Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.10 @ 10:56:10 Player: CrossedViper Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (8) 4000 Regions Visited (32) 6400 Robots Destroyed (366) 1830 Value Destroyed (16051) 16051 Prototype IDs (114) 2280 Alien Tech Used (5) 1000 Bonus (12863) 12863 TOTAL SCORE: 44424 Bonus ------- High Alert Combat Kills 2023 Follower Combat Kills 3127 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Friendly Fire -1287 Cogmind --------- Core Integrity 0/1450 Matter 293/300 Energy 98/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Advanced Targeting Computer Experimental System Shield > --- WEAPON (3) ------- CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- Experimental Matter Compressor (500) Heavy Regenerative Plating Subatomic Replicator Modified EM Gauss Rifle Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink Experimental Heat Sink Huge Storage Unit Advanced Targeting Computer Particle Accelerator Experimental Weapon Cycler Zionite Shade Armor Heavy Regenerative Plating Graphene Brace > --- WEAPON ----------- Cooled Plasma Rifle Cooled Plasma Rifle Cooled Plasma Rifle > --- INVENTORY -------- Improved Heavy Siege Treads Experimental Matter Compressor Advanced Terrain Scanner Advanced Transmission Jammer Zionite Weapon Casing Zionite Shade Armor Advanced Force Field Antimissile System Deep Network Scanner Experimental System Shield Transdimensional Reconstructor Subatomic Replicator Modified EM Gauss Rifle Cooled Plasma Rifle Cooled Plasma Rifle Potential Cannon Guided Remote Datajack Longsword +1 CR-A16's Behemoth Slayer [Rating: 198] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Compact Wheel Hover Unit Combat Linear Gravjet Utility Huge Storage Unit Device Graphene Brace Storage Huge Storage Unit Processor Improved Salvage Targeting Computer Hackware Advanced Hacking Suite Protection Hardened Heavy Armor Plating Weapon Improved Heavy Laser Energy Gun Improved Heavy Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Heavy Hardcell Cannon Launcher Precision Rocket Launcher Special Weapon Guided Remote Datajack Slashing Weapon Longsword +1 Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Slots Evolved 16 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 5 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . 2 . Utility 9 | . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . . . 2 . . . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 414 | 6 2 5 23 . 3 . 15 55 3 . 30 6 22 1 3 2 2 41 6 2 11 18 11 4 6 2 5 46 38 15 8 23 Power 31 | 1 . 1 1 . 1 . . 3 . . 2 . 3 . . . . 5 1 . . 2 . . . . . 7 2 1 1 . Engine 7 | 1 . 1 1 . 1 . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . Core 10 | . . . . . . . . 2 . . . . 1 . . . . 5 1 . . . . . . . . 1 . . . . Reactor 14 | . . . . . . . . . . . 2 . . . . . . . . . . 2 . . . . . 6 2 1 1 . Propulsion 111 | 2 . 2 7 . . . 6 22 . . 10 . 3 1 . 1 2 8 . . 2 6 1 1 1 . 1 13 13 3 4 2 Treads 58 | 2 . . 7 . . . 6 15 . . 3 . 3 1 . 1 2 3 . . . 6 1 1 1 . . 3 2 . . 1 Leg 26 | . . 1 . . . . . 2 . . 7 . . . . . . 5 . . 2 . . . . . 1 6 1 . . 1 Wheel 10 | . . 1 . . . . . 5 . . . . . . . . . . . . . . . . . . . 4 . . . . Hover 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 3 4 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 127 | 1 . 1 9 . . . 2 10 2 . 10 2 7 . . 1 . 13 . 2 4 1 5 1 2 1 2 20 11 4 3 13 Device 68 | . . 1 5 . . . 1 4 2 . 5 2 4 . . . . 8 . 2 3 1 3 . 1 1 1 12 4 3 2 3 Storage 9 | 1 . . 1 . . . . 1 . . 2 . . . . . . . . . . . . . . . . 1 . . . 3 Processor 16 | . . . . . . . 1 1 . . 1 . 2 . . . . 3 . . 1 . . . 1 . 1 2 1 . 1 1 Hackware 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Protection 31 | . . . 3 . . . . 4 . . 2 . 1 . . 1 . 2 . . . . 2 1 . . . 5 5 1 . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 145 | 2 2 1 6 . 2 . 7 20 1 . 8 4 9 . 3 . . 15 5 . 5 9 5 2 3 1 2 6 12 7 . 8 Energy Gun 52 | 2 . 1 4 . 1 . . 6 1 . 3 2 5 . 1 . . 4 1 . 3 2 1 . . . 1 1 5 4 . 4 Energy Cannon 15 | . . . . . . . . 1 . . . . . . 1 . . 1 2 . 1 1 1 . . . 1 1 3 1 . 1 Ballistic Gun 34 | . 2 . 2 . 1 . 6 9 . . 3 . 1 . 1 . . 7 1 . . . . . . . . 1 . . . . Ballistic Cannon 8 | . . . . . . . . . . . . . . . . . . . . . . 2 2 1 1 . . 1 1 . . . Launcher 18 | . . . . . . . . 4 . . . 2 . . . . . 3 1 . . 3 1 . 2 . . . 2 . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . 1 . . . 1 . 3 . . . . . . . 1 . . . . . . . . . . 2 Piercing Weapon 9 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . 1 . 2 1 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 46 | . . . 1 . 1 . . 8 . . 1 . . . 1 . . 4 . . 6 3 2 . . 1 . 6 2 5 . 5 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . System Corruption 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 13 . . Parts Lost 106 | . 2 4 5 . . . 8 10 1 . 6 1 4 . 1 . . 14 1 . . 7 2 2 2 . 1 7 5 2 . 21 Power 12 | . . 1 . . . . . . . . 2 . 2 . . . . 2 . . . 1 . . . . . . 2 . . 2 Propulsion 38 | . . 2 1 . . . 3 6 . . 3 . 1 . . . . 4 . . . 3 . . 1 . . 5 . . . 9 Utility 39 | . . . 4 . . . 2 2 1 . 1 1 1 . 1 . . 4 . . . 2 2 2 1 . 1 . 3 2 . 9 Weapon 17 | . 2 1 . . . . 3 2 . . . . . . . . . 4 1 . . 1 . . . . . 2 . . . 1 Highest Loss Streak 17 | . 2 4 2 . . . 7 3 1 . 2 1 3 . 1 . . 12 1 . . 5 2 1 2 . 1 3 4 1 . 17 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 84 89 94 100 100 100 93 98 99 100 92 99 91 93 90 87 93 90 98 99 76 77 85 74 71 70 81 88 90 87 94 81 Engine 1 | . 14 14 11 11 11 11 9 3 . . . . 1 . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . 3 7 7 2 . 2 6 6 6 6 10 9 11 5 1 . . . . . 1 . . . . Reactor 2 | . . . . . . . . . . . 3 7 1 . . . . . . . . 2 5 5 5 5 5 6 8 9 8 6 Treads 17 | . 28 5 14 22 22 22 26 19 30 30 14 . 10 23 26 27 33 23 . . . 10 25 26 22 21 21 10 . . . . Leg 5 | . . 11 3 . . . . 1 . . 14 30 19 9 5 . . 2 29 29 29 16 . . . . 3 3 3 . . . Wheel 1 | . . 10 3 . . . . 8 . . . . . . . . . . . . . . . . . . . 7 . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 23 30 25 Device 15 | . . 7 14 11 11 11 12 14 22 23 19 22 13 6 6 6 6 8 23 23 21 16 22 17 16 21 24 20 22 25 26 21 Storage 6 | . 14 14 17 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 6 4 4 4 3 Processor 7 | . . . . . . . 3 8 . . 1 7 10 13 11 6 6 11 11 11 12 13 8 5 6 10 10 14 9 5 4 4 Protection 6 | . . . 7 22 22 22 4 5 7 7 9 . 3 6 6 12 13 6 . . . . 3 9 6 5 . 4 7 9 7 5 Energy Gun 7 | . 15 8 14 . . . . 8 22 23 5 22 15 13 11 6 6 5 6 5 . 2 4 . . . 1 1 4 6 13 9 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . 6 10 . . 4 5 5 . 5 2 2 . . . Ballistic Gun 6 | . 12 16 7 22 22 22 26 11 . . 8 . 3 6 6 13 13 9 2 . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 175 | 12 12 15 62 62 62 62 65 118 118 117 131 118 122 122 122 126 126 144 132 132 100 173 165 150 175 134 137 175 168 146 148 174 Greatest Support 145 | 40 40 10 40 40 40 40 60 82 80 80 112 112 112 80 80 108 108 138 95 95 105 108 131 132 132 109 109 122 145 85 119 119 Greatest Overweight (x) 14 | . . 1 5 1 1 1 1 4 1 1 1 1 2 2 1 1 1 3 1 1 1 2 1 1 1 1 1 14 3 2 1 1 Average Overweight (x) 1 | . . 1 1 1 1 1 . . 1 1 . 1 1 1 1 1 1 . 1 . . . 1 1 1 1 1 2 1 1 1 . Largest Inventory Capacity 25 | 8 8 8 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 8 8 18 20 20 20 20 21 25 25 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 Most Carried 25 | 4 5 5 20 20 20 20 19 25 24 24 25 25 25 25 25 25 25 25 22 22 25 25 22 20 21 25 25 25 25 25 24 24 Average Carried 21 | 2 3 3 15 20 19 20 16 20 21 24 20 24 24 24 24 23 25 23 20 20 23 19 19 19 19 17 24 24 24 24 23 20 Final Capacity 25 | 8 8 8 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 3 5 5 20 20 20 20 17 22 24 24 25 24 25 25 21 25 25 22 20 23 24 17 20 20 19 23 25 25 25 25 24 5 Class Distribution -------------------- 46% | Scavenger-Mutant 32% | Scavenger-Tank 14% | Scavenger-Gunner 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Zion Scavenger-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Armory Scavenger-Mutant | -3/Lab Scavenger-Gunner | -2/Research Alien-Mutant | -2/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Matter Collected 8519 | 226 70 79 320 70 . 11 347 1579 85 8 378 199 223 74 84 28 38 989 147 10 120 444 353 36 129 46 111 865 475 170 115 690 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17161 | . 302 87 1297 137 . . 398 2703 204 110 429 399 305 457 145 . . 2301 297 . . 514 1224 345 298 128 370 1467 1093 71 566 1514 Parts 758 | 1 17 5 79 8 . . 20 142 5 3 19 13 15 16 5 . . 110 18 . . 18 43 14 4 . 21 49 54 2 13 64 Haulers Intercepted 18 | . 1 . 5 . . . . 5 . . . . . . . . . 4 . . . . 1 . . . . 1 . . . 1 Recyclers Shooed 10 | . . . 2 . . . . 6 . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 159 | . . . . . . . . . 7 4 . 12 . 16 4 3 8 . 21 . 36 14 . 9 4 . 21 . . . . . Prevented 5 | . . . . . . . . . . 1 . . . . . . 4 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Combat Hostiles Destroyed 274 | . 8 2 20 6 . . 9 44 5 3 4 12 5 7 1 . . 27 8 . . 23 17 4 10 . 5 14 21 1 6 12 Melee 5 | . . . . . . . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . 1 Guns 151 | . 8 2 19 6 . . 9 32 4 2 1 7 4 7 1 . . 20 1 . . 3 2 . . . . . 10 1 2 10 Cannons 33 | . . . . . . . . . . . . . . . . . . 1 . . . 2 11 4 3 . 3 8 1 . . . AOE 63 | . . . . . . . . 12 . . . 5 . . . . . 5 6 . . 17 4 . 7 . . . 7 . . . Classes Destroyed 21 | 1 3 . 6 . . . 1 6 . . . . 1 1 . . . . . . . 1 . . . . 1 . . . . . Worker 17 | 1 . . 1 . . . . 6 . . . . 2 . . . . 1 . . . . 2 . . . . 1 . . . 3 Builder 15 | . . . 1 . . . . 4 . . . . . . . . . 2 . . . . 3 . . . . 2 . . 2 1 Tunneler 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler 18 | . 1 . 5 . . . . 5 . . . . . . . . . 4 . . . . 1 . . . . 1 . . . 1 Recycler 22 | . . . 2 . . . . 12 . . . . . . . . . 1 . . . . 1 . . . . 4 . . . 2 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Mechanic 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Operator 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . Watcher 8 | . . . 2 . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . 2 Swarmer 55 | . 3 . 2 4 . . 2 11 . . . 3 . 2 . . . . 6 . . 10 1 . 5 . . . 6 . . . Grunt 78 | . 5 2 9 2 . . 4 14 5 2 . 8 . 3 . . . 9 . . . 7 4 . 3 . . . . . . 1 Brawler 12 | . . . 2 . . . . 2 . 1 . . . 1 . . . . . . . 3 3 . . . . . . . . . Duelist 10 | . . . 2 . . . . 1 . . . 1 . . . . . . . . . 1 1 . 1 . . . 3 . . . Protector 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 30 | . . . 5 . . . 2 5 . . . . 2 . 1 . . 3 1 . . 1 1 . 1 . 1 4 1 . 2 . Specialist 7 | . . . . . . . . 1 . . . . . . . . . 4 . . . . . . . . . 2 . . . . Hunter 30 | . . . . . . . . 2 . . . . 2 1 . . . 6 . . . . 3 2 . . 2 . 4 . 2 6 Programmer 39 | . . . . . . . . 6 . . . . 1 . . . . 3 1 . . . 4 2 . . 2 7 6 . 2 5 Heavy 4 | . . . . . . . 1 1 . . . . . . . . . 2 . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Enhanced Grunt 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Packrat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mutant 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . Best Kill Streak 12 | 1 3 1 5 4 . . 2 11 4 3 1 8 4 4 1 . . 6 4 . . 12 5 2 5 . 2 4 10 1 2 6 Combat Bots Only 12 | . 3 1 4 4 . . 2 5 4 3 1 8 3 4 1 . . 4 4 . . 12 4 2 5 . 2 3 10 1 2 3 Max Kills in Single Turn 5 | 1 1 1 1 1 . . 1 4 1 1 1 3 1 2 1 . . 2 4 . . 4 3 1 5 . 1 1 3 1 1 1 Gunslinging 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . 3 . . . 3 . . . . . 2 4 . . 4 3 . 5 . . . 3 . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Data Miner (-7/Data Miner) A5 (-3/Lab) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Damage Taken 28114 | . 637 305 1031 159 . . 1030 3078 159 47 1055 552 712 494 129 . 209 4569 262 . . 1731 1403 553 590 . 406 1143 1470 139 556 5695 Core 3997 | . 183 50 195 9 . . 57 328 . . 92 68 109 17 11 . 74 514 42 . . 365 145 41 50 . 47 44 116 37 27 1376 Absorbed by Shields 2315 | . . . . . . . . . . . . . . . . . . 364 . . . 101 1012 . . . 126 541 171 . . . Reduced by Siege Mode 75 | . . . . . . . . . . . . . . . . . . 75 . . . . . . . . . . . . . . Redirected to Shielding 265 | . . . . . . . . . . . . . . . . . . . . . . . 43 36 17 . . . . . 50 119 Regen/Repaired (Parts) 868 | . . . 159 . . . 108 . . . . . . . . . . . . . . . . . . . . . . . 273 328 Core Remaining (%) 56 | 100 . 6 . . . 49 89 . . . . 30 . . . . 75 . . . . 7 . . . . 75 . . 77 . . Volleys Fired 962 | . 31 20 76 10 . . 26 116 8 7 7 12 17 21 16 . 1 85 13 3 5 32 51 32 16 . 57 130 70 23 22 55 Largest 3 | . 2 2 2 2 . . 3 3 3 2 3 3 3 3 3 . 3 3 3 2 1 1 3 1 2 . 1 2 3 3 3 3 Hottest 360 | . 80 85 130 46 . . 69 200 300 200 90 300 224 119 195 . 125 170 245 155 90 90 137 35 125 . 35 161 360 72 72 200 Shots Fired 1914 | . 61 32 142 20 . . 76 292 24 13 24 28 35 53 45 . 3 244 31 9 5 32 107 33 18 . 58 137 111 69 66 146 Gun 1507 | . 61 32 142 20 . . 76 272 24 13 24 24 35 53 41 . 3 225 27 4 2 14 22 . . . . 25 89 69 66 144 Cannon 359 | . . . . . . . . . . . . . . . 4 . . 15 2 5 3 8 84 33 16 . 58 112 17 . . 2 Launcher 48 | . . . . . . . . 20 . . . 4 . . . . . 4 2 . . 10 1 . 2 . . . 5 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 718 | . 36 29 37 20 . . 76 197 . . 23 . 4 16 18 . 2 148 13 . . 8 35 . 1 . . 49 6 . . . Thermal 1059 | . . 3 87 . . . . 75 24 13 1 24 31 37 27 . 1 92 16 9 3 . 49 33 15 . 58 85 100 69 66 141 Explosive 39 | . . . . . . . . 20 . . . 4 . . . . . 4 2 . . 9 . . . . . . . . . . Electromagnetic 51 | . 25 . 18 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 5 Entropic 47 | . . . . . . . . . . . . . . . . . . . . . 2 15 23 . 2 . . . 5 . . . Robot Hit Streak 28 | . 9 10 9 19 . . 15 23 8 9 5 8 11 15 7 . 1 28 10 . . 12 9 6 6 . 6 17 13 10 14 18 Robot Miss Streak 12 | . 4 2 3 1 . . 2 12 3 3 1 3 3 3 8 . 2 2 2 . . 4 6 2 3 . 5 2 4 6 2 4 Penetration Max 2 | . . . . . . . . . . . . . 1 2 1 . . 2 . . . . 1 . . . . . . . . 2 Secondary Targets 31 | . 1 . 3 . . . 3 7 1 . . . . 3 . . . 8 . . . . . . . . . . 3 . . 2 Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 1 . . . . 1 . . . 1 . . . . . . . . . . 1 . . 1 Capacitor 179 | . . . . . . . . . . . . . . . . . . . . . . . 14 33 14 . 58 60 . . . . Shots Hit Robots 1324 | . 36 22 97 16 . . 64 192 22 13 37 23 29 36 20 . 1 182 22 . . 23 62 21 9 5 37 77 81 43 45 109 Core Hits 724 | . 15 8 47 8 . . 20 183 11 7 15 29 15 15 5 . . 79 12 . . 47 35 10 15 . 12 22 36 11 17 50 Critical Kills 11 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 4 5 . . . Critical Parts Destroyed 21 | . . . . . . . 1 . . . 1 . . 1 . . . 4 . . . 1 9 . . . . . 4 . . . Critical Strikes 80 | . . . 3 . . . 1 2 . . 4 . 1 2 . . . 8 1 . . 1 11 . . . . 11 10 2 6 17 Burn 34 | . . . 3 . . . . 2 . . . . 1 1 . . . 3 1 . . . . . . . . . 1 2 6 14 Meltdown 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . . Destroy 26 | . . . . . . . 1 . . . 1 . . 1 . . . 5 . . . . 10 . . . . . 8 . . . Blast 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Sever 5 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 2 Impale 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Detonate 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Melee Attacks 93 | . . . . . . . 1 . . . 40 . 4 . . . . . . . 1 2 . 1 . 5 . 14 6 5 . 14 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 57 | . . . . . . . 1 . . . 40 . 4 . . . . . . . 1 2 . . . . . . . . . 9 Piercing 36 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 . 14 6 5 . 5 Sneak Attacks 20 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 12 6 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage Inflicted 51516 | 13 521 186 1612 238 . 6 983 7465 439 381 1483 1391 925 1002 574 . 21 6517 993 . . 4301 3100 878 1611 264 1211 4663 4625 756 1190 4167 Guns 24192 | . 395 186 1579 238 . . 973 3485 439 381 405 584 874 1002 574 . 21 4673 479 . . 419 680 . . . . 23 1726 756 1190 3110 Cannons 8882 | . . . . . . . . . . . . . . . . . . 256 35 . . 320 1568 757 323 . 1211 3794 456 . . 162 Explosions 15045 | . 126 . . . . . . 3971 . . . 807 . . . . . 1585 479 . . 3462 852 . 1288 . . . 2020 . . 455 Melee 3272 | . . . . . . . . . . . 1078 . 51 . . . . . . . . 100 . 70 . 264 . 846 423 . . 440 Ramming 125 | 13 . . 33 . . 6 10 9 . . . . . . . . . 3 . . . . . 51 . . . . . . . . Kinetic 12897 | . 195 160 462 238 . . 973 2552 . . 405 . 115 391 277 . 21 3273 240 . . 320 292 . 73 . . 2665 245 . . . Thermal 19929 | . 83 26 914 . . . . 933 439 381 . 584 759 611 297 . . 2118 274 . . 166 1376 757 250 . 1211 1152 1937 756 1190 3715 Explosive 9088 | . . . . . . . . 3971 . . . 807 . . . . . 1113 479 . . 2598 120 . . . . . . . . . Electromagnetic 468 | . 243 . 203 . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . 12 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1582 | . . . . . . . . . . . 1078 . 51 . . . . . . . . 100 . . . . . . . . . 353 Piercing 1690 | . . . . . . . . . . . . . . . . . . . . . . . . 70 . 264 . 846 423 . . 87 Entropic 5737 | . . . . . . . . . . . . . . . . . . . . . . 1117 1312 . 1288 . . . 2020 . . . Highest Corruption 23 | . 2 2 . . . . . 5 5 5 5 5 . . . . . 1 2 2 2 4 2 4 4 4 6 1 8 23 3 9 Average Corruption 4 | . 2 2 . . . . . 4 5 5 5 5 . . . . . 1 1 2 2 4 1 3 4 4 5 1 4 10 1 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . 20 Effects 243 | . 1 3 . . . . . 26 23 9 28 16 . . . . . 1 5 9 1 8 2 13 18 13 20 3 18 17 . 9 Message Errors 56 | . . . . . . . . 4 6 2 4 3 . . . . . . . 2 1 4 . 4 3 5 7 . 6 3 . 2 Matter Fused 69 | . . 1 . . . . . 10 6 1 5 7 . . . . . . 1 1 . 2 1 7 6 2 8 2 2 4 . 3 Heat Flow Errors 30 | . . . . . . . . 3 5 2 5 4 . . . . . . 1 . . . . . 1 2 1 . 2 3 . 1 Energy Discharges 26 | . . . . . . . . 6 3 1 5 1 . . . . . . 3 . . 1 . 1 3 1 1 . . . . . Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Data Loss (minor) 20 | . 1 1 . . . . . 1 . . 2 1 . . . . . . . 1 . 1 1 . 2 2 . 1 3 3 . . Data Loss (major) 14 | . . . . . . . . 1 2 1 3 . . . . . . . . 2 . . . . 1 1 2 . . 1 . . Misfires 13 | . . 1 . . . . . . . . 4 . . . . . . . . 3 . . . 1 1 . 1 . 1 1 . . Alerts 6 | . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . 2 1 . . Weapon Failures 6 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . 2 1 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1950 | . 2 . . . . . . 241 . . . . . . . . . 50 . . . 187 64 32 159 40 95 878 202 . . . Projectiles 911 | . . . . . . . . . . . . . . . . . . 4 . . . 31 21 32 1 . 95 658 69 . . . Explosions 729 | . 2 . . . . . . 241 . . . . . . . . . 46 . . . 106 43 . 158 . . . 133 . . . Melee 310 | . . . . . . . . . . . . . . . . . . . . . . 50 . . . 40 . 220 . . . . Knockbacks 15 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 8 2 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 15 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 8 2 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 746 | . 52 . . . . . . 91 . . . 53 . . . . . 130 . . . 216 54 . 150 . . . . . . . Shots 16 | . 2 . . . . . . 2 . . . 2 . . . . . 2 . . . 6 1 . 1 . . . . . . . Rammed 17 | 1 1 . 3 . . 1 1 2 . . . . . . . . . 1 . . . . . 7 . . . . . . . . Targets Rammed 19 | 2 1 . 4 . . 1 1 2 . . . . . . . . . 1 . . . . . 7 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 408 | . 194 36 60 3 . . 23 384 371 175 245 408 24 212 338 . 27 357 228 133 31 89 381 . 196 246 178 312 390 203 . 15 Average Temperature 96 | . 107 14 19 3 . . 10 111 144 91 90 143 17 102 158 . 18 42 64 47 31 40 94 . 121 120 97 82 144 100 . 15 Received Heat Transfer 3414 | . 288 198 339 63 . . 297 525 90 27 . 225 60 135 30 . 30 532 27 . . 211 93 . 51 . 6 52 9 . 27 99 Effects 13 | . . . . . . . . 4 2 . . 2 . 1 1 . . . . . . . . . . 2 . 1 . . . . Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Energy Bleed 5 | . . . . . . . . 1 1 . . . . 1 1 . . . . . . . . . . . . 1 . . . . Interference 6 | . . . . . . . . 3 1 . . . . . . . . . . . . . . . . 2 . . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Total Turns 46 | . . . . . . . . . . . . . . . . . . 46 . . . . . . . . . . . . . . Longest Duration 37 | . . . . . . . . . . . . . . . . . . 37 . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 22 | . . . 1 . . . . . 1 1 . . 1 . . . . 1 1 . . . . . . . 2 5 3 . 4 2 Combat Hostiles 21 | . . . 1 . . . . . 1 1 . . 1 . . . . 1 1 . . . . . . . 2 5 3 . 4 1 Parts Melted 112 | . . . 8 . . . . 1 1 . . . 8 . . . . 10 5 . . . 3 3 1 . 5 15 14 . 24 14 Heat Transferred 35306 | . 150 74 2405 . . . . 1845 725 650 . 825 1348 1181 458 . . 3044 407 . . 100 2050 1050 400 . 1800 1787 2746 2081 2900 7280 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . Parts Stolen 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Peak Influence 1792 | . 237 102 384 289 . . 193 1792 . . . . 218 . . . . 803 . . . . 1144 . . . . 808 979 . 226 372 Initial 413 | . 3 92 39 149 . . . 30 . . . . 44 . . . . 25 . . . . 168 . . . . . 413 . . 126 Average 340 | . 149 97 191 216 . . 74 765 . . . . 67 . . . . 157 . . . . 701 . . . . 254 653 . 117 226 Maximum Alert Level 5 | . 1 . 1 1 . . . 5 . . . . 1 . . . . 3 . . . . 4 . . . . 3 3 . 1 1 Low Security (%) 53 | 100 60 100 47 76 . 100 100 17 . . . . 97 . . . . 81 . . . . 15 . . . . 66 . . 88 31 Level 1 16 | . 39 . 52 23 . . . 16 . . . . 2 . . . . . . . . . 5 . . . . 7 . . 11 68 Level 2 10 | . . . . . . . . 22 . . . . . . . . . 13 . . . . 9 . . . . 5 51 . . . Level 3 12 | . . . . . . . . 10 . . . . . . . . . 5 . . . . 64 . . . . 19 48 . . . Level 4 4 | . . . . . . . . 24 . . . . . . . . . . . . . . 4 . . . . . . . . . Level 5 1 | . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 78 | . 2 . 6 . . . 5 20 . . . . 5 . . . . 10 . . . 1 5 . . . . 9 3 . 3 9 Investigation 13 | . 2 . 3 . . . 1 4 . . . . . . . . . . . . . . . . . . . 1 . . . 2 Extermination 18 | . . . . . . . . 3 . . . . 4 . . . . 2 . . . . 1 . . . . 4 2 . 1 1 Reinforcement 24 | . . . 3 . . . 1 3 . . . . 1 . . . . 8 . . . . 1 . . . . 4 . . 2 1 Assault 9 | . . . . . . . . 4 . . . . . . . . . . . . . 1 3 . . . . . 1 . . . Garrison 11 | . . . . . . . 3 6 . . . . . . . . . . . . . . . . . . . . . . . 2 Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . 1 . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 1 Haulers Reinforced 4 | . . . . . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Distress Signals 13 | . 4 . 1 . . . . . . . . . . . . . . 1 . . . . 2 . . . . 2 1 . . 2 Communications Jammed 19 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 7 . . 9 Distress Signals 19 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 7 . . 9 Times Spotted 426 | . 15 2 32 6 . . 10 93 5 3 4 11 12 9 6 . 8 35 6 . . 26 33 4 10 . 5 31 26 1 7 26 Peak Tracking Total 11 | . 9 2 4 4 . . 4 11 3 3 1 4 3 4 5 . 4 6 4 . . 10 5 2 5 . 2 5 6 1 2 7 Tactical Retreats 7 | . . . . . . . 2 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Traps Triggered 12 | . 1 . 1 . . . . 3 . . . . 2 . . . . . . . . . . . . . . 1 . . 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Triggered 21 | . . . . . . . . . 1 3 . 1 . . . . . 3 . . 12 . . . 1 . . . . . . . Most Traps Carried 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 5 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Machines Disabled 50 | . 1 . . . . . . 1 . . 1 . 1 . . . . 16 1 . 1 . 10 . . . . 2 10 1 1 4 Max in Single Turn 9 | . 1 . . . . . . 1 . . 1 . 1 . . . . 9 1 . 1 . 4 . . . . . 4 1 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Machines Accessed 47 | . 5 . 7 . 2 1 3 8 . . . . 4 . . . . 1 4 . 5 . . . . 4 . 1 2 . . . Terminals 23 | . 5 . 5 . . 1 1 5 . . . . 4 . . . . . 1 . . . . . . . . . 1 . . . Fabricators 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . . Repair Stations 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 139 | . 18 . 24 . 2 2 8 17 . . . . 8 . . . . 3 10 . 16 . . . . 17 . 12 2 . . . Successful 87 | . 3 . 15 . 2 2 3 8 . . . . 1 . . . . . 10 . 16 . . . . 17 . 9 1 . . . Failed 51 | . 14 . 9 . . . 5 9 . . . . 7 . . . . 3 . . . . . . . . . 3 1 . . . Catastrophic 7 | . 1 . 1 . . . . 2 . . . . 2 . . . . . . . . . . . . . . . 1 . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 98 | . 15 . 12 . 1 . 1 5 . . . . 5 . . . . 7 . . . . 13 . . . . 5 11 1 3 19 Terminals 64 | . 18 . 19 . . 2 4 11 . . . . 8 . . . . . 1 . . . . . . . . . 1 . . . Fabricators 6 | . . . . . . . . 2 . . . . . . . . . 3 . . . . . . . . . . 1 . . . Repair Stations 6 | . . . 4 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . Garrison Access 4 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 67 | . 3 . 10 . 2 2 1 4 . . . . 1 . . . . . 10 . 16 . . . . 17 . . 1 . . . Record 23 | . . . . . 1 1 . . . . . . . . . . . . 8 . 8 . . . . 5 . . . . . . Part Schematic 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 8 | . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 16 | . . . 6 . . . . . . . . . . . . . . . . . 6 . . . . 4 . . . . . . Open Door 5 | . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . 1 . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . 1 . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . 4 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . Insert Component 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Analyze 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 5 . 6 . . . 3 8 . . . . 4 . . . . 1 . . . . . . . . . 1 1 . . . Full Trace Events 7 | . 2 . 1 . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 58 | . . . 1 . . . . . . . . . . . . 15 . . . . . . 9 . . 4 . 2 . . . 27 Parts Built 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 51 | . . . . . . . . 51 . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Time 78 | . . . 52 . . . 26 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 4 Programmers 7 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Total Allies 24 | . . 3 . . . . . . . . . . . . . 9 . . . . . 2 2 . . . . 3 5 . . . Largest Group 9 | . . 3 3 . . . . . . . . . . . . 9 9 4 . . . 2 4 . . . . 3 3 3 . . Highest-Rated Group 475 | . . 40 40 . . . . . . . . . . . . 281 281 138 . . . 97 298 . . . . 475 288 288 . . Highest-Rated Ally 269 | . . 16 16 . . . . . . . . . . . . 41 41 39 . . . 49 103 . . . . 269 96 96 . . Zionite Dispatches 7 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 3 . . . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Orders 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . . DROP 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 274 | . . . 30 . . . . 87 . . . . 7 . . 6 41 12 . . . 4 33 . . . . 46 . 8 . . Total Damage 12597 | . . . 201 . . . . 4624 . . . . 443 . . 58 945 162 . . . 84 1934 . . . . 3909 . 237 . . Kills 89 | . . . 4 . . . . 36 . . . . 4 . . . 5 4 . . . 1 15 . . . . 20 . . . . Allies Corrupted 6 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 1 2 . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Turrets Deployed 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Robot Analysis Total 8 | . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 10 | . . . . . . . . . 2 1 . . . . . 1 1 . 1 1 . 1 . 1 1 . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . . . . . . . . Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . . . . . . . . Decoded 0b10 Intel 164 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 101 63 . . . Items 164 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 101 63 . . . Zionite Intel Received 9 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . 1 . . 5 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Turns Passed 27965 | 105 354 115 1522 235 806 84 529 2264 835 456 1308 700 1204 872 747 2761 613 1707 688 555 570 665 782 676 737 875 911 1854 882 484 374 695 Spaces Moved 11662 | 59 157 59 587 86 332 35 208 858 314 181 544 336 492 317 277 1109 242 597 342 285 450 335 261 248 282 317 320 847 336 253 216 380 Core 77 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71 Treads 6572 | 53 157 . 325 86 332 35 208 599 314 181 202 . . 184 277 1109 242 539 . . . 102 261 248 282 317 320 187 7 . . 5 Legs 2862 | . . 5 . . . . . . . . 342 336 492 133 . . . 58 342 285 450 233 . . . . . 111 75 . . . Wheels 1124 | . . 54 262 . . . . 259 . . . . . . . . . . . . . . . . . . . 549 . . . . Hover 1027 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 254 253 216 304 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 95 95 240 240 240 160 108 240 240 120 190 120 247 247 247 250 163 190 120 108 108 248 248 250 252 252 138 144 144 136 50 Average Speed 198 | 148 160 103 186 240 240 240 174 149 240 240 188 190 206 252 247 247 250 221 190 189 117 155 248 249 251 252 252 173 157 144 136 122 Slowest Speed 400 | 160 160 190 400 240 240 240 240 240 240 240 243 190 260 260 247 250 250 330 190 190 190 330 250 250 252 252 252 290 340 248 140 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Exploration Rate (%) 44 | 5 39 11 51 16 68 17 22 24 57 40 77 55 8 54 44 89 50 21 65 56 97 51 11 54 53 60 55 21 34 96 6 52 Regions Visited 32 Branch Regions 23 Pre-discovered Areas 12 | . . . 1 . 1 . . . . . . . . . . 3 1 . 1 . . . . 1 1 3 . . . . . . Known Exits Taken 9 | . . . 1 . . 1 . 1 . . . . 1 . . . . 1 . . . 1 . . . . 1 1 . . 1 . Unknown Exits Taken 23 | 1 1 1 . 1 1 . 1 . 1 1 1 1 . 1 1 1 1 . 1 1 1 . 1 1 1 1 . . 1 1 . . Scrap Searched 21 | . . . . . . 1 . . 3 . . 1 . . 1 2 2 . 5 1 . 1 . . 2 . 2 . . . . . Spaces Dug 181 | . . . . . . . 1 7 . . . 16 2 . . . . . . 4 2 51 1 . 55 . 2 39 1 . . . Terrain Destroyed 935 | . 6 . . . . . 1 131 . . 4 58 6 17 29 . . 91 17 6 5 168 144 10 62 . 22 61 81 . 1 15 Melee 4 | . . . . . . . 1 . . . . . 2 . . . . . . . 1 . . . . . . . . . . . Projectile 300 | . . . . . . . . 9 . . 4 . 4 17 29 . . 39 4 6 4 26 47 10 7 . 22 61 6 . 1 4 AOE 631 | . 6 . . . . . . 122 . . . 58 . . . . . 52 13 . . 142 97 . 55 . . . 75 . . 11 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Total 15130 | 75 206 87 883 96 344 35 312 1613 375 187 777 368 644 349 305 1123 249 803 363 298 492 449 339 294 307 404 426 1171 633 339 259 525 Wait 1326 | . 12 . 137 1 . . 54 504 44 . 105 15 84 8 . 9 3 36 . . 3 41 3 . 1 . 36 46 128 17 10 29 Move 11631 | 59 156 58 586 85 331 34 207 857 313 180 543 335 491 316 276 1108 241 596 341 284 449 334 260 247 281 316 319 846 335 252 215 380 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 309 | 9 4 4 35 . 5 . 8 38 5 . 22 . 11 1 5 4 . 19 1 1 8 1 9 . 1 40 6 39 20 10 2 1 Fast Attach 135 | . . 1 7 . . . 2 13 . . 10 . 6 1 . 2 2 15 1 . 6 2 4 2 3 2 2 18 21 8 2 5 Attach 180 | 6 2 4 9 . 1 . 11 21 3 . 9 1 8 . 1 . . 12 3 1 4 15 7 2 3 1 2 14 15 7 3 15 Detach 41 | . . . . . . . . 2 . . 1 . 2 . . . . 1 . 5 3 8 1 2 2 2 . 2 4 . . 6 Swap 105 | . . . 7 . 2 . 2 21 . . 11 5 8 . 2 . . 14 2 1 1 1 . . . . 1 14 3 . 3 7 Drop 319 | . . . 22 . 5 . . 39 2 . 29 . 13 2 5 . 2 24 2 3 12 . 4 1 . 38 3 47 31 17 2 16 Fire 962 | . 31 20 76 10 . . 26 116 8 7 7 12 17 21 16 . 1 85 13 3 5 32 51 32 16 . 57 130 70 23 22 55 Melee 90 | . . . . . . . 1 . . . 40 . 4 . . . . . . . 1 2 . 1 . 5 . 14 6 5 . 11 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 18 | 1 1 . 4 . . 1 1 2 . . . . . . . . . 1 . . . . . 7 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 13 | . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: Res x4 / [*Upp] / Ext) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Arm / *Tes) -3/Armory -3/Lab -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 106 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Core integrity fell below 50% 323 | -10/Materials | Build established: Mutant 391 | -10/Materials | Central database locked down 452 | -10/Materials | Discovered new exit (range 6) 460 | -10/Materials | Entered Mines 477 | -10/Mines | Core integrity fell below 20% 519 | -10/Mines | Lost 4 parts (1p2n1w) 552 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 565 | -10/Mines | Discovered new exit (range 7) 572 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 575 | -10/Mines | Entered Materials 575 | -9/Materials | Accompanied by 3 allies 575 | -9/Materials | Evolved 2 slots: Utility x2 941 | -9/Materials | Identified exit to Mines 1326 | -9/Materials | Build established: Scavenger-Mutant 1546 | -9/Materials | Discovered new exit (range 8) 1698 | -9/Materials | Repaired Lgt. Treads 1761 | -9/Materials | Repaired Lgt. Treads 2097 | -9/Materials | Entered Mines 2178 | -9/Mines | Discovered new exit (range 5) 2278 | -9/Mines | Core integrity fell below 50% 2320 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2323 | -9/Mines | Discovered new exit (range 5) 2332 | -9/Mines | Entered Exiles 2388 | -9/Exiles | Met 8R-AWN 2431 | -9/Exiles | Met EX-HEX 2527 | -9/Exiles | Met EX-DEC 2536 | -9/Exiles | Learned location of Zion (-6) 2772 | -9/Exiles | Met EX-BIN 2805 | -9/Exiles | Aligned with FarCom system 2808 | -9/Exiles | Given EX-Vault access code 2863 | -9/Exiles | Opened EX-Vault 2882 | -9/Exiles | Found Longsword +1 2893 | -9/Exiles | Found Modified TNC 2906 | -9/Exiles | Found Deploy-a-Sentry 2910 | -9/Exiles | Found Deploy-a-Sentry 2914 | -9/Exiles | Found Deploy-a-Sentry 2966 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3117 | -9/Exiles | Discovered new exit (range 10) 3138 | -9/Exiles | Stole three prototypes: Modified TNC, Longsword +1, Deploy-a-Sentry 3138 | -9/Exiles | Entered Mines 3143 | -8/Mines | Identified exit to Materials 3222 | -8/Mines | Entered Materials 3222 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3340 | -8/Materials | Garrison activated, responded to threat 3416 | -8/Materials | Lost 7 parts (3n2u2w) 3635 | -8/Materials | Discovered new exit (range 9) 3696 | -8/Materials | Build established: Scavenger-Skirmisher 3728 | -8/Materials | Repaired Lgt. Treads 3751 | -8/Materials | Entered Factory 3751 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3753 | -7/Factory | FarCom data flow suspended 4027 | -7/Factory | Garrison activated, responded to threat 4189 | -7/Factory | Identified exit to Storage 4189 | -7/Factory | Identified exit to Lower Caves 4216 | -7/Factory | Build established: Scavenger-Gunner 4579 | -7/Factory | Build established: Scavenger-Tank 4876 | -7/Factory | Garrison activated, responded to threat 5002 | -7/Factory | DAS Turret deployed 5006 | -7/Factory | DAS Turret deployed 5019 | -7/Factory | Cargo convoy interrupted 5065 | -7/Factory | Lost 3 parts (1n1u1w) 5162 | -7/Factory | Lost 3 parts (3n) 5283 | -7/Factory | Fabricated Huge Storage Unit (x1) 5351 | -7/Factory | First assault squad dispatched 5776 | -7/Factory | Build established: Scavenger-Mutant 6015 | -7/Factory | Entered Lower Caves 6161 | -7/Lower Caves | Learned Factory emergency access door positions 6187 | -7/Lower Caves | Learned Factory terminal intel 6349 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6382 | -7/Lower Caves | Build established: Scavenger-Tank 6686 | -7/Lower Caves | Build established: Scavenger-Mutant 6774 | -7/Lower Caves | Discovered new exit (range 13) 6850 | -7/Lower Caves | Entered another Lower Caves area 7215 | -7/Lower Caves | Learned Factory emergency access door positions 7237 | -7/Lower Caves | Build established: Scavenger-Tank 7261 | -7/Lower Caves | Discovered new exit (range 8) 7306 | -7/Lower Caves | Entered Data Miner 7310 | -7/Data Miner | Discovered new exit (range 8) 7362 | -7/Data Miner | Met Data Miner 7539 | -7/Data Miner | Destroyed Data Miner 7541 | -7/Data Miner | Data Conduit disabled 7603 | -7/Data Miner | Build established: Scavenger-Mutant 7698 | -7/Data Miner | Core integrity fell below 50% 8060 | -7/Data Miner | Found Prototype Hackware 8182 | -7/Data Miner | Build established: Scavenger-Tank 8585 | -7/Data Miner | Build established: Scavenger-Gunner 8614 | -7/Data Miner | Entered Proximity Caves 8860 | -6/Proximity Caves | Destroyed 8 combat bots 9310 | -6/Proximity Caves | Discovered new exit (range 3) 9314 | -6/Proximity Caves | Entered Factory 9314 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9316 | -6/Factory | Loaded intel: 26 terminal locations 9392 | -6/Factory | Discovered new exit (range 12) 9504 | -6/Factory | Identified exit to Lower Caves 9762 | -6/Factory | DAS Turret deployed 9785 | -6/Factory | Lost 3 parts (1p1n1u) 9803 | -6/Factory | Found Prototype Device 9986 | -6/Factory | Build established: Scavenger-Mutant 10504 | -6/Factory | Build established: Scavenger-Tank 10518 | -6/Factory | Entered Lower Caves 10777 | -6/Lower Caves | Encountered a Warlord checkpoint 11178 | -6/Lower Caves | Build established: Scavenger-Mutant 11335 | -6/Lower Caves | Discovered new exit (range 7) 11390 | -6/Lower Caves | Entered another Lower Caves area 11520 | -6/Lower Caves | Build established: Scavenger-Tank 11885 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11994 | -6/Lower Caves | Spotted 9R-V75(f) 11995 | -6/Lower Caves | Encountered a Master Thief 11995 | -6/Lower Caves | Spotted KU-K3N(f) 11995 | -6/Lower Caves | Spotted 3P-TA4(f) 11996 | -6/Lower Caves | Encountered a Master Thief 11996 | -6/Lower Caves | Encountered a Master Thief 11996 | -6/Lower Caves | Spotted M3-4AU(f) 11996 | -6/Lower Caves | Spotted K5-G0O(f) 11997 | -6/Lower Caves | Encountered a Master Thief 11997 | -6/Lower Caves | Encountered a Master Thief 12002 | -6/Lower Caves | Prototype Hackware stolen by Master Thief 12005 | -6/Lower Caves | Adv. Particle Charger stolen by Master Thief 12018 | -6/Lower Caves | Graphene Brace stolen by Master Thief 12019 | -6/Lower Caves | Hvy. Gatling Laser stolen by Master Thief 12040 | -6/Lower Caves | Enh. Flexi-carbon Leg stolen by Master Thief 12129 | -6/Lower Caves | Discovered new exit (range 2) 12137 | -6/Lower Caves | Entered Zion 12192 | -6/Zion | Found CR-A16's Pointy Stick 12743 | -6/Zion | Learned location of Warlord (-5) 13619 | -6/Zion | Received a hallucinogenic algorithm 13735 | -6/Zion | Gained Derelict followers 13943 | -6/Zion | Given the Hacking Drone Bay 14096 | -6/Zion | Imprinted 14098 | -6/Zion | Declared Zion's savior 14610 | -6/Zion | Found GAL Module 14857 | -6/Zion | Discovered new exit (range 14) 14898 | -6/Zion | Entered Proximity Caves 14898 | -5/Proximity Caves | Accompanied by 9 allies 15043 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 15484 | -5/Proximity Caves | Discovered new exit (range 11) 15508 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15511 | -5/Proximity Caves | Entered Factory 15511 | -5/Factory | Accompanied by 4 allies 15511 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 16287 | -5/Factory | Discovered new exit (range 12) 16321 | -5/Factory | Identified exit to Factory 16601 | -5/Factory | Retrieved Zion intel report: Branch Access 16601 | -5/Factory | Identified exit to Upper Caves 16602 | -5/Factory | Zion Recon squad teleported in 16622 | -5/Factory | Build established: Scavenger-Gunner 16663 | -5/Factory | Cargo convoy interrupted 16946 | -5/Factory | Terminal network hard line cut 17071 | -5/Factory | Lost 12 parts (1p4n3u4w) 17166 | -5/Factory | Core integrity fell below 50% 17218 | -5/Factory | Entered Upper Caves 17274 | -5/Upper Caves | Learned Factory stockpile data 17508 | -5/Upper Caves | Learned Factory trap positions 17508 | -5/Upper Caves | Learned Armory emergency access door positions 17508 | -5/Upper Caves | Learned Armory stockpile data 17508 | -5/Upper Caves | Learned Extension terminal intel 17508 | -5/Upper Caves | Learned Armory garrison access intel 17850 | -5/Upper Caves | Encountered a Warlord checkpoint 17853 | -5/Upper Caves | Discovered new exit (range 6) 17906 | -5/Upper Caves | Entered another Upper Caves area 18177 | -5/Upper Caves | Build established: Scavenger-Mutant 18323 | -5/Upper Caves | Learned Factory emergency access door positions 18430 | -5/Upper Caves | Discovered new exit (range 16) 18461 | -5/Upper Caves | Entered Warlord 18504 | -5/Warlord | System corruption cleaned by Quarantine Array 18552 | -5/Warlord | Discovered new exit (range 55) 18595 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 18678 | -5/Warlord | Learned Research stockpile data 18680 | -5/Warlord | Learned Armory security intel 18680 | -5/Warlord | Learned Factory terminal intel 18680 | -5/Warlord | Learned Factory repair station intel 18680 | -5/Warlord | Learned Factory recycling unit intel 18680 | -5/Warlord | Learned Armory repair station intel 18680 | -5/Warlord | Learned Armory garrison access intel 18680 | -5/Warlord | Learned Research repair station intel 18734 | -5/Warlord | Visited the Vortex Lab 18738 | -5/Warlord | Found Prototype Energy Gun 18738 | -5/Warlord | Identified Vortex Rail 18740 | -5/Warlord | Warlord's base attacked by MAIN.C 18741 | -5/Warlord | Found Vortex Rail 18746 | -5/Warlord | Found Prototype Energy Gun 18746 | -5/Warlord | Identified Vortex Shotgun 18751 | -5/Warlord | Found Prototype Launcher 18807 | -5/Warlord | Rebuked by Warlord 18849 | -5/Warlord | Found Prototype Reactor 18858 | -5/Warlord | Found Prototype Device 18858 | -5/Warlord | Identified Thermal Barrier 18861 | -5/Warlord | Found Prototype Processor 18861 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 18934 | -5/Warlord | Found Prototype Ballistic Cannon 18990 | -5/Warlord | Opened side exit 19031 | -5/Warlord | Entered Proximity Caves 19265 | -4/Proximity Caves | Spotted B-86 Titan 19280 | -4/Proximity Caves | Identified Vortex Chain Reactor 19286 | -4/Proximity Caves | Identified Hvy. Autocannon 19325 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 19341 | -4/Proximity Caves | Destroyed B-86 Titan 19372 | -4/Proximity Caves | Lost 5 parts (3n2u) 19378 | -4/Proximity Caves | Destroyed 12 combat bots 19380 | -4/Proximity Caves | Core integrity fell below 20% 19585 | -4/Proximity Caves | Identified Vortex Catalyst Activator 19676 | -4/Proximity Caves | Learned 4 Research zone layouts 19683 | -4/Proximity Caves | Discovered exit to Factory (range 4) 19696 | -4/Proximity Caves | Entered Factory 19696 | -4/Factory | Accompanied by 2 allies 19696 | -4/Factory | Evolved 2 slots: Utility x2 19697 | -4/Factory | Identified exit to Extension 19698 | -4/Factory | Loaded intel: 101 trap records 19701 | -4/Factory | Loaded intel: 28 terminal locations 19702 | -4/Factory | Loaded intel: 6 repair station locations 19703 | -4/Factory | Loaded intel: 6 recycling unit locations 19709 | -4/Factory | Found Quantum Capacitor 19812 | -4/Factory | Zion Heavy squad teleported in 19946 | -4/Factory | First assault squad dispatched 20018 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 20063 | -4/Factory | Found Prototype Protection 20127 | -4/Factory | Build established: Scavenger-Tank 20222 | -4/Factory | Identified Zio. Weapon Casing 20338 | -4/Factory | Retrieved Zion intel report: Main Access 20338 | -4/Factory | Identified exit to Research 20430 | -4/Factory | Discovered new exit (range 16) 20478 | -4/Factory | Entered Upper Caves 20587 | -4/Upper Caves | Build established: Scavenger-Mutant 20608 | -4/Upper Caves | Encountered a Warlord checkpoint 20624 | -4/Upper Caves | Learned location of Testing (-3) 21131 | -4/Upper Caves | Discovered new exit (range 8) 21154 | -4/Upper Caves | Entered another Upper Caves area 21231 | -4/Upper Caves | Discovered exit to Research (range 14) 21708 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21826 | -4/Upper Caves | Learned location of Armory (-3) 21853 | -4/Upper Caves | Discovered new exit (range 9) 21891 | -4/Upper Caves | Entered Zhirov 21892 | -4/Zhirov | Discovered new exit (range 3) 21938 | -4/Zhirov | Met Zhirov 21993 | -4/Zhirov | Learned location of Command (-1) 22008 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22323 | -4/Zhirov | Revealed the true nature of CR-A16's Pointy Stick 22362 | -4/Zhirov | Found Alien Artifact 22362 | -4/Zhirov | Identified Integrated Reactor 22362 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 22395 | -4/Zhirov | Found Alien Artifact 22766 | -4/Zhirov | Entered Proximity Caves 23238 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23647 | -3/Proximity Caves | Discovered exit to Research (range 13) 23677 | -3/Proximity Caves | Entered Research 23677 | -3/Research | Evolved 2 slots: Utility x2 23678 | -3/Research | Identified exit to Armory 23679 | -3/Research | Identified exit to Testing 23681 | -3/Research | Loaded intel: 4 repair station locations 23867 | -3/Research | Found Antimissile System 24149 | -3/Research | Found Quantum Capacitor 24175 | -3/Research | Found Quantum Capacitor 24370 | -3/Research | Found Prototype Hackware 24511 | -3/Research | Lost 3 parts (2n1w) 24627 | -3/Research | Spotted B-86 Titan 24687 | -3/Research | Destroyed B-86 Titan 24694 | -3/Research | Found Hvy. Reflective Plating 24711 | -3/Research | Zion Experimental squad teleported in 24755 | -3/Research | Identified Exp. System Shield 24755 | -3/Research | Identified Transdimensional Reconstructor 24887 | -3/Research | Zion Heavy squad teleported in 24957 | -3/Research | Terminal network hard line cut 25166 | -3/Research | P-80 Master assimilated allied AE-0JD(Z) 25216 | -3/Research | Found Quantum Capacitor 25264 | -3/Research | Found Prototype Protection 25267 | -3/Research | Found Prototype Protection 25270 | -3/Research | Found Prototype Protection 25274 | -3/Research | Found Corrupted Prototype Device 25290 | -3/Research | Found Prototype Protection 25293 | -3/Research | Identified Zio. Shade Armor (x4) 25298 | -3/Research | Identified Exp. Weapon Cycler 25301 | -3/Research | Found Zio. Weapon Casing 25531 | -3/Research | Entered Armory 25535 | -3/Armory | Loaded intel: 2 repair station locations 25565 | -3/Armory | Retrieved Zion intel report: Active Terminals 25566 | -3/Armory | Zion Zionite Resupply teleported in 25577 | -3/Armory | Found Zio. Weapon Casing 25804 | -3/Armory | Zion Offense Resupply teleported in 25811 | -3/Armory | Found Prototype Processor 25811 | -3/Armory | Identified Exp. Target Analyzer 26031 | -3/Armory | First assault squad dispatched 26077 | -3/Armory | Lost 4 parts (2p2u) 26078 | -3/Armory | Destroyed 10 combat bots 26160 | -3/Armory | Warped through subspace to slip node 26160 | -3/Armory | Discovered new exit (range 1) 26365 | -3/Armory | Zion Light squad teleported in 26413 | -3/Armory | Entered Lab 26413 | -3/Lab | Accompanied by 3 allies 26413 | -3/Lab | Discovered new exit (range 9) 26431 | -3/Lab | Unable to decrypt terminal 26431 | -3/Lab | Opened the door to a hidden lab 26432 | -3/Lab | Gained access to the hidden lab's interior 26437 | -3/Lab | Detected by scanners 26447 | -3/Lab | Confronted by A5 26481 | -3/Lab | System corruption reached 10% 26512 | -3/Lab | Destroyed A5 26577 | -3/Lab | Found Prototype Energy Gun 26577 | -3/Lab | Identified Hyp. EM Gauss Rifle 26578 | -3/Lab | Assembled Modified EM Gauss 26581 | -3/Lab | Found Prototype Protection 26581 | -3/Lab | Identified Hvy. Regenerative Plating 26619 | -3/Lab | Found Alien Artifact 26656 | -3/Lab | Found Prototype Energy Cannon 26656 | -3/Lab | Identified Potential Cannon 26687 | -3/Lab | Found Prototype Special Weapon 26687 | -3/Lab | Identified Gui. Remote Datajack 26746 | -3/Lab | Found Alien Artifact 26751 | -3/Lab | Found Alien Artifact 26761 | -3/Lab | Found Transdimensional Reconstructor 26823 | -3/Lab | Found Prototype Hackware 26897 | -3/Lab | Entered Research 26897 | -2/Research | Evolved 2 slots: Propulsion x2 27107 | -2/Research | Build established: Scavenger-Gunner 27160 | -2/Research | Discovered new exit (range 4) 27171 | -2/Research | Discovered new exit (range 11) 27251 | -2/Research | Identified exit to Quarantine 27261 | -2/Research | Identified exit to Access 27271 | -2/Research | Entered Quarantine 27277 | -2/Quarantine | Identified Core Expander 27277 | -2/Quarantine | Installed Core Expander, added new Propulsion slot 27278 | -2/Quarantine | Identified Integrated Dissipator 27278 | -2/Quarantine | Installed Integrated Dissipator, increased core heat dissipation (+20) 27279 | -2/Quarantine | Identified Core Reset Matrix 27279 | -2/Quarantine | Used Core Reset Matrix 27283 | -2/Quarantine | Detected hypermatrix surge 27283 | -2/Quarantine | Sensed 6 artifacts in vicinity 27293 | -2/Quarantine | Found Subatomic Replicator 27362 | -2/Quarantine | Retrieved Zion intel report: Active Garrisons 27436 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 27489 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 27529 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 27636 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 27800 | -2/Quarantine | Garrison activated, responded to threat 27845 | -2/Quarantine | Lost 3 parts (1n2u) 27906 | -2/Quarantine | Intercept squad dispatched 27907 | -2/Quarantine | Spotted Tracker 27907 | -2/Quarantine | Warped through subspace 27921 | -2/Quarantine | Spotted Tracker 27924 | -2/Quarantine | Identified Deep Network Scanner 27936 | -2/Quarantine | Core integrity fell below 50% 27936 | -2/Quarantine | Spotted Fortress 27952 | -2/Quarantine | Core integrity fell below 20% 27964 | -2/Quarantine | Lost 17 parts (2p8n6u1w) 27966 | -2/Quarantine | Destroyed by Tracker with Linked Autogun Last Messages --------------- 27924_ Identified Deep Network Scanner. 27924_ Cmb. Linear Gravjet destroyed. 27925_ Dropped Adv. Force Field. 27925_ Cmb. Linear Gravjet temporarily disabled. 27926_ Dropped Antimissile System. 27926_ Dropped Cld. Plasma Rifle. 27927_ Cmb. Linear Gravjet destroyed. 27928_ Dropped Potential Cannon. 27928_ Dropped Adv. Transmission Jammer. 27928_ Cmb. Linear Gravjet destroyed. 27930_ Dropped Gui. Remote Datajack. 27930_ Dropped Huge Storage Unit. 27931_ Dropped Longsword +1. 27931_ Penetrated by Slug. 27932_ Deep Network Scanner destroyed. 27933_ Biometal Leg destroyed. 27937_ System corrupted: Graphene Brace rejected. 27940_ Machine disabled. 27941_ U-05 Engineer builds a Wall. 27949_ Acquired 8 matter. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ##################################?????? | | #?????? | | +?????? | | +?????? | | +?????? | | ss +?????? | | @ #?????? | | #################################??????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 147 Energy Generation 70 Energy Capacity 1090 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Corruption Block 13 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 50 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Weapon Shielding 100 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 5 Particle Charging 30 Kinecelleration 30 Salvage Targeting 2 Offensive Hacking 25 Defensive Hacking 16 Item Schematics ----------------- Exp. Thermal Generator | -2/Quarantine | Z-intel Ionic Axe | -2/Quarantine | Z-intel Energy Mantle | -2/Quarantine | Z-intel Gravity Neutralizer | -2/Quarantine | Z-intel Imp. Q-thruster | -2/Quarantine | Z-intel Hdn. Centrium Leg | -2/Quarantine | Z-intel Diametric Drive | -2/Quarantine | Z-intel Hvy. Dispersion Rifle | -2/Quarantine | Z-intel Quantum Shading Machine | -2/Quarantine | Z-intel Exp. Weapon Shielding | -2/Quarantine | Z-intel Enh. Coil Gun | -2/Quarantine | Z-intel Enh. Armored Heavy Treads | -2/Quarantine | Z-intel Imp. Core Shielding | -2/Quarantine | Z-intel Com. Battery | -2/Quarantine | Z-intel Imp. Heavy Siege Treads | -2/Quarantine | Z-intel Q-thruster | -2/Quarantine | Z-intel Imp. System Shield | -2/Quarantine | Z-intel Fusion Bomb Launcher | -2/Quarantine | Z-intel Power Amplifier | -2/Quarantine | Z-intel Imp. Force Booster | -2/Quarantine | Z-intel Gamma Bomb Array | -2/Quarantine | Z-intel Centrium Wheel | -2/Quarantine | Z-intel Adv. Thermal Generator | -2/Quarantine | Z-intel Energy Filter | -2/Quarantine | Z-intel Focal Shield | -2/Quarantine | Z-intel Hvy. Disruptor Cannon | -2/Quarantine | Z-intel Imp. Reaction Control System | -2/Quarantine | Z-intel Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Expander Integrated Dissipator Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadAblativeSpear Manual? 0 Play Time 03:16:20 Cumulative 601.4 hours Start 2022.04.09 @ 22:03:16 End 2022.04.10 @ 10:56:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 413 Rogue 406 Adventurer 0 Explorer 7 Win Type - Total 37 Types 11/4/15/2/0/1/2/1/1 Lore% 86 Gallery% 94 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af328640-313f-4907-91b8-3c1c90622ba1