Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.01 @ 11:57:21 Player: Rohain Result: Destroyed by as-02989 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (345) 345 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 815 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 267/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Aluminum Leg Aluminum Leg Particle Gun Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Structural Scanner Medium Armor Plating > --- WEAPON ----------- Particle Gun Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Grenade Launcher [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Medium Armor Plating Device Structural Scanner Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 5 9 3 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 8 | 2 4 2 Treads . | . . . Leg 6 | 2 4 . Wheel . | . . . Hover . | . . . Flight 2 | . . 2 Utility 3 | . 3 . Device 1 | . 1 . Storage . | . . . Processor . | . . . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 4 | 2 1 1 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 1 6 Power . | . . . Propulsion 4 | . . 4 Utility 2 | . 1 1 Weapon 1 | . . 1 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Slot Usage (%) 92 | . 95 85 Engine 13 | . 14 11 Leg 26 | . 28 22 Device 11 | . 11 11 Protection 11 | . 12 11 Energy Gun 5 | . 2 11 Ballistic Gun 21 | . 25 11 Naked Turns 20 | . . 20 Heaviest Build 19 | 8 18 19 Greatest Support 20 | 20 20 20 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 4 5 5 Average Carried 4 | 2 4 5 Final Capacity 5 | 5 5 5 Final Carried 5 | 4 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 501 | 233 227 41 Remotely . | . . . Salvage Created 437 | . 383 54 Parts 37 | . 31 6 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 16 | . 11 5 Guns 14 | . 11 3 AOE 2 | . . 2 Classes Destroyed 3 | . 2 1 Swarmer 6 | . 3 3 Grunt 8 | . 8 . Assembled 2 | . . 2 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 1073 | . 502 571 Core 258 | . 93 165 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 47 | . 39 8 Largest 2 | . 2 2 Hottest 95 | . 40 95 Shots Fired 94 | . 78 16 Gun 92 | . 78 14 Cannon . | . . . Launcher 2 | . . 2 Special . | . . . Kinetic 84 | . 78 6 Thermal 8 | . . 8 Explosive 2 | . . 2 Electromagnetic . | . . . Robot Hit Streak 9 | . 9 3 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 53 | . 47 6 Core Hits 26 | . 18 8 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 882 | . 514 368 Guns 619 | . 514 105 Cannons . | . . . Explosions 263 | . . 263 Melee . | . . . Ramming . | . . . Kinetic 536 | . 514 22 Thermal 83 | . . 83 Explosive 263 | . . 263 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 28 | . . 28 Projectiles . | . . . Explosions 28 | . . 28 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 31 | . . 31 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 198 | . 28 198 Average Temperature 33 | . 10 85 Received Heat Transfer 233 | . 213 20 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 185 | . . 185 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 190 | . 190 141 Initial 56 | . . 56 Average 77 | . 80 90 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 18 16 Peak Tracking Total 7 | . 5 7 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 7 . Successful 3 | . 3 . Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual 7 | . 7 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 982 | 75 637 270 Spaces Moved 723 | 55 410 258 Core 40 | 3 . 37 Treads . | . . . Legs 629 | 52 410 167 Wheels . | . . . Hover . | . . . Flight 54 | . . 54 Fastest Speed 37 | 50 120 37 Average Speed 109 | 116 120 92 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 3 | . . 3 Cave-ins Triggered . | . . . Exploration Rate (%) 41 | 4 71 49 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 15 | . . 15 Melee . | . . . Projectile . | . . . AOE 15 | . . 15 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 823 | 64 490 269 Wait 15 | . 15 . Move 715 | 54 409 252 Hop 3 | . . 3 Pick Up 12 | 5 7 . Fast Attach 9 | 4 3 2 Attach 2 | 1 1 . Detach . | . . . Swap 6 | . 5 1 Drop 14 | . 11 3 Fire 47 | . 39 8 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 16) 76 | -11/Junkyard | Entered Materials 311 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 16) 541 | -10/Materials | Discovered new exit (range 10) 660 | -10/Materials | Discovered new exit (range 16) 713 | -10/Materials | Entered Mines 851 | -10/Mines | Assembled infested the area 854 | -10/Mines | Learned location of Zion (-7) 942 | -10/Mines | Core integrity fell below 50% 966 | -10/Mines | Core integrity fell below 20% 970 | -10/Mines | Lost 4 parts (2n1u1w) 983 | -10/Mines | Destroyed by as-02989 with Assembled Heavy Rifle Last Messages --------------- World map updated: -7/Zion. 00857_ R-06 Scavenger collects Lgt. Assault Rifle. 00876_ T-07 Excavator is excavating. 00932_ as-41237 destroyed. 00936_ T-07 Excavator is excavating. 00936_ Destroyed Asb. Hover Unit. 00936_ as-98398 destroyed. 00936_ Destroyed Asb. Hover Unit. 00938_ Aluminum Leg destroyed. 00938_ Med. Armor Plating destroyed. 00939_ The unstable cave ceiling collapses. 00939_ Grenade Launcher destroyed. 00939_ Aluminum Leg destroyed. 00939_ Dropped Ion Engine. 00940_ Dropped Particle Gun. 00940_ Dropped Structural Scanner. 00941_ T-07 Excavator is excavating. 00957_ Acquired Flight Unit. 00976_ Flight Unit destroyed. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??####??????????????????????????????????????? | | ?## ##?????????????????????????????????????? | | ?# ##????????????????????????????????????? | | ?# ##???????????????????????????????????? | | ?## #???????????????????????????????????? | | ??# ##??????????????????????????????????? | | ??# #??????????????????????????????????? | | ??# #??????????????????????????????????? | | ??# % #??????????????????????????????????? | | ??## ##??????????????????????????????????? | | ???# ##???????????????????????????????????? | | ??## ##??###?????????###??#????????????????? | | ??# #??## ##???????? #### ????????????????? | | ??# #### ##??????? ## ????????????????? | | ??# ## #???????? ????????????????? | | ??## #????????? ?????????????????? | | ???## a ##???????? ?????????????????? | | ????##### ##??????# ???????????? ###?? | | ????????## ###????## #?????####### #### | | ?????????## a a ##???## #????####### ### | | ??????????# ###### ####### | | ??????????# a ##### ###### ## ## | | ??????????## @ $ ### ## | | ???????????#### ##?#### ## | | ?????????????### ###### ##########???## ## | | ?????????????### %[# ### ##########???## ## | | ????????????### =% [% #######?????### | | ????????????## * #### ##?????### ## | | ????????????## #### #### ##????### # | | ?????????????## ##### #### ##???#### | | ??????????????## ###### #### ######## | | ??????????????## ##### #### ####### | | ????????????####$ ##?## ###### | | ????????????### ###### ###### ###### # | | ????##########!a% ##### ##??## ###### ## | | ????##########* ##??## ##### ## | | ????## [ ### ###??## #### # | | ??#### ####### ### ### ####### #### | | ??#### ####### ## ## ### ##### | | ??## ######## ## ######### | | ??## ##### #####?#### | | ??## ##### ### ######?????##### | | ??## ### ### ## #######??????##### | | ??## ### ##### #### ####????????????### | | ?### ### #### ### ###??????????????## | | ?### ### ### #### ###???????????????## | | ### ## ########???????????????### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed WaveAlloyProtection Manual? 0 Play Time 00:11:13 Cumulative 29.3 hours Start 2023.04.01 @ 11:46:37 End 2023.04.01 @ 11:57:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 34 Adventurer 16 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 38 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ffbfdee8-3424-4018-8253-67c7529db7fc