Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.13 @ 07:49:49 Player: Jefffff Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (15) 75 Value Destroyed (638) 638 Prototype IDs (16) 320 Alien Tech Used (1) 200 Bonus (300) 300 TOTAL SCORE: 5233 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 509/1000 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (900) Ox17 Location -5/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Cooling System High-capacity Storage Unit > --- WEAPON (5) ------- Variable Charge Gun Great Maul Chainsword > --- INVENTORY (20) --- Advanced Cooling System Compact Battery (200) Compact Battery (200) Matter Compressor (207) Matter Compressor (0) Weight Redist. System Weight Redist. System Advanced Sensor Array Improved Transmission Jammer Reaction Control System Core Shielding Improved Core Shielding EM Disruption Field Tractor Beam Arc Projector Disruptor Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Medium Treads Improved Titanium Leg > --- UTILITY ---------- Cooling System High-capacity Storage Unit 0b10 Decoder Chip [Generic] Improved Core Shielding Authchip [R/Combat] > --- WEAPON ----------- Variable Charge Gun High-powered Shotgun Great Maul Chainsword > --- INVENTORY -------- Advanced Cooling System Compact Battery Matter Compressor Matter Compressor Weight Redist. System Weight Redist. System Advanced Sensor Array Improved Transmission Jammer Reaction Control System Core Shielding EM Disruption Field Dimensional Node Initializer Arc Projector [Rating: 61] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Propulsion Improved Titanium Leg Treads Medium Treads Leg Improved Titanium Leg Wheel Wheel Utility Cooling System Device Cooling System Storage High-capacity Storage Unit Processor 0b10 Decoder Chip [Generic] Hackware Authchip [R/Combat] Protection Improved Core Shielding Weapon High-powered Shotgun Energy Gun Variable Charge Gun Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Chainsword Build | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Slots Evolved 10 | . . . . 10 . . Power 2 | . . . . 2 . . Propulsion 2 | . . . . 2 . . Utility 3 | . . . . 3 . . Weapon 3 | . . . . 3 . . Parts Attached 37 | 6 1 1 6 12 8 3 Power 4 | 1 . . 1 . 2 . Engine 3 | 1 . . 1 . 1 . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 7 | 2 . . 2 . 1 2 Treads 1 | . . . . . 1 . Leg 4 | 2 . . 2 . . . Wheel 2 | . . . . . . 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 1 1 1 1 10 3 . Device 12 | . 1 1 1 8 1 . Storage 2 | 1 . . . 1 . . Processor 1 | . . . . 1 . . Hackware 1 | . . . . . 1 . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 9 | 2 . . 2 2 2 1 Energy Gun 2 | . . . . . 1 1 Energy Cannon . | . . . . . . . Ballistic Gun 4 | 2 . . 2 . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 15 | . . . . 2 4 9 Power 3 | . . . . . 1 2 Propulsion 5 | . . . . . 1 4 Utility 4 | . . . . 2 . 2 Weapon 3 | . . . . . 2 1 Highest Loss Streak 6 | . . . . 2 2 6 To Critical Strikes . | . . . . . . . Average Backups 9 | 2 6 8 7 6 10 15 Power . | . 1 1 . . . . Propulsion . | 1 2 2 . . . . Utility 6 | . . 1 4 5 7 12 Weapon 2 | . 2 3 2 1 1 1 Tool/Special . | . . . . . . . Unused Backups 22 | . . 1 10 2 . 9 Power 2 | . . . 2 . . . Propulsion 3 | . . 1 2 . . . Utility 11 | . . . 3 . . 8 Weapon 6 | . . . 3 2 . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 85 | . 92 100 100 64 71 74 Engine 10 | . 14 14 14 5 7 4 Core 1 | . . . . . 1 4 Treads 1 | . . . . . 4 2 Leg 16 | . 28 28 28 11 6 3 Device 11 | . 7 14 14 14 10 5 Storage 9 | . 14 14 14 5 5 5 Processor 2 | . . . . 4 5 4 Hackware 1 | . . . . . 2 4 Protection 1 | . . . . . 2 4 Energy Gun 1 | . . . . . 2 5 Ballistic Gun 17 | . 28 28 28 11 6 4 Impact Weapon 2 | . . . . 4 5 5 Slashing Weapon 1 | . . . . . 1 5 Peak Build Rating 61 | 6 8 10 22 41 61 61 Average Rating 33 | 4 7 9 18 35 48 54 On Entrance 20 | . 6 8 10 22 39 57 Naked Turns . | . . . . . . . Heaviest Build 85 | 13 13 14 23 68 85 75 Greatest Support 43 | 20 26 26 37 43 37 28 Greatest Overweight (x) 17 | . . . 1 1 3 17 Average Overweight (x) . | . . . . . 1 3 Largest Inventory Capacity 20 | 8 8 8 8 20 20 20 Average Capacity 13 | 6 8 8 8 18 20 20 Most Carried 16 | 5 8 8 8 9 15 16 Average Carried 9 | 2 6 7 7 6 10 15 Final Capacity 20 | 8 8 8 8 20 20 20 Final Carried 16 | 4 8 8 8 7 15 16 Class Distribution -------------------- 55% | Mutant 31% | Derelict-Mutant 12% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Derelict-Gunner | -5/Factory Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Resources | -11 -10 -10 -7 -5 -5 -5 ----------- Run | Yrd Mat Sub Scr Fac Upp Upp Matter Collected 1249 | 159 210 164 50 60 404 202 Remotely . | . . . . . . . Salvage Created 692 | . 108 251 . 60 123 150 Parts 29 | . 6 16 . . 3 4 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 10 | . . 6 . . 3 1 Prevented . | . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Combat Hostiles Destroyed 12 | . . 5 . 1 3 3 Guns 11 | . . 5 . 1 2 3 AOE 1 | . . . . . 1 . Classes Destroyed 9 | . 3 2 . 1 1 2 Builder 1 | . 1 . . . . . Hauler 1 | . 1 . . . . . Watcher 1 | . 1 . . . . . Grunt 5 | . . 2 . . 1 2 Sentry 2 | . . . . 1 1 . Hunter 1 | . . . . . 1 . Programmer 1 | . . . . . . 1 Subdweller 3 | . . 3 . . . . Decomposer 1 | . . . . . . 1 Best Kill Streak 2 | . 1 2 . 1 1 2 Combat Bots Only 2 | . . 2 . 1 1 2 Max Kills in Single Turn 1 | . 1 1 . 1 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Upp Upp Hostile Shots Fired 142 | . . 29 . 16 53 44 Missed 46 | . . 14 . 3 17 12 Hits 96 | . . 15 . 13 36 32 Projectile 96 | . . 15 . 13 36 32 Critical Strikes 6 | . . 2 . 1 1 2 Damage Taken 1833 | . . 226 . 238 523 846 Core 532 | . . 41 . 53 88 350 Absorbed by Shields . | . . . . . . . Redirected to Shielding 16 | . . . . . . 16 Ignored by Resistances 499 | . . 64 . 65 148 222 Core Remaining (%) 91 | 100 . . 83 . . . Volleys Fired 80 | . 14 25 . 8 20 13 Largest 3 | . 2 2 . 2 3 2 Hottest 100 | . 40 40 . 53 100 100 Shots Fired 157 | . 28 50 . 16 39 24 Gun 151 | . 28 50 . 16 33 24 Cannon . | . . . . . . . Launcher 6 | . . . . . 6 . Special . | . . . . . . . Kinetic 134 | . 28 50 . 16 29 11 Thermal 17 | . . . . . 4 13 Explosive 6 | . . . . . 6 . Electromagnetic . | . . . . . . . Robot Hit Streak 30 | . 6 29 . 30 10 9 Robot Miss Streak 4 | . 3 1 . 1 2 4 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 121 | . 16 43 . 14 33 15 Core Hits 52 | . 7 15 . 5 16 9 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 2 | . 1 . . . . 1 Critical Strikes 3 | . 1 1 . . . 1 Destroy 3 | . 1 1 . . . 1 Melee Attacks 3 | . . . . 2 1 . Impact 3 | . . . . 2 1 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1731 | . 175 347 . 294 596 319 Guns 1613 | . 172 347 . 294 481 319 Cannons . | . . . . . . . Explosions 115 | . . . . . 115 . Melee . | . . . . . . . Ramming 3 | . 3 . . . . . Kinetic 1401 | . 172 347 . 294 410 178 Thermal 212 | . . . . . 71 141 Explosive 115 | . . . . . 115 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 24 | . . . . . 24 . Shots 1 | . . . . . 1 . Rammed . | . . . . . . . Targets Rammed 1 | . 1 . . . . . Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 2 | . . . . 2 . . Average Temperature 2 | . . . . 2 . . Received Heat Transfer 480 | . . 93 . 72 81 234 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 333 | . . . . . 111 222 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 . . 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 30 | . 7 . . 30 . . Initial . | . . . . . . . Average 1 | . 1 . . 3 . . Influence Increases 252 | . 23 50 . 34 70 75 Destroy 0b10 Robot/C 180 | . . 40 . 20 60 60 Destroy 0b10 Robot/NC 20 | . 15 . . . . 5 Destroy Leader 44 | . 4 10 . 10 10 10 Successful Hack 4 | . 4 . . . . . Destroy Structure 4 | . . . . 4 . . Influence Decreases 252 | . 23 50 . 34 70 75 Time Decay 252 | . 23 50 . 34 70 75 Squads Dispatched . | . . . . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 22 | . 4 6 . 1 3 8 Peak Tracking Total 5 | . 2 2 . 1 1 5 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -5 ---------- Run | Yrd Mat Sub Scr Fac Upp Upp Machines Disabled 1 | . . . . . 1 . Max in Single Turn 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Machines Accessed 7 | . 1 . 5 . 1 . Terminals 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 29 | . 4 . 24 . 1 . Successful 26 | . 1 . 24 . 1 . Failed 3 | . 3 . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 3 | . 3 . . . . . Terminals 4 | . 4 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 26 | . 1 . 24 . 1 . Record 18 | . . . 17 . 1 . Robot Analysis 6 | . . . 6 . . . Prototype ID Bank 1 | . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . 1 . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 ------------ Run | Yrd Mat Sub Scr Fac Upp Upp Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Upp Upp Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Active Infowar (turns) 2918 | . . . . 232 1781 905 Sensors 5 | . . . . 5 . . Decoding 2913 | . . . . 227 1781 905 Jamming 996 | . . . . 114 882 . Robot Analysis Total 6 | . . . 6 . . . Derelict Logs Recovered 3 | . . 1 . . 1 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Decoded 0b10 Intel 4 | . . . . 4 . . Emergency Access 1 | . . . . 1 . . Items 2 | . . . . 2 . . Machines 1 | . . . . 1 . . Exploration | -11 -10 -10 -7 -5 -5 -5 ------------- Run | Yrd Mat Sub Scr Fac Upp Upp Turns Passed 5823 | 63 208 396 2211 254 1781 910 Spaces Moved 3060 | 43 133 266 1537 97 605 379 Core 6 | 5 . . . . . 1 Treads 513 | . . . . . 351 162 Legs 2329 | 38 133 266 1537 97 254 4 Wheels 212 | . . . . . . 212 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 130 200 125 Average Speed 177 | 111 120 120 139 187 281 227 Slowest Speed 900 | 120 120 120 190 200 400 900 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 4 30 23 91 3 76 49 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 8 | . . . 4 . 4 . Spaces Dug 2 | . . . . 2 . . Terrain Destroyed 35 | . . . . 2 31 2 Melee 2 | . . . . 2 . . Projectile 2 | . . . . . . 2 AOE 31 | . . . . . 31 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Total 3318 | 58 155 298 1609 148 649 401 Wait 74 | . 3 5 41 21 4 . Move 3054 | 42 132 265 1536 96 604 379 Hop . | . . . . . . . Pick Up 45 | 10 4 1 10 5 11 4 Fast Attach 8 | . 1 . . 4 3 . Attach 15 | 6 . . . 3 3 3 Detach . | . . . . . . . Swap 15 | . . 1 6 5 2 1 Drop 23 | . . 1 16 4 1 1 Fire 80 | . 14 25 . 8 20 13 Melee 3 | . . . . 2 1 . Ram . | . . . . . . . Kick 1 | . 1 . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -7/Scraptown (discovered 2 exits: [*Fac x2]) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Met a group of wandering Federalists 144 | -10/Materials | Discovered new exit (range 15) 267 | -10/Materials | Discovered new exit (range 3) 272 | -10/Materials | Entered Subcaves 273 | -10/Subcaves | Continued accompanying wandering Federalists (5) 273 | -10/Subcaves | Approached by a straggling Scientist 274 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 275 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 275 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 301 | -10/Subcaves | Build established: Mutant 323 | -10/Subcaves | Lost 5 allies 522 | -10/Subcaves | Learned Materials trap positions 529 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 655 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 668 | -10/Subcaves | Entered Scraptown 875 | -7/Scraptown | Visited UFD Registry 875 | -7/Scraptown | Registered with UFD as "Nullform" 913 | -7/Scraptown | Visited CPS Storage 975 | -7/Scraptown | Visited Cyclists 998 | -7/Scraptown | Entered Cyclist Reading Room 1099 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1126 | -7/Scraptown | Discovered new exit (range 13) 1554 | -7/Scraptown | Visited Cave Peace 1590 | -7/Scraptown | Visited Spacefarers 1676 | -7/Scraptown | Visited The Evicted 1732 | -7/Scraptown | Learned location of Extension (-5) 1839 | -7/Scraptown | Visited Red Mages 1909 | -7/Scraptown | Visited Assassins FH 2009 | -7/Scraptown | Visited Science Guys 2066 | -7/Scraptown | Visited Science Testing Area 2109 | -7/Scraptown | Visited Research Penetration Think Tank 2166 | -7/Scraptown | Visited Modified Component R&D 2220 | -7/Scraptown | Visited Supply Room 2257 | -7/Scraptown | Visited Analyses Database 2353 | -7/Scraptown | Visited Scrap Suit Storage 2388 | -7/Scraptown | Visited Infowarlord's Domain 2428 | -7/Scraptown | Visited Derelict Rescue Squad 2469 | -7/Scraptown | Visited Curators Association 2868 | -7/Scraptown | Discovered new exit (range 3) 2879 | -7/Scraptown | Entered Factory 2879 | -5/Factory | Evolved 10 slots: Power x2, Propulsion x2, Utility x3, Weapon x3 3108 | -5/Factory | Discovered new exit (range 7) 3133 | -5/Factory | Entered Upper Caves 3194 | -5/Upper Caves | Found Alien Artifact 3290 | -5/Upper Caves | Build established: Derelict-Gunner 3484 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3897 | -5/Upper Caves | Encountered a Warlord checkpoint 3979 | -5/Upper Caves | Build established: Mutant 4302 | -5/Upper Caves | Build established: Derelict-Mutant 4337 | -5/Upper Caves | Discovered new exit (range 8) 4346 | -5/Upper Caves | Learned 8 Factory zone layouts 4914 | -5/Upper Caves | Entered another Upper Caves area 5017 | -5/Upper Caves | Identified exit to Factory 5432 | -5/Upper Caves | P-70 Sage assimilated allied 2A-SZ2(k) 5814 | -5/Upper Caves | Identified Dimensional Node Initializer 5814 | -5/Upper Caves | Initialized slip node 5824 | -5/Upper Caves | Self-destructed Last Messages --------------- (Destroy). 05623_ Destroyed Carbon-fiber Leg. 05629_ G-50 Soldier destroyed. 05634_ Carbon-fiber Leg fries itself beyond repair. 05634_ Acquired 47 matter. 05641_ Acquired 58 matter. 05788_ Hpw. Shotgun destroyed. 05812_ Wheel destroyed. 05814_ Identified Dimensional Node Initializer. 05814_ Initializer activates and latches into the ground. 05815_ Dimensional Slip Node implodes. 05815_ Lgt. Angular Momentum Engine destroyed. 05815_ Lgt. Fission Core destroyed. 05816_ Critical hit (Burn: +37). 05818_ Authchip [R/Combat] destroyed. 05819_ 0b10 Decoder Chip [Generic] destroyed. 05821_ The unstable cave ceiling collapses. 05823_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ???????????????????????????????????????????????## | | ???????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????###???????????????????? | | ???????????????????????#### ##??????????????????? | | ????????????????# ???## ####???????????????# | | ????????????????? ??## ????????????????# | | ?????????????????# ?# ###?????????????# | | ????????????? ### ## ;;#???????????? | | ????????????? ; ; ;####??????? | | ????????????# ;# #?????##### | | ???????????? # ????????## | | ???????????? $ ?????????# | | ???????????# # #?????#### | | ????????????# ?????? | | ?????????????# ??????? | | ??????????????# #???????# | | ????????????????????# @ #???????? | | ????????????????????## #???????????## | | ????????????????????# ###??????###### | | ????????????????????# ##???????# | | ????????????????????# ##??????# | | ????????????????????# ##???????# | | ????????????????????# ## g #???######### | | ????????????????????##?#####g gg #??## ###### | | ???????????????????????????# g #??# ## | | ?????????????????????## ???# ##?# | | ???????????????????### ## ### # | | ???????????? ## ## | | ???????????? #? | | ???????????? #### ### ## ## # | | ???????????????????####???## ## ### # | | ???????????????????????????####### ##?## ###### | | ?????????????????????????????????#####???####????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 42 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed WaveActuatorMapper Manual? 0 Play Time 00:34:34 Cumulative 245.8 hours Start 2025.05.12 @ 16:50:59 End 2025.05.13 @ 07:49:49 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 276 Rogue 0 Adventurer 276 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 72 Gallery% 59 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bce69358-9fda-4ac6-9111-1e32eaa7772d