Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.11.15 @ 13:59:07 // Winter2019/RPGLIKE Player: Arcade Dan Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (321) 321 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1291 Bonus ------- None Cogmind --------- Core Integrity 0/800 Matter 218/300 Energy 415/415 System Corruption 0% Temperature Cool (766) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (2) -------- Ion Engine Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Visual Processing Unit Light Armor Plating > --- WEAPON (2) ------- Medium Laser Beam Cannon > --- INVENTORY (4) ---- Light Ion Engine Small Laser Beam Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Visual Processing Unit Light Armor Plating > --- WEAPON ----------- Beam Rifle Beam Cannon > --- INVENTORY -------- Light Ion Engine Small Laser Light Assault Rifle [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Visual Processing Unit Device Structural Scanner Processor Visual Processing Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 4 | 4 . . Power 1 | 1 . . Propulsion 1 | 1 . . Utility 1 | 1 . . Weapon 1 | 1 . . Parts Attached 14 | 5 3 6 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads 3 | 2 . 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | . 1 2 Device 1 | . 1 . Storage . | . . . Processor 1 | . . 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun 4 | 2 . 2 Energy Cannon 1 | . 1 . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 86 | . 75 97 Engine 25 | . 25 25 Treads 25 | . 25 25 Device 1 | . 1 1 Processor 5 | . . 10 Protection 4 | . . 9 Energy Gun 4 | . 3 4 Energy Cannon 6 | . 1 12 Ballistic Gun 13 | . 19 7 Naked Turns . | . . . Heaviest Build 21 | 11 13 21 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 4 | . 1 4 Average Capacity 2 | . . 3 Most Carried 4 | . 1 4 Average Carried 1 | . . 1 Final Capacity 4 | . 1 4 Final Carried 4 | . 1 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 353 | 200 91 62 Remotely . | . . . Salvage Created 516 | . 132 384 Parts 29 | . 9 20 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 12 | . 3 9 Guns 7 | . 3 4 Cannons 5 | . . 5 Classes Destroyed 5 | . 3 2 Recycler 1 | . 1 . Watcher 1 | . 1 . Swarmer 6 | . 3 3 Grunt 4 | . . 4 Sentry 2 | . . 2 Best Kill Streak 5 | . 4 5 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1036 | . 25 1011 Core 861 | . 18 843 Absorbed by Shields . | . . . Redirected to Core 401 | . 18 383 Core Remaining (%) 98 | 100 97 . Volleys Fired 34 | . 11 23 Largest 2 | . 2 2 Hottest 110 | . 80 110 Shots Fired 65 | . 22 43 Gun 39 | . 19 20 Cannon 26 | . 3 23 Launcher . | . . . Special . | . . . Kinetic 23 | . 11 12 Thermal 34 | . 3 31 Explosive . | . . . Electromagnetic 8 | . 8 . Robot Hit Streak 38 | . 15 38 Robot Miss Streak 2 | . 1 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 47 | . 16 31 Core Hits 20 | . 7 13 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 634 | . 192 442 Guns 283 | . 139 144 Cannons 351 | . 53 298 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 125 | . 54 71 Thermal 424 | . 53 371 Explosive . | . . . Electromagnetic 85 | . 85 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 766 | . 120 766 Average Temperature 195 | . 54 251 Received Heat Transfer 327 | . . 327 Effects 20 | . . 20 Shutdowns 7 | . . 7 Energy Bleed 1 | . . 1 Interference 2 | . . 2 Matter Decay 1 | . . 1 Short Circuit 4 | . . 4 Damage (minor) 2 | . . 2 Damage (core) 3 | . . 3 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . . 3 Heat Transferred 962 | . 111 851 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 272 | . 97 272 Initial . | . . . Average 72 | . 65 89 Maximum Alert Level 1 | . . 1 Low Security (%) 97 | 100 100 94 Level 1 2 | . . 5 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | . 4 11 Peak Tracking Total 7 | . 3 7 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 3 1 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 8 2 Successful 9 | . 8 1 Failed 1 | . . 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 8 | . 6 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 6 1 Record 3 | . 3 . Branch Access Points 1 | . 1 . Emergency Access Points 2 | . 1 1 Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Process 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 2 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 849 | 50 404 395 Spaces Moved 462 | 34 230 198 Core . | . . . Treads 436 | 8 230 198 Legs 26 | 26 . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 160 160 Average Speed 157 | 129 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 2 32 14 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 521 | 40 246 235 Wait . | . . . Move 460 | 33 229 198 Hop . | . . . Pick Up 7 | . 1 6 Fast Attach 7 | 4 3 . Attach 2 | . . 2 Detach . | . . . Swap 5 | 1 . 4 Drop 6 | 2 2 2 Fire 34 | . 11 23 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 16 | -11/Scrapyard | Upgraded with Power slot (x1) 16 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 16 | -11/Scrapyard | Upgraded with Utility slot (x1) 16 | -11/Scrapyard | Upgraded with Weapon slot (x1) 51 | -11/Scrapyard | Entered Materials 64 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 4) 455 | -10/Materials | Entered another Materials area 457 | -9/Materials | Reached level 2 457 | -9/Materials | Reached level 3 665 | -9/Materials | Discovered new exit (range 15) 821 | -9/Materials | Reached level 4 832 | -9/Materials | Core integrity fell below 50% 844 | -9/Materials | Core integrity fell below 20% 851 | -9/Materials | Core destroyed Last Messages --------------- 00842_ Visual Processing Unit permanently disabled. 00842_ Overheating: Short circuit. 00842_ Ion Engine melted. 00842_ G-34 Mercenary destroyed. 00843_ Power failure, Imp. Ion Engine shutdown. 00843_ Overheating: Core damaged (-102). 00844_ Overheating: System interference. 00844_ Med. Laser temporarily disabled. 00845_ Lgt. Treads permanently disabled. 00845_ Overheating: Short circuit. 00845_ Upgraded: Core Integrity (+200) 00847_ Overheating: Core damaged (-160). 00849_ Power failure, Ion Engine shutdown. 00849_ Heat Sink melted. 00849_ G-34 Mercenary destroyed. 00850_ Power failure, Imp. Ion Engine shutdown. 00850_ Beam Cannon permanently disabled. 00850_ Overheating: Short circuit. 00850_ U-05 Engineer lays Concrete. 00851_ Overheating: Core damaged (-160). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????##??????????????? | | ?????????????????????????????? ##?????????????? | | ?????????????????????????????? #?????????????? | | ?????????????????????????????"" #??????????????? | | ?????????????????????????????"" | #??????????????? | | ?????????#+################?""" #??????????????? | | ????????? #? #??????????????? | | ?????????? # #??????????????? | | ??????????????? =*# #??????????????? | | ??????????????????????# =%Y% "" #??????????????? | | ??????????????????????# @# S"" !#??????????????? | | ??????????????????????# # "" #??????????????? | | ??????????????????????# #?#######??????????????? | | ??????????????????????#a #? #???????????????? | | ??????????????????????# *# !! #???????????????? | | ??????????????????????# =%# !! #???????????????? | | ??????????????????????# + #???????????????? | | ??????????????######### # #???????????????? | | ????????????? # %=# #???????????????? | | ????????????# """ """ # !%#?######???????????????? | | ????????????# """ """ # #??????????????????????? | | ????????????# """ """ # #??????????????????????? | | ????????????# # #??????????????????????? | | ????????????# + u #??????????????????????? | | ????????????# # #??????????????????????? | | ???###??????# ! # #??????????????????????? | | ??## ################## ##?????????????????????? | | ??# ########### #?????????????????????? | | ??# # #?????????????????????? | | ??# # < #?????????????????????? | | ??# !!! #! #?????????????????????? | | ??# !!! +% ####### #?????????????????????? | | ??# !!! =#[ #?????#######?????????????????????? | | ??# # #?????????????????????????????????? | | ??# # #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 27 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 --------- Run | Scr Mat Mat Levels Raised 3 | . . 3 XP Earned 9094 | 4000 385 4709 XP Spent 7085 | 3550 250 3285 Upgrades 23 | 8 1 14 Power Slot 1 | 1 . . Propulsion Slot 1 | 1 . . Utility Slot 1 | 1 . . Weapon Slot 1 | 1 . . Core Integrity 4 | . . 4 Energy Generation 2 | 2 . . Inventory Capacity 4 | . 1 3 Sensor Range 7 | . . 7 KI Damage % 2 | 2 . . Protomatter Created 80 | . 26 54 Protomatter Decayed 80 | . 26 54 Game ------ Seed ContainmentDynamicComputer Manual? 0 Play Time 00:09:47 Cumulative 18.8 hours Start 2021.11.15 @ 13:48:18 End 2021.11.15 @ 13:59:07 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 43 Rogue 27 Adventurer 16 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 32 Gallery% 38 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 54cefef8-5f21-4bb5-9172-5ef86de269d4