Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.14 @ 21:28:56 Player: ywiktor Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (668) 668 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1933 Bonus ------- None Cogmind --------- Core Integrity 148/400 Matter 256/300 Energy 121/125 System Corruption 0% Temperature Cool (10) Movement Flying (31) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (2) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- Shock Rifle > --- INVENTORY (10) --- Light Ion Engine Nuclear Core Improved Flight Unit Weight Redist. System Hacking Suite Hacking Suite Light EM Pulse Cannon Light Assault Rifle Rocket Launcher Great Maul Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Signal Interpreter > --- WEAPON ----------- Shock Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Weight Redist. System Hacking Suite Hacking Suite Beam Rifle Light EM Pulse Cannon Light Assault Rifle Rocket Launcher Great Maul [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Signal Interpreter Storage Medium Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Shock Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Impact Weapon Great Maul Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 36 | 6 4 2 24 Power 6 | 1 . 1 4 Engine 4 | 1 . 1 2 Core 2 | . . . 2 Reactor . | . . . . Propulsion 15 | 2 . 1 12 Treads 1 | . . . 1 Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight 12 | . . 1 11 Utility 4 | 1 2 . 1 Device . | . . . . Storage 2 | 1 1 . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 2 2 . 7 Energy Gun 3 | . . . 3 Energy Cannon 2 | . . . 2 Ballistic Gun 5 | 2 2 . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 10 | . 1 1 8 Power 2 | . . 1 1 Propulsion 5 | . 1 . 4 Utility . | . . . . Weapon 3 | . . . 3 Highest Loss Streak 2 | . 1 1 2 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 99 96 78 Engine 8 | . 14 13 1 Core 3 | . . . 9 Leg 13 | . 27 14 3 Flight 11 | . . 11 19 Storage 12 | . 14 14 11 Processor 12 | . 13 14 11 Energy Gun 2 | . . . 4 Ballistic Gun 21 | . 28 28 12 Impact Weapon 1 | . . . 2 Naked Turns . | . . . . Heaviest Build 24 | 11 17 17 24 Greatest Support 23 | 20 20 10 23 Greatest Overweight (x) 7 | 1 1 1 7 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 8 10 10 Most Carried 10 | 2 9 10 10 Average Carried 8 | 1 5 8 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 2 8 10 10 Class Distribution -------------------- 85% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 723 | 193 233 64 233 Remotely . | . . . . Salvage Created 869 | . 386 47 436 Parts 61 | . 16 6 39 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 26 | . 8 3 15 Guns 24 | . 8 3 13 AOE 2 | . . . 2 Classes Destroyed 5 | . 2 1 2 Builder 1 | . . . 1 Operator 2 | . 2 . . Swarmer 13 | . . 3 10 Grunt 10 | . 8 . 2 Sentry 3 | . . . 3 Best Kill Streak 5 | . 5 3 4 Combat Bots Only 5 | . 5 3 4 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . 1 . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 173 | . 73 5 95 Missed 43 | . 18 . 25 Damage Taken 1462 | . 579 37 846 Core 451 | . 199 . 252 Absorbed by Shields . | . . . . Core Remaining (%) 60 | 100 . 20 . Volleys Fired 83 | . 42 2 39 Largest 2 | . 2 2 2 Hottest 70 | . 40 40 70 Shots Fired 146 | . 84 4 58 Gun 142 | . 84 4 54 Cannon 4 | . . . 4 Launcher . | . . . . Special . | . . . . Kinetic 118 | . 84 4 30 Thermal . | . . . . Explosive . | . . . . Electromagnetic 28 | . . . 28 Robot Hit Streak 15 | . 15 4 13 Robot Miss Streak 3 | . 3 1 3 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 104 | . 59 3 42 Core Hits 46 | . 23 3 20 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 2 | . . . 2 Impact 2 | . . . 2 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1383 | . 639 35 709 Guns 1157 | . 632 35 490 Cannons 39 | . . . 39 Explosions 96 | . . . 96 Melee 84 | . . . 84 Ramming 7 | . 7 . . Kinetic 895 | . 632 35 228 Thermal 96 | . . . 96 Explosive . | . . . . Electromagnetic 301 | . . . 301 Impact 84 | . . . 84 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 96 | . . . 96 Projectiles . | . . . . Explosions 32 | . . . 32 Melee 64 | . . . 64 Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 37 | . . . 37 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed 2 | . 2 . . Kicked 2 | . 2 . . Crushed . | . . . . Highest Temperature 102 | . 18 . 102 Average Temperature 23 | . 7 . 27 Received Heat Transfer 411 | . 270 . 141 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . . 3 Impact Corruptions 3 | . . . 3 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . . . 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 259 | . 190 77 259 Initial 17 | . . 17 . Average 74 | . 110 36 73 Maximum Alert Level 1 | . . . 1 Low Security (%) 94 | 100 100 100 87 Level 1 5 | . . . 12 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 3 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 3 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 58 | . 28 3 27 Peak Tracking Total 7 | . 7 3 6 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 4 | . 1 . 3 Terminals 4 | . 1 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 6 . 9 Successful 7 | . 4 . 3 Failed 8 | . 2 . 6 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 17 | . 7 . 10 Terminals 15 | . 6 . 9 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Part Schematic 1 | . 1 . . Robot Analysis 1 | . 1 . . Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 1 . 3 Terminals 4 | . 1 . 3 Botnet 4 | . 1 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 . 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 3 | . . 3 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2629 | 55 829 641 1104 Spaces Moved 1368 | 43 553 323 449 Core 86 | 13 . . 73 Treads 60 | . . . 60 Legs 1046 | 30 553 323 140 Wheels . | . . . . Hover . | . . . . Flight 176 | . . . 176 Fastest Speed 31 | 50 120 190 31 Average Speed 160 | 103 120 190 194 Slowest Speed 400 | 120 190 190 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 4 55 73 37 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug 1 | . . . 1 Terrain Destroyed 3 | . . . 3 Melee 1 | . . . 1 Projectile . | . . . . AOE 2 | . . . 2 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1654 | 50 639 346 619 Wait 129 | . 31 18 80 Move 1365 | 42 552 322 449 Hop . | . . . . Pick Up 19 | 2 6 2 9 Fast Attach 22 | 6 1 2 13 Attach 4 | . 1 . 3 Detach 1 | . . . 1 Swap 10 | . 2 . 8 Drop 17 | . 2 . 15 Fire 83 | . 42 2 39 Melee 2 | . . . 2 Ram . | . . . . Kick 2 | . 2 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Sto) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 715 | -10/Materials | Discovered new exit (range 15) 733 | -10/Materials | Identified exit to Materials 877 | -10/Materials | Core integrity fell below 50% 885 | -10/Materials | Entered Mines 897 | -10/Mines | Learned 4 Materials zone layouts 983 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1411 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1474 | -10/Mines | Learned location of Storage (-9) 1488 | -10/Mines | Learned Materials trap positions 1526 | -10/Mines | Entered Materials 1526 | -9/Materials | Evolved 2 slots: Propulsion x2 1527 | -9/Materials | Identified exit to Materials 1527 | -9/Materials | Identified exit to Storage 1528 | -9/Materials | Loaded intel: 26 trap records 2367 | -9/Materials | Core integrity fell below 50% 2536 | -9/Materials | Build established: Scavenger-Mutant 2630 | -9/Materials | Self-destructed Last Messages --------------- 02571_ Acquired Prototype Flight Unit. 02571_ Identified Imp. Flight Unit. 02573_ Dropped Flight Unit. 02574_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. 02577_ Acquired Imp. Flight Unit. 02589_ Connecting with Terminal... 02594_ Dropped Beam Rifle. 02595_ Acquired Imp. Flight Unit. 02606_ G-34 Mercenary destroyed. 02612_ K-01 Serf collects debris. 02613_ Heat Sink fried. 02613_ G-34 Mercenary destroyed. 02615_ Fusion Modulator explodes. 02615_ Lgt. Assault Rifle destroyed. 02615_ Terminal disabled. 02615_ K-01 Serf destroyed. 02616_ Acquired 4 matter. 02618_ R-06 Scavenger collects Sml. Laser. 02619_ K-01 Serf collects debris. 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