Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.14 @ 01:33:41 Player: Runagate Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (82) 410 Value Destroyed (2243) 2243 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 5055 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/700 Matter 178/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- High-capacity Storage Unit Pulse Rifle Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Structural Scanner > --- WEAPON ----------- Field Laser Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Deuterium Engine Aluminum Leg Heat Sink Cooling System High-capacity Storage Unit Large Battery Seismic Detector Improved Targeting Computer Field Laser Field Laser Pulse Rifle Pulse Rifle Pulse Rifle Pulse Rifle Mini Grenade Launcher [Rating: 30] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 3 | . . . 1 2 Weapon 1 | . . . 1 . Parts Attached 70 | 8 17 23 17 5 Power 10 | 2 2 4 2 . Engine 10 | 2 2 4 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 17 | 2 5 6 3 1 Treads . | . . . . . Leg 16 | 2 5 6 3 . Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 12 | 2 3 2 3 2 Device 7 | 1 3 . 2 1 Storage 4 | 1 . 2 1 . Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 31 | 2 7 11 9 2 Energy Gun 25 | . 4 10 9 2 Energy Cannon . | . . . . . Ballistic Gun 4 | 2 2 . . . Ballistic Cannon . | . . . . . Launcher 2 | . 1 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 2 2 . Parts Lost 27 | . 2 1 15 9 Power 2 | . . . 2 . Propulsion 8 | . 1 1 5 1 Utility 7 | . . . 3 4 Weapon 10 | . 1 . 5 4 Highest Loss Streak 12 | . 2 1 12 9 To Critical Strikes . | . . . . . Average Backups 11 | 1 7 14 11 3 Power 1 | . . 1 . . Propulsion . | . 1 . . . Utility 4 | . 4 5 4 1 Weapon 4 | . 1 6 5 2 Tool/Special . | . . . . . Unused Backups 9 | . 2 1 4 2 Power 1 | . . 1 . . Propulsion . | . . . . . Utility 3 | . 1 . 1 1 Weapon 5 | . 1 . 3 1 Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 99 99 75 62 Engine 9 | . 13 11 5 . Leg 32 | . 27 43 22 . Device 12 | . 14 10 14 13 Storage 12 | . 14 11 12 14 Energy Gun 19 | . 18 21 16 17 Ballistic Gun 1 | . 8 . . . Launcher 1 | . . . 3 1 Peak Build Rating 30 | 7 10 17 30 19 Average Rating 14 | 5 7 15 19 17 On Entrance 7 | . 7 9 15 8 Naked Turns . | . . . . . Heaviest Build 40 | 14 17 35 40 34 Greatest Support 52 | 20 20 40 52 12 Greatest Overweight (x) 8 | . 1 1 8 8 Average Overweight (x) . | . . . 1 2 Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 13 | 7 8 14 15 15 Most Carried 15 | 3 8 15 15 6 Average Carried 11 | 1 7 14 11 3 Final Capacity 15 | 8 8 15 15 15 Final Carried 15 | 3 8 15 7 2 Class Distribution -------------------- 60% | Scavenger-Mutant 20% | Mutant 8% | Scavenger-Skirmisher 7% | Gunner 3% | Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1493 | 344 266 625 258 . Remotely . | . . . . . Salvage Created 2794 | 138 495 1314 829 18 Parts 155 | 17 32 72 31 3 Haulers Intercepted 3 | . 1 1 1 . Recyclers Shooed 4 | . 2 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 56 | . 11 29 15 1 Guns 46 | . 10 26 9 1 AOE 7 | . 1 2 4 . Classes Destroyed 13 | 2 6 3 2 . Worker 2 | . 2 . . . Builder 2 | . 1 1 . . Tunneler 7 | 5 1 . 1 . Hauler 3 | . 1 1 1 . Recycler 5 | 1 . 3 1 . Operator 3 | . . 1 1 1 Watcher 4 | . 1 2 1 . Swarmer 15 | . 3 10 1 1 Grunt 26 | . 8 9 9 . Duelist 1 | . . 1 . . Sentry 11 | . . 9 2 . Specialist 2 | . . . 2 . Heavy 1 | . . . 1 . Best Kill Streak 8 | 5 8 7 7 1 Combat Bots Only 7 | . 6 6 7 1 Max Kills in Single Turn 3 | 1 1 3 2 1 Gunslinging . | . . . . . Exploded 2 | . 1 2 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 440 | . 71 112 145 112 Missed 127 | . 16 35 47 29 Hits 313 | . 55 77 98 83 Projectile 313 | . 55 77 98 83 AOE 1 | . . . 1 . Critical Strikes 9 | . . 2 4 3 Damage Taken 4669 | . 676 833 1757 1403 Core 1258 | . 92 132 323 711 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 286 | . 191 95 . . Core Remaining (%) 67 | 100 63 67 41 . Volleys Fired 199 | 16 55 73 45 10 Largest 3 | 2 2 2 3 3 Hottest 189 | 40 105 130 189 189 Shots Fired 413 | 32 103 144 118 16 Gun 396 | 32 97 143 111 13 Cannon . | . . . . . Launcher 17 | . 6 1 7 3 Special . | . . . . . Kinetic 86 | 32 54 . . . Thermal 310 | . 43 143 111 13 Explosive 17 | . 6 1 7 3 Electromagnetic . | . . . . . Robot Hit Streak 15 | 6 12 12 15 8 Robot Miss Streak 9 | 2 3 9 3 2 Penetration Max . | . . . . . Secondary Targets 10 | . 4 3 3 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 276 | 18 68 92 85 13 Core Hits 154 | 8 34 69 39 4 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 13 | . 1 6 5 1 Burn 12 | . . 6 5 1 Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4890 | 195 953 1532 1923 287 Guns 3949 | 195 724 1371 1490 169 Cannons . | . . . . . Explosions 891 | . 225 155 393 118 Melee . | . . . . . Ramming 50 | . 4 6 40 . Kinetic 620 | 195 425 . . . Thermal 3329 | . 299 1371 1490 169 Explosive 891 | . 225 155 393 118 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 17 | . 5 . 12 . Projectiles . | . . . . . Explosions 17 | . 5 . 12 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 286 | . 71 . 158 57 Shots 8 | . 2 . 4 2 Rammed 1 | . . . 1 . Targets Rammed 8 | . 2 1 5 . Kicked 7 | . 2 1 4 . Crushed . | . . . . . Highest Temperature 270 | . 144 90 270 159 Average Temperature 40 | . 42 21 66 81 Received Heat Transfer 1329 | . 294 240 498 297 Effects 3 | . . . 3 . Interference 3 | . . . 3 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 3 | . . 1 2 . Combat Hostiles 3 | . . 1 2 . Parts Melted 20 | . 1 7 11 1 Heat Transferred 8155 | . 687 3583 3441 444 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . . 2 . . Low Security (%) 68 | 100 100 36 100 100 Level 1 26 | . . 53 . . Level 2 4 | . . 10 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 435 | 15 180 435 130 93 Initial 126 | . . 7 126 . Average 155 | 3 92 252 64 17 Influence Increases 1947 | 30 412 929 459 117 Destroy 0b10 Robot/C 1120 | . 220 580 300 20 Destroy 0b10 Robot/NC 130 | 30 30 40 25 5 Destroy Leader 294 | . 54 166 74 . Successful Hack 55 | . 21 26 4 4 Disable Machine 120 | . 15 15 15 75 Destroy Structure 93 | . 27 12 41 13 Partial Spotted 15 | . 15 . . . Lose Combat Pursuer 120 | . 30 90 . . Influence Decreases 1947 | 30 393 647 760 117 Entered New Map 187 | . . 12 175 . Time Decay 1568 | 30 373 625 435 105 Lost Part 192 | . 20 10 150 12 Squads Dispatched 9 | . 1 2 5 1 Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 6 | . . 1 4 1 Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 9 | . 3 3 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 108 | . 24 42 33 9 Peak Tracking Total 8 | . 6 5 6 8 Tactical Retreats 5 | . 1 4 . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 9 | . 2 2 3 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 8 | . 1 1 1 5 Max in Single Turn 4 | . 1 1 1 4 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 27 | . 7 13 5 2 Terminals 23 | . 6 11 4 2 Fabricators . | . . . . . Repair Stations 3 | . 1 2 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 72 | . 29 32 9 2 Successful 48 | . 17 23 6 2 Failed 24 | . 12 9 3 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 54 | . 19 26 7 2 Terminals 56 | . 20 26 8 2 Fabricators . | . . . . . Repair Stations 15 | . 9 6 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 6 | . 1 4 1 . Terminal Index 1 | . . 1 . . Locate Traps 4 | . . 3 1 . Maintenance Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 14 | . 8 6 . . Scan Component 7 | . 4 3 . . Repair 7 | . 4 3 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 27 | . 8 13 4 2 Terminals 27 | . 8 13 4 2 Botnet 7 | . 3 3 1 . Skim 20 | . 5 10 3 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 21 | . 6 10 4 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 7 | . 4 3 . . Time 206 | . 116 90 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 3421 | 41 933 1413 580 454 Structural 2850 | . 857 1413 580 . Seismic 571 | 41 76 . . 454 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5503 | 156 1029 2698 1121 499 Spaces Moved 2634 | 81 563 1284 503 203 Core 97 | 1 . . 82 14 Treads . | . . . . . Legs 2348 | 80 563 1284 421 . Wheels 189 | . . . . 189 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 133 | 119 120 120 178 142 Slowest Speed 450 | 120 190 190 450 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 49 | 5 98 90 48 8 Regions Visited 4 Branch Regions . Pre-discovered Areas 7 | . 2 5 . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 100 | . 25 10 48 17 Melee . | . . . . . Projectile . | . . . . . AOE 100 | . 25 10 48 17 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 4244 | 107 814 2292 634 397 Wait 1193 | 1 143 853 28 168 Move 2630 | 80 562 1283 502 203 Hop . | . . . . . Pick Up 40 | 2 14 16 8 . Fast Attach 21 | 7 4 4 5 1 Attach 18 | . 1 3 9 5 Detach . | . . . . . Swap 77 | 1 20 37 17 2 Drop 50 | . 13 22 15 . Fire 199 | 16 55 73 45 10 Melee . | . . . . . Ram 1 | . . . 1 . Kick 7 | . 2 1 4 . Crush . | . . . . . Escape Stasis 8 | . . . . 8 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [Sub]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: Sto) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 13) 157 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 494 | -10/Materials | Discovered new exit (range 16) 718 | -10/Materials | Discovered new exit (range 16) 785 | -10/Materials | Discovered new exit (range 7) 847 | -10/Materials | Repaired Aluminum Leg 875 | -10/Materials | Repaired Aluminum Leg 902 | -10/Materials | Repaired Aluminum Leg 941 | -10/Materials | Repaired Imp. Heat Sink 989 | -10/Materials | Identified exit to Materials 995 | -10/Materials | Discovered new exit (range 16) 1024 | -10/Materials | Build established: Scavenger-Mutant 1026 | -10/Materials | Loaded intel: 1 repair station location 1052 | -10/Materials | Learned location of 1 exit from Recycling 1068 | -10/Materials | Learned 2 Storage zone layouts 1094 | -10/Materials | Learned 2 Storage zone layouts 1129 | -10/Materials | Learned 2 Mines zone layouts 1175 | -10/Materials | Learned location of Mines (-9) 1186 | -10/Materials | Entered another Materials area 1186 | -9/Materials | Evolved 2 slots: Propulsion x2 1187 | -9/Materials | Identified exit to Materials 1523 | -9/Materials | Discovered new exit (range 15) 1715 | -9/Materials | Repaired Aluminum Leg 1762 | -9/Materials | Discovered exit to Materials (range 7) 1992 | -9/Materials | Discovered new exit (range 12) 2766 | -9/Materials | Learned Storage terminal intel 2816 | -9/Materials | Repaired Imp. Heat Sink 2843 | -9/Materials | Repaired Structural Scanner 2847 | -9/Materials | Learned Storage stockpile data 2874 | -9/Materials | Learned 4 Recycling zone layouts 3316 | -9/Materials | Learned location of Zion (-7) 3393 | -9/Materials | Learned Storage emergency access door positions 3625 | -9/Materials | Learned location of Storage (-7) 3662 | -9/Materials | Learned location of 3 exits from Materials 3827 | -9/Materials | Loaded intel: 18 trap records 3884 | -9/Materials | Entered another Materials area 3884 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3885 | -8/Materials | Identified exit to Factory 4063 | -8/Materials | Garrison activated, responded to threat 4202 | -8/Materials | Build established: Scavenger-Skirmisher 4580 | -8/Materials | Destroyed 7 combat bots 4590 | -8/Materials | Lost 12 parts (2p3n3u4w) 4632 | -8/Materials | Core integrity fell below 50% 4664 | -8/Materials | Lost 3 parts (2n1w) 4814 | -8/Materials | Build established: Mutant 5005 | -8/Materials | Entered Factory 5005 | -7/Factory | Evolved 2 slots: Utility x2 5006 | -7/Factory | Identified exit to Storage 5370 | -7/Factory | Build established: Gunner 5488 | -7/Factory | Core integrity fell below 50% 5496 | -7/Factory | Core integrity fell below 20% 5504 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05480_ R-06 Scavenger collects Wheel. 05482_ Arm. Wheel destroyed. 05485_ R-06 Scavenger collects Lgt. Ion Engine. 05485_ Imp. Heat Sink destroyed. 05489_ Field Laser destroyed. 05491_ Imp. Targeting Computer destroyed. 05492_ R-06 Scavenger collects Welding Torch. 05493_ Lrg. Battery destroyed. 05493_ R-06 Scavenger collects Autogun. 05495_ S-27 Virus heat damages VTOL Module. 05497_ Critical hit (Burn: +37). 05497_ R-06 Scavenger collects Lgt. Nuclear Core. 05498_ R-06 Scavenger suffers critical hit (Destroy). 05498_ R-06 Scavenger destroyed. 05500_ R-06 Scavenger collects Lgt. Nuclear Core. 05502_ S-27 Virus destroyed. 05502_ R-06 Scavenger collects Autogun. 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""???????????????? | | ############# #??"" """?? ?#?????????? | | """ #?""" """ #?????????? | | """ r # #?????????? | | """ = # #?????????? | | r r@/ #?????????? | | %=# #?????????? | | #################+### *%=#??#########???????????? | | #?????????? !# s!#??????????????????????? | | #???????? """ # t ?????????????????? | | #?????? """"" # ????????????? | | #????" """"" # " ???????????? | | #?? # ???????????? | | #? ""? """ ! # #?????????????? | | # ""??????" ######## ! #?????????????? | | #??????????" #???????########?????????????? | | #??????????? #????????????????????????????? | | #####?????????????? #????????????????????????????? | | ???????????????????#?????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 14 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 26% | -10/Materials Aluminum Leg | 26% | -10/Materials Aluminum Leg | 55% | -10/Materials Imp. Heat Sink | 52% | -10/Materials Aluminum Leg | 46% | -9/Materials Imp. Heat Sink | 27% | -9/Materials Structural Scanner | 10% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExperimentalZioniteMallet Manual? 0 Play Time 00:30:34 Cumulative 164.5 hours Start 2025.10.14 @ 01:04:59 End 2025.10.14 @ 01:33:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 290 Rogue 288 Adventurer 0 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 55 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a40b7ead-b132-4306-8c82-4ca629ef8297