Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.09 @ 01:01:40 Player: puppuppit Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (158) 790 Value Destroyed (2527) 2527 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (430) 430 TOTAL SCORE: 5127 Bonus ------- High Alert Combat Kills 404 Follower Combat Kills 65 Friendly Fire -39 Cogmind --------- Core Integrity 0/400 Matter 122/300 Energy 94/100 System Corruption 6% Temperature Cool (0) Movement Core (200) Ox3 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Hover Unit > --- UTILITY (2) ------ Medium Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Cooling System Advanced Targeting Computer Advanced Targeting Computer Armor Integrity Analyzer Improved Propulsion Shielding Hacking Suite Hacking Suite Improved Light Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Small Storage Unit Hacking Suite > --- WEAPON ----------- EM Shotgun EM Shotgun EM Shotgun > --- INVENTORY -------- Hover Unit Hover Unit Hover Unit Hover Unit Improved Hover Unit Improved Light Cannon Improved Light Cannon Mini Grenade Launcher [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Improved Light Cannon Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon 1 | . . . 1 . Parts Attached 104 | 7 29 3 58 7 Power 15 | 1 5 1 7 1 Engine 13 | 1 5 1 6 . Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 37 | 2 10 . 21 4 Treads . | . . . . . Leg . | . . . . . Wheel 14 | 2 4 . 7 1 Hover 22 | . 6 . 13 3 Flight 1 | . . . 1 . Utility 11 | 2 3 . 6 . Device 2 | 1 . . 1 . Storage 5 | 1 2 . 2 . Processor 1 | . . . 1 . Hackware 2 | . 1 . 1 . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 41 | 2 11 2 24 2 Energy Gun 13 | 1 6 1 5 . Energy Cannon . | . . . . . Ballistic Gun 9 | 1 2 . 6 . Ballistic Cannon 7 | . . . 6 1 Launcher 12 | . 3 1 7 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 25 | . 5 1 11 8 Power 4 | . 1 . 2 1 Propulsion 13 | . 2 . 6 5 Utility 1 | . . . 1 . Weapon 7 | . 2 1 2 2 Highest Loss Streak 6 | . 3 1 4 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 86 100 94 79 Engine 10 | . 11 14 10 1 Wheel 8 | . 12 . 8 17 Hover 21 | . 13 28 22 12 Device 1 | . 2 . 1 . Storage 12 | . 14 14 11 11 Processor 2 | . . . 3 11 Hackware 5 | . 4 14 3 . Protection 1 | . . . 2 . Energy Gun 11 | . 19 27 5 . Ballistic Gun 4 | . 6 . 5 . Ballistic Cannon 12 | . . . 19 16 Peak Build Rating 21 | 9 14 14 21 18 Average Rating 13 | 5 8 13 16 13 On Entrance 10 | . 9 14 14 16 Naked Turns . | . . . . . Heaviest Build 27 | 12 18 14 25 27 Greatest Support 30 | 20 26 14 30 30 Greatest Overweight (x) 4 | . 4 . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 8 10 10 Average Capacity 8 | 7 9 8 8 10 Most Carried 10 | 4 10 8 10 10 Average Carried 7 | 1 6 7 7 8 Final Capacity 10 | 8 8 8 10 10 Final Carried 10 | 4 8 8 10 9 Class Distribution -------------------- 47% | Mutant 22% | Scavenger-Gunner 14% | Gunner 10% | Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 2767 | 214 440 35 1998 80 Remotely . | . . . . . Salvage Created 3919 | 195 862 572 2127 163 Parts 296 | 16 75 39 161 5 Haulers Intercepted 8 | . 2 . 6 . Recyclers Shooed 7 | . . 1 5 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 91 | . 16 7 48 20 Guns 24 | . 10 4 10 . Cannons 21 | . . . 18 3 AOE 45 | . 5 3 20 17 Classes Destroyed 12 | 2 7 . 2 1 Worker 27 | . 7 4 16 . Builder 13 | . 1 4 8 . Tunneler 14 | 5 2 4 3 . Hauler 8 | . 2 . 6 . Recycler 12 | 1 2 2 6 1 Mechanic 1 | . . . 1 . Operator 3 | . 1 . 2 . Watcher 7 | . 3 . 4 . Swarmer 29 | . 9 3 17 . Grunt 38 | . 7 4 23 4 Sentry 8 | . . . 8 . Assembled 16 | . . . . 16 Best Kill Streak 16 | 6 8 10 10 16 Combat Bots Only 16 | . 7 3 8 16 Max Kills in Single Turn 5 | 1 3 2 5 4 Gunslinging . | . . . . . Exploded 4 | . 2 2 4 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 305 | . 71 13 160 61 Missed 96 | . 26 4 50 16 Damage Taken 2647 | . 498 133 1368 648 Core 597 | . 150 35 235 177 Absorbed by Shields . | . . . . . Redirected to Shielding 17 | . . . 17 . Regen/Repaired (Parts) 192 | . . . 192 . Core Remaining (%) 63 | 100 . 26 . . Volleys Fired 309 | 18 61 34 178 18 Largest 3 | 2 2 2 3 3 Hottest 135 | 70 90 90 135 117 Shots Fired 705 | 36 121 67 449 32 Gun 369 | 36 114 66 153 . Cannon 297 | . . . 279 18 Launcher 39 | . 7 1 17 14 Special . | . . . . . Kinetic 430 | 18 26 . 368 18 Thermal 18 | 18 . . . . Explosive 39 | . 7 1 17 14 Electromagnetic 218 | . 88 66 64 . Robot Hit Streak 12 | 10 7 5 12 5 Robot Miss Streak 8 | 2 6 3 8 2 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 398 | 25 66 48 246 13 Core Hits 251 | 11 43 32 127 38 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 9 | 1 1 . 7 . Burn 1 | 1 . . . . Blast 7 | . . . 7 . Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9867 | 254 1271 849 5755 1738 Guns 2692 | 254 717 631 1090 . Cannons 3398 | . . . 3143 255 Explosions 3777 | . 554 218 1522 1483 Melee . | . . . . . Ramming . | . . . . . Kinetic 4018 | 102 123 . 3538 255 Thermal 488 | 152 154 144 38 . Explosive 3377 | . 400 74 1420 1483 Electromagnetic 1984 | . 594 631 759 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . 6 6 Average Corruption 5 | . . . 5 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 39 | . . . 36 3 Message Errors 9 | . . . 7 2 Matter Fused 9 | . . . 8 1 Heat Flow Errors 5 | . . . 5 . Energy Discharges 5 | . . . 5 . Data Loss (minor) 5 | . . . 5 . Data Loss (major) 1 | . . . 1 . Misfires 2 | . . . 2 . Alerts 1 | . . . 1 . Weapon Failures 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 119 | . 14 . 67 38 Projectiles 27 | . . . 27 . Explosions 92 | . 14 . 40 38 Melee . | . . . . . Knockbacks 25 | . . . 15 10 Impact . | . . . . . Kinetic 21 | . . . 15 6 Secondary 4 | . . . . 4 Self-Inflicted Damage 179 | . 92 19 68 . Shots 7 | . 3 1 3 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 443 | 40 276 102 443 222 Average Temperature 88 | 20 73 34 107 91 Received Heat Transfer 627 | . 120 54 405 48 Effects 11 | . 1 . 10 . Shutdowns 1 | . . . 1 . Energy Bleed 3 | . 1 . 2 . Interference 5 | . . . 5 . Matter Decay 1 | . . . 1 . Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted 2 | . 1 . 1 . Combat Hostiles 1 | . 1 . . . Parts Fried 7 | . 1 2 4 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | 1 . . 2 . Heat Transferred 1018 | 518 200 250 50 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 7 | . 4 1 2 . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 1187 | 30 465 388 1187 538 Initial 413 | . 19 91 79 413 Average 473 | 12 224 241 644 480 Maximum Alert Level 4 | . 2 1 4 2 Low Security (%) 17 | 100 34 34 4 . Level 1 38 | . 57 65 29 . Level 2 18 | . 8 . 22 100 Level 3 22 | . . . 39 . Level 4 2 | . . . 4 . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Sterilizations 1 | . . . 1 . Squads Dispatched 13 | . 3 . 9 1 Investigation 10 | . 2 . 7 1 Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 3 | . 2 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 125 | . 22 7 70 26 Peak Tracking Total 19 | . 6 3 5 19 Tactical Retreats 6 | . 1 . 5 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 15 | . 1 3 9 2 Max in Single Turn 2 | . 1 2 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 25 | . 8 . 16 1 Terminals 18 | . 7 . 11 . Fabricators . | . . . . . Repair Stations 3 | . 1 . 2 . Recycling Units 1 | . . . 1 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 93 | . 31 . 61 1 Successful 35 | . 4 . 30 1 Failed 56 | . 26 . 30 . Catastrophic 9 | . 3 . 6 . Database Lockouts 2 | . 1 . 1 . Manual 34 | . 13 . 21 . Terminals 66 | . 26 . 40 . Fabricators . | . . . . . Repair Stations 16 | . 5 . 11 . Recycling Units 4 | . . . 4 . Scanalyzers 6 | . . . 6 . Garrison Access . | . . . . . Terminal Hacks 20 | . 4 . 15 1 Robot Analysis 4 | . 2 . 2 . Prototype ID Bank 2 | . 1 . 1 . Open Door 1 | . . . . 1 Terminal Index 1 | . . . 1 . Alert Level 1 | . . . 1 . Unreport Threat 4 | . 1 . 3 . Locate Traps 1 | . . . 1 . Recall Investigation 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Registered Components 1 | . . . 1 . Zone Layout 3 | . . . 3 . Fabricator Hacks . | . . . . . Repair Station Hacks 10 | . . . 10 . Scan Component 5 | . . . 5 . Repair 5 | . . . 5 . Recycling Unit Hacks 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer 4 | . . . 4 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 24 | . 8 . 16 . Full Trace Events 15 | . 6 . 9 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 5 | . . . 5 . Time 166 | . . . 166 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . . 10 . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 5 | . . 5 . . Largest Group 5 | . . 5 5 . Highest-Rated Group 83 | . . 83 83 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 21 | . . . 21 . Total Damage 274 | . . . 274 . Kills 3 | . . . 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total 4 | . 2 . 2 . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 3287 | 94 647 514 1876 156 Spaces Moved 3078 | 37 576 671 1659 135 Core 7 | 2 5 . . . Treads . | . . . . . Legs . | . . . . . Wheels 770 | 35 197 . 484 54 Hover 2301 | . 374 671 1175 81 Flight . | . . . . . Fastest Speed 50 | 50 56 56 52 52 Average Speed 63 | 78 67 56 64 72 Slowest Speed 250 | 80 250 56 116 125 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 61 | 4 96 98 83 28 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 348 | . 72 34 156 86 Melee . | . . . . . Projectile 21 | . . . 20 1 AOE 327 | . 72 34 136 85 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 3815 | 65 722 741 2121 166 Wait 205 | . 11 32 160 2 Move 3074 | 36 575 670 1658 135 Hop . | . . . . . Pick Up 47 | 4 13 1 28 1 Fast Attach 36 | 7 13 . 15 1 Attach 26 | . 6 1 15 4 Detach 19 | . 11 . 6 2 Swap 42 | . 10 2 28 2 Drop 57 | . 22 1 33 1 Fire 309 | 18 61 34 178 18 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sto]) -9/Mines History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 15) 278 | -10/Materials | Destroyed 7 combat bots 289 | -10/Materials | Lost 3 parts (1p2n) 341 | -10/Materials | Build established: Mutant 361 | -10/Materials | Central database locked down 550 | -10/Materials | Discovered new exit (range 9) 606 | -10/Materials | Discovered new exit (range 4) 609 | -10/Materials | Core integrity fell below 50% 641 | -10/Materials | Discovered new exit (range 11) 685 | -10/Materials | Discovered new exit (range 4) 742 | -10/Materials | Entered Mines 757 | -10/Mines | Learned 2 Materials zone layouts 891 | -10/Mines | Discovered new exit (range 11) 1046 | -10/Mines | Discovered new exit (range 5) 1103 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1117 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1256 | -10/Mines | Entered Materials 1256 | -9/Materials | Accompanied by 5 allies 1256 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1261 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1375 | -9/Materials | Lost 4 allies 1397 | -9/Materials | Discovered new exit (range 15) 1422 | -9/Materials | Central database locked down 1433 | -9/Materials | Destroyed 8 combat bots 1472 | -9/Materials | Discovered new exit (range 16) 1778 | -9/Materials | Discovered new exit (range 17) 1819 | -9/Materials | Repaired Imp. Hover Unit 1855 | -9/Materials | Lost 4 parts (1p2n1u) 1879 | -9/Materials | Repaired Broken Imp. Hover Unit 1912 | -9/Materials | Repaired Imp. Light Cannon 1921 | -9/Materials | Discovered new exit (range 10) 2096 | -9/Materials | Repaired Hover Unit 2130 | -9/Materials | Repaired Imp. Light Cannon 2230 | -9/Materials | Discovered new exit (range 15) 2456 | -9/Materials | First assault squad dispatched 2756 | -9/Materials | Core integrity fell below 50% 2803 | -9/Materials | Discovered new exit (range 15) 2897 | -9/Materials | Sterilization system engaged 2897 | -9/Materials | Non-combat units ordered to evacuate 2938 | -9/Materials | Build established: Scavenger-Gunner 2997 | -9/Materials | Combat units ordered to evacuate 3132 | -9/Materials | Entered Mines 3185 | -9/Mines | Assembled infested the area 3189 | -9/Mines | Met a Derelict shopkeep closing up shop 3204 | -9/Mines | Core integrity fell below 20% 3247 | -9/Mines | Lost 6 parts (1p3n2w) 3250 | -9/Mines | Destroyed 16 combat bots 3288 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 03229_ The unstable cave ceiling collapses. 03229_ as-35812 destroyed. 03230_ The unstable cave ceiling collapses. 03237_ Acquired 22 matter. 03240_ Acquired Armor Integrity Analyzer. 03259_ A derelict is hurriedly installing traps. 03261_ DZ-1HU(g): "Hehe, this'll put a wrench in their mining defense operations..." 03261_ DZ-1HU(g) slips into the shadows. 03271_ The unstable cave ceiling collapses. 03272_ U-05 Engineer lays Concrete. 03278_ R-06 Scavenger destroyed. 03279_ The unstable cave ceiling collapses. 03280_ U-05 Engineer builds a Wall. 03280_ G-34 Mercenary destroyed. 03281_ System corrupted: Matter fused (-6). 03282_ Hover Unit destroyed. 03284_ Destroyed Aluminum Leg. 03284_ G-34 Mercenary destroyed. 03288_ Wheel destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ??????????????????????????????????????????????? | | ?????????#######??????????????????????????????? | | ?????????# ^ ######????????????????????????? | | ?????????# # #????????????????????????? | | ?????????# # #????????????????????????? | | ?????????# ^ # ## #????????????????????????? | | ?????????# ##^ ### #????????????????????????? | | ?????????# #?# #????????????????????????? | | ?????????## ##?# ##???????????????????????? | | ??????????# #?# ##??????????????????????? | | ??????????## ### ##?????????######??????? | | ???????????## ### #????????##""""##?????? | | ????????????####?# #####?####"]/!!"#?????? | | ????????????????## # # ## ##" !"#?????? | | ????????????????# # # ##?????? | | ???????????????## < # # ###????? | | ??????????????## ##???? | | ?????????????## %* #???? | | ?????????????# ! ##???? | | ????????????# @ ###????? | | ????????????# # # #??????? | | ????????????## ## #??????? | | ?????????????### ## # # d ###????? | | ???????????????######### ### # # d ##???? | | ???????????????????????###?# #### #???? | | ???????????????????????????# ??## #???? | | ???????????????????????????### ??### ##???? | | ?????????????????????????????? #???# ##????? | | ???????????????????????????????#???# #?????? | | ????????????????????????????## ### ##?????? | | ??????????????????????????# % ##??????? | | ????????????????????????????### #???????? | | ??????????????????????????????### # #???????? | | ????????????????????????????????#### ##??????? | | ?????????????????????????????????## ##?????? | | ?????????????????????????????????#[ ##????? | | ?????????????????????????????????## ! !#????? | | ??????????????????????????????????#### *#????? | | ?????????????????????????????????????## [#????? | | ??????????????????????????????????????# ##????? | | ??????????????????????????????????????# #?????? | | ??????????????????????????????????????# #?????? | | ??????????????????????????????????????# #?????? | | ??????????????????????????????????????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Propulsion Shielding 66 Evasion (%) 54 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingThiefRouter Manual? 0 Play Time 00:41:56 Cumulative 497.9 hours Start 2024.10.09 @ 00:22:39 End 2024.10.09 @ 01:01:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 202 Rogue 202 Adventurer 0 Explorer 0 Win Type - Total 4 Types 0/0/2/2/0/0/0/0/0 Lore% 48 Gallery% 76 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 18057bd4-12cb-418a-bd09-cd7fb143aca9