Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.15 @ 20:36:10 Player: puppuppit Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (109) 545 Value Destroyed (3411) 3411 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1226) 1226 TOTAL SCORE: 9162 Bonus ------- High Alert Combat Kills 426 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 2/100 System Corruption 3% Temperature Cool (8) Movement Hovering (66) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (6) ------ Advanced Coolant Injector Large Storage Unit Visual Processing Unit Advanced Salvage Targeting Computer Advanced Targeting Computer A0-MCA's Component Scanner > --- WEAPON (5) ------- (None) > --- INVENTORY (15) --- Micro Fission Core Experimental Power Amplifier Advanced Coolant Injector Small Matter Pod (50) Advanced Recoil Stabilizer Improved Kinecellerator Improved Propulsion Shielding Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Tactical Quantum Warhead Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Gravmag System Gravmag System Antigrav System Gyrokinetic Inverter Linear Gravjet > --- UTILITY ---------- Large Storage Unit Advanced Salvage Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Propulsion Shielding Hacking Suite > --- WEAPON ----------- Enhanced Gauss Cannon Smartbomb Launcher Power Maul Power Maul > --- INVENTORY -------- Antigrav System Advanced Coolant Injector Advanced Coolant Injector Advanced Recoil Stabilizer Improved Kinecellerator Weapon Cycler A0-MCA's Component Scanner Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon [Rating: 84] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Antigrav System Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Build | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Slots Evolved 10 | . . . . . . 10 Power . | . . . . . . . Propulsion 3 | . . . . . . 3 Utility 4 | . . . . . . 4 Weapon 3 | . . . . . . 3 Parts Attached 118 | 9 9 2 7 . 18 73 Power 11 | 1 . . 1 . 4 5 Engine 10 | 1 . . 1 . 4 4 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 32 | 3 . 2 3 . 6 18 Treads 5 | 2 . 1 . . 2 . Leg 3 | . . . . . . 3 Wheel 8 | 1 . . 3 . 4 . Hover 16 | . . 1 . . . 15 Flight . | . . . . . . . Utility 41 | 3 3 . 1 . 5 29 Device 19 | 2 . . . . 3 14 Storage 4 | 1 1 . . . 1 1 Processor 9 | . . . . . . 9 Hackware 4 | . 1 . . . . 3 Protection 5 | . 1 . 1 . 1 2 Artifact . | . . . . . . . Weapon 34 | 2 6 . 2 . 3 21 Energy Gun 1 | 1 . . . . . . Energy Cannon 3 | . . . . . 1 2 Ballistic Gun 13 | 1 5 . 1 . 2 4 Ballistic Cannon 7 | . . . . . . 7 Launcher 7 | . 1 . 1 . . 5 Special Weapon 1 | . . . . . . 1 Impact Weapon 2 | . . . . . . 2 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . . 3 Parts Lost 44 | . . 1 4 . . 39 Power 4 | . . . 1 . . 3 Propulsion 16 | . . 1 1 . . 14 Utility 11 | . . . 1 . . 10 Weapon 13 | . . . 1 . . 12 Highest Loss Streak 10 | . . 1 4 . . 10 To Critical Strikes . | . . . . . . . Average Backups 12 | . 8 13 12 13 13 12 Power . | . . . . . . . Propulsion 2 | . 1 2 2 2 2 1 Utility 5 | . 3 4 3 4 7 6 Weapon 4 | . 4 7 5 5 3 2 Tool/Special . | . . . . . . . Unused Backups 32 | . 5 1 2 1 7 16 Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 17 | . 3 . 1 . 4 9 Weapon 13 | . 2 1 1 1 2 6 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 87 | . 100 99 91 100 94 68 Engine 10 | . 14 14 7 14 14 4 Treads 8 | . 28 27 5 . 2 . Wheel 9 | . . . 21 28 21 . Hover 5 | . . . . . . 17 Device 4 | . 2 . . . 5 9 Storage 11 | . 14 14 14 14 14 5 Processor 3 | . . . . . . 11 Hackware 1 | . 10 . . . . 1 Protection 6 | . . 14 13 14 8 1 Ballistic Gun 19 | . 22 28 26 28 27 3 Ballistic Cannon 1 | . . . . . . 5 Peak Build Rating 84 | 9 13 11 14 14 28 84 Average Rating 28 | 6 10 10 10 13 17 59 On Entrance 12 | . 9 11 11 14 12 28 Naked Turns . | . . . . . . . Heaviest Build 59 | 12 32 32 37 32 43 59 Greatest Support 51 | 40 40 40 40 36 48 51 Greatest Overweight (x) 11 | . . 1 1 1 11 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 14 Most Carried 15 | 2 15 15 15 15 15 15 Average Carried 13 | . 9 14 13 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 2 15 15 15 15 15 15 Class Distribution -------------------- 85% | Mutant 3% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Mutant | -5/Factory Resources | -11 -10 -10 -10 -7 -7 -5 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Matter Collected 4916 | 344 473 255 322 132 190 3200 Remotely 132 | 132 . . . . . . Salvage Created 3988 | 195 601 204 163 188 . 2637 Parts 157 | 17 38 11 6 6 . 79 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed 8 | . . 1 . . . 7 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 11 | . . . 11 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Combat Hostiles Destroyed 67 | . 12 5 8 . . 42 Guns 21 | . 7 3 1 . . 10 Cannons 9 | . . . . . . 9 AOE 36 | . 5 2 7 . . 22 Classes Destroyed 15 | 3 5 . 2 . . 5 Worker 12 | 2 3 . . . . 7 Builder 3 | . . . . . . 3 Tunneler 7 | 4 1 . . . . 2 Hauler 1 | . . . . . . 1 Recycler 14 | 1 1 1 . . . 11 Mechanic 1 | . 1 . . . . . Operator 1 | . 1 . . . . . Turret 2 | . . . 2 . . . Watcher 1 | . 1 . . . . . Swarmer 20 | . 3 3 4 . . 10 Grunt 31 | . 9 2 . . . 20 Sentry 2 | . . . . . . 2 Hunter 7 | . . . . . . 7 Programmer 3 | . . . . . . 3 Subdweller 4 | . . . 4 . . . Best Kill Streak 8 | 6 6 3 6 . . 8 Combat Bots Only 7 | . 5 3 4 . . 7 Max Kills in Single Turn 5 | 1 4 2 3 . . 5 Gunslinging . | . . . . . . . Exploded 5 | . 3 2 2 . . 5 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Hostile Shots Fired 530 | . 39 27 35 . . 429 Missed 170 | . 12 4 9 . . 145 Hits 360 | . 27 23 26 . . 284 Projectile 360 | . 27 23 26 . . 284 AOE 5 | . . . 4 . . 1 Critical Strikes 13 | . 1 . . . . 12 Actively Blocked 1 | . . . . . . 1 Damage Taken 6872 | . 328 261 571 . . 5712 Core 1202 | . 60 49 88 . . 1005 Absorbed by Shields . | . . . . . . . Redirected to Shielding 190 | . . . 4 . . 186 Ignored by Resistances 64 | . . . . . . 64 Regen/Repaired (Parts) 318 | . . . . . . 318 Core Remaining (%) 60 | 100 . . . . 21 . Volleys Fired 245 | 14 40 23 19 2 . 147 Largest 5 | 2 2 2 2 2 . 5 Hottest 142 | 70 70 46 70 46 . 142 Shots Fired 489 | 27 77 44 29 4 . 308 Gun 285 | 27 74 42 14 4 . 124 Cannon 165 | . . . . . . 165 Launcher 37 | . 3 2 15 . . 17 Special 2 | . . . . . . 2 Kinetic 416 | 14 49 42 18 4 . 289 Thermal 38 | 13 25 . . . . . Explosive 33 | . 3 2 11 . . 17 Electromagnetic . | . . . . . . . Robot Hit Streak 17 | 6 9 10 12 2 . 17 Robot Miss Streak 9 | 1 4 4 1 . . 9 Penetration Max 1 | . . . . . . 1 Secondary Targets 2 | . 1 . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . 1 Shots Hit Robots 307 | 17 48 29 17 2 . 194 Core Hits 221 | 10 34 11 13 2 . 151 Critical Kills 4 | . . 1 . . . 3 Critical Parts Destroyed 14 | . . . . . . 14 Critical Strikes 40 | 3 1 1 . . . 35 Burn 4 | 3 1 . . . . . Destroy 16 | . . 1 . . . 15 Blast 18 | . . . . . . 18 Smash 2 | . . . . . . 2 Melee Attacks 16 | . . . . . . 16 Impact 16 | . . . . . . 16 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 5 | . . . . . . 5 Combat Hostiles . | . . . . . . . Follow-up Attacks 1 | . . . . . . 1 Damage Inflicted 11358 | 186 918 497 986 32 . 8739 Guns 2569 | 186 553 374 154 32 . 1270 Cannons 3109 | . . . . . . 3109 Explosions 5052 | . 365 123 832 . . 3732 Melee 565 | . . . . . . 565 Ramming 63 | . . . . . . 63 Kinetic 5786 | 48 294 374 659 32 . 4379 Thermal 1116 | 138 259 . . . . 719 Explosive 3715 | . 365 123 327 . . 2900 Electromagnetic 113 | . . . . . . 113 Impact 565 | . . . . . . 565 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . . 4 Average Corruption 3 | . . . . . . 3 Corruption Purged 4 | . . . . . . 4 Corruption Blocked . | . . . . . . . Effects 23 | . . . . . . 23 Message Errors 4 | . . . . . . 4 Matter Fused 7 | . . . . . . 7 Heat Flow Errors 2 | . . . . . . 2 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 6 | . . . . . . 6 Misfires 2 | . . . . . . 2 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 599 | . . . 32 . . 567 Projectiles 93 | . . . . . . 93 Explosions 157 | . . . 32 . . 125 Melee 349 | . . . . . . 349 Knockbacks 29 | . . . . . . 29 Impact 3 | . . . . . . 3 Kinetic 26 | . . . . . . 26 Secondary . | . . . . . . . Self-Inflicted Damage 220 | . . 13 11 . . 196 Shots 7 | . . 1 1 . . 5 Rammed 3 | . . . . . . 3 Targets Rammed 3 | . . . . . . 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 360 | 140 191 27 5 . . 360 Average Temperature 65 | 56 60 11 5 . . 68 Received Heat Transfer 1374 | . 189 90 84 . . 1011 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 3 | . . . . . . 3 Combat Hostiles 1 | . . . . . . 1 Parts Fried 4 | . . . . . . 4 Impact Corruptions 12 | . . . . . . 12 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1893 | 629 814 . . . . 450 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Maximum Alert Level 4 | . 1 . . . . 4 Low Security (%) 55 | 100 74 100 . 100 . 24 Level 1 13 | . 25 . . . . 16 Level 2 2 | . . . . . . 5 Level 3 14 | . . . . . . 27 Level 4 13 | . . . . . . 25 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 1571 | 10 234 73 . 59 . 1571 Initial 54 | . . 49 . 54 . . Average 396 | 2 149 14 . 19 . 697 Influence Increases 3379 | 35 430 153 120 45 . 2596 Destroy 0b10 Robot/C 1300 | . 240 100 120 . . 840 Destroy 0b10 Robot/NC 210 | 35 40 5 . 10 . 120 Destroy Leader 234 | . 62 20 . . . 152 Trap Triggered on 0b10 20 | . . . . . . 20 Successful Hack 192 | . 37 . . 5 . 150 Select Force Hacks 30 | . . . . 30 . . Disable Machine 465 | . 30 . . . . 435 Destroy Structure 628 | . 21 13 . . . 594 Partial Spotted 15 | . . . . . . 15 Lose Combat Pursuer 285 | . . 15 . . . 270 Influence Decreases 1783 | 35 303 280 6 159 . 1000 Entered New Map 138 | . . 78 . 60 . . Time Decay 1225 | 35 303 192 6 99 . 590 Lost Part 400 | . . 10 . . . 390 Lost Ally 20 | . . . . . . 20 Squads Dispatched 24 | . 4 . . . . 20 Investigation 9 | . 3 . . . . 6 Extermination 4 | . . . . . . 4 Reinforcement 8 | . 1 . . . . 7 Assault 3 | . . . . . . 3 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . . . 3 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Distress Signals 2 | . 1 . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 127 | . 21 6 13 . . 87 Peak Tracking Total 19 | . 3 3 6 . . 19 Tactical Retreats 8 | . . 1 1 . . 6 Traps | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Traps Triggered 3 | . . . 1 . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . 6 . . . . . Reprogrammed . | . . . . . . . Reused 4 | . . . 2 . . 2 Traps Extracted . | . . . . . . . Installed 6 | . . 2 2 . . 2 Triggered 2 | . . . . . . 2 Most Traps Carried 3 | . . 3 3 1 2 2 Machines | -11 -10 -10 -10 -7 -7 -5 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Disabled 37 | . 2 . 6 . . 29 Max in Single Turn 7 | . 1 . 3 . . 7 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Accessed 25 | . 6 . 1 3 2 13 Terminals 15 | . 6 . . 2 . 7 Fabricators 1 | . . . . . . 1 Repair Stations 4 | . . . . . . 4 Recycling Units 2 | . . . . 1 . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 77 | . 19 . 1 5 8 44 Successful 38 | . 9 . 1 2 8 18 Failed 38 | . 9 . . 3 . 26 Catastrophic 10 | . 1 . . . . 9 Database Lockouts 1 | . 1 . . . . . Manual 29 | . 15 . . 5 . 9 Terminals 38 | . 19 . . 3 . 16 Fabricators 3 | . . . . . . 3 Repair Stations 22 | . . . . . . 22 Recycling Units 5 | . . . . 2 . 3 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 18 | . 5 . 1 . 8 4 Record 4 | . . . . . 4 . Robot Analysis 6 | . 2 . . . 4 . Branch Access Points 1 | . . . . . . 1 Terminal Index 2 | . 1 . . . . 1 Recycling Unit Index 1 | . . . . . . 1 Disarm Traps 1 | . 1 . . . . . Recall Reinforcements 1 | . . . . . . 1 Zone Layout 1 | . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 12 | . . . . . . 12 Scan Component 8 | . . . . . . 8 Repair 4 | . . . . . . 4 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 8 | . 4 . . 2 . 2 Terminals 7 | . 4 . . 1 . 2 Botnet 7 | . 4 . . 1 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Tunnel 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 22 | . 6 . . 3 . 13 Full Trace Events 8 | . 3 . . . . 5 Feedback Events 2 | . . . . . . 2 Corruption 1 | . . . . . . 1 Hackware Fried 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . . . . . . 4 Time 155 | . . . . . . 155 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat 1 | . . . . . . 1 Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 find_recycling 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 1 | . . . . . . 1 EXPLORE 1 | . . . . . . 1 Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Active Infowar (turns) 1337 | 37 123 . . . 291 886 Optics 75 | . . . . . . 75 Terrain 1216 | 37 123 . . . 291 765 Structural 46 | . . . . . . 46 Robot Analysis Total 6 | . 2 . . . 4 . Derelict Logs Recovered 5 | . . . 2 . 3 . Drone Launches 2 | . . . . . . 2 Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -7 -7 -5 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Turns Passed 6904 | 135 772 845 811 248 1895 2198 Spaces Moved 5554 | 57 384 472 616 224 1589 2212 Core 10 | 1 . . . . 9 . Treads 1053 | 46 384 472 56 . 95 . Legs 151 | . . . . . . 151 Wheels 2388 | 10 . . 560 224 1485 109 Hover 1952 | . . . . . . 1952 Flight . | . . . . . . . Fastest Speed 38 | 50 160 160 105 105 105 38 Average Speed 99 | 144 160 160 110 105 115 59 Slowest Speed 600 | 160 160 240 240 115 600 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 50 | 4 68 82 45 32 82 38 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . . 1 1 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 13 | . . 1 3 . 9 . Spaces Dug 13 | . . . 5 . . 8 Terrain Destroyed 440 | . 23 18 74 . . 325 Melee 6 | . . . . . . 6 Projectile 45 | . . . . . . 45 AOE 389 | . 23 18 74 . . 274 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Total 6491 | 81 471 517 710 234 1662 2816 Wait 255 | . 10 7 35 . . 203 Move 5548 | 56 383 471 615 223 1588 2212 Hop . | . . . . . . . Pick Up 106 | 2 17 5 8 4 22 48 Fast Attach 60 | 7 2 . 2 . 5 44 Attach 50 | . . 1 3 . 3 43 Detach 34 | . 1 . 1 . 3 29 Swap 62 | 2 9 4 17 1 12 17 Drop 97 | . 9 4 8 4 29 43 Fire 245 | 14 40 23 19 2 . 147 Melee 12 | . . . . . . 12 Ram 3 | . . . . . . 3 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 13 | . . . . . . 13 Rewire . | . . . . . . . Trap 6 | . . 2 2 . . 2 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Upp x2) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 136 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 14) 507 | -10/Materials | Discovered new exit (range 15) 537 | -10/Materials | Central database locked down 703 | -10/Materials | Discovered new exit (range 8) 908 | -10/Materials | Entered Mines 921 | -10/Mines | Found a hidden stash of uninstalled traps 1184 | -10/Mines | Discovered new exit (range 9) 1283 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1679 | -10/Mines | Discovered new exit (range 7) 1744 | -10/Mines | Discovered new exit (range 4) 1753 | -10/Mines | Entered Subcaves 1754 | -10/Subcaves | Approached by a straggling Scientist 1850 | -10/Subcaves | Core integrity fell below 50% 1915 | -10/Subcaves | Lost 4 parts (1p1n1u1w) 2000 | -10/Subcaves | Learned Materials garrison access intel 2156 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2408 | -10/Subcaves | Visited 4L-MR0's lab 2437 | -10/Subcaves | Found Power Bank 2542 | -10/Subcaves | Discovered new exit (range 14) 2564 | -10/Subcaves | Entered Recycling 2728 | -7/Recycling | Scanned before Scraplab entrance 2801 | -7/Recycling | Entered Scraplab 2810 | -7/Recycling | Discovered new exit (range 3) 2812 | -7/Recycling | Entered Scraptown 2899 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 2902 | -7/Scraptown | Learned Factory stockpile data 2904 | -7/Scraptown | Learned location of Warlord (-4) 2958 | -7/Scraptown | Visited UFD Registry 2958 | -7/Scraptown | Registered with UFD as "Flakshell" 3010 | -7/Scraptown | Discovered new exit (range 11) 3031 | -7/Scraptown | Guru changed UFD alias to "Shockgrid" 3350 | -7/Scraptown | Visited Bundlers 3445 | -7/Scraptown | Visited Research Penetration Think Tank 3485 | -7/Scraptown | Delivered Scrap Shield to a Scientist 3542 | -7/Scraptown | Visited Analyses Database 3578 | -7/Scraptown | Visited A0-MCA Data Center 3616 | -7/Scraptown | Visited DA-N13 Charitable Foundation 3620 | -7/Scraptown | Found DCF Scrap (30 items) 3730 | -7/Scraptown | Visited Science Guys 3751 | -7/Scraptown | Visited Abandonware Association 3760 | -7/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 3764 | -7/Scraptown | Learned abandonware demo "MELTYB.EXE" 4116 | -7/Scraptown | Given an A- rating by A0-MCA 4126 | -7/Scraptown | Found A0-MCA's Component Scanner 4601 | -7/Scraptown | Met Optimus 4601 | -7/Scraptown | Accepted into 0bPrime 4702 | -7/Scraptown | Discovered new exit (range 5) 4707 | -7/Scraptown | Entered Factory 4707 | -5/Factory | Evolved 10 slots: Propulsion x3, Utility x4, Weapon x3 4861 | -5/Factory | Destroyed 7 combat bots 4970 | -5/Factory | Lost 8 parts (1p2n1u4w) 5103 | -5/Factory | Discovered new exit (range 7) 5275 | -5/Factory | Lost 7 parts (1p1n3u2w) 5352 | -5/Factory | Identified exit to Upper Caves 5401 | -5/Factory | Found Prototype Launcher 5401 | -5/Factory | Identified Scatter Rocket Array 5405 | -5/Factory | Found Scatter Rocket Array 5433 | -5/Factory | Repaired Weapon Cycler 5473 | -5/Factory | Repaired Broken Antigrav System 5507 | -5/Factory | System Shield fried by hacking feedback 5659 | -5/Factory | Cargo convoy interrupted 5706 | -5/Factory | Core integrity fell below 50% 5769 | -5/Factory | Lost 10 parts (1p3n2u4w) 6207 | -5/Factory | First assault squad dispatched 6238 | -5/Factory | Spotted B-75 Beast 6438 | -5/Factory | Found Prototype Launcher 6438 | -5/Factory | Identified Tactical Quantum Warhead 6668 | -5/Factory | Lost 3 parts (1n1u1w) 6692 | -5/Factory | Repaired Imp. Propulsion Shielding 6749 | -5/Factory | Repaired Enh. Gauss Cannon 6883 | -5/Factory | Core integrity fell below 20% 6905 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06897_ Slug penetrates P-70 Sage. 06897_ P-70 Sage destroyed. 06897_ Linear Gravjet destroyed. 06898_ Dropped Lgt. Angular Momentum Engine. 06899_ Penetrated by Slug. 06899_ Slug penetrates Terminal. 06900_ Penetrated by Slug. 06900_ Enh. Gauss Cannon destroyed. 06901_ Acquired 30 matter. 06902_ Slammed into W-25 Informer. 06902_ Destroyed Visual Processing Unit. 06902_ W-25 Informer system corrupted by crushing effect. 06903_ Penetrated by Slug. 06905_ Component scanned: Hcp. Storage Unit [C-30 ARC]. 06905_ Slug penetrates Wall. 06905_ Antigrav System destroyed. 06905_ Linear Gravjet destroyed. 06905_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #### #####??###???###### # | | ###### ##????#?###?#?##### """""" # | | ## #??#???????#?###?## """""" # | | ##%#?###?#?#????###### """""" # | | #" #??#??#????##???### """""" + | | ## #?????????#????#### # | | ## #??#?#?#????#?##?## """""" | | ## #?????#??????##?### """""" # | | ###### #????#??##???#??### """""" #"""" | | ???###/###########?????### """""" # | | ????# ! #???#??## # " | | ????# #??????############### " | | ????# #?????################ | | ##### #???????????? ? # | | T # #???????????? ?"" # % | | / #????????? "" "" # " | | """ # #????????????? 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C +??????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 100 Energy Generation 23 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Power Amplification 40 Armor Coverage 150 Resistance: KI 25 Core Shielding 20 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 64 Targeting Accuracy 22 Recoil Reduction 6 Salvage Targeting 3 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Weapon Cycler | 45% | -5/Factory Antigrav System | 54% | -5/Factory | Broken Imp. Propulsion Shielding | 10% | -5/Factory Enh. Gauss Cannon | 7% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GaussReinforcedAutocannon Manual? 0 Play Time 01:17:29 Cumulative 297.6 hours Start 2025.06.15 @ 19:20:21 End 2025.06.15 @ 20:36:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 183 Rogue 183 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0/0 Lore% 82 Gallery% 70 Achievement% 66 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Tamsyn Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: fdb6c730-f8a4-4066-8222-9f4be4cc9b26