Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.18 @ 13:12:31 Player: DHM1 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (116) 580 Value Destroyed (3099) 3099 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (639) 639 TOTAL SCORE: 6318 Bonus ------- High Alert Combat Kills 639 Cogmind --------- Core Integrity 339/550 Matter 500/500 Energy 100/100 System Corruption 0% Temperature Cool (420) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ High-capacity Matter Pod Armor Integrity Analyzer Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Light Nuclear Core Light Nuclear Core Hardlight Generator Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Aerolev Unit > --- UTILITY ---------- High-capacity Matter Pod Armor Integrity Analyzer Hacking Suite > --- WEAPON ----------- Improved EM Shotgun Enhanced Autogun Heavy Missile Launcher > --- INVENTORY -------- Light Nuclear Core Hardlight Generator Shock Rifle Heavy Particle Cannon [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Hover Unit Aerolev Unit Flight Unit VTOL Module Utility High-capacity Matter Pod Device Sensor Array Storage High-capacity Matter Pod Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher EMP Blaster Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon 1 | . . 1 . . Parts Attached 64 | 5 13 22 4 20 Power 12 | 1 1 5 1 4 Engine 9 | 1 1 4 . 3 Core 3 | . . 1 1 1 Reactor . | . . . . . Propulsion 19 | 2 6 3 1 7 Treads . | . . . . . Leg 15 | 2 4 3 1 5 Wheel . | . . . . . Hover 1 | . . . . 1 Flight 3 | . 2 . . 1 Utility 6 | . 1 3 1 1 Device 2 | . 1 1 . . Storage 1 | . . 1 . . Processor 1 | . . . . 1 Hackware 1 | . . . 1 . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 27 | 2 5 11 1 8 Energy Gun 15 | 1 3 6 . 5 Energy Cannon 2 | . . 1 . 1 Ballistic Gun 2 | 1 . . . 1 Ballistic Cannon 3 | . 1 2 . . Launcher 5 | . 1 2 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . 1 . 5 Parts Lost 29 | . 4 9 1 15 Power 6 | . 1 2 . 3 Propulsion 3 | . . . . 3 Utility 2 | . . 1 1 . Weapon 18 | . 3 6 . 9 Highest Loss Streak 8 | . 2 2 1 8 Average Slot Usage (%) 87 | . 81 89 81 91 Engine 15 | . 12 16 21 11 Core 1 | . . . . 6 Leg 21 | . 21 22 22 21 Flight 1 | . 6 . . . Device 8 | . 13 9 7 . Storage 6 | . . 7 11 9 Processor 1 | . . . . 9 Hackware 2 | . . . 2 9 Energy Gun 10 | . 13 9 11 8 Energy Cannon 2 | . . 2 . 4 Ballistic Gun 3 | . 9 . . 7 Ballistic Cannon 7 | . 2 14 . . Launcher 4 | . 1 5 4 4 Naked Turns . | . . . . . Heaviest Build 33 | 9 11 30 29 33 Greatest Support 43 | 20 26 26 31 43 Greatest Overweight (x) 10 | . 1 1 . 10 Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | 4 4 4 3 4 Average Carried 2 | 1 2 3 2 2 Final Capacity 4 | 4 4 4 4 4 Final Carried 3 | 2 3 2 2 3 Class Distribution -------------------- 39% | Mutant 19% | Skirmisher 13% | Scavenger-Gunner 10% | Gunner 10% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 2368 | 172 342 1117 65 672 Remotely . | . . . . . Salvage Created 3438 | . 503 1643 75 1217 Parts 234 | . 33 115 12 74 Haulers Intercepted 5 | . 1 . . 4 Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 84 | . 14 35 5 30 Guns 32 | . 13 14 . 5 Cannons 20 | . . 13 . 7 AOE 32 | . 1 8 5 18 Classes Destroyed 13 | . 7 5 1 . Worker 5 | . 1 2 . 2 Builder 5 | . 1 3 . 1 Tunneler 2 | . . . 1 1 Hauler 5 | . 1 . . 4 Recycler 4 | . . 3 . 1 Operator 5 | . 1 4 . . Watcher 6 | . 2 3 . 1 Swarmer 24 | . 6 8 3 7 Grunt 44 | . 8 16 2 18 Brawler 2 | . . 2 . . Duelist 1 | . . 1 . . Protector 1 | . . 1 . . Sentry 12 | . . 7 . 5 Best Kill Streak 15 | . 7 5 4 15 Combat Bots Only 9 | . 6 5 3 9 Max Kills in Single Turn 5 | . 1 3 4 5 Gunslinging . | . . . . . Exploded 3 | . 1 2 3 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 3309 | . 598 1359 90 1262 Core 713 | . 140 355 7 211 Absorbed by Shields . | . . . . . Core Remaining (%) 51 | 100 44 . 9 . Volleys Fired 216 | . 60 96 3 57 Largest 3 | . 2 3 2 3 Hottest 156 | . 90 140 84 156 Shots Fired 478 | . 104 244 6 124 Gun 272 | . 100 96 3 73 Cannon 155 | . . 129 . 26 Launcher 51 | . 4 19 3 25 Special . | . . . . . Kinetic 211 | . 48 113 . 50 Thermal 85 | . 21 27 . 37 Explosive 32 | . 4 . 3 25 Electromagnetic 150 | . 31 104 3 12 Robot Hit Streak 17 | . 17 13 3 10 Robot Miss Streak 5 | . 4 5 3 4 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 294 | . 73 138 3 80 Core Hits 186 | . 35 70 9 72 Critical Hits 5 | . 1 2 . 2 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 4 | . 1 2 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8412 | . 1110 2947 468 3887 Guns 2447 | . 898 803 17 729 Cannons 1706 | . . 1242 . 464 Explosions 4259 | . 212 902 451 2694 Melee . | . . . . . Ramming . | . . . . . Kinetic 1989 | . 420 1078 . 491 Thermal 1479 | . 298 643 . 538 Explosive 3259 | . 114 . 451 2694 Electromagnetic 1685 | . 278 1226 17 164 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 1 . Average Corruption 1 | . . 1 1 . Corruption Purged . | . . . . . Effects 2 | . . . 2 . Message Errors 1 | . . . 1 . Energy Discharges 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 209 | . 7 35 33 134 Projectiles 44 | . . 15 . 29 Explosions 165 | . 7 20 33 105 Melee . | . . . . . Knockbacks 10 | . . 10 . . Impact . | . . . . . Kinetic 9 | . . 9 . . Secondary 1 | . . 1 . . Self-Inflicted Damage 300 | . 91 103 38 68 Shots 13 | . 4 6 1 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 575 | . 46 575 84 411 Average Temperature 132 | . 15 142 37 134 Received Heat Transfer 897 | . 183 357 6 351 Effects 29 | . . 26 . 3 Shutdowns 9 | . . 9 . . Energy Bleed 5 | . . 5 . . Interference 5 | . . 3 . 2 Matter Decay 2 | . . 2 . . Short Circuit 2 | . . 1 . 1 Damage (minor) 1 | . . 1 . . Damage (major) 3 | . . 3 . . Damage (core) 2 | . . 2 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 1 . . 1 Heat Transferred 2658 | . 692 1115 . 851 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 10 | . 2 8 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 956 | . 331 956 530 942 Initial 370 | . . 139 370 206 Average 437 | . 194 506 396 601 Maximum Alert Level 3 | . 1 3 2 3 Low Security (%) 14 | 100 47 5 . . Level 1 35 | . 52 21 72 33 Level 2 29 | . . 51 27 17 Level 3 19 | . . 21 . 49 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 16 | . 4 7 . 5 Investigation 2 | . . 1 . 1 Extermination . | . . . . . Reinforcement 13 | . 4 5 . 4 Assault 1 | . . 1 . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 3 | . . 2 . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 6 | . 2 3 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 142 | . 31 55 5 51 Peak Tracking Total 11 | . 5 5 3 11 Tactical Retreats 10 | . 2 4 1 3 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 5 | . . 2 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . . . . 4 Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 14 | . 1 8 2 3 Max in Single Turn 2 | . 1 1 2 2 Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 16 | . 3 8 1 4 Terminals 10 | . 3 5 . 2 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers 3 | . . 2 . 1 Garrison Access 1 | . . . . 1 Total Hacks 45 | . 5 23 1 16 Successful 31 | . 4 19 1 7 Failed 14 | . 1 4 . 9 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 24 | . 5 10 . 9 Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units . | . . . . . Scanalyzers 15 | . . 11 . 4 Garrison Access 3 | . . . . 3 Terminal Hacks 17 | . 4 7 1 5 Record 3 | . 1 1 . 1 Robot Analysis 2 | . . 1 . 1 Prototype ID Bank 3 | . 1 2 . . Open Door 1 | . . . 1 . Emergency Access Points 1 | . . 1 . . Terminal Index 1 | . . 1 . . Unreport Threat 1 | . . . . 1 Locate Traps 1 | . 1 . . . Disarm Traps 1 | . . . . 1 Dispatch Records 1 | . . 1 . . Zone Layout 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . 1 . . Scan Component 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer 11 | . . 11 . . Insert Component 5 | . . 5 . . Analyze 6 | . . 6 . . Garrison Access Hacks 2 | . . . . 2 Seal Access 1 | . . . . 1 Coupler Status 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 3 7 . 3 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . . 5 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 5 | . . 5 . . Part Schematics Acquired 5 | . . 5 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total 2 | . . 1 . 1 Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 3443 | 62 761 1534 359 727 Spaces Moved 2042 | 38 516 833 267 388 Core 6 | 5 . . . 1 Treads . | . . . . . Legs 1892 | 33 372 833 267 387 Wheels . | . . . . . Hover . | . . . . . Flight 144 | . 144 . . . Fastest Speed 37 | 50 37 120 120 120 Average Speed 120 | 110 96 131 120 128 Slowest Speed 550 | 120 120 150 120 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 3 | . 3 . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 50 | 3 78 79 54 39 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 401 | . 36 27 54 284 Melee . | . . . . . Projectile 6 | . . 2 . 4 AOE 395 | . 36 25 54 280 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 2612 | 56 670 1070 298 518 Wait 233 | 10 65 102 24 32 Move 2032 | 37 509 832 266 388 Hop 3 | . 3 . . . Pick Up 30 | 4 10 7 . 9 Fast Attach 32 | 3 5 11 2 11 Attach 22 | 2 4 7 1 8 Detach 3 | . . 1 . 2 Swap 10 | . 4 4 1 1 Drop 31 | . 10 10 1 10 Fire 216 | . 60 96 3 57 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 7) 303 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 13) 471 | -10/Materials | Discovered new exit (range 13) 598 | -10/Materials | Core integrity fell below 50% 666 | -10/Materials | Discovered new exit (range 17) 824 | -10/Materials | Entered another Materials area 824 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 888 | -9/Materials | Discovered new exit (range 14) 1124 | -9/Materials | Discovered new exit (range 15) 1564 | -9/Materials | Build established: Skirmisher 1668 | -9/Materials | Discovered new exit (range 14) 1786 | -9/Materials | Discovered new exit (range 13) 2024 | -9/Materials | First assault squad dispatched 2143 | -9/Materials | Core integrity fell below 50% 2254 | -9/Materials | Core integrity fell below 20% 2358 | -9/Materials | Entered Mines 2382 | -9/Mines | Met a Derelict bent on vengeance 2506 | -9/Mines | Discovered new exit (range 5) 2541 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2717 | -9/Mines | Entered Materials 2717 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2718 | -8/Materials | Identified exit to Storage 2971 | -8/Materials | Discovered new exit (range 14) 2987 | -8/Materials | Destroyed 9 combat bots 3096 | -8/Materials | Lost 3 parts (1p2w) 3192 | -8/Materials | Lost 3 parts (1n2w) 3236 | -8/Materials | Discovered exit to Storage (range 15) 3444 | -8/Materials | Self-destructed Last Messages --------------- S-10 Pest destroyed. K-01 Serf collects debris. R-06 Scavenger collects Beam Rifle. Enh. Autogun destroyed. K-01 Serf collects debris. S-10 Pest destroyed. R-06 Scavenger collects Flight Unit. Hvy. Particle Cannon destroyed. K-01 Serf collects debris. R-06 Scavenger collects Imp. Ion Engine. Imp. Carbon-fiber Leg permanently disabled. Overheating: Short circuit. Lgt. Angular Momentum Engine destroyed. Lgt. Deuterium Engine destroyed. K-01 Serf collects debris. Broken Imp. Carbon-fiber Leg destroyed. Overheating: System interference. Armor Integrity Analyzer temporarily disabled. Aluminum Leg destroyed. Particle Gun destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????# """ #??# """ ! | | ????????????????????????????# #??# "" ! | | ????????????????????????????###########??# | | ?????????????????????????????????????????######### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ?????????????????????????????????????????????#### | | ??????????????????????????????????????????#### ## | | ??????????????????????????????????????????# ## | | ??????????????????????????????????????????# "" | | ??????????????????????????????????????????# T | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# ## | | ??????????????????????????????????????????## % # | | ???????????????????????????????????????????# # # | | ????????????????????????########???????????# ## | | ????????????????????????#!!!!==#???????????# ### | | ????????????????????????#!!!!==#???????????# #?? | | ????????????????????????# #???????????# #?? | | ????????????? #######@% ############# ##? | | ????????????# %*% k #? | | ???????????? s[sgg % #? | | ????????????# Y % rr o #? | | ????????????# ######;#### %########### #? | | ?????????????# ??????? ???# #?????????# #? | | ?????????????#????????? ???# #?????????#######? | | ?????????????????????? s???# #????????????????? | | ?????????????????????? ???T #????????????????? | | ?????????????????????? ??## #????????????????? | | ????????????????????? ???# #????????????????? | | ?????????????????????###+??? ????????????????? | | ??????????????????????? ???? ????????????????? | | ??????????????????????? ??? +???????????????? | | ??????????????????????? ??? #???????????????? | | ???????????????????????#??## #???????????????? | | ???????????????????????????## ##???????????????? | | ????????????????????????????# #????????????????# | | ????????????????????????????? ?????????????????+ | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 27 Energy Capacity 330 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 62 Armor Integrity Analysis 33 Offensive Hacking 10 Item Schematics ----------------- Imp. Light Cannon | -9/Materials | Scanalyzed Hvy. EM Pulse Gun | -9/Materials | Scanalyzed EMP Blaster | -9/Materials | Scanalyzed Particle Cannon | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Challenges ------------ None Game ------ Seed MyomerCoolingSuperbattery Manual? 0 Play Time 00:46:10 Cumulative 15.3 hours Start 2021.05.17 @ 10:21:10 End 2021.05.18 @ 13:12:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4429a2ea-20a4-46fb-a22b-8d93064f31b3