Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.20 @ 15:58:55 Player: Officer C4 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (105) 525 Value Destroyed (2410) 2410 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (213) 213 TOTAL SCORE: 5228 Bonus ------- High Alert Combat Kills 323 Friendly Fire -110 Cogmind --------- Core Integrity 355/550 Matter 247/300 Energy 598/630 System Corruption 0% Temperature Warning (370) Movement Walking (540) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (4) ------ High-capacity Storage Unit Large Battery > --- WEAPON (2) ------- Pulse Rifle Pulse Rifle > --- INVENTORY (20) --- Light Ion Engine Deuterium Engine Light Nuclear Core Aluminum Leg Huge Storage Unit Insulated Plating Insulated Plating Hacking Suite System Shield Improved Trap Extractor (0/6) Pulse Rifle Pulse Rifle Pulse Rifle Pulse Rifle EMP Blaster Datajack Mining Laser Makeshift Sword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Weight Redist. System Targeting Computer > --- WEAPON ----------- Beamcaster EMP Blaster > --- INVENTORY -------- Light Nuclear Core VSS Leg Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Huge Storage Unit Improved Trap Extractor Flak Cannon Datajack [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Weight Redist. System Storage High-capacity Storage Unit Processor Targeting Computer Weapon Shock Rifle Energy Gun Shock Rifle Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher EMP Blaster Special Weapon Mining Laser Slashing Weapon Makeshift Sword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 73 | 6 3 5 38 . 21 Power 8 | 1 . 1 3 . 3 Engine 6 | 1 . 1 1 . 3 Core 2 | . . . 2 . . Reactor . | . . . . . . Propulsion 26 | 2 3 2 17 . 2 Treads . | . . . . . . Leg 16 | . 2 2 10 . 2 Wheel 2 | 2 . . . . . Hover 1 | . 1 . . . . Flight 7 | . . . 7 . . Utility 9 | 1 . 1 5 . 2 Device 5 | . . 1 2 . 2 Storage 3 | 1 . . 2 . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 30 | 2 . 1 13 . 14 Energy Gun 15 | 1 . . 7 . 7 Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . . 2 . . Ballistic Cannon 2 | . . . 1 . 1 Launcher 7 | . . 1 3 . 3 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 2 | . . . 2 . . Parts Lost 22 | . 1 1 10 . 10 Power 5 | . . 1 2 . 2 Propulsion 7 | . 1 . 3 . 3 Utility 4 | . . . 2 . 2 Weapon 6 | . . . 3 . 3 Highest Loss Streak 5 | . 1 1 3 . 5 To Critical Strikes 1 | . . 1 . . . Average Slot Usage (%) 87 | . 82 84 86 88 91 Engine 6 | . 14 . 3 11 15 Core 2 | . . . 5 . . Leg 21 | . 12 28 18 22 26 Device 15 | . . 12 18 11 13 Storage 15 | . 14 14 12 22 18 Processor 2 | . . . 5 . . Energy Gun 14 | . 14 14 12 22 15 Ballistic Cannon 1 | . . . 1 . . Launcher 4 | . . 13 5 . 1 Peak Build Rating 25 | 6 6 14 25 18 24 Average Rating 17 | 4 5 7 19 17 21 On Entrance 10 | . 6 6 14 17 18 Naked Turns . | . . . . . . Heaviest Build 64 | 13 13 13 55 52 64 Greatest Support 39 | 20 20 27 36 29 39 Greatest Overweight (x) 18 | . 2 . 18 1 2 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 20 | 8 8 8 20 20 20 Average Capacity 16 | 6 8 8 18 20 20 Most Carried 20 | 4 6 8 16 18 20 Average Carried 12 | 2 4 5 11 16 18 Final Capacity 20 | 8 8 8 20 20 20 Final Carried 18 | 4 3 8 15 18 18 Class Distribution -------------------- 60% | Scavenger-Mutant 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1277 | 260 31 108 750 . 128 Remotely . | . . . . . . Salvage Created 3711 | . 119 228 2638 101 625 Parts 264 | . 5 11 195 4 49 Haulers Intercepted 4 | . . . 3 . 1 Recyclers Shooed 13 | . . 1 10 . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 64 | . 2 5 46 1 10 Melee 1 | . . . . . 1 Guns 37 | . 2 3 23 1 8 Cannons 9 | . . . 9 . . AOE 15 | . . 2 12 . 1 Classes Destroyed 13 | . 2 2 8 1 . Worker 11 | . . . 7 . 4 Builder 8 | . . . 7 . 1 Tunneler 2 | . . . 2 . . Hauler 4 | . . . 3 . 1 Recycler 11 | . . 2 6 1 2 Operator 3 | . . . 2 . 1 Watcher 7 | . 1 . 4 . 2 Swarmer 12 | . . 3 6 . 3 Grunt 38 | . 2 2 30 . 4 Duelist 3 | . . . 2 . 1 Protector 2 | . . . 2 . . Sentry 8 | . . . 6 . 2 Assembled 1 | . . . . 1 . Best Kill Streak 13 | . 3 6 13 2 5 Combat Bots Only 7 | . 2 5 7 1 3 Max Kills in Single Turn 5 | . 1 2 5 1 4 Gunslinging . | . . . . . . Exploded 2 | . . 2 2 . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 299 | . 15 39 166 . 79 Missed 82 | . 1 11 54 . 16 Damage Taken 3149 | . 178 322 1577 . 1072 Core 621 | . 11 72 343 . 195 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 19 | . . . . . 19 Core Remaining (%) 60 | 100 . 66 . 14 . Volleys Fired 251 | . 12 19 160 5 55 Largest 2 | . 2 2 2 2 2 Hottest 126 | . 60 70 108 100 126 Shots Fired 406 | . 24 33 240 10 99 Gun 325 | . 24 30 172 10 89 Cannon 50 | . . . 50 . . Launcher 24 | . . 3 18 . 3 Special 7 | . . . . . 7 Kinetic 77 | . 12 11 54 . . Thermal 136 | . 12 19 18 . 87 Explosive 4 | . . 3 . . 1 Electromagnetic 189 | . . . 168 10 11 Robot Hit Streak 16 | . 5 3 10 3 16 Robot Miss Streak 17 | . 1 6 17 3 6 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 250 | . 16 13 155 4 62 Core Hits 192 | . 6 14 136 2 34 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . . . 1 1 4 Burn 4 | . . . . . 4 Corrupt 2 | . . . 1 1 . Melee Attacks 5 | . . . . . 5 Impact . | . . . . . . Slashing 4 | . . . . . 4 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6095 | . 182 353 3961 176 1423 Guns 3161 | . 182 162 1683 107 1027 Cannons 1015 | . . . 1015 . . Explosions 1783 | . . 183 1260 66 274 Melee 105 | . . . . . 105 Ramming 31 | . . 8 3 3 17 Kinetic 1161 | . 74 34 1053 . . Thermal 2162 | . 108 128 897 66 963 Explosive 299 | . . 183 . . 116 Electromagnetic 2337 | . . . 2008 107 222 Impact . | . . . . . . Slashing 105 | . . . . . 105 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 72 | . . 10 26 31 5 Projectiles . | . . . . . . Explosions 72 | . . 10 26 31 5 Melee . | . . . . . . Knockbacks 35 | . . . 35 . . Impact . | . . . . . . Kinetic 34 | . . . 34 . . Secondary 1 | . . . 1 . . Self-Inflicted Damage 143 | . . 32 103 . 8 Shots 8 | . . 1 6 . 1 Rammed . | . . . . . . Targets Rammed 8 | . . 1 2 2 3 Kicked 8 | . . 1 2 2 3 Crushed . | . . . . . . Highest Temperature 361 | . 134 7 340 90 361 Average Temperature 80 | . 83 4 75 34 94 Received Heat Transfer 1260 | . 123 24 645 . 468 Effects 6 | . . . 4 . 2 Interference 5 | . . . 3 . 2 Short Circuit 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted 2 | . . . 2 . . Combat Hostiles 2 | . . . 2 . . Parts Fried 6 | . . . 5 . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . . . 4 Heat Transferred 4253 | . 250 300 1309 50 2344 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 17 | . . . 15 1 1 Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 978 | . 77 189 978 381 214 Initial 381 | . . 30 . 381 74 Average 319 | . 40 99 483 337 98 Maximum Alert Level 3 | . . . 3 1 1 Low Security (%) 48 | 100 100 100 17 22 99 Level 1 22 | . . . 26 77 . Level 2 15 | . . . 29 . . Level 3 13 | . . . 26 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . . . 9 . 2 Investigation 2 | . . . 2 . . Extermination . | . . . . . . Reinforcement 6 | . . . 4 . 2 Assault 3 | . . . 3 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 8 | . . 1 6 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 99 | . 4 5 65 2 23 Peak Tracking Total 6 | . 3 3 6 2 6 Tactical Retreats 4 | . . . 4 . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 2 | . . 1 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 12 | . . 2 10 . . Max in Single Turn 2 | . . 1 2 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 14 | . 1 1 8 . 4 Terminals 6 | . 1 . 4 . 1 Fabricators . | . . . . . . Repair Stations 2 | . . . 1 . 1 Recycling Units 3 | . . . 2 . 1 Scanalyzers 2 | . . . 1 . 1 Garrison Access . | . . . . . . Total Hacks 35 | . 2 1 19 . 13 Successful 27 | . 1 1 15 . 10 Failed 8 | . 1 . 4 . 3 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 11 | . 2 . 5 . 4 Fabricators . | . . . . . . Repair Stations 9 | . . . 5 . 4 Recycling Units 3 | . . . 2 . 1 Scanalyzers 11 | . . . 7 . 4 Garrison Access . | . . . . . . Terminal Hacks 9 | . 1 1 3 . 4 Record 5 | . . . 3 . 2 Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . 1 . . . Investigation Status 1 | . . . . . 1 Hauler Manifests 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . . . 3 . 2 Scan Component 4 | . . . 3 . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 3 | . . . 2 . 1 Report Inventory 3 | . . . 2 . 1 Scanalyzer 10 | . . . 7 . 3 Insert Component 4 | . . . 3 . 1 Analyze 6 | . . . 4 . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used 1 | . . . . . 1 Hacking Detections 7 | . 1 . 4 . 2 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . 3 . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 32 | . . . . . 32 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . . 3 . 1 Part Schematics Acquired 4 | . . . 3 . 1 Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 31 | . . . . 31 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 4642 | 45 155 695 2377 513 857 Spaces Moved 2046 | 40 100 492 870 254 290 Core 11 | 10 . . 1 . . Treads . | . . . . . . Legs 1957 | . 53 492 868 254 290 Wheels 76 | 30 46 . . . . Hover 1 | . 1 . . . . Flight 1 | . . . 1 . . Fastest Speed 50 | 50 80 105 105 190 190 Average Speed 170 | 72 103 119 197 190 192 Slowest Speed 950 | 80 180 120 950 190 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 3 22 96 61 60 23 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 6 | . . . . . 6 Terrain Destroyed 85 | . . 9 49 5 22 Melee . | . . . . . . Projectile 7 | . . . . . 7 AOE 78 | . . 9 49 5 15 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 2773 | 55 129 565 1286 273 465 Wait 291 | . 11 39 162 10 69 Move 2041 | 39 99 491 869 253 290 Hop . | . . . . . . Pick Up 73 | 10 2 8 34 3 16 Fast Attach 2 | . . . 2 . . Attach 42 | 6 3 2 21 . 10 Detach 2 | . . . 2 . . Swap 29 | . . 3 15 . 11 Drop 29 | . 2 2 19 . 6 Fire 251 | . 12 19 160 5 55 Melee 5 | . . . . . 5 Ram . | . . . . . . Kick 8 | . . 1 2 2 3 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 13) 201 | -10/Materials | Entered Mines 285 | -10/Mines | Learned Materials interactive machine intel 292 | -10/Mines | Discovered new exit (range 3) 309 | -10/Mines | Build established: Mutant 833 | -10/Mines | Discovered new exit (range 14) 862 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 896 | -10/Mines | Entered Materials 896 | -9/Materials | Evolved 2 slots: Utility x2 897 | -9/Materials | Loaded intel: 18 interactive machine locations 1179 | -9/Materials | Destroyed 7 combat bots 1662 | -9/Materials | Build established: Scavenger-Mutant 1997 | -9/Materials | Discovered new exit (range 16) 2455 | -9/Materials | Core integrity fell below 50% 2496 | -9/Materials | First assault squad dispatched 2556 | -9/Materials | Build established: Mutant 2649 | -9/Materials | Lost 3 parts (1p2w) 2982 | -9/Materials | Build established: Scavenger-Mutant 3021 | -9/Materials | Core integrity fell below 20% 3273 | -9/Materials | Entered Mines 3276 | -9/Mines | Received a Mining Laser from a helpful Derelict 3670 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3690 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3700 | -9/Mines | Assembled infested the area 3705 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3771 | -9/Mines | Discovered new exit (range 7) 3786 | -9/Mines | Entered Materials 3786 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 4189 | -8/Materials | Lost 3 parts (2p1n) 4453 | -8/Materials | Repaired Weight Redist. System 4643 | -8/Materials | Self-destructed Last Messages --------------- 04631_ Aluminum Leg destroyed. 04632_ Critical hit (Burn: +37). 04632_ G-47 Trooper destroyed. 04632_ K-01 Serf destroyed. 04633_ U-05 Engineer lays Concrete. 04634_ Penetrated by Slug. 04634_ Grenade Launcher destroyed. 04635_ Destroyed Terrain Scanner. 04635_ Chain reaction triggered in Corrupted Lgt. Ion Engine. 04636_ Overheating: System interference. 04636_ EMP Blaster temporarily disabled. 04636_ Penetrated by Slug. 04637_ Slug penetrates Wall. 04637_ Critical hit (Burn: +37). 04640_ Penetrated by Slug. 04640_ Critical hit (Burn: +37). 04642_ Penetrated by Slug. 04642_ Weight Redist. System destroyed. 04642_ Aluminum Leg destroyed. 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Nuclear Core | -9/Materials | Scanalyzed Mak. Sword | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoordinationCarbideMatrix Manual? 0 Play Time 00:58:20 Cumulative 34.0 hours Start 2024.09.20 @ 15:03:13 End 2024.09.20 @ 15:58:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 33 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 28 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98785556-dbd1-4f54-bb2f-9833bb8e9a19