Cogmind - Beta 13 --- EXPLORER MODE // 2024.06.29 @ 07:06:01 Player: Kino Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (63) 315 Value Destroyed (2216) 2216 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 5326 Bonus ------- Follower Combat Kills 60 Friendly Fire -25 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (9) ------ Signal Interpreter Improved Melee Analysis Suite > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (5) ---- Ion Engine Shock Rifle Small Laser Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Gravity Neutralizer Signal Interpreter Improved Melee Analysis Suite Core Shielding Core Shielding Utility Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Heat Sink Heavy EM Pulse Gun Shock Rifle Small Laser Ion Cannon Gauss Rifle Heavy Mace [Rating: 40] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Core Shielding Device Gravity Neutralizer Storage Large Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Greatsword Build | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Slots Evolved 7 | . 1 2 2 . 2 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 7 | . 1 2 2 . 2 . Weapon . | . . . . . . . Parts Attached 67 | 9 2 13 3 15 15 10 Power 8 | 1 . 1 . 1 4 1 Engine 7 | 1 . 1 . 1 3 1 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 13 | 2 . 3 . 4 3 1 Treads . | . . . . . . . Leg 13 | 2 . 3 . 4 3 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 3 1 5 2 3 4 2 Device 6 | 1 . . . 3 1 1 Storage 2 | 1 . 1 . . . . Processor 3 | . 1 . 1 . 1 . Hackware . | . . . . . . . Protection 9 | 1 . 4 1 . 2 1 Artifact . | . . . . . . . Weapon 26 | 3 1 4 1 7 4 6 Energy Gun 13 | 2 . 4 . 1 3 3 Energy Cannon 4 | . . . . 3 . 1 Ballistic Gun 3 | 1 1 . . . . 1 Ballistic Cannon 1 | . . . . 1 . . Launcher 2 | . . . 1 1 . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon 2 | . . . . 1 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 . 2 . . Parts Lost 37 | . . 5 1 7 6 18 Power 5 | . . 1 . 1 1 2 Propulsion 10 | . . 1 1 3 2 3 Utility 12 | . . 1 . 1 1 9 Weapon 10 | . . 2 . 2 2 4 Highest Loss Streak 18 | . . 4 1 2 4 18 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 86 | . 100 83 91 90 82 70 Engine 6 | . 12 8 8 7 2 . Core 1 | . . . . . 4 4 Leg 11 | . 25 12 9 11 9 8 Device 8 | . 12 5 . 11 11 9 Storage 8 | . 12 10 8 8 7 7 Processor 13 | . 12 10 16 16 14 14 Protection 20 | . . 20 31 19 22 18 Energy Gun 7 | . 4 13 14 . 5 . Energy Cannon 2 | . . . . 6 . 1 Ballistic Gun 1 | . 20 2 . . . . Ballistic Cannon 1 | . . . . 4 . . Naked Turns . | . . . . . . . Heaviest Build 48 | 17 17 36 41 48 44 43 Greatest Support 40 | 20 20 23 23 35 40 40 Greatest Overweight (x) 10 | . 1 10 4 8 3 9 Average Overweight (x) 1 | . . 1 2 1 1 1 Largest Inventory Capacity 15 | 10 10 15 15 15 15 15 Average Capacity 14 | 8 10 13 15 15 15 15 Most Carried 15 | 8 7 11 13 15 11 11 Average Carried 8 | 4 5 6 10 11 7 8 Final Capacity 15 | 10 10 15 15 15 15 5 Final Carried 13 | 5 7 11 13 6 11 3 Class Distribution -------------------- 93% | Hacker-Mutant 6% | Hacker-Gladiator Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Gladiator | -7/Lower Caves Resources | -11 -10 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Matter Collected 1161 | 61 41 408 15 211 327 98 Remotely . | . . . . . . . Salvage Created 2400 | . 82 525 171 1019 359 244 Parts 124 | . 2 31 7 51 21 12 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Combat Hostiles Destroyed 52 | . 2 14 3 21 5 7 Melee 7 | . . . . 1 3 3 Guns 18 | . 2 12 2 . 2 . Cannons 18 | . . . . 16 . 2 AOE 7 | . . 2 1 4 . . Classes Destroyed 12 | . 1 4 . 5 2 . Worker 3 | . . . . 1 2 . Builder 2 | . . . . 2 . . Tunneler 1 | . . . . . 1 . Recycler 2 | . . . . 1 1 . Operator 2 | . . . . 2 . . Watcher 1 | . . 1 . . . . Swarmer 11 | . . 5 . . 2 4 Grunt 22 | . 2 5 2 10 . 3 Duelist 2 | . . 1 . 1 . . Sentry 15 | . . 3 1 9 2 . Hunter 1 | . . . . 1 . . Programmer 1 | . . . . . 1 . Best Kill Streak 9 | . 2 3 1 9 2 4 Combat Bots Only 4 | . 2 3 1 4 1 4 Max Kills in Single Turn 4 | . 1 2 1 4 1 1 Gunslinging 1 | . . 1 . . . . Exploded 1 | . . 1 1 1 . . Melee 1 | . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Low Hostile Shots Fired 730 | . 14 131 27 150 166 242 Missed 153 | . 2 24 8 33 41 45 Damage Taken 5475 | . 102 975 216 1185 893 2104 Core 1199 | . 18 262 40 177 153 549 Absorbed by Shields . | . . . . . . . Redirected to Shielding 296 | . . 82 65 31 29 89 Ignored by Resistances 3368 | . 61 613 127 716 588 1263 Core Remaining (%) 71 | 100 92 34 . 60 . . Volleys Fired 162 | . 9 62 10 56 20 5 Largest 2 | . 2 2 2 2 2 2 Hottest 137 | . 70 95 85 137 90 88 Shots Fired 259 | . 18 95 20 83 35 8 Gun 167 | . 18 95 20 . 31 3 Cannon 83 | . . . . 78 . 5 Launcher 9 | . . . . 5 4 . Special . | . . . . . . . Kinetic 93 | . 17 42 . 31 . 3 Thermal 79 | . 1 22 10 29 12 5 Explosive 9 | . . . . 5 4 . Electromagnetic 78 | . . 31 10 18 19 . Robot Hit Streak 21 | . 11 15 17 21 14 6 Robot Miss Streak 2 | . 1 2 1 2 1 2 Penetration Max 1 | . . . . . . 1 Secondary Targets 2 | . . 1 1 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 237 | . 17 74 19 72 41 14 Core Hits 112 | . 5 30 8 45 17 7 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 Critical Strikes 8 | . . . . 5 1 2 Blast 3 | . . . . 3 . . Smash 2 | . . . . . . 2 Sever 3 | . . . . 2 1 . Melee Attacks 24 | . . . . 5 11 8 Impact 6 | . . . . . . 6 Slashing 18 | . . . . 5 11 2 Piercing . | . . . . . . . Sneak Attacks 5 | . . . . 1 4 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5797 | . 185 1035 317 2562 1201 497 Guns 1677 | . 182 893 244 . 281 77 Cannons 1482 | . . . . 1388 . 94 Explosions 1265 | . . 123 73 968 101 . Melee 1324 | . . . . 182 816 326 Ramming 49 | . 3 19 . 24 3 . Kinetic 1014 | . 170 314 . 453 . 77 Thermal 1283 | . 12 339 160 532 146 94 Explosive 1030 | . . . . 929 101 . Electromagnetic 1097 | . . 363 157 442 135 . Impact 227 | . . . . . . 227 Slashing 1097 | . . . . 182 816 99 Piercing . | . . . . . . . Highest Corruption 7 | . . . . . 7 7 Average Corruption 6 | . . . . . 6 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 37 | . . . . . 27 10 Message Errors 7 | . . . . . 5 2 Matter Fused 8 | . . . . . 7 1 Heat Flow Errors 6 | . . . . . 3 3 Energy Discharges 6 | . . . . . 5 1 Parts Fused 2 | . . . . . 2 . Data Loss (minor) 5 | . . . . . 4 1 Data Loss (major) 2 | . . . . . 1 1 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 256 | . . . 14 47 124 71 Projectiles 16 | . . . . 16 . . Explosions 40 | . . . 14 9 17 . Melee 200 | . . . . 22 107 71 Knockbacks 3 | . . . . 2 . 1 Impact 1 | . . . . . . 1 Kinetic 2 | . . . . 2 . . Secondary . | . . . . . . . Self-Inflicted Damage 221 | . . 20 . 60 141 . Shots 9 | . . 2 . 3 4 . Rammed . | . . . . . . . Targets Rammed 10 | . 1 2 . 6 1 . Kicked 10 | . 1 2 . 6 1 . Crushed . | . . . . . . . Highest Temperature 358 | . 30 51 81 276 262 358 Average Temperature 67 | . 11 13 46 80 56 180 Received Heat Transfer 2961 | . 90 462 135 774 168 1332 Effects 1 | . . . . 1 . . Energy Bleed 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 6 | . . 1 1 1 . 3 Impact Corruptions 3 | . . . . . . 3 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . 1 1 . Heat Transferred 2322 | . 37 649 250 938 300 148 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . 2 1 1 . . Alert | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Peak Influence 236 | . 65 191 108 236 103 . Initial 51 | . . 19 7 32 51 . Average 62 | . 33 53 80 81 51 . Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 98 | 100 100 100 100 96 100 . Level 1 1 | . . . . 3 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . . 1 . 5 2 . Investigation . | . . . . . . . Extermination 2 | . . . . . 2 . Reinforcement 3 | . . 1 . 2 . . Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Distress Signals 5 | . . 2 1 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 106 | . 3 37 8 30 15 13 Peak Tracking Total 12 | . 3 6 3 4 3 12 Tactical Retreats 2 | . . 1 . . 1 . Traps | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Traps Triggered 4 | . 1 2 . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Machines Disabled 6 | . . . . 6 . . Max in Single Turn 2 | . . . . 2 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Machines Accessed 7 | . . . . 6 1 . Terminals 7 | . . . . 6 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 13 | . . . . 12 1 . Successful 9 | . . . . 8 1 . Failed 4 | . . . . 4 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 13 | . . . . 12 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . . . . 8 1 . Open Door 3 | . . . . 3 . . Open DSF 1 | . . . . . 1 . Alert Level 1 | . . . . 1 . . Locate Traps 1 | . . . . 1 . . Surveillance Status 1 | . . . . 1 . . Recall Reinforcements 1 | . . . . 1 . . Hauler Manifests 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . . . 2 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . 1 . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Low Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 1 . . . Highest-Rated Group 15 | . . 15 15 . . . Highest-Rated Ally 15 | . . 15 15 . . . Total Orders . | . . . . . . . Ally Attacks 11 | . . 7 4 . . . Total Damage 218 | . . 140 78 . . . Kills 5 | . . 5 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Turns Passed 5714 | 74 252 1910 355 1794 1134 195 Spaces Moved 2231 | 46 179 747 107 683 404 65 Core 115 | 14 . 91 . 2 . 8 Treads . | . . . . . . . Legs 2116 | 32 179 656 107 681 404 57 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 190 190 190 190 120 Average Speed 223 | 98 120 228 299 229 244 217 Slowest Speed 550 | 120 190 550 400 450 330 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 4 35 53 13 89 11 13 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 83 | . . 8 6 59 10 . Melee . | . . . . . . . Projectile 2 | . . . . 2 . . AOE 81 | . . 8 6 57 10 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Total 2658 | 73 198 858 124 817 491 97 Wait 103 | 8 5 15 . 43 24 8 Move 2225 | 45 178 746 106 682 403 65 Hop . | . . . . . . . Pick Up 54 | 11 3 16 4 6 14 . Fast Attach 1 | 1 . . . . . . Attach 52 | 6 1 11 2 12 11 9 Detach 3 | . . . . . 2 1 Swap 14 | 2 1 2 1 3 4 1 Drop 8 | . . 2 1 4 1 . Fire 162 | . 9 62 10 56 20 5 Melee 24 | . . . . 5 11 8 Ram . | . . . . . . . Kick 10 | . 1 2 . 6 1 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . 2 . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -7/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 15) 75 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Evolved 1 slot: Utility x1 300 | -10/Materials | Build established: Hacker-Mutant 316 | -10/Materials | Identified exit to Materials 316 | -10/Materials | Discovered exit to Materials (range 7) 327 | -10/Materials | Entered another Materials area 327 | -9/Materials | Evolved 2 slots: Utility x2 635 | -9/Materials | Lost 4 parts (1p1n2w) 722 | -9/Materials | Core integrity fell below 50% 2224 | -9/Materials | Identified exit to Materials 2224 | -9/Materials | Discovered exit to Materials (range 8) 2237 | -9/Materials | Entered another Materials area 2237 | -8/Materials | Accompanied by 1 ally 2237 | -8/Materials | Evolved 2 slots: Utility x2 2373 | -8/Materials | Identified exit to Storage 2373 | -8/Materials | Discovered exit to Storage (range 7) 2592 | -8/Materials | Entered Storage 3143 | -8/Storage | Garrison activated, responded to threat 4356 | -8/Storage | Identified exit to Factory 4356 | -8/Storage | Discovered exit to Factory (range 15) 4386 | -8/Storage | Entered Factory 4386 | -7/Factory | Evolved 2 slots: Utility x2 4521 | -7/Factory | Lost 4 parts (1p1n2w) 5501 | -7/Factory | Identified exit to Lower Caves 5501 | -7/Factory | Discovered exit to Lower Caves (range 10) 5520 | -7/Factory | Entered Lower Caves 5563 | -7/Lower Caves | Build established: Hacker-Gladiator 5628 | -7/Lower Caves | Attracted the attention of an 0b10 base 5648 | -7/Lower Caves | Core integrity fell below 50% 5695 | -7/Lower Caves | Core integrity fell below 20% 5715 | -7/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 05684_ Hrd. Medium Armor Plating destroyed. 05685_ G-47 Trooper suffers critical hit (Smash). 05685_ Destroyed Lgt. Nuclear Core. 05685_ G-47 Trooper system corrupted by crushing effect. 05685_ G-47 Trooper knocked back. 05687_ Imp. Heat Sink destroyed. 05687_ Penetrated by Slug. 05688_ Imp. Carbon-fiber Leg destroyed. 05690_ G-47 Trooper destroyed. 05690_ Penetrated by Slug. 05695_ System corrupted: IFF burst signal emitted. 05697_ Slug penetrates Wall. 05700_ Penetrated by Slug. 05705_ Slug penetrates Wall. 05708_ Penetrated by Slug. 05715_ Lrg. Storage Unit destroyed. 05715_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ?????????????????? | | ???????????????????????????? ????????????????? | | ???????????????????????????? ????????????????? | | ???????????????????????????? ???????????????? | | ???????????????????????????? ????????????????? | | ????????????????????######### ????????????#????? | | ?????????????? ????? ## #????????#### ????? | | ??????????????? ????? # #????????? ????? | | ???????????????++####??# ##????????? ????? | | ???????????????? "# #?????????# #????? | | ?????????????????$ ""# #?????????# ####?? | | ???????????""?????# "# #?????????# # #?? | | ??????????? ???# ""#! ######????# # ##? | | ??????????? ?# *"#%== ## ###### # ## | | ????????????"" # [*+=== | | ????????????"" + [=;%* # | | ????????????"" " %=Y%[ ####### # | | ????????????"" # !%/[*Y #?????#### | | ??????????? ????# =%!#% ### #????????### # | | ??????????????????# ""# ##?# #??????????## | | ??????????????????# ?# ;#?#####???????????### | | ????????????????? "?# @ ##???????????????????? | | ???????????????? ??# #????????????????????? | | ???????????????++####??# g###????????????????????? | | ??????????????????????? #??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????## ??????????????????????? | | ??????????????????????## ??????????????????????? | | ???????????????????????# ??????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ##?????????????????????? | | ??????????????????????? ##???????????????????????? | | ???????????????????????#?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 6 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarpInsulationSystem Manual? 0 Play Time 00:32:28 Cumulative 33.3 hours Start 2024.06.29 @ 05:25:18 End 2024.06.29 @ 07:06:01 Sessions 7 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 81 Rogue 20 Adventurer 46 Explorer 15 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 34 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de2bd630-053d-4281-90d8-a55b347c9379