Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.09 @ 21:16:06 Player: Spitfire Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (101) 505 Value Destroyed (3800) 3800 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 11705 Bonus ------- Entered DSFs 500 Acquired ECA 300 Cogmind --------- Core Integrity 0/1300 Matter 131/300 Energy 3/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Force Field Peak State ------------ > --- POWER ------------ Light Nuclear Core Makeshift Power Source Light Antimatter Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Impulse Thruster Field Propulsion Array Q-thruster > --- UTILITY ---------- Enhanced Optical Array Kinecellerator Advanced Transmission Jammer ECM Suite Advanced System Shield Authchip [Device] > --- WEAPON ----------- Hypervelocity Coil Gun Light Antimatter Cannon Advanced Concussive RPG > --- INVENTORY -------- Myomer Leg Advanced Recoil Stabilizer Advanced EM Shield Long-range Phase Cannon [Rating: 107] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Titanium Leg Treads Armored Medium Treads Leg Titanium Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Small Storage Unit Device Weapon Cycler Storage Small Storage Unit Processor Enhanced Optical Array Hackware Advanced System Shield Weapon Autogun Energy Gun Improved EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Light Antimatter Cannon Launcher Heavy Proton Missile Launcher Piercing Weapon Lance Build | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Fac Upp Upp Res Tes Slots Evolved 14 | . . . 2 2 2 . 2 2 . 2 . . 2 . Power 2 | . . . . 1 . . 1 . . . . . . . Propulsion 4 | . . . 1 . 1 . . . . 1 . . 1 . Utility 5 | . . . 1 . . . 1 1 . 1 . . 1 . Weapon 3 | . . . . 1 1 . . 1 . . . . . . Parts Attached 163 | 6 10 2 21 4 5 13 22 23 3 33 3 . 4 14 Power 21 | 1 1 . 2 . 2 2 5 3 . 4 1 . . . Engine 10 | 1 1 . 2 . . . 4 1 . . 1 . . . Core 8 | . . . . . 2 2 1 1 . 2 . . . . Reactor 3 | . . . . . . . . 1 . 2 . . . . Propulsion 51 | 2 3 1 10 1 1 5 6 5 . 11 1 . 1 4 Treads 1 | . . . . . . . . 1 . . . . . . Leg 19 | . . . 4 1 1 5 2 3 . . . . . 3 Wheel 5 | 2 . . . . . . 2 1 . . . . . . Hover 13 | . 2 1 6 . . . 2 . . 1 . . . 1 Flight 13 | . 1 . . . . . . . . 10 1 . 1 . Utility 40 | 1 2 . 2 1 . 2 6 6 2 11 1 . 2 4 Device 29 | . 1 . . 1 . 2 5 3 1 10 1 . 1 4 Storage 2 | 1 . . . . . . . . . . . . 1 . Processor 6 | . 1 . 2 . . . 1 2 . . . . . . Hackware 3 | . . . . . . . . 1 1 1 . . . . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 51 | 2 4 1 7 2 2 4 5 9 1 7 . . 1 6 Energy Gun 12 | 2 1 1 3 2 . . . 1 1 1 . . . . Energy Cannon 4 | . . . . . . 1 2 . . 1 . . . . Ballistic Gun 27 | . 2 . 4 . 2 3 3 4 . 4 . . . 5 Ballistic Cannon 2 | . . . . . . . . . . 1 . . . 1 Launcher 4 | . 1 . . . . . . 2 . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 2 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 1 . . . . 5 . 6 . . 1 2 Parts Lost 90 | . 2 . 7 3 . 8 17 15 6 9 . . 1 22 Power 14 | . 1 . 1 . . 2 3 3 . 1 . . . 3 Propulsion 26 | . 1 . 4 2 . 1 5 2 1 4 . . . 6 Utility 20 | . . . . . . 2 4 1 4 2 . . . 7 Weapon 30 | . . . 2 1 . 3 5 9 1 2 . . 1 6 Highest Loss Streak 9 | . 2 . 2 3 . 5 6 9 3 8 . . 1 7 To Critical Strikes 2 | . . . . . . . 1 . . . . . . 1 Average Backups 5 | . 3 8 7 7 7 7 4 4 4 4 4 5 4 3 Power . | . . . . . . . . . 1 . . 1 . . Propulsion . | . . 2 1 . . . 1 . . . 1 1 1 . Utility 1 | . . . . . 1 3 1 1 2 1 2 2 2 1 Weapon 2 | . 3 6 5 5 5 3 1 3 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 10 | . . . . . . 1 2 5 1 1 . . . . Power 2 | . . . . . . . . 1 1 . . . . . Propulsion 4 | . . . . . . . 1 3 . . . . . . Utility 2 | . . . . . . 1 1 . . . . . . . Weapon 2 | . . . . . . . . 1 . 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 85 100 97 89 90 95 76 83 24 63 74 78 71 39 Engine 6 | . 13 14 10 9 2 . 11 4 . . 1 5 4 2 Core 2 | . . . . . 8 11 1 3 . 5 . . . . Leg 9 | . . . 16 9 19 26 16 7 1 . . . . 2 Wheel 2 | . 19 . . . . . . 7 . . . . . . Hover 5 | . 2 28 15 17 7 3 2 1 . 1 . . . . Flight 4 | . 2 . . . . . . . . 18 21 21 19 9 Device 8 | . 4 . . 8 7 7 9 17 1 10 15 15 14 10 Storage 4 | . 14 14 11 9 7 7 . . . . . . . . Processor 9 | . . 14 21 9 7 7 8 6 9 5 5 5 4 4 Hackware 2 | . . . . . . . . 2 . 9 10 10 9 1 Energy Gun 7 | . 18 14 15 26 23 5 . 4 . 1 . . . . Energy Cannon 2 | . . . . . . 1 9 4 . . . . . . Ballistic Gun 7 | . 7 14 6 . 6 18 11 9 . 4 10 10 3 1 Launcher 1 | . 2 . . . . 3 1 3 2 . . . 3 1 Peak Build Rating 107 | 6 10 11 18 22 31 42 51 90 46 101 100 93 107 105 Average Rating 39 | 5 6 9 15 20 26 33 38 66 23 63 93 93 97 52 On Entrance 39 | . 6 10 10 18 21 31 32 38 40 12 91 93 93 95 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 59 | 10 13 12 18 22 30 31 56 59 18 32 37 37 42 36 Greatest Support 69 | 32 32 12 33 23 43 69 69 66 36 34 37 37 44 46 Greatest Overweight (x) 6 | . 2 . 2 1 . 1 4 1 . 1 . . 1 6 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Most Carried 8 | 4 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Average Carried 5 | 1 3 7 7 7 7 7 4 4 4 4 4 5 4 2 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Final Carried 8 | 1 8 8 8 8 8 8 5 5 4 5 5 5 5 1 Class Distribution -------------------- 23% | Mutant 22% | Gunner 19% | Scavenger-Mutant 12% | Scavenger-Gunner 7% | Infiltrator-Sprinter 5% | Scavenger-Tank 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/DSF Gunner | -6/Factory Scavenger-Gunner | -5/Factory Mutant | -5/Upper Caves Scavenger-Sprinter | -4/Factory Sprinter | -4/Upper Caves Infiltrator-Sprinter | -4/Upper Caves Infiltrator-Sprinter | -3/Research Mutant | -3/Testing Resources | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Fac Upp Upp Res Tes Matter Collected 3522 | 233 138 74 613 70 . 264 644 517 180 314 282 59 67 67 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4114 | . 211 236 1083 210 . 362 628 844 62 200 . . . 278 Parts 254 | . 18 15 73 12 . 20 38 39 2 17 . . . 20 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . 12 . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Fac Upp Upp Res Tes Combat Hostiles Destroyed 80 | . 5 4 22 5 . 9 9 12 1 8 . . . 5 Melee 1 | . . . . . . . . . 1 . . . . . Guns 53 | . 5 4 22 1 . 5 1 7 . 6 . . . 2 Cannons 8 | . . . . . . . 7 . . . . . . 1 AOE 14 | . . . . 3 . 3 1 3 . 2 . . . 2 Classes Destroyed 13 | . 4 1 3 1 . 2 2 . . . . . . . Worker 5 | . 1 2 . . . . 2 . . . . . . . Builder 3 | . . . 1 . . . 1 1 . . . . . . Tunneler 1 | . . . 1 . . . . . . . . . . . Recycler 3 | . . . 2 . . . 1 . . . . . . . Watcher 9 | . 2 . 4 . . . 2 . . 1 . . . . Swarmer 20 | . 3 . 8 . . . . . . 8 . . . 1 Grunt 34 | . 2 2 9 2 . 5 3 9 1 . . . . 1 Duelist 2 | . . . . 1 . . 1 . . . . . . . Sentry 12 | . . 2 5 2 . . 2 1 . . . . . . Specialist 3 | . . . . . . 3 . . . . . . . . Hunter 3 | . . . . . . . 2 . . . . . . 1 Programmer 5 | . . . . . . . 1 2 . . . . . 2 Heavy 1 | . . . . . . 1 . . . . . . . . Best Kill Streak 10 | . 4 4 10 3 . 4 6 4 1 4 . . . 4 Combat Bots Only 7 | . 3 2 7 3 . 4 4 4 1 4 . . . 4 Max Kills in Single Turn 2 | . 1 1 2 2 . 2 2 2 1 2 . . . 2 Gunslinging 1 | . . . 1 . . . . . . 1 . . . . Exploded 2 | . . . . 2 . 1 1 2 . 2 . . . 2 Melee 1 | . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Fac Upp Upp Res Tes Hostile Shots Fired 991 | . 29 10 82 25 . 62 129 199 62 79 16 . 33 265 Missed 368 | . 7 5 24 11 . 21 46 76 25 26 8 . 18 101 Hits 623 | . 22 5 58 14 . 41 83 123 37 53 8 . 15 164 Melee 15 | . . . . 1 . . 10 . 3 . 1 . . . Projectile 608 | . 22 5 58 13 . 41 73 123 34 53 7 . 15 164 Critical Strikes 29 | . . . . 1 . 4 5 5 2 2 . . 1 9 Part Disruptions 2 | . . . . . . . . 1 . . . . 1 . Damage Taken 12480 | . 246 73 781 383 . 1244 1856 2530 834 855 151 . 373 3154 Core 3055 | . 60 13 128 119 . 282 182 373 425 151 18 . 141 1163 Absorbed by Shields 43 | . . . . . . . . . . . . . 32 11 Regen/Repaired (Parts) 236 | . . . 50 . . . . 147 . 39 . . . . Core Remaining (%) 69 | 100 . 70 68 78 . 59 78 . 20 . . 85 . . Volleys Fired 258 | . 22 11 72 9 . 27 34 38 . 32 . . 2 11 Largest 5 | . 2 2 2 3 . 4 4 5 . 4 . . 1 5 Hottest 183 | . 80 63 90 135 . 158 183 179 . 169 . . 51 165 Shots Fired 616 | . 41 18 140 25 . 83 91 129 . 58 . . 2 29 Gun 504 | . 41 18 140 25 . 63 29 115 . 50 . . . 23 Cannon 86 | . . . . . . 6 61 4 . 8 . . 2 5 Launcher 26 | . . . . . . 14 1 10 . . . . . 1 Special . | . . . . . . . . . . . . . . . Kinetic 350 | . 12 7 82 . . 50 29 95 . 45 . . 2 28 Thermal 140 | . 29 11 16 . . 6 61 4 . 13 . . . . Explosive 16 | . . . . . . 14 1 . . . . . . 1 Electromagnetic 110 | . . . 42 25 . 13 . 30 . . . . . . Robot Hit Streak 23 | . 5 7 23 12 . 7 7 9 . 4 . . . 6 Robot Miss Streak 8 | . 3 2 5 2 . 3 4 6 . 8 . . . 4 Penetration Max 1 | . . . . . . . 1 1 . 1 . . . 1 Secondary Targets 6 | . . . 2 . . . . 1 . 2 . . . 1 Max Gunslinging Chain 1 | . . . 1 . . . . 1 . 1 . . . 1 Shots Hit Robots 369 | . 21 13 98 22 . 48 47 74 5 22 . . . 19 Core Hits 194 | . 12 10 44 7 . 28 23 36 2 15 . . . 17 Critical Kills 6 | . . . 1 . . . 1 3 . 1 . . . . Critical Parts Destroyed 7 | . . . . . . . . 5 . 2 . . . . Critical Strikes 15 | . . . 1 . . . 1 9 1 3 . . . . Meltdown 1 | . . . . . . . . 1 . . . . . . Destroy 12 | . . . 1 . . . 1 7 . 3 . . . . Corrupt 1 | . . . . . . . . 1 . . . . . . Impale 1 | . . . . . . . . . 1 . . . . . Melee Attacks 11 | . . . . . . . . . 11 . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 11 | . . . . . . . . . 11 . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 10974 | . 244 179 1854 836 . 1560 1974 2526 148 703 . . . 950 Guns 5937 | . 244 179 1590 312 . 595 371 1720 . 401 . . . 525 Cannons 1248 | . . . . . . 68 999 81 . 42 . . . 58 Explosions 3593 | . . . 264 524 . 897 586 712 . 260 . . . 350 Melee 148 | . . . . . . . . . 148 . . . . . Ramming 48 | . . . . . . . 18 13 . . . . . 17 Kinetic 4510 | . 58 96 1005 . . 500 371 1627 . 285 . . . 568 Thermal 2980 | . 186 83 331 524 . 68 1549 81 . 158 . . . . Explosive 1543 | . . . . . . 897 36 . . 260 . . . 350 Electromagnetic 1730 | . . . 518 312 . 95 . 805 . . . . . . Impact 15 | . . . . . . . . . . . . . . 15 Slashing . | . . . . . . . . . . . . . . . Piercing 148 | . . . . . . . . . 148 . . . . . Highest Corruption 9 | . 1 1 . . . 4 . 4 9 1 1 1 1 8 Average Corruption 2 | . 1 1 . . . 4 . 3 6 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 25 | . 1 . . . . 6 . 4 9 . 1 . . 4 Message Errors 7 | . 1 . . . . 1 . 1 3 . . . . 1 Matter Fused 3 | . . . . . . 1 . . 1 . 1 . . . Heat Flow Errors 4 | . . . . . . . . 1 1 . . . . 2 Energy Discharges 3 | . . . . . . . . 1 1 . . . . 1 Data Loss (minor) 4 | . . . . . . 2 . 1 1 . . . . . Data Loss (major) 2 | . . . . . . . . . 2 . . . . . Weapon Failures 2 | . . . . . . 2 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 421 | . . . 27 234 . 4 107 . . 32 . . . 17 Projectiles 16 | . . . . . . . 16 . . . . . . . Explosions 405 | . . . 27 234 . 4 91 . . 32 . . . 17 Melee . | . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . 1 . . . . . 1 Impact 2 | . . . . . . . . 1 . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 447 | . . . 62 166 . . 70 77 . 31 . . . 41 Shots 13 | . . . 2 3 . . 2 4 . 1 . . . 1 Rammed . | . . . . . . . . . . . . . . . Targets Rammed 12 | . . . . . . . 3 2 . . . . . 7 Kicked 12 | . . . . . . . 3 2 . . . . . 7 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 632 | . 54 87 164 233 . 270 632 441 82 238 4 16 310 432 Average Temperature 88 | . 18 29 39 103 . 84 189 82 42 59 4 10 135 110 Received Heat Transfer 2389 | . 75 36 222 81 . 288 204 753 276 36 . . 12 406 Effects 15 | . . . . . . . 12 1 . 1 . . . 1 Shutdowns 3 | . . . . . . . 1 1 . . . . . 1 Energy Bleed 1 | . . . . . . . 1 . . . . . . . Interference 4 | . . . . . . . 3 . . 1 . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . Short Circuit 3 | . . . . . . . 3 . . . . . . . Damage (major) 3 | . . . . . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . Robots Corrupted 2 | . . . . 1 . . . 1 . . . . . . Combat Hostiles 2 | . . . . 1 . . . 1 . . . . . . Parts Fried 7 | . . . 1 3 . . . 3 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . 1 . 1 . . . . . . Combat Hostiles 2 | . . . . . . 1 . 1 . . . . . . Parts Melted 1 | . . . . . . . . 1 . . . . . . Heat Transferred 3713 | . 425 175 500 450 . 148 1682 111 . 222 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . 5 3 . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Fac Upp Upp Res Tes Maximum Alert Level 1 | . . . 1 . . 1 . 1 . . . . . . Low Security (%) 96 | 100 100 100 97 100 100 69 100 93 . 100 . . 100 100 Level 1 3 | . . . 2 . . 30 . 6 . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . . . . Peak Influence 233 | . 80 58 210 138 46 228 119 233 . 154 . . 66 133 Initial 119 | . . 13 20 59 46 . 119 28 . 37 . . 61 8 Average 51 | . 40 38 70 85 11 125 42 47 . 61 . . 34 17 Influence Increases 3321 | . 154 100 664 205 5 308 418 509 125 339 150 . 75 269 Destroy 0b10 Robot/C 1600 | . 100 80 440 100 . 180 180 240 20 160 . . . 100 Destroy 0b10 Robot/NC 110 | . 15 10 40 . . 5 30 5 . 5 . . . . Destroy Leader 388 | . 24 10 118 30 . 30 64 60 . 22 . . . 30 Successful Hack 64 | . . . 5 2 5 . 12 14 . 26 . . . . Disable Machine 180 | . . . . 30 . 15 45 15 . 45 . . 30 . Destroy Structure 214 | . . . 31 43 . 18 42 10 . 36 . . . 34 Partial Spotted 90 | . . . 15 . . . . . . 30 . . 45 . Lose Combat Pursuer 675 | . 15 . 15 . . 60 45 165 105 15 150 . . 105 Influence Decreases 3218 | . 120 81 576 242 109 80 588 366 265 355 68 35 152 181 Entered New Map 513 | . . 21 33 82 58 . 109 30 75 24 18 25 31 7 Time Decay 1815 | . 100 60 343 130 51 . 334 196 130 231 50 10 120 60 Lost Part 750 | . 20 . 70 30 . 80 145 140 60 90 . . 1 114 Lost Ally 10 | . . . . . . . . . . 10 . . . . Purge Threat 130 | . . . 130 . . . . . . . . . . . Squads Dispatched 24 | . . . 3 . . 2 2 7 . 2 . . 2 6 Investigation 2 | . . . 2 . . . . . . . . . . . Extermination 5 | . . . . . . . 1 1 . 1 . . 1 1 Reinforcement 12 | . . . 1 . . 2 . 3 . . . . 1 5 Assault . | . . . . . . . . . . . . . . . Garrison 5 | . . . . . . . 1 3 . 1 . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Fac Upp Upp Res Tes Distress Signals 7 | . . . 2 . . . 2 1 . . . . . 2 Communications Jammed 7 | . . . . . . . . . . . . . 1 6 Distress Signals 7 | . . . . . . . . . . . . . 1 6 Times Spotted 239 | . 10 3 28 8 . 14 19 31 16 19 11 . 22 58 Peak Tracking Total 16 | . 3 2 8 3 . 6 4 9 9 4 10 . 7 16 Tactical Retreats 32 | . 1 . 1 . . 3 1 4 5 1 3 . 3 10 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Fac Upp Upp Res Tes Traps Triggered 9 | . 1 . 1 . . 2 1 1 . 1 . . 1 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Fac Upp Upp Res Tes Machines Disabled 12 | . . . . 2 . 1 3 1 . 3 . . 2 . Max in Single Turn 2 | . . . . 2 . 1 2 1 . 2 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Fac Upp Upp Res Tes Machines Accessed 18 | . . . 5 1 1 . 1 2 . 5 . . 2 1 Terminals 9 | . . . 3 1 1 . . 1 . 2 . . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 7 | . . . 1 . . . 1 1 . 2 . . 1 1 Recycling Units 1 | . . . . . . . . . . 1 . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 51 | . . . 16 4 2 . 2 4 . 17 . . 4 2 Successful 26 | . . . 10 3 1 . 1 3 . 8 . . . . Failed 25 | . . . 6 1 1 . 1 1 . 9 . . 4 2 Catastrophic 3 | . . . . . . . . . . 2 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 21 | . . . 6 4 2 . . 1 . 6 . . 2 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 23 | . . . 7 . . . 2 3 . 7 . . 2 2 Recycling Units 4 | . . . . . . . . . . 4 . . . . Scanalyzers 3 | . . . 3 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 11 | . . . 3 3 1 . . 1 . 3 . . . . Record 5 | . . . . 3 . . . . . 2 . . . . Open DSF 1 | . . . . . 1 . . . . . . . . . Alert Level 2 | . . . 1 . . . . 1 . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 11 | . . . 5 . . . 1 2 . 3 . . . . Scan Component 7 | . . . 3 . . . 1 1 . 2 . . . . Repair 4 | . . . 2 . . . . 1 . 1 . . . . Recycling Unit Hacks 2 | . . . . . . . . . . 2 . . . . Report Inventory 1 | . . . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 16 | . . . 5 1 . . 1 2 . 4 . . 2 1 Full Trace Events 1 | . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 4 | . . . 2 . . . . 1 . 1 . . . . Time 166 | . . . 58 . . . . 40 . 68 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . 2 . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Fac Upp Upp Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Fac Upp Upp Res Tes Total Allies 1 | . . . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . . . 1 1 . . . . Highest-Rated Group 141 | . . . . . . . . . 141 131 . . . . Highest-Rated Ally 141 | . . . . . . . . . 141 131 . . . . Initial Warlord ECA Mod 58 | . . . . . . . 9 8 8 7 7 7 6 6 Total Orders 3 | . . . . . . . . . . 3 . . . . ROAM 2 | . . . . . . . . . . 2 . . . . RETURN 1 | . . . . . . . . . . 1 . . . . Ally Attacks 4 | . . . . . . . . . 3 1 . . . . Total Damage 118 | . . . . . . . . . 118 . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Fac Upp Upp Res Tes Active Infowar (turns) 3500 | . 24 137 960 15 . . . 838 277 540 102 25 264 318 Optics 3398 | . 24 137 960 15 . . . 838 277 540 102 25 264 216 IFF 1 | . . . . . . . . . . 1 . . . . Jamming 479 | . . . . . . . . . . 63 25 25 264 102 ECM 497 | . . . . . . . . . . . 3 25 264 205 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 1 . 2 . . . Drone Launches 4 | . . . . . . . . . . 4 . . . . Drone Recoveries 3 | . . . . . . . . . . 3 . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Fac Upp Upp Res Tes Turns Passed 5717 | 283 302 137 960 266 239 292 856 856 277 540 102 25 264 318 Spaces Moved 5013 | 31 204 179 554 190 185 138 413 460 377 791 256 74 723 438 Core 429 | 5 . . . . . . 10 . 315 16 . . . 83 Treads . | . . . . . . . . . . . . . . . Legs 1588 | . . . 349 104 185 138 383 350 62 . . . . 17 Wheels 334 | 26 178 . . . . . 20 110 . . . . . . Hover 572 | . 26 179 205 86 . . . . . 76 . . . . Flight 2090 | . . . . . . . . . . 699 256 74 723 338 Fastest Speed 24 | 50 56 56 52 52 120 123 100 105 50 24 29 31 28 31 Average Speed 76 | 91 95 56 100 116 121 129 169 134 59 35 29 31 30 47 Slowest Speed 350 | 100 180 56 190 190 123 200 270 190 110 125 31 31 111 350 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 35 | . . . . . . . . . . 3 3 . 9 20 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . Exploration Rate (%) 34 | 4 40 48 55 17 5 85 13 18 50 28 52 9 24 65 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 . . 1 1 1 1 1 1 1 . Scrap Searched 8 | . . 1 . . . . . . 3 . 3 1 . . Spaces Dug 3 | . . . . . . . . . 3 . . . . . Terrain Destroyed 200 | . . . 28 54 . 19 57 7 3 14 . . . 18 Melee 3 | . . . . . . . . . 3 . . . . . Projectile 23 | . . . . . . . 8 7 . 3 . . . 5 AOE 174 | . . . 28 54 . 19 49 . . 11 . . . 13 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Fac Upp Upp Res Tes Total 6373 | 285 274 199 836 213 199 203 507 627 411 1005 279 75 752 508 Wait 633 | 242 13 1 152 3 5 2 3 41 12 95 11 2 14 37 Move 4933 | 30 203 178 553 189 184 137 412 459 376 784 250 73 704 401 Hop 31 | . . . . . . . . . . 3 2 . 9 17 Pick Up 137 | 7 17 2 16 5 2 10 19 25 2 21 3 . . 8 Fast Attach 51 | . . 2 1 . 1 4 6 7 2 17 1 . 5 5 Attach 110 | 6 6 . 10 4 4 5 20 13 4 22 1 . 1 14 Detach 24 | . 1 . 1 . 2 . 2 1 2 9 1 . 1 4 Swap 60 | . 5 1 20 3 1 7 2 10 . 5 6 . . . Drop 93 | . 7 4 11 . . 11 6 23 2 17 4 . 4 4 Fire 258 | . 22 11 72 9 . 27 34 38 . 32 . . 2 11 Melee 11 | . . . . . . . . . 11 . . . . . Ram . | . . . . . . . . . . . . . . . Kick 12 | . . . . . . . 3 2 . . . . . 7 Crush . | . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . 8 . . . . 12 . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Testing (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 284 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 546 | -10/Materials | Discovered new exit (range 16) 586 | -10/Materials | Entered Mines 620 | -10/Mines | Met a Derelict bent on vengeance 694 | -10/Mines | Discovered new exit (range 13) 723 | -10/Mines | Entered Materials 723 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 861 | -9/Materials | Build established: Scavenger-Mutant 885 | -9/Materials | Destroyed 7 combat bots 1552 | -9/Materials | Repaired Imp. Ion Engine 1579 | -9/Materials | Repaired Hover Unit 1644 | -9/Materials | Discovered new exit (range 14) 1683 | -9/Materials | Entered another Materials area 1683 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1836 | -8/Materials | Lost 3 parts (2n1w) 1939 | -8/Materials | Discovered new exit (range 8) 1949 | -8/Materials | Entered Factory 1949 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2001 | -7/Factory | Identified exit to DSF 2121 | -7/Factory | Build established: Gunner 2188 | -7/Factory | Entered DSF 2208 | -7/DSF | Additional patrols routed to DSF 2301 | -7/DSF | Crushed by falling debris 2343 | -7/DSF | Lost 5 parts (1p1n1u2w) 2373 | -7/DSF | Sterilization system engaged 2393 | -7/DSF | Ambient heat levels rising (+10) 2408 | -7/DSF | Ambient heat levels rising (+10) 2423 | -7/DSF | Ambient heat levels rising (+10) 2438 | -7/DSF | Ambient heat levels rising (+10) 2453 | -7/DSF | Ambient heat levels rising (+10) 2456 | -7/DSF | Discovered new exit (range 14) 2468 | -7/DSF | Ambient heat levels rising (+10) 2480 | -7/DSF | Entered Factory 2480 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2574 | -6/Factory | Allied Derelicts emerged from ambush trap array 2606 | -6/Factory | Lost 3 allies 2611 | -6/Factory | Lost 5 parts (1n1u3w) 2829 | -6/Factory | Lost 6 parts (1p3n2w) 3229 | -6/Factory | Discovered new exit (range 16) 3252 | -6/Factory | Garrison activated, responded to threat 3290 | -6/Factory | Build established: Scavenger-Gunner 3303 | -6/Factory | Lost 5 parts (2p1n2u) 3336 | -6/Factory | Entered another Factory area 3336 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3605 | -5/Factory | Build established: Scavenger-Tank 3678 | -5/Factory | Repaired Multireflex Exoskeleton 3789 | -5/Factory | Garrison activated, responded to threat 3926 | -5/Factory | Build established: Scavenger-Gunner 4116 | -5/Factory | Lost 9 parts (2p1n1u5w) 4180 | -5/Factory | Discovered new exit (range 12) 4183 | -5/Factory | Lost 3 parts (1n2w) 4192 | -5/Factory | Entered Upper Caves 4200 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4211 | -5/Upper Caves | Core integrity fell below 50% 4219 | -5/Upper Caves | Spotted B-75 Beast 4230 | -5/Upper Caves | Lost 3 parts (2u1w) 4312 | -5/Upper Caves | Learned Factory emergency access door positions 4334 | -5/Upper Caves | Met a Warlord Commander 4335 | -5/Upper Caves | Learned location of Warlord (-5) 4336 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 4337 | -5/Upper Caves | Found Encrypted Comm Array 4400 | -5/Upper Caves | Ambushed by wild Derelicts 4428 | -5/Upper Caves | Lost 3 parts (2u1w) 4443 | -5/Upper Caves | Build established: Mutant 4461 | -5/Upper Caves | 1C-UTU showed up to help 4467 | -5/Upper Caves | 1C-UTU revealed a hidden path 4469 | -5/Upper Caves | Entered Factory 4469 | -4/Factory | Accompanied by 1 ally (1C-UTU) 4469 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4635 | -4/Factory | Garrison activated, responded to threat 4664 | -4/Factory | Found Prototype Device 4664 | -4/Factory | Identified Exp. Actuator Array 4690 | -4/Factory | Lost 8 parts (1p3n2u2w) 4759 | -4/Factory | Found Prototype Device 4759 | -4/Factory | Identified Adv. EM Shield 4822 | -4/Factory | Repaired Q-thruster 5007 | -4/Factory | Discovered new exit (range 8) 5009 | -4/Factory | Entered Upper Caves 5013 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 5022 | -4/Upper Caves | Learned Research interactive machine intel 5075 | -4/Upper Caves | Discovered new exit (range 10) 5078 | -4/Upper Caves | Found DCF Scrap (14 items) 5111 | -4/Upper Caves | Entered another Upper Caves area 5111 | -4/Upper Caves | Discovered new exit (range 15) 5136 | -4/Upper Caves | Entered Research 5136 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5137 | -3/Research | Loaded intel: 44 interactive machine locations 5393 | -3/Research | Build established: Infiltrator-Sprinter 5399 | -3/Research | Discovered new exit (range 6) 5400 | -3/Research | Entered Testing 5541 | -3/Testing | Lost 7 parts (2p1n4u) 5583 | -3/Testing | Spotted PY-32LN9SJJDM 5635 | -3/Testing | Lost 6 parts (4n1u1w) 5648 | -3/Testing | Core integrity fell below 50% 5700 | -3/Testing | Core integrity fell below 20% 5712 | -3/Testing | Discovered new exit (range 17) 5718 | -3/Testing | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 05697_ U-05 Engineer knocked back. 05697_ H-77 Assassin knocked back. 05698_ KE Penetrator destroyed. 05700_ Acquired 46 matter. 05701_ Penetrated by Slug. 05703_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05703_ U-05 Engineer lays Concrete. 05704_ U-05 Engineer builds a Door. 05707_ O-24 Administrator uses terminal to summon reinforcements. 05707_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal T007. 05707_ O-24 Administrator locks terminal. 05712_ EXIT=FOUND 05713_ System corrupted: Heat flow error (+184). 05715_ Critical hit (Burn: +37). 05716_ Terminal disabled. 05718_ Adv. Recoil Stabilizer destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????###??????????????????? | | ?????????????????????#####??T"#??????????????????? | | ?????????????????????#"""#?#o #######+####???????? | | #####+################"T"## #???????? | | g < #???????? | | gg g ] gg #???????? | | g p @ g #???????? | | c """"""" ### #??????????? | | ###### ####"T#### """"""" #?????????????????? | | #????# #????????# """"""" #?????????????????? | | #????# #????????# #?????????????????? | | #?####+######???# h #?????????????????? | | #?# #???#### #?????????????????? | | #?# #??????# g #?????????????????? | | ### """ """ #????####+#/###g #?????????????????? | | # / """ """ #????# # c u#?????????????????? | | ### """ """ #????# ! # g #????###??????????? | | ##" """ """ #????# / #????# #??????????? | | / """ """ #????# # A###### #?#????????? | | # """ """ #????# # # *[# # ##???????? | | + """ """ #????# # # = = [[% #???????? | | # #????# # "" !#???????? | | # #????# # "" |#???????? | | # #????# # # ""=[ [#???????? | | # #???########### + % = #???????? | | # #??? # ""|"" #???????? | | # #??? # = "F "" #???????? | | # #??? # #* """"" #???????? | | ###########???"""" """" # ### ## ####???????? | | ###???????????? """" """" #^ # #???????? | | ??????????????? """" """" # # """ =#???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 45 Energy Capacity 670 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Resistance: TH 25 Resistance: EM 50 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 71 Targeting Accuracy 11 Target Analysis 6 Particle Charging 20 Kinecelleration 30 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Ion Engine | 47% | -9/Materials Hover Unit | 56% | -9/Materials Multireflex Exoskeleton | 51% | -5/Factory Q-thruster | 2% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club Can't Catch Me Dangerous Findings Leap Before You Look Respectable Loadout Slippery One Unlikely Earthworm Challenges ------------ None Game ------ Seed HackingStealthSabre Manual? 0 Play Time 02:57:01 Cumulative 8.1 hours Start 2025.05.07 @ 22:21:42 End 2025.05.09 @ 21:16:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 15 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 88e0f477-92ec-41cd-baa8-d74acae40829