cooling System Improved Sensor Array Improved Signal Interpreter Energy Filter Hardened Light Armor Plating Particle Gun Heavy Assault Rifle Spear Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Aluminum-Gravmag Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink Large Storage Unit Hardened Light Armor Plating Shock Absorption System > --- WEAPON ----------- Hvy. Kinetic Assault Construct/C > --- INVENTORY -------- Light Deuterium Engine Improved Heat Sink Cooling System Large Storage Unit Improved Sensor Array Improved Signal Interpreter Energy Filter Medium Armor Plating Hardened Light Armor Plating Particle Gun Heavy Assault Rifle Flak Gun Grenade Launcher Rocket Launcher Spear [Rating: 48] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Constructs Wheel Compact Wheel Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Constructs Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac Slots Evolved 6 | . . . 2 . . 4 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility 4 | . . . 2 . . 2 Weapon . | . . . . . . . Parts Attached 61 | 7 6 3 13 4 6 22 Power 6 | 1 . 1 2 . 1 1 Engine 6 | 1 . 1 2 . 1 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 12 | 2 1 . 2 2 1 4 Treads 10 | 1 . . 2 2 1 4 Leg . | . . . . . . . Wheel 2 | 1 1 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 24 | 1 3 . 5 . 1 14 Device 15 | . 2 . 3 . 1 9 Storage 5 | 1 1 . 1 . . 2 Processor 2 | . . . 1 . . 1 Hackware . | . . . . . . . Protection 2 | . . . . . . 2 Artifact . | . . . . . . . Weapon 19 | 3 2 2 4 2 3 3 Energy Gun 13 | . 2 2 4 2 3 . Energy Cannon . | . . . . . . . Ballistic Gun 4 | 3 . . . . . 1 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . Parts Lost 17 | . . 1 2 1 1 12 Power 3 | . . . 1 . . 2 Propulsion 6 | . . . 1 1 . 4 Utility 4 | . . . . . . 4 Weapon 4 | . . 1 . . 1 2 Highest Loss Streak 10 | . . 1 1 1 1 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 85 | . 99 100 96 99 78 68 Engine 10 | . 14 14 11 11 11 5 Treads 15 | . 14 14 9 20 22 14 Wheel 5 | . 14 14 11 1 . . Device 20 | . 13 14 26 22 22 22 Storage 11 | . 14 14 11 11 11 9 Processor 1 | . . . 4 11 . . Energy Gun 14 | . 12 28 22 22 12 5 Ballistic Gun 2 | . 15 . . . . 1 Naked Turns . | . . . . . . . Heaviest Build 64 | 14 32 32 37 36 36 64 Greatest Support 88 | 10 16 16 16 43 43 88 Greatest Overweight (x) 16 | 1 1 1 2 2 . 16 Average Overweight (x) . | . . 1 1 . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 6 9 15 15 15 15 15 Most Carried 15 | 6 10 14 15 15 15 15 Average Carried 12 | 4 8 12 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 6 10 14 15 15 15 9 Scrap Engine Consumption 28 | . . . . . 9 19 Constructs Created 3 | . . . . . 1 2 Constructs Modified 5 | . . . . . . 5 Class Distribution -------------------- 89% | Mutant 5% | Scavenger-Mutant 4% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -7 ----------- Run | Jun Mat Min Mat Sto Rec Fac Matter Collected 908 | 208 231 81 128 30 61 169 Remotely . | . . . . . . . Salvage Created 2154 | . 328 163 741 274 120 528 Parts 145 | . 23 14 46 19 3 40 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 6 | . 1 . 3 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac Combat Hostiles Destroyed 53 | . 10 7 15 7 1 13 Guns 38 | . 8 7 13 6 1 3 Cannons 2 | . . . . . . 2 AOE 10 | . 2 . . . . 8 Classes Destroyed 12 | . 4 . 3 1 1 3 Worker 2 | . 1 . . . . 1 Builder 1 | . . . . 1 . . Hauler 1 | . . . 1 . . . Recycler 1 | . . . . . 1 . Operator 1 | . . . 1 . . . Watcher 8 | . 3 . 4 . . 1 Swarmer 19 | . 6 5 5 3 . . Grunt 11 | . 4 2 2 . . 3 Sentry 13 | . . . 8 4 1 . Specialist 5 | . . . . . . 5 Hunter 1 | . . . . . . 1 Programmer 4 | . . . . . . 4 Best Kill Streak 6 | . 6 3 3 3 1 6 Combat Bots Only 6 | . 5 3 3 2 1 6 Max Kills in Single Turn 3 | . 2 1 2 1 1 3 Gunslinging 1 | . . . 1 . . . Exploded 3 | . 2 . . . . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -------- Run | Jun Mat Min Mat Sto Rec Fac Damage Taken 4221 | . 315 270 508 398 104 2626 Core 661 | . 56 52 129 51 15 358 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 261 | . . . . . . 261 Core Remaining (%) 69 | 100 . 56 . . 51 . Volleys Fired 194 | . 28 21 55 25 4 61 Largest 2 | . 2 2 2 2 2 2 Hottest 140 | . 90 100 112 112 112 140 Shots Fired 331 | . 56 40 110 50 5 70 Gun 290 | . 56 40 110 50 5 29 Cannon 33 | . . . . . . 33 Launcher 8 | . . . . . . 8 Special . | . . . . . . . Kinetic 90 | . 48 . . . . 42 Thermal 210 | . . 35 110 50 5 10 Explosive 8 | . . . . . . 8 Electromagnetic 23 | . 8 5 . . . 10 Robot Hit Streak 23 | . 13 8 11 23 19 20 Robot Miss Streak 8 | . 3 4 8 7 . 8 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . 3 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 217 | . 35 28 67 35 5 47 Core Hits 111 | . 18 12 27 11 3 40 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 13 | . 1 2 4 6 . . Burn 12 | . . 2 4 6 . . Destroy 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4706 | . 617 375 985 570 77 2082 Guns 2837 | . 489 375 985 567 77 344 Cannons 658 | . . . . . . 658 Explosions 1208 | . 128 . . . . 1080 Melee . | . . . . . . . Ramming 3 | . . . . 3 . . Kinetic 1180 | . 389 . . . . 791 Thermal 2307 | . 59 309 985 567 77 310 Explosive 929 | . 69 . . . . 860 Electromagnetic 287 | . 100 66 . . . 121 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . 2 2 . . . 9 Average Corruption 3 | . 1 2 . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 39 | . 6 6 . . . 27 Message Errors 8 | . 2 2 . . . 4 Matter Fused 11 | . 1 3 . . . 7 Heat Flow Errors 2 | . 1 . . . . 1 Energy Discharges 5 | . . . . . . 5 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 7 | . 2 . . . . 5 Data Loss (major) 2 | . . . . . . 2 Alerts 1 | . . . . . . 1 Weapon Failures 2 | . . 1 . . . 1 Overload Shots . | . . . . . . . Overflow Damage 32 | . . . . . . 32 Projectiles 4 | . . . . . . 4 Explosions 28 | . . . . . . 28 Melee . | . . . . . . . Knockbacks 6 | . . . . . . 6 Impact . | . . . . . . . Kinetic 6 | . . . . . . 6 Secondary . | . . . . . . . Self-Inflicted Damage 292 | . 119 . . . . 173 Shots 9 | . 2 . . . . 7 Rammed 1 | . . . . 1 . . Targets Rammed 1 | . . . . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 330 | . 81 180 9 20 2 330 Average Temperature 80 | . 22 70 3 5 2 130 Received Heat Transfer 669 | . 63 87 135 90 24 270 Effects 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . . . 2 1 . . Combat Hostiles 3 | . . . 2 1 . . Parts Melted 24 | . . 3 11 8 1 1 Heat Transferred 6181 | . 50 1036 2812 1813 185 285 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 1 . . . . 2 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac Peak Influence 407 | . 246 221 407 208 91 144 Initial 81 | . . 76 45 . 81 2 Average 95 | . 119 47 254 123 22 43 Maximum Alert Level 2 | . 1 1 2 1 . . Low Security (%) 80 | 100 73 99 27 71 100 100 Level 1 17 | . 26 . 64 28 . . Level 2 1 | . . . 7 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 1 . 2 2 . 5 Investigation 1 | . . . 1 . . . Extermination 4 | . . . . . . 4 Reinforcement 3 | . 1 . 1 . . 1 Assault . | . . . . . . . Garrison 2 | . . . . 2 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -7 --------- Run | Jun Mat Min Mat Sto Rec Fac Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 95 | . 19 12 24 7 5 28 Peak Tracking Total 12 | . 4 3 4 3 4 12 Tactical Retreats 7 | . 3 1 . . . 3 Traps | -11 -10 -10 -9 -9 -9 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac Traps Triggered 5 | . 2 . 1 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 ---------- Run | Jun Mat Min Mat Sto Rec Fac Machines Disabled 7 | . 3 2 2 . . . Max in Single Turn 3 | . 3 1 1 . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 --------- Run | Jun Mat Min Mat Sto Rec Fac Machines Accessed 16 | . 3 2 6 . 4 1 Terminals 16 | . 3 2 6 . 4 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 52 | . 10 10 18 . 9 5 Successful 20 | . 4 3 9 . 3 1 Failed 31 | . 6 6 9 . 6 4 Catastrophic 3 | . . . 2 . 1 . Database Lockouts 1 | . . 1 . . . . Manual 38 | . 10 11 10 1 6 . Terminals 52 | . 10 10 18 . 9 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 13 | . 1 3 5 . 3 1 Robot Analysis 3 | . 1 1 1 . . . Alert Level 1 | . . . . . 1 . Unreport Threat 5 | . . 2 2 . 1 . Locate Traps 3 | . . . 2 . . 1 Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . 3 . 4 . . . Terminals 7 | . 3 . 4 . . . Assimilate 4 | . 2 . 2 . . . Botnet 3 | . 1 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 15 | . 2 2 6 . 4 1 Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 ------------ Run | Jun Mat Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -------- Run | Jun Mat Min Mat Sto Rec Fac Total Allies 4 | . . 4 . . . . Largest Group 4 | . . 4 4 . . . Highest-Rated Group 71 | . . 71 71 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 33 | . . 10 23 . . . Total Damage 293 | . . 97 196 . . . Kills 3 | . . 3 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac Robot Analysis Total 3 | . 1 1 1 . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 ------------- Run | Jun Mat Min Mat Sto Rec Fac Turns Passed 4230 | 51 621 495 805 230 713 1315 Spaces Moved 2389 | 43 461 365 468 92 434 526 Core 53 | 13 . . . . . 40 Treads 916 | . . . . 77 434 405 Legs 81 | . . . . . . 81 Wheels 1339 | 30 461 365 468 15 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 95 115 115 130 160 143 Average Speed 146 | 79 105 115 128 155 160 214 Slowest Speed 850 | 95 115 115 130 240 160 850 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 4 67 64 62 24 89 14 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 64 | . 29 . . . . 35 Melee . | . . . . . . . Projectile 8 | . . . . . . 8 AOE 56 | . 29 . . . . 27 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 --------- Run | Jun Mat Min Mat Sto Rec Fac Total 2796 | 57 543 398 570 131 449 648 Wait 65 | . 32 6 7 3 . 17 Move 2383 | 42 460 364 467 91 433 526 Hop . | . . . . . . . Pick Up 45 | 7 9 4 12 3 1 9 Fast Attach 15 | 5 3 . 3 . 1 3 Attach 26 | 2 2 1 3 2 3 13 Detach 3 | 1 . . . . 1 1 Swap 20 | . 1 2 7 2 2 6 Drop 44 | . 8 . 16 4 4 12 Fire 194 | . 28 21 55 25 4 61 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . . 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -9/Storage -9/Recycling -7/Factory History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 15) 52 | -11/Junkyard | Entered Materials 330 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 16) 639 | -10/Materials | Discovered new exit (range 13) 673 | -10/Materials | Entered Mines 706 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 915 | -10/Mines | Received a Mining Laser from a helpful Derelict 1011 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1024 | -10/Mines | Learned location of Recycling (-9) 1040 | -10/Mines | Central database locked down 1152 | -10/Mines | Discovered new exit (range 9) 1168 | -10/Mines | Entered Materials 1168 | -9/Materials | Accompanied by 4 allies 1168 | -9/Materials | Evolved 2 slots: Utility x2 1169 | -9/Materials | Identified exit to Mines 1599 | -9/Materials | Discovered new exit (range 16) 1620 | -9/Materials | Identified exit to Materials 1849 | -9/Materials | Discovered exit to Materials (range 3) 1909 | -9/Materials | Discovered new exit (range 12) 1925 | -9/Materials | Identified exit to Storage 1973 | -9/Materials | Entered Storage 2011 | -9/Storage | Garrison activated, responded to threat 2197 | -9/Storage | Used back door to open Recycling access 2197 | -9/Storage | Discovered new exit (range 5) 2201 | -9/Storage | Identified exit to Recycling 2203 | -9/Storage | Entered Recycling 2223 | -9/Recycling | Found Scrap Engine 2900 | -9/Recycling | Discovered new exit (range 5) 2916 | -9/Recycling | Entered Factory 2916 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 3862 | -7/Factory | Cargo convoy interrupted 3932 | -7/Factory | Lost 10 parts (2p3n3u2w) 4230 | -7/Factory | Core integrity fell below 50% 4231 | -7/Factory | Self-destructed Last Messages --------------- 03956_ U-05 Engineer lays Concrete. 03967_ Arm. Scrap Engine reinforces its armored shell (+100). 03971_ System corrupted: Energy discharge (-31). 03995_ System corrupted: Substantial component data lost. 04005_ Arm. Scrap Engine consumes Insulated Plating. 04016_ System corrupted: Matter fused (-6). 04027_ Arm. Scrap Engine consumes Arm. Wheel. 04034_ System corrupted: Component data lost. 04057_ Arm. Scrap Engine reinforces its armored shell (+100). 04075_ System corrupted: Component data lost. 04079_ Acquired Imp. Salvage Targeting Computer. 04102_ System corrupted: Energy discharge (-20). 04160_ System corrupted: Component data lost. 04166_ ALERT: Rogue bot located, Programmers report to Factory Zone 3W. 04177_ IHT&YIQKG5SPDWPMN41CMC3 7%IZF9AAE 04193_ System corrupted: Energy discharge (-53). 04201_ System corrupted: Flak Gun jammed. 04203_ P-60 Hacker destroyed. 04215_ System corrupted: Matter fused (-10). 04231_ Y,Z8GVW%RSI1IIS9I4LB1S/B/H Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????????????????? ???????????? | | ????????????????????????????????????? ???????????? | | ????????????????????????????????????? ???????????? | | ????????????????????????????????????? ???????????? | | ????????????????????????????????????? ???????????? | | ????????????????????????????????????? ???????????? | | ????????????????????????????????????? ???????????? | | ????????????????????????????????????# #?????##???? | | ????????????????????????????????????# #???? ?? | | ???????????????????????????????????? #????""" 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"?? # """ | | ??????????# """""" + % ?????????????# """ | | ??????????# """""" #H[ ?????????????# """ | | ??????????????###### # ??????????????? | | ???????????????????# #########????????????????"" | | ???????????????????# #?????????????????????????" | | ???????????????????# #??????????????????? ????" | | ???????????????????# #??????????????????" ????? | | ???????????????????# #?????????????? ??" ????? | | ???????????????????# #?????????????# ? ###?? | | ???????????????????# #?????????????# "?" #?? | | ???????????????????? #?????????????# """ #?? | | ???????????????????? ??????????????# """ +?? | | ?????????????????????????????????????# #?? | | ????????????????????????????????????## """ #?? | | ?????????????????????????????????????# """ #?? | | ?????????????????????????????????????# """ #?? | | ???????????????????????????????? ????# ##? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 14 Energy Capacity 273 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Resistance: EX 25 Evasion (%) 50 Recoil Reduction 4 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AccelerationCommAxe Manual? 0 Play Time 00:38:20 Cumulative 104.8 hours Start 2023.07.02 @ 14:00:45 End 2023.07.02 @ 14:35:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 48 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 874944e6-58ac-4c5a-835d-777348c9fb78