Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.01 @ 10:50:01 Player: Kaisercar Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (548) 548 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1088 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 243/300 Energy 160/160 System Corruption 1% Temperature Hot (214) Movement Rolling (140) Ox4 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- Small Laser Beam Cannon > --- INVENTORY (25) --- Light Treads Aluminum Leg Medium Storage Unit Large Matter Pod (150) Large Matter Pod (150) Improved Terrain Scanner Seismic Detector Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Grenade Launcher Mining Claw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Seismic Detector > --- WEAPON ----------- Small Laser Grenade Launcher > --- INVENTORY -------- Light Treads Aluminum Leg Medium Storage Unit Large Matter Pod Large Matter Pod Improved Terrain Scanner Backup Plating I Beam Cannon Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Mining Claw [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Protection Backup Plating I Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 7 11 3 Power 3 | 1 1 1 Engine 2 | 1 1 . Core 1 | . . 1 Reactor . | . . . Propulsion 5 | 2 3 . Treads . | . . . Leg 2 | 2 . . Wheel 3 | . 3 . Hover . | . . . Flight . | . . . Utility 5 | 2 3 . Device 1 | 1 . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 8 | 2 4 2 Energy Gun 2 | 1 1 . Energy Cannon 1 | . . 1 Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . 1 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Corrupted Parts 1 | 1 . . System Corruption 1 | 1 . . Parts Lost 3 | . 2 1 Power 2 | . 1 1 Propulsion 1 | . 1 . Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Backups 12 | 3 12 18 Power . | . . . Propulsion 2 | 1 2 2 Utility 3 | . 3 5 Weapon 5 | 1 5 10 Tool/Special . | . . . Unused Backups 14 | . 3 11 Power . | . . . Propulsion 4 | . 3 1 Utility 3 | . . 3 Weapon 7 | . . 7 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 100 Engine 12 | . 13 8 Leg 15 | . 18 . Wheel 12 | . 9 28 Device 12 | . 12 12 Storage 14 | . 14 14 Protection 1 | . 1 1 Energy Gun 14 | . 14 14 Ballistic Gun 11 | . 12 8 Slashing Weapon 1 | . 1 . Peak Build Rating 11 | 7 9 11 Average Rating 8 | 5 8 9 On Entrance 5 | . 7 9 Avg Prop Armor Cover (%) 9 | . 9 . Naked Turns . | . . . Heaviest Build 90 | 12 89 90 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 5 | 2 5 4 Average Overweight (x) 3 | . 3 4 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 19 | 7 19 25 Most Carried 19 | 5 19 19 Average Carried 12 | 3 12 18 Final Capacity 25 | 8 25 25 Final Carried 19 | 5 18 19 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 793 | 248 542 3 Remotely . | . . . Salvage Created 860 | 142 665 53 Parts 70 | 16 46 8 Haulers Intercepted 2 | . 2 . Recyclers Shooed 4 | . 4 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 16 | . 12 4 Guns 10 | . 10 . Cannons 1 | . . 1 AOE 5 | . 2 3 Classes Destroyed 8 | 2 6 . Worker 1 | . 1 . Builder 1 | . 1 . Tunneler 4 | 4 . . Hauler 2 | . 2 . Recycler 2 | 1 1 . Watcher 2 | . 2 . Swarmer 6 | . 3 3 Grunt 10 | . 9 1 Best Kill Streak 4 | 4 4 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | 1 2 2 Gunslinging . | . . . Exploded 2 | . 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 68 | . 53 15 Missed 17 | . 16 1 Hits 51 | . 37 14 Projectile 51 | . 37 14 Critical Strikes 1 | . 1 . Damage Taken 715 | . 551 164 Core 254 | . 223 31 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 77 | 13 57 7 Largest 2 | 2 2 2 Hottest 100 | 60 60 100 Shots Fired 150 | 26 112 12 Gun 142 | 26 111 5 Cannon 5 | . . 5 Launcher 3 | . 1 2 Special . | . . . Kinetic 69 | 13 56 . Thermal 47 | . 37 10 Explosive 3 | . 1 2 Electromagnetic 31 | 13 18 . Robot Hit Streak 13 | 4 13 11 Robot Miss Streak 3 | 3 3 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 98 | 11 79 8 Core Hits 53 | 7 41 5 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 2 | 1 1 . Destroy 1 | . 1 . Corrupt 1 | 1 . . Melee Attacks 1 | . 1 . Impact . | . . . Slashing 1 | . 1 . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1484 | 149 1045 290 Guns 985 | 149 792 44 Cannons 69 | . . 69 Explosions 420 | . 243 177 Melee . | . . . Ramming 10 | . 10 . Kinetic 335 | 32 303 . Thermal 644 | . 531 113 Explosive 177 | . . 177 Electromagnetic 318 | 117 201 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | 1 1 1 Average Corruption 1 | 1 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 13 | . 9 4 Message Errors 3 | . 2 1 Matter Fused 3 | . 3 . Heat Flow Errors 2 | . 1 1 Energy Discharges 1 | . 1 . Parts Rejected 1 | . . 1 Data Loss (minor) 1 | . 1 . Data Loss (major) 2 | . 1 1 Overload Shots . | . . . Overflow Damage 14 | . . 14 Projectiles . | . . . Explosions 14 | . . 14 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 116 | . 116 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed 3 | . 3 . Kicked 3 | . 3 . Crushed . | . . . Highest Temperature 260 | 40 232 260 Average Temperature 47 | 19 43 109 Received Heat Transfer 303 | . 240 63 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1223 | . 975 248 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 3 . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level 1 | . 1 . Low Security (%) 92 | 100 90 100 Level 1 7 | . 10 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 226 | 10 226 107 Initial 47 | . . 47 Average 105 | 1 133 45 Influence Increases 696 | 25 544 127 Destroy 0b10 Robot/C 320 | . 240 80 Destroy 0b10 Robot/NC 60 | 25 35 . Destroy Leader 58 | . 48 10 Successful Hack 11 | . 11 . Select Force Hacks 30 | . 30 . Disable Machine 60 | . 30 30 Destroy Structure 52 | . 45 7 Lose Combat Pursuer 105 | . 105 . Influence Decreases 619 | 25 422 172 Entered New Map 75 | . . 75 Time Decay 524 | 25 402 97 Lost Part 20 | . 20 . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 21 5 Peak Tracking Total 7 | . 7 3 Tactical Retreats 3 | . 3 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 4 | . 2 2 Max in Single Turn 2 | . 2 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 4 | . 4 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 9 . Successful 4 | . 4 . Failed 4 | . 4 . Catastrophic 2 | . 2 . Database Lockouts 1 | . 1 . Manual 8 | . 8 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Part Schematic 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 1126 | 7 922 197 Seismic 1126 | 7 922 197 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1398 | 148 1030 220 Spaces Moved 690 | 77 478 135 Core 10 | 10 . . Treads . | . . . Legs 205 | 67 138 . Wheels 475 | . 340 135 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 115 140 Average Speed 149 | 118 157 140 Slowest Speed 175 | 150 175 140 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 4 55 31 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 11 | . 11 . Terrain Destroyed 50 | . 43 7 Melee 1 | . 1 . Projectile . | . . . AOE 49 | . 42 7 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 913 | 107 653 153 Wait 81 | 5 71 5 Move 688 | 76 477 135 Hop . | . . . Pick Up 29 | 6 21 2 Fast Attach 7 | 6 1 . Attach 5 | 1 3 1 Detach . | . . . Swap 13 | . 10 3 Drop 9 | . 9 . Fire 77 | 13 57 7 Melee 1 | . 1 . Ram . | . . . Kick 3 | . 3 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 149 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Core integrity fell below 50% 338 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 15) 936 | -10/Materials | Central database locked down 955 | -10/Materials | Discovered new exit (range 16) 1019 | -10/Materials | Core integrity fell below 20% 1179 | -10/Materials | Entered Mines 1196 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1399 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- is never enough." 01202_ System corrupted: Heat flow error (+280). 01235_ GZ2J& PNQPAAAWFIE 01315_ S-10 Pest destroyed. 01315_ Core Extractor disabled. 01315_ S-10 Pest destroyed. 01315_ Core Extractor disabled. 01332_ Acquired Lgt. Assault Rifle. 01333_ Acquired 3 matter. 01337_ Acquired Lgt. Assault Rifle. 01338_ The unstable cave ceiling collapses. 01379_ G-34 Mercenary destroyed. 01389_ Seismic Survey Station disabled. 01392_ System corrupted: Backup Plating I rejected. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????#####???????????????????????? | | ????????????????????## ##?####?????????????????? | | ##????????????????### ## ##????????????????? | | #???????????###### """ #????????????????? | | #???????????# [ """ #????????????????? | | #????####???# t= "" @ #?????????????????? | | ###### ##??# ### g ##?????????????????? | | # ##?# #?## ## ##??????????????????? | | # ### ### #??# ########???????????????????? | | #?# #??# #??????????????????????????? | | #?## #??# #??????????????????????????? | | #?## # ##??# #??????????????????????????? | | * #?# ## #???# #??????????????????????????? | | # ### ### #???# #??????????????????????????? | | ## ##?# #???# #??????????????????????????? | | ## ##?# #???# ??????????????????????????? | | # ## #? ???# ??????????????????????????? | | ## #? ""???####??????????????????????????? | | ## ## ##? ""?????????????????????????????????? | | ## ## #?? ""?????????????????????????????????? | | ### #?? ???????????????????????????????????? | | ### ### #?? ???????????????????????????????????? | | #?## #??#???????????????????????????????????? | | #####??# #??????????????????????????????????????? | | ???????# #??????????????????????????????????????? | | ???????# #??????????????????????????????????????? | | ??????## ###????????????????????????????????????? | | ?###?## ##???????????????????????????????????? | | ## ## #???????????????????????????????????? | | # #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 80 Evasion (%) 55 Item Schematics ----------------- Hcp. Matter Pod | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolingProcessingPick Manual? 0 Play Time 00:08:54 Cumulative 104.0 hours Start 2026.03.01 @ 10:42:01 End 2026.03.01 @ 10:50:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 55 Adventurer 75 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 50 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d0acd22-ad03-4f84-9dbd-e8c5314a76cc