Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.11.23 @ 16:38:47 Player: Ms Vella Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (757) 757 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 2084 Bonus ------- Follower Combat Kills 14 Friendly Fire -12 Cogmind --------- Core Integrity 0/400 Matter 285/300 Energy 33/280 System Corruption 2% Temperature Cool (817) Movement Walking (180) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Large Storage Unit > --- WEAPON (3) ------- Beamcaster Light EM Pulse Cannon Heavy Particle Cannon > --- INVENTORY (16) --- Heavy Ion Engine Aluminum Leg Aluminum Leg Large Storage Unit Large Storage Unit Compact Matter Pod (150) Advanced Visual Processing Unit Particle Charger Light Armor Plating Hardened Medium Armor Plating Hardlight Generator Heavy Particle Cannon Heavy Particle Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- Beamcaster Beamcaster Heavy Particle Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit Large Storage Unit Compact Matter Pod Compact Matter Pod Advanced Visual Processing Unit Signal Interpreter Particle Charger Hardened Medium Armor Plating Hardlight Generator Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Weapon Assault Rifle Energy Gun Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 18 | . 2 3 13 Power 2 | . . 1 1 Engine 2 | . . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | . . . 6 Treads . | . . . . Leg 6 | . . . 6 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | . 2 . . Device . | . . . . Storage 2 | . 2 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | . . 2 6 Energy Gun 3 | . . 2 1 Energy Cannon 5 | . . . 5 Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 6 | . . 3 3 Power 1 | . . 1 . Propulsion 2 | . . 1 1 Utility . | . . . . Weapon 3 | . . 1 2 Highest Loss Streak 2 | . . 2 2 Average Slot Usage (%) 92 | . 99 88 95 Engine 11 | . 14 10 11 Leg 24 | . 28 21 29 Storage 26 | . 27 28 22 Energy Gun 9 | . . 10 16 Energy Cannon 2 | . . . 14 Ballistic Gun 16 | . 28 16 . Naked Turns . | . . . . Heaviest Build 55 | 12 40 44 55 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 17 | . 1 4 17 Average Overweight (x) 1 | . . 2 1 Largest Inventory Capacity 16 | 6 16 16 16 Average Capacity 15 | 6 15 16 16 Most Carried 16 | 5 10 16 16 Average Carried 12 | 3 7 13 15 Final Capacity 16 | 6 16 16 16 Final Carried 15 | 1 9 15 14 Class Distribution -------------------- 85% | Mutant 14% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 629 | 198 46 270 115 Remotely . | . . . . Salvage Created 952 | . 156 230 566 Parts 64 | . 16 21 27 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 28 | . 5 10 13 Guns 21 | . 5 10 6 Cannons 4 | . . . 4 AOE 2 | . . . 2 Classes Destroyed 4 | . 2 . 2 Recycler 1 | . . . 1 Swarmer 11 | . 2 7 2 Grunt 16 | . 3 3 10 Sentry 1 | . . . 1 Best Kill Streak 3 | . 2 3 3 Combat Bots Only 3 | . 2 3 3 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . 1 . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1402 | . 285 233 884 Core 502 | . 55 40 407 Absorbed by Shields . | . . . . Core Remaining (%) 81 | 100 . 62 . Volleys Fired 70 | . 21 21 28 Largest 3 | . 2 2 3 Hottest 225 | . 40 60 225 Shots Fired 136 | . 42 28 66 Gun 98 | . 42 28 28 Cannon 38 | . . . 38 Launcher . | . . . . Special . | . . . . Kinetic 65 | . 42 23 . Thermal 62 | . . 5 57 Explosive . | . . . . Electromagnetic 9 | . . . 9 Robot Hit Streak 16 | . 16 9 12 Robot Miss Streak 4 | . 2 4 1 Penetration Max . | . . . . Secondary Targets 7 | . 2 5 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 98 | . 27 21 50 Core Hits 39 | . 12 11 16 Critical Hits 2 | . 1 1 . Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1708 | . 290 261 1157 Guns 980 | . 290 253 437 Cannons 584 | . . . 584 Explosions 136 | . . . 136 Melee . | . . . . Ramming 8 | . . 8 . Kinetic 487 | . 290 197 . Thermal 1054 | . . 56 998 Explosive . | . . . . Electromagnetic 159 | . . . 159 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 2 Average Corruption 2 | . . 2 2 Corruption Purged . | . . . . Effects 9 | . . 9 . Message Errors 3 | . . 3 . Heat Flow Errors 2 | . . 2 . Energy Discharges 3 | . . 3 . Data Loss (minor) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 5 | . . . 5 Projectiles 5 | . . . 5 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 4 | . . 4 . Shots . | . . . . Rammed 3 | . . 3 . Targets Rammed 3 | . . 3 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 817 | . 30 233 817 Average Temperature 239 | . 13 92 289 Received Heat Transfer 546 | . 168 75 303 Effects 36 | . . . 36 Shutdowns 5 | . . . 5 Energy Bleed 4 | . . . 4 Interference 5 | . . . 5 Matter Decay 3 | . . . 3 Short Circuit 2 | . . . 2 Damage (minor) 3 | . . . 3 Damage (major) 8 | . . . 8 Damage (core) 6 | . . . 6 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 1 | . . . 1 Heat Transferred 1731 | . . 125 1606 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 277 | . 92 171 277 Initial 26 | . . 26 . Average 67 | . 55 39 168 Maximum Alert Level 1 | . . . 1 Low Security (%) 91 | 100 100 100 54 Level 1 8 | . . . 45 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 1 3 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 53 | . 15 13 25 Peak Tracking Total 6 | . 3 3 6 Tactical Retreats 3 | . 3 . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 6 | . 4 1 1 Terminals 5 | . 4 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 11 1 3 Successful 7 | . 4 1 2 Failed 8 | . 7 . 1 Catastrophic 3 | . 2 . 1 Database Lockouts . | . . . . Manual 9 | . 7 . 2 Terminals 14 | . 11 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 4 1 1 Prototype ID Bank 1 | . . . 1 Open Door 1 | . . 1 . Terminal Index 1 | . 1 . . Recall Investigation 1 | . 1 . . Recall Reinforcements 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . . 1 Terminals 1 | . . . 1 Botnet 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 8 | . . 8 . Total Damage 102 | . . 102 . Kills 2 | . . 2 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 2752 | 3 691 1533 525 Spaces Moved 1434 | 1 393 810 230 Core 1 | . . . 1 Treads . | . . . . Legs 1433 | 1 393 810 229 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 150 150 Average Speed 169 | 120 148 180 168 Slowest Speed 900 | 120 150 240 900 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 46 | 2 66 97 22 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 12 | . . . 12 Melee . | . . . . Projectile 7 | . . . 7 AOE 5 | . . . 5 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1639 | 5 464 853 317 Wait 68 | . 36 7 25 Move 1431 | . 392 809 230 Hop . | . . . . Pick Up 28 | . 10 8 10 Fast Attach 6 | . 1 2 3 Attach 6 | . . 1 5 Detach . | . . . . Swap 6 | . 1 . 5 Drop 21 | 5 3 2 11 Fire 70 | . 21 21 28 Melee . | . . . . Ram . | . . . . Kick 3 | . . 3 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 9) 305 | -10/Materials | Build established: Mutant 589 | -10/Materials | Discovered new exit (range 16) 661 | -10/Materials | Discovered new exit (range 13) 695 | -10/Materials | Entered Mines 775 | -10/Mines | Learned location of Storage (-8) 806 | -10/Mines | Discovered new exit (range 5) 818 | -10/Mines | Met a Derelict shopkeep closing up shop 1209 | -10/Mines | Received a Mining Laser from a helpful Derelict 1468 | -10/Mines | Discovered new exit (range 13) 2228 | -10/Mines | Entered Materials 2228 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2609 | -9/Materials | Build established: Gunner 2699 | -9/Materials | Discovered new exit (range 8) 2736 | -9/Materials | Core integrity fell below 50% 2753 | -9/Materials | Core integrity fell below 20% 2754 | -9/Materials | Core destroyed Last Messages --------------- 02735_ U-05 Engineer lays Concrete. 02736_ Overheating: Core damaged (-48). 02736_ U-05 Engineer lays Concrete. 02736_ Hvy. Particle Cannon destroyed. 02737_ Overheating: Core damaged (-56). 02737_ U-05 Engineer lays Concrete. 02738_ Overheating: Energy bleed (-25). 02738_ U-05 Engineer lays Concrete. 02739_ Aluminum Leg permanently disabled. 02739_ Overheating: Short circuit. 02742_ Overheating: Aluminum Leg damaged (-25). 02743_ Power failure, Hvy. Ion Engine shutdown. 02743_ Aluminum Leg destroyed. 02743_ System corrupted by crushing effect (+2). 02748_ Overheating: Lrg. Storage Unit damaged (-209). 02749_ Overheating: System interference. 02749_ Lgt. EM Pulse Cannon temporarily disabled. 02749_ G-34 Mercenary destroyed. 02753_ Overheating: Core damaged (-76). 02754_ Overheating: Core damaged (-40). Map ----- +----------------------------------------------------+ | % [%* # = # #????? | | *% %!* # # #????? | | [%=%*![############# ######## #????? | | ###### #???????????# #??#####+#####?? | | ?????# #???????????+ #??#! #?? | | ?????# #???????????# #??# #?? | | ?????# #???????????# #??# ! #?? | | ?????# #???????????# #??# **! #?? | | ?????# #???????????# #??# " " =%##? | | ?????# #???????????# #??# "T" ![!*#? | | ????? ???????????# #??# """ ##? | | ????? ???????????# ??+ #?? | | ????# T +???????????# #??#######+###?? | | ????# #???????????? ?????????# #???? | | ???? #???????????? ?????????# #???? | | ????###?###???????????? ?????????# #???? | | ?????????????????????????????????# #???? | | ?????????????????????????????????# #???? | | ?????????????????????????????????# #???? | | ?????????????????????????????????# #???? | | ?????????????????????????????????# #???? | | ?????????????????######+####+##### #???? | | ?????????????????# b #???? | | ?????????????????# g# ##???? | | ?????????????????# # #????? | | ?????????????????# """ @# #????? | | ?????????????????# """"" %;[ < #????? | | ?????????????????? """"" #! #????? | | ???????????????????""""" # ;####????? | | ????????????????????""" g# Y##???????? | | ???????????????????? ;= #????????? | | ???????????????????#######;%= #????????? | | ???????????????????????? *%! #????????? | | ??????????????????????? % #????????? | | ?????????????????????? #????????? | | ?????????????????????##+"## #????????? | | ??????????????????????? ?# "????????? | | ?????????????????????? ??# "????????? | | ?????????????????????"""??# "????????? | | ?????????????????????""???# " ???????? | | ??????????????????????????# # ???????? | | ??????????????????????????# # ???????? | | ??????????????????????????? ? ???????? | | ??????????????????????????? ?????????? | | ??????????????????????????? ?????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RefinerySystemCycler Manual? 0 Play Time 00:22:42 Cumulative 615.0 hours Start 2020.11.23 @ 15:46:16 End 2020.11.23 @ 16:38:47 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 133 Rogue 1 Adventurer 132 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 75 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82d9c598-d40a-403d-bbd3-b1eacb83e5c9